<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet href="https://rss.buzzsprout.com/styles.xsl" type="text/xsl"?>
<rss version="2.0" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:podcast="https://podcastindex.org/namespace/1.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:psc="http://podlove.org/simple-chapters" xmlns:atom="http://www.w3.org/2005/Atom">
<channel>
  <atom:link href="https://rss.buzzsprout.com/860002.rss" rel="self" type="application/rss+xml" />
  <atom:link href="https://pubsubhubbub.appspot.com/" rel="hub" xmlns="http://www.w3.org/2005/Atom" />
  <title>Zero to Start Podcast: VR development for beginners </title>

  <lastBuildDate>Sat, 14 Mar 2026 10:04:10 -0400</lastBuildDate>
  <link>http://www.sicilianatrevino.com</link>
  <language>en-us</language>
  <copyright>© 2026 Zero to Start Podcast: VR development for beginners </copyright>
  <podcast:locked>yes</podcast:locked>
    <podcast:guid>987c4d92-f361-5f43-ad99-7aeda1bf9bff</podcast:guid>
  <itunes:author>Persistent Mesh</itunes:author>
  <itunes:type>episodic</itunes:type>
  <itunes:explicit>false</itunes:explicit>
  <description><![CDATA[<div>Dive into what you need to get started for developing VR experiences through inspiring conversations with industry leaders, developers and creators who are on the cutting edge of immersive technology, building the future of spatial computing. Our spotlight series featuring immersive artists and developers is sponsored by Meta.&nbsp;</div>]]></description>
  <generator>Buzzsprout (https://www.buzzsprout.com)</generator>
  <itunes:keywords>technology, virtual reality, vr development, women in tech, metaverse, vr games, Unity3D, women in games, app development, social vr, innovation</itunes:keywords>
  <itunes:owner>
    <itunes:name>Persistent Mesh</itunes:name>
  </itunes:owner>
  <image>
     <url>https://storage.buzzsprout.com/7nsi0qp3vtun8evz0hbhpvcsmqos?.jpg</url>
     <title>Zero to Start Podcast: VR development for beginners </title>
     <link>http://www.sicilianatrevino.com</link>
  </image>
  <itunes:image href="https://storage.buzzsprout.com/7nsi0qp3vtun8evz0hbhpvcsmqos?.jpg" />
  <itunes:category text="Technology" />
  <itunes:category text="Education">
    <itunes:category text="How To" />
  </itunes:category>
  <itunes:category text="Arts">
    <itunes:category text="Visual Arts" />
  </itunes:category>
  <item>
    <itunes:title>Sole Purpose: Ian Harrison, Co-founder of SneakAR on Supercharging Connection Through Web3, XR &amp; Augmented Footwear</itunes:title>
    <title>Sole Purpose: Ian Harrison, Co-founder of SneakAR on Supercharging Connection Through Web3, XR &amp; Augmented Footwear</title>
    <itunes:summary><![CDATA[What do your shoes do?  On today’s episode we’re stepping into the future of footwear with Ian Harrison, creative disruptor, innovation catalyst, XR futurist and the Co-founder of SneakAR.  SneakAR transforms your sneakers into a dynamic digital canvas with their revolutionary AR experience, turning your shoes into an interactive masterpiece with just a tap. Ian shares how SneakAR is disrupting traditional brand engagement by building unforgettable  “door knock moments" - unloc...]]></itunes:summary>
    <description><![CDATA[<p><b><em>What do your shoes do? </em></b></p><p>On today’s episode we’re stepping into the future of footwear with <b>Ian Harrison</b>, creative disruptor, innovation catalyst, XR futurist and the Co-founder of SneakAR. </p><p>SneakAR transforms your sneakers into a dynamic digital canvas with their revolutionary AR experience, turning your shoes into an interactive masterpiece with just a tap.</p><p>Ian shares how SneakAR is disrupting traditional brand engagement by building unforgettable  “door knock moments&quot; - unlocking the power of web3, XR and emerging tech to create &quot;people-market fit&quot; that results in lasting moments that matter.</p><p>His unique path has taken him from music to manufacturing to the blockchain where his <em>Culture Coin</em> web3 solution was also nominated for an Auggie. </p><p>Find out how brands, creators, musicians and athletes can literally put their best foot forward with SneakAR. </p><p>Thanks for listening. </p><p>We&apos;re on the road to 50 episodes! We appreciate all our subscribers and listeners around the globe.</p><ul><li><b>Zero to Start is now on </b><a href='https://www.youtube.com/@zerotostartvrpodcast'><b>YouTube</b></a><b>. </b>Subscribe on your favorite platform and follow us on<b> </b><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>LinkedIn</b></a> for more voices shaping the future of XR.</li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.linkedin.com/in/ian-harrison-164544b/'><b>Ian Harrison on LinkedIn</b></a></li><li><a href='https://sneakar.io/'><b>SneakAR</b></a></li><li><a href='https://www.instagram.com/sneakarshoeco'><b>@sneakarshoeco on Instagram</b></a></li><li><a href='https://muenstervision.co/'><b>Muenstervision</b></a><b> </b>Incubate. Innovate. Integrate. </li><li><a href='https://www.kitbetter.com/en'><b>KiTBetter</b></a></li><li><a href='https://www.linkedin.com/posts/siciliana_awe2025-spatialcomputing-augmentedreality-activity-7340890326724694017-f4dZ?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAAKEpZcBqBf5Bw-VEk1r8IaxJNHPqkv1xzM'><b><em>The Shoes of AWE</em></b></a></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b><em>What do your shoes do? </em></b></p><p>On today’s episode we’re stepping into the future of footwear with <b>Ian Harrison</b>, creative disruptor, innovation catalyst, XR futurist and the Co-founder of SneakAR. </p><p>SneakAR transforms your sneakers into a dynamic digital canvas with their revolutionary AR experience, turning your shoes into an interactive masterpiece with just a tap.</p><p>Ian shares how SneakAR is disrupting traditional brand engagement by building unforgettable  “door knock moments&quot; - unlocking the power of web3, XR and emerging tech to create &quot;people-market fit&quot; that results in lasting moments that matter.</p><p>His unique path has taken him from music to manufacturing to the blockchain where his <em>Culture Coin</em> web3 solution was also nominated for an Auggie. </p><p>Find out how brands, creators, musicians and athletes can literally put their best foot forward with SneakAR. </p><p>Thanks for listening. </p><p>We&apos;re on the road to 50 episodes! We appreciate all our subscribers and listeners around the globe.</p><ul><li><b>Zero to Start is now on </b><a href='https://www.youtube.com/@zerotostartvrpodcast'><b>YouTube</b></a><b>. </b>Subscribe on your favorite platform and follow us on<b> </b><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>LinkedIn</b></a> for more voices shaping the future of XR.</li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.linkedin.com/in/ian-harrison-164544b/'><b>Ian Harrison on LinkedIn</b></a></li><li><a href='https://sneakar.io/'><b>SneakAR</b></a></li><li><a href='https://www.instagram.com/sneakarshoeco'><b>@sneakarshoeco on Instagram</b></a></li><li><a href='https://muenstervision.co/'><b>Muenstervision</b></a><b> </b>Incubate. Innovate. Integrate. </li><li><a href='https://www.kitbetter.com/en'><b>KiTBetter</b></a></li><li><a href='https://www.linkedin.com/posts/siciliana_awe2025-spatialcomputing-augmentedreality-activity-7340890326724694017-f4dZ?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAAKEpZcBqBf5Bw-VEk1r8IaxJNHPqkv1xzM'><b><em>The Shoes of AWE</em></b></a></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17564582-sole-purpose-ian-harrison-co-founder-of-sneakar-on-supercharging-connection-through-web3-xr-augmented-footwear.mp3" length="26466770" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/gxaefpq1g1gxzsfjrj6s68bnk732?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17564582</guid>
    <pubDate>Fri, 25 Jul 2025 12:00:00 -0700</pubDate>
    <podcast:soundbite startTime="668.538" duration="20.5" />
    <itunes:duration>2192</itunes:duration>
    <itunes:keywords>Ian Harrison, SneakAR, footwear, XR, AR, augmented reality, mixed reality, Siciliana Trevino, technology, tech podcast, fashion, wearables</itunes:keywords>
    <itunes:episode>44</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>XR Zero to Hero: Dominique Wu, Founder XReality Pro &amp; her latest Ultimate AI Pipeline for XR Development course</itunes:title>
    <title>XR Zero to Hero: Dominique Wu, Founder XReality Pro &amp; her latest Ultimate AI Pipeline for XR Development course</title>
    <itunes:summary><![CDATA[Dominique Wu is the founder of XReality Pro, where she designs, builds, and teaches immersive technologies that empower creators and transform how we interact with XR and AI. She has consulted for industry giants including Meta and Walmart’s Store No. 8, and is the author of Spatial Design: Breaking the 2D Paradigm. With over 500 speaker events hosted across her media channels, including the popular XReality Pro YouTube channel, Dominique is a leading voice in XR education and community build...]]></itunes:summary>
    <description><![CDATA[<p><b>Dominique Wu </b>is the founder of <a href='https://xrealitypro.com/'>XReality Pro</a>, where she designs, builds, and teaches immersive technologies that empower creators and transform how we interact with XR and AI.</p><p>She has consulted for industry giants including Meta and Walmart’s Store No. 8, and is the author of <a href='https://www.amazon.com/Spatial-Design-Breaking-2D-Paradigm-ebook/dp/B0CM57X543'><em>Spatial Design: Breaking the 2D Paradigm</em></a>.</p><p>With over 500 speaker events hosted across her media channels, including the popular <a href='https://www.youtube.com/@XRealityPro'><b>XReality Pro YouTube</b></a> channel, Dominique is a leading voice in XR education and community building.</p><p>In this episode, she shares her bold approach to finding product–market fit, why teaching is in her DNA, and how industry newcomers can succeed by positioning themselves as collaborative, adaptable problem solvers in an increasingly AI-driven world.</p><p>We get her take on Apple Vision Pro, Android XR and the overall signal to noise in XR and AI.</p><p>We also dive into her latest Udemy course, <em>The Ultimate AI Pipeline for XR Development</em>, which takes learners from &quot;zero to hero&quot; in building an interactive XR app inspired by Edgar Allan Poe’s <em>The Raven</em>. See discount code below!! </p><p>Thanks for listening! </p><ul><li>Zero to Start is now on <a href='https://www.youtube.com/@zerotostartvrpodcast'><b>YouTube</b></a>! Subscribe on your favorite platform and follow us on<b> </b><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>LinkedIn</b></a> for more voices shaping the future of immersive tech.</li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.linkedin.com/in/dominiquewu/'><b>Dominique Wu on LinkedIn</b></a></li><li><a href='https://www.udemy.com/course/the-ultimate-ai-pipeline-for-xr-development/?referralCode=11B8FAC84301132EFE08'><b><em>The Ultimate AI Pipeline for XR Development</em></b></a></li><li>GET THE COURSE FOR $12.99 !</li><li>USE DISCOUNT CODE: 6D12F5CF5118525BA256</li><li>Expires 07/23/2025 12:08 PM PDT (GMT -7) </li><li><a href='https://youtu.be/9vFELr69zYE?si=Msunzoqsp4czlFlo'><b>Entertainment in Spatial AI with Charlie Fink</b></a><b> - </b><em>XReality Pro Podcast </em></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>Dominique Wu </b>is the founder of <a href='https://xrealitypro.com/'>XReality Pro</a>, where she designs, builds, and teaches immersive technologies that empower creators and transform how we interact with XR and AI.</p><p>She has consulted for industry giants including Meta and Walmart’s Store No. 8, and is the author of <a href='https://www.amazon.com/Spatial-Design-Breaking-2D-Paradigm-ebook/dp/B0CM57X543'><em>Spatial Design: Breaking the 2D Paradigm</em></a>.</p><p>With over 500 speaker events hosted across her media channels, including the popular <a href='https://www.youtube.com/@XRealityPro'><b>XReality Pro YouTube</b></a> channel, Dominique is a leading voice in XR education and community building.</p><p>In this episode, she shares her bold approach to finding product–market fit, why teaching is in her DNA, and how industry newcomers can succeed by positioning themselves as collaborative, adaptable problem solvers in an increasingly AI-driven world.</p><p>We get her take on Apple Vision Pro, Android XR and the overall signal to noise in XR and AI.</p><p>We also dive into her latest Udemy course, <em>The Ultimate AI Pipeline for XR Development</em>, which takes learners from &quot;zero to hero&quot; in building an interactive XR app inspired by Edgar Allan Poe’s <em>The Raven</em>. See discount code below!! </p><p>Thanks for listening! </p><ul><li>Zero to Start is now on <a href='https://www.youtube.com/@zerotostartvrpodcast'><b>YouTube</b></a>! Subscribe on your favorite platform and follow us on<b> </b><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>LinkedIn</b></a> for more voices shaping the future of immersive tech.</li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.linkedin.com/in/dominiquewu/'><b>Dominique Wu on LinkedIn</b></a></li><li><a href='https://www.udemy.com/course/the-ultimate-ai-pipeline-for-xr-development/?referralCode=11B8FAC84301132EFE08'><b><em>The Ultimate AI Pipeline for XR Development</em></b></a></li><li>GET THE COURSE FOR $12.99 !</li><li>USE DISCOUNT CODE: 6D12F5CF5118525BA256</li><li>Expires 07/23/2025 12:08 PM PDT (GMT -7) </li><li><a href='https://youtu.be/9vFELr69zYE?si=Msunzoqsp4czlFlo'><b>Entertainment in Spatial AI with Charlie Fink</b></a><b> - </b><em>XReality Pro Podcast </em></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17447051-xr-zero-to-hero-dominique-wu-founder-xreality-pro-her-latest-ultimate-ai-pipeline-for-xr-development-course.mp3" length="22644899" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/c3yd2fuqlag6e4jrcx2gg6di1ol1?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17447051</guid>
    <pubDate>Thu, 03 Jul 2025 18:00:00 -0700</pubDate>
    <podcast:soundbite startTime="1633.672" duration="16.5" />
    <podcast:chapters url="https://www.buzzsprout.com/860002/17447051/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="XR Zero to Hero: Dominique Wu, Founder XReality Pro &amp; her latest Ultimate AI Pipeline for XR Development course" />
  <psc:chapter start="2:01" title="How a game jam inspired an XR career and community" />
  <psc:chapter start="4:42" title=" &quot;Backwards&quot; strategy - the Amazon Way " />
  <psc:chapter start="6:56" title="Creating XR workshops people want " />
  <psc:chapter start="7:39" title="Positioning yourself for personal success" />
  <psc:chapter start="9:09" title="Resist limiting your identity to one role, be a problem solver " />
  <psc:chapter start="10:22" title="Leveraging AI to bridge the solution gap, accelerate your growth" />
  <psc:chapter start="11:50" title="Developing Apple Vision Pro workshop " />
  <psc:chapter start="19:18" title="Current pulse of AVP " />
  <psc:chapter start="21:03" title="Android XR " />
  <psc:chapter start="24:00" title="The Ultimate AI Pipeline for XR Development course details - discount code in show notes!" />
</psc:chapters>
    <itunes:duration>1871</itunes:duration>
    <itunes:keywords>Dominique Wu, spatial design, spatial intelligence, XR, mixed reality, vibe coding, AI, XR development, Siciliana Trevino, tech podcast, tech,</itunes:keywords>
    <itunes:episode>43</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>AWE 2025: Heard in the Hall – AI in XR, VRChat’s Avatar Marketplace, Spatial Intelligence, Favorite Games &amp; Purpose-Driven Innovation</itunes:title>
    <title>AWE 2025: Heard in the Hall – AI in XR, VRChat’s Avatar Marketplace, Spatial Intelligence, Favorite Games &amp; Purpose-Driven Innovation</title>
    <itunes:summary><![CDATA[What’s everyone excited about at AWE 2025? What’s still needed as we build the future of XR? 🎧 Listen in for quick-hit insights from leading XR innovators, direct from the expo hall floor. Featuring: Cognitive3D - Build Better XR Experiences with 3D Spatial AnalyticsVR Chat Avatar Marketplace - The First Avatar Marketplace Inside VRChatConvai -  Conversational AI CharactersFS Studio - Synthetic data, digital twins &amp; enterprise XR solutionsAkuret - AI-powered retail optimization.Sneak...]]></itunes:summary>
    <description><![CDATA[<p>What’s everyone excited about at AWE 2025? What’s still needed as we build the future of XR?</p><p>🎧 <em>Listen in for quick-hit insights from leading XR innovators, direct from the expo hall floor.</em></p><p>Featuring:</p><ul><li><a href='https://cognitive3d.com/'><b>Cognitive3D</b></a><b> - </b>Build Better XR Experiences with 3D Spatial Analytics</li><li><a href='https://hello.vrchat.com/avatar-marketplace'><b>VR Chat </b>Avatar Marketplace</a> - The First Avatar Marketplace Inside VRChat</li><li><a href='https://www.convai.com/'><b>Convai</b></a><b> -  </b>Conversational AI Characters</li><li><a href='https://fsstudio.com/'><b>FS Studio</b></a><b> - </b>Synthetic data, digital twins &amp; enterprise XR solutions</li><li><a href='https://www.akuretsolutions.com/'><b>Akuret</b></a><b> - </b>AI-powered retail optimization.</li><li><a href='https://sneakar.io/'><b>SneakAR</b></a><b> - </b>Step into the future of footware.</li><li><a href='https://www.virtualworlds.museum/'><b>The Virtual World Museum</b></a><b> - </b>Archiving the history of virtual worlds.</li><li><a href='https://caitlinkrause.com/'><b>Caitlin Krause, Mindwise</b></a><b> - </b>Empowering Meaningful Connection and wellbeing in a tech-driven world.</li></ul><p>Zero to Start is now on <a href='https://www.youtube.com/@zerotostartvrpodcast'><b>YouTube</b></a>! Subscribe on your favorite platform and follow us on <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'>LinkedIn</a> for more voices shaping the future of immersive tech.</p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.awexr.com/usa-2026/'><b>AWE 2026 Super Early Bird Tickets</b></a></li><li><a href='https://www.linkedin.com/pulse/shoes-awe-2025-siciliana-trevino-tgyqc/'><b>The Shoes of AWE 2025</b></a></li><li><a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>Our AWE playlist</b></a><b> !</b></li><li><a href='https://www.spectacles.com/build'><b>Build for Spectacles</b></a></li><li><a href='https://us.shop.xreal.com/products/xreal-one-pro?'><b>XREAL One Pro - early bird pricing until June 30th</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/thefuturelooksdigital/'><b>Jenna Villa, MetaGal - LinkedIn</b></a></li><li><a href='https://www.linkedin.com/in/johnallencunningham/'><b>John A. Cunningham, President, Virtualware - LinkedIn</b></a></li><li><a href='https://xrguild.org/'><b>XR Guild</b></a></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>What’s everyone excited about at AWE 2025? What’s still needed as we build the future of XR?</p><p>🎧 <em>Listen in for quick-hit insights from leading XR innovators, direct from the expo hall floor.</em></p><p>Featuring:</p><ul><li><a href='https://cognitive3d.com/'><b>Cognitive3D</b></a><b> - </b>Build Better XR Experiences with 3D Spatial Analytics</li><li><a href='https://hello.vrchat.com/avatar-marketplace'><b>VR Chat </b>Avatar Marketplace</a> - The First Avatar Marketplace Inside VRChat</li><li><a href='https://www.convai.com/'><b>Convai</b></a><b> -  </b>Conversational AI Characters</li><li><a href='https://fsstudio.com/'><b>FS Studio</b></a><b> - </b>Synthetic data, digital twins &amp; enterprise XR solutions</li><li><a href='https://www.akuretsolutions.com/'><b>Akuret</b></a><b> - </b>AI-powered retail optimization.</li><li><a href='https://sneakar.io/'><b>SneakAR</b></a><b> - </b>Step into the future of footware.</li><li><a href='https://www.virtualworlds.museum/'><b>The Virtual World Museum</b></a><b> - </b>Archiving the history of virtual worlds.</li><li><a href='https://caitlinkrause.com/'><b>Caitlin Krause, Mindwise</b></a><b> - </b>Empowering Meaningful Connection and wellbeing in a tech-driven world.</li></ul><p>Zero to Start is now on <a href='https://www.youtube.com/@zerotostartvrpodcast'><b>YouTube</b></a>! Subscribe on your favorite platform and follow us on <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'>LinkedIn</a> for more voices shaping the future of immersive tech.</p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.awexr.com/usa-2026/'><b>AWE 2026 Super Early Bird Tickets</b></a></li><li><a href='https://www.linkedin.com/pulse/shoes-awe-2025-siciliana-trevino-tgyqc/'><b>The Shoes of AWE 2025</b></a></li><li><a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>Our AWE playlist</b></a><b> !</b></li><li><a href='https://www.spectacles.com/build'><b>Build for Spectacles</b></a></li><li><a href='https://us.shop.xreal.com/products/xreal-one-pro?'><b>XREAL One Pro - early bird pricing until June 30th</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/thefuturelooksdigital/'><b>Jenna Villa, MetaGal - LinkedIn</b></a></li><li><a href='https://www.linkedin.com/in/johnallencunningham/'><b>John A. Cunningham, President, Virtualware - LinkedIn</b></a></li><li><a href='https://xrguild.org/'><b>XR Guild</b></a></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17400054-awe-2025-heard-in-the-hall-ai-in-xr-vrchat-s-avatar-marketplace-spatial-intelligence-favorite-games-purpose-driven-innovation.mp3" length="18649695" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/9wr177iofiuz5kfzhbox36afswj2?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17400054</guid>
    <pubDate>Wed, 25 Jun 2025 15:00:00 -0700</pubDate>
    <podcast:soundbite startTime="112.209" duration="24.0" />
    <podcast:chapters url="https://www.buzzsprout.com/860002/17400054/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="AWE 2025: Heard in the Hall – AI in XR, VRChat’s Avatar Marketplace, Spatial Intelligence, Favorite Games &amp; Purpose-Driven Innovation" />
  <psc:chapter start="1:08" title="AWE delivers on its promise to feel spatial " />
  <psc:chapter start="2:50" title="Build Better XR Experiences with 3D Spatial Analytics" />
  <psc:chapter start="4:45" title="VRChat&#39;s new Avatar Marketplace " />
  <psc:chapter start="9:20" title="Conversational AI Characters" />
  <psc:chapter start="11:20" title="Synthetic data, digital twins &amp; enterprise XR solutions" />
  <psc:chapter start="13:20" title="AI-powered retail optimization" />
  <psc:chapter start="14:40" title="Step into the future of footware" />
  <psc:chapter start="16:40" title="Archiving the history of virtual worlds" />
  <psc:chapter start="19:04" title="Meaningful connection and wellbeing in a tech-driven world" />
  <psc:chapter start="24:37" title="Community Shout Out: Jenna Villa, MetaGal XR Sales Consultancy " />
</psc:chapters>
    <itunes:duration>1543</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>42</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>XR is Going Mainstream! AWE 2025 Keynote Highlights: Ori Inbar AWE / Evan Spiegel Snap / Chi Xu &amp; Ralph Jodice Xreal / Year of the Master Builder</itunes:title>
    <title>XR is Going Mainstream! AWE 2025 Keynote Highlights: Ori Inbar AWE / Evan Spiegel Snap / Chi Xu &amp; Ralph Jodice Xreal / Year of the Master Builder</title>
    <itunes:summary><![CDATA[AWE USA 2025 delivered on its promise of feeling spatial.  Not only was the mantra XR is Going Mainstream, AWE founder Ori Inbar optimistically declared 2025 as the year of the Master Builder - passionate domain subject experts creating XR solutions for their community filling in diverse content gaps that are shifting the balance between big brands and dedicated niche audiences.   Today's show features clips from our favorite moments during AWE’s day-one morning keynotes: Ori Inbar'...]]></itunes:summary>
    <description><![CDATA[<p><b>AWE USA 2025 delivered on its promise of feeling spatial. </b></p><p>Not only was the mantra <em>XR is Going Mainstream</em>, AWE founder <a href='https://www.linkedin.com/in/oriinbar/'><b>Ori Inbar</b></a> optimistically declared 2025 as the year of the Master Builder - passionate domain subject experts creating XR solutions for their community filling in diverse content gaps that are shifting the balance between big brands and dedicated niche audiences.  </p><p>Today&apos;s show features<b> </b>clips from our favorite moments during AWE’s day-one morning keynotes:</p><ul><li><a href='https://www.youtube.com/watch?v=SxcPKN3Qs6M'><b>Ori Inbar&apos;s Welcome Keynote - XR Is Going Mainstream! | AWE USA 2025</b></a></li><li><a href='https://youtu.be/4WgY-Sttv5Q?si=65qT90L4O57JwlYS'><b>Bringing AI and AR Into the Real World Through Spectacles | AWE USA 2025</b></a></li><li><a href='https://www.youtube.com/watch?v=Lq5y2LxSfyI'><b>Project Aura &amp; More: XREAL’s Vision for the Present and Future of XR by Chi Xu | AWE USA 2025</b></a></li></ul><p>Excited about our 41st podcast episode! We’re officially on the road to our 50th with a very special mystery guest scheduled for that occasion. </p><p>Thanks for listening! Subscribe to Zero to Start on your favorite podcast platform. </p><ul><li><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://us.shop.xreal.com/products/xreal-one-pro?'><b>XREAL One Pro - early bird pricing until June 30th</b></a><b> </b></li><li><a href='https://www.youtube.com/@zerotostartvrpodcast'><b>Zero to Start is now on YouTube! </b></a></li><li><a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>Our AWE playlist</b></a><b> !</b></li><li><a href='https://www.linkedin.com/pulse/shoes-awe-2025-siciliana-trevino-tgyqc/'><b>The Shoes of AWE 2025</b></a></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>AWE USA 2025 delivered on its promise of feeling spatial. </b></p><p>Not only was the mantra <em>XR is Going Mainstream</em>, AWE founder <a href='https://www.linkedin.com/in/oriinbar/'><b>Ori Inbar</b></a> optimistically declared 2025 as the year of the Master Builder - passionate domain subject experts creating XR solutions for their community filling in diverse content gaps that are shifting the balance between big brands and dedicated niche audiences.  </p><p>Today&apos;s show features<b> </b>clips from our favorite moments during AWE’s day-one morning keynotes:</p><ul><li><a href='https://www.youtube.com/watch?v=SxcPKN3Qs6M'><b>Ori Inbar&apos;s Welcome Keynote - XR Is Going Mainstream! | AWE USA 2025</b></a></li><li><a href='https://youtu.be/4WgY-Sttv5Q?si=65qT90L4O57JwlYS'><b>Bringing AI and AR Into the Real World Through Spectacles | AWE USA 2025</b></a></li><li><a href='https://www.youtube.com/watch?v=Lq5y2LxSfyI'><b>Project Aura &amp; More: XREAL’s Vision for the Present and Future of XR by Chi Xu | AWE USA 2025</b></a></li></ul><p>Excited about our 41st podcast episode! We’re officially on the road to our 50th with a very special mystery guest scheduled for that occasion. </p><p>Thanks for listening! Subscribe to Zero to Start on your favorite podcast platform. </p><ul><li><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://us.shop.xreal.com/products/xreal-one-pro?'><b>XREAL One Pro - early bird pricing until June 30th</b></a><b> </b></li><li><a href='https://www.youtube.com/@zerotostartvrpodcast'><b>Zero to Start is now on YouTube! </b></a></li><li><a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>Our AWE playlist</b></a><b> !</b></li><li><a href='https://www.linkedin.com/pulse/shoes-awe-2025-siciliana-trevino-tgyqc/'><b>The Shoes of AWE 2025</b></a></li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17385971-xr-is-going-mainstream-awe-2025-keynote-highlights-ori-inbar-awe-evan-spiegel-snap-chi-xu-ralph-jodice-xreal-year-of-the-master-builder.mp3" length="18912680" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/ifyl7bvrsob8hvseu1gdnovbcbql?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17385971</guid>
    <pubDate>Mon, 23 Jun 2025 18:00:00 -0700</pubDate>
    <podcast:chapters url="https://www.buzzsprout.com/860002/17385971/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="XR is Going Mainstream! AWE 2025 Keynote Highlights: Ori Inbar AWE / Evan Spiegel Snap / Chi Xu &amp; Ralph Jodice Xreal / Year of the Master Builder" />
  <psc:chapter start="1:47" title="Ori Inbar, XR is going mainstream " />
  <psc:chapter start="5:40" title="Evan Spiegel: Bringing AI and AR Into the Real World Through Spectacles " />
  <psc:chapter start="10:41" title="Evan Spiegel Q/A: Charlie Fink, Forbes &#39;How do younger users think of AR?&#39;" />
  <psc:chapter start="13:05" title="Chi Xu: Project Aura &amp; More: XREAL’s Vision for the Present and Future of XR" />
  <psc:chapter start="18:23" title="Ralph Jodice: XREAL One Series AR glasses lineup, Pro, Neo &amp; Eye" />
</psc:chapters>
    <itunes:duration>1569</itunes:duration>
    <itunes:keywords>AWE 2025, Augmented World Expo, XR, Spatial Computing, Snap Spectacles, Snap AR, XREAL, Project Aura, Mixed Reality, Wearables, AI </itunes:keywords>
    <itunes:episode>41</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Get Spatial with the XR Guild @ AWE USA 2025 Augmented World Expo, June 10th - 12th Long Beach Convention Center</itunes:title>
    <title>Get Spatial with the XR Guild @ AWE USA 2025 Augmented World Expo, June 10th - 12th Long Beach Convention Center</title>
    <itunes:summary><![CDATA[XR pioneer Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years: from launching Disney’s groundbreaking Aladdin VR ride in the early 90s and crafting Second Life’s 3D worlds to co-founding Keyhole (Google Earth) mirror-earth spatial browser, co-inventing the Hololens AR headset in 2010 and leading the Experience Prototyping team for Apple's Vision Pro and more from 2016-19.  Bar-Zeev's so ubiquitous he's been affectionately called the Forrest Gump of XR.  On...]]></itunes:summary>
    <description><![CDATA[<p>XR pioneer Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years: from launching Disney’s groundbreaking Aladdin VR ride in the early 90s and crafting Second Life’s 3D worlds to co-founding Keyhole (Google Earth) mirror-earth spatial browser, co-inventing the Hololens AR headset in 2010 and leading the Experience Prototyping team for Apple&apos;s Vision Pro and more from 2016-19. </p><p>Bar-Zeev&apos;s so ubiquitous he&apos;s been affectionately called <em>the Forrest Gump of XR</em>. </p><p>On today&apos;s show, Bar-Zeev returns to the podcast and illuminates his journey through immersive tech from those early days to his latest role as Founder and President of the XR Guild, a 501c3 nonprofit, his response to the urgent need to bring more thoughtful and ethical practices into emerging platforms and AI. </p><p>The <a href='https://lasiggraph.org/event/2nd-annual-ethical-professionals-mixer'>XR Guild&apos;s Ethical Professionals Mixer</a> is sold out. Zero to Start is proud to have joined primary event sponsor<b> </b><a href='https://lasiggraph.org/'><b>LA SIGGRAPH</b></a>, and <a href='https://xra.org/'><b>XRA</b></a> as a &quot;bronze&quot; co-sponsor.</p><ul><li><b><em>Heading to AWE USA 2025 ? Road to VR readers can still get an exclusive 20% discount on tickets:</em></b><a href='https://geni.us/7ijTS'><b><em> https://geni.us/7ijTS</em></b></a><b><em> - </em></b><a href='https://www.linkedin.com/in/langbenjamin/'><b>Ben Lang</b></a></li></ul><p>Thanks for listening! Subscribe to Zero to Start on your favorite podcast platform. </p><ul><li><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></li></ul><p><b>AWE JUNE 9th:</b></p><ul><li><b>10:30 AM - 04:30 PM</b> | Room 204 | <a href='https://awexr.com/usa-2025/agenda/1353'>XR Guild and Virtual World Society - UNCONFERENCE</a></li></ul><p>Catch Avi and other guild members at these AWE panels:</p><p><b>JUNE 10:</b></p><ul><li><b>04:30 PM - 04:55 PM </b> | Room 102A |  <a href='https://awexr.com/usa-2025/agenda/1136'>For XR/AI Makers, the Secret Sauce is Ethics</a> - <a href='https://awexr.com/usa-2025/speakers/1329-aysu-unal'><b>Aysu Unal </b></a><b>-</b> AiSU, <a href='https://awexr.com/usa-2025/speakers/1328-avi-bar-zeev'><b>Avi Bar-Zeev </b></a><b>-</b> XR Guild</li></ul><p><b>JUNE 11:</b></p><ul><li><b>11:45 AM - 12:15 PM</b>  | Builders Nexus Stage - Expo Hall | <a href='https://awexr.com/usa-2025/agenda/1396-ai-x-metaverse-advancing-spatial-intelligence-spat'><br/>AI x Metaverse: Advancing Spatial Intelligence, Spatial Computing, and Beyond in Synergy</a><b> </b></li></ul><p><b>FEATURED LINKS</b></p><ul><li><b>Our </b><a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>AWE playlist</b></a><b> !</b></li><li><a href='https://www.buzzsprout.com/860002/episodes/17298523'><b>AWE Day One podcast guide</b></a><b>!</b></li><li><a href='https://xrguild.org/'><b>XR Guild</b></a></li><li><a href='https://library.xrguild.org/'><b>XR Guild Library 2.0</b></a></li><li><a href='https://www.marshall.usc.edu/institutes-and-centers/neely-center-for-ethical-leadership-and-decision-making'><b>Neely Center for Ethical Leadership and Decision Making</b></a></li><li><a href='https://www.neelyxr.org/'><b>Neely Purpose Driven XR Library</b></a></li></ul><p><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>XR pioneer Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years: from launching Disney’s groundbreaking Aladdin VR ride in the early 90s and crafting Second Life’s 3D worlds to co-founding Keyhole (Google Earth) mirror-earth spatial browser, co-inventing the Hololens AR headset in 2010 and leading the Experience Prototyping team for Apple&apos;s Vision Pro and more from 2016-19. </p><p>Bar-Zeev&apos;s so ubiquitous he&apos;s been affectionately called <em>the Forrest Gump of XR</em>. </p><p>On today&apos;s show, Bar-Zeev returns to the podcast and illuminates his journey through immersive tech from those early days to his latest role as Founder and President of the XR Guild, a 501c3 nonprofit, his response to the urgent need to bring more thoughtful and ethical practices into emerging platforms and AI. </p><p>The <a href='https://lasiggraph.org/event/2nd-annual-ethical-professionals-mixer'>XR Guild&apos;s Ethical Professionals Mixer</a> is sold out. Zero to Start is proud to have joined primary event sponsor<b> </b><a href='https://lasiggraph.org/'><b>LA SIGGRAPH</b></a>, and <a href='https://xra.org/'><b>XRA</b></a> as a &quot;bronze&quot; co-sponsor.</p><ul><li><b><em>Heading to AWE USA 2025 ? Road to VR readers can still get an exclusive 20% discount on tickets:</em></b><a href='https://geni.us/7ijTS'><b><em> https://geni.us/7ijTS</em></b></a><b><em> - </em></b><a href='https://www.linkedin.com/in/langbenjamin/'><b>Ben Lang</b></a></li></ul><p>Thanks for listening! Subscribe to Zero to Start on your favorite podcast platform. </p><ul><li><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></li></ul><p><b>AWE JUNE 9th:</b></p><ul><li><b>10:30 AM - 04:30 PM</b> | Room 204 | <a href='https://awexr.com/usa-2025/agenda/1353'>XR Guild and Virtual World Society - UNCONFERENCE</a></li></ul><p>Catch Avi and other guild members at these AWE panels:</p><p><b>JUNE 10:</b></p><ul><li><b>04:30 PM - 04:55 PM </b> | Room 102A |  <a href='https://awexr.com/usa-2025/agenda/1136'>For XR/AI Makers, the Secret Sauce is Ethics</a> - <a href='https://awexr.com/usa-2025/speakers/1329-aysu-unal'><b>Aysu Unal </b></a><b>-</b> AiSU, <a href='https://awexr.com/usa-2025/speakers/1328-avi-bar-zeev'><b>Avi Bar-Zeev </b></a><b>-</b> XR Guild</li></ul><p><b>JUNE 11:</b></p><ul><li><b>11:45 AM - 12:15 PM</b>  | Builders Nexus Stage - Expo Hall | <a href='https://awexr.com/usa-2025/agenda/1396-ai-x-metaverse-advancing-spatial-intelligence-spat'><br/>AI x Metaverse: Advancing Spatial Intelligence, Spatial Computing, and Beyond in Synergy</a><b> </b></li></ul><p><b>FEATURED LINKS</b></p><ul><li><b>Our </b><a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>AWE playlist</b></a><b> !</b></li><li><a href='https://www.buzzsprout.com/860002/episodes/17298523'><b>AWE Day One podcast guide</b></a><b>!</b></li><li><a href='https://xrguild.org/'><b>XR Guild</b></a></li><li><a href='https://library.xrguild.org/'><b>XR Guild Library 2.0</b></a></li><li><a href='https://www.marshall.usc.edu/institutes-and-centers/neely-center-for-ethical-leadership-and-decision-making'><b>Neely Center for Ethical Leadership and Decision Making</b></a></li><li><a href='https://www.neelyxr.org/'><b>Neely Purpose Driven XR Library</b></a></li></ul><p><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17303546-get-spatial-with-the-xr-guild-awe-usa-2025-augmented-world-expo-june-10th-12th-long-beach-convention-center.mp3" length="36737397" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/gvtlm1ykuj3bacrw67stzat9vwg7?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17303546</guid>
    <pubDate>Mon, 09 Jun 2025 08:00:00 -0700</pubDate>
    <itunes:duration>3045</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>40</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>We&#39;re getting spacial at AWE! The 2025 Augmented World Expo returns to the Long Beach Convention Center, June 10th -12th </itunes:title>
    <title>We&#39;re getting spacial at AWE! The 2025 Augmented World Expo returns to the Long Beach Convention Center, June 10th -12th </title>
    <itunes:summary><![CDATA[On today's show we're spotlighting our AWE day one itinerary. Elevate your conference vibe with our AWE playlist ! Heading to AWE USA 2025 next week? Road to VR readers can still get an exclusive 20% discount on tickets: https://geni.us/7ijTS - BEN LANG   JUNE 10 ITINERARY HIGHLIGHTS 09:00 AM - 09:25 AM AWE USA 2025 Welcome Keynote - XR Is Going Mainstream! - Ori Inbar - AWE &amp; Super Ventures09:30 AM - 09:55 AM Accelerating the Spatial Computing Revolution for Developers and Enterprise - Z...]]></itunes:summary>
    <description><![CDATA[<p>On today&apos;s show we&apos;re spotlighting our AWE day one itinerary. Elevate your conference vibe with our <a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>AWE playlist</b></a><b> !</b></p><p><b><em>Heading to AWE USA 2025 next week? Road to VR readers can still get an exclusive 20% discount on tickets:</em></b><a href='https://geni.us/7ijTS'><b><em> https://geni.us/7ijTS</em></b></a><b><em> - </em></b><a href='https://www.linkedin.com/in/langbenjamin/'><b>BEN LANG</b></a></p><p><br/></p><p><b>JUNE 10</b> ITINERARY HIGHLIGHTS</p><ul><li><b>09:00 AM - 09:25 AM</b> <a href='https://awexr.com/usa-2025/agenda/1079'>AWE USA 2025 Welcome Keynote - XR Is Going Mainstream! </a>- <a href='https://awexr.com/usa-2025/speakers/1228-ori-inbar'><b>Ori Inbar </b></a><b>-</b> AWE &amp; Super Ventures</li><li><b>09:30 AM - 09:55 AM</b> <a href='https://awexr.com/usa-2025/agenda/1184'>Accelerating the Spatial Computing Revolution for Developers and Enterprise</a> - <a href='https://awexr.com/usa-2025/speakers/1513-ziad-asghar'><b>Ziad Asghar</b></a><b> -</b> Qualcomm</li><li><b>10:00 AM - 10:25 AM </b><a href='https://awexr.com/usa-2025/agenda/1185'>Bringing AI and AR Into the Real World Through Spectacles</a> <a href='https://awexr.com/usa-2025/speakers/1559-evan-spiegel'><b>Evan Spiegel</b></a><b> -</b> Snap</li><li><b>10:30 AM - 10:55 AM </b><a href='https://awexr.com/usa-2025/agenda/1186'>Project Aura &amp; More: XREAL’s Vision for the Present and Future of XR</a> - <a href='https://awexr.com/usa-2025/speakers/1530-chi-xu'><b>Chi Xu</b></a><b> -</b> XREAL</li><li><b>11:00 AM - 05:30 PM</b> <a href='https://awexr.com/usa-2025/agenda/1081'>Expo, Playground, Gaming Hub</a></li><li><b>01:30 PM - 01:55 PM </b><a href='https://awexr.com/usa-2025/agenda/1196'>From Storytelling to StoryLIVING: Our New Reality</a> |<b> </b><a href='https://awexr.com/usa-2025/speakers/1199-vicki-dobbs-beck'><b>Vicki Dobbs Beck</b></a><b> -</b> Lucasfilm &amp; ILM</li><li><b>02:00 PM - 02:25 PM </b> <a href='https://awexr.com/usa-2025/agenda/1255'>Evolving Bystander Signaling Norms and Industry Standards in the Era of AI</a> - <a href='https://awexr.com/usa-2025/speakers/1553-dena-feldman'><b>Dena Feldman</b></a><b> -</b> Meta</li><li><b>02:00 PM - 02:55 PM </b> <a href='https://awexr.com/usa-2025/agenda/1302'>PANEL: The Next Revolution in Graphics: How 3DGS Changes Everything (Gaussian Splatting)</a></li><li><b>02:30 PM - 02:55 PM </b><a href='https://awexr.com/usa-2025/agenda/1379'>Beyond the Banner Ad: How AR is Reshaping Brand Engagement</a> - <a href='https://awexr.com/usa-2025/speakers/1331-tom-emrich'><b>Tom Emrich</b></a><b> -</b> The Next Dimension</li><li><b>03:30 PM - 04:15 PM </b><a href='https://awexr.com/usa-2025/agenda/1344'>AWE Wellness Walk with Caitlin Krause: A Somatic &amp; Spatial Journey into Digital Wellbeing</a> - <a href='MindWisehttps://awexr.com/usa-2025/speakers/1649-caitlin-krause'><b>Caitlin Krause</b></a></li><li><b>04:30 PM - 04:55 PM </b> <a href='https://awexr.com/usa-2025/agenda/1136'>For XR/AI Makers, the Secret Sauce is Ethics</a> - <a href='https://awexr.com/usa-2025/speakers/1329-aysu-unal'><b>Aysu Unal </b></a><b>-</b> AiSU, <a href='https://awexr.com/usa-2025/speakers/1328-avi-bar-zeev'><b>Avi Bar-Zeev </b></a><b>-</b> XR Guild</li><li><b>05:00 PM - 05:55 PM </b><a href='https://awexr.com/usa-2025/agenda/1194'><b>PANEL: Igniting Cultural Institutions: AfroFuturism &amp; Lincoln Center</b></a></li><li><b>5:00-5:25 pm</b> <a href='https://awexr.com/usa-2025/agenda/1208-from-code-to-conduct-building-healthy-communities-'>From Code to Conduct: Building Healthy Communities in VR Games</a> - <a href='https://www.linkedin.com/in/coderdave/'><b>David Neubelt</b> </a>| <a href='https://www.linkedin.com/company/another-axiom/'><b>Another Axiom</b></a> (Gorilla Tag) </li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>On today&apos;s show we&apos;re spotlighting our AWE day one itinerary. Elevate your conference vibe with our <a href='https://www.youtube.com/watch?v=VaBv0LzH63o&amp;list=PLeZvFCLhcrJ0H7gWJtXPqo_I3g2FoOs8s'><b>AWE playlist</b></a><b> !</b></p><p><b><em>Heading to AWE USA 2025 next week? Road to VR readers can still get an exclusive 20% discount on tickets:</em></b><a href='https://geni.us/7ijTS'><b><em> https://geni.us/7ijTS</em></b></a><b><em> - </em></b><a href='https://www.linkedin.com/in/langbenjamin/'><b>BEN LANG</b></a></p><p><br/></p><p><b>JUNE 10</b> ITINERARY HIGHLIGHTS</p><ul><li><b>09:00 AM - 09:25 AM</b> <a href='https://awexr.com/usa-2025/agenda/1079'>AWE USA 2025 Welcome Keynote - XR Is Going Mainstream! </a>- <a href='https://awexr.com/usa-2025/speakers/1228-ori-inbar'><b>Ori Inbar </b></a><b>-</b> AWE &amp; Super Ventures</li><li><b>09:30 AM - 09:55 AM</b> <a href='https://awexr.com/usa-2025/agenda/1184'>Accelerating the Spatial Computing Revolution for Developers and Enterprise</a> - <a href='https://awexr.com/usa-2025/speakers/1513-ziad-asghar'><b>Ziad Asghar</b></a><b> -</b> Qualcomm</li><li><b>10:00 AM - 10:25 AM </b><a href='https://awexr.com/usa-2025/agenda/1185'>Bringing AI and AR Into the Real World Through Spectacles</a> <a href='https://awexr.com/usa-2025/speakers/1559-evan-spiegel'><b>Evan Spiegel</b></a><b> -</b> Snap</li><li><b>10:30 AM - 10:55 AM </b><a href='https://awexr.com/usa-2025/agenda/1186'>Project Aura &amp; More: XREAL’s Vision for the Present and Future of XR</a> - <a href='https://awexr.com/usa-2025/speakers/1530-chi-xu'><b>Chi Xu</b></a><b> -</b> XREAL</li><li><b>11:00 AM - 05:30 PM</b> <a href='https://awexr.com/usa-2025/agenda/1081'>Expo, Playground, Gaming Hub</a></li><li><b>01:30 PM - 01:55 PM </b><a href='https://awexr.com/usa-2025/agenda/1196'>From Storytelling to StoryLIVING: Our New Reality</a> |<b> </b><a href='https://awexr.com/usa-2025/speakers/1199-vicki-dobbs-beck'><b>Vicki Dobbs Beck</b></a><b> -</b> Lucasfilm &amp; ILM</li><li><b>02:00 PM - 02:25 PM </b> <a href='https://awexr.com/usa-2025/agenda/1255'>Evolving Bystander Signaling Norms and Industry Standards in the Era of AI</a> - <a href='https://awexr.com/usa-2025/speakers/1553-dena-feldman'><b>Dena Feldman</b></a><b> -</b> Meta</li><li><b>02:00 PM - 02:55 PM </b> <a href='https://awexr.com/usa-2025/agenda/1302'>PANEL: The Next Revolution in Graphics: How 3DGS Changes Everything (Gaussian Splatting)</a></li><li><b>02:30 PM - 02:55 PM </b><a href='https://awexr.com/usa-2025/agenda/1379'>Beyond the Banner Ad: How AR is Reshaping Brand Engagement</a> - <a href='https://awexr.com/usa-2025/speakers/1331-tom-emrich'><b>Tom Emrich</b></a><b> -</b> The Next Dimension</li><li><b>03:30 PM - 04:15 PM </b><a href='https://awexr.com/usa-2025/agenda/1344'>AWE Wellness Walk with Caitlin Krause: A Somatic &amp; Spatial Journey into Digital Wellbeing</a> - <a href='MindWisehttps://awexr.com/usa-2025/speakers/1649-caitlin-krause'><b>Caitlin Krause</b></a></li><li><b>04:30 PM - 04:55 PM </b> <a href='https://awexr.com/usa-2025/agenda/1136'>For XR/AI Makers, the Secret Sauce is Ethics</a> - <a href='https://awexr.com/usa-2025/speakers/1329-aysu-unal'><b>Aysu Unal </b></a><b>-</b> AiSU, <a href='https://awexr.com/usa-2025/speakers/1328-avi-bar-zeev'><b>Avi Bar-Zeev </b></a><b>-</b> XR Guild</li><li><b>05:00 PM - 05:55 PM </b><a href='https://awexr.com/usa-2025/agenda/1194'><b>PANEL: Igniting Cultural Institutions: AfroFuturism &amp; Lincoln Center</b></a></li><li><b>5:00-5:25 pm</b> <a href='https://awexr.com/usa-2025/agenda/1208-from-code-to-conduct-building-healthy-communities-'>From Code to Conduct: Building Healthy Communities in VR Games</a> - <a href='https://www.linkedin.com/in/coderdave/'><b>David Neubelt</b> </a>| <a href='https://www.linkedin.com/company/another-axiom/'><b>Another Axiom</b></a> (Gorilla Tag) </li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17298523-we-re-getting-spacial-at-awe-the-2025-augmented-world-expo-returns-to-the-long-beach-convention-center-june-10th-12th.mp3" length="13151447" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/tjykcrez2he9ftkk8idschdkm9iw?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17298523</guid>
    <pubDate>Sun, 08 Jun 2025 08:00:00 -0700</pubDate>
    <itunes:duration>1080</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>39</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>MeaningfulXR panel: Creating platforms and apps to better people&#39;s lives led by Carsten Becker, Faculty, Media Design and Extended Reality at USC Iovine &amp; Young Academy </itunes:title>
    <title>MeaningfulXR panel: Creating platforms and apps to better people&#39;s lives led by Carsten Becker, Faculty, Media Design and Extended Reality at USC Iovine &amp; Young Academy </title>
    <itunes:summary><![CDATA[How can we create XR experiences with purpose and why does it matter?  Last week's MeaningfulXR conference at UC Davis and in VRChat brought together a dynamic XR community from across the globe to explore the answers and featured some of the latest academic research using XR across disciplines including education, psychology, design, AI, health and wellness, tracking data and more.  On this special episode, I’m sharing the audio recording of our MeaningfulXR panel, Creating platfor...]]></itunes:summary>
    <description><![CDATA[<p><em>How can we create XR experiences with purpose and why does it matter? </em></p><p>Last week&apos;s MeaningfulXR conference at UC Davis and in VRChat brought together a dynamic XR community from across the globe to explore the answers and featured some of the latest academic research using XR across disciplines including education, psychology, design, AI, health and wellness, tracking data and more. </p><p>On this special episode, I’m sharing the audio recording of our MeaningfulXR panel, <em>Creating platforms and apps to better people&apos;s lives </em></p><p>Led by <a href='https://www.linkedin.com/in/carsten-becker-7252101/'><b>Carsten Becker</b></a>, Faculty, Media Design and Extended Reality USC Iovine &amp; Young Academy and featuring <a href='https://www.linkedin.com/in/avi-bar-zeev/'><b>Avi Bar-Zeev,</b></a> XR Pioneer, founder and president of the XR Guild. </p><p>I highlight some of the exciting projects I saw on Day One of the conference and Carsten shares his industry insights, the importance of ethics and purpose driven XR, as well as how to overcome building and investment challenges for new XR students and builders. </p><p>We also hear from Carsten’s Neely Center student mentees who are designing purpose driven XR for social impact.  </p><p>Special thanks to <a href='https://www.linkedin.com/in/robbyratan/'><b>Robby Ratan</b></a> and the MeaningfulXR team!</p><p>Thanks for listening!<b>  </b>Subscribe to Zero to Start on your favorite podcast platform... </p><p><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></p><p><b>FEATURED CONFERENCE PROJECTS/CREATORS:</b></p><ul><li><b>Reimagining Land Acknowledgment: Co-Designing Location-Based AR with Indigenous Communities - </b><a href='https://www.linkedin.com/in/klukoff/'><em>Kai Lukoff</em></a><em>, Sean Hauze, Madison Nguyen, Isabella &apos;Amne Gomez</em></li><li><b>CN Vision: A Novel AR Tool for Enhanced SLP Neuroanatomy Learning - </b><a href='https://www.linkedin.com/in/maura-philippone/'><em>Maura Philippone</em></a><em>, </em><a href='https://www.linkedin.com/in/jesseeasanderson/'><em>Jesse Sanderson</em></a></li><li><b>Immersive Religion: Enhancing Religious Literacy through Extended Reality </b><b><em>-</em></b><a href='https://www.linkedin.com/in/john-soboslai-049112b/'><em>John Soboslai</em></a></li><li><b>Navigating Ethics in Augmented and Virtual Reality (AR/VR) Design for Dyslexia Interventions - </b><a href='https://www.linkedin.com/in/aureliaoneil/'><em>Aurelia O&apos;Neil</em></a></li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.meaningfulxr.org/'><b>MeaningfulXR Conference</b></a></li><li><a href='https://www.neelyxr.org/'><b>Neely Purpose Driven XR Library</b></a></li><li><a href='https://www.marshall.usc.edu/institutes-and-centers/neely-center-for-ethical-leadership-and-decision-making'><b>Neely Center for Ethical Leadership and Decision Making</b></a></li><li><a href='https://xrguild.org/'><b>XR Guild</b></a></li><li><a href='https://library.xrguild.org/'><b>XR Guild Library</b></a></li><li><b>VIDEO </b><a href='https://youtu.be/ABrnq_p20dk?si=7Jop8VzT2VkPWByd'><b>Lightning talk: A Deep Dive into Eye-tracking in XR with Avi Bar-Zeev</b></a><b> - </b>Stanford Cyber Policy Center</li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><em>How can we create XR experiences with purpose and why does it matter? </em></p><p>Last week&apos;s MeaningfulXR conference at UC Davis and in VRChat brought together a dynamic XR community from across the globe to explore the answers and featured some of the latest academic research using XR across disciplines including education, psychology, design, AI, health and wellness, tracking data and more. </p><p>On this special episode, I’m sharing the audio recording of our MeaningfulXR panel, <em>Creating platforms and apps to better people&apos;s lives </em></p><p>Led by <a href='https://www.linkedin.com/in/carsten-becker-7252101/'><b>Carsten Becker</b></a>, Faculty, Media Design and Extended Reality USC Iovine &amp; Young Academy and featuring <a href='https://www.linkedin.com/in/avi-bar-zeev/'><b>Avi Bar-Zeev,</b></a> XR Pioneer, founder and president of the XR Guild. </p><p>I highlight some of the exciting projects I saw on Day One of the conference and Carsten shares his industry insights, the importance of ethics and purpose driven XR, as well as how to overcome building and investment challenges for new XR students and builders. </p><p>We also hear from Carsten’s Neely Center student mentees who are designing purpose driven XR for social impact.  </p><p>Special thanks to <a href='https://www.linkedin.com/in/robbyratan/'><b>Robby Ratan</b></a> and the MeaningfulXR team!</p><p>Thanks for listening!<b>  </b>Subscribe to Zero to Start on your favorite podcast platform... </p><p><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></p><p><b>FEATURED CONFERENCE PROJECTS/CREATORS:</b></p><ul><li><b>Reimagining Land Acknowledgment: Co-Designing Location-Based AR with Indigenous Communities - </b><a href='https://www.linkedin.com/in/klukoff/'><em>Kai Lukoff</em></a><em>, Sean Hauze, Madison Nguyen, Isabella &apos;Amne Gomez</em></li><li><b>CN Vision: A Novel AR Tool for Enhanced SLP Neuroanatomy Learning - </b><a href='https://www.linkedin.com/in/maura-philippone/'><em>Maura Philippone</em></a><em>, </em><a href='https://www.linkedin.com/in/jesseeasanderson/'><em>Jesse Sanderson</em></a></li><li><b>Immersive Religion: Enhancing Religious Literacy through Extended Reality </b><b><em>-</em></b><a href='https://www.linkedin.com/in/john-soboslai-049112b/'><em>John Soboslai</em></a></li><li><b>Navigating Ethics in Augmented and Virtual Reality (AR/VR) Design for Dyslexia Interventions - </b><a href='https://www.linkedin.com/in/aureliaoneil/'><em>Aurelia O&apos;Neil</em></a></li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.meaningfulxr.org/'><b>MeaningfulXR Conference</b></a></li><li><a href='https://www.neelyxr.org/'><b>Neely Purpose Driven XR Library</b></a></li><li><a href='https://www.marshall.usc.edu/institutes-and-centers/neely-center-for-ethical-leadership-and-decision-making'><b>Neely Center for Ethical Leadership and Decision Making</b></a></li><li><a href='https://xrguild.org/'><b>XR Guild</b></a></li><li><a href='https://library.xrguild.org/'><b>XR Guild Library</b></a></li><li><b>VIDEO </b><a href='https://youtu.be/ABrnq_p20dk?si=7Jop8VzT2VkPWByd'><b>Lightning talk: A Deep Dive into Eye-tracking in XR with Avi Bar-Zeev</b></a><b> - </b>Stanford Cyber Policy Center</li></ul><p><b>CONNECT WITH SICILIANA:</b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17264107-meaningfulxr-panel-creating-platforms-and-apps-to-better-people-s-lives-led-by-carsten-becker-faculty-media-design-and-extended-reality-at-usc-iovine-young-academy.mp3" length="46205368" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/01qrc0kbxy8dn2pzm5444m4c2i2b?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17264107</guid>
    <pubDate>Sun, 01 Jun 2025 19:00:00 -0700</pubDate>
    <itunes:duration>3844</itunes:duration>
    <itunes:keywords>Meaningful XR, Conference, XR, Mixed Reality, Augmented Reality, Virtual Reality, Spatial Computing, Carsten Becker,  Guljaha Shaik, Avi Bar-Zeev, Siciliana Trevino, tech podcast, UC Davis</itunes:keywords>
    <itunes:episode>38</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>The MeaningfulXR Conference at U.C. Davis May 22nd - 23rd and The Neely Purpose-Driven XR Library </itunes:title>
    <title>The MeaningfulXR Conference at U.C. Davis May 22nd - 23rd and The Neely Purpose-Driven XR Library </title>
    <itunes:summary><![CDATA[Today’s bite-sized episode is a quick shout out to the Meaningful XR conference  happening Thursday May 22nd and Friday May 23rd at the UC Davis International Center and virtually in VRChat. On Friday at 12:30pm  I’ll be joining the panel, Creating platforms and apps to better people's lives  Led by Carsten Becker Faculty, Media Design and Extended Reality at USC Iovine &amp; Young Academy  Featuring Guljaha Shaik Neely Fellow 2024-25 and recent MBA graduate from the USC M...]]></itunes:summary>
    <description><![CDATA[<p><b>Today’s bite-sized episode is a quick shout out to the Meaningful XR conference  happening Thursday May 22nd and Friday May 23rd at the UC Davis International Center and virtually in VRChat.</b></p><p>On Friday at 12:30pm  I’ll be joining the panel, <em>Creating platforms and apps to better people&apos;s lives </em></p><p>Led by<b> </b><a href='https://www.linkedin.com/in/carsten-becker-7252101/'><b>Carsten Becker</b></a><b> </b>Faculty, Media Design and Extended Reality at USC Iovine &amp; Young Academy </p><p>Featuring <a href='https://www.linkedin.com/in/guljaha/'><b>Guljaha Shaik</b></a> Neely Fellow 2024-25 and recent MBA graduate from the USC Marshall School of Business</p><p>And friend of the podcast <a href='https://www.linkedin.com/in/avi-bar-zeev/'><b>Avi Bar-Zeev</b></a><b> </b>XR pioneer, founder and President of The XR Guild, a non-profit that seeks to support and educate professionals in XR on ethics and most positive outcomes for humanity.</p><p><b>Thanks for listening! Happy installing... </b>Subscribe to Zero to Start on your favorite podcast platform <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></p><p><b>FEATURED LINKS:</b></p><p><a href='https://www.meaningfulxr.org/'><b>MeaningfulXR Conference</b></a></p><p><a href='https://www.neelyxr.org/'><b>Neely Purpose Driven XR Library</b></a></p><p><a href='https://www.marshall.usc.edu/institutes-and-centers/neely-center-for-ethical-leadership-and-decision-making'><b>Neely Center for Ethical Leadership and Decision Making</b></a></p><p><a href='https://xrguild.org/'><b>XR Guild</b></a></p><p><a href='https://caitlinkrause.com/books/'><b>Digital Wellbeing</b></a><b> -</b><em>Caitlin Krause</em></p><p><a href='https://us.macmillan.com/books/9780374533557/thinkingfastandslow/'><b>Thinking Fast and Slow</b></a> - <em>Daniel Kahneman</em></p><p><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>Today’s bite-sized episode is a quick shout out to the Meaningful XR conference  happening Thursday May 22nd and Friday May 23rd at the UC Davis International Center and virtually in VRChat.</b></p><p>On Friday at 12:30pm  I’ll be joining the panel, <em>Creating platforms and apps to better people&apos;s lives </em></p><p>Led by<b> </b><a href='https://www.linkedin.com/in/carsten-becker-7252101/'><b>Carsten Becker</b></a><b> </b>Faculty, Media Design and Extended Reality at USC Iovine &amp; Young Academy </p><p>Featuring <a href='https://www.linkedin.com/in/guljaha/'><b>Guljaha Shaik</b></a> Neely Fellow 2024-25 and recent MBA graduate from the USC Marshall School of Business</p><p>And friend of the podcast <a href='https://www.linkedin.com/in/avi-bar-zeev/'><b>Avi Bar-Zeev</b></a><b> </b>XR pioneer, founder and President of The XR Guild, a non-profit that seeks to support and educate professionals in XR on ethics and most positive outcomes for humanity.</p><p><b>Thanks for listening! Happy installing... </b>Subscribe to Zero to Start on your favorite podcast platform <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></p><p><b>FEATURED LINKS:</b></p><p><a href='https://www.meaningfulxr.org/'><b>MeaningfulXR Conference</b></a></p><p><a href='https://www.neelyxr.org/'><b>Neely Purpose Driven XR Library</b></a></p><p><a href='https://www.marshall.usc.edu/institutes-and-centers/neely-center-for-ethical-leadership-and-decision-making'><b>Neely Center for Ethical Leadership and Decision Making</b></a></p><p><a href='https://xrguild.org/'><b>XR Guild</b></a></p><p><a href='https://caitlinkrause.com/books/'><b>Digital Wellbeing</b></a><b> -</b><em>Caitlin Krause</em></p><p><a href='https://us.macmillan.com/books/9780374533557/thinkingfastandslow/'><b>Thinking Fast and Slow</b></a> - <em>Daniel Kahneman</em></p><p><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/17208028-the-meaningfulxr-conference-at-u-c-davis-may-22nd-23rd-and-the-neely-purpose-driven-xr-library.mp3" length="5649611" type="audio/mpeg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17208028</guid>
    <pubDate>Thu, 22 May 2025 01:00:00 -0700</pubDate>
    <itunes:duration>463</itunes:duration>
    <itunes:keywords>Meaningful XR, Conference, XR, Mixed Reality, Augmented Reality, Virtual Reality, Spatial Computing, Carsten Becker,  Guljaha Shaik, Avi Bar-Zeev, Siciliana Trevino, tech podcast</itunes:keywords>
    <itunes:episode>37</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>GDC READOUT: The Top Game Developer Trends heading into GDC, Meta Horizon Start at GDC &amp; GDC Parties </itunes:title>
    <title>GDC READOUT: The Top Game Developer Trends heading into GDC, Meta Horizon Start at GDC &amp; GDC Parties </title>
    <itunes:summary><![CDATA[It’s Game ON with GDC in San Francisco at the Moscone Convention Center, March 17th through the 21st.  On our first episode of 2025 we’re checking out The Top Game Developer Trends heading into GDC 2025 The Meta Horizon Start Guide to GDC XR events and other happenings featured on gdcparties.comFind out why you don’t have to have a GDC pass to enjoy some of the best gaming industry panels and networking of the year!  Thanks for listening! Happy installing... Subscribe...]]></itunes:summary>
    <description><![CDATA[<p><b>It’s Game ON with GDC in San Francisco at the Moscone Convention Center, March 17th through the 21st. </b></p><p><b>On our first episode of 2025 we’re checking out</b></p><ul><li><b><em>The Top Game Developer Trends heading into GDC 2025 </em></b></li><li><b><em>The Meta Horizon Start Guide to GDC </em></b></li><li><b><em>XR events and other happenings featured on gdcparties.com</em></b></li></ul><p><b>Find out why you don’t have to have a GDC pass to enjoy some of the best gaming industry panels and networking of the year! </b></p><p><b>Thanks for listening! Happy installing... </b>Subscribe to Zero to Start on your favorite podcast platform <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></p><p><b>FEATURED LINKS:</b></p><p><a href='https://gdconf.com/news/top-game-developer-trends-heading-gdc-2025'><b>The Top Game Developer Trends heading into GDC 2025</b></a><b> - </b><em>Beth Elderkin, GDC</em></p><p><a href='https://gdconf.com/future-realities-summit'><b>Future Realities Summit at GDC</b></a><b> - </b><em>GDC</em></p><p><a href='https://unity.com/events/gdc'><b>Unity GDC Events</b></a><b> - </b><em>Unity.com</em></p><p><a href='https://nianticlabs.com/news/gdc-2025?hl=en'><b>Niantic at GDC</b></a><b> - </b><em>Niantic</em></p><p><a href='https://gdconf.com/health-safety-gdc'><b>Staying Safe and Healthy at GDC</b></a><b> - </b><em>GDC</em></p><p><a href='https://gdcvault.com/'><b>GDC Vault</b></a><b>- </b><em>GDC</em></p><p><a href='https://developers.meta.com/horizon/discover/programs/start/'><b>Meta Horizon Start Program</b></a><b> - </b><em>Meta</em></p><p><a href='https://www.linkedin.com/posts/andy-fidel_conferences-serendipity-offtheagenda-activity-7306702774912602114-z3Vc?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAAKEpZcBqBf5Bw-VEk1r8IaxJNHPqkv1xzM'><b>&quot;Best part of a conference isn&apos;t on the agenda&quot;</b></a> - <em>Andy Fidel, LinkedIn</em></p><p><br/></p><p><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></p><p>----------------------</p><p>*not sponsored by Meta, Unity or GDC. </p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>It’s Game ON with GDC in San Francisco at the Moscone Convention Center, March 17th through the 21st. </b></p><p><b>On our first episode of 2025 we’re checking out</b></p><ul><li><b><em>The Top Game Developer Trends heading into GDC 2025 </em></b></li><li><b><em>The Meta Horizon Start Guide to GDC </em></b></li><li><b><em>XR events and other happenings featured on gdcparties.com</em></b></li></ul><p><b>Find out why you don’t have to have a GDC pass to enjoy some of the best gaming industry panels and networking of the year! </b></p><p><b>Thanks for listening! Happy installing... </b>Subscribe to Zero to Start on your favorite podcast platform <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b></p><p><b>FEATURED LINKS:</b></p><p><a href='https://gdconf.com/news/top-game-developer-trends-heading-gdc-2025'><b>The Top Game Developer Trends heading into GDC 2025</b></a><b> - </b><em>Beth Elderkin, GDC</em></p><p><a href='https://gdconf.com/future-realities-summit'><b>Future Realities Summit at GDC</b></a><b> - </b><em>GDC</em></p><p><a href='https://unity.com/events/gdc'><b>Unity GDC Events</b></a><b> - </b><em>Unity.com</em></p><p><a href='https://nianticlabs.com/news/gdc-2025?hl=en'><b>Niantic at GDC</b></a><b> - </b><em>Niantic</em></p><p><a href='https://gdconf.com/health-safety-gdc'><b>Staying Safe and Healthy at GDC</b></a><b> - </b><em>GDC</em></p><p><a href='https://gdcvault.com/'><b>GDC Vault</b></a><b>- </b><em>GDC</em></p><p><a href='https://developers.meta.com/horizon/discover/programs/start/'><b>Meta Horizon Start Program</b></a><b> - </b><em>Meta</em></p><p><a href='https://www.linkedin.com/posts/andy-fidel_conferences-serendipity-offtheagenda-activity-7306702774912602114-z3Vc?utm_source=share&amp;utm_medium=member_desktop&amp;rcm=ACoAAAKEpZcBqBf5Bw-VEk1r8IaxJNHPqkv1xzM'><b>&quot;Best part of a conference isn&apos;t on the agenda&quot;</b></a> - <em>Andy Fidel, LinkedIn</em></p><p><br/></p><p><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></p><p>----------------------</p><p>*not sponsored by Meta, Unity or GDC. </p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/16812114-gdc-readout-the-top-game-developer-trends-heading-into-gdc-meta-horizon-start-at-gdc-gdc-parties.mp3" length="12686570" type="audio/mpeg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16812114</guid>
    <pubDate>Mon, 17 Mar 2025 21:00:00 -0700</pubDate>
    <podcast:soundbite startTime="263.599" duration="32.0" />
    <itunes:duration>1047</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>36</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>December to Remember: Google introduces Android XR, Niantic&#39;s Into the Scaniverse Gaussian Splat viewer, XR news and year end highlights </itunes:title>
    <title>December to Remember: Google introduces Android XR, Niantic&#39;s Into the Scaniverse Gaussian Splat viewer, XR news and year end highlights </title>
    <itunes:summary><![CDATA[Happy New Year's Eve! Before the clock strikes midnight I'm sharing a quick message of thanks and appreciation to all of my guests this year and to you, the listeners, who've downloaded episodes in 37 countries across the world. Our top listeners are from the U.S., Germany, Australia, Canada and the UK. Our Top podcast episode of 2024 is: Retail Therapy: My inner child said no to a $4500 Apple Vision Pro Followed by:  Apple Vision Pro's paradigm shift with Ash Baccus-Clark, Speculative R...]]></itunes:summary>
    <description><![CDATA[<p><b>Happy New Year&apos;s Eve!</b> Before the clock strikes midnight I&apos;m sharing a quick message of thanks and appreciation to all of my guests this year and to you, the listeners, who&apos;ve downloaded episodes in 37 countries across the world.</p><p><b>Our top listeners are from the U.S., Germany, Australia, Canada and the UK.</b></p><p><b>Our Top podcast episode of 2024 is:<br/></b><a href='https://www.buzzsprout.com/860002/episodes/14604891'><b><em>Retail Therapy:</em></b><b> </b></a><b>My inner child said no to a $4500 Apple Vision Pro</b></p><p><b>Followed by: <br/></b><a href='https://www.buzzsprout.com/860002/episodes/14429079'><b><em>Apple Vision Pro&apos;s paradigm shift</em></b></a><b> with Ash Baccus-Clark, Speculative Researcher and Creative Strategist, ABC Worldwide</b></p><p><a href='https://www.buzzsprout.com/860002/episodes/15093827'><b><em>Launching JADU on mobile: </em></b></a><b>a first-of-its-kind multiplayer AR fighting game, with Sarah Stumbo Huth, Gameplay Engineer, Jadu AR</b></p><p><a href='https://www.buzzsprout.com/860002/episodes/15471186'><b><em>Optimizing XR Development:</em></b><b> </b></a><b>The Power of Automated Testing with Shane Evans, Cofounder, GameDriver<br/><br/>DECEMBER 2024 NEWS<br/><br/></b><a href='https://blog.google/products/android/android-xr/'><b>Android XR</b></a><b>: The Gemini Era Comes to Headsets and Glasses - Google <br/></b><a href='https://x.com/tom_krikorian/status/1867312015179755623'><b>Android XR Resources Thread</b></a><b> - @tom_krikorian<br/></b><a href='https://www.roadtovr.com/samsung-android-xr-vr-headset-project-moohan-hands-on/'><b>Hands on: Samsung&apos;s XR headset</b></a><b> - Ben Lang, Road to VR<br/><br/></b><a href='https://www.youtube.com/watch?v=yJ-5Qz3nHpM'><b>Into the Scaniverse</b></a><b> - YouTube<br/></b><a href='https://www.8thwall.com/blog/post/183775565584/building-into-the-scaniverse-in-niantic-studio'><b>Building Into the Scaniverse in Niantic Studio</b></a><b> - 8th Wall Blog<br/><br/></b><a href='https://www.meta.com/en-gb/blog/quest/james-cameron-lightstorm-vision-partnership/'><b>Images &amp; Ideas: A New Partnership With James Cameron&apos;s Lightstorm Vision</b></a><b> - Meta<br/><br/></b><a href='https://www.linkedin.com/events/thefutureofvrsports-esports7260413481059794944/theater/'><b>AWE&apos;s The Future of VR Sports/Esports with Sonya Haskins</b></a><b> - LinkedIn Livestream<br/><br/></b><a href='https://communityforums.atmeta.com/t5/Announcements/Quest-2-3S-3-Software-Update-Issue/ba-p/1277634'><b>Quest 2/3s/3 Software Update Issue</b></a><b> - Meta Community Forums</b></p><p><b><br/>NEW VR FITNESS WORKOUTS!  <br/><br/></b><a href='https://synthridersvr.com/barbie/'><b>SynthRiders Experience</b></a><b> - Barbie Dance&apos;nDream DLC<br/><br/></b><a href='https://www.youtube.com/watch?v=CJIL5KXgmsc'><b>Jane Fonda X Supernatural</b></a><b> - YouTube trailer<br/><br/></b><a href='https://www.taeboreboot.com/'><b>TaeBo Reboot </b></a><b>- Billy Blanks <br/><br/>Thanks for listening! Happy installing 2025. <br/><br/><br/><br/></b><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>Happy New Year&apos;s Eve!</b> Before the clock strikes midnight I&apos;m sharing a quick message of thanks and appreciation to all of my guests this year and to you, the listeners, who&apos;ve downloaded episodes in 37 countries across the world.</p><p><b>Our top listeners are from the U.S., Germany, Australia, Canada and the UK.</b></p><p><b>Our Top podcast episode of 2024 is:<br/></b><a href='https://www.buzzsprout.com/860002/episodes/14604891'><b><em>Retail Therapy:</em></b><b> </b></a><b>My inner child said no to a $4500 Apple Vision Pro</b></p><p><b>Followed by: <br/></b><a href='https://www.buzzsprout.com/860002/episodes/14429079'><b><em>Apple Vision Pro&apos;s paradigm shift</em></b></a><b> with Ash Baccus-Clark, Speculative Researcher and Creative Strategist, ABC Worldwide</b></p><p><a href='https://www.buzzsprout.com/860002/episodes/15093827'><b><em>Launching JADU on mobile: </em></b></a><b>a first-of-its-kind multiplayer AR fighting game, with Sarah Stumbo Huth, Gameplay Engineer, Jadu AR</b></p><p><a href='https://www.buzzsprout.com/860002/episodes/15471186'><b><em>Optimizing XR Development:</em></b><b> </b></a><b>The Power of Automated Testing with Shane Evans, Cofounder, GameDriver<br/><br/>DECEMBER 2024 NEWS<br/><br/></b><a href='https://blog.google/products/android/android-xr/'><b>Android XR</b></a><b>: The Gemini Era Comes to Headsets and Glasses - Google <br/></b><a href='https://x.com/tom_krikorian/status/1867312015179755623'><b>Android XR Resources Thread</b></a><b> - @tom_krikorian<br/></b><a href='https://www.roadtovr.com/samsung-android-xr-vr-headset-project-moohan-hands-on/'><b>Hands on: Samsung&apos;s XR headset</b></a><b> - Ben Lang, Road to VR<br/><br/></b><a href='https://www.youtube.com/watch?v=yJ-5Qz3nHpM'><b>Into the Scaniverse</b></a><b> - YouTube<br/></b><a href='https://www.8thwall.com/blog/post/183775565584/building-into-the-scaniverse-in-niantic-studio'><b>Building Into the Scaniverse in Niantic Studio</b></a><b> - 8th Wall Blog<br/><br/></b><a href='https://www.meta.com/en-gb/blog/quest/james-cameron-lightstorm-vision-partnership/'><b>Images &amp; Ideas: A New Partnership With James Cameron&apos;s Lightstorm Vision</b></a><b> - Meta<br/><br/></b><a href='https://www.linkedin.com/events/thefutureofvrsports-esports7260413481059794944/theater/'><b>AWE&apos;s The Future of VR Sports/Esports with Sonya Haskins</b></a><b> - LinkedIn Livestream<br/><br/></b><a href='https://communityforums.atmeta.com/t5/Announcements/Quest-2-3S-3-Software-Update-Issue/ba-p/1277634'><b>Quest 2/3s/3 Software Update Issue</b></a><b> - Meta Community Forums</b></p><p><b><br/>NEW VR FITNESS WORKOUTS!  <br/><br/></b><a href='https://synthridersvr.com/barbie/'><b>SynthRiders Experience</b></a><b> - Barbie Dance&apos;nDream DLC<br/><br/></b><a href='https://www.youtube.com/watch?v=CJIL5KXgmsc'><b>Jane Fonda X Supernatural</b></a><b> - YouTube trailer<br/><br/></b><a href='https://www.taeboreboot.com/'><b>TaeBo Reboot </b></a><b>- Billy Blanks <br/><br/>Thanks for listening! Happy installing 2025. <br/><br/><br/><br/></b><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/16364853-december-to-remember-google-introduces-android-xr-niantic-s-into-the-scaniverse-gaussian-splat-viewer-xr-news-and-year-end-highlights.mp3" length="5962334" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/27zi2un8x9ocqjxqop9dlvgh1x2q?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16364853</guid>
    <pubDate>Tue, 31 Dec 2024 19:00:00 -0800</pubDate>
    <podcast:soundbite startTime="17.799" duration="30.5" />
    <itunes:duration>488</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Apple Vision No: How returning the Apple Vision Pro made me rich</itunes:title>
    <title>Apple Vision No: How returning the Apple Vision Pro made me rich</title>
    <itunes:summary><![CDATA[I recorded this episode on the afternoon of Election day in the US... During the storms of change and chance I take shelter in making VR, buying vinyl and listening to The Cure.  So I’m in the midst of making a creepy crawly experience based on Lullaby from The Cure’s Disintegration album to match my post-halloween haunted garden.  However, on today’s episode I wanted to briefly reflect on what I learned - and earned - from returning the Apple Vision Pro back in February.   We ...]]></itunes:summary>
    <description><![CDATA[<p>I recorded this episode on the afternoon of Election day in the US...</p><p>During the storms of change and chance I take shelter in making VR, buying vinyl and listening to The Cure. </p><p>So I’m in the midst of making a creepy crawly experience based on Lullaby from The Cure’s Disintegration album to match my post-halloween haunted garden. </p><p>However, on today’s episode I wanted to briefly reflect on what I learned - and earned - from returning the Apple Vision Pro back in February. <br/><br/>We highlight a couple of Apple Vision Pro takes on the latest development challenges. <br/><br/>On the next episode I’ll dive into building a quick demo with Meta’s newest VR headset, the Quest 3s, the stand-alone, mobile mixed reality headset with color pass-through starting at just $299. </p><p>The new Cure album, <em>Songs of a Lost World</em> is all cued up for listening later, so let&apos;s get started!<br/><br/>You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community. <br/><br/><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b><br/><br/>Thanks for listening, happy installing!<br/> <br/><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><br/><br/><b>DESIGN TOOLS: </b></p><ul><li><a href='https://www.figma.com/'><b>FIGMA</b></a></li><li><a href='https://www.bezi.com/'><b>BEZI</b></a></li><li><a href='https://www.shapesxr.com/'><b>SHAPES XR </b></a></li></ul><p><b>FEATURED LINKS:<br/></b><a href='https://shop.thecure.com/dept/songs-of-a-lost-world?cp=105516_115240'><b>Songs of a Lost World</b></a><b><em> - The Cure<br/><br/></em></b><a href='https://www.meta.com/quest/quest-3s/'><b>Meta Quest 3S</b></a><b> - </b><b><em>Meta</em></b><b> <br/><br/></b><a href='https://www.macrumors.com/2024/10/21/tim-cook-admits-truth-about-vision-pro/'><b>Tim Cook Admits Truth About Vision Pro Following Lackluster Sales</b></a><b> - </b><b><em>MacRumours</em></b></p><p><a href='https://tom.vision/vision-pro-wf-is-happening'><b>Vision Pro, W#F is happening?</b></a><b> - </b><b><em>Tom Krikorian<br/><br/></em></b><a href='https://x.com/tina__nigro/status/1853091358388429188'><b>Apple Vision Pro Development</b></a><b> </b><b><em>- @tina__nigro<br/><br/></em></b><a href='https://elvtr.com/'><b>Elevtr.com</b></a><b> </b><b><em><br/><br/></em></b><b>VIDEO: </b><a href='https://www.youtube.com/watch?app=desktop&amp;v=d0br2h829uk'><b>The Secret Money Saving Rule I Learned in Japan</b></a><b> - </b><b><em>Vincent Chan<br/></em></b><b> </b><b><em><br/></em></b><b>VIDEO: </b><a href='https://www.youtube.com/watch?v=TdOWNpO46aU'><b>You&apos;ll Save More Money As Soon As You Watch This</b></a><b><em> - Vincent Chan<br/><br/></em></b><b>PODCAST: </b><a href='https://www.buzzsprout.com/860002/episodes/14604891-retail-therapy-my-inner-child-said-no-to-a-4-500-apple-vision-pro'><b>Retail Therapy: My Inner Child Said No to a $4,500 Apple Vision Pro</b></a><b><em><br/><br/></em></b><b>PODCAST:</b><a href='https://voicesofvr.com/1489-gorilla-tag-design-philosophy-embodied-gameplay-deep-dive-with-kerestell-smith/'><b>#1489: &quot;Gorilla Tag&quot; Design Philosophy &amp; Embodied Gameplay Deep Dive with Kerestell Smith</b></a><b> - </b><b><em>Kent Bye, Voices of VR podcast</em></b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>I recorded this episode on the afternoon of Election day in the US...</p><p>During the storms of change and chance I take shelter in making VR, buying vinyl and listening to The Cure. </p><p>So I’m in the midst of making a creepy crawly experience based on Lullaby from The Cure’s Disintegration album to match my post-halloween haunted garden. </p><p>However, on today’s episode I wanted to briefly reflect on what I learned - and earned - from returning the Apple Vision Pro back in February. <br/><br/>We highlight a couple of Apple Vision Pro takes on the latest development challenges. <br/><br/>On the next episode I’ll dive into building a quick demo with Meta’s newest VR headset, the Quest 3s, the stand-alone, mobile mixed reality headset with color pass-through starting at just $299. </p><p>The new Cure album, <em>Songs of a Lost World</em> is all cued up for listening later, so let&apos;s get started!<br/><br/>You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community. <br/><br/><a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b><br/><br/>Thanks for listening, happy installing!<br/> <br/><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><br/><br/><b>DESIGN TOOLS: </b></p><ul><li><a href='https://www.figma.com/'><b>FIGMA</b></a></li><li><a href='https://www.bezi.com/'><b>BEZI</b></a></li><li><a href='https://www.shapesxr.com/'><b>SHAPES XR </b></a></li></ul><p><b>FEATURED LINKS:<br/></b><a href='https://shop.thecure.com/dept/songs-of-a-lost-world?cp=105516_115240'><b>Songs of a Lost World</b></a><b><em> - The Cure<br/><br/></em></b><a href='https://www.meta.com/quest/quest-3s/'><b>Meta Quest 3S</b></a><b> - </b><b><em>Meta</em></b><b> <br/><br/></b><a href='https://www.macrumors.com/2024/10/21/tim-cook-admits-truth-about-vision-pro/'><b>Tim Cook Admits Truth About Vision Pro Following Lackluster Sales</b></a><b> - </b><b><em>MacRumours</em></b></p><p><a href='https://tom.vision/vision-pro-wf-is-happening'><b>Vision Pro, W#F is happening?</b></a><b> - </b><b><em>Tom Krikorian<br/><br/></em></b><a href='https://x.com/tina__nigro/status/1853091358388429188'><b>Apple Vision Pro Development</b></a><b> </b><b><em>- @tina__nigro<br/><br/></em></b><a href='https://elvtr.com/'><b>Elevtr.com</b></a><b> </b><b><em><br/><br/></em></b><b>VIDEO: </b><a href='https://www.youtube.com/watch?app=desktop&amp;v=d0br2h829uk'><b>The Secret Money Saving Rule I Learned in Japan</b></a><b> - </b><b><em>Vincent Chan<br/></em></b><b> </b><b><em><br/></em></b><b>VIDEO: </b><a href='https://www.youtube.com/watch?v=TdOWNpO46aU'><b>You&apos;ll Save More Money As Soon As You Watch This</b></a><b><em> - Vincent Chan<br/><br/></em></b><b>PODCAST: </b><a href='https://www.buzzsprout.com/860002/episodes/14604891-retail-therapy-my-inner-child-said-no-to-a-4-500-apple-vision-pro'><b>Retail Therapy: My Inner Child Said No to a $4,500 Apple Vision Pro</b></a><b><em><br/><br/></em></b><b>PODCAST:</b><a href='https://voicesofvr.com/1489-gorilla-tag-design-philosophy-embodied-gameplay-deep-dive-with-kerestell-smith/'><b>#1489: &quot;Gorilla Tag&quot; Design Philosophy &amp; Embodied Gameplay Deep Dive with Kerestell Smith</b></a><b> - </b><b><em>Kent Bye, Voices of VR podcast</em></b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/16073762-apple-vision-no-how-returning-the-apple-vision-pro-made-me-rich.mp3" length="7674709" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/fakswvblhjjln4kz8bb39okrod3z?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16073762</guid>
    <pubDate>Fri, 08 Nov 2024 20:00:00 -0800</pubDate>
    <podcast:soundbite startTime="498.854" duration="23.0" />
    <itunes:duration>630</itunes:duration>
    <itunes:keywords>Apple Vision Pro, Meta Quest 3S, Meta Quest, Tech podcast, XR, VR development, </itunes:keywords>
    <itunes:episode>34</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Cogniclear VR: The new gold standard of cognitive screening with Amir Bozorgzadeh, Founder, CEO at Virtuleap</itunes:title>
    <title>Cogniclear VR: The new gold standard of cognitive screening with Amir Bozorgzadeh, Founder, CEO at Virtuleap</title>
    <itunes:summary><![CDATA[Since 2018 Virtuleap has been at the cutting edge of combining neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges.  On this episode, Amir Bozorgzadeh, Cofounder and CEO of Virtuleap is back to tell us all about the release of Cogniclear VR, an immersive cognitive screening test that uses gamified scenarios to assess a wide range of crucial cognitive abilities and collect extensive cognitive and behaviora...]]></itunes:summary>
    <description><![CDATA[<p>Since 2018 Virtuleap has been at the cutting edge of combining neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges. </p><p>On this episode, Amir Bozorgzadeh, Cofounder and CEO of Virtuleap is back to tell us all about the release of <em>Cogniclear VR</em>, an immersive cognitive screening test that uses gamified scenarios to assess a wide range of crucial cognitive abilities and collect extensive cognitive and behavioral data to enable early intervention, for better health outcomes. </p><p>We dive into the ongoing challenges of:</p><ul><li>designing accessible apps for cognitive testing</li><li>sustained attention decline and mental health with the rise of &quot;TikToK Brain&quot;</li><li>the double-edge sword of leading a start up at the intersection of emerging tech and healthcare </li></ul><p>And how Virtuleap has survived industry changes like “a reed in the wind.”</p><p>You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community. <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b><br/><br/>Thanks for listening, happy installing!  <br/><br/><b>FEATURED LINKS:<br/><br/></b><a href='https://virtuleap.com/'><b>Virtuleap.com</b></a><b><br/><br/>VIDEO: </b><a href='https://www.youtube.com/watch?v=YhCXCqDtD-0'><b>Cogniclear VR Trailer</b></a><b><br/><br/></b><a href='https://www.linkedin.com/posts/virtuleap_impact-of-enhance-vr-on-young-adults-with-activity-7233846072610013185-nTnF/'><b>Impact of EnhanceVR on working memory and inhibitory control of young adults with intellectual development disabilities.</b></a><b><br/> <br/>BLAST FROM THE PAST:<br/><br/></b><a href='https://www.buzzsprout.com/860002/episodes/12698676'><b>Improving Brain Health with Enhance VR</b></a><b> - Zero to Start podcast episode<br/><br/></b><a href='https://birdlyvr.com/'><b>Birdly simulator</b></a><b><br/><br/>CONNECT WITH AMIR<br/></b><a href='https://www.linkedin.com/in/amirboz/'><b>LinkedIn</b></a></p><p><b>CONNECT WITH SICILIANA<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></p><p><br/></p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Since 2018 Virtuleap has been at the cutting edge of combining neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges. </p><p>On this episode, Amir Bozorgzadeh, Cofounder and CEO of Virtuleap is back to tell us all about the release of <em>Cogniclear VR</em>, an immersive cognitive screening test that uses gamified scenarios to assess a wide range of crucial cognitive abilities and collect extensive cognitive and behavioral data to enable early intervention, for better health outcomes. </p><p>We dive into the ongoing challenges of:</p><ul><li>designing accessible apps for cognitive testing</li><li>sustained attention decline and mental health with the rise of &quot;TikToK Brain&quot;</li><li>the double-edge sword of leading a start up at the intersection of emerging tech and healthcare </li></ul><p>And how Virtuleap has survived industry changes like “a reed in the wind.”</p><p>You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community. <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>!</b><br/><br/>Thanks for listening, happy installing!  <br/><br/><b>FEATURED LINKS:<br/><br/></b><a href='https://virtuleap.com/'><b>Virtuleap.com</b></a><b><br/><br/>VIDEO: </b><a href='https://www.youtube.com/watch?v=YhCXCqDtD-0'><b>Cogniclear VR Trailer</b></a><b><br/><br/></b><a href='https://www.linkedin.com/posts/virtuleap_impact-of-enhance-vr-on-young-adults-with-activity-7233846072610013185-nTnF/'><b>Impact of EnhanceVR on working memory and inhibitory control of young adults with intellectual development disabilities.</b></a><b><br/> <br/>BLAST FROM THE PAST:<br/><br/></b><a href='https://www.buzzsprout.com/860002/episodes/12698676'><b>Improving Brain Health with Enhance VR</b></a><b> - Zero to Start podcast episode<br/><br/></b><a href='https://birdlyvr.com/'><b>Birdly simulator</b></a><b><br/><br/>CONNECT WITH AMIR<br/></b><a href='https://www.linkedin.com/in/amirboz/'><b>LinkedIn</b></a></p><p><b>CONNECT WITH SICILIANA<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b><br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></p><p><br/></p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/15985596-cogniclear-vr-the-new-gold-standard-of-cognitive-screening-with-amir-bozorgzadeh-founder-ceo-at-virtuleap.mp3" length="32156985" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/65x9gr30ok7ooqj0qizytqyn2u1y?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-15985596</guid>
    <pubDate>Fri, 25 Oct 2024 07:00:00 -0700</pubDate>
    <podcast:soundbite startTime="602.506" duration="26.0" />
    <itunes:duration>2659</itunes:duration>
    <itunes:keywords>VR, virtual reality, Amir Bozorgzadeh, innovation, cognitive diagonostics, brain health, virtualeap, healthcare, cognitive testing, neuroscience, </itunes:keywords>
    <itunes:episode>33</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>360 Degrees of Innovation: Nathalie Mathe on her journey from Hollywood VFX to social impact VR and beyond</itunes:title>
    <title>360 Degrees of Innovation: Nathalie Mathe on her journey from Hollywood VFX to social impact VR and beyond</title>
    <itunes:summary><![CDATA[Former NASA AI scientist turned VR creative director and producer, Nathalie Mathe, has been pushing the boundaries of VR since the early days of the Oculus DK1 and DK2.  From creating visual effects on blockbuster films like Total Recall, Fast &amp; Furious6, Skyfall, and The Dark Knight Rises to directing and supervising cutting-edge VR projects for Google, Facebook, JauntVR and Condition One, Nathalie is a powerhouse of innovation and artistry. She’s also the founder of NativeVR, an in...]]></itunes:summary>
    <description><![CDATA[<p>Former NASA AI scientist turned VR creative director and producer, Nathalie Mathe, has been pushing the boundaries of VR since the early days of the Oculus DK1 and DK2. </p><p>From creating visual effects on blockbuster films like <em>Total Recall</em>, <em>Fast &amp; Furious6</em>, <em>Skyfall</em>, and <em>The Dark Knight Rises</em> to directing and supervising cutting-edge VR projects for Google, Facebook, JauntVR and Condition One, Nathalie is a powerhouse of innovation and artistry.</p><p>She’s also the founder of NativeVR, an independent VR studio in California, and has taught VR &amp; Immersive Media at UC Berkeley, Drexel University, and University of the Arts. <br/><br/>She currently teaches at Northeastern University’s College of Art, Media, and Design, in The Game Science and Design MS program at Mills College.</p><p>On today’s episode, Nathalie shares how her Hollywood work propelled her to the forefront of pioneering techniques in photogrammetry and 360 video to create groundbreaking entertainment and social impact stories—including <em>U-Turn</em>, her award-winning interactive VR comedy that raises awareness of the gender gap in tech.</p><p>She takes us through the importance of transparency, ethics and scientific approaches to studying immersive tech and AI, and how following her intuition about the future has shaped her successful career. </p><p>Plus Natalie offers her advice for aspiring creators looking to break into the rapidly evolving industry.  <br/><br/>You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community. <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>! </b><br/><br/>Thanks for listening, happy installing!  </p><p><b>FEATURED LINK: <br/></b><a href='https://oakland.northeastern.edu/programs/master-of-science-in-game-science-and-design/'><b>Master of Science in Game Science and Design</b></a>, Northeastern University, Oakland</p><p><b>BLAST FROM THE PAST:<br/></b>VIDEO: <a href='https://www.uturnvr.com/index.php/vrseries/trailer/'><b>Uturn Trailer</b></a><b><br/></b>VIDEO: <a href='https://www.youtube.com/watch?v=cf2McAIhb6A'><b>Jaunt VR app trailer</b></a><b><br/></b>VIDEO: <a href='https://www.youtube.com/watch?v=OlXrjTh7vHc'><b>Oculus Developer Kit 2 trailer</b></a></p><p><b>MORE RESOURCES:<br/></b><a href='https://unity.com/'><b>Unity</b></a><b><br/></b><a href='https://www.unrealengine.com/en-US'><b>Unreal Engine</b></a><b><br/></b><a href='https://godotengine.org/'><b>Godot Game Engine</b></a><b><br/>Foundary / </b><a href='https://www.foundry.com/products/nuke-family/nuke'><b>Nuke VFX Software</b></a> - Compositing, Editorial and Review<br/><a href='https://derivative.ca/showcase'><b>Touch Designer </b></a><b>  </b>by Derivative</p><p><b>CONNECT WITH NATHALIE:<br/></b><a href='https://www.linkedin.com/in/nathaliemathe/'><b>LinkedIn</b></a></p><p><br/><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> <br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Former NASA AI scientist turned VR creative director and producer, Nathalie Mathe, has been pushing the boundaries of VR since the early days of the Oculus DK1 and DK2. </p><p>From creating visual effects on blockbuster films like <em>Total Recall</em>, <em>Fast &amp; Furious6</em>, <em>Skyfall</em>, and <em>The Dark Knight Rises</em> to directing and supervising cutting-edge VR projects for Google, Facebook, JauntVR and Condition One, Nathalie is a powerhouse of innovation and artistry.</p><p>She’s also the founder of NativeVR, an independent VR studio in California, and has taught VR &amp; Immersive Media at UC Berkeley, Drexel University, and University of the Arts. <br/><br/>She currently teaches at Northeastern University’s College of Art, Media, and Design, in The Game Science and Design MS program at Mills College.</p><p>On today’s episode, Nathalie shares how her Hollywood work propelled her to the forefront of pioneering techniques in photogrammetry and 360 video to create groundbreaking entertainment and social impact stories—including <em>U-Turn</em>, her award-winning interactive VR comedy that raises awareness of the gender gap in tech.</p><p>She takes us through the importance of transparency, ethics and scientific approaches to studying immersive tech and AI, and how following her intuition about the future has shaped her successful career. </p><p>Plus Natalie offers her advice for aspiring creators looking to break into the rapidly evolving industry.  <br/><br/>You can support Zero to Start by subscribing on your favorite podcast platform, give us a rating, and share this episode with your community. <a href='https://www.linkedin.com/company/97467070/admin/dashboard/'><b>Follow our podcast page on LinkedIn</b></a><b>! </b><br/><br/>Thanks for listening, happy installing!  </p><p><b>FEATURED LINK: <br/></b><a href='https://oakland.northeastern.edu/programs/master-of-science-in-game-science-and-design/'><b>Master of Science in Game Science and Design</b></a>, Northeastern University, Oakland</p><p><b>BLAST FROM THE PAST:<br/></b>VIDEO: <a href='https://www.uturnvr.com/index.php/vrseries/trailer/'><b>Uturn Trailer</b></a><b><br/></b>VIDEO: <a href='https://www.youtube.com/watch?v=cf2McAIhb6A'><b>Jaunt VR app trailer</b></a><b><br/></b>VIDEO: <a href='https://www.youtube.com/watch?v=OlXrjTh7vHc'><b>Oculus Developer Kit 2 trailer</b></a></p><p><b>MORE RESOURCES:<br/></b><a href='https://unity.com/'><b>Unity</b></a><b><br/></b><a href='https://www.unrealengine.com/en-US'><b>Unreal Engine</b></a><b><br/></b><a href='https://godotengine.org/'><b>Godot Game Engine</b></a><b><br/>Foundary / </b><a href='https://www.foundry.com/products/nuke-family/nuke'><b>Nuke VFX Software</b></a> - Compositing, Editorial and Review<br/><a href='https://derivative.ca/showcase'><b>Touch Designer </b></a><b>  </b>by Derivative</p><p><b>CONNECT WITH NATHALIE:<br/></b><a href='https://www.linkedin.com/in/nathaliemathe/'><b>LinkedIn</b></a></p><p><br/><b>CONNECT WITH SICILIANA:<br/></b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> <br/></b><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/15887365-360-degrees-of-innovation-nathalie-mathe-on-her-journey-from-hollywood-vfx-to-social-impact-vr-and-beyond.mp3" length="29552042" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/i7rnx34v5qhlil0bmmeex9iaf3hi?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-15887365</guid>
    <pubDate>Tue, 08 Oct 2024 05:00:00 -0700</pubDate>
    <podcast:soundbite startTime="260.405" duration="31.5" />
    <itunes:duration>2441</itunes:duration>
    <itunes:keywords>VR, virtual reality, Nathalie Mathe, immersive storytelling, innovation, XR, ethics </itunes:keywords>
    <itunes:episode>32</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Optimizing XR Development: The Power of Automated Testing with Shane Evans, Cofounder, GameDriver</itunes:title>
    <title>Optimizing XR Development: The Power of Automated Testing with Shane Evans, Cofounder, GameDriver</title>
    <itunes:summary><![CDATA[GameDriver enables video game developers, testers, and producers to automate playtesting; improving time to market, test coverage, and overall quality and revenue. The company brings over 30 years of test automation expertise to the massive gaming industry, as well as Enterprise - where next-gen user experiences are built using gaming technologies including AR and VR, to deliver consistent, repeatable testing to the app development process. XRDriver is an Auggie nominated developer tool that ...]]></itunes:summary>
    <description><![CDATA[<p><b>GameDriver </b>enables video game developers, testers, and producers to automate playtesting; improving time to market, test coverage, and overall quality and revenue.</p><p>The company brings over 30 years of test automation expertise to the massive gaming industry, as well as Enterprise - where next-gen user experiences are built using gaming technologies including AR and VR, to deliver consistent, repeatable testing to the app development process.</p><p><b><em>XRDriver</em></b> is an Auggie nominated developer tool that addresses sector-specific needs with Advanced XR testing. </p><p>Joining me on the podcast to tell us more about GameDriver&apos;s powerful results and how developers can increase productivity on their XR games and enterprise apps is <b>Shane Evans</b>,<b> Co-founder at GameDriver,</b> Product Strategy and Go-to-Market.</p><p>Shane is a pioneering Product Management leader who has led mature, market-leading products and introduced new products, and solutions to fit changing market and business needs for HP, HSBC and more. </p><p>His ability to fuse a passion for games with cutting-edge innovation and enterprise solutions gives him a unique and invaluable perspective on the industry. </p><p>You can find him at GDC, AWE and and other global conferences. </p><p><b>Visit</b> <a href='https://gamedriver.io/'><b>GameDriver.io</b></a><b> to get your free trial of GameDriver</b> and download their exclusive resource to discover the strengths and gaps in your testing process.<br/><br/><b>Thanks for listening! </b>You can support the podcast by subscribing on your favorite podcast platform, give us a rating and connect with us on <a href='https://www.linkedin.com/company/zero-to-start-vr-podcast'>our LinkedIn page</a>. <br/><br/><b><em>Special thanks to </em></b><a href='https://www.linkedin.com/in/noah-langer'><b><em>Noah Langer</em></b></a></p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://testguild.com/video-game-test-automation-course/'><b>Getting Started with Video Game Test Automation using GameDriver</b></a></li><li><a href='https://www2.gamedriver.io/xrdriver?'><b>XR Driver</b></a></li><li><a href='https://github.com/GameDriver-io'><b>GameDriver on GitHub</b></a></li></ul><p><br/><b>GAME ENGINES / MORE RESOURCES:</b></p><ul><li><a href='https://unity.com/'><b>Unity</b></a></li><li><b>Unity: </b><a href='https://unity.com/dots'><b>DOTS</b></a></li><li><a href='https://www.unrealengine.com/en-US'><b>Unreal Engine</b></a></li><li><b>Unreal Engine: </b><a href='https://dev.epicgames.com/community/learning/talks-and-demos/37Oz/large-numbers-of-entities-with-mass-in-unreal-engine-5'><b>MASS</b></a></li><li><a href='https://godotengine.org/'><b>Godot Game Engine</b></a></li><li><a href='https://www.gamesindustry.biz/how-to-get-a-job-as-a-video-games-tester'><b>How to get a job as a video games tester</b></a><b>  </b>- <em>GamesIndustry.biz</em></li><li><a href='https://www.softwaretestingmagazine.com/knowledge/the-crucial-role-of-software-quality-assurance-in-game-development/'><b>The crucial role of software quality assurance in gameplay development</b></a><b> </b>- <em>Software testing magazine </em></li></ul><p><br/><b>CONNECT WITH SHANE:</b></p><ul><li><a href='https://www.linkedin.com/in/neoevans/'><b>LinkedIn</b></a></li></ul><p><br/><b>CONNECT WITH SICILIANA: </b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>GameDriver </b>enables video game developers, testers, and producers to automate playtesting; improving time to market, test coverage, and overall quality and revenue.</p><p>The company brings over 30 years of test automation expertise to the massive gaming industry, as well as Enterprise - where next-gen user experiences are built using gaming technologies including AR and VR, to deliver consistent, repeatable testing to the app development process.</p><p><b><em>XRDriver</em></b> is an Auggie nominated developer tool that addresses sector-specific needs with Advanced XR testing. </p><p>Joining me on the podcast to tell us more about GameDriver&apos;s powerful results and how developers can increase productivity on their XR games and enterprise apps is <b>Shane Evans</b>,<b> Co-founder at GameDriver,</b> Product Strategy and Go-to-Market.</p><p>Shane is a pioneering Product Management leader who has led mature, market-leading products and introduced new products, and solutions to fit changing market and business needs for HP, HSBC and more. </p><p>His ability to fuse a passion for games with cutting-edge innovation and enterprise solutions gives him a unique and invaluable perspective on the industry. </p><p>You can find him at GDC, AWE and and other global conferences. </p><p><b>Visit</b> <a href='https://gamedriver.io/'><b>GameDriver.io</b></a><b> to get your free trial of GameDriver</b> and download their exclusive resource to discover the strengths and gaps in your testing process.<br/><br/><b>Thanks for listening! </b>You can support the podcast by subscribing on your favorite podcast platform, give us a rating and connect with us on <a href='https://www.linkedin.com/company/zero-to-start-vr-podcast'>our LinkedIn page</a>. <br/><br/><b><em>Special thanks to </em></b><a href='https://www.linkedin.com/in/noah-langer'><b><em>Noah Langer</em></b></a></p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://testguild.com/video-game-test-automation-course/'><b>Getting Started with Video Game Test Automation using GameDriver</b></a></li><li><a href='https://www2.gamedriver.io/xrdriver?'><b>XR Driver</b></a></li><li><a href='https://github.com/GameDriver-io'><b>GameDriver on GitHub</b></a></li></ul><p><br/><b>GAME ENGINES / MORE RESOURCES:</b></p><ul><li><a href='https://unity.com/'><b>Unity</b></a></li><li><b>Unity: </b><a href='https://unity.com/dots'><b>DOTS</b></a></li><li><a href='https://www.unrealengine.com/en-US'><b>Unreal Engine</b></a></li><li><b>Unreal Engine: </b><a href='https://dev.epicgames.com/community/learning/talks-and-demos/37Oz/large-numbers-of-entities-with-mass-in-unreal-engine-5'><b>MASS</b></a></li><li><a href='https://godotengine.org/'><b>Godot Game Engine</b></a></li><li><a href='https://www.gamesindustry.biz/how-to-get-a-job-as-a-video-games-tester'><b>How to get a job as a video games tester</b></a><b>  </b>- <em>GamesIndustry.biz</em></li><li><a href='https://www.softwaretestingmagazine.com/knowledge/the-crucial-role-of-software-quality-assurance-in-game-development/'><b>The crucial role of software quality assurance in gameplay development</b></a><b> </b>- <em>Software testing magazine </em></li></ul><p><br/><b>CONNECT WITH SHANE:</b></p><ul><li><a href='https://www.linkedin.com/in/neoevans/'><b>LinkedIn</b></a></li></ul><p><br/><b>CONNECT WITH SICILIANA: </b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/15471186-optimizing-xr-development-the-power-of-automated-testing-with-shane-evans-cofounder-gamedriver.mp3" length="28253912" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/y4eghpyiac88hwnmltgkyxi29al1?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-15471186</guid>
    <pubDate>Thu, 25 Jul 2024 05:00:00 -0700</pubDate>
    <itunes:duration>2350</itunes:duration>
    <itunes:keywords>GameDriver, Shane Evans, Playtesting, VR, AR, Automation, tech podcast, tech</itunes:keywords>
    <itunes:episode>31</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Launching JADU on mobile, a first-of-its-kind multiplayer AR fighting game, with Sarah Stumbo Huth, Gameplay Engineer, Jadu AR</itunes:title>
    <title>Launching JADU on mobile, a first-of-its-kind multiplayer AR fighting game, with Sarah Stumbo Huth, Gameplay Engineer, Jadu AR</title>
    <itunes:summary><![CDATA[In just a few short years, mobile gaming has exploded, now accounting for almost half of all gaming, with the market worth an astounding $90 billion dollars.   According to Statista, by 2026 the mobile AR market is predicted to reach $36 billion dollars in revenue.  As mobile AR gaming evolves beyond Pokemon Go, one company is going all-in to redefine the space with a first-of-its- kind multiplayer augmented reality fighting game.  Joining me on the latest Zero to Start is AR/VR pio...]]></itunes:summary>
    <description><![CDATA[<p><b>In just a few short years, mobile gaming has exploded, now accounting for almost half of all gaming, with the market worth an astounding $90 billion dollars. <br/><br/></b>According to Statista, by 2026 the mobile AR market is predicted to reach $36 billion dollars in revenue. </p><p>As mobile AR gaming evolves beyond Pokemon Go, one company is going all-in to redefine the space with a first-of-its- kind multiplayer augmented reality fighting game. </p><p>Joining me on the latest Zero to Start is AR/VR pioneer <b>Sarah Stumbo Huth</b>, Gameplay Engineer at Jadu AR. Sarah takes us through the twists and turns of bringing this groundbreaking multiplayer augmented reality game to mobile and her personal journey in the industry. </p><p>From her early VR days in 2014 to becoming a tech evangelist at Unity, and a software engineer at MSG Sphere, Peloton, and now as Gameplay Engineer at Jadu AR, Sarah has been at the forefront of AR/VR innovation. </p><p>She also fills us in on <em>Season One</em>, Jadu’s first single-player campaign launching May 21st.</p><p>Download Jadu from the App Store or Google Play to experience your very own battle arena on the go and see why this exciting new game is setting the standard for AR gaming on mobile.<br/><br/>To support the podcast subscribe on your favorite podcast platform! </p><p><b>Thanks for listening! Until next time, happy installing. </b></p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://jadu.ar/'><b>JADU.AR</b></a></li><li><b>Jadu on the</b> <a href='https://apps.apple.com/us/app/jadu/id6443662349'><b>App Store</b></a></li><li><b>Jadu on</b> <a href='https://play.google.com/store/apps/details?id=com.jadu.ar'><b>Google Play</b></a></li><li><b>Jadu Fight Club on</b> <a href='https://discord.com/invite/jadu'><b>Discord</b></a></li></ul><p><b>MORE RESOURCES:</b></p><ul><li><a href='https://unity.com/'><b>Download Unity </b></a></li><li><a href='https://unity.com/humanity'><b>Unity for Humanity </b></a></li><li><a href='https://agilemanifesto.org/'><b>Agile Manifesto</b></a></li><li><b>Beta made simple with Apple&apos;s</b> <a href='https://developer.apple.com/testflight/'><b>TestFlight </b></a></li><li><a href='https://www.blog.udonis.co/mobile-marketing/mobile-games/mobile-gaming-statistics#h2-0'><b>200 Mobile Games Statistics</b></a> - Udonis</li><li><a href='https://www.statista.com/statistics/282453/mobile-augmented-reality-market-size/#statisticContainer'><b>Mobile AR market revenue worldwide from 2021 - 2026 </b></a>- Statista</li></ul><p><b><em>Special thanks to </em></b><a href='https://www.linkedin.com/in/troy-allen-norcross-7a781a1a/'><b><em>Troy Allen Norcross</em></b></a></p><p><b>CONNECT WITH SARAH:</b></p><ul><li><b> </b><a href='https://www.linkedin.com/in/sarahehuth/'><b>LinkedIn </b></a></li></ul><p><b>CONNECT WITH SICILIANA: </b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>In just a few short years, mobile gaming has exploded, now accounting for almost half of all gaming, with the market worth an astounding $90 billion dollars. <br/><br/></b>According to Statista, by 2026 the mobile AR market is predicted to reach $36 billion dollars in revenue. </p><p>As mobile AR gaming evolves beyond Pokemon Go, one company is going all-in to redefine the space with a first-of-its- kind multiplayer augmented reality fighting game. </p><p>Joining me on the latest Zero to Start is AR/VR pioneer <b>Sarah Stumbo Huth</b>, Gameplay Engineer at Jadu AR. Sarah takes us through the twists and turns of bringing this groundbreaking multiplayer augmented reality game to mobile and her personal journey in the industry. </p><p>From her early VR days in 2014 to becoming a tech evangelist at Unity, and a software engineer at MSG Sphere, Peloton, and now as Gameplay Engineer at Jadu AR, Sarah has been at the forefront of AR/VR innovation. </p><p>She also fills us in on <em>Season One</em>, Jadu’s first single-player campaign launching May 21st.</p><p>Download Jadu from the App Store or Google Play to experience your very own battle arena on the go and see why this exciting new game is setting the standard for AR gaming on mobile.<br/><br/>To support the podcast subscribe on your favorite podcast platform! </p><p><b>Thanks for listening! Until next time, happy installing. </b></p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://jadu.ar/'><b>JADU.AR</b></a></li><li><b>Jadu on the</b> <a href='https://apps.apple.com/us/app/jadu/id6443662349'><b>App Store</b></a></li><li><b>Jadu on</b> <a href='https://play.google.com/store/apps/details?id=com.jadu.ar'><b>Google Play</b></a></li><li><b>Jadu Fight Club on</b> <a href='https://discord.com/invite/jadu'><b>Discord</b></a></li></ul><p><b>MORE RESOURCES:</b></p><ul><li><a href='https://unity.com/'><b>Download Unity </b></a></li><li><a href='https://unity.com/humanity'><b>Unity for Humanity </b></a></li><li><a href='https://agilemanifesto.org/'><b>Agile Manifesto</b></a></li><li><b>Beta made simple with Apple&apos;s</b> <a href='https://developer.apple.com/testflight/'><b>TestFlight </b></a></li><li><a href='https://www.blog.udonis.co/mobile-marketing/mobile-games/mobile-gaming-statistics#h2-0'><b>200 Mobile Games Statistics</b></a> - Udonis</li><li><a href='https://www.statista.com/statistics/282453/mobile-augmented-reality-market-size/#statisticContainer'><b>Mobile AR market revenue worldwide from 2021 - 2026 </b></a>- Statista</li></ul><p><b><em>Special thanks to </em></b><a href='https://www.linkedin.com/in/troy-allen-norcross-7a781a1a/'><b><em>Troy Allen Norcross</em></b></a></p><p><b>CONNECT WITH SARAH:</b></p><ul><li><b> </b><a href='https://www.linkedin.com/in/sarahehuth/'><b>LinkedIn </b></a></li></ul><p><b>CONNECT WITH SICILIANA: </b></p><ul><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/15093827-launching-jadu-on-mobile-a-first-of-its-kind-multiplayer-ar-fighting-game-with-sarah-stumbo-huth-gameplay-engineer-jadu-ar.mp3" length="34265355" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/wlyzpm1ygo757vfewkjm3znpqivw?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-15093827</guid>
    <pubDate>Sun, 19 May 2024 07:00:00 -0700</pubDate>
    <podcast:soundbite startTime="424.937" duration="29.5" />
    <itunes:duration>2827</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>30</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Retail Therapy: My inner child said no to a $4,500 Apple Vision Pro</itunes:title>
    <title>Retail Therapy: My inner child said no to a $4,500 Apple Vision Pro</title>
    <itunes:summary><![CDATA[Apple Vision Pro doesn't have anything I really need, just everything I want. They're the coolest goggles on the planet.  While hot takes about the price, the returns, the meaning of this moment continue to light up our news feed, I’m still integrating the 3 days I spent with The Vision Pro.   Using Apple's spatial computer for the first time consumed me with intense, satisfying, emotional connections between software place and time.   So after all my excitement why did I retur...]]></itunes:summary>
    <description><![CDATA[<p><b>Apple Vision Pro doesn&apos;t have anything I really need, just everything I want. They&apos;re the coolest goggles on the planet. </b></p><p>While hot takes about the price, the returns, the meaning of this moment continue to light up our news feed, I’m still integrating the 3 days I spent with The Vision Pro. <br/><br/>Using Apple&apos;s spatial computer for the first time consumed me with intense, satisfying, emotional connections between software place and time. <br/><br/>So after all my excitement why did I return it? The answer might surprise you. <br/><br/>February 12th was Zero to Start&apos;s 4 year anniversary. Thanks to all our listeners in over 44 countries! <br/><br/></p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.apple.com/shop/buy-vision/apple-vision-pro'><b>Apple Vision Pro</b></a></li><li><a href='https://www.macrumors.com/2024/02/26/price-apple-pays-to-make-vision-pro-headset/'><b>Here&apos;s How Much it Costs Apple to Make a Vision Pro Headset</b></a> - MacRumors</li><li><b>VIDEO: </b><a href='https://www.youtube.com/watch?v=e6y6NolSSuQ'><b>How to become the BEST at Gorilla Tag</b></a><b> </b>- jmancurly</li></ul><p><b>FLASH BACK:</b></p><ul><li><a href='https://sicilianatrevino.com/zero-to-start-podcast/'><b>SPOTLIGHT SERIES</b></a> sponsored by Meta</li><li><b>Episode 25</b>  <a href='https://www.buzzsprout.com/860002/14204752-presence-experiential-design-the-ultimate-potential-of-xr-with-kent-bye-voices-of-vr-podcast.mp3?download=true'><b>Presence Experiential Design and the Ultimate Potential of Virtual Reality with Kent Bye </b></a></li><li><b>Episode 23</b>  <a href='https://www.buzzsprout.com/860002/14015572-sam-altman-openai-and-the-quest-for-ethical-agi-with-avi-bar-zeev-founder-and-president-reality-prime-xr-guild.mp3?download=true'><b>Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR Guild</b></a></li><li><b>Episode 22  </b><a href='https://www.buzzsprout.com/860002/13984489-metaverse-safety-week-dec-10th-15th-2023-with-kavya-pearlman-founder-and-ceo-xrsi.mp3?download=true'><b>Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSI</b></a></li><li><b>VIDEO: </b><a href='https://youtu.be/LQe8W40Q1pg?si=Qaw__iF05F6fslBX'><b>New User Experience - Setting Up the Oculus Sensor </b></a>- Meta</li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>Apple Vision Pro doesn&apos;t have anything I really need, just everything I want. They&apos;re the coolest goggles on the planet. </b></p><p>While hot takes about the price, the returns, the meaning of this moment continue to light up our news feed, I’m still integrating the 3 days I spent with The Vision Pro. <br/><br/>Using Apple&apos;s spatial computer for the first time consumed me with intense, satisfying, emotional connections between software place and time. <br/><br/>So after all my excitement why did I return it? The answer might surprise you. <br/><br/>February 12th was Zero to Start&apos;s 4 year anniversary. Thanks to all our listeners in over 44 countries! <br/><br/></p><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.apple.com/shop/buy-vision/apple-vision-pro'><b>Apple Vision Pro</b></a></li><li><a href='https://www.macrumors.com/2024/02/26/price-apple-pays-to-make-vision-pro-headset/'><b>Here&apos;s How Much it Costs Apple to Make a Vision Pro Headset</b></a> - MacRumors</li><li><b>VIDEO: </b><a href='https://www.youtube.com/watch?v=e6y6NolSSuQ'><b>How to become the BEST at Gorilla Tag</b></a><b> </b>- jmancurly</li></ul><p><b>FLASH BACK:</b></p><ul><li><a href='https://sicilianatrevino.com/zero-to-start-podcast/'><b>SPOTLIGHT SERIES</b></a> sponsored by Meta</li><li><b>Episode 25</b>  <a href='https://www.buzzsprout.com/860002/14204752-presence-experiential-design-the-ultimate-potential-of-xr-with-kent-bye-voices-of-vr-podcast.mp3?download=true'><b>Presence Experiential Design and the Ultimate Potential of Virtual Reality with Kent Bye </b></a></li><li><b>Episode 23</b>  <a href='https://www.buzzsprout.com/860002/14015572-sam-altman-openai-and-the-quest-for-ethical-agi-with-avi-bar-zeev-founder-and-president-reality-prime-xr-guild.mp3?download=true'><b>Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR Guild</b></a></li><li><b>Episode 22  </b><a href='https://www.buzzsprout.com/860002/13984489-metaverse-safety-week-dec-10th-15th-2023-with-kavya-pearlman-founder-and-ceo-xrsi.mp3?download=true'><b>Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSI</b></a></li><li><b>VIDEO: </b><a href='https://youtu.be/LQe8W40Q1pg?si=Qaw__iF05F6fslBX'><b>New User Experience - Setting Up the Oculus Sensor </b></a>- Meta</li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14604891-retail-therapy-my-inner-child-said-no-to-a-4-500-apple-vision-pro.mp3" length="8250194" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/5cs9iytg8ebu3qjdyklppvaj4nu7?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-14604891</guid>
    <pubDate>Thu, 29 Feb 2024 18:00:00 -0800</pubDate>
    <podcast:soundbite startTime="246.628" duration="38.0" />
    <itunes:duration>678</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episode>29</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Apple Vision Pro&#39;s paradigm shift with Ash Baccus-Clark, Speculative Researcher and Creative Strategist, ABC Worldwide </itunes:title>
    <title>Apple Vision Pro&#39;s paradigm shift with Ash Baccus-Clark, Speculative Researcher and Creative Strategist, ABC Worldwide </title>
    <itunes:summary><![CDATA[It's Apple Vision Pro Day!  Will it be as paradigm shifting as the first iPhone? If Apple is hedging its bet on spatial computing, did oculus/Meta do the hard excavation work to prove there is an innovative market for XR?Does an early adopter really need another headset in their vast collection of goggles, glasses and gadgets?These are some of the questions Ash Baccus-Clark, Director, Keynote Speaker &amp; Creative Strategy Consultant at ABC Worldwide asks as she contemplates whethe...]]></itunes:summary>
    <description><![CDATA[<p><b>It&apos;s Apple Vision Pro Day! </b></p><ul><li><em>Will it be as paradigm shifting as the first iPhone? </em></li><li><em>If Apple is hedging its bet on spatial computing, did oculus/Meta do the hard excavation work to prove there is an innovative market for XR?</em></li><li><em>Does an early adopter really need another headset in their vast collection of goggles, glasses and gadgets?</em></li></ul><p>These are some of the questions <b>Ash Baccus-Clark, Director, Keynote Speaker &amp; Creative Strategy Consultant at ABC Worldwide </b>asks as she contemplates whether or not to spend over $3,500 to get Apple’s first spatial computer. </p><p>Ash is a molecular and cellular biologist, brand marketing professional and multidisciplinary artist who uses new media and storytelling to explore themes of deep learning, cognition, memory, trauma, and systems of belief within the framework of intersectionality. </p><p>She was formerly the Director of Research &amp; Marketing at Hyphen-Labs, an international team of engineers, scientists, architects, and artists who created ‘NeuroSpeculative AfroFeminism’, an award-winning virtual reality project that was screened at Sundance, the American Film Institute, and Tribeca Film Festival, and more. </p><p>Join us as we dive into why it&apos;s time to start creating for spatial computing and XR. <br/><br/>Thanks for listening, happy Vision Pro Day!<br/><br/></p><p><b>CONNECT WITH ASH:</b></p><ul><li><a href='https://www.linkedin.com/in/ashbaccusclark/'><b>LinkedIn</b></a></li><li><a href='https://www.vice.com/en/article/59kk5d/this-neuroscientist-uses-art-to-fight-hate'><b>This neuroscientist uses art to fight hate </b></a>- Vice</li></ul><p><b>AVP REVIEWS: </b></p><ul><li><a href='https://www.youtube.com/watch?v=8xI10SFgzQ8'><b>I spent 24 hours wearing Apple&apos;s Vision Pro Headset</b></a> - Wall Street Journal</li><li><a href='https://www.theverge.com/24054862/apple-vision-pro-review-vr-ar-headset-features-price'><b>Apple Vision Pro review: magic, until it’s not</b></a> - The Verge</li><li><a href='https://www.vanityfair.com/news/tim-cook-apple-vision-pro'><b>Why Tim Cook is going all in on the Apple Vision Pro</b></a> - Vanity Fair</li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.apple.com/shop/buy-vision/apple-vision-pro'><b>Apple Vision Pro</b></a></li><li><a href='https://www.apple.com/newsroom/2024/02/apple-announces-more-than-600-new-apps-built-for-apple-vision-pro/'><b>Apple Announces More than 600 new apps built for the Vision Pro</b></a> - Apple News</li><li><a href='https://www.wired.com/2014/05/oculus-rift-4/'><b>The Inside Story of Oculus Rift and how Virtual Reality became Reality</b></a> - Wired, 2014</li><li><a href='https://time.com/3987022/why-virtual-reality-is-about-to-change-the-world/'><b>Why Virtual Reality is about to change the world </b></a>- Time, 2015</li><li>VIDEO: <a href='https://youtu.be/5p248yoa3oE?si=o_Y0bMWNBwdui6-p'><b>Andrew Ng, Opportunities in AI </b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>It&apos;s Apple Vision Pro Day! </b></p><ul><li><em>Will it be as paradigm shifting as the first iPhone? </em></li><li><em>If Apple is hedging its bet on spatial computing, did oculus/Meta do the hard excavation work to prove there is an innovative market for XR?</em></li><li><em>Does an early adopter really need another headset in their vast collection of goggles, glasses and gadgets?</em></li></ul><p>These are some of the questions <b>Ash Baccus-Clark, Director, Keynote Speaker &amp; Creative Strategy Consultant at ABC Worldwide </b>asks as she contemplates whether or not to spend over $3,500 to get Apple’s first spatial computer. </p><p>Ash is a molecular and cellular biologist, brand marketing professional and multidisciplinary artist who uses new media and storytelling to explore themes of deep learning, cognition, memory, trauma, and systems of belief within the framework of intersectionality. </p><p>She was formerly the Director of Research &amp; Marketing at Hyphen-Labs, an international team of engineers, scientists, architects, and artists who created ‘NeuroSpeculative AfroFeminism’, an award-winning virtual reality project that was screened at Sundance, the American Film Institute, and Tribeca Film Festival, and more. </p><p>Join us as we dive into why it&apos;s time to start creating for spatial computing and XR. <br/><br/>Thanks for listening, happy Vision Pro Day!<br/><br/></p><p><b>CONNECT WITH ASH:</b></p><ul><li><a href='https://www.linkedin.com/in/ashbaccusclark/'><b>LinkedIn</b></a></li><li><a href='https://www.vice.com/en/article/59kk5d/this-neuroscientist-uses-art-to-fight-hate'><b>This neuroscientist uses art to fight hate </b></a>- Vice</li></ul><p><b>AVP REVIEWS: </b></p><ul><li><a href='https://www.youtube.com/watch?v=8xI10SFgzQ8'><b>I spent 24 hours wearing Apple&apos;s Vision Pro Headset</b></a> - Wall Street Journal</li><li><a href='https://www.theverge.com/24054862/apple-vision-pro-review-vr-ar-headset-features-price'><b>Apple Vision Pro review: magic, until it’s not</b></a> - The Verge</li><li><a href='https://www.vanityfair.com/news/tim-cook-apple-vision-pro'><b>Why Tim Cook is going all in on the Apple Vision Pro</b></a> - Vanity Fair</li></ul><p><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.apple.com/shop/buy-vision/apple-vision-pro'><b>Apple Vision Pro</b></a></li><li><a href='https://www.apple.com/newsroom/2024/02/apple-announces-more-than-600-new-apps-built-for-apple-vision-pro/'><b>Apple Announces More than 600 new apps built for the Vision Pro</b></a> - Apple News</li><li><a href='https://www.wired.com/2014/05/oculus-rift-4/'><b>The Inside Story of Oculus Rift and how Virtual Reality became Reality</b></a> - Wired, 2014</li><li><a href='https://time.com/3987022/why-virtual-reality-is-about-to-change-the-world/'><b>Why Virtual Reality is about to change the world </b></a>- Time, 2015</li><li>VIDEO: <a href='https://youtu.be/5p248yoa3oE?si=o_Y0bMWNBwdui6-p'><b>Andrew Ng, Opportunities in AI </b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14429079-apple-vision-pro-s-paradigm-shift-with-ash-baccus-clark-speculative-researcher-and-creative-strategist-abc-worldwide.mp3" length="31346514" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/y7vbx4gqvjjkqme7b97uqbcmxhtm?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-14429079</guid>
    <pubDate>Fri, 02 Feb 2024 10:00:00 -0800</pubDate>
    <podcast:soundbite startTime="364.199" duration="22.0" />
    <itunes:duration>2592</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Seeing is believing (and hearing): Apple Vision Pro sold out - inside the presale, sales results and visionOS</itunes:title>
    <title>Seeing is believing (and hearing): Apple Vision Pro sold out - inside the presale, sales results and visionOS</title>
    <itunes:summary><![CDATA[The Apple Vision Pro presale on Friday Jan.19th was a resounding success, erasing any doubt about Apple’s ability to capture the public’s imagination - and their wallets, with its first spatial computer.  The Vision Pro marks a new day in the XR industry, or rather, a new tune that has the potential to transcend the friction and failures of the last decade.  Despite some early device limitations and the steep price tag, speculation is rampant about the Vision Pro selling out its pre...]]></itunes:summary>
    <description><![CDATA[<p>The Apple Vision Pro presale on Friday Jan.19th was a resounding success, erasing any doubt about Apple’s ability to capture the public’s imagination - and their wallets, with its first spatial computer. </p><p>The Vision Pro marks a new day in the XR industry, or rather, a new tune that has the potential to transcend the friction and failures of the last decade. </p><p>Despite some early device limitations and the steep price tag, speculation is rampant about the Vision Pro selling out its preorder stock in just under 20 minutes, with early revenue estimates reaching $630 million dollars. </p><p>Today’s show is part two of our Apple Vision Pro series reflecting on the presale experience, sales results, the features we’re most excited about, and how you can begin exploring the magic of Vision Pro without a headset. </p><p>Thanks for listening and happy Installing!<br/><br/></p><p><a href='https://twitter.com/tim_cook/status/1748337010191077462'><b><em>&quot;Apple Vision Pro pre-orders begin today! We’re so excited for you to experience spatial computing for the first time! &quot;</em></b></a><em> </em>- Tim Cook <br/><br/></p><p><b>APPLE DEVELOPER + VISIONOS LINKS: </b></p><ul><li>VIDEO <a href='https://www.apple.com/apple-vision-pro/guided-tour/'><b>Apple Vision Pro guided tour</b></a></li><li><a href='https://developer.apple.com/visionos/learn/'><b>Learn about visionOS</b></a></li><li><a href='https://developer.apple.com/design/human-interface-guidelines'><b>Human Interface Guidelines</b></a></li><li>VIDEO <a href='https://developer.apple.com/videos/play/wwdc2023/10271/'><b>Explore immersive sound design</b></a></li><li><a href='https://developer.apple.com/news/?id=fi8ne6ji'><b>Q/A Spatial Design for visionOS</b></a></li><li><a href='https://developer.apple.com/xcode/resources/'><b>Xcode Resources, tools, documentation, tutorials</b></a></li><li><a href='https://developer.apple.com/support/compare-memberships/'><b>Apple Developer Membership and programs</b></a></li><li><a href='https://developer.apple.com/news/?id=q0cq9dv9'><b>Realizing their vision: how DJay designed for VisionOS</b></a><b> </b></li></ul><p><b>ARTICLES/BLOGS: </b></p><ul><li><a href='https://appleinsider.com/articles/24/01/22/apple-sells-up-to-180000-apple-vision-pro-says-kuo'><b>Apple sells up to 180,000 Apple Vision Pro, says Kuo</b></a> - Apple Insider</li><li><a href='https://www.cultofmac.com/843695/making-apple-vision-pro-video/'><b>Making Apple Vision Pro video will mesmerize you</b></a> - Cult of Mac</li><li><a href='https://www.cnbc.com/2023/12/19/vr-market-shrinking-as-meta-pours-billions-of-dollars-into-metaverse.html'><b>VR market shrinking as even as Meta pours billions of dollars a quarter on the Metaverse</b></a> - CNBC</li><li><a href='https://www.statista.com/statistics/936099/global-oculus-rift-oculus-quest-sales/#:~:text=In%202016%2C%20the%20Oculus%20Rift,units%20within%20the%20same%20timeframe.'><b>Oculus Rift and Oculus Quest sell-through shipments worldwide in 2016 and 2019</b></a><b> </b>- Statista</li><li><a href='https://www.meta.com/blog/quest/five-years-of-vr-a-look-at-the-greatest-moments-from-oculus-rift-to-quest-2/'><b>Five Years of VR: A Look at the Greatest Moments from Oculus Rift to Quest 2</b></a>    -<b> </b>Meta Quest Blog</li><li><a href='https://time.com/39577/facebook-oculus-vr-inside-story/'><b>The Virtual Genius of Oculus Rift</b></a><b> - </b>Time</li><li><a href='https://www.engadget.com/2019-12-06-magic-leap-6000-headsets-sold-report.html'><b>Magic Leap reportedly only sold 6,000 AR headsets in six months</b></a><b> - </b>Engadget</li><li><a href='https://www.magicleap.com/news/creativity-and-imagination'><b>Creativity and Imagination</b></a> - Ronny Abovitz, Magic Leap Blog</li></ul><p><b>YOUTUBE TUTORIAL</b></p><ul><li><a href='https://www.youtube.com/watch?v=mqlDivesnVs'><b>VisionOs simulator tutorial </b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>The Apple Vision Pro presale on Friday Jan.19th was a resounding success, erasing any doubt about Apple’s ability to capture the public’s imagination - and their wallets, with its first spatial computer. </p><p>The Vision Pro marks a new day in the XR industry, or rather, a new tune that has the potential to transcend the friction and failures of the last decade. </p><p>Despite some early device limitations and the steep price tag, speculation is rampant about the Vision Pro selling out its preorder stock in just under 20 minutes, with early revenue estimates reaching $630 million dollars. </p><p>Today’s show is part two of our Apple Vision Pro series reflecting on the presale experience, sales results, the features we’re most excited about, and how you can begin exploring the magic of Vision Pro without a headset. </p><p>Thanks for listening and happy Installing!<br/><br/></p><p><a href='https://twitter.com/tim_cook/status/1748337010191077462'><b><em>&quot;Apple Vision Pro pre-orders begin today! We’re so excited for you to experience spatial computing for the first time! &quot;</em></b></a><em> </em>- Tim Cook <br/><br/></p><p><b>APPLE DEVELOPER + VISIONOS LINKS: </b></p><ul><li>VIDEO <a href='https://www.apple.com/apple-vision-pro/guided-tour/'><b>Apple Vision Pro guided tour</b></a></li><li><a href='https://developer.apple.com/visionos/learn/'><b>Learn about visionOS</b></a></li><li><a href='https://developer.apple.com/design/human-interface-guidelines'><b>Human Interface Guidelines</b></a></li><li>VIDEO <a href='https://developer.apple.com/videos/play/wwdc2023/10271/'><b>Explore immersive sound design</b></a></li><li><a href='https://developer.apple.com/news/?id=fi8ne6ji'><b>Q/A Spatial Design for visionOS</b></a></li><li><a href='https://developer.apple.com/xcode/resources/'><b>Xcode Resources, tools, documentation, tutorials</b></a></li><li><a href='https://developer.apple.com/support/compare-memberships/'><b>Apple Developer Membership and programs</b></a></li><li><a href='https://developer.apple.com/news/?id=q0cq9dv9'><b>Realizing their vision: how DJay designed for VisionOS</b></a><b> </b></li></ul><p><b>ARTICLES/BLOGS: </b></p><ul><li><a href='https://appleinsider.com/articles/24/01/22/apple-sells-up-to-180000-apple-vision-pro-says-kuo'><b>Apple sells up to 180,000 Apple Vision Pro, says Kuo</b></a> - Apple Insider</li><li><a href='https://www.cultofmac.com/843695/making-apple-vision-pro-video/'><b>Making Apple Vision Pro video will mesmerize you</b></a> - Cult of Mac</li><li><a href='https://www.cnbc.com/2023/12/19/vr-market-shrinking-as-meta-pours-billions-of-dollars-into-metaverse.html'><b>VR market shrinking as even as Meta pours billions of dollars a quarter on the Metaverse</b></a> - CNBC</li><li><a href='https://www.statista.com/statistics/936099/global-oculus-rift-oculus-quest-sales/#:~:text=In%202016%2C%20the%20Oculus%20Rift,units%20within%20the%20same%20timeframe.'><b>Oculus Rift and Oculus Quest sell-through shipments worldwide in 2016 and 2019</b></a><b> </b>- Statista</li><li><a href='https://www.meta.com/blog/quest/five-years-of-vr-a-look-at-the-greatest-moments-from-oculus-rift-to-quest-2/'><b>Five Years of VR: A Look at the Greatest Moments from Oculus Rift to Quest 2</b></a>    -<b> </b>Meta Quest Blog</li><li><a href='https://time.com/39577/facebook-oculus-vr-inside-story/'><b>The Virtual Genius of Oculus Rift</b></a><b> - </b>Time</li><li><a href='https://www.engadget.com/2019-12-06-magic-leap-6000-headsets-sold-report.html'><b>Magic Leap reportedly only sold 6,000 AR headsets in six months</b></a><b> - </b>Engadget</li><li><a href='https://www.magicleap.com/news/creativity-and-imagination'><b>Creativity and Imagination</b></a> - Ronny Abovitz, Magic Leap Blog</li></ul><p><b>YOUTUBE TUTORIAL</b></p><ul><li><a href='https://www.youtube.com/watch?v=mqlDivesnVs'><b>VisionOs simulator tutorial </b></a></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14374738-seeing-is-believing-and-hearing-apple-vision-pro-sold-out-inside-the-presale-sales-results-and-visionos.mp3" length="17587443" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/1f1vm5zw5xh7thbjkfz59kzbq5du?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-14374738</guid>
    <pubDate>Thu, 25 Jan 2024 03:00:00 -0800</pubDate>
    <podcast:soundbite startTime="952.424" duration="55.5" />
    <itunes:duration>1454</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Reflections: Apple Vision Pro and the new era of spatial computing</itunes:title>
    <title>Reflections: Apple Vision Pro and the new era of spatial computing</title>
    <itunes:summary><![CDATA["The new era of spatial computing has arrived."  Our first episode of 2024 brings you a readout of last week's proclamation from Apple CEO, Tim Cook on the news of the highly anticipated Apple Vision Pro launch, which is just hours away from pre-sale, on Friday January 19th at 5am pacific. Vision Pro will be available in the U.S. on February 2nd.  Are you walking up at 5AM tomorrow to pre-order? We are! (hopefully...)   What does the Vision Pro mean for early adopters, creators and consu...]]></itunes:summary>
    <description><![CDATA[<p>&quot;The new era of spatial computing has arrived.&quot;  Our first episode of 2024 brings you a readout of last week&apos;s proclamation from Apple CEO, Tim Cook on the news of the highly anticipated Apple Vision Pro launch, which is just hours away from pre-sale, on Friday January 19th at 5am pacific. Vision Pro will be available in the U.S. on February 2nd.<br/><br/>Are you walking up at 5AM tomorrow to pre-order? We are! (hopefully...) <br/><br/>What does the Vision Pro mean for early adopters, creators and consumers? If you&apos;re wondering why you need a $3,500 wearable computer, this episode is for you. And if you&apos;re already convinced, let&apos;s celebrate and welcome spatial computing to the AI, AR, VR, XR, Metaverse family.   <br/><br/>We&apos;ll have more reflections on the pre-order and dig deeper into developer documentation later this weekend.   We can&apos;t wait!<br/><br/>Until then, happy spatial computing<br/><br/><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.apple.com/apple-vision-pro/?afid=p238%7CsTHXpRf18-dc_mtid_%5Btracker_id%5D_pcrid_687086370631_pgrid_150826790596_pexid__&amp;cid=wwa-us-kwgo-VisionPro-slid---productid--Brand-Avalanche-Announce-'><b>Apple Vision Pro</b></a> - Official Site</li><li><a href='https://www.apple.com/newsroom/2024/01/apple-vision-pro-available-in-the-us-on-february-2/#:~:text=%E2%80%9CThe%20era%20of%20spatial%20computing,%2C%20create%2C%20and%20explore.%E2%80%9D'><b>Apple Vision Pro available in the U.S. February 2</b></a><em> - Apple Newsroom</em></li><li><a href='https://www.roadtovr.com/apple-vision-pro-hands-on-before-pre-order/'><b>New Apple Vision Pro Hands-on Reports Drop Ahead of Friday Pre-order </b></a>- <em>Road To VR</em></li><li><a href='https://techcrunch.com/2023/06/06/sorry-but-apples-vision-pro-isnt-for-you/'><b>Sorry but Apple Vision Pro isn&apos;t for you</b></a> - <em>Tech Crunch</em></li><li><a href='https://venturebeat.com/games/with-590m-in-more-funding-magic-leap-loosk-to-the-future-interview/'><b>With $590 million in more funding Magic Leap looks to the Future</b></a> -<em> Venture Beat</em></li><li><a href='https://www.youtube.com/watch?v=isu3kfPFsd4'><b>War of the Worlds for Bose AR</b></a> - <em>Game trailer</em></li></ul><p><b>PODCASTS:</b></p><ul><li><b>Zero to Start #25  </b><a href='https://www.buzzsprout.com/860002/episodes/14204752'><b>Kent Bye on spatial design and the ultimate potential of XR</b></a></li><li><b>Voices of VR  #1320:  </b><a href='https://voicesofvr.com/1320-plans-for-visiondevcamp-an-apple-vision-pro-hackathon-after-q1-2024-launch/'><b>Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 Launch</b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>&quot;The new era of spatial computing has arrived.&quot;  Our first episode of 2024 brings you a readout of last week&apos;s proclamation from Apple CEO, Tim Cook on the news of the highly anticipated Apple Vision Pro launch, which is just hours away from pre-sale, on Friday January 19th at 5am pacific. Vision Pro will be available in the U.S. on February 2nd.<br/><br/>Are you walking up at 5AM tomorrow to pre-order? We are! (hopefully...) <br/><br/>What does the Vision Pro mean for early adopters, creators and consumers? If you&apos;re wondering why you need a $3,500 wearable computer, this episode is for you. And if you&apos;re already convinced, let&apos;s celebrate and welcome spatial computing to the AI, AR, VR, XR, Metaverse family.   <br/><br/>We&apos;ll have more reflections on the pre-order and dig deeper into developer documentation later this weekend.   We can&apos;t wait!<br/><br/>Until then, happy spatial computing<br/><br/><b>FEATURED LINKS:</b></p><ul><li><a href='https://www.apple.com/apple-vision-pro/?afid=p238%7CsTHXpRf18-dc_mtid_%5Btracker_id%5D_pcrid_687086370631_pgrid_150826790596_pexid__&amp;cid=wwa-us-kwgo-VisionPro-slid---productid--Brand-Avalanche-Announce-'><b>Apple Vision Pro</b></a> - Official Site</li><li><a href='https://www.apple.com/newsroom/2024/01/apple-vision-pro-available-in-the-us-on-february-2/#:~:text=%E2%80%9CThe%20era%20of%20spatial%20computing,%2C%20create%2C%20and%20explore.%E2%80%9D'><b>Apple Vision Pro available in the U.S. February 2</b></a><em> - Apple Newsroom</em></li><li><a href='https://www.roadtovr.com/apple-vision-pro-hands-on-before-pre-order/'><b>New Apple Vision Pro Hands-on Reports Drop Ahead of Friday Pre-order </b></a>- <em>Road To VR</em></li><li><a href='https://techcrunch.com/2023/06/06/sorry-but-apples-vision-pro-isnt-for-you/'><b>Sorry but Apple Vision Pro isn&apos;t for you</b></a> - <em>Tech Crunch</em></li><li><a href='https://venturebeat.com/games/with-590m-in-more-funding-magic-leap-loosk-to-the-future-interview/'><b>With $590 million in more funding Magic Leap looks to the Future</b></a> -<em> Venture Beat</em></li><li><a href='https://www.youtube.com/watch?v=isu3kfPFsd4'><b>War of the Worlds for Bose AR</b></a> - <em>Game trailer</em></li></ul><p><b>PODCASTS:</b></p><ul><li><b>Zero to Start #25  </b><a href='https://www.buzzsprout.com/860002/episodes/14204752'><b>Kent Bye on spatial design and the ultimate potential of XR</b></a></li><li><b>Voices of VR  #1320:  </b><a href='https://voicesofvr.com/1320-plans-for-visiondevcamp-an-apple-vision-pro-hackathon-after-q1-2024-launch/'><b>Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 Launch</b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14338228-reflections-apple-vision-pro-and-the-new-era-of-spatial-computing.mp3" length="28432257" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/hqnypl4lljjxoj33ee9ev6lm2v3k?.jpg" />
    <itunes:author></itunes:author>
    <guid isPermaLink="false">Buzzsprout-14338228</guid>
    <pubDate>Thu, 18 Jan 2024 23:00:00 -0800</pubDate>
    <podcast:soundbite startTime="24.792" duration="40.0" />
    <itunes:duration>2351</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Presence, experiential design &amp; the ultimate potential of XR with Kent Bye, Voices of VR podcast</itunes:title>
    <title>Presence, experiential design &amp; the ultimate potential of XR with Kent Bye, Voices of VR podcast</title>
    <itunes:summary><![CDATA[This holiday we’re celebrating our 25th episode of Zero to Start with a very special guest, Kent Bye, host of the Voices of VR podcast.  Since May 2014, Kent has published over 1,300 Voices of VR podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual &amp; augmented reality. Kent is an oral historian, experiential journalist, &amp; philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical...]]></itunes:summary>
    <description><![CDATA[<p><b>This holiday we’re celebrating our 25th episode of Zero to Start with a very special guest, Kent Bye, host of the Voices of VR podcast.</b><br/><br/>Since May 2014, Kent has published over 1,300 <a href='https://voicesofvr.com/'><b>Voices of VR</b></a><b> </b>podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual &amp; augmented reality.</p><p>Kent is an oral historian, experiential journalist, &amp; philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, &amp; <b>the ultimate potential of XR. </b></p><p>He travels the world to deliver in-depth coverage of the best from XR festivals, conferences and gatherings you can&apos;t find anywhere else. <br/><br/>Check out the link to Kent’s Patreon where you can support his groundbreaking work and gain access to the podcast&apos;s private Discord channel and more.  I&apos;ve been a patron supporter of Voices of VR since 2021.<b><br/><br/>How will you think about presence in 2024?<br/><br/>Thanks for listening! Until next time, Peace on Earth! Goodwill to all.<br/><br/>CONNECT WITH KENT:</b></p><ul><li><b>Voices of VR </b><a href='https://voicesofvr.com/'><b>Podcast</b></a></li><li><b>Voices of VR on </b><a href='https://www.patreon.com/voicesofvr/posts'><b>Patreon</b></a></li><li><b>Kent on </b><a href='https://www.linkedin.com/in/kentbye/'><b>LinkedIn </b></a></li></ul><p><b>FEATURED LINKS:</b></p><ul><li><b>VIDEO: </b><a href='https://youtu.be/n_2_qvIymt4?si=K_70dXPcSxDrJbPb'><b>A Primer on Presence, Immersive Storytelling, &amp; Experiential Design - Kent Bye&apos;s Storycon Keynote</b></a></li><li><a href='https://youtu.be/n_2_qvIymt4?si=K_70dXPcSxDrJbPb'><b> </b></a><b>VIDEO: </b><a href='https://youtu.be/loJUXE6xRB8?si=7ROByelA7ds1ZlYn'><b>Sensemaking Frameworks for the Metaverse &amp; XR Ethics</b></a></li><li><b>Voices of VR  #1320:  </b><a href='https://voicesofvr.com/1320-plans-for-visiondevcamp-an-apple-vision-pro-hackathon-after-q1-2024-launch/'><b>Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 Launch</b></a></li></ul><p><b>MORE SOURCES:</b></p><ul><li><a href='https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2781884/'><b>Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments </b></a><b>- </b><b><em>Mel Slater</em></b></li><li><a href='https://consc.net/reality/%20%20'><b>Reality+</b></a><b>  </b><b><em>David Chalmers</em></b></li><li><b>VIDEO: </b><a href='https://www.youtube.com/watch?v=JmnjvCR-lS4'><b>Top 20 Oculus Rift VR Experiences of 2013</b></a><b> - </b><b><em>Cymatic Bruce</em></b></li><li><b>VIDEO: </b><a href='https://youtu.be/SOYT0PEYXBk?si=45nD6OpoEjVlTaKz'><b>Descartes Meditation I </b></a><b>- Of the things which may be brought into Doubt - </b><b><em>Philosophy Vibe</em></b><b> </b></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><b>WHAT WE&apos;RE PLAYING IN VR</b></p><ul><li><a href='https://www.gorillatagvr.com/'><b>Gorilla Tag </b></a><b>- holiday update! </b></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/2603836099654226&amp;ref=oculus_desktop'><b>Asgard&apos;s Wrath 2</b></a></li><li><a href='https://www.oculus.com/experiences/event/993433791717337/?intern_source=blog&amp;intern_content=blackpink-iheartradio-red-rocks-music-festival-vr'><b>Black Pink a VR Encore</b></a><b> - Meta Horizon Worlds (Dec. 26th)</b></li><li><a href='https://www.meta.com/experiences/6744365485575791/'><b>Wallace &amp; Gromit in the Grand Getaway</b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3158342884265828&amp;ref=oculus_desktop'><b>Liminal </b></a><b>- Relax. Unwind. Engage. Explore.</b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><b>This holiday we’re celebrating our 25th episode of Zero to Start with a very special guest, Kent Bye, host of the Voices of VR podcast.</b><br/><br/>Since May 2014, Kent has published over 1,300 <a href='https://voicesofvr.com/'><b>Voices of VR</b></a><b> </b>podcast interviews featuring the pioneering artists, storytellers, and technologists driving the resurgence of virtual &amp; augmented reality.</p><p>Kent is an oral historian, experiential journalist, &amp; philosopher, helping to define the patterns of immersive storytelling, experiential design, ethical frameworks, &amp; <b>the ultimate potential of XR. </b></p><p>He travels the world to deliver in-depth coverage of the best from XR festivals, conferences and gatherings you can&apos;t find anywhere else. <br/><br/>Check out the link to Kent’s Patreon where you can support his groundbreaking work and gain access to the podcast&apos;s private Discord channel and more.  I&apos;ve been a patron supporter of Voices of VR since 2021.<b><br/><br/>How will you think about presence in 2024?<br/><br/>Thanks for listening! Until next time, Peace on Earth! Goodwill to all.<br/><br/>CONNECT WITH KENT:</b></p><ul><li><b>Voices of VR </b><a href='https://voicesofvr.com/'><b>Podcast</b></a></li><li><b>Voices of VR on </b><a href='https://www.patreon.com/voicesofvr/posts'><b>Patreon</b></a></li><li><b>Kent on </b><a href='https://www.linkedin.com/in/kentbye/'><b>LinkedIn </b></a></li></ul><p><b>FEATURED LINKS:</b></p><ul><li><b>VIDEO: </b><a href='https://youtu.be/n_2_qvIymt4?si=K_70dXPcSxDrJbPb'><b>A Primer on Presence, Immersive Storytelling, &amp; Experiential Design - Kent Bye&apos;s Storycon Keynote</b></a></li><li><a href='https://youtu.be/n_2_qvIymt4?si=K_70dXPcSxDrJbPb'><b> </b></a><b>VIDEO: </b><a href='https://youtu.be/loJUXE6xRB8?si=7ROByelA7ds1ZlYn'><b>Sensemaking Frameworks for the Metaverse &amp; XR Ethics</b></a></li><li><b>Voices of VR  #1320:  </b><a href='https://voicesofvr.com/1320-plans-for-visiondevcamp-an-apple-vision-pro-hackathon-after-q1-2024-launch/'><b>Plans for VisionDevCamp, an Apple Vision Pro Hackathon after Q1 2024 Launch</b></a></li></ul><p><b>MORE SOURCES:</b></p><ul><li><a href='https://www.ncbi.nlm.nih.gov/pmc/articles/PMC2781884/'><b>Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments </b></a><b>- </b><b><em>Mel Slater</em></b></li><li><a href='https://consc.net/reality/%20%20'><b>Reality+</b></a><b>  </b><b><em>David Chalmers</em></b></li><li><b>VIDEO: </b><a href='https://www.youtube.com/watch?v=JmnjvCR-lS4'><b>Top 20 Oculus Rift VR Experiences of 2013</b></a><b> - </b><b><em>Cymatic Bruce</em></b></li><li><b>VIDEO: </b><a href='https://youtu.be/SOYT0PEYXBk?si=45nD6OpoEjVlTaKz'><b>Descartes Meditation I </b></a><b>- Of the things which may be brought into Doubt - </b><b><em>Philosophy Vibe</em></b><b> </b></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><b>WHAT WE&apos;RE PLAYING IN VR</b></p><ul><li><a href='https://www.gorillatagvr.com/'><b>Gorilla Tag </b></a><b>- holiday update! </b></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/2603836099654226&amp;ref=oculus_desktop'><b>Asgard&apos;s Wrath 2</b></a></li><li><a href='https://www.oculus.com/experiences/event/993433791717337/?intern_source=blog&amp;intern_content=blackpink-iheartradio-red-rocks-music-festival-vr'><b>Black Pink a VR Encore</b></a><b> - Meta Horizon Worlds (Dec. 26th)</b></li><li><a href='https://www.meta.com/experiences/6744365485575791/'><b>Wallace &amp; Gromit in the Grand Getaway</b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3158342884265828&amp;ref=oculus_desktop'><b>Liminal </b></a><b>- Relax. Unwind. Engage. Explore.</b></li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14204752-presence-experiential-design-the-ultimate-potential-of-xr-with-kent-bye-voices-of-vr-podcast.mp3" length="37409013" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/67d64rhbu28knzvmk76wulwsnpyp?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-14204752</guid>
    <pubDate>Tue, 26 Dec 2023 06:00:00 -0800</pubDate>
    <itunes:duration>3094</itunes:duration>
    <itunes:keywords>VR, virtual reality, Kent Bye, immersive storytelling, innovation, XR, ethics, experiential design</itunes:keywords>
    <itunes:episode>25</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>HaptX G1 Glove and the future of human-computer interaction with Linda Jacobson, Director of Marketing, HaptX</itunes:title>
    <title>HaptX G1 Glove and the future of human-computer interaction with Linda Jacobson, Director of Marketing, HaptX</title>
    <itunes:summary><![CDATA[Are you game for a full-body haptic suit? HaptX Inc. takes us one step closer with the imminent launch of their G1 Glove.   HaptX invents and builds wearable technology that simulates touch with unprecedented realism, enabling haptic interaction in virtual reality and robotics.   Joining me to explore the magic of the HaptX G1 glove and the future of human-computer interaction is Linda Jacobson, the Director of Marketing at HaptX.  An industry pioneer, Linda helped seed VR technolog...]]></itunes:summary>
    <description><![CDATA[<p>Are you game for a full-body haptic suit? <b>HaptX Inc.</b> takes us one step closer with the imminent launch of their G1 Glove. <br/><br/>HaptX invents and builds wearable technology that simulates touch with unprecedented realism, enabling haptic interaction in virtual reality and robotics.  </p><p>Joining me to explore the magic of the HaptX G1 glove and the future of human-computer interaction is Linda Jacobson, the Director of Marketing at HaptX.<br/><br/>An industry pioneer, Linda helped seed VR technology as the world’s first VR evangelist driving early research efforts of VR in healthcare. She is a Co-founding editor of Wired Magazine and author of &quot;CyberArts: Exploring Art + Technology&quot; and &quot;Garage Virtual Reality&quot;. She has helped hundreds of clients and has introduced thousands of seniors to virtual reality, social media, digital health and wellness. <br/><br/><b>Learn about HaptX Gloves G1 system, including the HaptX SDK:</b></p><ul><li><a href='https://haptx.com/'><b>HaptX.com</b></a></li><li><a href='https://www.youtube.com/watch?v=7g4NpOB3MEI'><b><em>AWE Nite: Getting Started with Haptics</em></b></a> a webinar recorded on Nov. 16, 2023: Designed by developers for developers, we delve into the basics of adding realistic haptics to your virtual scenarios and VR training programs. VR developers from HaptX, Lowe’s Innovation Labs, Y-12 National Security Complex, and University of Central Florida will show you how to get up and running with haptics integration in VR using Unreal Engine.</li></ul><p><b>Linda&apos;s Links from the wayback machine:</b></p><ul><li>Star Trek’s holodeck in its first major appearance, 1987: Star Trek: The Next Generation, “<a href='https://tv.apple.com/au/episode/haven/umc.cmc.57qqtscz3qa10mk4f7wcaph1'>The Big Goodbye” (Season 1, Episode 11)</a></li><li><a href='https://www.youtube.com/watch?v=rVn3H93Ysag'>ABC Primetime Live, 1991</a>, presenting VR and Virtuality location-based entertainment arcade game</li><li>TV show “<a href='https://www.youtube.com/watch?v=wfHMSqQKg6s'>The Computer Chronicles” episode, “Virtual Reality</a>,” 1992 (with Linda Jacobson)</li><li>“<a href='https://youtu.be/iFKccs6jNcA?feature=shared'>Six Degrees of Freedom: Designers &amp; Engineers Put Virtual Reality to Work,” 1996</a>: documentary written and directed by Linda Jacobson for Silicon Graphics, Inc.</li></ul><p><b>CONNECT WITH LINDA</b></p><ul><li><a href='https://www.linkedin.com/in/lindaellenjacobson/'><b>LinkedIn</b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a> </li></ul><p><b>WHAT WE&apos;RE PLAYING IN VR</b></p><ul><li><a href='https://www.gorillatagvr.com/'><b>Gorilla Tag </b></a>- holiday update! </li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/2603836099654226&amp;ref=oculus_desktop'><b>Asgard&apos;s Wrath 2</b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/6521909757843713&amp;ref=oculus_desktop'><b>LEGO® Bricktales </b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3158342884265828&amp;ref=oculus_desktop'><b>Liminal </b></a>- Relax. Unwind. Engage. Explore.</li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3713270985434472&amp;ref=oculus_desktop'><b>PowerWash Simulator VR</b></a></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Are you game for a full-body haptic suit? <b>HaptX Inc.</b> takes us one step closer with the imminent launch of their G1 Glove. <br/><br/>HaptX invents and builds wearable technology that simulates touch with unprecedented realism, enabling haptic interaction in virtual reality and robotics.  </p><p>Joining me to explore the magic of the HaptX G1 glove and the future of human-computer interaction is Linda Jacobson, the Director of Marketing at HaptX.<br/><br/>An industry pioneer, Linda helped seed VR technology as the world’s first VR evangelist driving early research efforts of VR in healthcare. She is a Co-founding editor of Wired Magazine and author of &quot;CyberArts: Exploring Art + Technology&quot; and &quot;Garage Virtual Reality&quot;. She has helped hundreds of clients and has introduced thousands of seniors to virtual reality, social media, digital health and wellness. <br/><br/><b>Learn about HaptX Gloves G1 system, including the HaptX SDK:</b></p><ul><li><a href='https://haptx.com/'><b>HaptX.com</b></a></li><li><a href='https://www.youtube.com/watch?v=7g4NpOB3MEI'><b><em>AWE Nite: Getting Started with Haptics</em></b></a> a webinar recorded on Nov. 16, 2023: Designed by developers for developers, we delve into the basics of adding realistic haptics to your virtual scenarios and VR training programs. VR developers from HaptX, Lowe’s Innovation Labs, Y-12 National Security Complex, and University of Central Florida will show you how to get up and running with haptics integration in VR using Unreal Engine.</li></ul><p><b>Linda&apos;s Links from the wayback machine:</b></p><ul><li>Star Trek’s holodeck in its first major appearance, 1987: Star Trek: The Next Generation, “<a href='https://tv.apple.com/au/episode/haven/umc.cmc.57qqtscz3qa10mk4f7wcaph1'>The Big Goodbye” (Season 1, Episode 11)</a></li><li><a href='https://www.youtube.com/watch?v=rVn3H93Ysag'>ABC Primetime Live, 1991</a>, presenting VR and Virtuality location-based entertainment arcade game</li><li>TV show “<a href='https://www.youtube.com/watch?v=wfHMSqQKg6s'>The Computer Chronicles” episode, “Virtual Reality</a>,” 1992 (with Linda Jacobson)</li><li>“<a href='https://youtu.be/iFKccs6jNcA?feature=shared'>Six Degrees of Freedom: Designers &amp; Engineers Put Virtual Reality to Work,” 1996</a>: documentary written and directed by Linda Jacobson for Silicon Graphics, Inc.</li></ul><p><b>CONNECT WITH LINDA</b></p><ul><li><a href='https://www.linkedin.com/in/lindaellenjacobson/'><b>LinkedIn</b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a> </li></ul><p><b>WHAT WE&apos;RE PLAYING IN VR</b></p><ul><li><a href='https://www.gorillatagvr.com/'><b>Gorilla Tag </b></a>- holiday update! </li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/2603836099654226&amp;ref=oculus_desktop'><b>Asgard&apos;s Wrath 2</b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/6521909757843713&amp;ref=oculus_desktop'><b>LEGO® Bricktales </b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3158342884265828&amp;ref=oculus_desktop'><b>Liminal </b></a>- Relax. Unwind. Engage. Explore.</li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3713270985434472&amp;ref=oculus_desktop'><b>PowerWash Simulator VR</b></a></li></ul><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14145236-haptx-g1-glove-and-the-future-of-human-computer-interaction-with-linda-jacobson-director-of-marketing-haptx.mp3" length="25180752" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/o9uurvyaddcpavkzda2lciwhyr02?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-14145236</guid>
    <pubDate>Thu, 14 Dec 2023 02:00:00 -0800</pubDate>
    <podcast:soundbite startTime="755.007" duration="60.0" />
    <itunes:duration>2075</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR Guild </itunes:title>
    <title>Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR Guild </title>
    <itunes:summary><![CDATA[In the few days since OpenAI's board of directors removed its co-founder and CEO Sam Altman, the future of the company and what it means for the race to AGI Artificial General Intelligence is anyone’s guess.   Joining me to put this fast moving saga into perspective is Avi Bar-Zeev founder and president of Reality Prime an independent consulting service providing world-class expertise in AR &amp; VR design and engineering, since 1997. Avi Bar-Zeev has been at the forefront of Spatial Com...]]></itunes:summary>
    <description><![CDATA[<p>In the few days since OpenAI&apos;s board of directors removed its co-founder and CEO Sam Altman, the future of the company and what it means for the race to<em> </em>AGI<em> Artificial General Intelligence</em> is anyone’s guess. <br/><br/>Joining me to put this fast moving saga into perspective is Avi Bar-Zeev founder and president of Reality Prime an independent consulting service providing world-class expertise in AR &amp; VR design and engineering, since 1997.</p><p>Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years. He co-invented the Hololens AR headset in 2010, and led the Experience Prototyping team for Apple&apos;s Vision Pro and more from 2016 to 2019.  <br/><br/>Most recently, he is a founder and President of The XR Guild, a new non-profit membership organization that seeks to support and educate professionals in XR on ethics and most positive outcomes for humanity.<br/><br/>However this techno drama plays out, we are approaching a threshold of computing power that was once the domain of science-fiction and fantasy. The builders are already living there.  <br/><br/>How do you think AI will impact human rights, the way we live, work or how we define what makes us unique? Let us know on the Zero to Start <a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a>. </p><p><br/><b>CONNECT WITH AVI</b></p><ul><li><a href='https://xrguild.org/Home/'><b>XR Guild</b></a></li><li><a href='https://www.linkedin.com/in/avi-bar-zeev/'><b>LinkedIn </b></a></li><li><a href='https://www.linkedin.com/events/7130786748581715968/comments/'><b><em>Mission Responsible</em></b><b> - Designing a Future We Choose to Accept </b></a>- Dec 10th</li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a> </li></ul><p><b>OPENAI MAYHEM </b></p><ul><li><a href='https://techcrunch.com/2023/11/21/openai-says-sam-altman-to-return-as-ceo/'><b>Sam Altman to return as CEO of OpenAI</b></a> - Tech Crunch</li><li><a href='https://open.spotify.com/episode/4i4lKsKevNSGEUnuu7Jzn6?si=sXh4R468Qr-x2izcio_d_A&amp;nd=1&amp;dlsi=cb679e3038734939'><b>Microsoft CEO Satya Nadella on the OpenAI Debacle </b></a>- On with Kara Swisher</li><li><a href='https://pod.link/1522960417/episode/ddc4397b40dd9f3416994b70136e5bb1'><b>Emergency Podcast: Altman Fired at OpenAI</b></a> - Big Technology Podcast</li><li><a href='https://www.wired.com/story/openai-staff-walk-protest-sam-altman/'><b>OpenAI Staff Threaten to Quit Unless Board Resigns</b></a> - Wired</li><li><a href='https://www.axios.com/2023/11/20/sam-altman-fired-openai-board-illya-sutsever-regrets'><b>OpenAI&apos;s Sutskever says he regrets board&apos;s firing of Altman</b></a> - Axios</li><li><a href='https://sharongoldman.substack.com/p/i-spent-last-weekend-writing-about?r=9xkx3&amp;utm_campaign=post&amp;utm_medium=web'><b>OpenAi&apos;s Non-profit Board at the heart of Sam Altman&apos;s Ouster </b></a>- Sharon Goldman</li><li><a href='https://www.youtube.com/watch?v=U9mJuUkhUzk'><b>OpenAI Dev Day Sam Altman Opening Keynote </b></a>- YouTube</li><li><a href='https://openai.com/charter'><b>OpenAI charter</b></a></li><li><a href='https://www.youtube.com/watch?v=Ft0gTO2K85A'><b>OpenAI Co-Founder &amp; Chief Scientist Ilya Sutskever</b></a> - No Priors Podcast</li><li><a href='https://www.youtube.com/watch?v=13CZPWmke6A'><b>Ilya Sutskever: Deep Learning </b></a>- Lex Fridman Podcast</li></ul><p><b>MORE RESOURCES</b></p><ul><li><a href='https://metaversesafetyweek.org/'><b>Metaverse Safety Week </b></a>Dec 10th-15th </li><li><a href='https://zerotostart.buzzsprout.com/860002/13984489-metaverse-safety-week-dec-10th-15th-2023-with-kavya-pearlman-founder-and-ceo-xrsi'><b>Zero to Start episode with Kavya Pearlman</b></a>, Founder XRSI </li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>In the few days since OpenAI&apos;s board of directors removed its co-founder and CEO Sam Altman, the future of the company and what it means for the race to<em> </em>AGI<em> Artificial General Intelligence</em> is anyone’s guess. <br/><br/>Joining me to put this fast moving saga into perspective is Avi Bar-Zeev founder and president of Reality Prime an independent consulting service providing world-class expertise in AR &amp; VR design and engineering, since 1997.</p><p>Avi Bar-Zeev has been at the forefront of Spatial Computing for over 30 years. He co-invented the Hololens AR headset in 2010, and led the Experience Prototyping team for Apple&apos;s Vision Pro and more from 2016 to 2019.  <br/><br/>Most recently, he is a founder and President of The XR Guild, a new non-profit membership organization that seeks to support and educate professionals in XR on ethics and most positive outcomes for humanity.<br/><br/>However this techno drama plays out, we are approaching a threshold of computing power that was once the domain of science-fiction and fantasy. The builders are already living there.  <br/><br/>How do you think AI will impact human rights, the way we live, work or how we define what makes us unique? Let us know on the Zero to Start <a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a>. </p><p><br/><b>CONNECT WITH AVI</b></p><ul><li><a href='https://xrguild.org/Home/'><b>XR Guild</b></a></li><li><a href='https://www.linkedin.com/in/avi-bar-zeev/'><b>LinkedIn </b></a></li><li><a href='https://www.linkedin.com/events/7130786748581715968/comments/'><b><em>Mission Responsible</em></b><b> - Designing a Future We Choose to Accept </b></a>- Dec 10th</li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a> </li></ul><p><b>OPENAI MAYHEM </b></p><ul><li><a href='https://techcrunch.com/2023/11/21/openai-says-sam-altman-to-return-as-ceo/'><b>Sam Altman to return as CEO of OpenAI</b></a> - Tech Crunch</li><li><a href='https://open.spotify.com/episode/4i4lKsKevNSGEUnuu7Jzn6?si=sXh4R468Qr-x2izcio_d_A&amp;nd=1&amp;dlsi=cb679e3038734939'><b>Microsoft CEO Satya Nadella on the OpenAI Debacle </b></a>- On with Kara Swisher</li><li><a href='https://pod.link/1522960417/episode/ddc4397b40dd9f3416994b70136e5bb1'><b>Emergency Podcast: Altman Fired at OpenAI</b></a> - Big Technology Podcast</li><li><a href='https://www.wired.com/story/openai-staff-walk-protest-sam-altman/'><b>OpenAI Staff Threaten to Quit Unless Board Resigns</b></a> - Wired</li><li><a href='https://www.axios.com/2023/11/20/sam-altman-fired-openai-board-illya-sutsever-regrets'><b>OpenAI&apos;s Sutskever says he regrets board&apos;s firing of Altman</b></a> - Axios</li><li><a href='https://sharongoldman.substack.com/p/i-spent-last-weekend-writing-about?r=9xkx3&amp;utm_campaign=post&amp;utm_medium=web'><b>OpenAi&apos;s Non-profit Board at the heart of Sam Altman&apos;s Ouster </b></a>- Sharon Goldman</li><li><a href='https://www.youtube.com/watch?v=U9mJuUkhUzk'><b>OpenAI Dev Day Sam Altman Opening Keynote </b></a>- YouTube</li><li><a href='https://openai.com/charter'><b>OpenAI charter</b></a></li><li><a href='https://www.youtube.com/watch?v=Ft0gTO2K85A'><b>OpenAI Co-Founder &amp; Chief Scientist Ilya Sutskever</b></a> - No Priors Podcast</li><li><a href='https://www.youtube.com/watch?v=13CZPWmke6A'><b>Ilya Sutskever: Deep Learning </b></a>- Lex Fridman Podcast</li></ul><p><b>MORE RESOURCES</b></p><ul><li><a href='https://metaversesafetyweek.org/'><b>Metaverse Safety Week </b></a>Dec 10th-15th </li><li><a href='https://zerotostart.buzzsprout.com/860002/13984489-metaverse-safety-week-dec-10th-15th-2023-with-kavya-pearlman-founder-and-ceo-xrsi'><b>Zero to Start episode with Kavya Pearlman</b></a>, Founder XRSI </li></ul><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/14015572-sam-altman-openai-and-the-quest-for-ethical-agi-with-avi-bar-zeev-founder-and-president-reality-prime-xr-guild.mp3" length="31685701" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/12z7enj4uaou4xjcyot615zsm5pn?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-14015572</guid>
    <pubDate>Tue, 21 Nov 2023 18:00:00 -0800</pubDate>
    <podcast:soundbite startTime="1390.151" duration="57.0" />
    <itunes:duration>2621</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSI  </itunes:title>
    <title>Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSI  </title>
    <itunes:summary><![CDATA[On December 10th  XRSI will kick–off their 4th annual Metaverse Safety Week - XRSI’s flagship conference, an annual occasion to meet industry leaders and discuss the challenges of safety, privacy and artificial intelligence in spatial computing.    Kavya Pearlman, Founder and CEO of XRSI, X Reality Safety Intelligence,  a leading non-profit organization globally recognized for advocating safety, privacy, security, and inclusion in the domain of emerging technology joins me on t...]]></itunes:summary>
    <description><![CDATA[<p>On December 10th  <b>XRSI</b> will kick–off their <b>4th annual Metaverse Safety Week</b> - XRSI’s flagship conference, an annual occasion to meet industry leaders and discuss the challenges of safety, privacy and artificial intelligence in spatial computing.  <br/><br/><b>Kavya Pearlman</b>, Founder and CEO of XRSI, <em>X Reality Safety Intelligence, </em> a leading non-profit organization globally recognized for advocating safety, privacy, security, and inclusion in the domain of emerging technology joins me on the podcast to share why this year&apos;s Metaverse Safety Week is an essential industry event. </p><p>Kavya is an award-winning cyber security expert who brings together world leaders, organizations, researchers, community advocates and policymakers to address the industry’s most challenging threats. </p><p>Dive into what you need to know about safety in the Metaverse on this episode of Zero to Start! <br/><br/>Check out show links below and let us know your feedback on <b>our </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b>  </p><ul><li><a href='https://metaversesafetyweek.org/'><b>METAVERSE SAFETY WEEK</b></a><b> DEC 10th - 15th 2023 </b></li><li><a href='https://xrsi.org/'><b>xrsi.org</b></a></li><li><a href='https://xrsi.org/publication/the-xrsi-privacy-framework'><b>The XRSI Privacy and Safety Framework</b></a></li><li><a href='https://xrsi.org/programs/child-safety'><b>The Child Safety Initiative</b></a></li><li><a href='https://xrsi.org/publication/vr-safety-tips-for-parents-top-7-xrsi-recommendations'><b>Safety Tips for Parents</b></a><b> - Top Recommendations from XRSI</b></li></ul><p><b>GOVERNMENT POLICY</b></p><ul><li><a href='https://www.whitehouse.gov/ostp/ai-bill-of-rights/'><b>Blueprint for an AI Bill of Rights</b></a></li><li><a href='https://www.europarl.europa.eu/news/en/headlines/society/20230601STO93804/eu-ai-act-first-regulation-on-artificial-intelligence'><b>EU AI Act: first regulation on artificial intelligence </b></a></li></ul><p><b>RESOURCES and READING</b></p><ul><li><a href='https://medical.xrsi.org/'><b>Medical XR Privacy and Safety Framework</b></a> <b>- XRSI</b></li><li><a href='https://www.roadtovr.com/stanford-vr-motion-identity-research/'><b>Stanford Research Shows VR Users Can Be Identified Using Only 5 Minutes of Motion Data</b></a><b> - Road to VR</b></li><li><a href='https://www.cbsnews.com/news/scammers-ai-mimic-voices-loved-ones-in-distress/'><b>Scammers Use AI to Mimic Voices of Loved Ones in Distress</b></a> <b>- CBS</b></li><li><a href='https://www.amazon.com/Power-Digital-Policy-opportunity-organization/dp/1733691618'><b>The Power of Digital Policy: A practical guide to minimizing risk and maximizing opportunity for your organization</b></a> -<b> Kristina Podnar</b></li><li><a href='https://www.harpercollins.com/products/cyber-war-richard-a-clarkerobert-knake?variant=32123019100194'><b>Cyber War</b></a><b> - Richard A. Clarke </b></li></ul><p><b>CONNECT WITH KAVYA </b></p><ul><li><a href='https://www.linkedin.com/in/kavya-pearlman/'><b>LinkedIn</b></a></li><li><a href='https://twitter.com/KavyaPearlman'><b>X</b></a></li><li><a href='https://xrsi.org/kavya-pearlman-on-60-minutes-promoting-a-safer-metaverse'><b>Kavya Pearlman on 60 minutes</b></a><b> </b></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><b>Subscribe to Zero to Start on your favorite podcast platform, give us a rating and share this episode with your community. Thanks for listening and happy installing!</b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>On December 10th  <b>XRSI</b> will kick–off their <b>4th annual Metaverse Safety Week</b> - XRSI’s flagship conference, an annual occasion to meet industry leaders and discuss the challenges of safety, privacy and artificial intelligence in spatial computing.  <br/><br/><b>Kavya Pearlman</b>, Founder and CEO of XRSI, <em>X Reality Safety Intelligence, </em> a leading non-profit organization globally recognized for advocating safety, privacy, security, and inclusion in the domain of emerging technology joins me on the podcast to share why this year&apos;s Metaverse Safety Week is an essential industry event. </p><p>Kavya is an award-winning cyber security expert who brings together world leaders, organizations, researchers, community advocates and policymakers to address the industry’s most challenging threats. </p><p>Dive into what you need to know about safety in the Metaverse on this episode of Zero to Start! <br/><br/>Check out show links below and let us know your feedback on <b>our </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b>  </p><ul><li><a href='https://metaversesafetyweek.org/'><b>METAVERSE SAFETY WEEK</b></a><b> DEC 10th - 15th 2023 </b></li><li><a href='https://xrsi.org/'><b>xrsi.org</b></a></li><li><a href='https://xrsi.org/publication/the-xrsi-privacy-framework'><b>The XRSI Privacy and Safety Framework</b></a></li><li><a href='https://xrsi.org/programs/child-safety'><b>The Child Safety Initiative</b></a></li><li><a href='https://xrsi.org/publication/vr-safety-tips-for-parents-top-7-xrsi-recommendations'><b>Safety Tips for Parents</b></a><b> - Top Recommendations from XRSI</b></li></ul><p><b>GOVERNMENT POLICY</b></p><ul><li><a href='https://www.whitehouse.gov/ostp/ai-bill-of-rights/'><b>Blueprint for an AI Bill of Rights</b></a></li><li><a href='https://www.europarl.europa.eu/news/en/headlines/society/20230601STO93804/eu-ai-act-first-regulation-on-artificial-intelligence'><b>EU AI Act: first regulation on artificial intelligence </b></a></li></ul><p><b>RESOURCES and READING</b></p><ul><li><a href='https://medical.xrsi.org/'><b>Medical XR Privacy and Safety Framework</b></a> <b>- XRSI</b></li><li><a href='https://www.roadtovr.com/stanford-vr-motion-identity-research/'><b>Stanford Research Shows VR Users Can Be Identified Using Only 5 Minutes of Motion Data</b></a><b> - Road to VR</b></li><li><a href='https://www.cbsnews.com/news/scammers-ai-mimic-voices-loved-ones-in-distress/'><b>Scammers Use AI to Mimic Voices of Loved Ones in Distress</b></a> <b>- CBS</b></li><li><a href='https://www.amazon.com/Power-Digital-Policy-opportunity-organization/dp/1733691618'><b>The Power of Digital Policy: A practical guide to minimizing risk and maximizing opportunity for your organization</b></a> -<b> Kristina Podnar</b></li><li><a href='https://www.harpercollins.com/products/cyber-war-richard-a-clarkerobert-knake?variant=32123019100194'><b>Cyber War</b></a><b> - Richard A. Clarke </b></li></ul><p><b>CONNECT WITH KAVYA </b></p><ul><li><a href='https://www.linkedin.com/in/kavya-pearlman/'><b>LinkedIn</b></a></li><li><a href='https://twitter.com/KavyaPearlman'><b>X</b></a></li><li><a href='https://xrsi.org/kavya-pearlman-on-60-minutes-promoting-a-safer-metaverse'><b>Kavya Pearlman on 60 minutes</b></a><b> </b></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a><b> </b></li></ul><p><b>Subscribe to Zero to Start on your favorite podcast platform, give us a rating and share this episode with your community. Thanks for listening and happy installing!</b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/13984489-metaverse-safety-week-dec-10th-15th-2023-with-kavya-pearlman-founder-and-ceo-xrsi.mp3" length="21809963" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/jpvyih7jbkq0ad81u3cnsesiffb6?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13984489</guid>
    <pubDate>Thu, 16 Nov 2023 07:00:00 -0800</pubDate>
    <podcast:soundbite startTime="1631.32" duration="43.5" />
    <itunes:duration>1800</itunes:duration>
    <itunes:keywords>tech, technology, virtual reality, VR, safety, cyber security, spatial computing, metaverse, avatars</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Reimagined Vol. II: Mahal - Emmy Award-Winning XR Director Michaela Ternaksy-Holland on innovation, affordances and social impact of XR storytelling.</itunes:title>
    <title>Reimagined Vol. II: Mahal - Emmy Award-Winning XR Director Michaela Ternaksy-Holland on innovation, affordances and social impact of XR storytelling.</title>
    <itunes:summary><![CDATA[Prepare to be amazed and inspired by special guest Michaela Ternasky Holland, Emmy Award-Winning XR Director, Creative Strategist and Impact Producer leading equity and social change in XR and the Metaverse.   A pioneer in VR journalism and experience design, Michaela shares the evolution of her unique industry journey and how her latest immersive film, Reimagined Vol. II: Mahal, is redefining traditional narratives and Tagalog / Filipino mythology to create authentic, innovative, heart-...]]></itunes:summary>
    <description><![CDATA[<p>Prepare to be amazed and inspired by special guest Michaela Ternasky Holland, Emmy Award-Winning XR Director, Creative Strategist and Impact Producer leading equity and social change in XR and the Metaverse.  </p><p>A pioneer in VR journalism and experience design, Michaela shares the evolution of her unique industry journey and how her latest immersive film, <b><em>Reimagined Vol. II: Mahal</em></b>, is redefining traditional narratives and Tagalog / Filipino mythology to create authentic, innovative, heart-felt stories that captivate audiences around the world.<br/><br/>We also talk shop about the new Quest3, Apple entering the market and what every beginner should know about immersive storytelling. Don&apos;t miss it!<br/><br/>Check out show links below and let us know your feedback on <b>our new </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b> </p><p><b>CONNECT WITH MICHAELA</b></p><ul><li>VIDEO - <em>Reimagined Volume II: Mahal</em>  <a href='https://www.youtube.com/watch?v=WBKSFO7JkmI'><b>Official Trailer</b></a></li><li>Michaela&apos;s <a href='https://michaelaternaskyholland.com/'><b>Website</b></a></li><li><a href='https://www.linkedin.com/in/robinmoulder/'><b>LinkedIn</b></a></li><li><a href='https://www.imdb.com/name/nm10878252/'><b>IMDB</b></a></li><li><em>Face to Face</em> <a href='https://www.facetofacestory.com/'><b>website</b></a></li><li>VIDEO - <em>On the Morning You Wake</em> <a href='https://www.youtube.com/watch?v=L9Kwjo8aVLc'><b>ICAN Nuclear Ban Forum Panel</b></a><b> </b></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a> </li></ul><p><b>RESOURCES</b></p><ul><li>Quill VR painting app on the <a href='https://www.meta.com/experiences/pcvr/1118609381580656/'><b>Meta Quest Store</b></a></li><li><a href='https://www.aaja.org/'><b>Asian American Journalists Association</b></a></li></ul><p>Dive into what you need to get started on your immersive storytelling adventure. <b>Subscribe to Zero to Start</b> on your favorite podcast platform, give us a rating and share this episode with your community. Thanks for listening and happy installing!</p><p><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Prepare to be amazed and inspired by special guest Michaela Ternasky Holland, Emmy Award-Winning XR Director, Creative Strategist and Impact Producer leading equity and social change in XR and the Metaverse.  </p><p>A pioneer in VR journalism and experience design, Michaela shares the evolution of her unique industry journey and how her latest immersive film, <b><em>Reimagined Vol. II: Mahal</em></b>, is redefining traditional narratives and Tagalog / Filipino mythology to create authentic, innovative, heart-felt stories that captivate audiences around the world.<br/><br/>We also talk shop about the new Quest3, Apple entering the market and what every beginner should know about immersive storytelling. Don&apos;t miss it!<br/><br/>Check out show links below and let us know your feedback on <b>our new </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b> </p><p><b>CONNECT WITH MICHAELA</b></p><ul><li>VIDEO - <em>Reimagined Volume II: Mahal</em>  <a href='https://www.youtube.com/watch?v=WBKSFO7JkmI'><b>Official Trailer</b></a></li><li>Michaela&apos;s <a href='https://michaelaternaskyholland.com/'><b>Website</b></a></li><li><a href='https://www.linkedin.com/in/robinmoulder/'><b>LinkedIn</b></a></li><li><a href='https://www.imdb.com/name/nm10878252/'><b>IMDB</b></a></li><li><em>Face to Face</em> <a href='https://www.facetofacestory.com/'><b>website</b></a></li><li>VIDEO - <em>On the Morning You Wake</em> <a href='https://www.youtube.com/watch?v=L9Kwjo8aVLc'><b>ICAN Nuclear Ban Forum Panel</b></a><b> </b></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a> </li></ul><p><b>RESOURCES</b></p><ul><li>Quill VR painting app on the <a href='https://www.meta.com/experiences/pcvr/1118609381580656/'><b>Meta Quest Store</b></a></li><li><a href='https://www.aaja.org/'><b>Asian American Journalists Association</b></a></li></ul><p>Dive into what you need to get started on your immersive storytelling adventure. <b>Subscribe to Zero to Start</b> on your favorite podcast platform, give us a rating and share this episode with your community. Thanks for listening and happy installing!</p><p><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/13924085-reimagined-vol-ii-mahal-emmy-award-winning-xr-director-michaela-ternaksy-holland-on-innovation-affordances-and-social-impact-of-xr-storytelling.mp3" length="30853738" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/3x6enik5luoha23z47x7fli1sy6t?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13924085</guid>
    <pubDate>Tue, 07 Nov 2023 02:00:00 -0800</pubDate>
    <podcast:soundbite startTime="969.383" duration="53.5" />
    <itunes:duration>2556</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Building the next generation of spatial computing with Robin Moulder, Founder &amp; CEO, 3lb Games and 3lb XR</itunes:title>
    <title>Building the next generation of spatial computing with Robin Moulder, Founder &amp; CEO, 3lb Games and 3lb XR</title>
    <itunes:summary><![CDATA[XR Pioneer Robin Moulder, Founder and CEO of 3lb Games and 3lb XR joins the podcast to share details about their latest releases including VR Workout and Grokit, a hand tracking multiplayer mixed reality game aimed at rapid fire interactions focused on fun while giving newer headset players more confidence - perfect for introducing your friends and family to the magic of mixed reality on a Quest 3 at your holiday gatherings.   GroKit Core is their B2B resource that will help companies ac...]]></itunes:summary>
    <description><![CDATA[<p>XR Pioneer <b>Robin Moulder,</b> Founder and CEO of 3lb Games and 3lb XR joins the podcast to share details about their latest releases including <b><em>VR Workout</em></b><b> </b>and <b><em>Grokit</em></b>, a hand tracking multiplayer mixed reality game aimed at rapid fire interactions focused on fun while giving newer headset players more confidence - perfect for introducing your friends and family to the magic of mixed reality on a Quest 3 at your holiday gatherings. <br/><br/><b><em>GroKit Core </em></b>is their B2B resource that will help companies accelerate their spatial computing project development.<br/> <br/>Robin also reports on highlights from her recent visit to Europe&apos;s thriving immersive conferences, her reflections on Apple Vision Pro, how she started her career in technology and what every beginner should know about getting started in spatial computing.  <br/><br/>Check out resource links below and let us know your feedback on <b>our new </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b> <br/><br/>Spooky installing!<br/><br/><b>DOWNLOAD</b></p><ul><li><a href='https://www.meta.com/experiences/3388893331234972/'><b>Grokit </b></a><b>Multiplayer Mixed Reality Game  - AppLab</b></li><li><a href='https://www.meta.com/experiences/5555870961145971/'><b>SpaceDragon</b></a><b> - AppLab</b></li><li><a href='https://www.meta.com/experiences/8266372770101746/#reviews'><b>VR Workout</b></a><b> - Meta Store</b></li></ul><p><b>CONNECT WITH ROBIN </b></p><ul><li><a href='https://3lbgames.com/'><b>3lb Games</b></a></li><li><a href='https://3lbxr.com/'><b>3lbXR</b></a></li><li>Robin on <a href='https://www.linkedin.com/in/robinmoulder/'><b>LinkedIn</b></a></li><li><a href='https://www.xrwomen.com/'><b>XR Women</b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li><li><a href='https://quirkeley.com/2018/09/30/the-shoes-of-oc5/'><b>The Shoes of OC5</b></a></li><li><a href='https://www.instagram.com/p/B3A4l3qhvo3/?img_index=1'><b>The Shoes of OC6</b></a></li></ul><p><b>WHAT ELSE WE&apos;RE PLAYING THIS HALLOWEEN!</b></p><ul><li><a href='https://www.linkedin.com/pulse/halloween-special-spooky-worlds-adventures-social-vr-andy-fidel--0e99e/'><b>Spooky worlds and adventures in Social VR</b></a> - Andy Fidel </li><li><a href='https://www.oculus.com/experiences/quest/developer-post/1363884121202451/'><b>Tim Burton&apos;s Nightmare Before Christmas</b></a><b> - </b>Supernatural </li><li><a href='https://www.oculus.com/experiences/event/2914158638718037/'><b>Universal Monsters Arena </b></a></li><li><a href='https://www.meta.com/experiences/4746232908818706'><b>Rise of the Ghost Lord</b></a>  - Ghostbusters</li><li><a href='https://www.oculus.com/experiences/quest/developer-post/293528730199816/'><b>Widow&apos;s Walkabout</b></a><b> </b>- Walkabout Mini Golf </li><li><a href='https://www.oculus.com/experiences/event/1096545481313595/'><b>Movie Nights</b></a><b> </b>- Haunted Horizon </li><li><a href='https://hello.vrchat.com/blog/spookality-2023'><b>Spookality</b></a> <a href='https://twitter.com/hashtag/spookality?src=hashtag_click'><b>#spookality</b></a><b> </b> - VRChat</li></ul><p><b>The early days of hand tracking with Leap Motion:</b></p><ul><li><a href='https://www.youtube.com/watch?v=kfk78-GV-gc&amp;t=42s'><b>SFVR #12</b></a> David Holz, Leap Motion Orion demo - YouTube </li></ul><p>CONFERENCES</p><ul><li><a href='https://stereopsia.com/'><b>Stereopsia</b></a></li><li><a href='https://www.awexr.com/'><b>AWE Vienna </b></a></li></ul><p>We hope you&apos;re inspired to explore mixed reality and start your spatial computing adventure. <b>Subscribe to Zero to Start</b> on your favorite podcast platform,</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>XR Pioneer <b>Robin Moulder,</b> Founder and CEO of 3lb Games and 3lb XR joins the podcast to share details about their latest releases including <b><em>VR Workout</em></b><b> </b>and <b><em>Grokit</em></b>, a hand tracking multiplayer mixed reality game aimed at rapid fire interactions focused on fun while giving newer headset players more confidence - perfect for introducing your friends and family to the magic of mixed reality on a Quest 3 at your holiday gatherings. <br/><br/><b><em>GroKit Core </em></b>is their B2B resource that will help companies accelerate their spatial computing project development.<br/> <br/>Robin also reports on highlights from her recent visit to Europe&apos;s thriving immersive conferences, her reflections on Apple Vision Pro, how she started her career in technology and what every beginner should know about getting started in spatial computing.  <br/><br/>Check out resource links below and let us know your feedback on <b>our new </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b> <br/><br/>Spooky installing!<br/><br/><b>DOWNLOAD</b></p><ul><li><a href='https://www.meta.com/experiences/3388893331234972/'><b>Grokit </b></a><b>Multiplayer Mixed Reality Game  - AppLab</b></li><li><a href='https://www.meta.com/experiences/5555870961145971/'><b>SpaceDragon</b></a><b> - AppLab</b></li><li><a href='https://www.meta.com/experiences/8266372770101746/#reviews'><b>VR Workout</b></a><b> - Meta Store</b></li></ul><p><b>CONNECT WITH ROBIN </b></p><ul><li><a href='https://3lbgames.com/'><b>3lb Games</b></a></li><li><a href='https://3lbxr.com/'><b>3lbXR</b></a></li><li>Robin on <a href='https://www.linkedin.com/in/robinmoulder/'><b>LinkedIn</b></a></li><li><a href='https://www.xrwomen.com/'><b>XR Women</b></a></li></ul><p><b>CONNECT WITH SICILIANA </b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li><li><a href='https://quirkeley.com/2018/09/30/the-shoes-of-oc5/'><b>The Shoes of OC5</b></a></li><li><a href='https://www.instagram.com/p/B3A4l3qhvo3/?img_index=1'><b>The Shoes of OC6</b></a></li></ul><p><b>WHAT ELSE WE&apos;RE PLAYING THIS HALLOWEEN!</b></p><ul><li><a href='https://www.linkedin.com/pulse/halloween-special-spooky-worlds-adventures-social-vr-andy-fidel--0e99e/'><b>Spooky worlds and adventures in Social VR</b></a> - Andy Fidel </li><li><a href='https://www.oculus.com/experiences/quest/developer-post/1363884121202451/'><b>Tim Burton&apos;s Nightmare Before Christmas</b></a><b> - </b>Supernatural </li><li><a href='https://www.oculus.com/experiences/event/2914158638718037/'><b>Universal Monsters Arena </b></a></li><li><a href='https://www.meta.com/experiences/4746232908818706'><b>Rise of the Ghost Lord</b></a>  - Ghostbusters</li><li><a href='https://www.oculus.com/experiences/quest/developer-post/293528730199816/'><b>Widow&apos;s Walkabout</b></a><b> </b>- Walkabout Mini Golf </li><li><a href='https://www.oculus.com/experiences/event/1096545481313595/'><b>Movie Nights</b></a><b> </b>- Haunted Horizon </li><li><a href='https://hello.vrchat.com/blog/spookality-2023'><b>Spookality</b></a> <a href='https://twitter.com/hashtag/spookality?src=hashtag_click'><b>#spookality</b></a><b> </b> - VRChat</li></ul><p><b>The early days of hand tracking with Leap Motion:</b></p><ul><li><a href='https://www.youtube.com/watch?v=kfk78-GV-gc&amp;t=42s'><b>SFVR #12</b></a> David Holz, Leap Motion Orion demo - YouTube </li></ul><p>CONFERENCES</p><ul><li><a href='https://stereopsia.com/'><b>Stereopsia</b></a></li><li><a href='https://www.awexr.com/'><b>AWE Vienna </b></a></li></ul><p>We hope you&apos;re inspired to explore mixed reality and start your spatial computing adventure. <b>Subscribe to Zero to Start</b> on your favorite podcast platform,</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/13881133-building-the-next-generation-of-spatial-computing-with-robin-moulder-founder-ceo-3lb-games-and-3lb-xr.mp3" length="27152665" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/6ite0q92kzprycus1s619z2glxkw?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13881133</guid>
    <pubDate>Tue, 31 Oct 2023 08:00:00 -0700</pubDate>
    <podcast:soundbite startTime="571.753" duration="28.0" />
    <itunes:duration>2247</itunes:duration>
    <itunes:keywords>tech, technology, podcast, virtual reality, VR, spatial analytics, mixed reality, games,  </itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Hauntify Mixed Reality horror game for Quest 3 with David Montecalvo, Founder and President, VirtualGo LLC</itunes:title>
    <title>Hauntify Mixed Reality horror game for Quest 3 with David Montecalvo, Founder and President, VirtualGo LLC</title>
    <itunes:summary><![CDATA["What if I could make an app that could change an entire play area into a horror game?"  That's what David Montecalvo, Founder and President of VirtualGo LLC asked himself when he saw the black and white pass-through on the Meta Quest 2, inspiring him to create Hauntify, one of Quest 2's earliest mixed reality games that combined the headset's new experimental pass through with a ghostly room-scale experience - available now for Quest 3 on Sidequest and App Lab.    On this spookacular ep...]]></itunes:summary>
    <description><![CDATA[<p>&quot;What if I could make an app that could change an entire play area into a horror game?&quot; <br/>That&apos;s what David Montecalvo, Founder and President of VirtualGo LLC asked himself when he saw the black and white pass-through on the Meta Quest 2, inspiring him to create <b><em>Hauntify,</em></b> one of Quest 2&apos;s earliest mixed reality games that combined the headset&apos;s new experimental pass through with a ghostly room-scale experience - available now for Quest 3 on Sidequest and App Lab.  <br/><br/>On this spookacular episode of Zero to Start special guest David Montecalvo unlocks the secrets to playing <b><em>Hauntify,</em></b> his vision for developing mixed reality apps and what he&apos;s learned along the way of making games like <em>Escape Lava Mine</em> (Rift), <em>FPS Enhanced Reality</em> (Quest 2, 3), <em>Mixed Reality Animal Escape</em> and more. <br/><br/>This Halloween turn your house party into a horror game with <em>Hauntify</em>. Check out our list below for more games to get you into the spirit and let us know which monster VR games you&apos;re playing on <b>our new </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b> <br/><br/>Spooky installing!<br/><br/><b>DOWNLOAD HAUNTIFY</b></p><ul><li><a href='https://www.meta.com/experiences/4130979187008353/'><b>AppLab</b></a></li><li><a href='https://sidequestvr.com/app/5582/hauntify-mixed-reality'><b>SideQuest</b></a></li><li><a href='https://dmcreatormavr.itch.io/haun'><b>Itchi.io</b></a></li><li>Hauntify Trailer on <a href='https://www.youtube.com/watch?v=I4StmcvXRh0&amp;t=1s'><b>YouTube</b></a></li><li>Set Up Tutorial on <a href='https://youtu.be/36maYNNZuj0'><b>YouTube</b></a></li></ul><p><b>CONNECT WITH VIRTUAL GO LLC</b></p><ul><li><a href='https://www.virtualgoreality.com/'><b>Website </b></a></li><li>David Montecalvo on <a href='https://www.linkedin.com/in/david-m-montecalvo-068a9811a/'><b>LinkedIn</b></a></li><li>5 floors of Mixed Reality playspace - <a href='https://www.linkedin.com/feed/update/urn:li:activity:7122163547815440385?updateEntityUrn=urn%3Ali%3Afs_feedUpdate%3A%28V2%2Curn%3Ali%3Aactivity%3A7122163547815440385%29'><b>VIDEO</b></a> </li><li>FPS Enhanced Reality on<b> </b><a href='https://www.meta.com/experiences/5309250882526817/?utm_source=www.virtualgoreality.com&amp;utm_medium=oculusredirect'><b>AppLab</b></a></li><li>Lava Escape Mine Trailer on <a href='https://www.youtube.com/watch?v=XHf5hFeabb0'><b>YouTube</b></a></li></ul><p><b>WHAT ELSE WE&apos;RE PLAYING THIS HALLOWEEN!</b></p><ul><li>Supernatural - <a href='https://www.oculus.com/experiences/quest/developer-post/1363884121202451/'><b>Tim Burton&apos;s Nightmare Before Christmas</b></a></li><li><a href='https://www.oculus.com/experiences/event/2914158638718037/'><b>Universal Monsters Arena </b></a></li><li>Ghostbusters - <a href='https://www.meta.com/experiences/4746232908818706'><b>Rise of the Ghost Lord</b></a> (Oct 26th)</li><li>Walkabout Mini Golf - <a href='https://www.oculus.com/experiences/quest/developer-post/293528730199816/'><b>Widow&apos;s Walkabout</b></a></li><li>Haunted Horizon - <a href='https://www.oculus.com/experiences/event/1096545481313595/'><b>Movie Nights</b></a></li><li>VRChat - <a href='https://hello.vrchat.com/blog/spookality-2023'><b>Spookality</b></a> <a href='https://twitter.com/hashtag/spookality?src=hashtag_click'><b>#spookality</b></a></li></ul><p><b>CONNECT WITH SICILIANA</b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li></ul><p>We hope you&apos;re inspired to explore how you can apply mixed reality to your creative vision and have fun this Halloween. <b>Subscribe to Zero to Start</b> on your favorite podcast platform, and share this episode with your ghosts and ghouls.  Thanks for listening and</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>&quot;What if I could make an app that could change an entire play area into a horror game?&quot; <br/>That&apos;s what David Montecalvo, Founder and President of VirtualGo LLC asked himself when he saw the black and white pass-through on the Meta Quest 2, inspiring him to create <b><em>Hauntify,</em></b> one of Quest 2&apos;s earliest mixed reality games that combined the headset&apos;s new experimental pass through with a ghostly room-scale experience - available now for Quest 3 on Sidequest and App Lab.  <br/><br/>On this spookacular episode of Zero to Start special guest David Montecalvo unlocks the secrets to playing <b><em>Hauntify,</em></b> his vision for developing mixed reality apps and what he&apos;s learned along the way of making games like <em>Escape Lava Mine</em> (Rift), <em>FPS Enhanced Reality</em> (Quest 2, 3), <em>Mixed Reality Animal Escape</em> and more. <br/><br/>This Halloween turn your house party into a horror game with <em>Hauntify</em>. Check out our list below for more games to get you into the spirit and let us know which monster VR games you&apos;re playing on <b>our new </b><a href='https://www.linkedin.com/company/zero-to-start-vr-podcast/'><b>LinkedIn page</b></a><b>.  </b> <br/><br/>Spooky installing!<br/><br/><b>DOWNLOAD HAUNTIFY</b></p><ul><li><a href='https://www.meta.com/experiences/4130979187008353/'><b>AppLab</b></a></li><li><a href='https://sidequestvr.com/app/5582/hauntify-mixed-reality'><b>SideQuest</b></a></li><li><a href='https://dmcreatormavr.itch.io/haun'><b>Itchi.io</b></a></li><li>Hauntify Trailer on <a href='https://www.youtube.com/watch?v=I4StmcvXRh0&amp;t=1s'><b>YouTube</b></a></li><li>Set Up Tutorial on <a href='https://youtu.be/36maYNNZuj0'><b>YouTube</b></a></li></ul><p><b>CONNECT WITH VIRTUAL GO LLC</b></p><ul><li><a href='https://www.virtualgoreality.com/'><b>Website </b></a></li><li>David Montecalvo on <a href='https://www.linkedin.com/in/david-m-montecalvo-068a9811a/'><b>LinkedIn</b></a></li><li>5 floors of Mixed Reality playspace - <a href='https://www.linkedin.com/feed/update/urn:li:activity:7122163547815440385?updateEntityUrn=urn%3Ali%3Afs_feedUpdate%3A%28V2%2Curn%3Ali%3Aactivity%3A7122163547815440385%29'><b>VIDEO</b></a> </li><li>FPS Enhanced Reality on<b> </b><a href='https://www.meta.com/experiences/5309250882526817/?utm_source=www.virtualgoreality.com&amp;utm_medium=oculusredirect'><b>AppLab</b></a></li><li>Lava Escape Mine Trailer on <a href='https://www.youtube.com/watch?v=XHf5hFeabb0'><b>YouTube</b></a></li></ul><p><b>WHAT ELSE WE&apos;RE PLAYING THIS HALLOWEEN!</b></p><ul><li>Supernatural - <a href='https://www.oculus.com/experiences/quest/developer-post/1363884121202451/'><b>Tim Burton&apos;s Nightmare Before Christmas</b></a></li><li><a href='https://www.oculus.com/experiences/event/2914158638718037/'><b>Universal Monsters Arena </b></a></li><li>Ghostbusters - <a href='https://www.meta.com/experiences/4746232908818706'><b>Rise of the Ghost Lord</b></a> (Oct 26th)</li><li>Walkabout Mini Golf - <a href='https://www.oculus.com/experiences/quest/developer-post/293528730199816/'><b>Widow&apos;s Walkabout</b></a></li><li>Haunted Horizon - <a href='https://www.oculus.com/experiences/event/1096545481313595/'><b>Movie Nights</b></a></li><li>VRChat - <a href='https://hello.vrchat.com/blog/spookality-2023'><b>Spookality</b></a> <a href='https://twitter.com/hashtag/spookality?src=hashtag_click'><b>#spookality</b></a></li></ul><p><b>CONNECT WITH SICILIANA</b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li></ul><p>We hope you&apos;re inspired to explore how you can apply mixed reality to your creative vision and have fun this Halloween. <b>Subscribe to Zero to Start</b> on your favorite podcast platform, and share this episode with your ghosts and ghouls.  Thanks for listening and</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/13834414-hauntify-mixed-reality-horror-game-for-quest-3-with-david-montecalvo-founder-and-president-virtualgo-llc.mp3" length="17375793" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/mgdil9unscxt94s8rj9809b16ma8?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13834414</guid>
    <pubDate>Tue, 24 Oct 2023 02:00:00 -0700</pubDate>
    <podcast:soundbite startTime="96.549" duration="36.5" />
    <itunes:duration>1440</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>WebAR for Social Impact: The 8th Wall Hope for Haiti Challenge with Sarah Porter, Director of Innovative Philanthropy, Hope for Haiti </itunes:title>
    <title>WebAR for Social Impact: The 8th Wall Hope for Haiti Challenge with Sarah Porter, Director of Innovative Philanthropy, Hope for Haiti </title>
    <itunes:summary><![CDATA[Web AR and social impact is a powerful combination that fuels dynamic connection, community building, awareness and action - at scale.  On this episode of Zero to Start,  Sarah Porter, Director of Innovative Philanthropy at Hope for Haiti joins me to share the nonprofit's mission, how they started their immersive journey and how you can join 8th Wall's Hope for Haiti challenge happening now - the deadline to enter is November 6th at 11:59 pm Pacific.    You can jump right to th...]]></itunes:summary>
    <description><![CDATA[<p>Web AR and social impact is a powerful combination that fuels dynamic connection, community building, awareness and action - at scale. </p><p>On this episode of Zero to Start,  Sarah Porter, Director of Innovative Philanthropy at Hope for Haiti joins me to share the nonprofit&apos;s mission, how they started their immersive journey and how you can join 8th Wall&apos;s Hope for Haiti challenge happening now - the deadline to enter is November 6th at 11:59 pm Pacific.  <br/><br/>You can jump right to the Challenge details at 13 minutes into the podcast. See the links below for everything you need to participate. <br/><br/>Happy installing!<br/><br/><b>8th WALL CHALLENGE LINKS: </b></p><ul><li><a href='https://itch.io/jam/8thwallxhopeforhaiti'>8th Wall Challenge</a> </li><li><a href='https://www.8thwall.com/blog/post/137513722961/introducing-the-8th-wall-x-hope-for-haiti-challenge'>8th Wall blog post</a></li><li><a href='https://docs.google.com/presentation/d/1y1bXJVSTz90g-A8LD4BkJ7d7K4HEJ6F58CI9FI0oQ74/edit#slide=id.g28a3dd827b8_1_0'>Resource deck</a></li></ul><p><b>CONNECT WITH HOPE FOR HAITI:</b></p><ul><li><a href='https://hopeforhaiti.com/'>Hope for Haiti website</a></li><li>Hope for Haiti socials: <a href='https://www.instagram.com/hopeforhaiti/'>IG</a> and <a href='https://twitter.com/HopeforHaiti'>X</a></li><li><a href='https://one.bidpal.net/celebratinghope2023/welcome'>Celebrating Hope event in NYC on Oct 27th</a></li><li><a href='https://sidequestvr.com/app/5654/hope-for-haiti'>Hope for Haiti VR app on Sidequest</a></li><li><a href='https://www.youtube.com/watch?v=CO-z3mqjkR0'>VR app trailer</a></li><li><a href='https://www.linkedin.com/in/sarah-porter-8a015447/'>Sarah Porter on LinkedIn</a></li></ul><p><b>3D JAVASCRIPT FRAMEWORKS </b></p><ul><li><a href='https://aframe.io/'><b>A-Frame</b></a></li><li><a href='https://threejs.org/'><b>three.js</b></a></li><li><a href='https://www.playcanvas.com/'><b>PlayCanvas</b></a></li><li><a href='https://www.babylonjs.com/'><b>Babylon.js</b></a></li></ul><p><b>CONNECT WITH SICILIANA</b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li></ul><p>We hope you&apos;re inspired to explore WebAR and 8th Wall&apos;s Hope for Haiti Challenge. <b>Subscribe to Zero to Start</b> on your favorite podcast platform, and share this episode with your community. Thanks for listening and for your support! </p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Web AR and social impact is a powerful combination that fuels dynamic connection, community building, awareness and action - at scale. </p><p>On this episode of Zero to Start,  Sarah Porter, Director of Innovative Philanthropy at Hope for Haiti joins me to share the nonprofit&apos;s mission, how they started their immersive journey and how you can join 8th Wall&apos;s Hope for Haiti challenge happening now - the deadline to enter is November 6th at 11:59 pm Pacific.  <br/><br/>You can jump right to the Challenge details at 13 minutes into the podcast. See the links below for everything you need to participate. <br/><br/>Happy installing!<br/><br/><b>8th WALL CHALLENGE LINKS: </b></p><ul><li><a href='https://itch.io/jam/8thwallxhopeforhaiti'>8th Wall Challenge</a> </li><li><a href='https://www.8thwall.com/blog/post/137513722961/introducing-the-8th-wall-x-hope-for-haiti-challenge'>8th Wall blog post</a></li><li><a href='https://docs.google.com/presentation/d/1y1bXJVSTz90g-A8LD4BkJ7d7K4HEJ6F58CI9FI0oQ74/edit#slide=id.g28a3dd827b8_1_0'>Resource deck</a></li></ul><p><b>CONNECT WITH HOPE FOR HAITI:</b></p><ul><li><a href='https://hopeforhaiti.com/'>Hope for Haiti website</a></li><li>Hope for Haiti socials: <a href='https://www.instagram.com/hopeforhaiti/'>IG</a> and <a href='https://twitter.com/HopeforHaiti'>X</a></li><li><a href='https://one.bidpal.net/celebratinghope2023/welcome'>Celebrating Hope event in NYC on Oct 27th</a></li><li><a href='https://sidequestvr.com/app/5654/hope-for-haiti'>Hope for Haiti VR app on Sidequest</a></li><li><a href='https://www.youtube.com/watch?v=CO-z3mqjkR0'>VR app trailer</a></li><li><a href='https://www.linkedin.com/in/sarah-porter-8a015447/'>Sarah Porter on LinkedIn</a></li></ul><p><b>3D JAVASCRIPT FRAMEWORKS </b></p><ul><li><a href='https://aframe.io/'><b>A-Frame</b></a></li><li><a href='https://threejs.org/'><b>three.js</b></a></li><li><a href='https://www.playcanvas.com/'><b>PlayCanvas</b></a></li><li><a href='https://www.babylonjs.com/'><b>Babylon.js</b></a></li></ul><p><b>CONNECT WITH SICILIANA</b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a><b> </b></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li></ul><p>We hope you&apos;re inspired to explore WebAR and 8th Wall&apos;s Hope for Haiti Challenge. <b>Subscribe to Zero to Start</b> on your favorite podcast platform, and share this episode with your community. Thanks for listening and for your support! </p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/13792748-webar-for-social-impact-the-8th-wall-hope-for-haiti-challenge-with-sarah-porter-director-of-innovative-philanthropy-hope-for-haiti.mp3" length="15745688" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/tgkqsks7xzh8mbqgk6u2enh65j2a?.jpg" />
    <itunes:author>Persistent Mesh</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13792748</guid>
    <pubDate>Tue, 17 Oct 2023 05:00:00 -0700</pubDate>
    <podcast:soundbite startTime="216.479" duration="28.5" />
    <itunes:duration>1294</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>3</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Calder Archinuk, Developer Evangelist at Cognitive3D on building better experiences with spatial analytics</itunes:title>
    <title>Calder Archinuk, Developer Evangelist at Cognitive3D on building better experiences with spatial analytics</title>
    <itunes:summary><![CDATA[Discover how Cognitive3D’s SDK for Unreal and Unity empowers immersive creators to unlock player behavior and build better 3D experiences with Calder Archinuk, Developer Evangelist at Cognitive3D.   Designing for Player agency in virtual environments is one of many challenges in VR development, yet player agency is also what makes VR an essential medium for capturing and studying player behavior. How can developers quickly and easily leverage spatial analytics to build better immersive e...]]></itunes:summary>
    <description><![CDATA[<p>Discover how Cognitive3D’s SDK for Unreal and Unity empowers immersive creators to unlock player behavior and build better 3D experiences with Calder Archinuk, Developer Evangelist at Cognitive3D. <br/><br/>Designing for Player agency in virtual environments is one of many challenges in VR development, yet player agency is also what makes VR an essential medium for capturing and studying player behavior.</p><ul><li><b>How can developers quickly and easily leverage spatial analytics to build better immersive experiences? </b></li><li><b>What should every immersive developer know about leveraging spatial analytics in their projects? </b></li><li><b>How can developers safely collect spatial data and protect privacy? </b></li></ul><p>Dive into these questions and more on our latest episode.  Happy installing!</p><p><b>CONNECT WITH COGNITIVE3D:</b></p><ul><li>Create a free account on <a href='https://app.cognitive3d.com/get-started?utm_term=cognitive3d&amp;utm_campaign=US/CA+Branded+Webinar+Campaign&amp;utm_source=adwords&amp;utm_medium=ppc&amp;hsa_acc=2271274399&amp;hsa_cam=8862043847&amp;hsa_grp=88894845026&amp;hsa_ad=631069691407&amp;hsa_src=g&amp;hsa_tgt=kwd-859861791725&amp;hsa_kw=cognitive3d&amp;hsa_mt=b&amp;hsa_net=adwords&amp;hsa_ver=3&amp;gad=1&amp;gclid=CjwKCAjwvfmoBhAwEiwAG2tqzGrqmgM-LBRcw6JzRJoSKp7v_i0oZQXL_esgpi9PVp0_jsNBceap7RoCt8MQAvD_BwE'><b>Cognitive3D.com</b></a></li><li>Download the <a href='https://docs.cognitive3d.com/'><b>SDK</b></a></li><li>Follow on <a href='https://github.com/CognitiveVR'><b>Github</b></a></li><li>Join the Cognitive3D community on <a href='https://discord.com/invite/x38sNUdDRH'><b>Discord</b></a></li><li>Follow on <a href='https://twitter.com/cognitive3d'><b>X</b></a></li><li>Calder Archinuk on <a href='https://www.linkedin.com/in/calder-archinuk-b200b516/'><b>LinkedIn</b></a></li></ul><p><b>RESOURCES:</b></p><ul><li><a href='https://docs.cognitive3d.com/metrics-glossary/'><b>Cognitve3D Glossary of Metrics</b></a><b> - </b><em>Cognitive3D</em></li><li><a href='https://www.barnesandnoble.com/w/virtual-reality-in-behavioral-neuroscience-christopher-maymon/1143853048'><b>Virtual Reality in Behavioral Neuroscience: New Insights and Methods</b></a><b> - </b><em>edited by Christopher Maymon, Gina Grimshaw, Ying Choo Wu </em></li><li><a href='https://edis.ifas.ufl.edu/publication/FE947'><b>Eye-Tracking Methodology and Applications in Consumer Research </b></a>- <em>Hayk Khachatryan and Alicia L. Rihn, University of Florida </em></li><li><a href='https://xrsi.org/'><b>X Reality Safety Intelligence</b></a> (XRSI)<b> </b></li></ul><p><b>CONNECT WITH SICILIANA</b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li></ul><p><b>Subscribe to Zero to Start</b> on your favorite podcast platform, and share this episode with the immersive creators in your life. Thanks for listening and for your support! </p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Discover how Cognitive3D’s SDK for Unreal and Unity empowers immersive creators to unlock player behavior and build better 3D experiences with Calder Archinuk, Developer Evangelist at Cognitive3D. <br/><br/>Designing for Player agency in virtual environments is one of many challenges in VR development, yet player agency is also what makes VR an essential medium for capturing and studying player behavior.</p><ul><li><b>How can developers quickly and easily leverage spatial analytics to build better immersive experiences? </b></li><li><b>What should every immersive developer know about leveraging spatial analytics in their projects? </b></li><li><b>How can developers safely collect spatial data and protect privacy? </b></li></ul><p>Dive into these questions and more on our latest episode.  Happy installing!</p><p><b>CONNECT WITH COGNITIVE3D:</b></p><ul><li>Create a free account on <a href='https://app.cognitive3d.com/get-started?utm_term=cognitive3d&amp;utm_campaign=US/CA+Branded+Webinar+Campaign&amp;utm_source=adwords&amp;utm_medium=ppc&amp;hsa_acc=2271274399&amp;hsa_cam=8862043847&amp;hsa_grp=88894845026&amp;hsa_ad=631069691407&amp;hsa_src=g&amp;hsa_tgt=kwd-859861791725&amp;hsa_kw=cognitive3d&amp;hsa_mt=b&amp;hsa_net=adwords&amp;hsa_ver=3&amp;gad=1&amp;gclid=CjwKCAjwvfmoBhAwEiwAG2tqzGrqmgM-LBRcw6JzRJoSKp7v_i0oZQXL_esgpi9PVp0_jsNBceap7RoCt8MQAvD_BwE'><b>Cognitive3D.com</b></a></li><li>Download the <a href='https://docs.cognitive3d.com/'><b>SDK</b></a></li><li>Follow on <a href='https://github.com/CognitiveVR'><b>Github</b></a></li><li>Join the Cognitive3D community on <a href='https://discord.com/invite/x38sNUdDRH'><b>Discord</b></a></li><li>Follow on <a href='https://twitter.com/cognitive3d'><b>X</b></a></li><li>Calder Archinuk on <a href='https://www.linkedin.com/in/calder-archinuk-b200b516/'><b>LinkedIn</b></a></li></ul><p><b>RESOURCES:</b></p><ul><li><a href='https://docs.cognitive3d.com/metrics-glossary/'><b>Cognitve3D Glossary of Metrics</b></a><b> - </b><em>Cognitive3D</em></li><li><a href='https://www.barnesandnoble.com/w/virtual-reality-in-behavioral-neuroscience-christopher-maymon/1143853048'><b>Virtual Reality in Behavioral Neuroscience: New Insights and Methods</b></a><b> - </b><em>edited by Christopher Maymon, Gina Grimshaw, Ying Choo Wu </em></li><li><a href='https://edis.ifas.ufl.edu/publication/FE947'><b>Eye-Tracking Methodology and Applications in Consumer Research </b></a>- <em>Hayk Khachatryan and Alicia L. Rihn, University of Florida </em></li><li><a href='https://xrsi.org/'><b>X Reality Safety Intelligence</b></a> (XRSI)<b> </b></li></ul><p><b>CONNECT WITH SICILIANA</b></p><ul><li><a href='https://sicilianatrevino.com/'><b>sicilianatrevino.com</b></a></li><li><a href='https://www.linkedin.com/in/siciliana/'><b>on LinkedIn</b></a> </li></ul><p><b>Subscribe to Zero to Start</b> on your favorite podcast platform, and share this episode with the immersive creators in your life. Thanks for listening and for your support! </p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/13725810-calder-archinuk-developer-evangelist-at-cognitive3d-on-building-better-experiences-with-spatial-analytics.mp3" length="15717683" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/gevwx0idqx9l4ec7lqvs4ateem8i?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13725810</guid>
    <pubDate>Tue, 10 Oct 2023 04:00:00 -0700</pubDate>
    <podcast:soundbite startTime="458.821" duration="56.5" />
    <itunes:duration>1290</itunes:duration>
    <itunes:keywords>tech, technology, podcast, virtual reality, VR, spatial analytics, cognitive3d, eye tracking, game development, app development, unity 3d, unreal engine,</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>2</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Amir Bozorgzadeh Cofounder and CEO of Virtuleap on improving brain health with Enhance VR</itunes:title>
    <title>Amir Bozorgzadeh Cofounder and CEO of Virtuleap on improving brain health with Enhance VR</title>
    <itunes:summary><![CDATA[Dive into the power of Neuroscience and VR to improve brain health with Amir Bozorgzadeh, the cofounder and CEO of Virtuleap.   Brain health as you age affects each and every one of us. Caring for your cognitive well-being is essential for living an independent and fulfilling life.  Virtuleap combines neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges.  Virtuleap’s' Enhance VR app is a fun and ...]]></itunes:summary>
    <description><![CDATA[<p>Dive into the power of Neuroscience and VR to improve brain health with Amir Bozorgzadeh, the cofounder and CEO of Virtuleap. <br/><br/>Brain health as you age affects each and every one of us. Caring for your cognitive well-being is essential for living an independent and fulfilling life.  Virtuleap combines neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges. </p><p>Virtuleap’s&apos; Enhance VR app is a fun and immersive workout for your brain. Featuring games like Magic Deck, Memory Wall and more  that help keep your mind sharp and healthy at any age. See link below to download Enhance VR free. <br/><br/>We also explore how VR&apos;s power of embodiment is driving clinical research in treating conditions like ADHD and Long Covid, data safety and ethics, consciousness and the unique challenges researchers at the intersection of new tech and healthcare must overcome - with lighter weight headsets, accessible onboarding and more. <br/><br/>Support the podcast - subscribe, like and share this episode with your community.  Thanks!<br/><br/></p><p><b>DOWNLOAD ENHANCE VR FREE: </b> </p><ul><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3696764747036091&amp;ref=oculus_desktop'><b>AppLab</b></a></li><li><a href='https://sidequestvr.com/app/307/enhance-vr-new-game-and-content'><b>SideQuest VR</b></a></li><li> <b>Enhance VR games and more available in </b><a href='https://www.oculus.com/experiences/quest/3895528293794893/'><b>Alcove VR </b></a> </li></ul><p><b>CONNECT WITH US!</b></p><ul><li><a href='https://virtuleap.com/'><b>Virtuleap.com</b></a></li><li><a href='https://www.linkedin.com/in/amirboz/'><b>Amir Bozorgzadeh on LinkedIn</b></a>  </li><li><a href='https://www.linkedin.com/in/siciliana/'><b>Siciliana on LinkedIn</b></a> </li></ul><p><b>SBIR GRANTS:</b></p><ul><li><a href='https://www.sbir.gov/'><b>Small Innovation Business Research (SBIR)</b></a> </li><li><a href='https://youtu.be/FYRLxVkmXUc?t=240'><b>Non-Dilutive Startup Fundraising SBIR Grants for Innovation </b></a><b>- YouTube </b></li><li><a href='https://www.turbosbir.com/'><b>TurboSBIR</b></a><b> - Grant application support software</b></li></ul><p><b>DIGITAL BIOMARKERS + REPORTS: </b></p><ul><li><a href='https://www.fda.gov/media/159709/download'><b>Augmented Reality and Virtual Reality Medical Devices</b></a><b> - FDA</b></li><li><a href='https://www.globenewswire.com/en/news-release/2023/02/17/2610857/28124/en/Alzheimer-s-Disease-Diagnostics-and-Therapeutics-Global-Market-Report-2023-Increasing-Use-of-Biomarkers-for-Diagnosis-Drives-Growth.html'><b>Alzheimer&apos;s Disease Diagnostics and Therapeutics Global Market Report 2033</b></a><b>  - Increasing use of Biomarkers for Diagnosis Drives Growth</b></li><li><a href='https://www.globenewswire.com/en/news-release/2023/02/23/2614444/0/en/Digital-Biomarkers-Market-Poised-for-Exponential-Growth-to-reach-US-31-2-billion-by-2032-as-Cutting-Edge-Technology-Takes-Center-Stage-By-PMI.html'><b> Digital Biomarkers Market accounted for US$ 3.1 billion in 2022</b> </a>-<b>Prophesy Market Insights</b></li><li><a href='https://cfi.co/menu/innovation-technology/2022/09/the-connected-self-the-era-of-digital-biomarkers-in-neurology/'><b>The Connected Self: The Era of Digital Biomarkers in Neurology</b></a> - <b>CFI.co</b></li></ul><p><b>DEMOGRAPHICS:</b></p><ul><li><a href='https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1464018/'><b>The 2030 problem: Caring for Aging Baby Boomers</b></a></li></ul><p><br/></p><p><br/></p><h1><br/></h1><p><br/></p><p><br/><br/></p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Dive into the power of Neuroscience and VR to improve brain health with Amir Bozorgzadeh, the cofounder and CEO of Virtuleap. <br/><br/>Brain health as you age affects each and every one of us. Caring for your cognitive well-being is essential for living an independent and fulfilling life.  Virtuleap combines neuroscience and virtual reality to help increase attention levels, and address cognitive illnesses, disorders, and learning challenges. </p><p>Virtuleap’s&apos; Enhance VR app is a fun and immersive workout for your brain. Featuring games like Magic Deck, Memory Wall and more  that help keep your mind sharp and healthy at any age. See link below to download Enhance VR free. <br/><br/>We also explore how VR&apos;s power of embodiment is driving clinical research in treating conditions like ADHD and Long Covid, data safety and ethics, consciousness and the unique challenges researchers at the intersection of new tech and healthcare must overcome - with lighter weight headsets, accessible onboarding and more. <br/><br/>Support the podcast - subscribe, like and share this episode with your community.  Thanks!<br/><br/></p><p><b>DOWNLOAD ENHANCE VR FREE: </b> </p><ul><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3696764747036091&amp;ref=oculus_desktop'><b>AppLab</b></a></li><li><a href='https://sidequestvr.com/app/307/enhance-vr-new-game-and-content'><b>SideQuest VR</b></a></li><li> <b>Enhance VR games and more available in </b><a href='https://www.oculus.com/experiences/quest/3895528293794893/'><b>Alcove VR </b></a> </li></ul><p><b>CONNECT WITH US!</b></p><ul><li><a href='https://virtuleap.com/'><b>Virtuleap.com</b></a></li><li><a href='https://www.linkedin.com/in/amirboz/'><b>Amir Bozorgzadeh on LinkedIn</b></a>  </li><li><a href='https://www.linkedin.com/in/siciliana/'><b>Siciliana on LinkedIn</b></a> </li></ul><p><b>SBIR GRANTS:</b></p><ul><li><a href='https://www.sbir.gov/'><b>Small Innovation Business Research (SBIR)</b></a> </li><li><a href='https://youtu.be/FYRLxVkmXUc?t=240'><b>Non-Dilutive Startup Fundraising SBIR Grants for Innovation </b></a><b>- YouTube </b></li><li><a href='https://www.turbosbir.com/'><b>TurboSBIR</b></a><b> - Grant application support software</b></li></ul><p><b>DIGITAL BIOMARKERS + REPORTS: </b></p><ul><li><a href='https://www.fda.gov/media/159709/download'><b>Augmented Reality and Virtual Reality Medical Devices</b></a><b> - FDA</b></li><li><a href='https://www.globenewswire.com/en/news-release/2023/02/17/2610857/28124/en/Alzheimer-s-Disease-Diagnostics-and-Therapeutics-Global-Market-Report-2023-Increasing-Use-of-Biomarkers-for-Diagnosis-Drives-Growth.html'><b>Alzheimer&apos;s Disease Diagnostics and Therapeutics Global Market Report 2033</b></a><b>  - Increasing use of Biomarkers for Diagnosis Drives Growth</b></li><li><a href='https://www.globenewswire.com/en/news-release/2023/02/23/2614444/0/en/Digital-Biomarkers-Market-Poised-for-Exponential-Growth-to-reach-US-31-2-billion-by-2032-as-Cutting-Edge-Technology-Takes-Center-Stage-By-PMI.html'><b> Digital Biomarkers Market accounted for US$ 3.1 billion in 2022</b> </a>-<b>Prophesy Market Insights</b></li><li><a href='https://cfi.co/menu/innovation-technology/2022/09/the-connected-self-the-era-of-digital-biomarkers-in-neurology/'><b>The Connected Self: The Era of Digital Biomarkers in Neurology</b></a> - <b>CFI.co</b></li></ul><p><b>DEMOGRAPHICS:</b></p><ul><li><a href='https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1464018/'><b>The 2030 problem: Caring for Aging Baby Boomers</b></a></li></ul><p><br/></p><p><br/></p><h1><br/></h1><p><br/></p><p><br/><br/></p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/12698676-amir-bozorgzadeh-cofounder-and-ceo-of-virtuleap-on-improving-brain-health-with-enhance-vr.mp3" length="24232433" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/3tfmklizy7dh33pr5da6og7nwxnz?.jpg" />
    <itunes:author></itunes:author>
    <guid isPermaLink="false">Buzzsprout-12698676</guid>
    <pubDate>Wed, 03 May 2023 14:00:00 -0700</pubDate>
    <podcast:soundbite startTime="429.731" duration="29.0" />
    <itunes:duration>2004</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>1</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Sadah Espii Proctor, XR &amp; Experiential Designer on narrative VR for theater music and art</itunes:title>
    <title>SPOTLIGHT: Sadah Espii Proctor, XR &amp; Experiential Designer on narrative VR for theater music and art</title>
    <itunes:summary><![CDATA[Stepping into the Spotlight is Sadah Espii Proctor, XR &amp; Experiential Designer Composer &amp; Spatial Sound Designer  On our 8th and final spotlight episode, recorded on January 2021, Espii shares her philosophy on creating  narrative VR experiences for theater, music and art - and how the pandemic is ushering in new ways to experience live performance.  Among Espii's many accomplishments in immersive film, art and sound, she is the director of 2019's Girl Icon. Globally, o...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the Spotlight is Sadah Espii Proctor, XR &amp; Experiential Designer Composer &amp; Spatial Sound Designer </p><p>On our 8th and final spotlight episode, recorded on January 2021, Espii shares her philosophy on creating  narrative VR experiences for theater, music and art - and how the pandemic is ushering in new ways to experience live performance. </p><p>Among Espii&apos;s many accomplishments in immersive film, art and sound, she is the director of 2019&apos;s<b> </b><a href='https://tribecafilm.com/festival/archive/girl-icon-2019'><b><em>Girl Icon</em></b></a><b><em>.</em></b><em> </em>Globally, over 130 million girls do not go to school. Step into the life of one girl from India who is inspired by Malala Yousafzai to change her course. Produced in partnership with Oculus VR for Good Creators Lab, Malala Fund and Milaan Foundation.<br/><br/>We also discuss the development of her immersive work, <b><em>Testigo (Witness)</em></b>, created at Garage Stories and <b><em>The Bayou Project</em></b><b>.</b> </p><p>Thanks for listening and happy installing!<br/><br/></p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Connect with Espii on </b><a href='https://www.linkedin.com/in/sadah-espii-proctor/'><b>LinkedIn</b></a></li><li><b>Follow Siciliana on </b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li></ul><p><b>================================<br/>FEATURED LINKS</b></p><ul><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer program </b></a></li><li><a href='https://www.garagestories.org/'><b>Garage Stories</b></a></li><li><a href='https://unity.com/download'><b>Unity</b></a></li><li><a href='https://www.unrealengine.com/en-US/download?'><b>Unreal Engine</b></a></li></ul><p><b>================================<br/>Thanks to our partners at Meta for sponsoring our Spotlight Series and supporting women working in Virtual Reality. <br/></b><br/></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__gid__=853660728062776&amp;__cft__%5B0%5D=AZV-ooO9eD8e4m5ke8EsSPgiFCj8_NvpjU0MTwfvzGNLGsTCDFVpZqwPI-_zQFsjQD8qg5OUUbHNiTCJIKHrqDIr8-UnCo21LXLKzyaQVlTBG6b2Ks4R4p4HTsnJ7OKm-d9x8dkPLKxzYdgRaohemhmRvKla9p5ZzhkJVDCZQJk85QcL_07egBn7NHhqf0k67yJ_QfIIEc60GyG-fqbXGWOsF8fajnq4pyBkL0ngv3BgbA&amp;__tn__=*NK-R'>#sponsoredpost<br/></a><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the Spotlight is Sadah Espii Proctor, XR &amp; Experiential Designer Composer &amp; Spatial Sound Designer </p><p>On our 8th and final spotlight episode, recorded on January 2021, Espii shares her philosophy on creating  narrative VR experiences for theater, music and art - and how the pandemic is ushering in new ways to experience live performance. </p><p>Among Espii&apos;s many accomplishments in immersive film, art and sound, she is the director of 2019&apos;s<b> </b><a href='https://tribecafilm.com/festival/archive/girl-icon-2019'><b><em>Girl Icon</em></b></a><b><em>.</em></b><em> </em>Globally, over 130 million girls do not go to school. Step into the life of one girl from India who is inspired by Malala Yousafzai to change her course. Produced in partnership with Oculus VR for Good Creators Lab, Malala Fund and Milaan Foundation.<br/><br/>We also discuss the development of her immersive work, <b><em>Testigo (Witness)</em></b>, created at Garage Stories and <b><em>The Bayou Project</em></b><b>.</b> </p><p>Thanks for listening and happy installing!<br/><br/></p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Connect with Espii on </b><a href='https://www.linkedin.com/in/sadah-espii-proctor/'><b>LinkedIn</b></a></li><li><b>Follow Siciliana on </b><a href='https://www.linkedin.com/in/siciliana/'><b>LinkedIn</b></a></li></ul><p><b>================================<br/>FEATURED LINKS</b></p><ul><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer program </b></a></li><li><a href='https://www.garagestories.org/'><b>Garage Stories</b></a></li><li><a href='https://unity.com/download'><b>Unity</b></a></li><li><a href='https://www.unrealengine.com/en-US/download?'><b>Unreal Engine</b></a></li></ul><p><b>================================<br/>Thanks to our partners at Meta for sponsoring our Spotlight Series and supporting women working in Virtual Reality. <br/></b><br/></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__gid__=853660728062776&amp;__cft__%5B0%5D=AZV-ooO9eD8e4m5ke8EsSPgiFCj8_NvpjU0MTwfvzGNLGsTCDFVpZqwPI-_zQFsjQD8qg5OUUbHNiTCJIKHrqDIr8-UnCo21LXLKzyaQVlTBG6b2Ks4R4p4HTsnJ7OKm-d9x8dkPLKxzYdgRaohemhmRvKla9p5ZzhkJVDCZQJk85QcL_07egBn7NHhqf0k67yJ_QfIIEc60GyG-fqbXGWOsF8fajnq4pyBkL0ngv3BgbA&amp;__tn__=*NK-R'>#sponsoredpost<br/></a><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/12574801-spotlight-sadah-espii-proctor-xr-experiential-designer-on-narrative-vr-for-theater-music-and-art.mp3" length="30955385" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/z47va18773halki2utb19bwy9wme?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-12574801</guid>
    <pubDate>Mon, 03 Apr 2023 13:00:00 -0700</pubDate>
    <itunes:duration>2565</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>8</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Kai Frazier, CEO, KaiXR on creating the most accessible and inclusive VR platform for kids on the web</itunes:title>
    <title>SPOTLIGHT: Kai Frazier, CEO, KaiXR on creating the most accessible and inclusive VR platform for kids on the web</title>
    <itunes:summary><![CDATA[Stepping into the Spotlight is Kai Frazier, Founder and CEO of KaiXR, the most inclusive and accessible VR platform for kids where they can explore, dream and create! On our 7th spotlight episode Kai shares how she radically changed her life as an educator to a solo nontechnical founder in the highly volatile world of VR entrepreneurship. Find out how Kai built an inclusive and accessible VR platform for kids over the web, how to engage students with virtual reality, surviving and succeeding ...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the Spotlight is <a href='https://www.linkedin.com/in/kaifrazier/'><b>Kai Frazier</b></a>, Founder and CEO of KaiXR, the most inclusive and accessible VR platform for kids where they can explore, dream and create!</p><p>On our 7th spotlight episode Kai shares how she radically changed her life as an educator to a solo nontechnical founder in the highly volatile world of VR entrepreneurship.</p><p>Find out how Kai built an inclusive and accessible VR platform for kids over the web, how to engage students with virtual reality, surviving and succeeding in tech accelerators,  what she wished she knew when she first started and of course, Kai&apos;s quarantine playlist!</p><p>Thanks for listening and happy installing!</p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Follow Kai </b><a href='https://twitter.com/__Ka1'><b>@__Ka1</b></a><b> / </b><a href='https://twitter.com/ExploreKaiXR'><b>@ExploreKaiXR</b></a></li></ul><p><b>================================<br/>FEATURED LINKS</b></p><ul><li><a href='https://www.kaixr.com/'><b>KaiXR</b></a></li><li><a href='https://podcasts.apple.com/tr/podcast/882-vr-for-good-kai-xrs-inclusive-accessible-education-kits/id874947046?i=1000463548941'><b>Voices of VR podcast, VR for Good: Kai XR’s Inclusive &amp; Accessible Education Kits</b></a><b> </b></li><li><a href='https://hubs.mozilla.com/'><b>Mozilla Hubs</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__gid__=853660728062776&amp;__cft__%5B0%5D=AZV-ooO9eD8e4m5ke8EsSPgiFCj8_NvpjU0MTwfvzGNLGsTCDFVpZqwPI-_zQFsjQD8qg5OUUbHNiTCJIKHrqDIr8-UnCo21LXLKzyaQVlTBG6b2Ks4R4p4HTsnJ7OKm-d9x8dkPLKxzYdgRaohemhmRvKla9p5ZzhkJVDCZQJk85QcL_07egBn7NHhqf0k67yJ_QfIIEc60GyG-fqbXGWOsF8fajnq4pyBkL0ngv3BgbA&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the Spotlight is <a href='https://www.linkedin.com/in/kaifrazier/'><b>Kai Frazier</b></a>, Founder and CEO of KaiXR, the most inclusive and accessible VR platform for kids where they can explore, dream and create!</p><p>On our 7th spotlight episode Kai shares how she radically changed her life as an educator to a solo nontechnical founder in the highly volatile world of VR entrepreneurship.</p><p>Find out how Kai built an inclusive and accessible VR platform for kids over the web, how to engage students with virtual reality, surviving and succeeding in tech accelerators,  what she wished she knew when she first started and of course, Kai&apos;s quarantine playlist!</p><p>Thanks for listening and happy installing!</p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Follow Kai </b><a href='https://twitter.com/__Ka1'><b>@__Ka1</b></a><b> / </b><a href='https://twitter.com/ExploreKaiXR'><b>@ExploreKaiXR</b></a></li></ul><p><b>================================<br/>FEATURED LINKS</b></p><ul><li><a href='https://www.kaixr.com/'><b>KaiXR</b></a></li><li><a href='https://podcasts.apple.com/tr/podcast/882-vr-for-good-kai-xrs-inclusive-accessible-education-kits/id874947046?i=1000463548941'><b>Voices of VR podcast, VR for Good: Kai XR’s Inclusive &amp; Accessible Education Kits</b></a><b> </b></li><li><a href='https://hubs.mozilla.com/'><b>Mozilla Hubs</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__gid__=853660728062776&amp;__cft__%5B0%5D=AZV-ooO9eD8e4m5ke8EsSPgiFCj8_NvpjU0MTwfvzGNLGsTCDFVpZqwPI-_zQFsjQD8qg5OUUbHNiTCJIKHrqDIr8-UnCo21LXLKzyaQVlTBG6b2Ks4R4p4HTsnJ7OKm-d9x8dkPLKxzYdgRaohemhmRvKla9p5ZzhkJVDCZQJk85QcL_07egBn7NHhqf0k67yJ_QfIIEc60GyG-fqbXGWOsF8fajnq4pyBkL0ngv3BgbA&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/7345636-spotlight-kai-frazier-ceo-kaixr-on-creating-the-most-accessible-and-inclusive-vr-platform-for-kids-on-the-web.mp3" length="31743967" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/86tdvejl5z5mchsx7vbn74dnwv86?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-7345636</guid>
    <pubDate>Mon, 18 Jan 2021 03:00:00 -0800</pubDate>
    <itunes:duration>2603</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>7</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO </itunes:title>
    <title>SPOTLIGHT: Lauren Frazier, CTO, Ramen VR on becoming a game developer and building Zenith, a VR MMO </title>
    <itunes:summary><![CDATA[Stepping into the spotlight is Lauren Frazier, Cofounder and CTO at Ramen VR, a Y Combinator VR game studio and makers of the award-winning Conjure Strike. On our 6th podcast episode Lauren fills us in on Ramen VR’s upcoming game, Zenith, a cross-platform massive multiplayer for VR funded in part by Oculus. She shares how Y Combinator prepared Ramen VR for the business world, Kickstarter tips for success and how she risked a stable career in iOS mobile development for VR gaming, with a little...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the spotlight is<a href='https://www.linkedin.com/in/laurenfraz/'><b> Lauren Frazier</b></a>, Cofounder and CTO at Ramen VR, a Y Combinator VR game studio and makers of the award-winning Conjure Strike.</p><p>On our 6th podcast episode Lauren fills us in on Ramen VR’s upcoming game, Zenith, a cross-platform massive multiplayer for VR funded in part by Oculus. She shares how Y Combinator prepared Ramen VR for the business world, Kickstarter tips for success and how she risked a stable career in iOS mobile development for VR gaming, with a little help from Oculus Launch Pad.<br/><br/>Plus Lauren&apos;s quarantine playlist and more!</p><p> Thanks for listening and happy installing!</p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Follow Zenith </b><a href='https://twitter.com/ZenithMMO?'><b>@ZenithMMO </b></a></li></ul><p><b>================================<br/>FEATURED LINKS</b></p><ul><li><a href='https://ramenvr.com/'><b>Ramen VR</b></a></li><li><a href='https://discord.com/invite/zenith'><b>Zenith on Discord </b></a></li><li><a href='https://www.youtube.com/watch?v=VZKzqNh0Qvc&amp;feature=youtu.be'><b>Zenith Alpha Sneak Peek Trailer</b></a></li><li><a href='https://www.kickstarter.com/projects/zenithmmo/zenith-the-fantasy-cyberpunk-mmo-game-for-vr-and-desktop'><b>Zenith Kickstarter</b></a><b> - funded in 4 hours!</b></li><li><a href='https://www.oculus.com/experiences/rift/1515608741836976/?locale=en_US'><b>Conjure Strike</b></a><b> - Oculus Store</b></li><li><a href='https://www.fmod.com/'><b>FMOD</b></a><b> - Adaptive audio solution for games</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================<br/>LAUREN&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://open.spotify.com/artist/5Vuvs6Py2JRU7WiFDVsI7J'><b>Lucky Daye</b></a></li><li><a href='https://open.spotify.com/album/2TqYMYs9xNDqA1COfpc7em'><b>Study Chill</b></a></li><li><a href='https://shop.beyonce.com/products/homecoming-vinyl'><b>Beyoncé</b></a></li></ul><p><b>================================<br/></b><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__gid__=853660728062776&amp;__cft__[0]=AZV-ooO9eD8e4m5ke8EsSPgiFCj8_NvpjU0MTwfvzGNLGsTCDFVpZqwPI-_zQFsjQD8qg5OUUbHNiTCJIKHrqDIr8-UnCo21LXLKzyaQVlTBG6b2Ks4R4p4HTsnJ7OKm-d9x8dkPLKxzYdgRaohemhmRvKla9p5ZzhkJVDCZQJk85QcL_07egBn7NHhqf0k67yJ_QfIIEc60GyG-fqbXGWOsF8fajnq4pyBkL0ngv3BgbA&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the spotlight is<a href='https://www.linkedin.com/in/laurenfraz/'><b> Lauren Frazier</b></a>, Cofounder and CTO at Ramen VR, a Y Combinator VR game studio and makers of the award-winning Conjure Strike.</p><p>On our 6th podcast episode Lauren fills us in on Ramen VR’s upcoming game, Zenith, a cross-platform massive multiplayer for VR funded in part by Oculus. She shares how Y Combinator prepared Ramen VR for the business world, Kickstarter tips for success and how she risked a stable career in iOS mobile development for VR gaming, with a little help from Oculus Launch Pad.<br/><br/>Plus Lauren&apos;s quarantine playlist and more!</p><p> Thanks for listening and happy installing!</p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Follow Zenith </b><a href='https://twitter.com/ZenithMMO?'><b>@ZenithMMO </b></a></li></ul><p><b>================================<br/>FEATURED LINKS</b></p><ul><li><a href='https://ramenvr.com/'><b>Ramen VR</b></a></li><li><a href='https://discord.com/invite/zenith'><b>Zenith on Discord </b></a></li><li><a href='https://www.youtube.com/watch?v=VZKzqNh0Qvc&amp;feature=youtu.be'><b>Zenith Alpha Sneak Peek Trailer</b></a></li><li><a href='https://www.kickstarter.com/projects/zenithmmo/zenith-the-fantasy-cyberpunk-mmo-game-for-vr-and-desktop'><b>Zenith Kickstarter</b></a><b> - funded in 4 hours!</b></li><li><a href='https://www.oculus.com/experiences/rift/1515608741836976/?locale=en_US'><b>Conjure Strike</b></a><b> - Oculus Store</b></li><li><a href='https://www.fmod.com/'><b>FMOD</b></a><b> - Adaptive audio solution for games</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================<br/>LAUREN&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://open.spotify.com/artist/5Vuvs6Py2JRU7WiFDVsI7J'><b>Lucky Daye</b></a></li><li><a href='https://open.spotify.com/album/2TqYMYs9xNDqA1COfpc7em'><b>Study Chill</b></a></li><li><a href='https://shop.beyonce.com/products/homecoming-vinyl'><b>Beyoncé</b></a></li></ul><p><b>================================<br/></b><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__gid__=853660728062776&amp;__cft__[0]=AZV-ooO9eD8e4m5ke8EsSPgiFCj8_NvpjU0MTwfvzGNLGsTCDFVpZqwPI-_zQFsjQD8qg5OUUbHNiTCJIKHrqDIr8-UnCo21LXLKzyaQVlTBG6b2Ks4R4p4HTsnJ7OKm-d9x8dkPLKxzYdgRaohemhmRvKla9p5ZzhkJVDCZQJk85QcL_07egBn7NHhqf0k67yJ_QfIIEc60GyG-fqbXGWOsF8fajnq4pyBkL0ngv3BgbA&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/6832012-spotlight-lauren-frazier-cto-ramen-vr-on-becoming-a-game-developer-and-building-zenith-a-vr-mmo.mp3" length="22027829" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/2m4cmmii2csiptk0tghdhrxpmh33?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-6832012</guid>
    <pubDate>Mon, 14 Dec 2020 03:00:00 -0800</pubDate>
    <podcast:soundbite startTime="391.675" duration="60.0" />
    <itunes:duration>1800</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>6</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive tech</itunes:title>
    <title>SPOTLIGHT: Jasmine Roberts, AR/ VR Software Engineer on developing for AR and how beginners can succeed in immersive tech</title>
    <itunes:summary><![CDATA[Stepping into the spotlight is Jasmine Roberts, an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, Lines of Play, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API.  Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list.  On this episode of Zero to Start Jasmine ...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the spotlight is<b> Jasmine Roberts, </b>an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, <em>Lines of Play</em>, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API. </p><p>Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list. </p><p>On this episode of Zero to Start Jasmine shares her insights about developing with the latest AR APIs, a mini-dive into SLAM (simultaneous localization and mapping), what she wished she knew when she started in the industry and tools beginners should explore as they start their journey.</p><p>Plus Jasmine&apos;s quarantine playlist and more!</p><p>Thanks for listening and happy installing!</p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Follow Jasmine Roberts  </b><a href='https://twitter.com/ladykillmonger'><b>@ladykillmonger</b></a></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://play.google.com/store/apps/details?id=com.arexperiments.dominoes&amp;hl=en_US&amp;gl=US'><b>Lines of Play</b></a><b> - Google Play</b></li><li><a href='https://www.forbes.com/sites/jessedamiani/2020/06/28/google-creative-lab-launches-lines-of-play-an-open-source-experiment-to-showcase-arcore-depth-api/?sh=1a929c92705f'><b>Google Creative Lab launches </b><b><em>Lines of Play</em></b><b> - An Open-Source Experiment To Showcase ARCores&apos;s Depth API</b></a> - <b>Forbes</b></li><li><a href='https://www.with.in/watch/waves-of-grace'><b>Waves of Grace, Gabo Arora + Chris Milk</b></a><b> - Within</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://blog.mozvr.com/quick-vr-prototypes/'><b>Quick VR prototypes </b></a><b>- Josh Carpenter, Mozilla Blog</b></li><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>JASMINE&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://www.youtube.com/watch?v=Gs069dndIYk&amp;list=PLF9Dx60oSplx5RxRUHcuZNnVKszR4ZL6O'><b>Earth Wind &amp; Fire </b></a></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__%5B0%5D=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the spotlight is<b> Jasmine Roberts, </b>an accomplished software engineer who has worked at pioneering companies including Unity, Sony Playstation and Google Creative Lab in New York City where she developed and launched, <em>Lines of Play</em>, a Google experiment AR app highlighting the features of Google’s new AR Core Depth API. </p><p>Jasmine was a 2017 Oculus Launch Pad fellow and in 2020 Forbes recognized her on their Games 30 under 30 list. </p><p>On this episode of Zero to Start Jasmine shares her insights about developing with the latest AR APIs, a mini-dive into SLAM (simultaneous localization and mapping), what she wished she knew when she started in the industry and tools beginners should explore as they start their journey.</p><p>Plus Jasmine&apos;s quarantine playlist and more!</p><p>Thanks for listening and happy installing!</p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li><li><b>Follow Jasmine Roberts  </b><a href='https://twitter.com/ladykillmonger'><b>@ladykillmonger</b></a></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://play.google.com/store/apps/details?id=com.arexperiments.dominoes&amp;hl=en_US&amp;gl=US'><b>Lines of Play</b></a><b> - Google Play</b></li><li><a href='https://www.forbes.com/sites/jessedamiani/2020/06/28/google-creative-lab-launches-lines-of-play-an-open-source-experiment-to-showcase-arcore-depth-api/?sh=1a929c92705f'><b>Google Creative Lab launches </b><b><em>Lines of Play</em></b><b> - An Open-Source Experiment To Showcase ARCores&apos;s Depth API</b></a> - <b>Forbes</b></li><li><a href='https://www.with.in/watch/waves-of-grace'><b>Waves of Grace, Gabo Arora + Chris Milk</b></a><b> - Within</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://blog.mozvr.com/quick-vr-prototypes/'><b>Quick VR prototypes </b></a><b>- Josh Carpenter, Mozilla Blog</b></li><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>JASMINE&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://www.youtube.com/watch?v=Gs069dndIYk&amp;list=PLF9Dx60oSplx5RxRUHcuZNnVKszR4ZL6O'><b>Earth Wind &amp; Fire </b></a></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__%5B0%5D=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/6389566-spotlight-jasmine-roberts-ar-vr-software-engineer-on-developing-for-ar-and-how-beginners-can-succeed-in-immersive-tech.mp3" length="18676973" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/97wz1kch20ahc8dd7ol4ukykrdkf?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-6389566</guid>
    <pubDate>Mon, 16 Nov 2020 03:00:00 -0800</pubDate>
    <podcast:soundbite startTime="459.706" duration="58.5" />
    <itunes:duration>1535</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>5</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store </itunes:title>
    <title>SPOTLIGHT: Richard Duck, Store Operations Manager at Oculus on preparing your VR title for submission to the Oculus Store </title>
    <itunes:summary><![CDATA[Stepping into the spotlight is Richard Duck, Store Operations Manager at Oculus.  On this episode of Zero to Start Richard talks about how  his team helps guide developers as they prepare for publishing their titles on the Oculus Store.  Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work. We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history o...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the spotlight is <b>Richard Duck, Store Operations Manager at Oculus. </b></p><p>On this episode of Zero to Start Richard talks about how  his team helps guide developers as they prepare for publishing their titles on the Oculus Store. </p><p>Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work.</p><p>We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history of games can help inspire creators as they develop experiences for the radical new era of spatial computing. </p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://www.youtube.com/watch?v=llVL_CW-UaM'><b>VIDEO: Facebook: Game Developers Showcase / Best Practices for Launching Games on Oculus </b></a><b>- YouTube</b></li><li><a href='https://www.youtube.com/watch?v=zJMK4-Qq2OA&amp;feature=emb_logo'><b>VIDEO: Facebook Connect - Introducing the Oculus Developer Hub</b></a><b> - YouTube</b></li><li><a href='https://developer.oculus.com/blog/oculus-developer-hub-update-11/'><b>Oculus Developer Hub Update 1.1</b></a><b> - Oculus Blog</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>RICHARD&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='http://lighterthanair.fm/'><b>Lighter Than Air FM</b></a></li><li><a href='https://www.thelotradio.com/'><b>The Lot Radio</b></a></li><li><a href='https://www.nts.live/'><b>NTS</b></a></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__%5B0%5D=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the spotlight is <b>Richard Duck, Store Operations Manager at Oculus. </b></p><p>On this episode of Zero to Start Richard talks about how  his team helps guide developers as they prepare for publishing their titles on the Oculus Store. </p><p>Richard highlights the importance of testing all aspects of your VR title and how testing helps create community around your work.</p><p>We talk about the magic of VR, film and theatrical influences on VR, spatial audio and how studying the history of games can help inspire creators as they develop experiences for the radical new era of spatial computing. </p><ul><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://www.youtube.com/watch?v=llVL_CW-UaM'><b>VIDEO: Facebook: Game Developers Showcase / Best Practices for Launching Games on Oculus </b></a><b>- YouTube</b></li><li><a href='https://www.youtube.com/watch?v=zJMK4-Qq2OA&amp;feature=emb_logo'><b>VIDEO: Facebook Connect - Introducing the Oculus Developer Hub</b></a><b> - YouTube</b></li><li><a href='https://developer.oculus.com/blog/oculus-developer-hub-update-11/'><b>Oculus Developer Hub Update 1.1</b></a><b> - Oculus Blog</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>RICHARD&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='http://lighterthanair.fm/'><b>Lighter Than Air FM</b></a></li><li><a href='https://www.thelotradio.com/'><b>The Lot Radio</b></a></li><li><a href='https://www.nts.live/'><b>NTS</b></a></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__%5B0%5D=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/6246031-spotlight-richard-duck-store-operations-manager-at-oculus-on-preparing-your-vr-title-for-submission-to-the-oculus-store.mp3" length="26623759" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/90do67cjodkijotajyzwv485qqeb?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-6246031</guid>
    <pubDate>Fri, 06 Nov 2020 03:00:00 -0800</pubDate>
    <podcast:soundbite startTime="1350.465" duration="44.0" />
    <itunes:duration>2215</itunes:duration>
    <itunes:keywords>VR, Virtual Reality, Oculus Quest, Tech, </itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>4</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation tools</itunes:title>
    <title>SPOTLIGHT: Kathryn Hicks AR/VR Designer on new work and inspiration, open source creation tools</title>
    <itunes:summary><![CDATA[Stepping into the spotlight Kathryn Hicks, AR/VR Designer at the Danse shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, Tall Tales of the Aerona Temple.  Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on Mend, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner.  Plus Kathryn shares her recommendations for open source 3D tools that em...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the spotlight <b>Kathryn Hicks, AR/VR Designer at the Danse</b> shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, <em>Tall Tales of the Aerona Temple</em>. </p><p>Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on <em>Mend</em>, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner. </p><p>Plus Kathryn shares her recommendations for open source 3D tools that emerging designers and artists should explore as they dive into immersive asset creation. <br/><br/>We have fun talking about her fascination with the classic horror genre and sasquatch.</p><ul><li><b>Follow Kathryn on Twitter</b> <a href='https://twitter.com/gokatcreate'><b>@gokatcreate</b></a></li><li><b>Follow her latest VR project </b><a href='https://twitter.com/MendTheGame'><b>@MendTheGame</b></a></li><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://www.oculus.com/blog/introducing-the-2019-oculus-launch-pad-scholarship-recipients-plus-2020-applications-now-open/?locale=en_US'><b>Meet the 2019 Oculus Launch Pad Scholarship Recipients </b></a><b>- Oculus Blog</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/1118609381580656&amp;ref=oculus_desktop'><b>Quill</b></a><b> - VR illustration and animation</b></li></ul><p><b>================================<br/>OPEN SOURCE ART TOOLS</b></p><ul><li><a href='https://www.blender.org/'><b>Blender</b></a><b> - 3D modeling and animation</b></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3257686387611106&amp;ref=oculus_desktop'><b>Medium</b></a> - <b>3D modeling by Adobe</b></li><li><a href='https://www.gimp.org/'><b>Gimp</b></a><b> - image editor</b></li><li><a href='https://krita.org/en/'><b>Krita</b></a><b> - painting and illustration </b></li><li><a href='https://firealpaca.com/'><b>Fire Alpaca</b></a><b> - painting</b></li><li><a href='https://www.scribus.net/'><b>Scribus</b></a><b> - desktop publishing</b></li><li><a href='https://inkscape.org/'><b>Inkscape</b></a><b> - vector graphics editor</b></li><li><a href='https://github.com/darbyjohnston/DJV'><b>DJV</b></a><b> - video player</b></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>KATHRYN&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://hellofromthemagictavern.com/'><b>Hello from the Magic Tavern</b></a></li><li><a href='https://www.youtube.com/channel/UCpXBGqwsBkpvcYjsJBQ7LEQ'><b>Critical Role</b></a></li></ul><p><b>================================<br/></b><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__%5B0%5D=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the spotlight <b>Kathryn Hicks, AR/VR Designer at the Danse</b> shares how the Savannah College of Art and Design led her to virtual reality, igniting the creation of her first animated 360 film, <em>Tall Tales of the Aerona Temple</em>. </p><p>Kathryn fills us in on her latest project working alongside Memphis developer Justin Palmer on <em>Mend</em>, a cross-platform puzzle game and 2019 Oculus Launch Pad scholarship winner. </p><p>Plus Kathryn shares her recommendations for open source 3D tools that emerging designers and artists should explore as they dive into immersive asset creation. <br/><br/>We have fun talking about her fascination with the classic horror genre and sasquatch.</p><ul><li><b>Follow Kathryn on Twitter</b> <a href='https://twitter.com/gokatcreate'><b>@gokatcreate</b></a></li><li><b>Follow her latest VR project </b><a href='https://twitter.com/MendTheGame'><b>@MendTheGame</b></a></li><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://www.oculus.com/blog/introducing-the-2019-oculus-launch-pad-scholarship-recipients-plus-2020-applications-now-open/?locale=en_US'><b>Meet the 2019 Oculus Launch Pad Scholarship Recipients </b></a><b>- Oculus Blog</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/1118609381580656&amp;ref=oculus_desktop'><b>Quill</b></a><b> - VR illustration and animation</b></li></ul><p><b>================================<br/>OPEN SOURCE ART TOOLS</b></p><ul><li><a href='https://www.blender.org/'><b>Blender</b></a><b> - 3D modeling and animation</b></li><li><a href='https://www.oculus.com/deeplink/?action=view&amp;path=app/3257686387611106&amp;ref=oculus_desktop'><b>Medium</b></a> - <b>3D modeling by Adobe</b></li><li><a href='https://www.gimp.org/'><b>Gimp</b></a><b> - image editor</b></li><li><a href='https://krita.org/en/'><b>Krita</b></a><b> - painting and illustration </b></li><li><a href='https://firealpaca.com/'><b>Fire Alpaca</b></a><b> - painting</b></li><li><a href='https://www.scribus.net/'><b>Scribus</b></a><b> - desktop publishing</b></li><li><a href='https://inkscape.org/'><b>Inkscape</b></a><b> - vector graphics editor</b></li><li><a href='https://github.com/darbyjohnston/DJV'><b>DJV</b></a><b> - video player</b></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>KATHRYN&apos;S</b> <b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://hellofromthemagictavern.com/'><b>Hello from the Magic Tavern</b></a></li><li><a href='https://www.youtube.com/channel/UCpXBGqwsBkpvcYjsJBQ7LEQ'><b>Critical Role</b></a></li></ul><p><b>================================<br/></b><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__%5B0%5D=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/5868691-spotlight-kathryn-hicks-ar-vr-designer-on-new-work-and-inspiration-open-source-creation-tools.mp3" length="19729786" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/aao26gb41bpk8lg9a6cf699mlipw?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-5868691</guid>
    <pubDate>Tue, 13 Oct 2020 03:00:00 -0700</pubDate>
    <podcast:soundbite startTime="564.851" duration="35.0" />
    <itunes:duration>1620</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>3</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Clorama Dorvilias, Product Manager at Oculus on new product releases and achieving success in VR</itunes:title>
    <title>SPOTLIGHT: Clorama Dorvilias, Product Manager at Oculus on new product releases and achieving success in VR</title>
    <itunes:summary><![CDATA[Stepping into the spotlight Clorama Dorvilias, Product Manager at Oculus shares her first ah-ha moment in VR, her previous experience building VR training solutions to reduce bias in education, new Oculus product releases, tips for aspiring VR product managers and her quarantine playlist. Happy installing! Follow Clorama on Twitter @CreativeCloSubscribe to Clorama's YouTube ChannelShare, like and subscribe to Zero to Start on your favorite podcast platform.================================ FEA...]]></itunes:summary>
    <description><![CDATA[<p>Stepping into the spotlight <b>Clorama Dorvilias, Product Manager at Oculus</b> shares her first ah-ha moment in VR, her previous experience building VR training solutions to reduce bias in education, new Oculus product releases, tips for aspiring VR product managers and her quarantine playlist. Happy installing!</p><ul><li><b>Follow Clorama on Twitter</b> <a href='https://twitter.com/CreativeClo'><b>@CreativeClo</b></a></li><li><b>Subscribe to </b><a href='https://www.youtube.com/channel/UCJyjl3D5zNg5D4GD8HnGGeg/featured'><b>Clorama&apos;s YouTube Channel</b></a></li><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://www.facebookconnect.com/en'><b>Facebook Connect</b></a><b> September 16th</b></li><li><a href='https://www.oculus.com/blog/oculus-introduces-new-ways-to-play-together/?locale=en_US'><b>Oculus introduces new ways to play together</b></a> <b>- Oculus Blog</b></li><li><a href='https://www.oculus.com/experiences/rift/1552250918219351/'><b>Teacher&apos;s Lens</b></a> <b>by Debias VR - Oculus Store </b></li><li><a href='https://www.oculus.com/blog/meet-the-2017-oculus-launch-pad-scholarship-recipients/'><b>Meet the 2017 Oculus Launch Pad Scholarship Recipients</b></a><b> - Oculus Blog</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>READING LIST</b></p><ul><li><a href='http://www.crackingthepminterview.com/'><b>Cracking the PM Interview</b></a><b> - Gayle Laackmann McDowell and Jackie Bavaro</b></li><li><a href='https://www.lewis-lin.com/decode-and-conquer'><b>Decode and Conquer</b></a><b> - Lewis C. Lin</b></li></ul><p><b>================================</b></p><p><b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://open.spotify.com/playlist/4zaFL6UO3War1vmMRQENli'><b>90&apos;s Spice Girls</b></a></li><li><a href='https://open.spotify.com/artist/6vWDO969PvNqNYHIOW5v0m'><b>Beyoncé</b></a></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__[0]=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Stepping into the spotlight <b>Clorama Dorvilias, Product Manager at Oculus</b> shares her first ah-ha moment in VR, her previous experience building VR training solutions to reduce bias in education, new Oculus product releases, tips for aspiring VR product managers and her quarantine playlist. Happy installing!</p><ul><li><b>Follow Clorama on Twitter</b> <a href='https://twitter.com/CreativeClo'><b>@CreativeClo</b></a></li><li><b>Subscribe to </b><a href='https://www.youtube.com/channel/UCJyjl3D5zNg5D4GD8HnGGeg/featured'><b>Clorama&apos;s YouTube Channel</b></a></li><li><b>Share, like and subscribe to Zero to Start on your favorite podcast platform.</b></li></ul><p><b>================================</b></p><p><b>FEATURED LINKS</b></p><ul><li><a href='https://www.facebookconnect.com/en'><b>Facebook Connect</b></a><b> September 16th</b></li><li><a href='https://www.oculus.com/blog/oculus-introduces-new-ways-to-play-together/?locale=en_US'><b>Oculus introduces new ways to play together</b></a> <b>- Oculus Blog</b></li><li><a href='https://www.oculus.com/experiences/rift/1552250918219351/'><b>Teacher&apos;s Lens</b></a> <b>by Debias VR - Oculus Store </b></li><li><a href='https://www.oculus.com/blog/meet-the-2017-oculus-launch-pad-scholarship-recipients/'><b>Meet the 2017 Oculus Launch Pad Scholarship Recipients</b></a><b> - Oculus Blog</b></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li></ul><p><b>================================<br/>TUTORIALS</b></p><ul><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial</b></a><b> - updated for 2020!</b></li></ul><p><b>================================</b></p><p><b>READING LIST</b></p><ul><li><a href='http://www.crackingthepminterview.com/'><b>Cracking the PM Interview</b></a><b> - Gayle Laackmann McDowell and Jackie Bavaro</b></li><li><a href='https://www.lewis-lin.com/decode-and-conquer'><b>Decode and Conquer</b></a><b> - Lewis C. Lin</b></li></ul><p><b>================================</b></p><p><b>QUARANTINE PLAYLIST</b></p><ul><li><a href='https://open.spotify.com/playlist/4zaFL6UO3War1vmMRQENli'><b>90&apos;s Spice Girls</b></a></li><li><a href='https://open.spotify.com/artist/6vWDO969PvNqNYHIOW5v0m'><b>Beyoncé</b></a></li></ul><p><b>================================</b></p><p><a href='https://www.facebook.com/hashtag/sponsoredpost?__eep__=6&amp;__cft__[0]=AZUduMDmm7a7nSjxxJNskHjLFFuFs0ykdI11_oGw3r2O0uQKLvdKXxSgEC0xTppFhHHc0r0Tq6GGGH1zGCyv3ar4MzzIBLCoC7ay26loIskELgDTZS6bKP0BFhBOTeFNARW4GWyQqXG5P1yaHd7t4ugJBeR3mR-G7BicIRy3qyBc-tB5TmRTkNpGa9CLp3lD32yvcs60sgFVwPR46Pb9K2Ky&amp;__tn__=*NK-R'>#sponsoredpost</a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/5372560-spotlight-clorama-dorvilias-product-manager-at-oculus-on-new-product-releases-and-achieving-success-in-vr.mp3" length="29167024" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/ix5bgxhrme9wrsub2lp681j7a6o3?.jpg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-5372560</guid>
    <pubDate>Thu, 10 Sep 2020 03:00:00 -0700</pubDate>
    <podcast:soundbite startTime="1771.0" duration="30.0" />
    <itunes:duration>2413</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>2</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>SPOTLIGHT: Allison Lee, Developer Program Manager at Oculus on Launch Pad 2020</itunes:title>
    <title>SPOTLIGHT: Allison Lee, Developer Program Manager at Oculus on Launch Pad 2020</title>
    <itunes:summary><![CDATA[Siciliana Trevino is excited to bring you her new Zero to Start Spotlight series featuring insightful conversations with VR creators and industry leaders about how you can break into VR, brought to you by Oculus from Facebook.   Now in its fifth year Oculus Launch Pad is an essential VR developer program designed for promising content creators from diverse backgrounds. 2020 Applications are open until August 20th. Our first spotlight guest, Allison Lee, Developer Program Manager at Oculus tel...]]></itunes:summary>
    <description><![CDATA[<p><a href='https://www.linkedin.com/in/siciliana/'><b>Siciliana Trevino </b></a>is excited to bring you her new <b>Zero to Start Spotlight </b>series<b> </b>featuring insightful conversations with VR creators and industry leaders about how you can break into VR, brought to you by Oculus from Facebook. <b><br/><br/></b>Now in its fifth year <b>Oculus Launch Pad</b> is an essential VR developer program designed for promising content creators from diverse backgrounds. 2020 Applications are open until August 20th. Our first spotlight guest, <b>Allison Lee, Developer Program Manager at Oculus </b>tells us everything you need to know about applying to Launch Pad.<b><br/></b><br/>Allison also shares her perspective on VR design, resources like the free Unity Learn - Design, Develop and Deploy for VR course, beginner tutorial rites of passage like the Roll a Ball tutorial, how VR is made for this moment and what&apos;s on her quarantine playlist to stay on task. <br/><br/>Follow Allison on Twitter <a href='https://twitter.com/AvLee_'><b>@AvLee_</b></a><b> </b><br/><br/><b>Share, like and subscribe to Zero to Start on your favorite podcast platform. <br/><br/>Happy Installing!</b><br/>================================<br/><b>FEATURED LINKS</b></p><ul><li><a href='https://developer.oculus.com/launch-pad-form/'><b>Oculus Launch Pad 2020 Application</b></a></li><li><a href='https://www.oculus.com/blog/introducing-the-2019-oculus-launch-pad-scholarship-recipients-plus-2020-applications-now-open/'><b>Oculus Launch Pad  2019 Scholarship recipients</b></a></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial </b></a><b>- updated for 2020!</b></li></ul><p>================================<br/><b>Reading list</b></p><ul><li><a href='https://www.routledge.com/Virtual-Vernacular/Bonser/p/book/9780367002190'><b>Virtual Vernacular </b></a>by Sarah Bonser</li></ul><p>================================<br/><b>Quarantine playlist</b></p><ul><li><a href='https://www.youtube.com/channel/UCKnbqx5dxauhUGYxGS49c7Q'><b>Donny Benét</b></a><b> on YouTube</b></li></ul><p>================================<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p><a href='https://www.linkedin.com/in/siciliana/'><b>Siciliana Trevino </b></a>is excited to bring you her new <b>Zero to Start Spotlight </b>series<b> </b>featuring insightful conversations with VR creators and industry leaders about how you can break into VR, brought to you by Oculus from Facebook. <b><br/><br/></b>Now in its fifth year <b>Oculus Launch Pad</b> is an essential VR developer program designed for promising content creators from diverse backgrounds. 2020 Applications are open until August 20th. Our first spotlight guest, <b>Allison Lee, Developer Program Manager at Oculus </b>tells us everything you need to know about applying to Launch Pad.<b><br/></b><br/>Allison also shares her perspective on VR design, resources like the free Unity Learn - Design, Develop and Deploy for VR course, beginner tutorial rites of passage like the Roll a Ball tutorial, how VR is made for this moment and what&apos;s on her quarantine playlist to stay on task. <br/><br/>Follow Allison on Twitter <a href='https://twitter.com/AvLee_'><b>@AvLee_</b></a><b> </b><br/><br/><b>Share, like and subscribe to Zero to Start on your favorite podcast platform. <br/><br/>Happy Installing!</b><br/>================================<br/><b>FEATURED LINKS</b></p><ul><li><a href='https://developer.oculus.com/launch-pad-form/'><b>Oculus Launch Pad 2020 Application</b></a></li><li><a href='https://www.oculus.com/blog/introducing-the-2019-oculus-launch-pad-scholarship-recipients-plus-2020-applications-now-open/'><b>Oculus Launch Pad  2019 Scholarship recipients</b></a></li><li><a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Developer Program</b></a></li><li><a href='https://learn.unity.com/course/oculus-vr'><b>Design, Develop, and Deploy for VR</b></a><b> - Unity Learn</b></li><li><a href='https://learn.unity.com/project/roll-a-ball'><b>Unity Roll-a-Ball Tutorial </b></a><b>- updated for 2020!</b></li></ul><p>================================<br/><b>Reading list</b></p><ul><li><a href='https://www.routledge.com/Virtual-Vernacular/Bonser/p/book/9780367002190'><b>Virtual Vernacular </b></a>by Sarah Bonser</li></ul><p>================================<br/><b>Quarantine playlist</b></p><ul><li><a href='https://www.youtube.com/channel/UCKnbqx5dxauhUGYxGS49c7Q'><b>Donny Benét</b></a><b> on YouTube</b></li></ul><p>================================<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/5020811-spotlight-allison-lee-developer-program-manager-at-oculus-on-launch-pad-2020.mp3" length="29703655" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/y20w36yikdgnhi7lgi3prdegmpbc?.jpg" />
    <itunes:author></itunes:author>
    <guid isPermaLink="false">Buzzsprout-5020811</guid>
    <pubDate>Sun, 16 Aug 2020 15:00:00 -0700</pubDate>
    <podcast:soundbite startTime="383.684" duration="34.5" />
    <itunes:duration>2443</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>1</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Build Succeeded: Display.land assets in Unity, the end of Bose AR + War of the Worlds, the start of High Fidelity 3D audio, Black Lives Matter</itunes:title>
    <title>Build Succeeded: Display.land assets in Unity, the end of Bose AR + War of the Worlds, the start of High Fidelity 3D audio, Black Lives Matter</title>
    <itunes:summary><![CDATA[Our 7th episode finds us in another Mercury retrograde, over 100 days since Berkeley announced its shelter in place and reminiscing about Berkeley's annual Martin Luther King Jr. Breakfast last January.   Melanie takes a 3D scan of her garden using the Display.land mobile app by Ubiquity6 (which is now discontinued), succeeds in building her first Unity scene, although we get an app ID error when we try to upload her project file to her Oculus test release channel.    Happy Installing!  ...]]></itunes:summary>
    <description><![CDATA[<p>Our 7th episode finds us in another Mercury retrograde, over 100 days since Berkeley announced its shelter in place and reminiscing about Berkeley&apos;s annual <a href='https://www.berkeleymlkjrday.org/'><b>Martin Luther King Jr. Breakfast</b></a> last January. <br/><br/>Melanie takes a 3D scan of her garden using the Display.land mobile app by <a href='https://ubiquity6.com/'><b>Ubiquity6 </b></a>(which is now discontinued), succeeds in building her first Unity scene, although we get an app ID error when we try to upload her project file to her Oculus test release channel.  <br/><br/>Happy Installing!<br/><br/><b>We recap: </b></p><ul><li><a href='https://blacklivesmatter.com/'><b>Black Lives Matter</b></a><b> </b></li><li><b>ARVR Women&apos;s 2018-19 Futurists in Residence</b></li><li><a href='https://gizmodo.com/rip-bose-ar-we-hardly-knew-ye-1844057062'><b>The end of Bose AR SDK</b></a><b> and </b></li><li><b>Siciliana&apos;s </b><a href='https://quirkeley.com/2019/08/12/war-of-the-worlds-invasion/'><b><em>War of the Worlds</em></b></a><b> interactive podcast audio AR game</b> </li><li><a href='https://www.highfidelity.com/'><b>High Fidelity&apos;s new 3D audio</b></a><b> meeting platform</b></li><li><a href='https://display.land/sunset'><b>Display.land</b></a><b> volumetric capture mobile app - </b><b><em>now sunset! </em></b></li></ul><p><b>Community Shoutout</b></p><ul><li><b>IIlya Szilak&apos;s </b><a href='http://www.queerskins.com/'><b><em>Queerskins a love story</em></b></a><b>  launched on the </b><a href='https://www.oculus.com/experiences/rift/2747238008625804/?locale=en_US'><b>Oculus Store</b></a></li></ul><p><b>Featured links</b></p><ul><li><a href='https://developer.oculus.com/blog/introducing-oculus-start/'><b>Oculus Start Developer program</b></a> </li><li><a href='https://www.cciarts.org/'><b>Center for Cultural Innovation (CCI)</b></a></li><li><a href='https://www.youtube.com/watch?v=isu3kfPFsd4'><b>VIDEO: War of the Worlds Game Trailer</b></a><b> - Quirkeley</b></li><li><a href='https://youtu.be/RPt3v0EV2us'><b>VIDEO: Kent Bye demo of High Fidelity spatial audio</b></a></li><li><a href='https://unity3d.com/get-unity/download'><b>Download Unity Hub</b></a><b> - Unity</b></li><li><a href='https://developer.oculus.com/distribute/publish-app-review/'><b>Lifecycle of an Oculus VR app</b></a><b> - Oculus</b></li><li><a href='https://developer.oculus.com/distribute/publish-release-channels/'><b>About Oculus Release Channels</b></a><b> - Oculus</b></li></ul><p><b>Quarantine Playlists</b></p><ul><li><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ2-pSDCBvBOO20LfrovNn0p'><b>The Gamma</b></a></li></ul><p><b>Subscribe to </b><a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg?'><b>Zero to Start on YouTube</b></a></p><p>===================<br/><b><em>Zero to Start Music by Melanie Mentzel and Leonard Sherman</em></b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Our 7th episode finds us in another Mercury retrograde, over 100 days since Berkeley announced its shelter in place and reminiscing about Berkeley&apos;s annual <a href='https://www.berkeleymlkjrday.org/'><b>Martin Luther King Jr. Breakfast</b></a> last January. <br/><br/>Melanie takes a 3D scan of her garden using the Display.land mobile app by <a href='https://ubiquity6.com/'><b>Ubiquity6 </b></a>(which is now discontinued), succeeds in building her first Unity scene, although we get an app ID error when we try to upload her project file to her Oculus test release channel.  <br/><br/>Happy Installing!<br/><br/><b>We recap: </b></p><ul><li><a href='https://blacklivesmatter.com/'><b>Black Lives Matter</b></a><b> </b></li><li><b>ARVR Women&apos;s 2018-19 Futurists in Residence</b></li><li><a href='https://gizmodo.com/rip-bose-ar-we-hardly-knew-ye-1844057062'><b>The end of Bose AR SDK</b></a><b> and </b></li><li><b>Siciliana&apos;s </b><a href='https://quirkeley.com/2019/08/12/war-of-the-worlds-invasion/'><b><em>War of the Worlds</em></b></a><b> interactive podcast audio AR game</b> </li><li><a href='https://www.highfidelity.com/'><b>High Fidelity&apos;s new 3D audio</b></a><b> meeting platform</b></li><li><a href='https://display.land/sunset'><b>Display.land</b></a><b> volumetric capture mobile app - </b><b><em>now sunset! </em></b></li></ul><p><b>Community Shoutout</b></p><ul><li><b>IIlya Szilak&apos;s </b><a href='http://www.queerskins.com/'><b><em>Queerskins a love story</em></b></a><b>  launched on the </b><a href='https://www.oculus.com/experiences/rift/2747238008625804/?locale=en_US'><b>Oculus Store</b></a></li></ul><p><b>Featured links</b></p><ul><li><a href='https://developer.oculus.com/blog/introducing-oculus-start/'><b>Oculus Start Developer program</b></a> </li><li><a href='https://www.cciarts.org/'><b>Center for Cultural Innovation (CCI)</b></a></li><li><a href='https://www.youtube.com/watch?v=isu3kfPFsd4'><b>VIDEO: War of the Worlds Game Trailer</b></a><b> - Quirkeley</b></li><li><a href='https://youtu.be/RPt3v0EV2us'><b>VIDEO: Kent Bye demo of High Fidelity spatial audio</b></a></li><li><a href='https://unity3d.com/get-unity/download'><b>Download Unity Hub</b></a><b> - Unity</b></li><li><a href='https://developer.oculus.com/distribute/publish-app-review/'><b>Lifecycle of an Oculus VR app</b></a><b> - Oculus</b></li><li><a href='https://developer.oculus.com/distribute/publish-release-channels/'><b>About Oculus Release Channels</b></a><b> - Oculus</b></li></ul><p><b>Quarantine Playlists</b></p><ul><li><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ2-pSDCBvBOO20LfrovNn0p'><b>The Gamma</b></a></li></ul><p><b>Subscribe to </b><a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg?'><b>Zero to Start on YouTube</b></a></p><p>===================<br/><b><em>Zero to Start Music by Melanie Mentzel and Leonard Sherman</em></b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/4540832-build-succeeded-display-land-assets-in-unity-the-end-of-bose-ar-war-of-the-worlds-the-start-of-high-fidelity-3d-audio-black-lives-matter.mp3" length="17181758" type="audio/mpeg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-4540832</guid>
    <pubDate>Mon, 13 Jul 2020 03:00:00 -0700</pubDate>
    <podcast:soundbite startTime="830.551" duration="23.0" />
    <podcast:chapters url="https://www.buzzsprout.com/860002/4540832/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="Build Succeeded: Display.land assets in Unity, the end of Bose AR + War of the Worlds, the start of High Fidelity 3D audio, Black Lives Matter" />
  <psc:chapter start="0:12" title="Oculus Start Developer Program" />
  <psc:chapter start="1:13" title="Black Lives Matter" />
  <psc:chapter start="2:45" title="ARVR Women Futurists in Residence" />
  <psc:chapter start="4:48" title="End of Bose AR + War of the Worlds" />
  <psc:chapter start="9:15" title="H.G. Wells War of the Worlds ASMR" />
  <psc:chapter start="11:13" title="Shia LaBeouf as the Motivational Prisoner" />
  <psc:chapter start="11:24" title="High Fidelity 3D Audio " />
  <psc:chapter start="12:42" title="Queerskins: a love story by IIIya Szilak " />
  <psc:chapter start="13:02" title="Dev mod recap: Display.land, Build succeeded, more bugs" />
  <psc:chapter start="21:02" title="Quarantine Playlists Elements + The Gamma" />
  <psc:chapter start="23:33" title="&quot;Don&#39;t let your dreams be dreams&quot; - Shia LaBeouf" />
</psc:chapters>
    <itunes:duration>1427</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>7</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>The Moasis: Melanie&#39;s first Unity project, Unreal 5 announced, exploring Engage VR</itunes:title>
    <title>The Moasis: Melanie&#39;s first Unity project, Unreal 5 announced, exploring Engage VR</title>
    <itunes:summary><![CDATA[Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis.  As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspi...]]></itunes:summary>
    <description><![CDATA[<p>Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis. </p><p>As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspire compassion and collaboration, resilience and community. <br/><br/>We&apos;re on a quest to make that potential a reality. Thanks for joining us. <br/><br/><b>On our 6th episode Melanie and I recap: </b></p><ul><li><a href='https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5'><b>Epic Games announcement</b></a> of the release of Unreal 5, their free to download game engine, introducing two new core technologies, Nanite and Lumen.</li><li>A field trip into <a href='https://engagevr.io/'><b>Engage VR</b></a> for <a href='http://www.mindwise.pro/'><b>Caitlin Krause’s</b></a> Collaboration in VR event</li><li>Melanie’s first Unity project “Moasis” <a href='https://blogs.unity3d.com/?s=render'><b>Unity render pipelines</b></a> part 1</li><li>Our quarantine dev mode playlists on YouTube: <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ3vOKWvIpWkauzNwox2Qk3e'><b><em>Elements</em></b></a> and <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ02v1Yt8WRZgRbFdNlHjCAs'><b><em>The Gamma</em></b></a></li></ul><p><b>Featured links</b></p><ul><li><a href='https://rgbschemes.com/blog/setting-up-unity-xr-in-2020/?fbclid=IwAR0u5V14QVjHdtFTyFKHVHMInWPw4UA01v3iqeFDf2jNCCQw9b_AWdgfy8U'><b>Setting up Unity XR in 2020</b></a><b> - </b>Gerald McAlister, RGB Schemes</li><li><a href='https://youtu.be/sXbdF4KjNOc'><b>VIDEO: What are shaders?</b></a><b> </b>- The Happie Cat</li><li><a href='https://www.youtube.com/watch?v=DKrdLKetBZE'><b>VIDEO: How game engines work</b></a><b> </b>- The Happie Cat</li><li><a href='https://twitter.com/unity3d/status/1262140815910019072'><b>ICYMI:</b> <b>Today, 60% of #AR and #VR content is powered by Unity!</b></a><b> </b>- @unity3d</li><li><a href='https://www.youtube.com/watch?v=ll2QRgNAdzc'><b>VIDEO: The Art of Mise en Place</b></a><b> </b>- ChefSteps</li><li><b>Looking back/1995 </b><a href='https://www.cmple.com/learn/all-you-wanted-to-know-about-firewire'><b>All you wanted to know about FireWire</b></a><b> </b>- cmple<b><br/></b><br/></li></ul><p>===================<br/><b><em>Zero to Start Music by Melanie Mentzel and Leonard Sherman<br/>Leave Me in My Broken Dreams by </em></b><a href='https://soundcloud.com/11pmraar'><b><em>Raär</em></b></a></p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Ten weeks ago the Bay Area began sheltering in place. Learning how to build an oasis in VR has never been more profound or essential, if not disorienting as we face a staggering loss of life from Covid-19 and outrage over the murder of George Floyd in Minneapolis. </p><p>As we learn how to turn on the lights in the virtual world we’re building with Unity, reality is in turmoil and in need of healing. While technology alone can’t cure disease or injustice, VR is a powerful medium that can inspire compassion and collaboration, resilience and community. <br/><br/>We&apos;re on a quest to make that potential a reality. Thanks for joining us. <br/><br/><b>On our 6th episode Melanie and I recap: </b></p><ul><li><a href='https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5'><b>Epic Games announcement</b></a> of the release of Unreal 5, their free to download game engine, introducing two new core technologies, Nanite and Lumen.</li><li>A field trip into <a href='https://engagevr.io/'><b>Engage VR</b></a> for <a href='http://www.mindwise.pro/'><b>Caitlin Krause’s</b></a> Collaboration in VR event</li><li>Melanie’s first Unity project “Moasis” <a href='https://blogs.unity3d.com/?s=render'><b>Unity render pipelines</b></a> part 1</li><li>Our quarantine dev mode playlists on YouTube: <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ3vOKWvIpWkauzNwox2Qk3e'><b><em>Elements</em></b></a> and <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ02v1Yt8WRZgRbFdNlHjCAs'><b><em>The Gamma</em></b></a></li></ul><p><b>Featured links</b></p><ul><li><a href='https://rgbschemes.com/blog/setting-up-unity-xr-in-2020/?fbclid=IwAR0u5V14QVjHdtFTyFKHVHMInWPw4UA01v3iqeFDf2jNCCQw9b_AWdgfy8U'><b>Setting up Unity XR in 2020</b></a><b> - </b>Gerald McAlister, RGB Schemes</li><li><a href='https://youtu.be/sXbdF4KjNOc'><b>VIDEO: What are shaders?</b></a><b> </b>- The Happie Cat</li><li><a href='https://www.youtube.com/watch?v=DKrdLKetBZE'><b>VIDEO: How game engines work</b></a><b> </b>- The Happie Cat</li><li><a href='https://twitter.com/unity3d/status/1262140815910019072'><b>ICYMI:</b> <b>Today, 60% of #AR and #VR content is powered by Unity!</b></a><b> </b>- @unity3d</li><li><a href='https://www.youtube.com/watch?v=ll2QRgNAdzc'><b>VIDEO: The Art of Mise en Place</b></a><b> </b>- ChefSteps</li><li><b>Looking back/1995 </b><a href='https://www.cmple.com/learn/all-you-wanted-to-know-about-firewire'><b>All you wanted to know about FireWire</b></a><b> </b>- cmple<b><br/></b><br/></li></ul><p>===================<br/><b><em>Zero to Start Music by Melanie Mentzel and Leonard Sherman<br/>Leave Me in My Broken Dreams by </em></b><a href='https://soundcloud.com/11pmraar'><b><em>Raär</em></b></a></p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/3966728-the-moasis-melanie-s-first-unity-project-unreal-5-announced-exploring-engage-vr.mp3" length="14448895" type="audio/mpeg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-3966728</guid>
    <pubDate>Fri, 29 May 2020 12:00:00 -0700</pubDate>
    <podcast:chapters url="https://www.buzzsprout.com/860002/3966728/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="The Moasis: Melanie&#39;s first Unity project, Unreal 5 announced, exploring Engage VR" />
  <psc:chapter start="0:35" title="Moasis" />
  <psc:chapter start="1:20" title="Epic Games announces Unreal 5 " />
  <psc:chapter start="4:43" title="&quot;60% of #AR and #VR content is powered by Unity!&quot;" />
  <psc:chapter start="5:03" title="Engage VR field trip" />
  <psc:chapter start="7:21" title="Unity first impressions / render pipelines pt.1" />
  <psc:chapter start="13:39" title="Dev mode playlist recap: Elements " />
  <psc:chapter start="16:39" title="Dev mode playlist recap: The Gamma " />
</psc:chapters>
    <itunes:duration>1200</itunes:duration>
    <itunes:keywords>virtual reality, VR, Oculus, Unity, VR development, Women in tech, Women in VR, Tech, Unreal Engine, Engage, </itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>6</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>All Systems Go! Our new VR setup, exploring AltSpace, VRChat, Tilt Brush and Facebook VR art communities</itunes:title>
    <title>All Systems Go! Our new VR setup, exploring AltSpace, VRChat, Tilt Brush and Facebook VR art communities</title>
    <itunes:summary><![CDATA[We're back! Thanks to Berkeley Community Media, Melanie has a new VR-ready gaming PC and is all set with Unity Hub and the Oculus Rift CV1. On this episode we reflect on my early days in VR (way back in 2015) and my first GearVR project, how VR development keeps you on your toes, we dive into Melanie's new PC and the VR experiences she's been exploring including AltSpace and VRChat. We also highlight a few of the many thriving VR art communities on Facebook that will inspire you on your VR jo...]]></itunes:summary>
    <description><![CDATA[<p>We&apos;re back! Thanks to Berkeley Community Media, Melanie has a new VR-ready gaming PC and is all set with Unity Hub and the Oculus Rift CV1. On this episode we reflect on my early days in VR (way back in 2015) and my first GearVR project, how VR development keeps you on your toes, we dive into Melanie&apos;s new PC and the VR experiences she&apos;s been exploring including AltSpace and VRChat. We also highlight a few of the many thriving VR art communities on Facebook that will inspire you on your VR journey and more. <br/><br/>As always, stay focused in dev mode with our weekly music playlists on YouTube: <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ34rAbOR9R3j1-gjjcp6PwF'><b><em>Elements</em></b></a> and <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ2t-nBEO9r0xp66fQUo4JwP'><b><em>The Gamma</em></b></a><b><em><br/><br/></em></b>Happy Installing! <br/><b><em><br/></em></b><b>Featured links</b></p><ul><li><a href='https://developer.oculus.com/blog/introducing-oculus-start/?locale=en_US'><b>Oculus Start Developer program</b></a><b> </b></li><li><a href='https://www.youtube.com/watch?v=QFoov-jKgxw'><b>360 VIDEO: Snow Angel &quot;We Love&quot;</b></a></li><li><a href='https://www.kevinkunze.com/'><b>360 Filmmaker Kevin Kunze</b></a></li><li><a href='https://www.xeodesign.com/'><b>XEODesign CEO Nicole Lazzaro </b></a></li><li><a href='https://www.spatialfirst.com/'><b>SpatialFirst CEO Emily Olman</b></a></li><li><a href='https://zencastr.com/'><b>Zencaster High Fidelity Podcasting</b></a></li><li><a href='https://www.ableton.com/en/'><b>Ableton - software and hardware for music creation and performance</b></a></li></ul><p><b>VR</b> <b>Hardware / Tools / Social Platforms</b></p><ul><li><a href='https://www.youtube.com/watch?v=WGi4SsXim8E'><b>VIDEO: ASUS G11 Gaming Desktop Computer overview</b></a></li><li><a href='https://unity3d.com/get-unity/download'><b>Unity Hub</b></a></li><li><a href='https://altvr.com/'><b>AltSpaceVR</b></a></li><li><a href='https://account.altvr.com/channels/TheHiveVR'><b>The HiveVR in AltSpace</b></a></li><li><a href='https://help.altvr.com/hc/en-us/articles/360015520014-How-do-I-get-started-with-the-World-Building-Toolkit-Unity-Uploader-'><b>TOOL KIT: AltSpace world building </b></a></li><li><a href='https://vrchat.com/'><b>VRChat</b></a></li><li><a href='https://www.tiltbrush.com/'><b>Tilt Brush by Google</b></a></li><li><a href='https://arvr.google.com/blocks/'><b>Google Blocks</b></a></li></ul><p><b>VR art communities on Facebook</b></p><ul><li><a href='https://www.facebook.com/groups/xrartists/'><b>XR Artists</b></a></li><li><a href='https://www.facebook.com/groups/VRArtLIVE/'><b>VR Art Live!</b></a></li><li><a href='https://www.facebook.com/groups/600770347346172/'><b>Learning Unity for VR/AR Artists </b></a></li><li><a href='https://www.facebook.com/groups/TiltBrushArtists/'><b>Tilt Brush Artists</b></a></li><li><a href='https://www.facebook.com/groups/1234706936648839/'><b>Immersive Animation</b></a></li></ul><p><b>Follow us on Twitter<br/></b><a href='https://twitter.com/BCMORG'><b>@BCMORG</b></a><b><br/></b>===================<br/><b><em>Zero to Start Music by Melanie Mentzel and Leonard Sherman</em></b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>We&apos;re back! Thanks to Berkeley Community Media, Melanie has a new VR-ready gaming PC and is all set with Unity Hub and the Oculus Rift CV1. On this episode we reflect on my early days in VR (way back in 2015) and my first GearVR project, how VR development keeps you on your toes, we dive into Melanie&apos;s new PC and the VR experiences she&apos;s been exploring including AltSpace and VRChat. We also highlight a few of the many thriving VR art communities on Facebook that will inspire you on your VR journey and more. <br/><br/>As always, stay focused in dev mode with our weekly music playlists on YouTube: <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ34rAbOR9R3j1-gjjcp6PwF'><b><em>Elements</em></b></a> and <a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ2t-nBEO9r0xp66fQUo4JwP'><b><em>The Gamma</em></b></a><b><em><br/><br/></em></b>Happy Installing! <br/><b><em><br/></em></b><b>Featured links</b></p><ul><li><a href='https://developer.oculus.com/blog/introducing-oculus-start/?locale=en_US'><b>Oculus Start Developer program</b></a><b> </b></li><li><a href='https://www.youtube.com/watch?v=QFoov-jKgxw'><b>360 VIDEO: Snow Angel &quot;We Love&quot;</b></a></li><li><a href='https://www.kevinkunze.com/'><b>360 Filmmaker Kevin Kunze</b></a></li><li><a href='https://www.xeodesign.com/'><b>XEODesign CEO Nicole Lazzaro </b></a></li><li><a href='https://www.spatialfirst.com/'><b>SpatialFirst CEO Emily Olman</b></a></li><li><a href='https://zencastr.com/'><b>Zencaster High Fidelity Podcasting</b></a></li><li><a href='https://www.ableton.com/en/'><b>Ableton - software and hardware for music creation and performance</b></a></li></ul><p><b>VR</b> <b>Hardware / Tools / Social Platforms</b></p><ul><li><a href='https://www.youtube.com/watch?v=WGi4SsXim8E'><b>VIDEO: ASUS G11 Gaming Desktop Computer overview</b></a></li><li><a href='https://unity3d.com/get-unity/download'><b>Unity Hub</b></a></li><li><a href='https://altvr.com/'><b>AltSpaceVR</b></a></li><li><a href='https://account.altvr.com/channels/TheHiveVR'><b>The HiveVR in AltSpace</b></a></li><li><a href='https://help.altvr.com/hc/en-us/articles/360015520014-How-do-I-get-started-with-the-World-Building-Toolkit-Unity-Uploader-'><b>TOOL KIT: AltSpace world building </b></a></li><li><a href='https://vrchat.com/'><b>VRChat</b></a></li><li><a href='https://www.tiltbrush.com/'><b>Tilt Brush by Google</b></a></li><li><a href='https://arvr.google.com/blocks/'><b>Google Blocks</b></a></li></ul><p><b>VR art communities on Facebook</b></p><ul><li><a href='https://www.facebook.com/groups/xrartists/'><b>XR Artists</b></a></li><li><a href='https://www.facebook.com/groups/VRArtLIVE/'><b>VR Art Live!</b></a></li><li><a href='https://www.facebook.com/groups/600770347346172/'><b>Learning Unity for VR/AR Artists </b></a></li><li><a href='https://www.facebook.com/groups/TiltBrushArtists/'><b>Tilt Brush Artists</b></a></li><li><a href='https://www.facebook.com/groups/1234706936648839/'><b>Immersive Animation</b></a></li></ul><p><b>Follow us on Twitter<br/></b><a href='https://twitter.com/BCMORG'><b>@BCMORG</b></a><b><br/></b>===================<br/><b><em>Zero to Start Music by Melanie Mentzel and Leonard Sherman</em></b></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/3656182-all-systems-go-our-new-vr-setup-exploring-altspace-vrchat-tilt-brush-and-facebook-vr-art-communities.mp3" length="19488248" type="audio/mpeg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-3656182</guid>
    <pubDate>Thu, 07 May 2020 02:00:00 -0700</pubDate>
    <podcast:soundbite startTime="24.811" duration="30.5" />
    <itunes:duration>1620</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>5</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>A Glitch in the Matrix-Corona lock down! Sidelined by an Oculus install bug from 2016</itunes:title>
    <title>A Glitch in the Matrix-Corona lock down! Sidelined by an Oculus install bug from 2016</title>
    <itunes:summary><![CDATA[We're on lock down! Last week on March 15th Berkeley, then two days later, the state of California issued a Stay at Home order that moved us from the basement of the matrix and onto Zoom. What is an essential business and does it include cannabis clubs? Will social distancing increase VR adoption or will the supply chain limit VR to industry and early adopters? Are we living in a simulation sparked by alien technology?   We contemplate our new reality and re-cap our encounter with an Ocu...]]></itunes:summary>
    <description><![CDATA[<p>We&apos;re on lock down! Last week on March 15th Berkeley, then two days later, the state of California issued a Stay at Home order that moved us from the basement of the matrix and onto Zoom. What is an essential business and does it include cannabis clubs? Will social distancing increase VR adoption or will the supply chain limit VR to industry and early adopters? Are we living in a simulation sparked by alien technology? <br/><br/>We contemplate our new reality and re-cap our encounter with an Oculus Rift install bug from 2016 that has us pivoting yet again in search of a way forward. </p><ul><li><a href='https://forums.oculusvr.com/community/discussion/34480/oculus-setup-kb2670838-and-kb3033929-required-but-already-installed'><b>Oculus Forums / Oculus Setup: KB2670838 and KB3033929 required, but already installed</b></a></li></ul><p>Be sure to catch our YouTube playlists for music inspired by the intensity of the moment. </p><ul><li><a href='https://youtu.be/zxuLfugEPZI'><b><em>The Gamma</em></b></a></li><li><a href='https://youtu.be/a4QQ7HYYdWw'><b><em>Elements</em></b></a></li></ul><p>Stay home and stay safe everyone!<br/><br/><b>Featured links:</b></p><ul><li><a href='https://www.oculus.com/experiences/rift/1697976126910722/?locale=en_US'><b>NeuroExplorer VR on Oculus</b></a></li><li><a href='https://youtu.be/2A4dAUYOpsI'><b>Exploring Cornonavirus molecules in VR</b></a><b>, CDC YouTube</b></li><li><a href='https://www.oculus.com/experiences/rift/1873145426039242/?locale=en_US'><b>Nanome on Oculus</b></a><b>, nanoscale design / get covid-19 model via the PDB code 6LU7.</b> Nanome is free to download through Oculus, Steam, Sidequest, or <a href='https://home.nanome.ai/setup'><b>nanome.ai/setup</b></a></li><li><a href='https://www.oculus.com/experiences/rift/997678176960598'><b>VRChat on Oculus</b></a></li><li><a href='https://www.oculus.com/experiences/rift/1257029974329451'><b>RecRoom on Oculus</b></a></li></ul><p>Happy Installing!<br/><br/>Siciliana and Melanie</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>We&apos;re on lock down! Last week on March 15th Berkeley, then two days later, the state of California issued a Stay at Home order that moved us from the basement of the matrix and onto Zoom. What is an essential business and does it include cannabis clubs? Will social distancing increase VR adoption or will the supply chain limit VR to industry and early adopters? Are we living in a simulation sparked by alien technology? <br/><br/>We contemplate our new reality and re-cap our encounter with an Oculus Rift install bug from 2016 that has us pivoting yet again in search of a way forward. </p><ul><li><a href='https://forums.oculusvr.com/community/discussion/34480/oculus-setup-kb2670838-and-kb3033929-required-but-already-installed'><b>Oculus Forums / Oculus Setup: KB2670838 and KB3033929 required, but already installed</b></a></li></ul><p>Be sure to catch our YouTube playlists for music inspired by the intensity of the moment. </p><ul><li><a href='https://youtu.be/zxuLfugEPZI'><b><em>The Gamma</em></b></a></li><li><a href='https://youtu.be/a4QQ7HYYdWw'><b><em>Elements</em></b></a></li></ul><p>Stay home and stay safe everyone!<br/><br/><b>Featured links:</b></p><ul><li><a href='https://www.oculus.com/experiences/rift/1697976126910722/?locale=en_US'><b>NeuroExplorer VR on Oculus</b></a></li><li><a href='https://youtu.be/2A4dAUYOpsI'><b>Exploring Cornonavirus molecules in VR</b></a><b>, CDC YouTube</b></li><li><a href='https://www.oculus.com/experiences/rift/1873145426039242/?locale=en_US'><b>Nanome on Oculus</b></a><b>, nanoscale design / get covid-19 model via the PDB code 6LU7.</b> Nanome is free to download through Oculus, Steam, Sidequest, or <a href='https://home.nanome.ai/setup'><b>nanome.ai/setup</b></a></li><li><a href='https://www.oculus.com/experiences/rift/997678176960598'><b>VRChat on Oculus</b></a></li><li><a href='https://www.oculus.com/experiences/rift/1257029974329451'><b>RecRoom on Oculus</b></a></li></ul><p>Happy Installing!<br/><br/>Siciliana and Melanie</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/3145339-a-glitch-in-the-matrix-corona-lock-down-sidelined-by-an-oculus-install-bug-from-2016.mp3" length="25618104" type="audio/mpeg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-3145339</guid>
    <pubDate>Fri, 27 Mar 2020 13:00:00 -0700</pubDate>
    <itunes:duration>2130</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>4</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Coronavirus Ignites VR-And Other Bytes From the Basement of the Matrix</itunes:title>
    <title>Coronavirus Ignites VR-And Other Bytes From the Basement of the Matrix</title>
    <itunes:summary><![CDATA[As COVID-19 changes life as we know it and has industry scrambling to prioritize public health and employee safety by minimizing travel, canceling GDC and SXSW among many other high profile events, Social VR takes center stage in conversations about working remotely and collaborating at a distance. The challenge is, how accessible is VR outside of the industry's early adopters?   The pandemic has us wondering beyond the scope of development into global supply chains and sustainability. F...]]></itunes:summary>
    <description><![CDATA[<p>As COVID-19 changes life as we know it and has industry scrambling to prioritize public health and employee safety by minimizing travel, canceling GDC and SXSW among many other high profile events, Social VR takes center stage in conversations about working remotely and collaborating at a distance. The challenge is, how accessible is VR outside of the industry&apos;s early adopters? <br/><br/>The pandemic has us wondering beyond the scope of development into global supply chains and sustainability. For more about conferences in VR check out: </p><ul><li><a href='https://livierickson.com/blog/thoughts-on-gdc-in-vr/'><b><em>Thoughts on &quot;GDC in VR&quot;</em></b></a> <b><em>- Liv Erickson</em></b></li><li><a href='https://educatorsinvr.com/2020/03/08/behind-the-scenes-of-the-educators-in-vr-international-summit/'><b><em>Behind the Scenes of the Educators in VR International Summit</em></b></a><b><em> - Educators in VR</em></b></li><li><a href='https://www.wxrfund.com/wxr-news/eight-resources-for-meeting-using-virtual-or-augmented-realitynbsp'><b><em>Eight Resources for Meeting Using Virtual or Augmented Reality</em></b></a><b><em> - WXR Fund</em></b></li><li><a href='https://altvr.com/hosting-conferences-in-altspacevr/'><b><em>AltspaceVR Offers Extra Support for Virtual Conferences During Coronavirus Outbreak</em></b></a><b><em> - Altspace</em></b></li><li><a href='https://twitter.com/ByHubs/status/1235188244888702976'><b><em>Reduce Travel by meeting in Mozilla Hubs</em></b></a><b><em> - @ByHubs</em></b></li></ul><p>In other news, the recent <a href='https://youtu.be/vhU3yZ4Wl9Q'><b><em>viral video of a mother seeing her deceased daughter in VR</em></b></a> also flooded our feed, reminding Melanie of how she volumetrically capture her mother&apos;s magical apartment with the help of <a href='https://twitter.com/OlmanEmily'><b><em>Emily Olman</em></b></a>, CEO and Co-Founder of prop-tech company, SpatialFirst. <br/><br/>After a recap of <a href='https://developer.oculus.com/launch-pad/?locale=en_US'><b>Oculus Launch Pad</b></a> demo day and lessons learned from the Facebook Oculus program, we reach the dev side of life where we had to take a step back from starting our Unity project to set up the legacy Rift headset (CV1) we&apos;re using only to discover an install bug dating from 2016 - that we have yet to fix! <br/><br/>We switched gears to set up Melanie&apos;s Oculus Developer account and profile organization, which is required to create an Oculus app. The developer dashboard menus are a little squirrely so we suggest book marking  visited pages, like the developer and App ID pages. </p><ul><li><a href='https://developer.oculus.com/'><b>Oculus developer site</b></a></li><li><a href='https://developer.oculus.com/distribute/publish-account-management-intro/?locale=en_US'><b>Create organization</b></a></li><li><a href='https://developer.oculus.com/distribute/publish-release-channels/'><b>All about Release Channels</b></a></li></ul><p>===========<br/><b>Be sure to subscribe to our </b><a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg'><b>Zero To Start YouTube channel</b></a><b> and check out our weekly playlists, The Gamma and Elements</b></p><p>===========<br/>Next week we&apos;ll confront our glitches or see about using a different, Rift S headset.<br/><br/>Until then, wishing everyone clean hands and smooth installs. <b><br/><br/></b>Siciliana and Melanie</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>As COVID-19 changes life as we know it and has industry scrambling to prioritize public health and employee safety by minimizing travel, canceling GDC and SXSW among many other high profile events, Social VR takes center stage in conversations about working remotely and collaborating at a distance. The challenge is, how accessible is VR outside of the industry&apos;s early adopters? <br/><br/>The pandemic has us wondering beyond the scope of development into global supply chains and sustainability. For more about conferences in VR check out: </p><ul><li><a href='https://livierickson.com/blog/thoughts-on-gdc-in-vr/'><b><em>Thoughts on &quot;GDC in VR&quot;</em></b></a> <b><em>- Liv Erickson</em></b></li><li><a href='https://educatorsinvr.com/2020/03/08/behind-the-scenes-of-the-educators-in-vr-international-summit/'><b><em>Behind the Scenes of the Educators in VR International Summit</em></b></a><b><em> - Educators in VR</em></b></li><li><a href='https://www.wxrfund.com/wxr-news/eight-resources-for-meeting-using-virtual-or-augmented-realitynbsp'><b><em>Eight Resources for Meeting Using Virtual or Augmented Reality</em></b></a><b><em> - WXR Fund</em></b></li><li><a href='https://altvr.com/hosting-conferences-in-altspacevr/'><b><em>AltspaceVR Offers Extra Support for Virtual Conferences During Coronavirus Outbreak</em></b></a><b><em> - Altspace</em></b></li><li><a href='https://twitter.com/ByHubs/status/1235188244888702976'><b><em>Reduce Travel by meeting in Mozilla Hubs</em></b></a><b><em> - @ByHubs</em></b></li></ul><p>In other news, the recent <a href='https://youtu.be/vhU3yZ4Wl9Q'><b><em>viral video of a mother seeing her deceased daughter in VR</em></b></a> also flooded our feed, reminding Melanie of how she volumetrically capture her mother&apos;s magical apartment with the help of <a href='https://twitter.com/OlmanEmily'><b><em>Emily Olman</em></b></a>, CEO and Co-Founder of prop-tech company, SpatialFirst. <br/><br/>After a recap of <a href='https://developer.oculus.com/launch-pad/?locale=en_US'><b>Oculus Launch Pad</b></a> demo day and lessons learned from the Facebook Oculus program, we reach the dev side of life where we had to take a step back from starting our Unity project to set up the legacy Rift headset (CV1) we&apos;re using only to discover an install bug dating from 2016 - that we have yet to fix! <br/><br/>We switched gears to set up Melanie&apos;s Oculus Developer account and profile organization, which is required to create an Oculus app. The developer dashboard menus are a little squirrely so we suggest book marking  visited pages, like the developer and App ID pages. </p><ul><li><a href='https://developer.oculus.com/'><b>Oculus developer site</b></a></li><li><a href='https://developer.oculus.com/distribute/publish-account-management-intro/?locale=en_US'><b>Create organization</b></a></li><li><a href='https://developer.oculus.com/distribute/publish-release-channels/'><b>All about Release Channels</b></a></li></ul><p>===========<br/><b>Be sure to subscribe to our </b><a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg'><b>Zero To Start YouTube channel</b></a><b> and check out our weekly playlists, The Gamma and Elements</b></p><p>===========<br/>Next week we&apos;ll confront our glitches or see about using a different, Rift S headset.<br/><br/>Until then, wishing everyone clean hands and smooth installs. <b><br/><br/></b>Siciliana and Melanie</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/2966875-coronavirus-ignites-vr-and-other-bytes-from-the-basement-of-the-matrix.mp3" length="14447906" type="audio/mpeg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-2966875</guid>
    <pubDate>Tue, 10 Mar 2020 07:00:00 -0700</pubDate>
    <itunes:duration>1200</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>3</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Retrograde Redo-Unity and Visual Studio 2017</itunes:title>
    <title>Retrograde Redo-Unity and Visual Studio 2017</title>
    <itunes:summary><![CDATA[We're ready to blame the stars for the blues, snafus and surprises we encountered in the basement of the matrix this week.   Whether or not you believe in Mercury Retrograde, when technical difficulties are at their astrological peak (happening now through March 9th btw), Unity development is a moving target that will have you retracing your steps just when you thought you knew where you were going.   Installing Unity Hub we learned that we didn't need to install Visual Studio 2019. Ever sinc...]]></itunes:summary>
    <description><![CDATA[<p>We&apos;re ready to blame the stars for the blues, snafus and surprises we encountered in the basement of the matrix this week. <br/><br/>Whether or not you believe in Mercury Retrograde, when technical difficulties are at their astrological peak (happening now through March 9th btw), Unity development is a moving target that will have you retracing your steps just when you thought you knew where you were going. <br/><br/>Installing <a href='https://unity3d.com/get-unity/download?_ga=2.157846264.330048222.1582583296-1655304155.1569953803'><b>Unity Hub </b></a>we learned that we didn&apos;t need to install Visual Studio 2019. Ever since <a href='https://unity3d.com/unity/whats-new/unity-2018.1.0'><b>Unity version 2018.1</b></a>, Visual Studio 2017 is the default code editor and part of the install package. For details visit the developer page: <a href='https://docs.microsoft.com/en-us/visualstudio/cross-platform/getting-started-with-visual-studio-tools-for-unity?view=vs-2019'><b><em>Get Started with Visual Studio Tools for Unity</em></b></a><b><em>.</em></b><em> <br/><br/></em>Melanie selected the <a href='https://store.unity.com/compare-plans'><b>personal Unity subscription</b></a><b>, </b>set up her first <a href='https://id.unity.com/account/new'><b>developer account</b></a> and validated her account ID. We installed two versions of Unity,<b> </b><a href='https://unity3d.com/unity/qa/lts-releases'><b>2018 LTS</b></a> and one of the latest versions of<b> </b><a href='https://blogs.unity3d.com/2019/04/16/introducing-unity-2019-1/'><b>2019</b></a>, to be confirmed.<br/><br/>Melanie recalled the time we went to VidCon 2015 and tested the first <a href='https://theta360.com/en/'><b>Ricoh Theta 360 cameras</b></a>. Here&apos;s the shaky YouTube video from that excursion, <a href='https://youtu.be/F2z479WCdUg'><b><em>Greetings from Vidcon</em></b></a><b><em>,</em></b> featuring Tay Zonday of <a href='https://youtu.be/EwTZ2xpQwpA'><b>Chocolate Rain</b></a> fame talking VR and the future of influencer culture. </p><p>Throughout this episode we take a deep dive into the inspiration behind our playlists from the last two weeks, despite saying the playlists were for &quot;next week&quot;. This is the music that gets us through the hoops. <br/><br/>On <em>Elements</em>, Melanie&apos;s playlists from the last two weeks, the tracks evoke a fresh start vibe, combining world music with local performances, classic 80&apos;s electronica and the colors of the rainbow. <br/><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ3vDB_OObzRyE5IkynR3j6x'><b><em>Elements wk. 1</em></b></a><b><em><br/></em></b><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ1ndj-Kg-o_qwHtfEmBXP_p'><b><em>Elements wk. 2</em></b></a><br/><br/>On <em>The Gamma</em>, Siciliana&apos;s playlists are peppered with <a href='https://twitter.com/sushitrash'><b>Joji</b></a><b>, </b>spacey house mixes and Tame Impala&apos;s <em>Feels Like We Only Go Backwards</em>, to keep you skipping along the deep blue universe, open to the void of glitches, bugs and the daunting curves ahead. <br/><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ3NRz3kzX-IsATM8v9dkMl4'><b><em>The Gamma wk. 1<br/></em></b></a><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ2EbZhqaWP1BRZO2Paw_ZVf'><b><em>The Gamma wk. 2</em></b></a><b><em><br/><br/></em></b>Will VR development ever become second nature like switching on a light? Maybe when cars fly. <br/><br/>Next episode we&apos;ll start Melanie&apos;s first Unity project, pick a render pipeline, install Oculus integration and get Melanie&apos;s Oculus account set up. <br/><br/>For more links to topics covered in the podcast head over to our <a href='https://www.facebook.com/groups/575683096614740/'><b>Facebook group</b></a> and for our weekly music playlist <a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg/'><b>subscribe to Zero To Start on YouTube.</b></a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>We&apos;re ready to blame the stars for the blues, snafus and surprises we encountered in the basement of the matrix this week. <br/><br/>Whether or not you believe in Mercury Retrograde, when technical difficulties are at their astrological peak (happening now through March 9th btw), Unity development is a moving target that will have you retracing your steps just when you thought you knew where you were going. <br/><br/>Installing <a href='https://unity3d.com/get-unity/download?_ga=2.157846264.330048222.1582583296-1655304155.1569953803'><b>Unity Hub </b></a>we learned that we didn&apos;t need to install Visual Studio 2019. Ever since <a href='https://unity3d.com/unity/whats-new/unity-2018.1.0'><b>Unity version 2018.1</b></a>, Visual Studio 2017 is the default code editor and part of the install package. For details visit the developer page: <a href='https://docs.microsoft.com/en-us/visualstudio/cross-platform/getting-started-with-visual-studio-tools-for-unity?view=vs-2019'><b><em>Get Started with Visual Studio Tools for Unity</em></b></a><b><em>.</em></b><em> <br/><br/></em>Melanie selected the <a href='https://store.unity.com/compare-plans'><b>personal Unity subscription</b></a><b>, </b>set up her first <a href='https://id.unity.com/account/new'><b>developer account</b></a> and validated her account ID. We installed two versions of Unity,<b> </b><a href='https://unity3d.com/unity/qa/lts-releases'><b>2018 LTS</b></a> and one of the latest versions of<b> </b><a href='https://blogs.unity3d.com/2019/04/16/introducing-unity-2019-1/'><b>2019</b></a>, to be confirmed.<br/><br/>Melanie recalled the time we went to VidCon 2015 and tested the first <a href='https://theta360.com/en/'><b>Ricoh Theta 360 cameras</b></a>. Here&apos;s the shaky YouTube video from that excursion, <a href='https://youtu.be/F2z479WCdUg'><b><em>Greetings from Vidcon</em></b></a><b><em>,</em></b> featuring Tay Zonday of <a href='https://youtu.be/EwTZ2xpQwpA'><b>Chocolate Rain</b></a> fame talking VR and the future of influencer culture. </p><p>Throughout this episode we take a deep dive into the inspiration behind our playlists from the last two weeks, despite saying the playlists were for &quot;next week&quot;. This is the music that gets us through the hoops. <br/><br/>On <em>Elements</em>, Melanie&apos;s playlists from the last two weeks, the tracks evoke a fresh start vibe, combining world music with local performances, classic 80&apos;s electronica and the colors of the rainbow. <br/><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ3vDB_OObzRyE5IkynR3j6x'><b><em>Elements wk. 1</em></b></a><b><em><br/></em></b><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ1ndj-Kg-o_qwHtfEmBXP_p'><b><em>Elements wk. 2</em></b></a><br/><br/>On <em>The Gamma</em>, Siciliana&apos;s playlists are peppered with <a href='https://twitter.com/sushitrash'><b>Joji</b></a><b>, </b>spacey house mixes and Tame Impala&apos;s <em>Feels Like We Only Go Backwards</em>, to keep you skipping along the deep blue universe, open to the void of glitches, bugs and the daunting curves ahead. <br/><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ3NRz3kzX-IsATM8v9dkMl4'><b><em>The Gamma wk. 1<br/></em></b></a><a href='https://www.youtube.com/playlist?list=PLeZvFCLhcrJ2EbZhqaWP1BRZO2Paw_ZVf'><b><em>The Gamma wk. 2</em></b></a><b><em><br/><br/></em></b>Will VR development ever become second nature like switching on a light? Maybe when cars fly. <br/><br/>Next episode we&apos;ll start Melanie&apos;s first Unity project, pick a render pipeline, install Oculus integration and get Melanie&apos;s Oculus account set up. <br/><br/>For more links to topics covered in the podcast head over to our <a href='https://www.facebook.com/groups/575683096614740/'><b>Facebook group</b></a> and for our weekly music playlist <a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg/'><b>subscribe to Zero To Start on YouTube.</b></a></p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/2830972-retrograde-redo-unity-and-visual-studio-2017.mp3" length="10933806" type="audio/mpeg" />
    <itunes:author>The Gamma</itunes:author>
    <guid isPermaLink="false">Buzzsprout-2830972</guid>
    <pubDate>Mon, 24 Feb 2020 16:00:00 -0800</pubDate>
    <itunes:duration>907</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>2</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>First Things First-Installing Visual Studio</itunes:title>
    <title>First Things First-Installing Visual Studio</title>
    <itunes:summary><![CDATA[Welcome to the basement of the matrix! We're kicking off our first episode with the basics of setting up your PC for VR development including installing Windows updates, clearing up the drives and installing Visual Studio 2019. We outline our project goals and talk about the benefits of making a VR portfolio to submit to the Oculus Start Program for independent developers. What's inside their box of goodies?  For our weekly music playlist subscribe to Zero To Start on YouTube.   Happy install...]]></itunes:summary>
    <description><![CDATA[<p>Welcome to the basement of the matrix! We&apos;re kicking off our first episode with the basics of setting up your PC for VR development including installing Windows updates, clearing up the drives and installing <a href='https://visualstudio.microsoft.com/vs/'><b>Visual Studio 2019</b></a>. We outline our project goals and talk about the benefits of making a VR portfolio to submit to the <a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Program</b></a> for independent developers. What&apos;s inside their box of goodies?<br/><br/>For our weekly music playlist <a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg/'><b>subscribe to Zero To Start on YouTube. </b></a><b><br/><br/></b>Happy installing!<br/><br/>Siciliana and Melanie</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></description>
    <content:encoded><![CDATA[<p>Welcome to the basement of the matrix! We&apos;re kicking off our first episode with the basics of setting up your PC for VR development including installing Windows updates, clearing up the drives and installing <a href='https://visualstudio.microsoft.com/vs/'><b>Visual Studio 2019</b></a>. We outline our project goals and talk about the benefits of making a VR portfolio to submit to the <a href='https://developer.oculus.com/oculus-start/'><b>Oculus Start Program</b></a> for independent developers. What&apos;s inside their box of goodies?<br/><br/>For our weekly music playlist <a href='https://www.youtube.com/channel/UCDZhpookYRg8n5EKBjpvqMg/'><b>subscribe to Zero To Start on YouTube. </b></a><b><br/><br/></b>Happy installing!<br/><br/>Siciliana and Melanie</p><p><a target="_blank" href="https://www.buzzsprout.com/twilio/text_messages/860002/open_sms">Send us a note!</a></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/860002/episodes/2730046-first-things-first-installing-visual-studio.mp3" length="17029846" type="audio/mpeg" />
    <itunes:author>Siciliana</itunes:author>
    <guid isPermaLink="false">Buzzsprout-2730046</guid>
    <pubDate>Wed, 12 Feb 2020 16:00:00 -0800</pubDate>
    <itunes:duration>1415</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>1</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
</channel>
</rss>
