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  <title>Compass &amp; Codex</title>

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  <itunes:author>Reed Sterling</itunes:author>
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  <description><![CDATA[<blockquote>Adventure history and adventure science — fiction stories for boys.&nbsp;<br><br>Compass &amp; Codex is a serialized storytelling podcast for boys ages 8–14 and the families who read with them. Every episode is a chapter of an ongoing story: fire ant scouts, Roman legions, pirates, and more — told with real biology, real history, and real stakes.&nbsp;</blockquote><p><br></p><blockquote>We explore the unknown, every time. <br><br>Current series: <br>- <b>Colony in Danger</b> (fire ant adventure fiction) <br>- <b>Eagle's Edge</b> (Roman historical fiction).&nbsp;</blockquote><p><br></p><blockquote>New chapters every week.&nbsp;</blockquote><p><br></p><blockquote>Subscribe and start from Chapter 1. &nbsp;<br><br>Hosted by Reed Sterling.&nbsp;</blockquote><p><br></p><blockquote>For fans of Watership Down, Redwall, the Warriors series, Empires of the Undergrowth, and anyone who wants adventure fiction that respects the reader.</blockquote>]]></description>
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    <itunes:title>Iron Rails &amp; Ruin: CH 14 | Vane Cuts Off Freight to Six Winter Towns — and Governor Blackwood Calls It Practical Necessity | Boys Steampunk Adventure Story</itunes:title>
    <title>Iron Rails &amp; Ruin: CH 14 | Vane Cuts Off Freight to Six Winter Towns — and Governor Blackwood Calls It Practical Necessity | Boys Steampunk Adventure Story</title>
    <itunes:summary><![CDATA[Hands are still up in the back rows when the first telegram arrives. A young clerk in a coat rolled at the cuffs delivers it two-handed to Chairman Wallace, who reads it, sets it face-down on the desk, and brings the gavel down three times — calm, complete. "The chair calls for order."  The second envelope comes through seven minutes later. Then the third. Wallace stacks them at the corner of his desk without looking up. Gunnar tracks the couriers' entry angles and puts the towns togethe...]]></itunes:summary>
    <description><![CDATA[<p>Hands are still up in the back rows when the first telegram arrives. A young clerk in a coat rolled at the cuffs delivers it two-handed to Chairman Wallace, who reads it, sets it face-down on the desk, and brings the gavel down three times — calm, complete. &quot;The chair calls for order.&quot; </p><p>The second envelope comes through seven minutes later. Then the third. Wallace stacks them at the corner of his desk without looking up. Gunnar tracks the couriers&apos; entry angles and puts the towns together in his head before Wallace speaks: Millhaven first — northwest staging depot, serves the Sable River settlements. </p><p>Then Crestford — higher, colder, one freight line, nothing else in winter. The third he holds without naming. When Wallace finally summarizes from the chair — freight service to six communities along the Syndicate&apos;s western and northern routes suspended, citing operational review, duration unspecified — the chamber doesn&apos;t go quiet. It goes louder, with sharper edges. </p><p>Then Governor Blackwood rises from the gallery. Silver at his temples, coat cut precisely, the strain in his voice reading as either distress or careful calibration of distress. He does not deny the documents. &quot;The territory cannot afford a legislative disruption of infrastructure that serves six functioning communities.&quot; He lets that land. &quot;The documents raise questions that deserve review. I have said as much. </p><p>But questions do not fill a grain store or deliver medicine before first frost.&quot; Practical necessity, he says, must be weighed. That is not a concession to impropriety. That is governance. And Gunnar watches delegates who had been leaning forward with the evidence go still. Two pens set down. Faces drifting. Not against him. Just away. He does the arithmetic: Millhaven has ten days of warehouse. Crestford five, four if temperatures keep dropping. He rounds down. Seventy-two hours before the Legislature&apos;s nerve breaks on its own.<br/><br/>Iron Rails &amp; Ruin is a science fiction Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — The hands are still up when the first telegram arrives<br/>00:02:30 — Wallace reads it and sets it face-down — the gavel three times<br/>00:05:00 — The second envelope, seven minutes later<br/>00:07:00 — The third — stacked at the corner of the Chairman&apos;s desk<br/>00:09:30 — Millhaven, Crestford, the Sable River settlements<br/>00:12:00 — Wallace summarizes from the chair — six towns, freight suspended<br/>00:15:00 — The chamber goes louder, sharper — not consensus<br/>00:17:30 — Governor Blackwood rises from the gallery<br/>00:20:00 — &quot;The territory cannot afford a legislative disruption&quot;<br/>00:22:30 — &quot;Questions do not fill a grain store or deliver medicine&quot;<br/>00:25:00 — &quot;Practical necessity must be weighed. That is governance.&quot;<br/>00:27:00 — Pens setting down — delegates drifting away from the evidence<br/>00:29:30 — Gunnar runs the numbers — seventy-two hours until nerve breaks<br/>00:31:00 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Hands are still up in the back rows when the first telegram arrives. A young clerk in a coat rolled at the cuffs delivers it two-handed to Chairman Wallace, who reads it, sets it face-down on the desk, and brings the gavel down three times — calm, complete. &quot;The chair calls for order.&quot; </p><p>The second envelope comes through seven minutes later. Then the third. Wallace stacks them at the corner of his desk without looking up. Gunnar tracks the couriers&apos; entry angles and puts the towns together in his head before Wallace speaks: Millhaven first — northwest staging depot, serves the Sable River settlements. </p><p>Then Crestford — higher, colder, one freight line, nothing else in winter. The third he holds without naming. When Wallace finally summarizes from the chair — freight service to six communities along the Syndicate&apos;s western and northern routes suspended, citing operational review, duration unspecified — the chamber doesn&apos;t go quiet. It goes louder, with sharper edges. </p><p>Then Governor Blackwood rises from the gallery. Silver at his temples, coat cut precisely, the strain in his voice reading as either distress or careful calibration of distress. He does not deny the documents. &quot;The territory cannot afford a legislative disruption of infrastructure that serves six functioning communities.&quot; He lets that land. &quot;The documents raise questions that deserve review. I have said as much. </p><p>But questions do not fill a grain store or deliver medicine before first frost.&quot; Practical necessity, he says, must be weighed. That is not a concession to impropriety. That is governance. And Gunnar watches delegates who had been leaning forward with the evidence go still. Two pens set down. Faces drifting. Not against him. Just away. He does the arithmetic: Millhaven has ten days of warehouse. Crestford five, four if temperatures keep dropping. He rounds down. Seventy-two hours before the Legislature&apos;s nerve breaks on its own.<br/><br/>Iron Rails &amp; Ruin is a science fiction Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — The hands are still up when the first telegram arrives<br/>00:02:30 — Wallace reads it and sets it face-down — the gavel three times<br/>00:05:00 — The second envelope, seven minutes later<br/>00:07:00 — The third — stacked at the corner of the Chairman&apos;s desk<br/>00:09:30 — Millhaven, Crestford, the Sable River settlements<br/>00:12:00 — Wallace summarizes from the chair — six towns, freight suspended<br/>00:15:00 — The chamber goes louder, sharper — not consensus<br/>00:17:30 — Governor Blackwood rises from the gallery<br/>00:20:00 — &quot;The territory cannot afford a legislative disruption&quot;<br/>00:22:30 — &quot;Questions do not fill a grain store or deliver medicine&quot;<br/>00:25:00 — &quot;Practical necessity must be weighed. That is governance.&quot;<br/>00:27:00 — Pens setting down — delegates drifting away from the evidence<br/>00:29:30 — Gunnar runs the numbers — seventy-two hours until nerve breaks<br/>00:31:00 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
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    <pubDate>Fri, 07 Aug 2026 07:00:00 -0400</pubDate>
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  <psc:chapter start="0:00" title="— The hands are still up when the first telegram arrives" />
  <psc:chapter start="2:30" title="— Wallace reads it and sets it face-down — the gavel three times" />
  <psc:chapter start="5:00" title="— The second envelope, seven minutes later" />
  <psc:chapter start="7:00" title="— The third — stacked at the corner of the Chairman&#39;s desk" />
  <psc:chapter start="10:35" title="— Millhaven, Crestford, the Sable River settlements" />
  <psc:chapter start="13:05" title="— Wallace summarizes from the chair — six towns, freight suspended" />
  <psc:chapter start="16:05" title="— The chamber goes louder, sharper — not consensus" />
  <psc:chapter start="18:35" title="— Governor Blackwood rises from the gallery" />
  <psc:chapter start="21:05" title="— &quot;The territory cannot afford a legislative disruption&quot;" />
  <psc:chapter start="23:35" title="— &quot;Questions do not fill a grain store or deliver medicine&quot;" />
  <psc:chapter start="26:05" title="— &quot;Practical necessity must be weighed. That is governance.&quot;" />
  <psc:chapter start="28:05" title="— Pens setting down — delegates drifting away from the evidence" />
  <psc:chapter start="30:35" title="— Gunnar runs the numbers — seventy-two hours until nerve breaks" />
  <psc:chapter start="32:05" title="— CH 15 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1551</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, steampunk adventure for kids, wild west adventure for kid</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>71</itunes:episode>
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    <itunes:title>Eagle&#39;s Edge: CH 14 | Marcus Tries to Write His Mother the Truth About the Burned Village — and Can&#39;t | Boys Historical Fiction Adventure</itunes:title>
    <title>Eagle&#39;s Edge: CH 14 | Marcus Tries to Write His Mother the Truth About the Burned Village — and Can&#39;t | Boys Historical Fiction Adventure</title>
    <itunes:summary><![CDATA[Inside the papilio tent, the oil lamp throws long shadows and the world narrows to a wax tablet Marcus has owed his mother for weeks. Outside: the forge, laughter from the next contubernium, the scrape of pugio against armor.  His stylus hovers. He starts with what he can send home: Caesar's impossible order to bridge the Rhine in ten days — accomplished in eight — the double-notched beams that lock like the fingers of two hands, the diagonal supports lashed with rope that tightens as th...]]></itunes:summary>
    <description><![CDATA[<p>Inside the papilio tent, the oil lamp throws long shadows and the world narrows to a wax tablet Marcus has owed his mother for weeks. Outside: the forge, laughter from the next contubernium, the scrape of pugio against armor. </p><p>His stylus hovers. He starts with what he can send home: Caesar&apos;s impossible order to bridge the Rhine in ten days — accomplished in eight — the double-notched beams that lock like the fingers of two hands, the diagonal supports lashed with rope that tightens as the wood swells. His hand moves easily now. Then his eyes drift to the right edge of the tablet, where two heavy lines have already scored out his last attempt at this letter: *burned to the ground…nothing but ashes now*. </p><p>Two days after they finished the bridge, Caesar ordered a small Gallic village destroyed as a message to the tribes across the Rhine. Twenty huts. A meeting house. A smithy. Fields of not-yet-ripe wheat surrounding it like a golden sea. Marcus lifts the stylus and starts to write the truth: *the smoke rose so thick it blocked the sun for hours… one boy, no more than five, stood watching the flames with such stillness it frightened me more than his screams would have…* </p><p>His breathing quickens. His free hand curls into a fist. He jabs the stylus into the wax and scores every line out with sharp diagonals — the truth he can&apos;t bear to send home. His hand is trembling. He sets the stylus down and picks up his father&apos;s military medallion, worn smooth by twenty-five years of handling. Did his father carry memories like these too? Where did he put them? Then Marcus lifts the stylus and writes the sanitized version: cooler weather, frost by morning, Lucius on water duty after losing a bet, bread hard as legion discipline. He smiles despite himself.<br/><br/>Eagle&apos;s Edge is a Roman adventure story for boys 8-18 — a sixteen-year-old recruit takes the oath, marches into Gaul under Caesar, and learns what war actually is.<br/><br/>Perfect for kids, tweens, and teens who love history, battles, and adventure. For fans of Rosemary Sutcliff&apos;s The Eagle of the Ninth, the action of Percy Jackson, and classic stories of ancient Rome.<br/><br/>📚 Grab your copy of Eagle&apos;s Edge: The Making of a Soldier (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Thursday. Follow us now!<br/><br/>00:00:00 — The oil lamp in the papilio tent — the letter, weeks overdue<br/>00:02:30 — Where to begin? The camp? The weather? The bridge.<br/>00:05:00 — Caesar&apos;s ten days — accomplished in eight<br/>00:07:30 — The double-notched beams, the diagonal supports, the rope<br/>00:10:00 — His hand drifts to the right edge — words already scored through<br/>00:12:30 — *burned to the ground… nothing but ashes now*<br/>00:15:00 — Two days after the bridge, they took the village<br/>00:17:30 — Twenty huts, a smithy, wheat like a golden sea<br/>00:20:00 — Marcus lifts the stylus — the smoke that blocked the sun<br/>00:22:30 — The boy of five, watching the flames without a sound<br/>00:25:00 — The stylus scores the wax through in sharp diagonals<br/>00:27:30 — His father&apos;s medallion, worn smooth by twenty-five years<br/>00:30:00 — The sanitized version: cool weather, Lucius, bread hard as discipline<br/>00:31:00 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Inside the papilio tent, the oil lamp throws long shadows and the world narrows to a wax tablet Marcus has owed his mother for weeks. Outside: the forge, laughter from the next contubernium, the scrape of pugio against armor. </p><p>His stylus hovers. He starts with what he can send home: Caesar&apos;s impossible order to bridge the Rhine in ten days — accomplished in eight — the double-notched beams that lock like the fingers of two hands, the diagonal supports lashed with rope that tightens as the wood swells. His hand moves easily now. Then his eyes drift to the right edge of the tablet, where two heavy lines have already scored out his last attempt at this letter: *burned to the ground…nothing but ashes now*. </p><p>Two days after they finished the bridge, Caesar ordered a small Gallic village destroyed as a message to the tribes across the Rhine. Twenty huts. A meeting house. A smithy. Fields of not-yet-ripe wheat surrounding it like a golden sea. Marcus lifts the stylus and starts to write the truth: *the smoke rose so thick it blocked the sun for hours… one boy, no more than five, stood watching the flames with such stillness it frightened me more than his screams would have…* </p><p>His breathing quickens. His free hand curls into a fist. He jabs the stylus into the wax and scores every line out with sharp diagonals — the truth he can&apos;t bear to send home. His hand is trembling. He sets the stylus down and picks up his father&apos;s military medallion, worn smooth by twenty-five years of handling. Did his father carry memories like these too? Where did he put them? Then Marcus lifts the stylus and writes the sanitized version: cooler weather, frost by morning, Lucius on water duty after losing a bet, bread hard as legion discipline. He smiles despite himself.<br/><br/>Eagle&apos;s Edge is a Roman adventure story for boys 8-18 — a sixteen-year-old recruit takes the oath, marches into Gaul under Caesar, and learns what war actually is.<br/><br/>Perfect for kids, tweens, and teens who love history, battles, and adventure. For fans of Rosemary Sutcliff&apos;s The Eagle of the Ninth, the action of Percy Jackson, and classic stories of ancient Rome.<br/><br/>📚 Grab your copy of Eagle&apos;s Edge: The Making of a Soldier (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Thursday. Follow us now!<br/><br/>00:00:00 — The oil lamp in the papilio tent — the letter, weeks overdue<br/>00:02:30 — Where to begin? The camp? The weather? The bridge.<br/>00:05:00 — Caesar&apos;s ten days — accomplished in eight<br/>00:07:30 — The double-notched beams, the diagonal supports, the rope<br/>00:10:00 — His hand drifts to the right edge — words already scored through<br/>00:12:30 — *burned to the ground… nothing but ashes now*<br/>00:15:00 — Two days after the bridge, they took the village<br/>00:17:30 — Twenty huts, a smithy, wheat like a golden sea<br/>00:20:00 — Marcus lifts the stylus — the smoke that blocked the sun<br/>00:22:30 — The boy of five, watching the flames without a sound<br/>00:25:00 — The stylus scores the wax through in sharp diagonals<br/>00:27:30 — His father&apos;s medallion, worn smooth by twenty-five years<br/>00:30:00 — The sanitized version: cool weather, Lucius, bread hard as discipline<br/>00:31:00 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
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    <pubDate>Thu, 06 Aug 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The oil lamp in the papilio tent — the letter, weeks overdue" />
  <psc:chapter start="2:30" title="— Where to begin? The camp? The weather? The bridge." />
  <psc:chapter start="5:00" title="— Caesar&#39;s ten days — accomplished in eight" />
  <psc:chapter start="7:30" title="— The double-notched beams, the diagonal supports, the rope" />
  <psc:chapter start="10:00" title="— His hand drifts to the right edge — words already scored through" />
  <psc:chapter start="13:35" title="— *burned to the ground… nothing but ashes now*" />
  <psc:chapter start="16:05" title="— Two days after the bridge, they took the village" />
  <psc:chapter start="18:35" title="— Twenty huts, a smithy, wheat like a golden sea" />
  <psc:chapter start="21:05" title="— Marcus lifts the stylus — the smoke that blocked the sun" />
  <psc:chapter start="23:35" title="— The boy of five, watching the flames without a sound" />
  <psc:chapter start="26:05" title="— The stylus scores the wax through in sharp diagonals" />
  <psc:chapter start="28:35" title="— His father&#39;s medallion, worn smooth by twenty-five years" />
  <psc:chapter start="31:05" title="— The sanitized version: cool weather, Lucius, bread hard as discipline" />
  <psc:chapter start="32:05" title="— CH 15 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1521</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, ancient rome story for kids, roman soldier adventure for </itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>70</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Treasure Island: CH 14 | Wounded and Feverish, Jim Crosses Three Miles of Jungle at Night to Reach the Stockade | Boys Adventure Audiobook</itunes:title>
    <title>Treasure Island: CH 14 | Wounded and Feverish, Jim Crosses Three Miles of Jungle at Night to Reach the Stockade | Boys Adventure Audiobook</title>
    <itunes:summary><![CDATA[Jim pulls himself upright against the Hispaniola's mainmast as the sun begins its westward slide. His shoulder throbs with every heartbeat, his makeshift bandage soaked through, but he has done what he set out to do — the pirates' ship is grounded on a sandy beach beyond Silver's reach.  Now he only has to reach the stockade. Only. The word mocks him. He climbs the rail, drops to the sand, and forces his boots forward across the exposed beach. The jungle edge takes him at sunset — a wall...]]></itunes:summary>
    <description><![CDATA[<p>Jim pulls himself upright against the Hispaniola&apos;s mainmast as the sun begins its westward slide. His shoulder throbs with every heartbeat, his makeshift bandage soaked through, but he has done what he set out to do — the pirates&apos; ship is grounded on a sandy beach beyond Silver&apos;s reach. </p><p>Now he only has to reach the stockade. Only. The word mocks him. He climbs the rail, drops to the sand, and forces his boots forward across the exposed beach. The jungle edge takes him at sunset — a wall of massive trees, vines hung like twisted rope, a canopy that shuts out the dying light. He plunges in. </p><p>The ground betrays him — fallen leaves hiding roots, rocks, sudden drops. Sweat runs into his eyes. The fever climbs. He mutters &quot;one foot, then another&quot; like a prayer. He stumbles over a root and drops to his knees, and the cool earth almost wins — it would be so easy to lie down. He presses his good hand hard against the wound instead, the pain clearing his head for a few more steps. Rising takes three tries. </p><p>Then human voices, distant but clear, carrying through the night air. Pirates. He changes course, moving away from the voices, pushing through undergrowth that scratches his face and hands. Every heartbeat throbs in his shoulder. Three miles under normal circumstances is an hour&apos;s walk. Tonight it may as well be thirty.<br/><br/>Treasure Island is Robert Louis Stevenson&apos;s classic pirate adventure retold for boys 8-18 — a twelve-year-old cabin boy finds Captain Flint&apos;s treasure map, and the one-legged sailor a dying pirate warned him about is already aboard his ship.<br/><br/>Perfect for kids, tweens, and teens who love pirates, treasure, and high-seas adventure. For families who want the original Stevenson classic told in clear, modern language — a natural fit for homeschool reading alongside Peter Pan and other timeless adventure tales.<br/><br/>📚 Grab your copy of Treasure Island: The Map (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Wednesday. Follow us now!<br/><br/>00:00:00 — Jim pulls himself up against the mainmast — the sun is dropping<br/>00:02:30 — The bandage soaked through — the ship grounded, beyond Silver<br/>00:05:00 — The open beach — no cover, and any watcher could pick him off<br/>00:07:30 — Over the rail, down to the sand, forward<br/>00:10:00 — The jungle edge at sunset — vines, canopy, vanishing light<br/>00:12:30 — The ground betrays him — hidden roots, sudden drops<br/>00:15:00 — The fever climbs — sweat, dizziness, the world wavering<br/>00:17:30 — &quot;One foot. Then another.&quot;<br/>00:20:00 — He falls to his knees — the cool earth almost wins<br/>00:22:30 — He presses the wound, the pain clears his head — he rises<br/>00:25:00 — Voices in the trees — Silver&apos;s men<br/>00:27:30 — He changes course, pushes through the undergrowth<br/>00:29:30 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Jim pulls himself upright against the Hispaniola&apos;s mainmast as the sun begins its westward slide. His shoulder throbs with every heartbeat, his makeshift bandage soaked through, but he has done what he set out to do — the pirates&apos; ship is grounded on a sandy beach beyond Silver&apos;s reach. </p><p>Now he only has to reach the stockade. Only. The word mocks him. He climbs the rail, drops to the sand, and forces his boots forward across the exposed beach. The jungle edge takes him at sunset — a wall of massive trees, vines hung like twisted rope, a canopy that shuts out the dying light. He plunges in. </p><p>The ground betrays him — fallen leaves hiding roots, rocks, sudden drops. Sweat runs into his eyes. The fever climbs. He mutters &quot;one foot, then another&quot; like a prayer. He stumbles over a root and drops to his knees, and the cool earth almost wins — it would be so easy to lie down. He presses his good hand hard against the wound instead, the pain clearing his head for a few more steps. Rising takes three tries. </p><p>Then human voices, distant but clear, carrying through the night air. Pirates. He changes course, moving away from the voices, pushing through undergrowth that scratches his face and hands. Every heartbeat throbs in his shoulder. Three miles under normal circumstances is an hour&apos;s walk. Tonight it may as well be thirty.<br/><br/>Treasure Island is Robert Louis Stevenson&apos;s classic pirate adventure retold for boys 8-18 — a twelve-year-old cabin boy finds Captain Flint&apos;s treasure map, and the one-legged sailor a dying pirate warned him about is already aboard his ship.<br/><br/>Perfect for kids, tweens, and teens who love pirates, treasure, and high-seas adventure. For families who want the original Stevenson classic told in clear, modern language — a natural fit for homeschool reading alongside Peter Pan and other timeless adventure tales.<br/><br/>📚 Grab your copy of Treasure Island: The Map (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Wednesday. Follow us now!<br/><br/>00:00:00 — Jim pulls himself up against the mainmast — the sun is dropping<br/>00:02:30 — The bandage soaked through — the ship grounded, beyond Silver<br/>00:05:00 — The open beach — no cover, and any watcher could pick him off<br/>00:07:30 — Over the rail, down to the sand, forward<br/>00:10:00 — The jungle edge at sunset — vines, canopy, vanishing light<br/>00:12:30 — The ground betrays him — hidden roots, sudden drops<br/>00:15:00 — The fever climbs — sweat, dizziness, the world wavering<br/>00:17:30 — &quot;One foot. Then another.&quot;<br/>00:20:00 — He falls to his knees — the cool earth almost wins<br/>00:22:30 — He presses the wound, the pain clears his head — he rises<br/>00:25:00 — Voices in the trees — Silver&apos;s men<br/>00:27:30 — He changes course, pushes through the undergrowth<br/>00:29:30 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19586879-treasure-island-ch-14-wounded-and-feverish-jim-crosses-three-miles-of-jungle-at-night-to-reach-the-stockade-boys-adventure-audiobook.mp3" length="18971771" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19586879</guid>
    <pubDate>Wed, 05 Aug 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— Jim pulls himself up against the mainmast — the sun is dropping" />
  <psc:chapter start="2:30" title="— The bandage soaked through — the ship grounded, beyond Silver" />
  <psc:chapter start="5:00" title="— The open beach — no cover, and any watcher could pick him off" />
  <psc:chapter start="7:30" title="— Over the rail, down to the sand, forward" />
  <psc:chapter start="10:00" title="— The jungle edge at sunset — vines, canopy, vanishing light" />
  <psc:chapter start="12:30" title="— The ground betrays him — hidden roots, sudden drops" />
  <psc:chapter start="15:00" title="— The fever climbs — sweat, dizziness, the world wavering" />
  <psc:chapter start="18:35" title="— &quot;One foot. Then another.&quot;" />
  <psc:chapter start="21:05" title="— He falls to his knees — the cool earth almost wins" />
  <psc:chapter start="23:35" title="— He presses the wound, the pain clears his head — he rises" />
  <psc:chapter start="26:05" title="— Voices in the trees — Silver&#39;s men" />
  <psc:chapter start="28:35" title="— He changes course, pushes through the undergrowth" />
  <psc:chapter start="30:35" title="— CH 15 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1576</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, pirate adventure for kids, treasure island for kids, clas</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>69</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Colony in Danger: CH 22 | The Pill Bug Commander Offers Cinder a Deal — Surrender and Live | Adventure Podcast for Boys 8-18</itunes:title>
    <title>Colony in Danger: CH 22 | The Pill Bug Commander Offers Cinder a Deal — Surrender and Live | Adventure Podcast for Boys 8-18</title>
    <itunes:summary><![CDATA[The storage chamber wasn't built for hope. Cinder's team is huddled in the far corner — Thistle on a ledge, Blaze checking walls for fracture lines he doesn't dare touch, Sprig and Tern trying not to cry. Outside, a dozen pill bug warriors rotate positions every thirty seconds, leaving no pinhole of opportunity.  Then a hatch opens in the ceiling. A pill bug envoy with a voice like a machine: "Envoy requests parley. Bring your leader." Cinder wipes mud from his chest and says, "I am Marl...]]></itunes:summary>
    <description><![CDATA[<p>The storage chamber wasn&apos;t built for hope. Cinder&apos;s team is huddled in the far corner — Thistle on a ledge, Blaze checking walls for fracture lines he doesn&apos;t dare touch, Sprig and Tern trying not to cry. Outside, a dozen pill bug warriors rotate positions every thirty seconds, leaving no pinhole of opportunity. </p><p>Then a hatch opens in the ceiling. A pill bug envoy with a voice like a machine: &quot;Envoy requests parley. Bring your leader.&quot; Cinder wipes mud from his chest and says, &quot;I am Marlowe.&quot; He climbs a slime-coated rope ladder into a plain annex, and there, waiting, is Thane Reed. Reed doesn&apos;t stand — sitting is his form of dominance. &quot;You&apos;re the ant with the plan.&quot; </p><p>What follows is the cold, flawless logic of a commander who has thought this through. Destruction isn&apos;t the goal — control is. &quot;If you are to be destroyed, it will be as a lesson, not as an expedient.&quot; Reed offers a deal: Cinder and his team walk out with food. </p><p>The message will be clear — resistance is punished, submission is rewarded. Cinder asks why Reed didn&apos;t negotiate before all this. Reed shrugs. &quot;Negotiation only works when the parties are equals. You are not. If we had asked, the answer would have been no. Therefore, we did not ask.&quot; </p><p>Then, quieter: &quot;We learned. In the old country, before the birds. Cooperation is a lie. Only control works.&quot; Cinder tries to picture it. He hates it. But the efficiency he cannot argue. Ten minutes to decide. He slides back down the rope and tells the team everything. Then, slowly: &quot;We&apos;re not letting them win. Not like this.&quot;<br/><br/>Colony in Danger is a nature adventure story for boys 8-18 — a young fire ant scout, Cinder Marlowe, has just days to figure out why the colony&apos;s food is disappearing before everyone starves.<br/><br/>Perfect for kids, tweens, and teens who love animals, survival, and adventure. For fans of Watership Down, the Warriors series, and the world of Empires of the Undergrowth — with real fire-ant science woven through every chapter.<br/><br/>📚 Grab your copy of Colony in Danger: The Fire Ant Kingdom (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Tuesday. Follow us now!<br/><br/>00:00:00 — The storage chamber — no room for hope<br/>00:02:30 — Twelve pill bug guards, rotating every thirty seconds<br/>00:05:00 — The hatch opens — an envoy with a voice like a machine<br/>00:07:00 — &quot;I am Marlowe&quot; — Cinder climbs the rope ladder alone<br/>00:09:30 — Thane Reed, sitting — dominance without standing up<br/>00:12:00 — &quot;Destruction is not the goal. Control is.&quot;<br/>00:15:00 — The offer: walk out with food — a message for the whole colony<br/>00:18:00 — &quot;Why didn&apos;t you negotiate before?&quot; &quot;You were not our equals&quot;<br/>00:21:00 — The old country, before the birds — 90 percent wiped out<br/>00:23:30 — &quot;Cooperation is a lie. Only control works.&quot;<br/>00:26:00 — Cinder hates the logic but can&apos;t argue the efficiency<br/>00:28:30 — Ten minutes — he slides down the rope<br/>00:30:30 — &quot;We&apos;re not letting them win. Not like this.&quot;<br/>00:31:30 — CH 23 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>The storage chamber wasn&apos;t built for hope. Cinder&apos;s team is huddled in the far corner — Thistle on a ledge, Blaze checking walls for fracture lines he doesn&apos;t dare touch, Sprig and Tern trying not to cry. Outside, a dozen pill bug warriors rotate positions every thirty seconds, leaving no pinhole of opportunity. </p><p>Then a hatch opens in the ceiling. A pill bug envoy with a voice like a machine: &quot;Envoy requests parley. Bring your leader.&quot; Cinder wipes mud from his chest and says, &quot;I am Marlowe.&quot; He climbs a slime-coated rope ladder into a plain annex, and there, waiting, is Thane Reed. Reed doesn&apos;t stand — sitting is his form of dominance. &quot;You&apos;re the ant with the plan.&quot; </p><p>What follows is the cold, flawless logic of a commander who has thought this through. Destruction isn&apos;t the goal — control is. &quot;If you are to be destroyed, it will be as a lesson, not as an expedient.&quot; Reed offers a deal: Cinder and his team walk out with food. </p><p>The message will be clear — resistance is punished, submission is rewarded. Cinder asks why Reed didn&apos;t negotiate before all this. Reed shrugs. &quot;Negotiation only works when the parties are equals. You are not. If we had asked, the answer would have been no. Therefore, we did not ask.&quot; </p><p>Then, quieter: &quot;We learned. In the old country, before the birds. Cooperation is a lie. Only control works.&quot; Cinder tries to picture it. He hates it. But the efficiency he cannot argue. Ten minutes to decide. He slides back down the rope and tells the team everything. Then, slowly: &quot;We&apos;re not letting them win. Not like this.&quot;<br/><br/>Colony in Danger is a nature adventure story for boys 8-18 — a young fire ant scout, Cinder Marlowe, has just days to figure out why the colony&apos;s food is disappearing before everyone starves.<br/><br/>Perfect for kids, tweens, and teens who love animals, survival, and adventure. For fans of Watership Down, the Warriors series, and the world of Empires of the Undergrowth — with real fire-ant science woven through every chapter.<br/><br/>📚 Grab your copy of Colony in Danger: The Fire Ant Kingdom (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Tuesday. Follow us now!<br/><br/>00:00:00 — The storage chamber — no room for hope<br/>00:02:30 — Twelve pill bug guards, rotating every thirty seconds<br/>00:05:00 — The hatch opens — an envoy with a voice like a machine<br/>00:07:00 — &quot;I am Marlowe&quot; — Cinder climbs the rope ladder alone<br/>00:09:30 — Thane Reed, sitting — dominance without standing up<br/>00:12:00 — &quot;Destruction is not the goal. Control is.&quot;<br/>00:15:00 — The offer: walk out with food — a message for the whole colony<br/>00:18:00 — &quot;Why didn&apos;t you negotiate before?&quot; &quot;You were not our equals&quot;<br/>00:21:00 — The old country, before the birds — 90 percent wiped out<br/>00:23:30 — &quot;Cooperation is a lie. Only control works.&quot;<br/>00:26:00 — Cinder hates the logic but can&apos;t argue the efficiency<br/>00:28:30 — Ten minutes — he slides down the rope<br/>00:30:30 — &quot;We&apos;re not letting them win. Not like this.&quot;<br/>00:31:30 — CH 23 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19586844-colony-in-danger-ch-22-the-pill-bug-commander-offers-cinder-a-deal-surrender-and-live-adventure-podcast-for-boys-8-18.mp3" length="19521578" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19586844</guid>
    <pubDate>Tue, 04 Aug 2026 07:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2614718/19586844/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The storage chamber — no room for hope" />
  <psc:chapter start="2:30" title="— Twelve pill bug guards, rotating every thirty seconds" />
  <psc:chapter start="5:00" title="— The hatch opens — an envoy with a voice like a machine" />
  <psc:chapter start="7:00" title="— &quot;I am Marlowe&quot; — Cinder climbs the rope ladder alone" />
  <psc:chapter start="9:30" title="— Thane Reed, sitting — dominance without standing up" />
  <psc:chapter start="12:00" title="— &quot;Destruction is not the goal. Control is.&quot;" />
  <psc:chapter start="15:00" title="— The offer: walk out with food — a message for the whole colony" />
  <psc:chapter start="19:05" title="— &quot;Why didn&#39;t you negotiate before?&quot; &quot;You were not our equals&quot;" />
  <psc:chapter start="22:05" title="— The old country, before the birds — 90 percent wiped out" />
  <psc:chapter start="24:35" title="— &quot;Cooperation is a lie. Only control works.&quot;" />
  <psc:chapter start="27:05" title="— Cinder hates the logic but can&#39;t argue the efficiency" />
  <psc:chapter start="29:35" title="— Ten minutes — he slides down the rope" />
  <psc:chapter start="31:35" title="— &quot;We&#39;re not letting them win. Not like this.&quot;" />
  <psc:chapter start="32:35" title="— CH 23 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1623</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, fire ant adventure book for kids, ant colony story for ki</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>68</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Brickhaven: CH 14 | Krag Admits He Feeds the Monster — and Says It Kept the Town Alive | LEGO Adventure Audiobook for Boys</itunes:title>
    <title>Brickhaven: CH 14 | Krag Admits He Feeds the Monster — and Says It Kept the Town Alive | LEGO Adventure Audiobook for Boys</title>
    <itunes:summary><![CDATA["So. The Builder returns." Krag has been using silence for years, and he uses it now, letting the square settle. Then he turns — unhurried, practiced — and addresses the crowd, not Max. A convenient claim, he says. A child from elsewhere with an unfalsifiable story, arriving at the exact moment of greatest disruption. Who benefits from this story? Lensa's astronomer charts are already in people's hands — the delivery times, the eighteen months of cross-referenced observations. Krag nods towar...]]></itunes:summary>
    <description><![CDATA[<p>&quot;So. The Builder returns.&quot; Krag has been using silence for years, and he uses it now, letting the square settle. Then he turns — unhurried, practiced — and addresses the crowd, not Max. A convenient claim, he says. A child from elsewhere with an unfalsifiable story, arriving at the exact moment of greatest disruption. Who benefits from this story? Lensa&apos;s astronomer charts are already in people&apos;s hands — the delivery times, the eighteen months of cross-referenced observations. Krag nods toward them without flinching. &quot;Yes. We make deliveries to the eastern hills. We have done so for years. Because the creature that lives in those hills is alive. Because the alternative to feeding it is watching it come over our walls.&quot; </p><p>His voice shifts — not performance, something closer to a genuine position. &quot;I did not choose the easy path. I chose the path that kept this town standing. Every child in Brickhaven who woke up this morning — they woke up because someone made a hard choice and kept making it.&quot; He is not wrong about everything. That is what makes it work. He has simply omitted the part where the management was entirely voluntary — the racket dressed as sacrifice. Max opens his mouth. </p><p>The argument is right there: the data, the arrangement, the truth that a protector who manufactures the danger is not a protector. The first two words come out clearly. And then his throat closes. He restarts. He restarts again. The silence stretches four seconds, six. The crowd shifts — not against him, but that specific communal discomfort of watching someone try to say a true thing and fail. Max looks at his feet. The cobblestones he built himself. Silence.<br/><br/>Brickhaven is a serialized LEGO adventure story for boys 8-18 — a ten-year-old wakes up shrunk to minifig size inside the LEGO town he built, where the champion he designed now rules as a tyrant.<br/><br/>Perfect for kids, tweens, and teens who love building, puzzles, and adventure. For fans of The LEGO Movie, a kids&apos; edition of Ready Player One, and classic portal-fantasy stories where an ordinary kid is the only one who can save the world.<br/><br/>📚 Grab your copy of Brickhaven: The Fall (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Monday. Follow us now!<br/><br/>00:00:00 — &quot;So. The Builder returns.&quot; Krag has always known how to use silence<br/>00:02:00 — Krag turns to the crowd, not Max — &quot;Who benefits from this story?&quot;<br/>00:04:30 — A convenient claim from a child arriving at the moment of disruption<br/>00:06:30 — Lensa&apos;s charts in the crowd&apos;s hands — the times, the arrangements<br/>00:08:30 — &quot;Yes. We make deliveries. Because the alternative is worse.&quot;<br/>00:11:00 — &quot;I did not choose the easy path&quot; — the racket, framed as sacrifice<br/>00:14:00 — The crowd is not with him — but not not with him<br/>00:16:30 — Max sees what Krag omitted: the management was voluntary<br/>00:18:30 — Max opens his mouth. &quot;The data —&quot;<br/>00:19:30 — The words tangle. He restarts. He restarts again.<br/>00:21:00 — Four seconds. Six. Max looks at his own cobblestones.<br/>00:22:30 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>&quot;So. The Builder returns.&quot; Krag has been using silence for years, and he uses it now, letting the square settle. Then he turns — unhurried, practiced — and addresses the crowd, not Max. A convenient claim, he says. A child from elsewhere with an unfalsifiable story, arriving at the exact moment of greatest disruption. Who benefits from this story? Lensa&apos;s astronomer charts are already in people&apos;s hands — the delivery times, the eighteen months of cross-referenced observations. Krag nods toward them without flinching. &quot;Yes. We make deliveries to the eastern hills. We have done so for years. Because the creature that lives in those hills is alive. Because the alternative to feeding it is watching it come over our walls.&quot; </p><p>His voice shifts — not performance, something closer to a genuine position. &quot;I did not choose the easy path. I chose the path that kept this town standing. Every child in Brickhaven who woke up this morning — they woke up because someone made a hard choice and kept making it.&quot; He is not wrong about everything. That is what makes it work. He has simply omitted the part where the management was entirely voluntary — the racket dressed as sacrifice. Max opens his mouth. </p><p>The argument is right there: the data, the arrangement, the truth that a protector who manufactures the danger is not a protector. The first two words come out clearly. And then his throat closes. He restarts. He restarts again. The silence stretches four seconds, six. The crowd shifts — not against him, but that specific communal discomfort of watching someone try to say a true thing and fail. Max looks at his feet. The cobblestones he built himself. Silence.<br/><br/>Brickhaven is a serialized LEGO adventure story for boys 8-18 — a ten-year-old wakes up shrunk to minifig size inside the LEGO town he built, where the champion he designed now rules as a tyrant.<br/><br/>Perfect for kids, tweens, and teens who love building, puzzles, and adventure. For fans of The LEGO Movie, a kids&apos; edition of Ready Player One, and classic portal-fantasy stories where an ordinary kid is the only one who can save the world.<br/><br/>📚 Grab your copy of Brickhaven: The Fall (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Monday. Follow us now!<br/><br/>00:00:00 — &quot;So. The Builder returns.&quot; Krag has always known how to use silence<br/>00:02:00 — Krag turns to the crowd, not Max — &quot;Who benefits from this story?&quot;<br/>00:04:30 — A convenient claim from a child arriving at the moment of disruption<br/>00:06:30 — Lensa&apos;s charts in the crowd&apos;s hands — the times, the arrangements<br/>00:08:30 — &quot;Yes. We make deliveries. Because the alternative is worse.&quot;<br/>00:11:00 — &quot;I did not choose the easy path&quot; — the racket, framed as sacrifice<br/>00:14:00 — The crowd is not with him — but not not with him<br/>00:16:30 — Max sees what Krag omitted: the management was voluntary<br/>00:18:30 — Max opens his mouth. &quot;The data —&quot;<br/>00:19:30 — The words tangle. He restarts. He restarts again.<br/>00:21:00 — Four seconds. Six. Max looks at his own cobblestones.<br/>00:22:30 — CH 15 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19586806-brickhaven-ch-14-krag-admits-he-feeds-the-monster-and-says-it-kept-the-town-alive-lego-adventure-audiobook-for-boys.mp3" length="16146798" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19586806</guid>
    <pubDate>Mon, 03 Aug 2026 07:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2614718/19586806/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="— &quot;So. The Builder returns.&quot; Krag has always known how to use silence" />
  <psc:chapter start="2:00" title="— Krag turns to the crowd, not Max — &quot;Who benefits from this story?&quot;" />
  <psc:chapter start="4:30" title="— A convenient claim from a child arriving at the moment of disruption" />
  <psc:chapter start="6:30" title="— Lensa&#39;s charts in the crowd&#39;s hands — the times, the arrangements" />
  <psc:chapter start="8:30" title="— &quot;Yes. We make deliveries. Because the alternative is worse.&quot;" />
  <psc:chapter start="11:00" title="— &quot;I did not choose the easy path&quot; — the racket, framed as sacrifice" />
  <psc:chapter start="14:00" title="— The crowd is not with him — but not not with him" />
  <psc:chapter start="16:30" title="— Max sees what Krag omitted: the management was voluntary" />
  <psc:chapter start="18:30" title="— Max opens his mouth. &quot;The data —&quot;" />
  <psc:chapter start="19:30" title="— The words tangle. He restarts. He restarts again." />
  <psc:chapter start="21:00" title="— Four seconds. Six. Max looks at his own cobblestones." />
  <psc:chapter start="22:30" title="— CH 15 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1341</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, lego adventure story for kids, lego adventure books, buil</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>67</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Iron Rails &amp; Ruin: CH 13 | Gunnar Lays the Whole Case Against the Syndicate Before the Territorial Legislature — in Five Minutes | Boys Steampunk Adventure Story</itunes:title>
    <title>Iron Rails &amp; Ruin: CH 13 | Gunnar Lays the Whole Case Against the Syndicate Before the Territorial Legislature — in Five Minutes | Boys Steampunk Adventure Story</title>
    <itunes:summary><![CDATA[Gunnar pushes through the Legislature's double doors with Dutch at his shoulder and Vesper one step behind, and the warmth of two hundred people in a heated hall hits him like a pressure change. The vaulted assembly, the horseshoe of delegate desks, the freight oversight amendment sitting in a paper stack on the clerk's table — four months of legislative drafting waiting to be voted on.  Two Syndicate-aligned delegates are on their feet before Gunnar clears the first row, shouting about ...]]></itunes:summary>
    <description><![CDATA[<p>Gunnar pushes through the Legislature&apos;s double doors with Dutch at his shoulder and Vesper one step behind, and the warmth of two hundred people in a heated hall hits him like a pressure change. The vaulted assembly, the horseshoe of delegate desks, the freight oversight amendment sitting in a paper stack on the clerk&apos;s table — four months of legislative drafting waiting to be voted on. </p><p>Two Syndicate-aligned delegates are on their feet before Gunnar clears the first row, shouting about unauthorized presence and stolen property. Territorial Chairman Wallace — lean, silver-haired, amber-eyed, running the room like a good gauge holding its reading — lets the gavel come down once, hard, and rules: &quot;Five minutes.&quot; Gunnar walks to the clerk&apos;s table and lays out the evidence in the order he rehearsed on the ride in. </p><p>First: Governor Blackwood&apos;s personal-account payment stubs, dated to match every Syndicate freight-authority expansion within seven days. &quot;The amounts vary. The timing doesn&apos;t.&quot; </p><p>Next: photographs of engines with their Veilstone cradles stripped clean by a tool designed for exactly that purpose — engines that still run, engines that remember no one. </p><p>Last: the control-grid schematics, unrolled across the full width of the desk, every independent operator&apos;s route absorbed into a single centralized web. Then Gunnar names the thing plainly: &quot;The Syndicate hasn&apos;t broken the law. They wrote it. Every ordinance. Every efficiency measure. Every freight authority expansion — all of it legal, all of it voted on, all of it signed. That&apos;s the point.&quot; He watches the room look for permission to disbelieve, and does not give it.<br/><br/>Iron Rails &amp; Ruin is a steampunk Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — Through the Legislature doors — two hundred people, one heated hall<br/>00:02:30 — The horseshoe of delegate desks and the freight amendment<br/>00:05:00 — The Syndicate delegates on their feet before Gunnar clears the aisle<br/>00:07:30 — Chairman Wallace&apos;s gavel comes down once — &quot;Five minutes&quot;<br/>00:10:00 — Gunnar walks to the clerk&apos;s table and opens the satchel<br/>00:12:00 — Blackwood&apos;s payment stubs — dated to every Syndicate expansion<br/>00:15:00 — &quot;The amounts vary. The timing doesn&apos;t.&quot;<br/>00:17:00 — The photographs — engines stripped clean of their Veilstones<br/>00:19:30 — The control-grid schematics unrolled across the desk<br/>00:22:00 — &quot;The Syndicate hasn&apos;t broken the law. They wrote it.&quot;<br/>00:24:30 — The room looks for permission to disbelieve<br/>00:26:30 — Wallace&apos;s gavel again — the room is barely managed<br/>00:28:00 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Gunnar pushes through the Legislature&apos;s double doors with Dutch at his shoulder and Vesper one step behind, and the warmth of two hundred people in a heated hall hits him like a pressure change. The vaulted assembly, the horseshoe of delegate desks, the freight oversight amendment sitting in a paper stack on the clerk&apos;s table — four months of legislative drafting waiting to be voted on. </p><p>Two Syndicate-aligned delegates are on their feet before Gunnar clears the first row, shouting about unauthorized presence and stolen property. Territorial Chairman Wallace — lean, silver-haired, amber-eyed, running the room like a good gauge holding its reading — lets the gavel come down once, hard, and rules: &quot;Five minutes.&quot; Gunnar walks to the clerk&apos;s table and lays out the evidence in the order he rehearsed on the ride in. </p><p>First: Governor Blackwood&apos;s personal-account payment stubs, dated to match every Syndicate freight-authority expansion within seven days. &quot;The amounts vary. The timing doesn&apos;t.&quot; </p><p>Next: photographs of engines with their Veilstone cradles stripped clean by a tool designed for exactly that purpose — engines that still run, engines that remember no one. </p><p>Last: the control-grid schematics, unrolled across the full width of the desk, every independent operator&apos;s route absorbed into a single centralized web. Then Gunnar names the thing plainly: &quot;The Syndicate hasn&apos;t broken the law. They wrote it. Every ordinance. Every efficiency measure. Every freight authority expansion — all of it legal, all of it voted on, all of it signed. That&apos;s the point.&quot; He watches the room look for permission to disbelieve, and does not give it.<br/><br/>Iron Rails &amp; Ruin is a steampunk Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — Through the Legislature doors — two hundred people, one heated hall<br/>00:02:30 — The horseshoe of delegate desks and the freight amendment<br/>00:05:00 — The Syndicate delegates on their feet before Gunnar clears the aisle<br/>00:07:30 — Chairman Wallace&apos;s gavel comes down once — &quot;Five minutes&quot;<br/>00:10:00 — Gunnar walks to the clerk&apos;s table and opens the satchel<br/>00:12:00 — Blackwood&apos;s payment stubs — dated to every Syndicate expansion<br/>00:15:00 — &quot;The amounts vary. The timing doesn&apos;t.&quot;<br/>00:17:00 — The photographs — engines stripped clean of their Veilstones<br/>00:19:30 — The control-grid schematics unrolled across the desk<br/>00:22:00 — &quot;The Syndicate hasn&apos;t broken the law. They wrote it.&quot;<br/>00:24:30 — The room looks for permission to disbelieve<br/>00:26:30 — Wallace&apos;s gavel again — the room is barely managed<br/>00:28:00 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19566989-iron-rails-ruin-ch-13-gunnar-lays-the-whole-case-against-the-syndicate-before-the-territorial-legislature-in-five-minutes-boys-steampunk-adventure-story.mp3" length="14833248" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19566989</guid>
    <pubDate>Fri, 31 Jul 2026 07:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2614718/19566989/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2614718/19566989/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="— Through the Legislature doors — two hundred people, one heated hall" />
  <psc:chapter start="2:30" title="— The horseshoe of delegate desks and the freight amendment" />
  <psc:chapter start="5:00" title="— The Syndicate delegates on their feet before Gunnar clears the aisle" />
  <psc:chapter start="7:30" title="— Chairman Wallace&#39;s gavel comes down once — &quot;Five minutes&quot;" />
  <psc:chapter start="10:00" title="— Gunnar walks to the clerk&#39;s table and opens the satchel" />
  <psc:chapter start="12:00" title="— Blackwood&#39;s payment stubs — dated to every Syndicate expansion" />
  <psc:chapter start="15:00" title="— &quot;The amounts vary. The timing doesn&#39;t.&quot;" />
  <psc:chapter start="17:00" title="— The photographs — engines stripped clean of their Veilstones" />
  <psc:chapter start="19:30" title="— The control-grid schematics unrolled across the desk" />
  <psc:chapter start="22:00" title="— &quot;The Syndicate hasn&#39;t broken the law. They wrote it.&quot;" />
  <psc:chapter start="24:30" title="— The room looks for permission to disbelieve" />
  <psc:chapter start="26:30" title="— Wallace&#39;s gavel again — the room is barely managed" />
  <psc:chapter start="28:00" title="— CH 14 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1232</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, steampunk adventure for kids, wild west adventure for kid</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>66</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Eagle&#39;s Edge: CH 13 | Caesar Orders the Rhine Bridged in 10 Days — and Marcus Sees the Crib Sinking Before the Engineers Do | Boys Historical Fiction Adventure</itunes:title>
    <title>Eagle&#39;s Edge: CH 13 | Caesar Orders the Rhine Bridged in 10 Days — and Marcus Sees the Crib Sinking Before the Engineers Do | Boys Historical Fiction Adventure</title>
    <itunes:summary><![CDATA[Dawn on the Rhine. Ribbons of pale gold catch on ripples that betray the treacherous current beneath. Caesar's order came down yesterday: the legion will not ferry across on boats like common travelers — Rome will stride across the Rhine on Roman feet, over a Roman bridge, built by Roman hands, in ten days.  Lucius mutters that Caesar has lost his mind. Marcus says nothing.  He reads the water the way his father taught him: where the current undermines banks, where eddies reveal roc...]]></itunes:summary>
    <description><![CDATA[<p>Dawn on the Rhine. Ribbons of pale gold catch on ripples that betray the treacherous current beneath. Caesar&apos;s order came down yesterday: the legion will not ferry across on boats like common travelers — Rome will stride across the Rhine on Roman feet, over a Roman bridge, built by Roman hands, in ten days. </p><p>Lucius mutters that Caesar has lost his mind. Marcus says nothing. </p><p>He reads the water the way his father taught him: where the current undermines banks, where eddies reveal rocks, where the surface tension changes with depth. Appius, one of the senior engineers — leathered face, missing fingertips, scarred knuckles — assigns Marcus to the pile-drivers. Within minutes Marcus is wading into shocking-cold water to the thigh, wet wool doubling his weight, shoulders straining against a stripped tree trunk while eight men force it into the silty bottom on Appius&apos;s count: three — two — one — drive. </p><p>Hands raw, back breaking, Marcus never stops watching — how the water moves around the driven piles, the small whirlpools downstream, the disturbed sediment. When the first crib rises from the water and gets filled with stone, Marcus notices what nobody else does: the northeast corner is leaning. Barely. </p><p>The current is scouring the riverbed beneath it. He calls it out over the crew&apos;s protests — &quot;The northeast corner&apos;s sinking! We need bracing there, now!&quot; A grizzled veteran squints, studies the timbers, and nods sharply. &quot;Boy&apos;s right. It&apos;s settling.&quot; Movement explodes. Three fresh piles are floated in — and Marcus finds himself directing their placement with quick, precise instructions that come from a wellspring of understanding he didn&apos;t know he had.<br/><br/>Eagle&apos;s Edge is a Roman adventure story for boys 8-18 — a sixteen-year-old recruit takes the oath, marches into Gaul under Caesar, and learns what war actually is.<br/><br/>Perfect for kids, tweens, and teens who love history, battles, and adventure. For fans of Rosemary Sutcliff&apos;s The Eagle of the Ninth, the action of Percy Jackson, and classic stories of ancient Rome.<br/><br/>📚 Grab your copy of Eagle&apos;s Edge: The Making of a Soldier (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Thursday. Follow us now!<br/><br/>00:00:00 — Dawn over the Rhine — pale gold on treacherous current<br/>00:02:30 — Caesar&apos;s order: bridge the Rhine in ten days<br/>00:05:30 — Marcus reads the water the way his father taught him<br/>00:08:00 — Appius: leathered face, missing fingertips, scarred knuckles<br/>00:10:30 — &quot;Ever driven piles before?&quot; &quot;You&apos;ll learn fast or drown&quot;<br/>00:12:30 — Into the shocking-cold Rhine to the thigh<br/>00:15:00 — The pile-drive count — three, two, one, drive<br/>00:17:30 — The rhythm — arms burning, back breaking<br/>00:20:00 — The first crib rises — filled with stone against the current<br/>00:22:30 — Marcus sees the northeast corner — barely leaning<br/>00:25:00 — &quot;The current&apos;s scouring the riverbed. Three more piles.&quot;<br/>00:27:30 — The veteran squints — &quot;Boy&apos;s right. It&apos;s settling.&quot;<br/>00:30:00 — Marcus directs the placement — a wellspring he didn&apos;t know he had<br/>00:31:30 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Dawn on the Rhine. Ribbons of pale gold catch on ripples that betray the treacherous current beneath. Caesar&apos;s order came down yesterday: the legion will not ferry across on boats like common travelers — Rome will stride across the Rhine on Roman feet, over a Roman bridge, built by Roman hands, in ten days. </p><p>Lucius mutters that Caesar has lost his mind. Marcus says nothing. </p><p>He reads the water the way his father taught him: where the current undermines banks, where eddies reveal rocks, where the surface tension changes with depth. Appius, one of the senior engineers — leathered face, missing fingertips, scarred knuckles — assigns Marcus to the pile-drivers. Within minutes Marcus is wading into shocking-cold water to the thigh, wet wool doubling his weight, shoulders straining against a stripped tree trunk while eight men force it into the silty bottom on Appius&apos;s count: three — two — one — drive. </p><p>Hands raw, back breaking, Marcus never stops watching — how the water moves around the driven piles, the small whirlpools downstream, the disturbed sediment. When the first crib rises from the water and gets filled with stone, Marcus notices what nobody else does: the northeast corner is leaning. Barely. </p><p>The current is scouring the riverbed beneath it. He calls it out over the crew&apos;s protests — &quot;The northeast corner&apos;s sinking! We need bracing there, now!&quot; A grizzled veteran squints, studies the timbers, and nods sharply. &quot;Boy&apos;s right. It&apos;s settling.&quot; Movement explodes. Three fresh piles are floated in — and Marcus finds himself directing their placement with quick, precise instructions that come from a wellspring of understanding he didn&apos;t know he had.<br/><br/>Eagle&apos;s Edge is a Roman adventure story for boys 8-18 — a sixteen-year-old recruit takes the oath, marches into Gaul under Caesar, and learns what war actually is.<br/><br/>Perfect for kids, tweens, and teens who love history, battles, and adventure. For fans of Rosemary Sutcliff&apos;s The Eagle of the Ninth, the action of Percy Jackson, and classic stories of ancient Rome.<br/><br/>📚 Grab your copy of Eagle&apos;s Edge: The Making of a Soldier (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Thursday. Follow us now!<br/><br/>00:00:00 — Dawn over the Rhine — pale gold on treacherous current<br/>00:02:30 — Caesar&apos;s order: bridge the Rhine in ten days<br/>00:05:30 — Marcus reads the water the way his father taught him<br/>00:08:00 — Appius: leathered face, missing fingertips, scarred knuckles<br/>00:10:30 — &quot;Ever driven piles before?&quot; &quot;You&apos;ll learn fast or drown&quot;<br/>00:12:30 — Into the shocking-cold Rhine to the thigh<br/>00:15:00 — The pile-drive count — three, two, one, drive<br/>00:17:30 — The rhythm — arms burning, back breaking<br/>00:20:00 — The first crib rises — filled with stone against the current<br/>00:22:30 — Marcus sees the northeast corner — barely leaning<br/>00:25:00 — &quot;The current&apos;s scouring the riverbed. Three more piles.&quot;<br/>00:27:30 — The veteran squints — &quot;Boy&apos;s right. It&apos;s settling.&quot;<br/>00:30:00 — Marcus directs the placement — a wellspring he didn&apos;t know he had<br/>00:31:30 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19566977-eagle-s-edge-ch-13-caesar-orders-the-rhine-bridged-in-10-days-and-marcus-sees-the-crib-sinking-before-the-engineers-do-boys-historical-fiction-adventure.mp3" length="29801245" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19566977</guid>
    <pubDate>Thu, 30 Jul 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— Dawn over the Rhine — pale gold on treacherous current" />
  <psc:chapter start="2:30" title="— Caesar&#39;s order: bridge the Rhine in ten days" />
  <psc:chapter start="5:30" title="— Marcus reads the water the way his father taught him" />
  <psc:chapter start="8:00" title="— Appius: leathered face, missing fingertips, scarred knuckles" />
  <psc:chapter start="10:30" title="— &quot;Ever driven piles before?&quot; &quot;You&#39;ll learn fast or drown&quot;" />
  <psc:chapter start="12:30" title="— Into the shocking-cold Rhine to the thigh" />
  <psc:chapter start="15:00" title="— The pile-drive count — three, two, one, drive" />
  <psc:chapter start="17:30" title="— The rhythm — arms burning, back breaking" />
  <psc:chapter start="20:00" title="— The first crib rises — filled with stone against the current" />
  <psc:chapter start="22:30" title="— Marcus sees the northeast corner — barely leaning" />
  <psc:chapter start="26:05" title="— &quot;The current&#39;s scouring the riverbed. Three more piles.&quot;" />
  <psc:chapter start="28:35" title="— The veteran squints — &quot;Boy&#39;s right. It&#39;s settling.&quot;" />
  <psc:chapter start="31:05" title="— Marcus directs the placement — a wellspring he didn&#39;t know he had" />
  <psc:chapter start="32:35" title="— CH 14 — What Comes Next" />
</psc:chapters>
    <itunes:duration>2478</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, ancient rome story for kids, roman soldier adventure for </itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>65</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Treasure Island: CH 13 | Israel Hands Pretends to Be Wounded — and Jim Sees the Knife Coming | Boys Adventure Audiobook</itunes:title>
    <title>Treasure Island: CH 13 | Israel Hands Pretends to Be Wounded — and Jim Sees the Knife Coming | Boys Adventure Audiobook</title>
    <itunes:summary><![CDATA[Dawn on the water. Jim stands at the wheel of the Hispaniola with salt dried on his skin and pride in his hands, guiding her toward the perfect crescent of pale sand between two rocky headlands.  Israel Hands, the wounded coxswain, calls the approach from against the bulwark — mind the current, keep her nose right of the tall rock, let her find her way — and Jim adjusts the wheel a quarter-turn, feeling the ship answer under his hands. Then he hears the scraping. Hands has moved. The ban...]]></itunes:summary>
    <description><![CDATA[<p>Dawn on the water. Jim stands at the wheel of the Hispaniola with salt dried on his skin and pride in his hands, guiding her toward the perfect crescent of pale sand between two rocky headlands. </p><p>Israel Hands, the wounded coxswain, calls the approach from against the bulwark — mind the current, keep her nose right of the tall rock, let her find her way — and Jim adjusts the wheel a quarter-turn, feeling the ship answer under his hands. Then he hears the scraping. Hands has moved. The bandage on his thigh is soaked through with blood, but he drags himself with an arm too strong for a man who claimed he couldn&apos;t take three steps. The rum in his bottle has diminished considerably. </p><p>Every time Jim focuses on the tricky channel between the submerged rocks, Hands inches closer, using the ship&apos;s roll as cover. When Hands announces they&apos;re coming in too fast and Jim needs to take in the jib himself, the trap is clear: leave the wheel and turn his back on the man ten feet away with a shark&apos;s flat cold eyes. But if he doesn&apos;t reduce sail, they&apos;ll smash the Hispaniola so hard against the beach they&apos;ll never float her off. Jim asks Hands to hold the wheel. Hands rises with a convincing grimace of pain and grips the spokes with hands stronger than his stance. Their eyes meet. All pretense drops.<br/><br/>Treasure Island is Robert Louis Stevenson&apos;s classic pirate adventure retold for boys 8-18 — a twelve-year-old cabin boy finds Captain Flint&apos;s treasure map, and the one-legged sailor a dying pirate warned him about is already aboard his ship.<br/><br/>Perfect for kids, tweens, and teens who love pirates, treasure, and high-seas adventure. For families who want the original Stevenson classic told in clear, modern language — a natural fit for homeschool reading alongside Peter Pan and other timeless adventure tales.<br/><br/>📚 Grab your copy of Treasure Island: The Map (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Wednesday. Follow us now!<br/><br/>00:00:00 — Dawn over the water — Jim at the wheel of the Hispaniola<br/>00:02:30 — Salt on his skin, pride in his hands<br/>00:05:00 — The crescent beach between two rocky headlands<br/>00:07:30 — Hands calls the approach from the bulwark<br/>00:10:00 — A quarter-turn on the wheel — the ship answers<br/>00:12:30 — The scraping sound — Hands has moved<br/>00:15:00 — The bandage is soaked, but his arms are strong<br/>00:17:30 — The rum in the bottle has diminished considerably<br/>00:20:00 — The submerged rocks — the channel is narrow and deep<br/>00:22:30 — &quot;We&apos;re coming in too fast — you&apos;ll need to take in the jib&quot;<br/>00:25:00 — The trap is clear — leave the wheel or wreck the ship<br/>00:27:30 — Their eyes meet — all pretense drops<br/>00:29:00 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Dawn on the water. Jim stands at the wheel of the Hispaniola with salt dried on his skin and pride in his hands, guiding her toward the perfect crescent of pale sand between two rocky headlands. </p><p>Israel Hands, the wounded coxswain, calls the approach from against the bulwark — mind the current, keep her nose right of the tall rock, let her find her way — and Jim adjusts the wheel a quarter-turn, feeling the ship answer under his hands. Then he hears the scraping. Hands has moved. The bandage on his thigh is soaked through with blood, but he drags himself with an arm too strong for a man who claimed he couldn&apos;t take three steps. The rum in his bottle has diminished considerably. </p><p>Every time Jim focuses on the tricky channel between the submerged rocks, Hands inches closer, using the ship&apos;s roll as cover. When Hands announces they&apos;re coming in too fast and Jim needs to take in the jib himself, the trap is clear: leave the wheel and turn his back on the man ten feet away with a shark&apos;s flat cold eyes. But if he doesn&apos;t reduce sail, they&apos;ll smash the Hispaniola so hard against the beach they&apos;ll never float her off. Jim asks Hands to hold the wheel. Hands rises with a convincing grimace of pain and grips the spokes with hands stronger than his stance. Their eyes meet. All pretense drops.<br/><br/>Treasure Island is Robert Louis Stevenson&apos;s classic pirate adventure retold for boys 8-18 — a twelve-year-old cabin boy finds Captain Flint&apos;s treasure map, and the one-legged sailor a dying pirate warned him about is already aboard his ship.<br/><br/>Perfect for kids, tweens, and teens who love pirates, treasure, and high-seas adventure. For families who want the original Stevenson classic told in clear, modern language — a natural fit for homeschool reading alongside Peter Pan and other timeless adventure tales.<br/><br/>📚 Grab your copy of Treasure Island: The Map (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Wednesday. Follow us now!<br/><br/>00:00:00 — Dawn over the water — Jim at the wheel of the Hispaniola<br/>00:02:30 — Salt on his skin, pride in his hands<br/>00:05:00 — The crescent beach between two rocky headlands<br/>00:07:30 — Hands calls the approach from the bulwark<br/>00:10:00 — A quarter-turn on the wheel — the ship answers<br/>00:12:30 — The scraping sound — Hands has moved<br/>00:15:00 — The bandage is soaked, but his arms are strong<br/>00:17:30 — The rum in the bottle has diminished considerably<br/>00:20:00 — The submerged rocks — the channel is narrow and deep<br/>00:22:30 — &quot;We&apos;re coming in too fast — you&apos;ll need to take in the jib&quot;<br/>00:25:00 — The trap is clear — leave the wheel or wreck the ship<br/>00:27:30 — Their eyes meet — all pretense drops<br/>00:29:00 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19566959-treasure-island-ch-13-israel-hands-pretends-to-be-wounded-and-jim-sees-the-knife-coming-boys-adventure-audiobook.mp3" length="25308734" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19566959</guid>
    <pubDate>Wed, 29 Jul 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— Dawn over the water — Jim at the wheel of the Hispaniola" />
  <psc:chapter start="2:30" title="— Salt on his skin, pride in his hands" />
  <psc:chapter start="5:00" title="— The crescent beach between two rocky headlands" />
  <psc:chapter start="7:30" title="— Hands calls the approach from the bulwark" />
  <psc:chapter start="10:00" title="— A quarter-turn on the wheel — the ship answers" />
  <psc:chapter start="12:30" title="— The scraping sound — Hands has moved" />
  <psc:chapter start="15:00" title="— The bandage is soaked, but his arms are strong" />
  <psc:chapter start="17:30" title="— The rum in the bottle has diminished considerably" />
  <psc:chapter start="21:05" title="— The submerged rocks — the channel is narrow and deep" />
  <psc:chapter start="23:35" title="— &quot;We&#39;re coming in too fast — you&#39;ll need to take in the jib&quot;" />
  <psc:chapter start="26:05" title="— The trap is clear — leave the wheel or wreck the ship" />
  <psc:chapter start="28:35" title="— Their eyes meet — all pretense drops" />
  <psc:chapter start="30:05" title="— CH 14 — What Comes Next" />
</psc:chapters>
    <itunes:duration>2104</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, pirate adventure for kids, treasure island for kids, clas</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>64</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Colony in Danger: CH 21 | Cinder Raids the Pill Bug Food Stores — and Finds Rooms of Poison Seeds Sorted for the Fire Ants | Adventure Podcast for Boys 8-18</itunes:title>
    <title>Colony in Danger: CH 21 | Cinder Raids the Pill Bug Food Stores — and Finds Rooms of Poison Seeds Sorted for the Fire Ants | Adventure Podcast for Boys 8-18</title>
    <itunes:summary><![CDATA[Before sunrise, Miri Solace's caterpillars set the eastern perimeter on fire — tripwires, dandelion-seed blindings, and choking smoke down the main intake tunnel, chaos in a language only Miri speaks. On the west, Cinder ghosts through needlegrass with Blaze, Thistle, and six of Bram's scouts.  At the tunnel mouth Blaze feels a mass of pill bug bodies through the floor — too many, waiting. Cinder and Blaze slip in alone. Two sentries block the next passage, wide awake. Then Moss Wren's s...]]></itunes:summary>
    <description><![CDATA[<p>Before sunrise, Miri Solace&apos;s caterpillars set the eastern perimeter on fire — tripwires, dandelion-seed blindings, and choking smoke down the main intake tunnel, chaos in a language only Miri speaks. On the west, Cinder ghosts through needlegrass with Blaze, Thistle, and six of Bram&apos;s scouts. </p><p>At the tunnel mouth Blaze feels a mass of pill bug bodies through the floor — too many, waiting. Cinder and Blaze slip in alone. Two sentries block the next passage, wide awake. Then Moss Wren&apos;s spider drops from the ceiling: two fangs, a whip of silk, and both sentries are bound and silent before the second one hits the ground. Blaze whispers, &quot;That&apos;ll never stop being creepy.&quot; </p><p>Deeper in, the tunnel opens into a chamber the size of a berry — and Cinder freezes. Rows and rows of seeds, moss, wildflower heads in perfect pyramids; berries as big as fists, glistening, each with a neat wedge chewed from its heart. Enough food for the Fire Ant Kingdom for a month. </p><p>Then Thistle pulls him aside and shows him what&apos;s at the back: two smaller rooms marked with crosshatch cuts, and inside them — nightshade, milkweed, spike-thorns. </p><p>Poisons. </p><p>Sorted separately. </p><p>Ready. </p><p>Thistle says it plain: &quot;They&apos;re sorting by poison. Whoever runs this knows the difference, and plans to use it.&quot; Cinder gets it: this isn&apos;t hoarding, it&apos;s a purge. Blaze is already grabbing the biggest seed pods. Cinder gives the order: take the high-energy food, load the tubes, hit the north tunnel and go.<br/><br/>Colony in Danger is a nature adventure story for boys 8-18 — a young fire ant scout, Cinder Marlowe, has just days to figure out why the colony&apos;s food is disappearing before everyone starves.<br/><br/>Perfect for kids, tweens, and teens who love animals, survival, and adventure. For fans of Watership Down, the Warriors series, and the world of Empires of the Undergrowth — with real fire-ant science woven through every chapter.<br/><br/>📚 Grab your copy of Colony in Danger: The Fire Ant Kingdom (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Tuesday. Follow us now!<br/><br/>00:00:00 — The east goes to chaos — Miri Solace&apos;s caterpillars strike<br/>00:03:00 — Silk lines, dandelion seeds, smoke down the main tunnel<br/>00:05:30 — The west — Cinder, Blaze, Thistle, and six of Bram&apos;s scouts<br/>00:08:30 — Blaze feels the mass of pill bug bodies through the floor<br/>00:11:00 — Two sentries block the next passage — wide awake<br/>00:13:30 — Moss Wren&apos;s spider drops — fangs, silk, silence<br/>00:15:30 — The chamber the size of a berry — the food stores<br/>00:18:30 — &quot;It&apos;s beautiful. Horrible, but beautiful.&quot;<br/>00:21:00 — Thistle pulls Cinder aside — the two back rooms<br/>00:23:30 — Nightshade, milkweed, spike-thorns — sorted by poison<br/>00:26:00 — &quot;Not hoarding. Planning a purge.&quot;<br/>00:28:30 — Load the tubes — north tunnel — go<br/>00:30:00 — CH 22 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Before sunrise, Miri Solace&apos;s caterpillars set the eastern perimeter on fire — tripwires, dandelion-seed blindings, and choking smoke down the main intake tunnel, chaos in a language only Miri speaks. On the west, Cinder ghosts through needlegrass with Blaze, Thistle, and six of Bram&apos;s scouts. </p><p>At the tunnel mouth Blaze feels a mass of pill bug bodies through the floor — too many, waiting. Cinder and Blaze slip in alone. Two sentries block the next passage, wide awake. Then Moss Wren&apos;s spider drops from the ceiling: two fangs, a whip of silk, and both sentries are bound and silent before the second one hits the ground. Blaze whispers, &quot;That&apos;ll never stop being creepy.&quot; </p><p>Deeper in, the tunnel opens into a chamber the size of a berry — and Cinder freezes. Rows and rows of seeds, moss, wildflower heads in perfect pyramids; berries as big as fists, glistening, each with a neat wedge chewed from its heart. Enough food for the Fire Ant Kingdom for a month. </p><p>Then Thistle pulls him aside and shows him what&apos;s at the back: two smaller rooms marked with crosshatch cuts, and inside them — nightshade, milkweed, spike-thorns. </p><p>Poisons. </p><p>Sorted separately. </p><p>Ready. </p><p>Thistle says it plain: &quot;They&apos;re sorting by poison. Whoever runs this knows the difference, and plans to use it.&quot; Cinder gets it: this isn&apos;t hoarding, it&apos;s a purge. Blaze is already grabbing the biggest seed pods. Cinder gives the order: take the high-energy food, load the tubes, hit the north tunnel and go.<br/><br/>Colony in Danger is a nature adventure story for boys 8-18 — a young fire ant scout, Cinder Marlowe, has just days to figure out why the colony&apos;s food is disappearing before everyone starves.<br/><br/>Perfect for kids, tweens, and teens who love animals, survival, and adventure. For fans of Watership Down, the Warriors series, and the world of Empires of the Undergrowth — with real fire-ant science woven through every chapter.<br/><br/>📚 Grab your copy of Colony in Danger: The Fire Ant Kingdom (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Tuesday. Follow us now!<br/><br/>00:00:00 — The east goes to chaos — Miri Solace&apos;s caterpillars strike<br/>00:03:00 — Silk lines, dandelion seeds, smoke down the main tunnel<br/>00:05:30 — The west — Cinder, Blaze, Thistle, and six of Bram&apos;s scouts<br/>00:08:30 — Blaze feels the mass of pill bug bodies through the floor<br/>00:11:00 — Two sentries block the next passage — wide awake<br/>00:13:30 — Moss Wren&apos;s spider drops — fangs, silk, silence<br/>00:15:30 — The chamber the size of a berry — the food stores<br/>00:18:30 — &quot;It&apos;s beautiful. Horrible, but beautiful.&quot;<br/>00:21:00 — Thistle pulls Cinder aside — the two back rooms<br/>00:23:30 — Nightshade, milkweed, spike-thorns — sorted by poison<br/>00:26:00 — &quot;Not hoarding. Planning a purge.&quot;<br/>00:28:30 — Load the tubes — north tunnel — go<br/>00:30:00 — CH 22 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19550846-colony-in-danger-ch-21-cinder-raids-the-pill-bug-food-stores-and-finds-rooms-of-poison-seeds-sorted-for-the-fire-ants-adventure-podcast-for-boys-8-18.mp3" length="16261381" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19550846</guid>
    <pubDate>Tue, 28 Jul 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The east goes to chaos — Miri Solace&#39;s caterpillars strike" />
  <psc:chapter start="3:00" title="— Silk lines, dandelion seeds, smoke down the main tunnel" />
  <psc:chapter start="5:30" title="— The west — Cinder, Blaze, Thistle, and six of Bram&#39;s scouts" />
  <psc:chapter start="8:30" title="— Blaze feels the mass of pill bug bodies through the floor" />
  <psc:chapter start="11:00" title="— Two sentries block the next passage — wide awake" />
  <psc:chapter start="13:30" title="— Moss Wren&#39;s spider drops — fangs, silk, silence" />
  <psc:chapter start="15:30" title="— The chamber the size of a berry — the food stores" />
  <psc:chapter start="18:30" title="— &quot;It&#39;s beautiful. Horrible, but beautiful.&quot;" />
  <psc:chapter start="21:00" title="— Thistle pulls Cinder aside — the two back rooms" />
  <psc:chapter start="23:30" title="— Nightshade, milkweed, spike-thorns — sorted by poison" />
  <psc:chapter start="26:00" title="— &quot;Not hoarding. Planning a purge.&quot;" />
  <psc:chapter start="28:30" title="— Load the tubes — north tunnel — go" />
  <psc:chapter start="30:00" title="— CH 22 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1351</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, fire ant adventure book for kids, ant colony story for ki</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>63</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Brickhaven: CH 13 | Max Walks Up to the East Gate Alone — and the Town Opens It From the Inside | LEGO Adventure Audiobook for Boys</itunes:title>
    <title>Brickhaven: CH 13 | Max Walks Up to the East Gate Alone — and the Town Opens It From the Inside | LEGO Adventure Audiobook for Boys</title>
    <itunes:summary><![CDATA[Up close, the gate doesn't look different — the same dark-brown 2×6 plates Max pressed into position with both thumbs on a winter evening, mortar lines catching the flat morning light. He stands in front of his own construction and does not knock, because knocking would imply a question, and Max is not asking.  The two wall-top guards see him from the moment he crosses the field. They look down, look back into the town, look down again. Bracket arrives without a sound and stands beside h...]]></itunes:summary>
    <description><![CDATA[<p>Up close, the gate doesn&apos;t look different — the same dark-brown 2×6 plates Max pressed into position with both thumbs on a winter evening, mortar lines catching the flat morning light. He stands in front of his own construction and does not knock, because knocking would imply a question, and Max is not asking. </p><p>The two wall-top guards see him from the moment he crosses the field. They look down, look back into the town, look down again. Bracket arrives without a sound and stands beside him, staff upright — no announcement, just a man who has chosen his side. The baker&apos;s apprentice comes next, carefully, the word exactly right. Then the teacher, the merchant with both hands free, two former guards with their insignia turned inward, the carpenter, the trader. </p><p>Nobody organizes it. They find their places the way stones find them in moving water — by weight, by space. Lensa reads the wall from the far end of the line. Then the sound comes through the gate itself — fragments of voices from the town: &quot;...had the times cross-referenced—&quot; &quot;...knew about the monster, always knew—&quot; &quot;...the Builder has returned—&quot; &quot;...he was feeding it the whole time.&quot; </p><p>One guard leans over the parapet, looks at Max directly, works something out. He says a short word to the second guard. They move together to the gear-train Max designed on a Sunday afternoon. The gate opens from both sides. Max walks through.<br/><br/>Brickhaven is a serialized LEGO adventure story for boys 8-18 — a ten-year-old wakes up shrunk to minifig size inside the LEGO town he built, where the champion he designed now rules as a tyrant.<br/><br/>Perfect for kids, tweens, and teens who love building, puzzles, and adventure. For fans of The LEGO Movie, a kids&apos; edition of Ready Player One, and classic portal-fantasy stories where an ordinary kid is the only one who can save the world.<br/><br/>📚 Grab your copy of Brickhaven: The Fall (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Monday. Follow us now!<br/><br/>00:00:00 — The gate up close — the same plates Max pressed in himself<br/>00:01:30 — Max does not knock — because knocking would be a question<br/>00:03:00 — The wall-top guards see him — and start looking back into town<br/>00:04:30 — Bracket arrives without a sound — staff upright, a side chosen<br/>00:06:00 — The baker&apos;s apprentice, the teacher, the merchant, the exiles<br/>00:07:30 — They find their places the way stones do in moving water<br/>00:09:00 — Lensa reads the wall from the far end of the line<br/>00:10:30 — The sound comes through the gate — fragments of voices<br/>00:12:30 — &quot;He was feeding it the whole time.&quot;<br/>00:14:00 — The guard leans over the parapet — works something out<br/>00:15:30 — They move to the gear-train Max designed on a Sunday<br/>00:17:00 — The gate opens from both sides<br/>00:18:00 — Max walks through<br/>00:19:00 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Up close, the gate doesn&apos;t look different — the same dark-brown 2×6 plates Max pressed into position with both thumbs on a winter evening, mortar lines catching the flat morning light. He stands in front of his own construction and does not knock, because knocking would imply a question, and Max is not asking. </p><p>The two wall-top guards see him from the moment he crosses the field. They look down, look back into the town, look down again. Bracket arrives without a sound and stands beside him, staff upright — no announcement, just a man who has chosen his side. The baker&apos;s apprentice comes next, carefully, the word exactly right. Then the teacher, the merchant with both hands free, two former guards with their insignia turned inward, the carpenter, the trader. </p><p>Nobody organizes it. They find their places the way stones find them in moving water — by weight, by space. Lensa reads the wall from the far end of the line. Then the sound comes through the gate itself — fragments of voices from the town: &quot;...had the times cross-referenced—&quot; &quot;...knew about the monster, always knew—&quot; &quot;...the Builder has returned—&quot; &quot;...he was feeding it the whole time.&quot; </p><p>One guard leans over the parapet, looks at Max directly, works something out. He says a short word to the second guard. They move together to the gear-train Max designed on a Sunday afternoon. The gate opens from both sides. Max walks through.<br/><br/>Brickhaven is a serialized LEGO adventure story for boys 8-18 — a ten-year-old wakes up shrunk to minifig size inside the LEGO town he built, where the champion he designed now rules as a tyrant.<br/><br/>Perfect for kids, tweens, and teens who love building, puzzles, and adventure. For fans of The LEGO Movie, a kids&apos; edition of Ready Player One, and classic portal-fantasy stories where an ordinary kid is the only one who can save the world.<br/><br/>📚 Grab your copy of Brickhaven: The Fall (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Monday. Follow us now!<br/><br/>00:00:00 — The gate up close — the same plates Max pressed in himself<br/>00:01:30 — Max does not knock — because knocking would be a question<br/>00:03:00 — The wall-top guards see him — and start looking back into town<br/>00:04:30 — Bracket arrives without a sound — staff upright, a side chosen<br/>00:06:00 — The baker&apos;s apprentice, the teacher, the merchant, the exiles<br/>00:07:30 — They find their places the way stones do in moving water<br/>00:09:00 — Lensa reads the wall from the far end of the line<br/>00:10:30 — The sound comes through the gate — fragments of voices<br/>00:12:30 — &quot;He was feeding it the whole time.&quot;<br/>00:14:00 — The guard leans over the parapet — works something out<br/>00:15:30 — They move to the gear-train Max designed on a Sunday<br/>00:17:00 — The gate opens from both sides<br/>00:18:00 — Max walks through<br/>00:19:00 — CH 14 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19550834-brickhaven-ch-13-max-walks-up-to-the-east-gate-alone-and-the-town-opens-it-from-the-inside-lego-adventure-audiobook-for-boys.mp3" length="12649636" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/btvlbfu6zqc1fjaqgmvhft98mo84?.jpg" />
    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19550834</guid>
    <pubDate>Mon, 27 Jul 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The gate up close — the same plates Max pressed in himself" />
  <psc:chapter start="1:30" title="— Max does not knock — because knocking would be a question" />
  <psc:chapter start="3:00" title="— The wall-top guards see him — and start looking back into town" />
  <psc:chapter start="4:30" title="— Bracket arrives without a sound — staff upright, a side chosen" />
  <psc:chapter start="6:00" title="— The baker&#39;s apprentice, the teacher, the merchant, the exiles" />
  <psc:chapter start="7:30" title="— They find their places the way stones do in moving water" />
  <psc:chapter start="9:00" title="— Lensa reads the wall from the far end of the line" />
  <psc:chapter start="10:30" title="— The sound comes through the gate — fragments of voices" />
  <psc:chapter start="12:30" title="— &quot;He was feeding it the whole time.&quot;" />
  <psc:chapter start="14:00" title="— The guard leans over the parapet — works something out" />
  <psc:chapter start="15:30" title="— They move to the gear-train Max designed on a Sunday" />
  <psc:chapter start="17:00" title="— The gate opens from both sides" />
  <psc:chapter start="18:00" title="— Max walks through" />
  <psc:chapter start="19:00" title="— CH 14 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1049</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, lego adventure story for kids, lego adventure books, buil</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>62</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Iron Rails &amp; Ruin: CH 12 | Hayden Sold the Plan — and Gunnar Fires Up the Widow-Maker Anyway | Boys Steampunk Adventure Story</itunes:title>
    <title>Iron Rails &amp; Ruin: CH 12 | Hayden Sold the Plan — and Gunnar Fires Up the Widow-Maker Anyway | Boys Steampunk Adventure Story</title>
    <itunes:summary><![CDATA[In the workshop shed, the last of the oilskin folders goes into the steel box with the sound of waterproofed cloth against steel, and Gunnar presses the lid to its seal: six months of manifest discrepancies, freight-ledger cross-references, telegraph intercepts bundled with wire because wire is harder to cut, and Marshal Calloway's sworn testimony sealed with a Rail Marshal stamp — all bolted under the Widow-Maker's engineer seat, going where they were going or nowhere.  The boiler is ho...]]></itunes:summary>
    <description><![CDATA[<p>In the workshop shed, the last of the oilskin folders goes into the steel box with the sound of waterproofed cloth against steel, and Gunnar presses the lid to its seal: six months of manifest discrepancies, freight-ledger cross-references, telegraph intercepts bundled with wire because wire is harder to cut, and Marshal Calloway&apos;s sworn testimony sealed with a Rail Marshal stamp — all bolted under the Widow-Maker&apos;s engineer seat, going where they were going or nowhere. </p><p>The boiler is holding pressure; the coal is loaded; Dutch closes the tender. Then Vesper looks up from her cipher pad at the workbench and speaks in the flat voice that means the training is at maximum effort: &quot;Hayden sold the plan. The Syndicate has the route. The timing. The engine.&quot; Gunnar checks the clock. Eleven hours until the Legislature&apos;s special session opens at dawn. </p><p>Every Syndicate-controlled freight line is a trap; Hayden knew all four. Only the High Pass branch runs outside their junction controls — the one route they can intercept with men, not switches. Vesper argues, and she&apos;s not wrong: &quot;We&apos;re walking into a route they know we&apos;re taking. That&apos;s not a plan. That&apos;s an invitation.&quot; Gunnar doesn&apos;t argue back. He picks up his engineer&apos;s coat, settles it onto his shoulders the way his father did in the one photograph he has, and climbs into the cab.<br/><br/>Iron Rails &amp; Ruin is a steampunk Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — The last folder into the steel box — six months of evidence sealed<br/>00:02:30 — Bolted under the Widow-Maker&apos;s engineer seat — going or nowhere<br/>00:05:00 — The shed — coal dust, machine oil, a boiler waiting<br/>00:07:00 — Vesper at the cipher pad, back to the shed<br/>00:09:00 — The decoded message — stillness that isn&apos;t reading<br/>00:11:00 — &quot;Hayden sold the plan. The Syndicate has the route.&quot;<br/>00:13:30 — Every Syndicate freight line is a trap — all four<br/>00:15:30 — The Legislature&apos;s special session opens in eleven hours<br/>00:17:30 — The High Pass — the one route they can only intercept with men<br/>00:20:00 — Vesper: &quot;That&apos;s not a plan. That&apos;s an invitation.&quot;<br/>00:22:00 — Gunnar doesn&apos;t argue — he picks up his engineer&apos;s coat<br/>00:24:00 — His father&apos;s collar in the one photograph he has<br/>00:25:30 — The pressure gauge in the green — waiting where he set it<br/>00:27:00 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>In the workshop shed, the last of the oilskin folders goes into the steel box with the sound of waterproofed cloth against steel, and Gunnar presses the lid to its seal: six months of manifest discrepancies, freight-ledger cross-references, telegraph intercepts bundled with wire because wire is harder to cut, and Marshal Calloway&apos;s sworn testimony sealed with a Rail Marshal stamp — all bolted under the Widow-Maker&apos;s engineer seat, going where they were going or nowhere. </p><p>The boiler is holding pressure; the coal is loaded; Dutch closes the tender. Then Vesper looks up from her cipher pad at the workbench and speaks in the flat voice that means the training is at maximum effort: &quot;Hayden sold the plan. The Syndicate has the route. The timing. The engine.&quot; Gunnar checks the clock. Eleven hours until the Legislature&apos;s special session opens at dawn. </p><p>Every Syndicate-controlled freight line is a trap; Hayden knew all four. Only the High Pass branch runs outside their junction controls — the one route they can intercept with men, not switches. Vesper argues, and she&apos;s not wrong: &quot;We&apos;re walking into a route they know we&apos;re taking. That&apos;s not a plan. That&apos;s an invitation.&quot; Gunnar doesn&apos;t argue back. He picks up his engineer&apos;s coat, settles it onto his shoulders the way his father did in the one photograph he has, and climbs into the cab.<br/><br/>Iron Rails &amp; Ruin is a steampunk Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — The last folder into the steel box — six months of evidence sealed<br/>00:02:30 — Bolted under the Widow-Maker&apos;s engineer seat — going or nowhere<br/>00:05:00 — The shed — coal dust, machine oil, a boiler waiting<br/>00:07:00 — Vesper at the cipher pad, back to the shed<br/>00:09:00 — The decoded message — stillness that isn&apos;t reading<br/>00:11:00 — &quot;Hayden sold the plan. The Syndicate has the route.&quot;<br/>00:13:30 — Every Syndicate freight line is a trap — all four<br/>00:15:30 — The Legislature&apos;s special session opens in eleven hours<br/>00:17:30 — The High Pass — the one route they can only intercept with men<br/>00:20:00 — Vesper: &quot;That&apos;s not a plan. That&apos;s an invitation.&quot;<br/>00:22:00 — Gunnar doesn&apos;t argue — he picks up his engineer&apos;s coat<br/>00:24:00 — His father&apos;s collar in the one photograph he has<br/>00:25:30 — The pressure gauge in the green — waiting where he set it<br/>00:27:00 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19531748-iron-rails-ruin-ch-12-hayden-sold-the-plan-and-gunnar-fires-up-the-widow-maker-anyway-boys-steampunk-adventure-story.mp3" length="29446303" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19531748</guid>
    <pubDate>Fri, 24 Jul 2026 07:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2614718/19531748/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The last folder into the steel box — six months of evidence sealed" />
  <psc:chapter start="2:30" title="— Bolted under the Widow-Maker&#39;s engineer seat — going or nowhere" />
  <psc:chapter start="5:00" title="— The shed — coal dust, machine oil, a boiler waiting" />
  <psc:chapter start="7:00" title="— Vesper at the cipher pad, back to the shed" />
  <psc:chapter start="9:00" title="— The decoded message — stillness that isn&#39;t reading" />
  <psc:chapter start="12:05" title="— &quot;Hayden sold the plan. The Syndicate has the route.&quot;" />
  <psc:chapter start="14:35" title="— Every Syndicate freight line is a trap — all four" />
  <psc:chapter start="16:35" title="— The Legislature&#39;s special session opens in eleven hours" />
  <psc:chapter start="18:35" title="— The High Pass — the one route they can only intercept with men" />
  <psc:chapter start="21:05" title="— Vesper: &quot;That&#39;s not a plan. That&#39;s an invitation.&quot;" />
  <psc:chapter start="23:05" title="— Gunnar doesn&#39;t argue — he picks up his engineer&#39;s coat" />
  <psc:chapter start="25:05" title="— His father&#39;s collar in the one photograph he has" />
  <psc:chapter start="26:35" title="— The pressure gauge in the green — waiting where he set it" />
  <psc:chapter start="28:05" title="— CH 13 — What Comes Next" />
</psc:chapters>
    <itunes:duration>2449</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, steampunk adventure for kids, wild west adventure for kid</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>61</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Eagle&#39;s Edge: CH 12 | Seven Roman Survivors Walk Back Into Camp — and the Sentry Says &quot;Jupiter&#39;s Mercy, We Thought You Were Dead&quot; | Boys Historical Fiction Adventure</itunes:title>
    <title>Eagle&#39;s Edge: CH 12 | Seven Roman Survivors Walk Back Into Camp — and the Sentry Says &quot;Jupiter&#39;s Mercy, We Thought You Were Dead&quot; | Boys Historical Fiction Adventure</title>
    <itunes:summary><![CDATA[The track widens before them, muddy with recent legionary passage, and Marcus forces one foot in front of the other, scutum hanging from a wrist gone numb hours before. Behind him, six survivors and their Nervii captive shuffle in the ghost of formation, faces hollow, bodies past the point of complaint. On the hilltop ahead: a Roman castra — wooden stakes, the sharpened vallum, the legion's eagle above the praetorium.  Home. Safety.  A movement atop the palisade catches Marcus's eye...]]></itunes:summary>
    <description><![CDATA[<p>The track widens before them, muddy with recent legionary passage, and Marcus forces one foot in front of the other, scutum hanging from a wrist gone numb hours before. Behind him, six survivors and their Nervii captive shuffle in the ghost of formation, faces hollow, bodies past the point of complaint. On the hilltop ahead: a Roman castra — wooden stakes, the sharpened vallum, the legion&apos;s eagle above the praetorium. </p><p>Home. Safety. </p><p>A movement atop the palisade catches Marcus&apos;s eye — a bronze flash, a centurion&apos;s transverse crest, an arm shooting up to point. The camp erupts like a disturbed anthill. A cornu blast — three short notes, stand ready — ripples through the ordered rows of tents. The drilling contubernia freeze. Officers stride from the praetorium, hands on hilts. Marcus keeps his back straight, his pace measured; the others match him as best they can. When the tesserarius finally steps forward with the formal challenge, Marcus&apos;s voice is steadier than he expected: &quot;Contubernium seven, third century, second cohort, Legio X Equestris. </p><p>Returning from detached duty.&quot; The watch commander&apos;s face goes through wariness, shock, and then something approaching awe. &quot;Jupiter&apos;s mercy,&quot; he breathes. &quot;We thought —&quot; He catches himself. The gate swings open. Legionaries stop mid-task to stare at the ragged survivors as they pass down the via praetoria — seven men, walking home from the dead.<br/><br/>Eagle&apos;s Edge is a Roman adventure story for boys 8-18 — a sixteen-year-old recruit takes the oath, marches into Gaul under Caesar, and learns what war actually is.<br/><br/>Perfect for kids, tweens, and teens who love history, battles, and adventure. For fans of Rosemary Sutcliff&apos;s The Eagle of the Ninth, the action of Percy Jackson, and classic stories of ancient Rome.<br/><br/>📚 Grab your copy of Eagle&apos;s Edge: The Making of a Soldier (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Thursday. Follow us now!<br/><br/>00:00:00 — The track widens — muddy signs of legionary passage<br/>00:02:30 — Marcus&apos;s scutum, hanging from a wrist gone numb<br/>00:05:00 — Petronius limping, gray beneath the dirt and dried blood<br/>00:07:30 — The palisade rises on the hill — the eagle standard<br/>00:10:00 — A bronze flash on the wall — a centurion sees them<br/>00:12:00 — The camp erupts — like a disturbed anthill<br/>00:14:30 — Cornu blast: three short notes — stand ready<br/>00:17:00 — A single long note — the tension eases<br/>00:19:00 — The final stretch — the gate is straight ahead<br/>00:22:00 — The tesserarius calls the challenge: &quot;Identify!&quot;<br/>00:24:00 — &quot;Contubernium seven, third century, second cohort, Legio X Equestris&quot;<br/>00:26:00 — &quot;Jupiter&apos;s mercy — we thought —&quot;<br/>00:28:30 — Down the via praetoria — legionaries stop to stare<br/>00:30:00 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>The track widens before them, muddy with recent legionary passage, and Marcus forces one foot in front of the other, scutum hanging from a wrist gone numb hours before. Behind him, six survivors and their Nervii captive shuffle in the ghost of formation, faces hollow, bodies past the point of complaint. On the hilltop ahead: a Roman castra — wooden stakes, the sharpened vallum, the legion&apos;s eagle above the praetorium. </p><p>Home. Safety. </p><p>A movement atop the palisade catches Marcus&apos;s eye — a bronze flash, a centurion&apos;s transverse crest, an arm shooting up to point. The camp erupts like a disturbed anthill. A cornu blast — three short notes, stand ready — ripples through the ordered rows of tents. The drilling contubernia freeze. Officers stride from the praetorium, hands on hilts. Marcus keeps his back straight, his pace measured; the others match him as best they can. When the tesserarius finally steps forward with the formal challenge, Marcus&apos;s voice is steadier than he expected: &quot;Contubernium seven, third century, second cohort, Legio X Equestris. </p><p>Returning from detached duty.&quot; The watch commander&apos;s face goes through wariness, shock, and then something approaching awe. &quot;Jupiter&apos;s mercy,&quot; he breathes. &quot;We thought —&quot; He catches himself. The gate swings open. Legionaries stop mid-task to stare at the ragged survivors as they pass down the via praetoria — seven men, walking home from the dead.<br/><br/>Eagle&apos;s Edge is a Roman adventure story for boys 8-18 — a sixteen-year-old recruit takes the oath, marches into Gaul under Caesar, and learns what war actually is.<br/><br/>Perfect for kids, tweens, and teens who love history, battles, and adventure. For fans of Rosemary Sutcliff&apos;s The Eagle of the Ninth, the action of Percy Jackson, and classic stories of ancient Rome.<br/><br/>📚 Grab your copy of Eagle&apos;s Edge: The Making of a Soldier (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Thursday. Follow us now!<br/><br/>00:00:00 — The track widens — muddy signs of legionary passage<br/>00:02:30 — Marcus&apos;s scutum, hanging from a wrist gone numb<br/>00:05:00 — Petronius limping, gray beneath the dirt and dried blood<br/>00:07:30 — The palisade rises on the hill — the eagle standard<br/>00:10:00 — A bronze flash on the wall — a centurion sees them<br/>00:12:00 — The camp erupts — like a disturbed anthill<br/>00:14:30 — Cornu blast: three short notes — stand ready<br/>00:17:00 — A single long note — the tension eases<br/>00:19:00 — The final stretch — the gate is straight ahead<br/>00:22:00 — The tesserarius calls the challenge: &quot;Identify!&quot;<br/>00:24:00 — &quot;Contubernium seven, third century, second cohort, Legio X Equestris&quot;<br/>00:26:00 — &quot;Jupiter&apos;s mercy — we thought —&quot;<br/>00:28:30 — Down the via praetoria — legionaries stop to stare<br/>00:30:00 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19531723-eagle-s-edge-ch-12-seven-roman-survivors-walk-back-into-camp-and-the-sentry-says-jupiter-s-mercy-we-thought-you-were-dead-boys-historical-fiction-adventure.mp3" length="23535220" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19531723</guid>
    <pubDate>Thu, 23 Jul 2026 07:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2614718/19531723/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The track widens — muddy signs of legionary passage" />
  <psc:chapter start="2:30" title="— Marcus&#39;s scutum, hanging from a wrist gone numb" />
  <psc:chapter start="5:00" title="— Petronius limping, gray beneath the dirt and dried blood" />
  <psc:chapter start="7:30" title="— The palisade rises on the hill — the eagle standard" />
  <psc:chapter start="10:00" title="— A bronze flash on the wall — a centurion sees them" />
  <psc:chapter start="13:05" title="— The camp erupts — like a disturbed anthill" />
  <psc:chapter start="15:35" title="— Cornu blast: three short notes — stand ready" />
  <psc:chapter start="18:05" title="— A single long note — the tension eases" />
  <psc:chapter start="20:05" title="— The final stretch — the gate is straight ahead" />
  <psc:chapter start="23:05" title="— The tesserarius calls the challenge: &quot;Identify!&quot;" />
  <psc:chapter start="25:05" title="— &quot;Contubernium seven, third century, second cohort, Legio X Equestris&quot;" />
  <psc:chapter start="27:05" title="— &quot;Jupiter&#39;s mercy — we thought —&quot;" />
  <psc:chapter start="29:35" title="— Down the via praetoria — legionaries stop to stare" />
  <psc:chapter start="31:05" title="— CH 13 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1956</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, ancient rome story for kids, roman soldier adventure for </itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>60</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Treasure Island: CH 12 | Jim Cuts the Anchor Cable in the Dark and Climbs Aboard the Pirate Ship Alone | Boys Adventure Audiobook</itunes:title>
    <title>Treasure Island: CH 12 | Jim Cuts the Anchor Cable in the Dark and Climbs Aboard the Pirate Ship Alone | Boys Adventure Audiobook</title>
    <itunes:summary><![CDATA[Under the star-flecked sky, Jim braces the coracle against the Hispaniola's hull and saws at the anchor cable with his small knife. The rope is as thick as his wrist, wet with sea spray, and woven from countless smaller strands that fight the blade fiber by fiber.  His hands go raw, his knuckles split, sweat runs into his eyes. He thinks of Captain Smollett's fever, Dr. Livesey, the squire — all of them counting on him even though they don't yet know it. The blade dulls; the sawing turns...]]></itunes:summary>
    <description><![CDATA[<p>Under the star-flecked sky, Jim braces the coracle against the Hispaniola&apos;s hull and saws at the anchor cable with his small knife. The rope is as thick as his wrist, wet with sea spray, and woven from countless smaller strands that fight the blade fiber by fiber. </p><p>His hands go raw, his knuckles split, sweat runs into his eyes. He thinks of Captain Smollett&apos;s fever, Dr. Livesey, the squire — all of them counting on him even though they don&apos;t yet know it. The blade dulls; the sawing turns to friction; the coracle rocks under him. Then a weak point in the rope gives at once, and the last strands part with a sharp CRACK across the whole bay. </p><p>The Hispaniola shifts, feeling her freedom, and begins to drift. The coracle bobs wildly — the gap between boat and ship widens — and Jim spots one line dangling from the rail. He abandons Ben Gunn&apos;s coracle, lunges for the rope, swings briefly over open water, crashes against the hull, and hauls himself up hand over hand with his bleeding palms. When his hand finally closes on the solid wood of the rail, he pulls himself over and tumbles onto the deck. He has done it. The ship is his — if he can hold her.<br/><br/>Treasure Island is Robert Louis Stevenson&apos;s classic pirate adventure retold for boys 8-18 — a twelve-year-old cabin boy finds Captain Flint&apos;s treasure map, and the one-legged sailor a dying pirate warned him about is already aboard his ship.<br/><br/>Perfect for kids, tweens, and teens who love pirates, treasure, and high-seas adventure. For families who want the original Stevenson classic told in clear, modern language — a natural fit for homeschool reading alongside Peter Pan and other timeless adventure tales.<br/><br/>📚 Grab your copy of Treasure Island: The Map (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Wednesday. Follow us now!<br/><br/>00:00:00 — The knife bites into the wet hemp of the anchor cable<br/>00:02:30 — Rope as thick as his wrist — progress by fibers<br/>00:05:30 — Hands raw, knuckles split, sweat in his eyes<br/>00:08:00 — The blade dulls — sawing turns to friction<br/>00:11:00 — The coracle rocks against the hull<br/>00:13:30 — A weak point gives — several strands at once<br/>00:15:30 — The final strands, and the CRACK across the bay<br/>00:17:00 — The Hispaniola shifts — the drift begins<br/>00:19:30 — One trailing rope from the rail — the only way aboard<br/>00:21:30 — The lunge over open water<br/>00:23:30 — Hand over hand up the hull, palms bleeding<br/>00:26:00 — Over the rail — onto the deck<br/>00:27:00 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Under the star-flecked sky, Jim braces the coracle against the Hispaniola&apos;s hull and saws at the anchor cable with his small knife. The rope is as thick as his wrist, wet with sea spray, and woven from countless smaller strands that fight the blade fiber by fiber. </p><p>His hands go raw, his knuckles split, sweat runs into his eyes. He thinks of Captain Smollett&apos;s fever, Dr. Livesey, the squire — all of them counting on him even though they don&apos;t yet know it. The blade dulls; the sawing turns to friction; the coracle rocks under him. Then a weak point in the rope gives at once, and the last strands part with a sharp CRACK across the whole bay. </p><p>The Hispaniola shifts, feeling her freedom, and begins to drift. The coracle bobs wildly — the gap between boat and ship widens — and Jim spots one line dangling from the rail. He abandons Ben Gunn&apos;s coracle, lunges for the rope, swings briefly over open water, crashes against the hull, and hauls himself up hand over hand with his bleeding palms. When his hand finally closes on the solid wood of the rail, he pulls himself over and tumbles onto the deck. He has done it. The ship is his — if he can hold her.<br/><br/>Treasure Island is Robert Louis Stevenson&apos;s classic pirate adventure retold for boys 8-18 — a twelve-year-old cabin boy finds Captain Flint&apos;s treasure map, and the one-legged sailor a dying pirate warned him about is already aboard his ship.<br/><br/>Perfect for kids, tweens, and teens who love pirates, treasure, and high-seas adventure. For families who want the original Stevenson classic told in clear, modern language — a natural fit for homeschool reading alongside Peter Pan and other timeless adventure tales.<br/><br/>📚 Grab your copy of Treasure Island: The Map (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Wednesday. Follow us now!<br/><br/>00:00:00 — The knife bites into the wet hemp of the anchor cable<br/>00:02:30 — Rope as thick as his wrist — progress by fibers<br/>00:05:30 — Hands raw, knuckles split, sweat in his eyes<br/>00:08:00 — The blade dulls — sawing turns to friction<br/>00:11:00 — The coracle rocks against the hull<br/>00:13:30 — A weak point gives — several strands at once<br/>00:15:30 — The final strands, and the CRACK across the bay<br/>00:17:00 — The Hispaniola shifts — the drift begins<br/>00:19:30 — One trailing rope from the rail — the only way aboard<br/>00:21:30 — The lunge over open water<br/>00:23:30 — Hand over hand up the hull, palms bleeding<br/>00:26:00 — Over the rail — onto the deck<br/>00:27:00 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
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    <itunes:author>Reed Sterling</itunes:author>
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    <pubDate>Wed, 22 Jul 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— The knife bites into the wet hemp of the anchor cable" />
  <psc:chapter start="2:30" title="— Rope as thick as his wrist — progress by fibers" />
  <psc:chapter start="5:30" title="— Hands raw, knuckles split, sweat in his eyes" />
  <psc:chapter start="8:00" title="— The blade dulls — sawing turns to friction" />
  <psc:chapter start="12:05" title="— The coracle rocks against the hull" />
  <psc:chapter start="14:35" title="— A weak point gives — several strands at once" />
  <psc:chapter start="16:35" title="— The final strands, and the CRACK across the bay" />
  <psc:chapter start="18:05" title="— The Hispaniola shifts — the drift begins" />
  <psc:chapter start="20:35" title="— One trailing rope from the rail — the only way aboard" />
  <psc:chapter start="22:35" title="— The lunge over open water" />
  <psc:chapter start="24:35" title="— Hand over hand up the hull, palms bleeding" />
  <psc:chapter start="27:05" title="— Over the rail — onto the deck" />
  <psc:chapter start="28:05" title="— CH 13 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1958</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, pirate adventure for kids, treasure island for kids, clas</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>59</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Colony in Danger: CH 20 | Queen Aureline Marches at the Front of the Fire Ant Army Into a Pill Bug Trap-Line at Dawn | Adventure Podcast for Boys 8-18</itunes:title>
    <title>Colony in Danger: CH 20 | Queen Aureline Marches at the Front of the Fire Ant Army Into a Pill Bug Trap-Line at Dawn | Adventure Podcast for Boys 8-18</title>
    <itunes:summary><![CDATA[Fog pours over the grass and swallows the world. Thirty fire ant scouts follow Captain Bram Selwick in a line tight as wire, twenty of Rook Calder's beetles march behind them in a slow, deliberate hammer-formation, and Thistle runs point — navigating not by sight but by memory and the way the wind curves around clumps of weed.  Cinder tries to memorize how she does it and knows he'll always be a step behind. Queen Aureline, exoskeleton buffed to a wet shine, marches one pace behind Cinde...]]></itunes:summary>
    <description><![CDATA[<p>Fog pours over the grass and swallows the world. Thirty fire ant scouts follow Captain Bram Selwick in a line tight as wire, twenty of Rook Calder&apos;s beetles march behind them in a slow, deliberate hammer-formation, and Thistle runs point — navigating not by sight but by memory and the way the wind curves around clumps of weed. </p><p>Cinder tries to memorize how she does it and knows he&apos;ll always be a step behind. Queen Aureline, exoskeleton buffed to a wet shine, marches one pace behind Cinder and Thistle — not on a dais, not hidden in the center, out front where anything can reach her. When Cinder says she should be back at the colony, she cuts him off: &quot;If it fails, there will be nothing left to rule. </p><p>A Queen who won&apos;t risk herself for her subjects doesn&apos;t deserve to lead them.&quot; At the first marker, an old ant grave, she kneels and presses her palm to the moss-slick stone: three hundred died the last time a Queen left her Kingdom, and it bought a hundred years of peace. In the gully beyond, Thistle spots a pill bug trip-line — chemical-blue mist shimmers in the air, ten feet ahead. Rook Calder spits, walks straight through it, and the army follows. </p><p>They reach the hollow log for a two-minute rest. Aureline walks the line, memorizing every face. &quot;How many will we lose today?&quot; she asks. Bram answers, loud enough for everyone: &quot;Enough. But if the plan holds, we have a chance.&quot;<br/><br/>Colony in Danger is a nature adventure story for boys 8-18 — a young fire ant scout, Cinder Marlowe, has just days to figure out why the colony&apos;s food is disappearing before everyone starves.<br/><br/>Perfect for kids, tweens, and teens who love animals, survival, and adventure. For fans of Watership Down, the Warriors series, and the world of Empires of the Undergrowth — with real fire-ant science woven through every chapter.<br/><br/>📚 Grab your copy of Colony in Danger: The Fire Ant Kingdom (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Tuesday. Follow us now!<br/><br/>00:00:00 — Fog thick enough to swallow sound — the army marches out<br/>00:02:30 — Bram&apos;s scouts, Rook&apos;s beetles — formation in the mist<br/>00:05:00 — Thistle runs point — navigating by memory, not sight<br/>00:07:00 — The Queen marches one pace behind, refusing the safe center<br/>00:10:00 — &quot;A Queen who won&apos;t risk herself doesn&apos;t deserve to lead&quot;<br/>00:13:00 — The old ant grave — three hundred, the last time a Queen marched<br/>00:16:00 — One hundred years of peace, bought at that cost<br/>00:19:00 — The gully — Thistle spots the pill bug trip-line<br/>00:22:00 — Chemical-blue mist — Rook Calder walks straight through it<br/>00:25:30 — The hollow log — two minutes, then they go<br/>00:28:00 — &quot;How many will we lose today?&quot;<br/>00:30:00 — &quot;Enough. But if the plan holds, we have a chance.&quot;<br/>00:31:00 — CH 21 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Fog pours over the grass and swallows the world. Thirty fire ant scouts follow Captain Bram Selwick in a line tight as wire, twenty of Rook Calder&apos;s beetles march behind them in a slow, deliberate hammer-formation, and Thistle runs point — navigating not by sight but by memory and the way the wind curves around clumps of weed. </p><p>Cinder tries to memorize how she does it and knows he&apos;ll always be a step behind. Queen Aureline, exoskeleton buffed to a wet shine, marches one pace behind Cinder and Thistle — not on a dais, not hidden in the center, out front where anything can reach her. When Cinder says she should be back at the colony, she cuts him off: &quot;If it fails, there will be nothing left to rule. </p><p>A Queen who won&apos;t risk herself for her subjects doesn&apos;t deserve to lead them.&quot; At the first marker, an old ant grave, she kneels and presses her palm to the moss-slick stone: three hundred died the last time a Queen left her Kingdom, and it bought a hundred years of peace. In the gully beyond, Thistle spots a pill bug trip-line — chemical-blue mist shimmers in the air, ten feet ahead. Rook Calder spits, walks straight through it, and the army follows. </p><p>They reach the hollow log for a two-minute rest. Aureline walks the line, memorizing every face. &quot;How many will we lose today?&quot; she asks. Bram answers, loud enough for everyone: &quot;Enough. But if the plan holds, we have a chance.&quot;<br/><br/>Colony in Danger is a nature adventure story for boys 8-18 — a young fire ant scout, Cinder Marlowe, has just days to figure out why the colony&apos;s food is disappearing before everyone starves.<br/><br/>Perfect for kids, tweens, and teens who love animals, survival, and adventure. For fans of Watership Down, the Warriors series, and the world of Empires of the Undergrowth — with real fire-ant science woven through every chapter.<br/><br/>📚 Grab your copy of Colony in Danger: The Fire Ant Kingdom (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Tuesday. Follow us now!<br/><br/>00:00:00 — Fog thick enough to swallow sound — the army marches out<br/>00:02:30 — Bram&apos;s scouts, Rook&apos;s beetles — formation in the mist<br/>00:05:00 — Thistle runs point — navigating by memory, not sight<br/>00:07:00 — The Queen marches one pace behind, refusing the safe center<br/>00:10:00 — &quot;A Queen who won&apos;t risk herself doesn&apos;t deserve to lead&quot;<br/>00:13:00 — The old ant grave — three hundred, the last time a Queen marched<br/>00:16:00 — One hundred years of peace, bought at that cost<br/>00:19:00 — The gully — Thistle spots the pill bug trip-line<br/>00:22:00 — Chemical-blue mist — Rook Calder walks straight through it<br/>00:25:30 — The hollow log — two minutes, then they go<br/>00:28:00 — &quot;How many will we lose today?&quot;<br/>00:30:00 — &quot;Enough. But if the plan holds, we have a chance.&quot;<br/>00:31:00 — CH 21 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2614718/episodes/19517249-colony-in-danger-ch-20-queen-aureline-marches-at-the-front-of-the-fire-ant-army-into-a-pill-bug-trap-line-at-dawn-adventure-podcast-for-boys-8-18.mp3" length="25323835" type="audio/mpeg" />
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    <itunes:author>Reed Sterling</itunes:author>
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    <pubDate>Tue, 21 Jul 2026 07:00:00 -0400</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="— Fog thick enough to swallow sound — the army marches out" />
  <psc:chapter start="2:30" title="— Bram&#39;s scouts, Rook&#39;s beetles — formation in the mist" />
  <psc:chapter start="5:00" title="— Thistle runs point — navigating by memory, not sight" />
  <psc:chapter start="7:00" title="— The Queen marches one pace behind, refusing the safe center" />
  <psc:chapter start="10:00" title="— &quot;A Queen who won&#39;t risk herself doesn&#39;t deserve to lead&quot;" />
  <psc:chapter start="13:00" title="— The old ant grave — three hundred, the last time a Queen marched" />
  <psc:chapter start="16:00" title="— One hundred years of peace, bought at that cost" />
  <psc:chapter start="19:00" title="— The gully — Thistle spots the pill bug trip-line" />
  <psc:chapter start="23:05" title="— Chemical-blue mist — Rook Calder walks straight through it" />
  <psc:chapter start="26:35" title="— The hollow log — two minutes, then they go" />
  <psc:chapter start="29:05" title="— &quot;How many will we lose today?&quot;" />
  <psc:chapter start="31:05" title="— &quot;Enough. But if the plan holds, we have a chance.&quot;" />
  <psc:chapter start="32:05" title="— CH 21 — What Comes Next" />
</psc:chapters>
    <itunes:duration>2106</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, fire ant adventure book for kids, ant colony story for ki</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>58</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Brickhaven: CH 12 | Max Crosses the Field to the Exile Camp Alone at Dawn — and Bracket Puts a Hand on His Shoulder | LEGO Adventure Audiobook for Boys</itunes:title>
    <title>Brickhaven: CH 12 | Max Crosses the Field to the Exile Camp Alone at Dawn — and Bracket Puts a Hand on His Shoulder | LEGO Adventure Audiobook for Boys</title>
    <itunes:summary><![CDATA[The iron ring turns in Max's palm, the latch clicks free, the dark-brown plate hinges upward, and Max comes up out of the drainage tunnel into the alley alone. Morning air — wider than dungeon air, less certain of itself, carrying the cold of the eastern hills and the first pale light of a sun that hasn't yet crested.  He crosses the field toward the exile camp thirty feet out from the wall's base: the teacher with chalk-stained sleeve, the baker's apprentice with arms pulled around hers...]]></itunes:summary>
    <description><![CDATA[<p>The iron ring turns in Max&apos;s palm, the latch clicks free, the dark-brown plate hinges upward, and Max comes up out of the drainage tunnel into the alley alone. Morning air — wider than dungeon air, less certain of itself, carrying the cold of the eastern hills and the first pale light of a sun that hasn&apos;t yet crested. </p><p>He crosses the field toward the exile camp thirty feet out from the wall&apos;s base: the teacher with chalk-stained sleeve, the baker&apos;s apprentice with arms pulled around herself, the merchant standing on both feet in the way of a man who has been standing a long time. They see him from thirty feet. Nobody asks. Nobody calls out. </p><p>The loose cluster stills, and the silence they make is not empty — it has material, the warmth of people who know what has happened and will not make him say it. Old Bracket crosses to him, deliberate and unhurried, and puts a weathered yellow hand on Max&apos;s shoulder. </p><p>And Max, for the first time since he woke on his bedroom floor a scale too small, lets his body admit it is done being useful for a moment. The exiles turn away — the only privacy available in an open field. Bracket&apos;s hand stays. The wind moves off the eastern hills. Somewhere the clocktower marks time with the one-stud jump Max always meant to fix.<br/><br/>Brickhaven is a serialized LEGO adventure story for boys 8-18 — a ten-year-old wakes up shrunk to minifig size inside the LEGO town he built, where the champion he designed now rules as a tyrant.<br/><br/>Perfect for kids, tweens, and teens who love building, puzzles, and adventure. For fans of The LEGO Movie, a kids&apos; edition of Ready Player One, and classic portal-fantasy stories where an ordinary kid is the only one who can save the world.<br/><br/>📚 Grab your copy of Brickhaven: The Fall (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Monday. Follow us now!<br/><br/>00:00:00 — The hatch opens — Max comes up out of the tunnel alone<br/>00:01:30 — The east gate at the alley&apos;s end — Max does not look at it<br/>00:02:30 — Across the open field toward the exile camp<br/>00:04:00 — They see him from thirty feet and nobody asks<br/>00:06:00 — Bracket crosses to him, deliberate and unhurried<br/>00:07:30 — A weathered yellow hand on Max&apos;s shoulder<br/>00:09:00 — Something inside Max&apos;s chest, giving way<br/>00:10:30 — The exiles turn away — the only privacy available in a field<br/>00:12:00 — Wind off the eastern hills — the clocktower marks time<br/>00:13:00 — Bracket&apos;s hand stays<br/>00:13:30 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>The iron ring turns in Max&apos;s palm, the latch clicks free, the dark-brown plate hinges upward, and Max comes up out of the drainage tunnel into the alley alone. Morning air — wider than dungeon air, less certain of itself, carrying the cold of the eastern hills and the first pale light of a sun that hasn&apos;t yet crested. </p><p>He crosses the field toward the exile camp thirty feet out from the wall&apos;s base: the teacher with chalk-stained sleeve, the baker&apos;s apprentice with arms pulled around herself, the merchant standing on both feet in the way of a man who has been standing a long time. They see him from thirty feet. Nobody asks. Nobody calls out. </p><p>The loose cluster stills, and the silence they make is not empty — it has material, the warmth of people who know what has happened and will not make him say it. Old Bracket crosses to him, deliberate and unhurried, and puts a weathered yellow hand on Max&apos;s shoulder. </p><p>And Max, for the first time since he woke on his bedroom floor a scale too small, lets his body admit it is done being useful for a moment. The exiles turn away — the only privacy available in an open field. Bracket&apos;s hand stays. The wind moves off the eastern hills. Somewhere the clocktower marks time with the one-stud jump Max always meant to fix.<br/><br/>Brickhaven is a serialized LEGO adventure story for boys 8-18 — a ten-year-old wakes up shrunk to minifig size inside the LEGO town he built, where the champion he designed now rules as a tyrant.<br/><br/>Perfect for kids, tweens, and teens who love building, puzzles, and adventure. For fans of The LEGO Movie, a kids&apos; edition of Ready Player One, and classic portal-fantasy stories where an ordinary kid is the only one who can save the world.<br/><br/>📚 Grab your copy of Brickhaven: The Fall (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Monday. Follow us now!<br/><br/>00:00:00 — The hatch opens — Max comes up out of the tunnel alone<br/>00:01:30 — The east gate at the alley&apos;s end — Max does not look at it<br/>00:02:30 — Across the open field toward the exile camp<br/>00:04:00 — They see him from thirty feet and nobody asks<br/>00:06:00 — Bracket crosses to him, deliberate and unhurried<br/>00:07:30 — A weathered yellow hand on Max&apos;s shoulder<br/>00:09:00 — Something inside Max&apos;s chest, giving way<br/>00:10:30 — The exiles turn away — the only privacy available in a field<br/>00:12:00 — Wind off the eastern hills — the clocktower marks time<br/>00:13:00 — Bracket&apos;s hand stays<br/>00:13:30 — CH 13 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
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    <itunes:author>Reed Sterling</itunes:author>
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    <pubDate>Mon, 20 Jul 2026 07:00:00 -0400</pubDate>
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  <psc:chapter start="0:00" title="— The hatch opens — Max comes up out of the tunnel alone" />
  <psc:chapter start="1:30" title="— The east gate at the alley&#39;s end — Max does not look at it" />
  <psc:chapter start="2:30" title="— Across the open field toward the exile camp" />
  <psc:chapter start="4:00" title="— They see him from thirty feet and nobody asks" />
  <psc:chapter start="6:00" title="— Bracket crosses to him, deliberate and unhurried" />
  <psc:chapter start="7:30" title="— A weathered yellow hand on Max&#39;s shoulder" />
  <psc:chapter start="9:00" title="— Something inside Max&#39;s chest, giving way" />
  <psc:chapter start="10:30" title="— The exiles turn away — the only privacy available in a field" />
  <psc:chapter start="12:00" title="— Wind off the eastern hills — the clocktower marks time" />
  <psc:chapter start="13:00" title="— Bracket&#39;s hand stays" />
  <psc:chapter start="14:35" title="— CH 13 — What Comes Next" />
</psc:chapters>
    <itunes:duration>1769</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, lego adventure story for kids, lego adventure books, buil</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>57</itunes:episode>
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    <itunes:title>Iron Rails &amp; Ruin: CH 11 | Gunnar Confronts the Corrupt Marshal With 17 Years of Evidence — and Learns Why He Sold Out | Boys Steampunk Adventure Story</itunes:title>
    <title>Iron Rails &amp; Ruin: CH 11 | Gunnar Confronts the Corrupt Marshal With 17 Years of Evidence — and Learns Why He Sold Out | Boys Steampunk Adventure Story</title>
    <itunes:summary><![CDATA[Gunnar walks two blocks north to Marshal Morrow's office with folded pages in his coat, the cold air a correction after Silas Vane's cedar-oil dining car. Inside, Morrow sits with a half-empty whiskey bottle, his three-fingered hand around a tin cup, seventeen years of held silence bending his shoulders inward.  Gunnar sits down without being invited, sets the pages at his own edge of the desk, and reads out the facts in the same flat voice he uses for gauge results: the Harwich Mining C...]]></itunes:summary>
    <description><![CDATA[<p>Gunnar walks two blocks north to Marshal Morrow&apos;s office with folded pages in his coat, the cold air a correction after Silas Vane&apos;s cedar-oil dining car. Inside, Morrow sits with a half-empty whiskey bottle, his three-fingered hand around a tin cup, seventeen years of held silence bending his shoulders inward. </p><p>Gunnar sits down without being invited, sets the pages at his own edge of the desk, and reads out the facts in the same flat voice he uses for gauge results: the Harwich Mining Company claim dispute, the falsified shift records, the burned evidence lockbox, the four-year Blackrock sentence, the Syndicate&apos;s monthly payments to Morrow&apos;s sister&apos;s family beginning eight weeks after the trial. Morrow raises his head, meets Gunnar&apos;s eyes, and finally speaks: his brother-in-law&apos;s name was Caleb Marsh. </p><p>The company set Caleb up because he was organizing the night crew. The judge was on the Syndicate&apos;s payroll. Morrow found out too late — and later, holding new evidence at Caleb&apos;s appeal in Copper City, he sat in the back row and didn&apos;t stand up. Gunnar tucks the chair back under the desk and leaves Morrow one line before he goes: &quot;What a man does now is the only thing that matters. Because it&apos;s the only thing you can still control.&quot;<br/><br/>Iron Rails &amp; Ruin is a steampunk Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — Two blocks north to the marshal&apos;s office — the cold, a correction<br/>00:02:30 — Morrow at his desk — whiskey, the three-fingered hand, the badge<br/>00:05:00 — Gunnar sits down uninvited and lays the pages at his edge<br/>00:07:00 — &quot;Seventeen years ago&quot;<br/>00:09:30 — The Harwich Mining Company claim dispute, and the fire<br/>00:12:30 — The monthly payments that started eight weeks after sentencing<br/>00:15:30 — Fourteen months of freight-account cross-references, and six routes<br/>00:17:30 — Morrow raises his head — the silence lasts four seconds<br/>00:19:00 — &quot;His name was Caleb. Caleb Marsh.&quot;<br/>00:22:00 — The judge was on the Syndicate&apos;s payroll before the trial<br/>00:24:30 — The Copper City appeal — &quot;I sat in that courtroom and I didn&apos;t stand up&quot;<br/>00:27:00 — &quot;What a man does now is the only thing that matters&quot;<br/>00:28:30 — CH 12 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></description>
    <content:encoded><![CDATA[<p>Gunnar walks two blocks north to Marshal Morrow&apos;s office with folded pages in his coat, the cold air a correction after Silas Vane&apos;s cedar-oil dining car. Inside, Morrow sits with a half-empty whiskey bottle, his three-fingered hand around a tin cup, seventeen years of held silence bending his shoulders inward. </p><p>Gunnar sits down without being invited, sets the pages at his own edge of the desk, and reads out the facts in the same flat voice he uses for gauge results: the Harwich Mining Company claim dispute, the falsified shift records, the burned evidence lockbox, the four-year Blackrock sentence, the Syndicate&apos;s monthly payments to Morrow&apos;s sister&apos;s family beginning eight weeks after the trial. Morrow raises his head, meets Gunnar&apos;s eyes, and finally speaks: his brother-in-law&apos;s name was Caleb Marsh. </p><p>The company set Caleb up because he was organizing the night crew. The judge was on the Syndicate&apos;s payroll. Morrow found out too late — and later, holding new evidence at Caleb&apos;s appeal in Copper City, he sat in the back row and didn&apos;t stand up. Gunnar tucks the chair back under the desk and leaves Morrow one line before he goes: &quot;What a man does now is the only thing that matters. Because it&apos;s the only thing you can still control.&quot;<br/><br/>Iron Rails &amp; Ruin is a steampunk Wild West adventure for boys 8-18 — a fourteen-year-old engineer in 1882 Montana finds out his father is alive, and the Syndicate has fourteen days to seize every locomotive in the territory.<br/><br/>Perfect for kids, tweens, and teens who love trains, invention, and frontier adventure. For fans of Mortal Engines, steampunk machines and mysteries, and Wild West stories with a clever hero at the controls.<br/><br/>📚 Grab your copy of Iron Rails &amp; Ruin: Smoke &amp; Suspicion (Book 1) — available now on Amazon: https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ<br/><br/>New chapters every Friday. Follow us now!<br/><br/>00:00:00 — Two blocks north to the marshal&apos;s office — the cold, a correction<br/>00:02:30 — Morrow at his desk — whiskey, the three-fingered hand, the badge<br/>00:05:00 — Gunnar sits down uninvited and lays the pages at his edge<br/>00:07:00 — &quot;Seventeen years ago&quot;<br/>00:09:30 — The Harwich Mining Company claim dispute, and the fire<br/>00:12:30 — The monthly payments that started eight weeks after sentencing<br/>00:15:30 — Fourteen months of freight-account cross-references, and six routes<br/>00:17:30 — Morrow raises his head — the silence lasts four seconds<br/>00:19:00 — &quot;His name was Caleb. Caleb Marsh.&quot;<br/>00:22:00 — The judge was on the Syndicate&apos;s payroll before the trial<br/>00:24:30 — The Copper City appeal — &quot;I sat in that courtroom and I didn&apos;t stand up&quot;<br/>00:27:00 — &quot;What a man does now is the only thing that matters&quot;<br/>00:28:30 — CH 12 — What Comes Next</p><p><a target="_blank" href="https://www.buzzsprout.com/2614718/fan_mail/new">Send us Fan Mail</a></p><p>I am the author of serialized fiction books for kids, teens, tweens and young adults, including:</p><p>- Brickhaven: A Bricks Fan Fiction Adventure</p><p>- Colony In Danger: A Fire Ant Adventure</p><p>- Eagle&apos;s Edge: A Story of Rome, Gaul and the Making of a Soldier</p><p>- Treasure Island: A Classic Adaptation</p><p>- Iron Rails &amp; Ruin: A Novel of Steam, Sorcery and the Lawless Montana Territory</p><p><br/>📚 All five books -- are now available on Amazon: <a href='https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ'>https://us.amazon.com/stores/Reed-Sterling/author/B0H2ZM86WQ</a></p><p><br/>📖 Wanna check out all five series for yourself?  Get all five Chapter 1s free: <a href='https://compass-codex.kit.com/middle-school-reader-group'>https://compass-codex.kit.com/middle-school-reader-group</a></p><p><br/></p><p><b><em>Thank you for listening!  This is Reed Sterling.  </em></b><em>Remember: Never stop exploring unknown worlds.</em></p><p><br/></p>]]></content:encoded>
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    <pubDate>Fri, 17 Jul 2026 07:00:00 -0400</pubDate>
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  <psc:chapter start="0:00" title="— Two blocks north to the marshal&#39;s office — the cold, a correction" />
  <psc:chapter start="2:30" title="— Morrow at his desk — whiskey, the three-fingered hand, the badge" />
  <psc:chapter start="5:00" title="— Gunnar sits down uninvited and lays the pages at his edge" />
  <psc:chapter start="7:00" title="— &quot;Seventeen years ago&quot;" />
  <psc:chapter start="9:30" title="— The Harwich Mining Company claim dispute, and the fire" />
  <psc:chapter start="12:30" title="— The monthly payments that started eight weeks after sentencing" />
  <psc:chapter start="15:30" title="— Fourteen months of freight-account cross-references, and six routes" />
  <psc:chapter start="17:30" title="— Morrow raises his head — the silence lasts four seconds" />
  <psc:chapter start="19:00" title="— &quot;His name was Caleb. Caleb Marsh.&quot;" />
  <psc:chapter start="22:00" title="— The judge was on the Syndicate&#39;s payroll before the trial" />
  <psc:chapter start="24:30" title="— The Copper City appeal — &quot;I sat in that courtroom and I didn&#39;t stand up&quot;" />
  <psc:chapter start="27:00" title="— &quot;What a man does now is the only thing that matters&quot;" />
  <psc:chapter start="28:30" title="— CH 12 — What Comes Next" />
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    <itunes:duration>1201</itunes:duration>
    <itunes:keywords>middle school audiobook for boys, boys adventure audiobook ages 8 to 18, teen adventure audiobook series, tween adventure audiobook for boys, homeschool audiobook adventure, kids adventure podcast, steampunk adventure for kids, wild west adventure for kid</itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>56</itunes:episode>
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