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  <title>Operation Game Night</title>

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  <copyright>© 2026 Operation Game Night</copyright>
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  <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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  <description><![CDATA[<p>Travis Smith, Jared Erickson, and Clayton Gable get together to discuss the latest and greatest in board games in this weekly podcast. What's hot, what's hitting the table, featured discussions about board games and the board gaming culture, and the primary mission objective- to play more board games!&nbsp;</p>]]></description>
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    <itunes:name>Travis, Clay, &amp; Jared</itunes:name>
    <itunes:email>operationgamenight@gmail.com</itunes:email>
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     <title>Operation Game Night</title>
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  <itunes:category text="Leisure">
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    <itunes:title>The Benevolent Board Game Dictator Method</itunes:title>
    <title>The Benevolent Board Game Dictator Method</title>
    <itunes:summary><![CDATA[Twenty people show up for game night, dinner ends, and everyone looks at the game shelf like it’s a bomb that might go off. We’ve lived that nightmare, so we lay out a real, tested blueprint for running a big board game night with multiple tables without letting it turn into chaos.  We start with quick debriefs on two small-box wins: Collect! by CMON, a light card game with slick powers and shifting displays, and Grabble by CMYK, a ridiculous handful of trinkets that somehow turns into three ...]]></itunes:summary>
    <description><![CDATA[<p>Twenty people show up for game night, dinner ends, and everyone looks at the game shelf like it’s a bomb that might go off. We’ve lived that nightmare, so we lay out a real, tested blueprint for running a big board game night with multiple tables without letting it turn into chaos.<br/><br/>We start with quick debriefs on two small-box wins: Collect! by CMON, a light card game with slick powers and shifting displays, and Grabble by CMYK, a ridiculous handful of trinkets that somehow turns into three minutes of pure tension and laughter. Then Travis recaps a long-awaited “blind date” game day with Clay’s old crew, including Trick to the Future (fuel rods as a living bid), the mind-game bidding of Cursed Court, and why Architects of the West Kingdom still feels like a clean worker placement classic that flies at the table. Finally, Travis debriefs Night at the Zoo by Albi, a tile-drafting puzzle about returning lost animals to the zoo...at night!<br/><br/>The core of the show is Clay’s 20-person birthday game night plan: three tables, table captains who teach, themed rounds (party games, card games, racing and betting), start times that keep people moving, and intentional rotations so nobody gets stuck at the wrong table all night. We also share the one place the plan broke, what we learned about fragile games with casual players, and how a posted schedule and even a quick “vibe coded” website can level-set expectations fast.<br/><br/>We wrap by going over the fence with Star Wars Zero Company and Star Wars Galactic Racer, plus Clay’s trip to San Francisco and a stop at Dogpatch Games that turns into gaming in public. If you like board game night tips, hosting advice, and honest game talk, subscribe, share the show with your game group, and leave us a review.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Twenty people show up for game night, dinner ends, and everyone looks at the game shelf like it’s a bomb that might go off. We’ve lived that nightmare, so we lay out a real, tested blueprint for running a big board game night with multiple tables without letting it turn into chaos.<br/><br/>We start with quick debriefs on two small-box wins: Collect! by CMON, a light card game with slick powers and shifting displays, and Grabble by CMYK, a ridiculous handful of trinkets that somehow turns into three minutes of pure tension and laughter. Then Travis recaps a long-awaited “blind date” game day with Clay’s old crew, including Trick to the Future (fuel rods as a living bid), the mind-game bidding of Cursed Court, and why Architects of the West Kingdom still feels like a clean worker placement classic that flies at the table. Finally, Travis debriefs Night at the Zoo by Albi, a tile-drafting puzzle about returning lost animals to the zoo...at night!<br/><br/>The core of the show is Clay’s 20-person birthday game night plan: three tables, table captains who teach, themed rounds (party games, card games, racing and betting), start times that keep people moving, and intentional rotations so nobody gets stuck at the wrong table all night. We also share the one place the plan broke, what we learned about fragile games with casual players, and how a posted schedule and even a quick “vibe coded” website can level-set expectations fast.<br/><br/>We wrap by going over the fence with Star Wars Zero Company and Star Wars Galactic Racer, plus Clay’s trip to San Francisco and a stop at Dogpatch Games that turns into gaming in public. If you like board game night tips, hosting advice, and honest game talk, subscribe, share the show with your game group, and leave us a review.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 14 Oct 2026 22:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="The Benevolent Board Game Dictator Method" />
  <psc:chapter start="0:16" title="Kickoff And The New Tagline" />
  <psc:chapter start="2:12" title="Collect Card Game Highlights" />
  <psc:chapter start="7:37" title="Grabble And Trinket Mayhem" />
  <psc:chapter start="12:54" title="Blind Date Board Game Day" />
  <psc:chapter start="13:51" title="Trick To The Future Scoring" />
  <psc:chapter start="18:30" title="Cursed Court Hidden Bidding" />
  <psc:chapter start="23:21" title="Architects Of The West Kingdom" />
  <psc:chapter start="30:51" title="Petries Partnership And Night At The Zoo" />
  <psc:chapter start="40:27" title="Big Game Night Master Plan" />
  <psc:chapter start="48:46" title="Table Rotations And Round Four Fallout" />
  <psc:chapter start="54:36" title="Vibe Coded Schedule Website" />
  <psc:chapter start="59:22" title="Lessons Learned From The Party" />
  <psc:chapter start="1:04:26" title="Star Wars Tactics And Racing" />
  <psc:chapter start="1:09:53" title="San Francisco Trip And Gaming Out" />
  <psc:chapter start="1:18:51" title="Closing And Petries Callout" />
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    <itunes:duration>4800</itunes:duration>
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    <itunes:title>Barn Boy Games Turns Family Play Into A Business</itunes:title>
    <title>Barn Boy Games Turns Family Play Into A Business</title>
    <itunes:summary><![CDATA[How do you turn a goofy argument like “Is a stop sign taller than an emu?” into a party game people can learn in seconds and replay for years? We sit down with Kerry and Ryan from Barn Boy Games out of Lancaster, PA to talk about their first Kickstarter board game, Height Fight, and the long, messy, surprisingly thoughtful road from homemade prototypes to a retail-ready product.  We start with quick hits from our own tables, from the relaxing solo puzzle of Enchanted Ivy to a conversation-spa...]]></itunes:summary>
    <description><![CDATA[<p>How do you turn a goofy argument like “Is a stop sign taller than an emu?” into a party game people can learn in seconds and replay for years? We sit down with Kerry and Ryan from Barn Boy Games out of Lancaster, PA to talk about their first Kickstarter board game, Height Fight, and the long, messy, surprisingly thoughtful road from homemade prototypes to a retail-ready product.<br/><br/>We start with quick hits from our own tables, from the relaxing solo puzzle of Enchanted Ivy to a conversation-sparking Tales card set, plus a clever “face-down” twist that makes Catan feel fresh again. Ryan shares why Seven Wonders Architects keeps landing on the table with young kids, and we swap notes on the Wingspan universe, including how Wyrmspan can stretch game night into a real endurance run.<br/><br/>Then we get into the heart of it: Height Fight is a family-friendly party card game built on relative height guessing, team debate, and that satisfying moment of reveal. Kerry and Ryan break down the gameplay loop, scalability for big groups, how they approached playtesting and rule trimming, and why they’re obsessed with premium components, great art, and a player-first experience. If you care about tabletop game design, Kickstarter board games, or finding a game that actually gets kids and grandparents laughing together, this one’s for you.<br/><br/>Subscribe for more board game talk, share this with a friend who loves party games, and leave a review!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>How do you turn a goofy argument like “Is a stop sign taller than an emu?” into a party game people can learn in seconds and replay for years? We sit down with Kerry and Ryan from Barn Boy Games out of Lancaster, PA to talk about their first Kickstarter board game, Height Fight, and the long, messy, surprisingly thoughtful road from homemade prototypes to a retail-ready product.<br/><br/>We start with quick hits from our own tables, from the relaxing solo puzzle of Enchanted Ivy to a conversation-sparking Tales card set, plus a clever “face-down” twist that makes Catan feel fresh again. Ryan shares why Seven Wonders Architects keeps landing on the table with young kids, and we swap notes on the Wingspan universe, including how Wyrmspan can stretch game night into a real endurance run.<br/><br/>Then we get into the heart of it: Height Fight is a family-friendly party card game built on relative height guessing, team debate, and that satisfying moment of reveal. Kerry and Ryan break down the gameplay loop, scalability for big groups, how they approached playtesting and rule trimming, and why they’re obsessed with premium components, great art, and a player-first experience. If you care about tabletop game design, Kickstarter board games, or finding a game that actually gets kids and grandparents laughing together, this one’s for you.<br/><br/>Subscribe for more board game talk, share this with a friend who loves party games, and leave a review!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 08 Oct 2026 04:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="Barn Boy Games Turns Family Play Into A Business" />
  <psc:chapter start="0:16" title="Welcome And Guest Introductions" />
  <psc:chapter start="1:44" title="Enchanted Ivy As Cozy Escape" />
  <psc:chapter start="3:33" title="Tales Cards And A New Catan" />
  <psc:chapter start="6:00" title="Seven Wonders Architects With Kids" />
  <psc:chapter start="8:59" title="Wingspan Variants And Game Length" />
  <psc:chapter start="13:30" title="Why Barn Boy Games Started" />
  <psc:chapter start="15:41" title="The Core Idea Behind Hype Fight" />
  <psc:chapter start="18:29" title="Quality Standards Art And Marketing" />
  <psc:chapter start="24:06" title="Kickstarter Dates Price And Expansion" />
  <psc:chapter start="30:31" title="Playtesting Rules That Stayed Simple" />
  <psc:chapter start="39:41" title="Future Releases And Learning By Doing" />
  <psc:chapter start="45:28" title="Where The Barn Boy Name Came From" />
  <psc:chapter start="47:16" title="Over The Fence Ted Lasso And Life" />
  <psc:chapter start="56:16" title="Links Shoutouts And Sign Off" />
</psc:chapters>
    <itunes:duration>3486</itunes:duration>
    <itunes:keywords></itunes:keywords>
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    <itunes:title>An OGN Reunion Debrief!</itunes:title>
    <title>An OGN Reunion Debrief!</title>
    <itunes:summary><![CDATA[A board game weekend can go one of two ways: the table clicks and everyone rides the momentum, or you bog down in rules, downtime, and “maybe next time.” We just got back from a Colorado Springs hang, and we’re sharing the exact mix that worked, plus the honest reactions when a game is clever but your brain still bounces off it.  We start with Reforest, a small box tableau builder that packs a surprisingly puzzly decision space. From there we sprint into lighter, faster wins like Tiny Mountai...]]></itunes:summary>
    <description><![CDATA[<p>A board game weekend can go one of two ways: the table clicks and everyone rides the momentum, or you bog down in rules, downtime, and “maybe next time.” We just got back from a Colorado Springs hang, and we’re sharing the exact mix that worked, plus the honest reactions when a game is clever but your brain still bounces off it.<br/><br/>We start with Reforest, a small box tableau builder that packs a surprisingly puzzly decision space. From there we sprint into lighter, faster wins like Tiny Mountain Goats, then dig into Pet Quartet, a tight card drafting and set collection game that turns simple choices into brutal math tension, especially at two players. We also talk about a scoring twist that makes high-value cards feel like both opportunity and trap.<br/><br/>Day one closes with a weird, wonderful Wingspan Pocket matchup where a tucking combo forces everyone else to push the pace just to stay alive. Day two is the full reunion game night formula: Flip 7 as the warm-up, dnup as the “teach it right and it sings” card game, Totally Human as the hidden role surprise that had the whole room negotiating rocket ships, and Jibber Jabble as a tiny party game that turns into nonstop laughter and post-round debate.<br/><br/>If you like board game recommendations, game night hosting tips, and small box games that actually deliver, hit subscribe, share this with your favorite game night organizer, and leave a review with the best game you played recently. What should we put on the table next?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A board game weekend can go one of two ways: the table clicks and everyone rides the momentum, or you bog down in rules, downtime, and “maybe next time.” We just got back from a Colorado Springs hang, and we’re sharing the exact mix that worked, plus the honest reactions when a game is clever but your brain still bounces off it.<br/><br/>We start with Reforest, a small box tableau builder that packs a surprisingly puzzly decision space. From there we sprint into lighter, faster wins like Tiny Mountain Goats, then dig into Pet Quartet, a tight card drafting and set collection game that turns simple choices into brutal math tension, especially at two players. We also talk about a scoring twist that makes high-value cards feel like both opportunity and trap.<br/><br/>Day one closes with a weird, wonderful Wingspan Pocket matchup where a tucking combo forces everyone else to push the pace just to stay alive. Day two is the full reunion game night formula: Flip 7 as the warm-up, dnup as the “teach it right and it sings” card game, Totally Human as the hidden role surprise that had the whole room negotiating rocket ships, and Jibber Jabble as a tiny party game that turns into nonstop laughter and post-round debate.<br/><br/>If you like board game recommendations, game night hosting tips, and small box games that actually deliver, hit subscribe, share this with your favorite game night organizer, and leave a review with the best game you played recently. What should we put on the table next?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 30 Sep 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Back And PAX Plug" />
  <psc:chapter start="2:00" title="Colorado Springs Trip Setup" />
  <psc:chapter start="2:55" title="Reforest First Impressions And Strategy" />
  <psc:chapter start="9:54" title="Tiny Mountain Goats Quickfire Fun" />
  <psc:chapter start="11:16" title="Pet Quartet Tight Two Player Tension" />
  <psc:chapter start="17:07" title="Wingspan Pocket Pacing And Combos" />
  <psc:chapter start="23:24" title="Reunion Game Night With Friends" />
  <psc:chapter start="23:44" title="Flip 7 As The Perfect Warmup" />
  <psc:chapter start="25:09" title="Down Up Teach Challenges And Payoff" />
  <psc:chapter start="28:45" title="Totally Human Hidden Role Surprise Hit" />
  <psc:chapter start="36:48" title="Jibber Jabble Psychic Telephone Chaos" />
  <psc:chapter start="43:34" title="Wrap Up Weekend And Loaner Games" />
  <psc:chapter start="43:54" title="Over The Fence Sports And Resident Evil" />
  <psc:chapter start="46:07" title="Upcoming Collabs And Closing Thanks" />
</psc:chapters>
    <itunes:duration>2883</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>We Stress-Test Game Night Scenarios (ft. Tim from Board Game Hot Takes)</itunes:title>
    <title>We Stress-Test Game Night Scenarios (ft. Tim from Board Game Hot Takes)</title>
    <itunes:summary><![CDATA[A Golden Geek Award winner joins us, and we do what any responsible board game podcast would do: we immediately test whether he can actually host a great game night. Tim from Board Game Hot Takes stops by for a full debrief plus a rapid-fire hosting quiz built around real life situations that every board gamer runs into sooner or later.  We start at the table with Misfit Heroes and its card crafting style setup that creates hilarious hybrid characters while keeping the gameplay in quick, sati...]]></itunes:summary>
    <description><![CDATA[<p>A Golden Geek Award winner joins us, and we do what any responsible board game podcast would do: we immediately test whether he can actually host a great game night. Tim from Board Game Hot Takes stops by for a full debrief plus a rapid-fire hosting quiz built around real life situations that every board gamer runs into sooner or later.<br/><br/>We start at the table with Misfit Heroes and its card crafting style setup that creates hilarious hybrid characters while keeping the gameplay in quick, satisfying tableau-builder territory. Then we talk legacy in two very different ways: Mountain Goats Legacy as a family-friendly, low-friction campaign with small scenario twists, and Enchanted Ivy as a solo puzzle with tight placement decisions, guest requirements, and optional challenge goals for players who want more bite.<br/><br/>After that, we put Tim on the spot: office team building (Just One, Sushi Go, For Sale), a blind board game date (Lord of the Rings Duel for Middle Earth, White Castle Duel, and a smart pivot into Clank Catacombs or Grand Austria Hotel), post-dinner holiday chaos (Flip 7, Subjective, Hot Streak), and the core group heavyweight night (Manhattan Project Energy Empire, Dune Imperium Uprising, Isle of Skye, plus a euro curveball called Ants). We close “over the fence” with a real conversation about AI fears, sci-fi warnings, what we’re reading, and why everyone should check out Dark Matter on AppleTV.<br/><br/>If you enjoy board game recommendations, game night hosting advice, and honest hobby talk, subscribe, share this with a friend, and leave a review. What’s your go-to game night opener?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A Golden Geek Award winner joins us, and we do what any responsible board game podcast would do: we immediately test whether he can actually host a great game night. Tim from Board Game Hot Takes stops by for a full debrief plus a rapid-fire hosting quiz built around real life situations that every board gamer runs into sooner or later.<br/><br/>We start at the table with Misfit Heroes and its card crafting style setup that creates hilarious hybrid characters while keeping the gameplay in quick, satisfying tableau-builder territory. Then we talk legacy in two very different ways: Mountain Goats Legacy as a family-friendly, low-friction campaign with small scenario twists, and Enchanted Ivy as a solo puzzle with tight placement decisions, guest requirements, and optional challenge goals for players who want more bite.<br/><br/>After that, we put Tim on the spot: office team building (Just One, Sushi Go, For Sale), a blind board game date (Lord of the Rings Duel for Middle Earth, White Castle Duel, and a smart pivot into Clank Catacombs or Grand Austria Hotel), post-dinner holiday chaos (Flip 7, Subjective, Hot Streak), and the core group heavyweight night (Manhattan Project Energy Empire, Dune Imperium Uprising, Isle of Skye, plus a euro curveball called Ants). We close “over the fence” with a real conversation about AI fears, sci-fi warnings, what we’re reading, and why everyone should check out Dark Matter on AppleTV.<br/><br/>If you enjoy board game recommendations, game night hosting advice, and honest hobby talk, subscribe, share this with a friend, and leave a review. What’s your go-to game night opener?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19854322</guid>
    <pubDate>Wed, 23 Sep 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Golden Geek Win" />
  <psc:chapter start="2:10" title="Misfit Heroes Card Crafting Twist" />
  <psc:chapter start="8:20" title="Mountain Goats Legacy With Family" />
  <psc:chapter start="14:10" title="Enchanted Ivy Solo Puzzle Legacy" />
  <psc:chapter start="24:50" title="Why Solo Games Keep Working" />
  <psc:chapter start="27:25" title="Office Team Building Game Picks" />
  <psc:chapter start="33:10" title="Party Chaos With Space Team" />
  <psc:chapter start="36:15" title="Blind Board Game Date Lineup" />
  <psc:chapter start="42:55" title="Post Dinner Party Game Menu" />
  <psc:chapter start="49:00" title="Core Group Night Heavy Hitters" />
  <psc:chapter start="56:20" title="Ants And Action Conversion Euros" />
  <psc:chapter start="59:35" title="Over The Fence On AI Fears" />
  <psc:chapter start="1:09:05" title="Books On Gladiators And Chicago" />
  <psc:chapter start="1:15:20" title="Dark Matter And Classic Star Trek" />
  <psc:chapter start="1:18:10" title="Where To Find Board Game Hot Takes" />
</psc:chapters>
    <itunes:duration>4821</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Betting On Betting Games</itunes:title>
    <title>Betting On Betting Games</title>
    <itunes:summary><![CDATA[We had a question stuck in our heads: can you make a board game betting episode that actually feels like a bet? So we built a weird little experiment where we “bet on betting games” by turning five racing betting games into one meta race, powered by our own head-to-head choices. Think pub meeple-style matchups, but the results move games forward on a track while we sweat our $100 bet slips.  We put Hot Streak, Camel Up, Ready Set Bet, Downforce, and Long Shot The Dice Game on the starting lin...]]></itunes:summary>
    <description><![CDATA[<p>We had a question stuck in our heads: can you make a board game betting episode that actually feels like a bet? So we built a weird little experiment where we “bet on betting games” by turning five racing betting games into one meta race, powered by our own head-to-head choices. Think pub meeple-style matchups, but the results move games forward on a track while we sweat our $100 bet slips.<br/><br/>We put Hot Streak, Camel Up, Ready Set Bet, Downforce, and Long Shot The Dice Game on the starting line, then force 30 comparisons across production, mechanics, and fun factor. The category split changes everything. A game you love can dominate on table presence and still lose ground on mechanical depth, or vice versa. Watching the standings evolve makes you rethink what you actually mean when you call something “the best” betting game.<br/><br/>Before the race, we debrief which board games hit the table this week, including Modern Art auctions, Fliptoons deck-building math, the surprisingly addictive Wingspan Pocket, and a deep dive on Reforest as a beautiful, pocket-sized mountain puzzle with clever light and stacking rules. Then we run both races, settle the payouts, and discuss why the format works and where it might break down.<br/><br/>If you’re into board game night, racing board games, or anything in the betting games lane, come argue with our picks. Subscribe for more, share this with your group chat, and leave a review telling us which game belongs on the next starting grid.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We had a question stuck in our heads: can you make a board game betting episode that actually feels like a bet? So we built a weird little experiment where we “bet on betting games” by turning five racing betting games into one meta race, powered by our own head-to-head choices. Think pub meeple-style matchups, but the results move games forward on a track while we sweat our $100 bet slips.<br/><br/>We put Hot Streak, Camel Up, Ready Set Bet, Downforce, and Long Shot The Dice Game on the starting line, then force 30 comparisons across production, mechanics, and fun factor. The category split changes everything. A game you love can dominate on table presence and still lose ground on mechanical depth, or vice versa. Watching the standings evolve makes you rethink what you actually mean when you call something “the best” betting game.<br/><br/>Before the race, we debrief which board games hit the table this week, including Modern Art auctions, Fliptoons deck-building math, the surprisingly addictive Wingspan Pocket, and a deep dive on Reforest as a beautiful, pocket-sized mountain puzzle with clever light and stacking rules. Then we run both races, settle the payouts, and discuss why the format works and where it might break down.<br/><br/>If you’re into board game night, racing board games, or anything in the betting games lane, come argue with our picks. Subscribe for more, share this with your group chat, and leave a review telling us which game belongs on the next starting grid.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 16 Sep 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Betting On Betting Games" />
  <psc:chapter start="0:21" title="Welcome Back And Weekly Debrief" />
  <psc:chapter start="2:05" title="Modern Art Auctions And Game Night Wins" />
  <psc:chapter start="11:41" title="Flip Tunes Deck Building And Scoring Math" />
  <psc:chapter start="19:32" title="Wingspan Pocket Love And Reforest Breakdown" />
  <psc:chapter start="31:39" title="Building A Race For Betting Games" />
  <psc:chapter start="38:27" title="Betting Slips And Travis’s Comparisons" />
  <psc:chapter start="54:08" title="Clayton’s Race And The Final Payouts" />
  <psc:chapter start="1:08:35" title="Steelers And 49ers Football Check In" />
  <psc:chapter start="1:11:53" title="Books TV And Classic Star Trek" />
</psc:chapters>
    <itunes:duration>5008</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>The Great Board Game Cull</itunes:title>
    <title>The Great Board Game Cull</title>
    <itunes:summary><![CDATA[Your board game shelf can either fuel game night or quietly smother it. We sit down to talk about the messy, satisfying work of board game culling: how we decide what stays, what gets sold, and what gets donated when our collections start feeling heavier than our actual playtime.  We start with a bright spot: Wingspan Pocket, a streamlined card version that delivers the engine-building fun in a quick 25 to 30 minutes. From there, we get into the real-world logistics of offloading games, inclu...]]></itunes:summary>
    <description><![CDATA[<p>Your board game shelf can either fuel game night or quietly smother it. We sit down to talk about the messy, satisfying work of board game culling: how we decide what stays, what gets sold, and what gets donated when our collections start feeling heavier than our actual playtime.<br/><br/>We start with a bright spot: Wingspan Pocket, a streamlined card version that delivers the engine-building fun in a quick 25 to 30 minutes. From there, we get into the real-world logistics of offloading games, including Facebook Marketplace, game store trade-ins, and the chaos of board game swaps. We also vent about the swap “dark arts” like inflated Kickstarter pricing, and we share a few wins that actually refreshed the collection without adding more clutter.<br/><br/>Then we hit the mission objective: our current cull piles. We talk kids’ games we’ve outgrown, card games we keep buying even though we are not “competitive card people,” and the awkward problem of expansions that take up space without adding much value. Along the way, we get honest about sacred cows, collector instincts, and the simple truth that physical board games are one of the last forms of media you truly own.<br/><br/>If you’re trying to sell board games, donate board games, or just build a board game collection that fits your life, this one will help. Subscribe, share the episode with a friend, and leave a review, then tell us what’s on your cull pile.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Your board game shelf can either fuel game night or quietly smother it. We sit down to talk about the messy, satisfying work of board game culling: how we decide what stays, what gets sold, and what gets donated when our collections start feeling heavier than our actual playtime.<br/><br/>We start with a bright spot: Wingspan Pocket, a streamlined card version that delivers the engine-building fun in a quick 25 to 30 minutes. From there, we get into the real-world logistics of offloading games, including Facebook Marketplace, game store trade-ins, and the chaos of board game swaps. We also vent about the swap “dark arts” like inflated Kickstarter pricing, and we share a few wins that actually refreshed the collection without adding more clutter.<br/><br/>Then we hit the mission objective: our current cull piles. We talk kids’ games we’ve outgrown, card games we keep buying even though we are not “competitive card people,” and the awkward problem of expansions that take up space without adding much value. Along the way, we get honest about sacred cows, collector instincts, and the simple truth that physical board games are one of the last forms of media you truly own.<br/><br/>If you’re trying to sell board games, donate board games, or just build a board game collection that fits your life, this one will help. Subscribe, share the episode with a friend, and leave a review, then tell us what’s on your cull pile.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19783047</guid>
    <pubDate>Wed, 09 Sep 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="The Great Board Game Cull" />
  <psc:chapter start="0:16" title="Welcome And The Week’s Plan" />
  <psc:chapter start="1:59" title="Wingspan Pocket And Fast Engines" />
  <psc:chapter start="12:11" title="Reforest And Smaller Game Nights" />
  <psc:chapter start="13:28" title="Game Swap Finds And Price Shock" />
  <psc:chapter start="26:17" title="How We Actually Cull Games" />
  <psc:chapter start="32:12" title="Kids Games Card Games And Cuts" />
  <psc:chapter start="51:34" title="Expansions Collecting And Sacred Cows" />
  <psc:chapter start="1:03:37" title="The Case For Physical Ownership" />
  <psc:chapter start="1:05:32" title="Dungeon Crawler Carl Takes Over" />
  <psc:chapter start="1:08:29" title="Starting Star Trek From Scratch" />
  <psc:chapter start="1:13:50" title="Yard Games Croquet And Competition" />
  <psc:chapter start="1:20:33" title="Comments Ratings And Farewell" />
</psc:chapters>
    <itunes:duration>4897</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Grab Bag: Testing The 8 Kinds Of Fun Against Board Games</itunes:title>
    <title>Grab Bag: Testing The 8 Kinds Of Fun Against Board Games</title>
    <itunes:summary><![CDATA[A single game store run turns into the most relatable tabletop gaming story possible: we drive out for one small box, get hit by the shopping bug, and walk out with expensive choices we absolutely did not need. Then we put one of them on the table and it completely redeems itself. We break down why Ready Set Bet High Roller Edition feels like the “real” version of the experience, how the oversized production changes readability and table energy, and why betting games keep winning crowds even ...]]></itunes:summary>
    <description><![CDATA[<p>A single game store run turns into the most relatable tabletop gaming story possible: we drive out for one small box, get hit by the shopping bug, and walk out with expensive choices we absolutely did not need. Then we put one of them on the table and it completely redeems itself. We break down why Ready Set Bet High Roller Edition feels like the “real” version of the experience, how the oversized production changes readability and table energy, and why betting games keep winning crowds even when nobody thinks they like gambling.<br/><br/>From there we shift into what we’ve been playing lately, from Mystic Vale’s clever card crafting deck builder (upgrading cards without bloating your deck) to quick, addictive shedding and climbing card games like Down Up, Linko, and Bacon. If you love light strategy card games, fast teaches, and designs with real player agency, this stretch is packed with practical reasons these hit the table again and again. Travis also checks in on Star Trek Captain’s Chair and why solo campaign systems feel so satisfying when every win or loss reshapes your starting deck.<br/><br/>The grab bag centerpiece is a rapid “litmus test” using Marc LeBlanc’s MDA framework and the eight kinds of fun: sensation, fantasy, narrative, challenge, fellowship, discovery, expression, and submission. We name the first board game that fits each category and invite you to argue with our picks. We finish over the fence with Broadway’s <em>&amp; Juliet</em>, an unexpected fall-flavors takeover, the joy of becoming a wing-place regular, and a growing obsession with the remastered Star Trek original series. Subscribe for more board game talk, share this with a friend who impulse-buys games, and leave a comment with your own “8 kinds of fun” picks!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A single game store run turns into the most relatable tabletop gaming story possible: we drive out for one small box, get hit by the shopping bug, and walk out with expensive choices we absolutely did not need. Then we put one of them on the table and it completely redeems itself. We break down why Ready Set Bet High Roller Edition feels like the “real” version of the experience, how the oversized production changes readability and table energy, and why betting games keep winning crowds even when nobody thinks they like gambling.<br/><br/>From there we shift into what we’ve been playing lately, from Mystic Vale’s clever card crafting deck builder (upgrading cards without bloating your deck) to quick, addictive shedding and climbing card games like Down Up, Linko, and Bacon. If you love light strategy card games, fast teaches, and designs with real player agency, this stretch is packed with practical reasons these hit the table again and again. Travis also checks in on Star Trek Captain’s Chair and why solo campaign systems feel so satisfying when every win or loss reshapes your starting deck.<br/><br/>The grab bag centerpiece is a rapid “litmus test” using Marc LeBlanc’s MDA framework and the eight kinds of fun: sensation, fantasy, narrative, challenge, fellowship, discovery, expression, and submission. We name the first board game that fits each category and invite you to argue with our picks. We finish over the fence with Broadway’s <em>&amp; Juliet</em>, an unexpected fall-flavors takeover, the joy of becoming a wing-place regular, and a growing obsession with the remastered Star Trek original series. Subscribe for more board game talk, share this with a friend who impulse-buys games, and leave a comment with your own “8 kinds of fun” picks!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19733839</guid>
    <pubDate>Wed, 02 Sep 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Grab Bag Setup" />
  <psc:chapter start="1:36" title="Game Store Splurges And Payoff" />
  <psc:chapter start="10:05" title="Mystic Vale And Card Crafting" />
  <psc:chapter start="14:41" title="Star Trek Captain’s Chair Solo Campaign" />
  <psc:chapter start="16:52" title="Light Game Night Favorites" />
  <psc:chapter start="20:33" title="Shedding Games Linko And Bacon" />
  <psc:chapter start="26:08" title="D23 News Lorcana Goes Digital" />
  <psc:chapter start="33:28" title="Eight Kinds Of Fun Draft" />
  <psc:chapter start="53:05" title="Broadway Fall Flavors Wings And Star Trek" />
  <psc:chapter start="1:07:57" title="Final Thoughts And Sign Off" />
</psc:chapters>
    <itunes:duration>4121</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Our Current Top 10 Board Games</itunes:title>
    <title>Our Current Top 10 Board Games</title>
    <itunes:summary><![CDATA[We celebrate two years of Operation Game Night by ranking our current top 10 board games and owning the messy reality behind how those lists actually get made. We also debrief what hit the table this week, then zoom out on why table time, audience, and life constraints shape our tastes more than hype ever will.  • remembering impossible face-down tiles in Wilmot’s Warehouse by building a shared story  • using Wavelength to spark sharp clues and even sharper table talk at a birthday ...]]></itunes:summary>
    <description><![CDATA[<p>We celebrate two years of Operation Game Night by ranking our current top 10 board games and owning the messy reality behind how those lists actually get made. We also debrief what hit the table this week, then zoom out on why table time, audience, and life constraints shape our tastes more than hype ever will. <br/>• remembering impossible face-down tiles in Wilmot’s Warehouse by building a shared story <br/>• using Wavelength to spark sharp clues and even sharper table talk at a birthday party <br/>• ranking our current top 10 and admitting when “great” games drop because they never get played <br/>• highlighting the designs we trust most right now, from quick teaches to heavy tension <br/>• comparing how we play today, including family nights, solo campaigns, and weight differences <br/>go listen to all those, and then join our Discord and like and subscribe because we&apos;re here every week.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We celebrate two years of Operation Game Night by ranking our current top 10 board games and owning the messy reality behind how those lists actually get made. We also debrief what hit the table this week, then zoom out on why table time, audience, and life constraints shape our tastes more than hype ever will. <br/>• remembering impossible face-down tiles in Wilmot’s Warehouse by building a shared story <br/>• using Wavelength to spark sharp clues and even sharper table talk at a birthday party <br/>• ranking our current top 10 and admitting when “great” games drop because they never get played <br/>• highlighting the designs we trust most right now, from quick teaches to heavy tension <br/>• comparing how we play today, including family nights, solo campaigns, and weight differences <br/>go listen to all those, and then join our Discord and like and subscribe because we&apos;re here every week.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19685062-our-current-top-10-board-games.mp3" length="55685558" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19685062</guid>
    <pubDate>Thu, 27 Aug 2026 00:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19685062/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19685062/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Two-Year Anniversary Kickoff" />
  <psc:chapter start="2:54" title="Callback To Classic Chaos Episodes" />
  <psc:chapter start="5:59" title="Essen FOMO And Game Lookalikes" />
  <psc:chapter start="6:02" title="Wilmot’s Warehouse Memory Magic" />
  <psc:chapter start="9:58" title="Wavelength At A Family Party" />
  <psc:chapter start="12:44" title="How We Built Our Top 10" />
  <psc:chapter start="15:31" title="Picks 10 And 9 Hit The Table" />
  <psc:chapter start="23:07" title="Mid-List Favorites And Big Feelings" />
  <psc:chapter start="34:50" title="Two-Player Staples And Solo Epics" />
  <psc:chapter start="45:07" title="Deckbuilders And Trick-Taking Peaks" />
  <psc:chapter start="56:35" title="The Top Two And Number One" />
  <psc:chapter start="1:10:19" title="What Our Lists Say About Us" />
  <psc:chapter start="1:14:34" title="Over The Fence And Colorado Plans" />
</psc:chapters>
    <itunes:duration>4634</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>2 Years of Operation Game Night: Our Favorite Episodes &amp; What We&#39;re Playing Now</itunes:title>
    <title>2 Years of Operation Game Night: Our Favorite Episodes &amp; What We&#39;re Playing Now</title>
    <itunes:summary><![CDATA[Two years, 130+ episodes, and more games than we can count — and we're celebrating with a full roundtable. Amanda Lee (emptynestboardmama) and Mike (TheMeepleThatLoses) join us to look back at the episodes that defined Operation Game Night's first two years and dig into everything hitting our tables right now.  We run through a stacked "what we've been playing" segment: Pyradice (Amanda's dice-and-quarry pyramid builder), Six-Sided Seas and Tug of Roar from Inside Up Games, Kanō (the gorgeous...]]></itunes:summary>
    <description><![CDATA[<p>Two years, 130+ episodes, and more games than we can count — and we&apos;re celebrating with a full roundtable. Amanda Lee (emptynestboardmama) and Mike (TheMeepleThatLoses) join us to look back at the episodes that defined Operation Game Night&apos;s first two years and dig into everything hitting our tables right now.<br/><br/>We run through a stacked &quot;what we&apos;ve been playing&quot; segment: Pyradice (Amanda&apos;s dice-and-quarry pyramid builder), Six-Sided Seas and Tug of Roar from Inside Up Games, Kanō (the gorgeous paint-pot pattern game Mike says out-Harmonies Harmonies), Night at the Zoo from SETI designer Tomáš Holek, Wingspan Pocket, and the two heavy hitters — Reiner Knizia&apos;s Gold Country and the deck-builder Star Trek: Captain&apos;s Chair.<br/><br/>From there we get nostalgic, counting down the episodes and moments that meant the most over two years of the show — the guests, the debates, the running jokes, and the games that started it all.<br/><br/>Thank you to everyone who&apos;s listened, watched, argued with our rankings, and shown up for game night these last two years. Here&apos;s to what&apos;s next.<br/><br/><br/>Chapters:<br/>0:00 Two years in — welcome back Amanda &amp; Mike<br/>2:29 The plan: plays, top 5 episodes, celebrating 2 years<br/>2:51 What we&apos;ve been playing<br/>5:37 Pyradice, Six-Sided Seas &amp; Tug of Roar (Amanda)<br/>8:54 Night at the Zoo, Kanō &amp; Wingspan Pocket (Mike)<br/>18:07 Gold Country — Knizia via Bite Wing (Clay)<br/>25:52 Star Trek: Captain&apos;s Chair — the solo deck-builder (Travis)<br/>41:18 Our Top 5 OGN Episodes of All Time<br/><br/>Let us know what your favorite episodes have been in the comments!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Two years, 130+ episodes, and more games than we can count — and we&apos;re celebrating with a full roundtable. Amanda Lee (emptynestboardmama) and Mike (TheMeepleThatLoses) join us to look back at the episodes that defined Operation Game Night&apos;s first two years and dig into everything hitting our tables right now.<br/><br/>We run through a stacked &quot;what we&apos;ve been playing&quot; segment: Pyradice (Amanda&apos;s dice-and-quarry pyramid builder), Six-Sided Seas and Tug of Roar from Inside Up Games, Kanō (the gorgeous paint-pot pattern game Mike says out-Harmonies Harmonies), Night at the Zoo from SETI designer Tomáš Holek, Wingspan Pocket, and the two heavy hitters — Reiner Knizia&apos;s Gold Country and the deck-builder Star Trek: Captain&apos;s Chair.<br/><br/>From there we get nostalgic, counting down the episodes and moments that meant the most over two years of the show — the guests, the debates, the running jokes, and the games that started it all.<br/><br/>Thank you to everyone who&apos;s listened, watched, argued with our rankings, and shown up for game night these last two years. Here&apos;s to what&apos;s next.<br/><br/><br/>Chapters:<br/>0:00 Two years in — welcome back Amanda &amp; Mike<br/>2:29 The plan: plays, top 5 episodes, celebrating 2 years<br/>2:51 What we&apos;ve been playing<br/>5:37 Pyradice, Six-Sided Seas &amp; Tug of Roar (Amanda)<br/>8:54 Night at the Zoo, Kanō &amp; Wingspan Pocket (Mike)<br/>18:07 Gold Country — Knizia via Bite Wing (Clay)<br/>25:52 Star Trek: Captain&apos;s Chair — the solo deck-builder (Travis)<br/>41:18 Our Top 5 OGN Episodes of All Time<br/><br/>Let us know what your favorite episodes have been in the comments!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19674616-2-years-of-operation-game-night-our-favorite-episodes-what-we-re-playing-now.mp3" length="66068878" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19674616</guid>
    <pubDate>Wed, 19 Aug 2026 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19674616/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Two-Year Anniversary Kickoff" />
  <psc:chapter start="1:30" title="Discord Invite And Ways To Join" />
  <psc:chapter start="2:36" title="What We’ve Been Playing Lately" />
  <psc:chapter start="6:57" title="Building A Collection With Used Games" />
  <psc:chapter start="8:52" title="Night At The Zoo And Travel Games" />
  <psc:chapter start="14:02" title="Rules Friction And The Butterfly Warning" />
  <psc:chapter start="15:48" title="Local Meetups And Ember Heart Talk" />
  <psc:chapter start="18:16" title="Gold Country Stock Manipulation Explained" />
  <psc:chapter start="25:52" title="Star Trek Captain’s Chair Deep Dive" />
  <psc:chapter start="41:18" title="Top Episodes Countdown Begins" />
  <psc:chapter start="45:57" title="Drafting Chaos And Kenizia Highlights" />
  <psc:chapter start="53:02" title="Designers We Loved Talking With" />
  <psc:chapter start="1:00:05" title="Operation Tabletop And Gaming With Purpose" />
  <psc:chapter start="1:09:04" title="Favorite Episode Memories And Community Love" />
  <psc:chapter start="1:24:39" title="What’s Next For Operation Game Night" />
  <psc:chapter start="1:29:21" title="Crossover Tease And Closing Thanks" />
</psc:chapters>
    <itunes:duration>5499</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Peter C. Hayward &amp; Baba Is You Board Game Design</itunes:title>
    <title>Peter C. Hayward &amp; Baba Is You Board Game Design</title>
    <itunes:summary><![CDATA[We trade stories about the small games that save a night, from bluffing chaos at a wrestling convention to real-time trading frenzies that only work with the right group. Peter C. Hayward joins us to get honest about what makes a design worth releasing, how Baba Is You becomes a competitive board game, and why he built a board game career as a long-term plan to move to LA and write scripts.  • Cockroach Poker as a near-perfect late-night bluffing game for non-gamers  • Picking the r...]]></itunes:summary>
    <description><![CDATA[<p>We trade stories about the small games that save a night, from bluffing chaos at a wrestling convention to real-time trading frenzies that only work with the right group. Peter C. Hayward joins us to get honest about what makes a design worth releasing, how Baba Is You becomes a competitive board game, and why he built a board game career as a long-term plan to move to LA and write scripts. <br/>• Cockroach Poker as a near-perfect late-night bluffing game for non-gamers <br/>• Picking the right small box game for a new crowd <br/>• Triangulation as a low-rules word guessing team game <br/>• Stonk Market as a frenetic real-time trading party game <br/>• Mr. President as an overwhelming, fascinating solo simulation <br/>• Flip Seven With Vengeance and the “right level of mean” <br/>• My City vs My Island and why legacy arcs work <br/>• Designing around tension instead of theme or mechanics <br/>• Why “it functions” is not a good enough reason <br/>• Rolling Deep and the goal of making a game people remember <br/>• Baba Is You design breakthroughs for a 2-player abstract campaign <br/>• Risk aversion in creative industries and why ambition matters <br/>• Peter’s visa journey and the shift toward screenwriting <br/>• Things and Rings as a Zendo-inspired “vibes” deduction game <br/>• Reading habits as a trainable attention skill <br/>if you are listening to this podcast, do us a favor and subscribe to us on YouTube. If you&apos;re already subscribed, give us a like, leave us a comment, leave us a review <br/>go ahead and hit us up on Instagram if you want to do a collab <br/><br/></p><p>Check out Peter&apos;s Blueprints for Life Podcast at https://youtube.com/playlist?list=PLlK7TV83QHJ8vo6pfbgXA-DqiuaOQW-St&amp;si=BZQU0ZAJ9EvzLjSs<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We trade stories about the small games that save a night, from bluffing chaos at a wrestling convention to real-time trading frenzies that only work with the right group. Peter C. Hayward joins us to get honest about what makes a design worth releasing, how Baba Is You becomes a competitive board game, and why he built a board game career as a long-term plan to move to LA and write scripts. <br/>• Cockroach Poker as a near-perfect late-night bluffing game for non-gamers <br/>• Picking the right small box game for a new crowd <br/>• Triangulation as a low-rules word guessing team game <br/>• Stonk Market as a frenetic real-time trading party game <br/>• Mr. President as an overwhelming, fascinating solo simulation <br/>• Flip Seven With Vengeance and the “right level of mean” <br/>• My City vs My Island and why legacy arcs work <br/>• Designing around tension instead of theme or mechanics <br/>• Why “it functions” is not a good enough reason <br/>• Rolling Deep and the goal of making a game people remember <br/>• Baba Is You design breakthroughs for a 2-player abstract campaign <br/>• Risk aversion in creative industries and why ambition matters <br/>• Peter’s visa journey and the shift toward screenwriting <br/>• Things and Rings as a Zendo-inspired “vibes” deduction game <br/>• Reading habits as a trainable attention skill <br/>if you are listening to this podcast, do us a favor and subscribe to us on YouTube. If you&apos;re already subscribed, give us a like, leave us a comment, leave us a review <br/>go ahead and hit us up on Instagram if you want to do a collab <br/><br/></p><p>Check out Peter&apos;s Blueprints for Life Podcast at https://youtube.com/playlist?list=PLlK7TV83QHJ8vo6pfbgXA-DqiuaOQW-St&amp;si=BZQU0ZAJ9EvzLjSs<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19640338-peter-c-hayward-baba-is-you-board-game-design.mp3" length="68200461" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19640338</guid>
    <pubDate>Wed, 12 Aug 2026 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19640338/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Back And Subscribe" />
  <psc:chapter start="3:20" title="Cockroach Poker Wins Over Coaches" />
  <psc:chapter start="8:15" title="Rapid Game Debriefs And Party Picks" />
  <psc:chapter start="24:42" title="Peter Returns With New Favorites" />
  <psc:chapter start="32:16" title="Finding The Tension That Carries" />
  <psc:chapter start="37:13" title="Chasing Games People Remember" />
  <psc:chapter start="40:34" title="Turning Baba Is You Into A Duel" />
  <psc:chapter start="59:21" title="Risk, Budgets, And Creative Courage" />
  <psc:chapter start="1:04:26" title="Board Games As A Visa Strategy" />
  <psc:chapter start="1:12:37" title="The Secret Behind Things And Rings" />
  <psc:chapter start="1:19:52" title="Movies, Books, And Reading Habits" />
  <psc:chapter start="1:33:20" title="Final Plugs And Goodbye" />
</psc:chapters>
    <itunes:duration>5677</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Clearing The Shelf Of Opportunity (ft. Games Y Mas &amp; Peter C. Hayward)</itunes:title>
    <title>Clearing The Shelf Of Opportunity (ft. Games Y Mas &amp; Peter C. Hayward)</title>
    <itunes:summary><![CDATA[You know that moment when you look at your shelf and realize you’re collecting faster than you’re playing? We start there with Vic from the Games Y Mas podcast, breaking down the “pile of shame” pact that forces real table time and sparks honest mini-reviews of what’s been worth it and what hasn’t. From cozy roll-and-write vibes in Tend to the frustration of vague rulebooks, we talk about what makes a board game night land for different kinds of players.  Then a happy accident changes the who...]]></itunes:summary>
    <description><![CDATA[<p>You know that moment when you look at your shelf and realize you’re collecting faster than you’re playing? We start there with Vic from the Games Y Mas podcast, breaking down the “pile of shame” pact that forces real table time and sparks honest mini-reviews of what’s been worth it and what hasn’t. From cozy roll-and-write vibes in Tend to the frustration of vague rulebooks, we talk about what makes a board game night land for different kinds of players.<br/><br/>Then a happy accident changes the whole vibe: designer Peter C. Hayward drops into the call a week early and jumps right into the deep end. We dig into Coimbra, dice placement, and the bigger question behind so many euro games: do you feel motivated by victory points, or do you want clean win conditions and a satisfying finish line? That thread runs through everything from tiny solo card games like One for Sorrow to big favorites like Quest for El Dorado, Clank, and Lost Ruins of Arnak, including why Arnak feels so “perfectly developed” when the systems are tuned just right.<br/><br/>We also go ambitious and weird with GMT’s Mr. President now in a digital Steam version, talk theme park obsession and Universal Studios stories, and close with a movie debrief that turns into a real conversation about what The Odyssey should be about. If you like tabletop gaming, game design talk, and pop culture that connects back to play, you’ll feel right at home. Subscribe, share this with a friend who has a shelf of opportunity, and leave a review with the one game you swear you’ll finally play next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>You know that moment when you look at your shelf and realize you’re collecting faster than you’re playing? We start there with Vic from the Games Y Mas podcast, breaking down the “pile of shame” pact that forces real table time and sparks honest mini-reviews of what’s been worth it and what hasn’t. From cozy roll-and-write vibes in Tend to the frustration of vague rulebooks, we talk about what makes a board game night land for different kinds of players.<br/><br/>Then a happy accident changes the whole vibe: designer Peter C. Hayward drops into the call a week early and jumps right into the deep end. We dig into Coimbra, dice placement, and the bigger question behind so many euro games: do you feel motivated by victory points, or do you want clean win conditions and a satisfying finish line? That thread runs through everything from tiny solo card games like One for Sorrow to big favorites like Quest for El Dorado, Clank, and Lost Ruins of Arnak, including why Arnak feels so “perfectly developed” when the systems are tuned just right.<br/><br/>We also go ambitious and weird with GMT’s Mr. President now in a digital Steam version, talk theme park obsession and Universal Studios stories, and close with a movie debrief that turns into a real conversation about what The Odyssey should be about. If you like tabletop gaming, game design talk, and pop culture that connects back to play, you’ll feel right at home. Subscribe, share this with a friend who has a shelf of opportunity, and leave a review with the one game you swear you’ll finally play next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 05 Aug 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Back And Today’s Co-Host" />
  <psc:chapter start="2:13" title="Vic’s Pile Of Shame Pact" />
  <psc:chapter start="7:05" title="Surprise Drop In With Peter" />
  <psc:chapter start="11:29" title="Tiny Solo Games With Big Brains" />
  <psc:chapter start="15:15" title="Inferno And Chess Like Euro Tension" />
  <psc:chapter start="20:19" title="Deckbuilders With An Eight Year Old" />
  <psc:chapter start="26:09" title="Mr. President Goes Digital On Steam" />
  <psc:chapter start="33:11" title="Theme Park Games And Gen Con Buzz" />
  <psc:chapter start="36:40" title="Fabled Fruit And Resettable Legacy Design" />
  <psc:chapter start="43:23" title="Universal Studios Backlot Stories" />
  <psc:chapter start="47:02" title="Movies Gloomhaven And DnD Scheduling Pain" />
  <psc:chapter start="54:38" title="The Odyssey On IMAX And What It Missed" />
  <psc:chapter start="1:02:48" title="Podcast Plugs And Where To Find Everyone" />
</psc:chapters>
    <itunes:duration>4032</itunes:duration>
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    <itunes:title>GameHead Games Wave 2 Sneak Peek</itunes:title>
    <title>GameHead Games Wave 2 Sneak Peek</title>
    <itunes:summary><![CDATA[We catch up with Paul Solomon from GameHead Games, trade notes on recent plays, then dig deep into what Wave 1 taught him about selling small box board games that actually last. We break down the biggest hooks in GameHead Wave 2, from time-travel trick taking to semi-co-op scoring, plus Gen Con plans and a few spicy prototypes. • Paul’s family play of Ribbidi Flibbity as a Candyland alternative • Clayton’s thoughts on The Four Doors as a compact Matt Leacock co-op • Travis’s rundown of Gruntz...]]></itunes:summary>
    <description><![CDATA[<p>We catch up with Paul Solomon from GameHead Games, trade notes on recent plays, then dig deep into what Wave 1 taught him about selling small box board games that actually last. We break down the biggest hooks in GameHead Wave 2, from time-travel trick taking to semi-co-op scoring, plus Gen Con plans and a few spicy prototypes.<br/>• Paul’s family play of Ribbidi Flibbity as a Candyland alternative<br/>• Clayton’s thoughts on The Four Doors as a compact Matt Leacock co-op<br/>• Travis’s rundown of Gruntz as a fast skirmish with rock paper scissors combat<br/>• Components talk including cloth mats and why they can kill usability<br/>• GameHead Wave 1 takeaways including the impact of standout art and clear hooks<br/>• Trick To The Future overview including fuel rods, time travel, perfect journeys and nil play<br/>• Pet Quartet as a Coloretto-inspired game with “exactly one or four” scoring tension<br/>• Friendly Fishing’s core twist of scoring your own points plus the player to your left<br/>• Size-Wise as a teach-in-seconds party game about reading the room, not trivia<br/>• Wild Magic set collection pressure where the weakest color can get wiped<br/>• Gen Con promos, pins, and booth details for Gamehead<br/>• Pit Stop Rally preview where passing turns into an advantage<br/>• Lobby Snacks as a trick-taking game about winning without overspending<br/>• Gamehead’s long-term vision including a bigger-box Squirrel Scouts tease<br/>• Over the fence updates on movies, books, musicals, and baking a cake<br/>Like and subscribe, and we will catch you next week!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We catch up with Paul Solomon from GameHead Games, trade notes on recent plays, then dig deep into what Wave 1 taught him about selling small box board games that actually last. We break down the biggest hooks in GameHead Wave 2, from time-travel trick taking to semi-co-op scoring, plus Gen Con plans and a few spicy prototypes.<br/>• Paul’s family play of Ribbidi Flibbity as a Candyland alternative<br/>• Clayton’s thoughts on The Four Doors as a compact Matt Leacock co-op<br/>• Travis’s rundown of Gruntz as a fast skirmish with rock paper scissors combat<br/>• Components talk including cloth mats and why they can kill usability<br/>• GameHead Wave 1 takeaways including the impact of standout art and clear hooks<br/>• Trick To The Future overview including fuel rods, time travel, perfect journeys and nil play<br/>• Pet Quartet as a Coloretto-inspired game with “exactly one or four” scoring tension<br/>• Friendly Fishing’s core twist of scoring your own points plus the player to your left<br/>• Size-Wise as a teach-in-seconds party game about reading the room, not trivia<br/>• Wild Magic set collection pressure where the weakest color can get wiped<br/>• Gen Con promos, pins, and booth details for Gamehead<br/>• Pit Stop Rally preview where passing turns into an advantage<br/>• Lobby Snacks as a trick-taking game about winning without overspending<br/>• Gamehead’s long-term vision including a bigger-box Squirrel Scouts tease<br/>• Over the fence updates on movies, books, musicals, and baking a cake<br/>Like and subscribe, and we will catch you next week!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 29 Jul 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Back With Paul Solomon" />
  <psc:chapter start="1:31" title="Ribbidi Flibbity As Candyland Replacement" />
  <psc:chapter start="4:41" title="The Four Doors In A Tiny Co-op" />
  <psc:chapter start="10:51" title="Grunts And Clean Skirmish Design" />
  <psc:chapter start="16:38" title="Cloth Mats And Component Gripes" />
  <psc:chapter start="19:15" title="Wave One Lessons And Wave Two Plan" />
  <psc:chapter start="25:29" title="Trick To The Future Time Travel Tricks" />
  <psc:chapter start="33:06" title="Pet Quartet And Coloretto Style Tension" />
  <psc:chapter start="39:34" title="Friendly Fishing And Scoring Your Left" />
  <psc:chapter start="44:08" title="Size-Wise Party Game In Seconds" />
  <psc:chapter start="47:00" title="Wild Magic Set Collection With Guardians" />
  <psc:chapter start="52:44" title="Gen Con Promos Pins And Extras" />
  <psc:chapter start="54:40" title="Pit Stop Rally Makes Passing Fun" />
  <psc:chapter start="1:00:26" title="More Teases For PAX And Beyond" />
  <psc:chapter start="1:06:23" title="Lobby Snacks Trick Taking With Spending" />
  <psc:chapter start="1:12:21" title="Gamehead Vision And Squirrel Scouts" />
  <psc:chapter start="1:18:10" title="Over The Fence Movies Books And Life" />
  <psc:chapter start="1:27:04" title="Stack Up Shoutout And Gen Con Booth Info" />
  <psc:chapter start="1:28:36" title="Final Thanks And Sign-Off" />
</psc:chapters>
    <itunes:duration>5346</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>The Definitive Trick-Taking Game Ranking</itunes:title>
    <title>The Definitive Trick-Taking Game Ranking</title>
    <itunes:summary><![CDATA[Trick-taking games are everywhere right now, but not all of them earn a permanent spot on the shelf. We put Clay’s full taste on the record with a ranked list of 35 trick-taking games, from “still happy to play” to the titles that absolutely nail what we love about the genre: clean decisions, readable hands, and one great twist that changes everything without adding a rulebook’s worth of exceptions.  Along the way, we warm up with recent plays that hit very different corners of tabletop gamin...]]></itunes:summary>
    <description><![CDATA[<p>Trick-taking games are everywhere right now, but not all of them earn a permanent spot on the shelf. We put Clay’s full taste on the record with a ranked list of 35 trick-taking games, from “still happy to play” to the titles that absolutely nail what we love about the genre: clean decisions, readable hands, and one great twist that changes everything without adding a rulebook’s worth of exceptions.<br/><br/>Along the way, we warm up with recent plays that hit very different corners of tabletop gaming. Clay breaks down Game Makers, a big box board game about making board games, complete with a rotating wheel, resource timing, and contract fulfillment choices that constantly ask “keep this for scoring or spend it for upgrades?” Travis shares thoughts on First Giants and why some modern worker placement and set collection designs can be solid yet still struggle to stand out once you already own a few favorites. We also shout out Pictomania as a drawing party game that actually feels strategic, with speed, deduction, and scoring pressure baked into every round.<br/><br/>Then we hit the main event: Clay’s definitive trick-taking ranking, including classics like Hearts and Spades, modern hits like Skull King and Cat In The Box, and why cooperative trick-taking games like The Crew are so satisfying when the whole table becomes your partner. The top spot goes to a story-driven Lord of the Rings co-op trick taker that keeps the mission magic and adds theme and progression for maximum payoff.<br/><br/>Subscribe for more board game rankings, trick-taking game recommendations, and honest takes, and if you disagree with our list, share the episode and tell us your top three trick-taking games.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Trick-taking games are everywhere right now, but not all of them earn a permanent spot on the shelf. We put Clay’s full taste on the record with a ranked list of 35 trick-taking games, from “still happy to play” to the titles that absolutely nail what we love about the genre: clean decisions, readable hands, and one great twist that changes everything without adding a rulebook’s worth of exceptions.<br/><br/>Along the way, we warm up with recent plays that hit very different corners of tabletop gaming. Clay breaks down Game Makers, a big box board game about making board games, complete with a rotating wheel, resource timing, and contract fulfillment choices that constantly ask “keep this for scoring or spend it for upgrades?” Travis shares thoughts on First Giants and why some modern worker placement and set collection designs can be solid yet still struggle to stand out once you already own a few favorites. We also shout out Pictomania as a drawing party game that actually feels strategic, with speed, deduction, and scoring pressure baked into every round.<br/><br/>Then we hit the main event: Clay’s definitive trick-taking ranking, including classics like Hearts and Spades, modern hits like Skull King and Cat In The Box, and why cooperative trick-taking games like The Crew are so satisfying when the whole table becomes your partner. The top spot goes to a story-driven Lord of the Rings co-op trick taker that keeps the mission magic and adds theme and progression for maximum payoff.<br/><br/>Subscribe for more board game rankings, trick-taking game recommendations, and honest takes, and if you disagree with our list, share the episode and tell us your top three trick-taking games.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 22 Jul 2026 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19517207/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And The Ranking Challenge" />
  <psc:chapter start="1:55" title="Game Makers Big Box Breakdown" />
  <psc:chapter start="12:20" title="Why Board Games Need Almanacs" />
  <psc:chapter start="15:20" title="First Giants Feels Too Familiar" />
  <psc:chapter start="24:00" title="Pictomania Turns Drawing Into Strategy" />
  <psc:chapter start="29:20" title="Trick Taking Renaissance And Rules" />
  <psc:chapter start="31:05" title="The Bottom Tier And Too Many Steps" />
  <psc:chapter start="46:00" title="Clever Twists And Rising Favorites" />
  <psc:chapter start="55:00" title="Classic Staples Enter The Top 10" />
  <psc:chapter start="1:05:10" title="The Crew And A Clear Number One" />
  <psc:chapter start="1:05:50" title="Travis Back Injury Update" />
  <psc:chapter start="1:09:50" title="Obsession Review And Relationship Horror" />
  <psc:chapter start="1:12:55" title="Shoe Dog Goal And Two Year Milestone" />
</psc:chapters>
    <itunes:duration>4554</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OGN&#39;s Game of the Year Watch</itunes:title>
    <title>OGN&#39;s Game of the Year Watch</title>
    <itunes:summary><![CDATA[A lot of games feel fun for one night and then vanish into the shelf. We wanted to figure out the opposite: the board games that keep tugging at your brain weeks later, the ones you actually want to play again instead of just admiring the box.  We start by debriefing what we played recently, including Harvest and why its planting and harvesting rhythm feels so satisfying even when you get absolutely thwomped. Clayton breaks down quick hitters like Excalibur, Pick A Pepper, Tag Team, and Mind ...]]></itunes:summary>
    <description><![CDATA[<p>A lot of games feel fun for one night and then vanish into the shelf. We wanted to figure out the opposite: the board games that keep tugging at your brain weeks later, the ones you actually want to play again instead of just admiring the box.<br/><br/>We start by debriefing what we played recently, including Harvest and why its planting and harvesting rhythm feels so satisfying even when you get absolutely thwomped. Clayton breaks down quick hitters like Excalibur, Pick A Pepper, Tag Team, and Mind Bug, then we spend real time on Hanami, the gorgeous Keymaster Games take on Reiner Knizia’s Samurai. The production is deluxe, but the hook is the same classic tension: surround spaces, win majorities, and watch a simple tile placement turn into sharp area control decisions in about 30 minutes.<br/><br/>Then Travis brings in newer plays like Solstis and a first pass at Container before we geek out over dnup (Down Up), a small-box card shedding game from the designer of Scout that adds nasty interaction, clever flipping values, and that “one more round” feeling. From there, we hit our midyear “new to us in 2026” rankings, with standouts like Gazebo, Old King’s Crown, Layers, and more, plus a quick over-the-fence check-in on shows, reading, and a wild World Cup moment.<br/><br/>If you like board game reviews, top three lists, and practical “should we play this again?” talk, subscribe, share the episode with your game group, and leave a review so more people can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A lot of games feel fun for one night and then vanish into the shelf. We wanted to figure out the opposite: the board games that keep tugging at your brain weeks later, the ones you actually want to play again instead of just admiring the box.<br/><br/>We start by debriefing what we played recently, including Harvest and why its planting and harvesting rhythm feels so satisfying even when you get absolutely thwomped. Clayton breaks down quick hitters like Excalibur, Pick A Pepper, Tag Team, and Mind Bug, then we spend real time on Hanami, the gorgeous Keymaster Games take on Reiner Knizia’s Samurai. The production is deluxe, but the hook is the same classic tension: surround spaces, win majorities, and watch a simple tile placement turn into sharp area control decisions in about 30 minutes.<br/><br/>Then Travis brings in newer plays like Solstis and a first pass at Container before we geek out over dnup (Down Up), a small-box card shedding game from the designer of Scout that adds nasty interaction, clever flipping values, and that “one more round” feeling. From there, we hit our midyear “new to us in 2026” rankings, with standouts like Gazebo, Old King’s Crown, Layers, and more, plus a quick over-the-fence check-in on shows, reading, and a wild World Cup moment.<br/><br/>If you like board game reviews, top three lists, and practical “should we play this again?” talk, subscribe, share the episode with your game group, and leave a review so more people can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 15 Jul 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Housekeeping" />
  <psc:chapter start="2:20" title="Recent Plays And Quick Takeaways" />
  <psc:chapter start="11:46" title="Hanami Deluxe And Knizia Magic" />
  <psc:chapter start="20:27" title="Solstice And A First Look" />
  <psc:chapter start="24:30" title="Down Up As A Scout Successor" />
  <psc:chapter start="34:47" title="Midyear New To Us Honorable Mentions" />
  <psc:chapter start="42:18" title="Top Three New To Us Games" />
  <psc:chapter start="52:24" title="Over The Fence Life Updates" />
  <psc:chapter start="1:05:24" title="World Cup Chaos And One Red Card" />
  <psc:chapter start="1:06:51" title="Wrap Up And Where To Follow" />
</psc:chapters>
    <itunes:duration>4070</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Travis is Back and Clay Has Opinions About 38 Games | June Deployment Report</itunes:title>
    <title>Travis is Back and Clay Has Opinions About 38 Games | June Deployment Report</title>
    <itunes:summary><![CDATA[They're back. Travis survived the move. Clay survived a month without his leader. The long form format is officially back by popular demand — and to celebrate, Clay drops a full military-tier deployment report on 38 games across 69 plays in June. Plus: Travis debriefs on Lairs and Deep Regrets (Lovecraftian push-your-luck fishing game — yes it's as good as it sounds), a shoutout to Jared playing Root and Skull King somewhere overseas, Clay's new job with the National Wrestling Coaches Associa...]]></itunes:summary>
    <description><![CDATA[<p>They&apos;re back. Travis survived the move. Clay survived a month without his leader. The long form format is officially back by popular demand — and to celebrate, Clay drops a full military-tier deployment report on 38 games across 69 plays in June.</p><p>Plus: Travis debriefs on Lairs and Deep Regrets (Lovecraftian push-your-luck fishing game — yes it&apos;s as good as it sounds), a shoutout to Jared playing Root and Skull King somewhere overseas, Clay&apos;s new job with the National Wrestling Coaches Association, Travis settling into Space Force, and a mutual vote on who is most likely to become the grouchy old gamer shaking his fist at the clouds.<br/> Spoiler: it&apos;s Clay.</p><p>Chapters:<br/> 0:00 — We&apos;re back! Long form returns<br/> 0:57 — The return of Travis &amp; apologies for the solo month<br/> 2:41 — Rolling Deep &amp; Eureka Kickstarter talk<br/> 3:16 — Like, subscribe, leave a review (seriously though)<br/> 5:18 — Travis debrief: Lairs with the Adventure Pack<br/> 13:36 — Travis debrief: Deep Regrets &amp; Deeper Regrets<br/> 24:06 — Shoutout to Jared playing Root overseas<br/> 25:18 — Clay&apos;s June Deployment Report — 38 games, 69 plays<br/> 26:33 — Dishonorable Discharge tier<br/> 34:23 — Honorable Discharge tier<br/> 43:34 — Reserves tier<br/> 47:28 — Active Duty tier<br/> 58:09 — Special Forces tier<br/> 1:01:47 — Over the fence: new jobs, the move, life updates</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>They&apos;re back. Travis survived the move. Clay survived a month without his leader. The long form format is officially back by popular demand — and to celebrate, Clay drops a full military-tier deployment report on 38 games across 69 plays in June.</p><p>Plus: Travis debriefs on Lairs and Deep Regrets (Lovecraftian push-your-luck fishing game — yes it&apos;s as good as it sounds), a shoutout to Jared playing Root and Skull King somewhere overseas, Clay&apos;s new job with the National Wrestling Coaches Association, Travis settling into Space Force, and a mutual vote on who is most likely to become the grouchy old gamer shaking his fist at the clouds.<br/> Spoiler: it&apos;s Clay.</p><p>Chapters:<br/> 0:00 — We&apos;re back! Long form returns<br/> 0:57 — The return of Travis &amp; apologies for the solo month<br/> 2:41 — Rolling Deep &amp; Eureka Kickstarter talk<br/> 3:16 — Like, subscribe, leave a review (seriously though)<br/> 5:18 — Travis debrief: Lairs with the Adventure Pack<br/> 13:36 — Travis debrief: Deep Regrets &amp; Deeper Regrets<br/> 24:06 — Shoutout to Jared playing Root overseas<br/> 25:18 — Clay&apos;s June Deployment Report — 38 games, 69 plays<br/> 26:33 — Dishonorable Discharge tier<br/> 34:23 — Honorable Discharge tier<br/> 43:34 — Reserves tier<br/> 47:28 — Active Duty tier<br/> 58:09 — Special Forces tier<br/> 1:01:47 — Over the fence: new jobs, the move, life updates</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19462024-travis-is-back-and-clay-has-opinions-about-38-games-june-deployment-report.mp3" length="49930063" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19462024</guid>
    <pubDate>Wed, 08 Jul 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Travis is Back and Clay Has Opinions About 38 Games | June Deployment Report" />
  <psc:chapter start="0:15" title="Back To Long Form" />
  <psc:chapter start="2:20" title="Kickstarter Solo Game Temptations" />
  <psc:chapter start="3:33" title="Subscribe Reviews And Why It Helps" />
  <psc:chapter start="3:55" title="The Slump Busting Mission Brief" />
  <psc:chapter start="6:13" title="Lairs Gets Better With Expansions" />
  <psc:chapter start="13:36" title="Deep Regrets Fishing Push Your Luck" />
  <psc:chapter start="20:32" title="Expansion Tweaks And Solo Campaign Mode" />
  <psc:chapter start="24:05" title="Theme Production And Shallow Regrets" />
  <psc:chapter start="24:45" title="Jared Check In And A Root Tease" />
  <psc:chapter start="25:12" title="June Deployment Report And Stats" />
  <psc:chapter start="26:12" title="Dishonorable Discharges No More Plays" />
  <psc:chapter start="30:43" title="Honorable Discharges Good Not For Us" />
  <psc:chapter start="37:51" title="Reserves Trick Takers And Party Picks" />
  <psc:chapter start="47:21" title="Active Duty Games We Keep Playing" />
  <psc:chapter start="58:12" title="Special Forces Top Tier Standouts" />
  <psc:chapter start="1:01:49" title="New Job Changes And Life Reset" />
  <psc:chapter start="1:03:49" title="Moving Pain And The Worst Movers" />
  <psc:chapter start="1:06:40" title="New Normal And Final Call To Action" />
</psc:chapters>
    <itunes:duration>4154</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Bärenpark In 30 Minutes</itunes:title>
    <title>Bärenpark In 30 Minutes</title>
    <itunes:summary><![CDATA[New Zealand has no wild bears, which is exactly why we end up talking about building the best bear zoo we can. Clay and Sam dig into Baron Park, the Phil Walker-Harding tile-laying board game that turns Tetris-style polyomino pieces into a fast, satisfying puzzle you can teach to almost anyone. If you love games that reward smart placement without burying you in rules, this one keeps delivering that “one more turn” feeling.  We walk through how the game actually flows: place a tile, cover an ...]]></itunes:summary>
    <description><![CDATA[<p>New Zealand has no wild bears, which is exactly why we end up talking about building the best bear zoo we can. Clay and Sam dig into Baron Park, the Phil Walker-Harding tile-laying board game that turns Tetris-style polyomino pieces into a fast, satisfying puzzle you can teach to almost anyone. If you love games that reward smart placement without burying you in rules, this one keeps delivering that “one more turn” feeling.<br/><br/>We walk through how the game actually flows: place a tile, cover an icon, draft the next tile, and slowly expand your park as construction sites unlock new boards. Along the way we talk about the difference between lowly amenity tiles and those juicy animal enclosures, plus the risk of grabbing a huge high-point piece that simply will not fit. We also get into the bear statue race mechanism, where finishing sections early pays off big, and how the optional expert variant adds goal tiles that give experienced players extra targets without making the game feel heavier.<br/><br/>You will also hear the real table talk: how Baron Park scales at two, three, and four players, why it can feel fiddly on Board Game Arena compared to moving physical pieces, and why setup might be the true final boss unless you get an organizer. Then we detour into a spirited Patchwork debate that reveals what each of us actually wants from a polyomino puzzle.<br/><br/>If you enjoy Baron Park, zoo board games, family strategy games, or quick tile-laying games with meaningful choices, hit subscribe, share this with a friend who loves puzzles, and leave a review. What is the one tile you always regret taking?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>New Zealand has no wild bears, which is exactly why we end up talking about building the best bear zoo we can. Clay and Sam dig into Baron Park, the Phil Walker-Harding tile-laying board game that turns Tetris-style polyomino pieces into a fast, satisfying puzzle you can teach to almost anyone. If you love games that reward smart placement without burying you in rules, this one keeps delivering that “one more turn” feeling.<br/><br/>We walk through how the game actually flows: place a tile, cover an icon, draft the next tile, and slowly expand your park as construction sites unlock new boards. Along the way we talk about the difference between lowly amenity tiles and those juicy animal enclosures, plus the risk of grabbing a huge high-point piece that simply will not fit. We also get into the bear statue race mechanism, where finishing sections early pays off big, and how the optional expert variant adds goal tiles that give experienced players extra targets without making the game feel heavier.<br/><br/>You will also hear the real table talk: how Baron Park scales at two, three, and four players, why it can feel fiddly on Board Game Arena compared to moving physical pieces, and why setup might be the true final boss unless you get an organizer. Then we detour into a spirited Patchwork debate that reveals what each of us actually wants from a polyomino puzzle.<br/><br/>If you enjoy Baron Park, zoo board games, family strategy games, or quick tile-laying games with meaningful choices, hit subscribe, share this with a friend who loves puzzles, and leave a review. What is the one tile you always regret taking?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19422535-barenpark-in-30-minutes.mp3" length="14884988" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19422535</guid>
    <pubDate>Mon, 29 Jun 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And New Zealand Bears" />
  <psc:chapter start="1:52" title="Why Baron Park Hits The Table" />
  <psc:chapter start="4:46" title="How Tile Picks Drive Turns" />
  <psc:chapter start="6:19" title="Expanding Your Park And Statues" />
  <psc:chapter start="10:40" title="Expert Goals And Analysis Paralysis" />
  <psc:chapter start="12:06" title="Setup Headaches And Organizers" />
  <psc:chapter start="13:22" title="Best Player Count And Scaling" />
  <psc:chapter start="16:58" title="Patchwork Debate And Polyomino Taste" />
  <psc:chapter start="18:40" title="Who It Fits And Final Verdict" />
  <psc:chapter start="19:17" title="Listener Challenge And Wrap-Up" />
</psc:chapters>
    <itunes:duration>1234</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Convince me Catan is a Good Game</itunes:title>
    <title>Convince me Catan is a Good Game</title>
    <itunes:summary><![CDATA[Catan has a weird superpower: it’s one of the most loved gateway board games and one of the most mocked “I’m too serious for this” targets. We lean into that tension and ask the honest question: is Settlers of Catan actually good, or are we just remembering 1995 with rose-colored glasses? Clay brings the frustration many hobby gamers feel, like three-hour runtimes, dead turns, and trading that drags. Sam joins us bright and early from New Zealand to make the case that the problem usually isn’...]]></itunes:summary>
    <description><![CDATA[<p>Catan has a weird superpower: it’s one of the most loved gateway board games and one of the most mocked “I’m too serious for this” targets. We lean into that tension and ask the honest question: is Settlers of Catan actually good, or are we just remembering 1995 with rose-colored glasses? Clay brings the frustration many hobby gamers feel, like three-hour runtimes, dead turns, and trading that drags. Sam joins us bright and early from New Zealand to make the case that the problem usually isn’t Catan, it’s how the table plays it.<br/><br/>We get tactical fast: why Catan is closer to an engine builder than a pure dice fest, how initial placement and number coverage can prevent that “I got nothing for 20 minutes” spiral, and why upgrading to cities early changes the whole pace. We also talk trading etiquette, decisiveness, and simple house rules that reduce early pain without turning the game into something unrecognizable.<br/><br/>Then we zoom out to what keeps Catan ubiquitous in board game culture: replay value through changing board layouts and changing opponents, plus expansions that add the right kind of variety. Sam shares favorites like Seafarers and the Through The Fog scenario, plus lighter add-ons like Helpers of Catan for asymmetric player powers. If you’ve ever sold your copy and wondered whether you should buy it back, this conversation is for you. Subscribe, share this with your game night group, and leave a review with your hottest Catan take.</p><p><br/></p><p>Check out Sam at https://www.instagram.com/mesmerealm_games/</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Catan has a weird superpower: it’s one of the most loved gateway board games and one of the most mocked “I’m too serious for this” targets. We lean into that tension and ask the honest question: is Settlers of Catan actually good, or are we just remembering 1995 with rose-colored glasses? Clay brings the frustration many hobby gamers feel, like three-hour runtimes, dead turns, and trading that drags. Sam joins us bright and early from New Zealand to make the case that the problem usually isn’t Catan, it’s how the table plays it.<br/><br/>We get tactical fast: why Catan is closer to an engine builder than a pure dice fest, how initial placement and number coverage can prevent that “I got nothing for 20 minutes” spiral, and why upgrading to cities early changes the whole pace. We also talk trading etiquette, decisiveness, and simple house rules that reduce early pain without turning the game into something unrecognizable.<br/><br/>Then we zoom out to what keeps Catan ubiquitous in board game culture: replay value through changing board layouts and changing opponents, plus expansions that add the right kind of variety. Sam shares favorites like Seafarers and the Through The Fog scenario, plus lighter add-ons like Helpers of Catan for asymmetric player powers. If you’ve ever sold your copy and wondered whether you should buy it back, this conversation is for you. Subscribe, share this with your game night group, and leave a review with your hottest Catan take.</p><p><br/></p><p>Check out Sam at https://www.instagram.com/mesmerealm_games/</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19390846</guid>
    <pubDate>Wed, 24 Jun 2026 23:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19390846/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Convince me Catan is a Good Game" />
  <psc:chapter start="0:16" title="Morning Check In And Setup" />
  <psc:chapter start="1:25" title="Why Gamers Dunk On Catan" />
  <psc:chapter start="2:43" title="Catan As An Engine Builder" />
  <psc:chapter start="3:49" title="Placement Advice And Number Coverage" />
  <psc:chapter start="4:43" title="Clay’s Three Hour Catan Problem" />
  <psc:chapter start="6:04" title="Why Starfarers Won’t Fix It" />
  <psc:chapter start="8:00" title="Trading Time Sinks And Player Count" />
  <psc:chapter start="9:36" title="House Rules To Reduce Friction" />
  <psc:chapter start="10:46" title="Stop Chasing Longest Road" />
  <psc:chapter start="11:00" title="Development Cards And The Monopoly Play" />
  <psc:chapter start="13:32" title="Make Turns Snappy Or Suffer" />
  <psc:chapter start="13:53" title="Why Catan Stays Popular" />
  <psc:chapter start="16:29" title="Smart Table Habits And No Leader Trades" />
  <psc:chapter start="17:16" title="Bigger Board To Reach Twelve Points" />
  <psc:chapter start="18:23" title="Favorite Catan Versions And Collection" />
  <psc:chapter start="19:21" title="Why Seafarers Through The Fog Rules" />
  <psc:chapter start="21:30" title="First Placement Decides Everything" />
  <psc:chapter start="22:38" title="Helpers Of Catan For More Agency" />
  <psc:chapter start="23:46" title="Buying It Again And Playing On BGA" />
  <psc:chapter start="25:57" title="Wrap Up And Instagram Shoutout" />
</psc:chapters>
    <itunes:duration>1632</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>A 40th Birthday Becomes A 20-Game Challenge</itunes:title>
    <title>A 40th Birthday Becomes A 20-Game Challenge</title>
    <itunes:summary><![CDATA[We trade the usual birthday expectations for a weeklong board game celebration as Mike turns 40 and brings a list of 20 games he wants on the table. We break down what makes the list work, which titles he’s most hyped to play, and why having a partner who truly loves the hobby changes everything.   •building a 20-game birthday week list that’s realistic to play  •who’s joining the sessions and how the week is structured  •early plays and quick hits like Druids of Edora and Dunu...]]></itunes:summary>
    <description><![CDATA[<p>We trade the usual birthday expectations for a weeklong board game celebration as Mike turns 40 and brings a list of 20 games he wants on the table. We break down what makes the list work, which titles he’s most hyped to play, and why having a partner who truly loves the hobby changes everything. </p><p><br/>•building a 20-game birthday week list that’s realistic to play <br/>•who’s joining the sessions and how the week is structured <br/>•early plays and quick hits like Druids of Edora and Dunup <br/>•goofy story moments in Botany and why it stays memorable <br/>•bigger table picks like A Gest of Robin Hood and Great Western Trail <br/>•why Tapestry is the must-play birthday tradition <br/>•Barnes and Noble clearance surprises with Pick a Pepper and Floristry <br/>•the one brand-new birthday buy he hopes arrives in time: Trismegistus </p><p>https://www.instagram.com/themeeplethatloses/</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We trade the usual birthday expectations for a weeklong board game celebration as Mike turns 40 and brings a list of 20 games he wants on the table. We break down what makes the list work, which titles he’s most hyped to play, and why having a partner who truly loves the hobby changes everything. </p><p><br/>•building a 20-game birthday week list that’s realistic to play <br/>•who’s joining the sessions and how the week is structured <br/>•early plays and quick hits like Druids of Edora and Dunup <br/>•goofy story moments in Botany and why it stays memorable <br/>•bigger table picks like A Gest of Robin Hood and Great Western Trail <br/>•why Tapestry is the must-play birthday tradition <br/>•Barnes and Noble clearance surprises with Pick a Pepper and Floristry <br/>•the one brand-new birthday buy he hopes arrives in time: Trismegistus </p><p>https://www.instagram.com/themeeplethatloses/</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19379879</guid>
    <pubDate>Mon, 22 Jun 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And The Birthday Plan" />
  <psc:chapter start="2:08" title="Who’s Playing And How It Works" />
  <psc:chapter start="3:33" title="The 20-Game Birthday Week List" />
  <psc:chapter start="12:55" title="If We Lived Closer We’d Join" />
  <psc:chapter start="13:49" title="The Games He’s Most Excited For" />
  <psc:chapter start="15:26" title="Barnes And Noble Finds And Surprises" />
  <psc:chapter start="16:41" title="The One New Game And Wrap-Up" />
</psc:chapters>
    <itunes:duration>1110</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Speakeasy</itunes:title>
    <title>Speakeasy</title>
    <itunes:summary><![CDATA[A five-hour learning game sounds like a warning label, but Speakeasy has the rare kind of weight that makes us lean in instead of bounce. I’m Clay, and I’m joined by Mike from Meeple That Loses on Instagram to talk through Vital Lacerda’s Speakeasy board game and why it’s hitting so hard for fans of heavy eurogames, worker placement, and deep “efficiency puzzle” planning.  We dig into what makes the theme actually work: Prohibition-era Manhattan, building distilleries, running rum across the ...]]></itunes:summary>
    <description><![CDATA[<p>A five-hour learning game sounds like a warning label, but Speakeasy has the rare kind of weight that makes us lean in instead of bounce. I’m Clay, and I’m joined by Mike from Meeple That Loses on Instagram to talk through Vital Lacerda’s Speakeasy board game and why it’s hitting so hard for fans of heavy eurogames, worker placement, and deep “efficiency puzzle” planning.<br/><br/>We dig into what makes the theme actually work: Prohibition-era Manhattan, building distilleries, running rum across the city, and turning deliveries into real momentum on your player board. Mike explains how Lacerda’s signature cascading turns show up here, plus the constant pressure of police heat and mob wars that can punish sloppy defense. If you’ve ever wondered what justifies a long, complex strategy game, this chat gets specific about the mechanisms that create tension, pacing, and payoff.<br/><br/>We also talk practical reality: ideal player count for newcomers, why pre-watch prep helps, and why the player aids matter more than you’d think in a rules-dense game. Then we zoom out to compare Speakeasy to other Vital Lacerda titles, including which games make the best stepping stones before you commit.<br/><br/>If you’re curious about Speakeasy, Vital Lacerda games, or the best thematic heavy board games to try at a convention, hit play. Subscribe, share this with your heaviest-game friend, and leave a review telling us which big game is next on your bucket list.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A five-hour learning game sounds like a warning label, but Speakeasy has the rare kind of weight that makes us lean in instead of bounce. I’m Clay, and I’m joined by Mike from Meeple That Loses on Instagram to talk through Vital Lacerda’s Speakeasy board game and why it’s hitting so hard for fans of heavy eurogames, worker placement, and deep “efficiency puzzle” planning.<br/><br/>We dig into what makes the theme actually work: Prohibition-era Manhattan, building distilleries, running rum across the city, and turning deliveries into real momentum on your player board. Mike explains how Lacerda’s signature cascading turns show up here, plus the constant pressure of police heat and mob wars that can punish sloppy defense. If you’ve ever wondered what justifies a long, complex strategy game, this chat gets specific about the mechanisms that create tension, pacing, and payoff.<br/><br/>We also talk practical reality: ideal player count for newcomers, why pre-watch prep helps, and why the player aids matter more than you’d think in a rules-dense game. Then we zoom out to compare Speakeasy to other Vital Lacerda titles, including which games make the best stepping stones before you commit.<br/><br/>If you’re curious about Speakeasy, Vital Lacerda games, or the best thematic heavy board games to try at a convention, hit play. Subscribe, share this with your heaviest-game friend, and leave a review telling us which big game is next on your bucket list.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 17 Jun 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Guest Introduction" />
  <psc:chapter start="1:00" title="Speakeasy Theme And Core Hook" />
  <psc:chapter start="4:10" title="Actions Cascades And Mob Wars" />
  <psc:chapter start="8:25" title="How It Compares To Other Lacerda" />
  <psc:chapter start="11:30" title="Playtime Learning Curve And Player Aids" />
  <psc:chapter start="14:35" title="Why The Theme Works At The Table" />
  <psc:chapter start="17:35" title="Production Value Price And Onramp Games" />
  <psc:chapter start="20:00" title="Kenizia Detour And Final Wrap" />
</psc:chapters>
    <itunes:duration>1295</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>A Whimsical Pirate Tea Game That Teaches Modern Board Game Basics</itunes:title>
    <title>A Whimsical Pirate Tea Game That Teaches Modern Board Game Basics</title>
    <itunes:summary><![CDATA[Pirates who serve tea instead of plundering feel like a joke until you see how well the idea works on the table. Clay sits down with Mike from Meeple That Loses to review Pirates of the High Teas, the 2026 release from designer Emily Vincent and Pink Hawk Games, and we dig into why this light board game is such an easy sell for a relaxed game night. You draft tea cards that act like scoring objectives, draft dish cards that provide flavors and fleet colors, then try to serve the captain for t...]]></itunes:summary>
    <description><![CDATA[<p>Pirates who serve tea instead of plundering feel like a joke until you see how well the idea works on the table. Clay sits down with Mike from Meeple That Loses to review Pirates of the High Teas, the 2026 release from designer Emily Vincent and Pink Hawk Games, and we dig into why this light board game is such an easy sell for a relaxed game night. You draft tea cards that act like scoring objectives, draft dish cards that provide flavors and fleet colors, then try to serve the captain for the biggest doubloon payout. Simple goal, surprisingly chewy choices.<br/><br/>We walk through the core systems: nine rounds of worker placement, card drafting from face-up displays or the top of the deck, and the constant tension of turn order as the left-to-right ship positions determine who grabs the perfect card first. We also get into the gadgets that add momentum and interaction, like the cannon that refreshes a market row, the monkey that grabs extra cards, and the parrot that lets you sell snacks to the crew for quick cash when your captain combo just won’t cooperate. If you like contract fulfillment, set collection, and approachable strategy, there’s a lot to like here.<br/><br/>Then the real debate hits: is Pirates of the High Teas a “Critter Kitchen killer” that trims the fat and delivers the fun faster, or is it a pleasant game that doesn’t quite carve out its own identity among modern gateway favorites? We talk art, theme, teachability, and the key puzzle decisions, including stacking cards for better flavor matches and whether it ever makes sense to score only half a tea card’s requirements.<br/><br/>If you’ve been hunting for an entry-level worker placement game with great table presence and a cozy, funny vibe, this conversation will help you decide if it belongs on your shelf. Subscribe for more board game reviews, share this with a friend who loves food-themed games, and leave a rating with your take: streamlined gem or too familiar?<br/><br/>Thanks for Mike from the Meeple that Loses on Instagram for chatting with us!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Pirates who serve tea instead of plundering feel like a joke until you see how well the idea works on the table. Clay sits down with Mike from Meeple That Loses to review Pirates of the High Teas, the 2026 release from designer Emily Vincent and Pink Hawk Games, and we dig into why this light board game is such an easy sell for a relaxed game night. You draft tea cards that act like scoring objectives, draft dish cards that provide flavors and fleet colors, then try to serve the captain for the biggest doubloon payout. Simple goal, surprisingly chewy choices.<br/><br/>We walk through the core systems: nine rounds of worker placement, card drafting from face-up displays or the top of the deck, and the constant tension of turn order as the left-to-right ship positions determine who grabs the perfect card first. We also get into the gadgets that add momentum and interaction, like the cannon that refreshes a market row, the monkey that grabs extra cards, and the parrot that lets you sell snacks to the crew for quick cash when your captain combo just won’t cooperate. If you like contract fulfillment, set collection, and approachable strategy, there’s a lot to like here.<br/><br/>Then the real debate hits: is Pirates of the High Teas a “Critter Kitchen killer” that trims the fat and delivers the fun faster, or is it a pleasant game that doesn’t quite carve out its own identity among modern gateway favorites? We talk art, theme, teachability, and the key puzzle decisions, including stacking cards for better flavor matches and whether it ever makes sense to score only half a tea card’s requirements.<br/><br/>If you’ve been hunting for an entry-level worker placement game with great table presence and a cozy, funny vibe, this conversation will help you decide if it belongs on your shelf. Subscribe for more board game reviews, share this with a friend who loves food-themed games, and leave a rating with your take: streamlined gem or too familiar?<br/><br/>Thanks for Mike from the Meeple that Loses on Instagram for chatting with us!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19316149</guid>
    <pubDate>Mon, 15 Jun 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Guest Intro" />
  <psc:chapter start="1:41" title="What Pirates Of The High Teas Is" />
  <psc:chapter start="4:40" title="How Turns And Objectives Work" />
  <psc:chapter start="5:20" title="Gadgets That Change Your Options" />
  <psc:chapter start="6:34" title="Is It A Critter Kitchen Replacement" />
  <psc:chapter start="10:16" title="Art, Theme, And Best Audience" />
  <psc:chapter start="14:06" title="Stacking Cards And Serving Decisions" />
  <psc:chapter start="16:50" title="Crew Contracts, Theme Night, Closing" />
</psc:chapters>
    <itunes:duration>1105</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Coming of Age with Tiff!</itunes:title>
    <title>Coming of Age with Tiff!</title>
    <itunes:summary><![CDATA[A board game about growing up sounds like pure theme, until you see Coming of Age’s head-shaped player board packed with mood tracks, goals, and friendships. We’re joined by Tiffany from tiffs.board.games, and she walks us through why this Dani Garcia design surprised her: it looks like a lot, but after one play the whole system snaps into focus and starts flying.  We break down the core mechanism as a clean dice-placement Eurogame. You start small with a D4 and a short list of childhood inte...]]></itunes:summary>
    <description><![CDATA[<p>A board game about growing up sounds like pure theme, until you see Coming of Age’s head-shaped player board packed with mood tracks, goals, and friendships. We’re joined by Tiffany from tiffs.board.games, and she walks us through why this Dani Garcia design surprised her: it looks like a lot, but after one play the whole system snaps into focus and starts flying.<br/><br/>We break down the core mechanism as a clean dice-placement Eurogame. You start small with a D4 and a short list of childhood interests, then add bigger dice as new places open up, from the cinema to the basketball court to the music store. Each choice shifts you across five emotion tracks, and those shifts aren’t just flavor. They generate points and resources, including motivation tokens that pay for key actions. We also dig into frustration tokens, the push-your-luck lever that lets you change course when the roll doesn’t match your plan, but can cost you value later.<br/><br/>Then we get into the rest of the loop: bus stop actions, building friendships (including a clever way to connect directly with other players), and goal systems that determine how many endgame objectives you’re even allowed to score. We also talk honestly about the theme debate, why some people bounce off the “left is bad” framing, and why the game still feels like a smart integration of mechanics and story for a medium-weight, under-an-hour play.<br/><br/>If you’ve been on the fence about Coming of Age, this conversation is built to help you decide. Subscribe for more board game breakdowns, share this with a friend who loves theme-forward Euros, and leave a review. Would you rather a life-theme game feel realistic or feel rewarding?<br/><br/>Be sure to check out Tiff at @tiffs.board.games on instragram!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A board game about growing up sounds like pure theme, until you see Coming of Age’s head-shaped player board packed with mood tracks, goals, and friendships. We’re joined by Tiffany from tiffs.board.games, and she walks us through why this Dani Garcia design surprised her: it looks like a lot, but after one play the whole system snaps into focus and starts flying.<br/><br/>We break down the core mechanism as a clean dice-placement Eurogame. You start small with a D4 and a short list of childhood interests, then add bigger dice as new places open up, from the cinema to the basketball court to the music store. Each choice shifts you across five emotion tracks, and those shifts aren’t just flavor. They generate points and resources, including motivation tokens that pay for key actions. We also dig into frustration tokens, the push-your-luck lever that lets you change course when the roll doesn’t match your plan, but can cost you value later.<br/><br/>Then we get into the rest of the loop: bus stop actions, building friendships (including a clever way to connect directly with other players), and goal systems that determine how many endgame objectives you’re even allowed to score. We also talk honestly about the theme debate, why some people bounce off the “left is bad” framing, and why the game still feels like a smart integration of mechanics and story for a medium-weight, under-an-hour play.<br/><br/>If you’ve been on the fence about Coming of Age, this conversation is built to help you decide. Subscribe for more board game breakdowns, share this with a friend who loves theme-forward Euros, and leave a review. Would you rather a life-theme game feel realistic or feel rewarding?<br/><br/>Be sure to check out Tiff at @tiffs.board.games on instragram!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 10 Jun 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="New Host Energy And Setup" />
  <psc:chapter start="1:20" title="What Coming Of Age Is About" />
  <psc:chapter start="3:10" title="Dice Placement And Growing Interests" />
  <psc:chapter start="6:20" title="Bus Stops Friends And Card Rewards" />
  <psc:chapter start="8:35" title="The Human Head Player Board" />
  <psc:chapter start="12:00" title="Goals Motivation And Frustration Costs" />
  <psc:chapter start="15:30" title="Weight Playtime And Interaction Level" />
  <psc:chapter start="18:10" title="Final Thoughts And Tiffany Shoutout" />
</psc:chapters>
    <itunes:duration>1197</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Lairs with Tiff! Are the expansions actually essentials?</itunes:title>
    <title>Lairs with Tiff! Are the expansions actually essentials?</title>
    <itunes:summary><![CDATA[A two-player board game that feels like Battleship grew up, learned dungeon design, and decided to mess with your head. Clay Gable is joined by Tiff from @tiffs.board.games on intstagram to unpack Lairs from Kids Table Board Games, a build-then-explore dungeon crawl where you create a maze behind a screen, hide treasure, plant a trap and a monster, then race through your opponent’s creation while they do the same to you.  We break down what makes the system click: the moment-to-moment tension...]]></itunes:summary>
    <description><![CDATA[<p>A two-player board game that feels like Battleship grew up, learned dungeon design, and decided to mess with your head. Clay Gable is joined by Tiff from @tiffs.board.games on intstagram to unpack Lairs from Kids Table Board Games, a build-then-explore dungeon crawl where you create a maze behind a screen, hide treasure, plant a trap and a monster, then race through your opponent’s creation while they do the same to you.<br/><br/>We break down what makes the system click: the moment-to-moment tension of turning corners, the satisfaction of building a dungeon that “reads” like a puzzle, and the mind games that show up fast once you learn how your opponent thinks. We also get honest about the base game. The core loop is fun and the production is charming, but the limited variety can leave experienced gamers wanting more after a couple plays, especially if you start to feel like hustling is always the obvious move.<br/><br/>Then we dig into what the expansions add to replayability and strategy. The Adventure Pack brings more monsters, traps, and new actions that open up your decision space, while Deeper Dungeons goes bigger with larger boards, challenges, bosses, terrain like mist that blocks peeking, special wall types like lock-and-key obstacles, and even asymmetrical characters. If you’re shopping for a great two-player strategy board game, a compact dungeon crawler, or a hidden movement experience with real table talk, this conversation will help you decide how deep to go.<br/><br/>If you enjoy the show, subscribe, share this with a friend who loves tense head-to-head games, and leave a review. Are expansions a dealbreaker for you, or part of the fun?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A two-player board game that feels like Battleship grew up, learned dungeon design, and decided to mess with your head. Clay Gable is joined by Tiff from @tiffs.board.games on intstagram to unpack Lairs from Kids Table Board Games, a build-then-explore dungeon crawl where you create a maze behind a screen, hide treasure, plant a trap and a monster, then race through your opponent’s creation while they do the same to you.<br/><br/>We break down what makes the system click: the moment-to-moment tension of turning corners, the satisfaction of building a dungeon that “reads” like a puzzle, and the mind games that show up fast once you learn how your opponent thinks. We also get honest about the base game. The core loop is fun and the production is charming, but the limited variety can leave experienced gamers wanting more after a couple plays, especially if you start to feel like hustling is always the obvious move.<br/><br/>Then we dig into what the expansions add to replayability and strategy. The Adventure Pack brings more monsters, traps, and new actions that open up your decision space, while Deeper Dungeons goes bigger with larger boards, challenges, bosses, terrain like mist that blocks peeking, special wall types like lock-and-key obstacles, and even asymmetrical characters. If you’re shopping for a great two-player strategy board game, a compact dungeon crawler, or a hidden movement experience with real table talk, this conversation will help you decide how deep to go.<br/><br/>If you enjoy the show, subscribe, share this with a friend who loves tense head-to-head games, and leave a review. Are expansions a dealbreaker for you, or part of the fun?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 08 Jun 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Guest Introduction" />
  <psc:chapter start="1:13" title="What Lairs Is Really About" />
  <psc:chapter start="2:45" title="Base Game Feels Too Thin" />
  <psc:chapter start="4:16" title="Dungeon Building And Mind Games" />
  <psc:chapter start="6:41" title="Hustle Versus Cautious Play" />
  <psc:chapter start="10:17" title="Adventure Pack Adds Real Variety" />
  <psc:chapter start="13:07" title="Deeper Dungeons Go Big" />
  <psc:chapter start="16:35" title="Kids Table Appeal And Wrap-Up" />
</psc:chapters>
    <itunes:duration>1131</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>Crying in the Theater Seeing Sheep Detectives</itunes:title>
    <title>Crying in the Theater Seeing Sheep Detectives</title>
    <itunes:summary><![CDATA[A move will humble any gamer, especially when you’re staring at a wall of boxes that all say “games.” While I’m packing up and Clay’s dialing in a newly upgraded office setup, we take a break from the usual board game grind and go over the fence into the stuff we’ve been watching and playing lately and why it’s scratching the same strategy itch.  Clay brings a wild movie recommendation: Sheep Detectives, a murder mystery where a flock has to solve the shepherd’s death. It sounds absurd, it’s ...]]></itunes:summary>
    <description><![CDATA[<p>A move will humble any gamer, especially when you’re staring at a wall of boxes that all say “games.” While I’m packing up and Clay’s dialing in a newly upgraded office setup, we take a break from the usual board game grind and go over the fence into the stuff we’ve been watching and playing lately and why it’s scratching the same strategy itch.<br/><br/>Clay brings a wild movie recommendation: Sheep Detectives, a murder mystery where a flock has to solve the shepherd’s death. It sounds absurd, it’s way better than it has any right to be, and yes, it lands real emotional punches. If you’ve ever rolled your eyes at a premise and then gotten completely won over, you’ll get it.<br/><br/>From there we pivot into digital deck-building games and why they’re exploding right now. I break down what makes Slay The Spire 2 such a smart deck-building roguelike, including the most important deckbuilder lesson: you don’t have to take a card every time. We talk archetypes, enemy intent, relic synergies, and how limited card removal changes your whole strategy. Then we dig into Vampire Crawlers, a Vampire Survivors inspired dungeon crawling deckbuilder with a slick sequencing mechanic that can double your power when you play cards in the right cost order. We also shout out Balatro as an easy, addictive on-ramp to the genre.<br/><br/>If you’re into deck builders, roguelikes, strategy games, or you’re just curious why digital card games feel so satisfying, hit play. Subscribe, share the episode with a friend, and leave a review. What’s your go-to deckbuilder right now, and what’s the one rule you wish you learned sooner?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A move will humble any gamer, especially when you’re staring at a wall of boxes that all say “games.” While I’m packing up and Clay’s dialing in a newly upgraded office setup, we take a break from the usual board game grind and go over the fence into the stuff we’ve been watching and playing lately and why it’s scratching the same strategy itch.<br/><br/>Clay brings a wild movie recommendation: Sheep Detectives, a murder mystery where a flock has to solve the shepherd’s death. It sounds absurd, it’s way better than it has any right to be, and yes, it lands real emotional punches. If you’ve ever rolled your eyes at a premise and then gotten completely won over, you’ll get it.<br/><br/>From there we pivot into digital deck-building games and why they’re exploding right now. I break down what makes Slay The Spire 2 such a smart deck-building roguelike, including the most important deckbuilder lesson: you don’t have to take a card every time. We talk archetypes, enemy intent, relic synergies, and how limited card removal changes your whole strategy. Then we dig into Vampire Crawlers, a Vampire Survivors inspired dungeon crawling deckbuilder with a slick sequencing mechanic that can double your power when you play cards in the right cost order. We also shout out Balatro as an easy, addictive on-ramp to the genre.<br/><br/>If you’re into deck builders, roguelikes, strategy games, or you’re just curious why digital card games feel so satisfying, hit play. Subscribe, share the episode with a friend, and leave a review. What’s your go-to deckbuilder right now, and what’s the one rule you wish you learned sooner?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 03 Jun 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Moving Chaos" />
  <psc:chapter start="1:29" title="Clay Levels Up His Office" />
  <psc:chapter start="3:27" title="The Sheep Detectives Movie Surprise" />
  <psc:chapter start="8:04" title="Slay The Spire 2 Deep Dive" />
  <psc:chapter start="14:38" title="Vampire Crawlers Reinvents The Formula" />
  <psc:chapter start="20:50" title="Why Digital Deckbuilders Are Everywhere" />
  <psc:chapter start="24:13" title="Homework Picks And Quick Goodbye" />
</psc:chapters>
    <itunes:duration>1493</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>Rolling for Recovery: Operation Tabletop&#39;s Fight Against Veteran Isolation</itunes:title>
    <title>Rolling for Recovery: Operation Tabletop&#39;s Fight Against Veteran Isolation</title>
    <itunes:summary><![CDATA[Seth Ewing lost his brother to suicide in 2017. The guilt nearly broke him. What pulled him back? A Dungeons &amp; Dragons group that refused to let him isolate. Now he's turned that experience into Operation Tabletop — a nonprofit using board games to fight veteran isolation, substance abuse, and the identity crisis that hits after military service. In this episode, Seth shares his raw personal story, how Operation Tabletop got started with just 4 friends and 2 people at their first event, a...]]></itunes:summary>
    <description><![CDATA[<p>Seth Ewing lost his brother to suicide in 2017. The guilt nearly broke him. What pulled him back? A Dungeons &amp; Dragons group that refused to let him isolate. Now he&apos;s turned that experience into Operation Tabletop — a nonprofit using board games to fight veteran isolation, substance abuse, and the identity crisis that hits after military service.<br/>In this episode, Seth shares his raw personal story, how Operation Tabletop got started with just 4 friends and 2 people at their first event, and how they&apos;ve grown to serve nearly 900 participants a year — with plans to expand nationwide.<br/><br/>How you can help:<br/>🎲 Attend a game night (civilians welcome!)<br/>💵 Donate — $10 puts a veteran in a seat for the night<br/>📦 Mail games from your shelf of shame<br/>👕 Buy merch and spread the word<br/>🌐 Website: https://www.operationtabletop.org<br/>📘 Facebook: https://www.facebook.com/OperationTabletop850<br/>📸 Instagram: https://www.instagram.com/operation_tabletop/<br/>💼 LinkedIn: https://www.linkedin.com/company/operation-tabletop/<br/>📦 Mail games to: PO Box 99, Niceville, FL 32588</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Seth Ewing lost his brother to suicide in 2017. The guilt nearly broke him. What pulled him back? A Dungeons &amp; Dragons group that refused to let him isolate. Now he&apos;s turned that experience into Operation Tabletop — a nonprofit using board games to fight veteran isolation, substance abuse, and the identity crisis that hits after military service.<br/>In this episode, Seth shares his raw personal story, how Operation Tabletop got started with just 4 friends and 2 people at their first event, and how they&apos;ve grown to serve nearly 900 participants a year — with plans to expand nationwide.<br/><br/>How you can help:<br/>🎲 Attend a game night (civilians welcome!)<br/>💵 Donate — $10 puts a veteran in a seat for the night<br/>📦 Mail games from your shelf of shame<br/>👕 Buy merch and spread the word<br/>🌐 Website: https://www.operationtabletop.org<br/>📘 Facebook: https://www.facebook.com/OperationTabletop850<br/>📸 Instagram: https://www.instagram.com/operation_tabletop/<br/>💼 LinkedIn: https://www.linkedin.com/company/operation-tabletop/<br/>📦 Mail games to: PO Box 99, Niceville, FL 32588</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19278022</guid>
    <pubDate>Mon, 01 Jun 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Meet Operation Tabletop" />
  <psc:chapter start="1:05" title="Dry Game Nights With Real Support" />
  <psc:chapter start="5:15" title="From Personal Loss To A Mission" />
  <psc:chapter start="10:15" title="Building A Board That Can Scale" />
  <psc:chapter start="13:10" title="Growth Numbers And Base Expansion" />
  <psc:chapter start="16:00" title="What People Play At Events" />
  <psc:chapter start="19:05" title="Matchmaking Players And Gifting Gear" />
  <psc:chapter start="20:30" title="Donating Money Time And Board Games" />
  <psc:chapter start="29:20" title="Merch Links Mailing Games And Closing" />
</psc:chapters>
    <itunes:duration>2017</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>Clay&#39;s New Favorite Game!</itunes:title>
    <title>Clay&#39;s New Favorite Game!</title>
    <itunes:summary><![CDATA[The moment that Ra statue gets grabbed, the whole table tightens up, because you don’t get to ease into an auction in this game. Clayton Gable and I, Travis Smith, unpack why Ra by Reiner Knizia still feels like one of the smartest, most interactive auction board games ever made, and why Clayton just bumped it to his number one game of all time. We also gush a bit about the gorgeous modern production from 25th Century Games and how the tactile components amplify the tension that’s already bak...]]></itunes:summary>
    <description><![CDATA[<p>The moment that Ra statue gets grabbed, the whole table tightens up, because you don’t get to ease into an auction in this game. Clayton Gable and I, Travis Smith, unpack why Ra by Reiner Knizia still feels like one of the smartest, most interactive auction board games ever made, and why Clayton just bumped it to his number one game of all time. We also gush a bit about the gorgeous modern production from 25th Century Games and how the tactile components amplify the tension that’s already baked into the design.<br/><br/>We walk through how Ra actually plays in plain language: limited sun discs, open information, tiles building in a shared lot, and auctions that can be triggered by you or forced by the draw. From there, we dig into the decisions that matter most, like balancing persistent scoring sets (monuments, pharaohs, rivers) against round-by-round needs (civilizations and floods). If you’ve ever felt the pain of ending a round with unspent bidding power, this game’s timer track and forced Ra tiles will feel both cruel and perfect.<br/><br/>Then we get into the psychology and table reads: when to force an early auction to steal value, why pacing is the real skill, and how the “best” disc like the 16 can betray you when opponents refuse to let the lot get too juicy. We also point you toward the Decision Space podcast for a deeper Ra breakdown if you want to go full strategy brain.<br/><br/>If you love tight game design, push-your-luck pressure, and auctions that stay engaging from the first pull to the last tile, hit play. Subscribe, share this with your game night group, and leave a review with your hottest Ra take.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The moment that Ra statue gets grabbed, the whole table tightens up, because you don’t get to ease into an auction in this game. Clayton Gable and I, Travis Smith, unpack why Ra by Reiner Knizia still feels like one of the smartest, most interactive auction board games ever made, and why Clayton just bumped it to his number one game of all time. We also gush a bit about the gorgeous modern production from 25th Century Games and how the tactile components amplify the tension that’s already baked into the design.<br/><br/>We walk through how Ra actually plays in plain language: limited sun discs, open information, tiles building in a shared lot, and auctions that can be triggered by you or forced by the draw. From there, we dig into the decisions that matter most, like balancing persistent scoring sets (monuments, pharaohs, rivers) against round-by-round needs (civilizations and floods). If you’ve ever felt the pain of ending a round with unspent bidding power, this game’s timer track and forced Ra tiles will feel both cruel and perfect.<br/><br/>Then we get into the psychology and table reads: when to force an early auction to steal value, why pacing is the real skill, and how the “best” disc like the 16 can betray you when opponents refuse to let the lot get too juicy. We also point you toward the Decision Space podcast for a deeper Ra breakdown if you want to go full strategy brain.<br/><br/>If you love tight game design, push-your-luck pressure, and auctions that stay engaging from the first pull to the last tile, hit play. Subscribe, share this with your game night group, and leave a review with your hottest Ra take.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 27 May 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And The Big Hot Take" />
  <psc:chapter start="1:35" title="How Ra Works In Plain Terms" />
  <psc:chapter start="4:20" title="Persistent Sets Versus Round Scoring" />
  <psc:chapter start="5:42" title="The Ra Track And Time Pressure" />
  <psc:chapter start="7:38" title="Reading The Table And Forcing Bids" />
  <psc:chapter start="11:30" title="Replay Value And Learning The Pacing" />
  <psc:chapter start="14:31" title="Why The 16 Can Betray You" />
  <psc:chapter start="17:25" title="Play Recommendations And Final Thoughts" />
</psc:chapters>
    <itunes:duration>1173</itunes:duration>
    <itunes:keywords></itunes:keywords>
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    <itunes:title>Through The Desert by Reiner Knizia</itunes:title>
    <title>Through The Desert by Reiner Knizia</title>
    <itunes:summary><![CDATA[Two camels per turn shouldn’t be enough to create real tension, but Through The Desert keeps proving otherwise. We’re back on Operation Game Night with Travis and Clay, digging into Reiner Knizia’s classic board game of camel caravans, watering holes, oasis points, and ruthless positioning. Clay brings notes from the AllPlay reprint and why the production choice matters less than what’s happening on the board: a clean ruleset that turns every placement into a commitment.  We break down how sc...]]></itunes:summary>
    <description><![CDATA[<p>Two camels per turn shouldn’t be enough to create real tension, but Through The Desert keeps proving otherwise. We’re back on Operation Game Night with Travis and Clay, digging into Reiner Knizia’s classic board game of camel caravans, watering holes, oasis points, and ruthless positioning. Clay brings notes from the AllPlay reprint and why the production choice matters less than what’s happening on the board: a clean ruleset that turns every placement into a commitment.<br/><br/>We break down how scoring actually drives behavior, from snatching watering holes to chasing the longest caravan bonuses, and why the enclosure rule is the sneaky engine that can blow a game wide open. Then we get into the part players remember most: interaction. Through The Desert isn’t gentle. You have to “police” the map, read threats, and decide when to abandon your own plan to stop someone else’s land grab.<br/><br/>Player count changes everything, too. At two players the fight can feel tight and zero-sum, but at three the desert becomes a richer tactical puzzle where you can pivot, pressure, and sometimes let opponents collide while you quietly bank points. We also talk mind games you don’t see in the rulebook, plus a key design twist: the ending can be accelerated when a camel color runs out, making tempo a weapon you can manipulate.<br/><br/>If you love classic board games, area control, route building, and sharp Reiner Knizia strategy, this conversation will put Through The Desert back on your table. Subscribe for more, share this with a friend who misses the old-school greats, and leave a review with your favorite “I got blocked” story.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Two camels per turn shouldn’t be enough to create real tension, but Through The Desert keeps proving otherwise. We’re back on Operation Game Night with Travis and Clay, digging into Reiner Knizia’s classic board game of camel caravans, watering holes, oasis points, and ruthless positioning. Clay brings notes from the AllPlay reprint and why the production choice matters less than what’s happening on the board: a clean ruleset that turns every placement into a commitment.<br/><br/>We break down how scoring actually drives behavior, from snatching watering holes to chasing the longest caravan bonuses, and why the enclosure rule is the sneaky engine that can blow a game wide open. Then we get into the part players remember most: interaction. Through The Desert isn’t gentle. You have to “police” the map, read threats, and decide when to abandon your own plan to stop someone else’s land grab.<br/><br/>Player count changes everything, too. At two players the fight can feel tight and zero-sum, but at three the desert becomes a richer tactical puzzle where you can pivot, pressure, and sometimes let opponents collide while you quietly bank points. We also talk mind games you don’t see in the rulebook, plus a key design twist: the ending can be accelerated when a camel color runs out, making tempo a weapon you can manipulate.<br/><br/>If you love classic board games, area control, route building, and sharp Reiner Knizia strategy, this conversation will put Through The Desert back on your table. Subscribe for more, share this with a friend who misses the old-school greats, and leave a review with your favorite “I got blocked” story.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 25 May 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Desert Banter And Setup" />
  <psc:chapter start="0:19" title="Editions And Production Choices" />
  <psc:chapter start="2:29" title="Core Rules And Scoring Basics" />
  <psc:chapter start="4:42" title="Openings, Enclosures, And Board Control" />
  <psc:chapter start="9:45" title="Don’t Forget This Classic" />
  <psc:chapter start="10:32" title="Anniversary Night Cutoff Story" />
  <psc:chapter start="13:49" title="Head Games, Tempo, And End Trigger" />
  <psc:chapter start="17:55" title="Final Thoughts And Sign Off" />
</psc:chapters>
    <itunes:duration>1114</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Draughtnauts by LazArt Studios</itunes:title>
    <title>Draughtnauts by LazArt Studios</title>
    <itunes:summary><![CDATA[We sit down with John Lazaration, creator of Draughtnauts, to talk about turning checkers-style strategy into a customizable sci-fi tabletop game that welcomes new players and hobbyists. We dig into 3D printing, art direction, playtesting lessons, and how a community can help grow new rules, characters, and story.  • Draughtnauts as a collectible, expandable tabletop game built on checkers-style movement  • Champion pieces, armor, and weapons as customization now with room for futur...]]></itunes:summary>
    <description><![CDATA[<p>We sit down with John Lazaration, creator of Draughtnauts, to talk about turning checkers-style strategy into a customizable sci-fi tabletop game that welcomes new players and hobbyists. We dig into 3D printing, art direction, playtesting lessons, and how a community can help grow new rules, characters, and story. <br/>• Draughtnauts as a collectible, expandable tabletop game built on checkers-style movement <br/>• Champion pieces, armor, and weapons as customization now with room for future mechanics <br/>• Community-driven expansion, fan ideas, voting, and the “creative sandbox” approach <br/>• Building the game through 3D printing, print-on-demand mats, and a solo home studio workflow <br/>• The retro, geometric art style, neoprene playmats, and why simple forms invite mini painting <br/>• Early design swings that did not pan out, from over-complex rules to a four-player megaboard <br/>• Where the project lives today, from Etsy as the shop hub to newsletters and potential Discord growth <br/>go ahead and give us a like and a follow. Share the show if you enjoyed this interview. go on his Etsy account and uh, you know, buy a set, try it out, see if you like it, give him some love. LazArt Studios at LazArt Studios on Instagram. <br/><br/>https://www.lazartstudios.com/</p><p>https://linktr.ee/lazartstudios</p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We sit down with John Lazaration, creator of Draughtnauts, to talk about turning checkers-style strategy into a customizable sci-fi tabletop game that welcomes new players and hobbyists. We dig into 3D printing, art direction, playtesting lessons, and how a community can help grow new rules, characters, and story. <br/>• Draughtnauts as a collectible, expandable tabletop game built on checkers-style movement <br/>• Champion pieces, armor, and weapons as customization now with room for future mechanics <br/>• Community-driven expansion, fan ideas, voting, and the “creative sandbox” approach <br/>• Building the game through 3D printing, print-on-demand mats, and a solo home studio workflow <br/>• The retro, geometric art style, neoprene playmats, and why simple forms invite mini painting <br/>• Early design swings that did not pan out, from over-complex rules to a four-player megaboard <br/>• Where the project lives today, from Etsy as the shop hub to newsletters and potential Discord growth <br/>go ahead and give us a like and a follow. Share the show if you enjoyed this interview. go on his Etsy account and uh, you know, buy a set, try it out, see if you like it, give him some love. LazArt Studios at LazArt Studios on Instagram. <br/><br/>https://www.lazartstudios.com/</p><p>https://linktr.ee/lazartstudios</p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 20 May 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Meet John" />
  <psc:chapter start="0:38" title="What DraftNots Actually Is" />
  <psc:chapter start="2:17" title="Story, Gear, And Future Rules" />
  <psc:chapter start="5:53" title="3D Printing And The Maker Roots" />
  <psc:chapter start="7:56" title="Design Origins And Retro Aesthetic" />
  <psc:chapter start="14:24" title="Selling Sets, Painting, And Custom Builds" />
  <psc:chapter start="20:21" title="Playtesting Lessons And Cut Ideas" />
  <psc:chapter start="24:37" title="Growing The Community And Platforms" />
  <psc:chapter start="29:17" title="Final Thoughts And Support Indie Designers" />
  <psc:chapter start="30:33" title="Where To Find DraftNots Online" />
</psc:chapters>
    <itunes:duration>1904</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Foreplay On The Game Shelf</itunes:title>
    <title>Foreplay On The Game Shelf</title>
    <itunes:summary><![CDATA[Fence-sitting is underrated. Sometimes you’re not ready to deliver a polished verdict, you just want to talk about what you played, what worked, and what absolutely didn’t. That’s where Travis and Clayton land today, swapping honest takes on recent board games, digital board game adaptations, and a few surprising side quests.  We start with Reiner Knizia dice energy: Heck Meck (Pickomino) reminds us why push-your-luck dice games endure when the rules stay clean and the choices stay sharp. The...]]></itunes:summary>
    <description><![CDATA[<p>Fence-sitting is underrated. Sometimes you’re not ready to deliver a polished verdict, you just want to talk about what you played, what worked, and what absolutely didn’t. That’s where Travis and Clayton land today, swapping honest takes on recent board games, digital board game adaptations, and a few surprising side quests.<br/><br/>We start with Reiner Knizia dice energy: Heck Meck (Pickomino) reminds us why push-your-luck dice games endure when the rules stay clean and the choices stay sharp. Then we get into what happens when “Deluxe” content adds more confusion than spice, and why Pyramid left such a sour first impression that it’s hard to justify another play when the shelf is full of better options.<br/><br/>From there we tumble into a Steam sale rabbit hole and talk digital implementations of board games, including Ticket to Ride, the cozy tile-laying calm of Dorf Romantik, and the timeless thrill of Small World, even when the AI feels like it’s personally targeting you. We also zoom out into life stuff: anniversary game-night hopes, the slow process of learning to love an album, a great insight about why musicals break into song, and a strong recommendation for the Lord of the Flies BBC mini-series. We wrap with a two-player co-op trick-taking highlight (Jekyll vs Hyde vs Scotland Yard), a quick check-in on The Testaments, and a Resident Evil collaboration update.<br/><br/>If you enjoy candid tabletop gaming talk with real opinions and a little chaos, subscribe, share this with a friend, and leave a review. What game are you on the fence about right now?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Fence-sitting is underrated. Sometimes you’re not ready to deliver a polished verdict, you just want to talk about what you played, what worked, and what absolutely didn’t. That’s where Travis and Clayton land today, swapping honest takes on recent board games, digital board game adaptations, and a few surprising side quests.<br/><br/>We start with Reiner Knizia dice energy: Heck Meck (Pickomino) reminds us why push-your-luck dice games endure when the rules stay clean and the choices stay sharp. Then we get into what happens when “Deluxe” content adds more confusion than spice, and why Pyramid left such a sour first impression that it’s hard to justify another play when the shelf is full of better options.<br/><br/>From there we tumble into a Steam sale rabbit hole and talk digital implementations of board games, including Ticket to Ride, the cozy tile-laying calm of Dorf Romantik, and the timeless thrill of Small World, even when the AI feels like it’s personally targeting you. We also zoom out into life stuff: anniversary game-night hopes, the slow process of learning to love an album, a great insight about why musicals break into song, and a strong recommendation for the Lord of the Flies BBC mini-series. We wrap with a two-player co-op trick-taking highlight (Jekyll vs Hyde vs Scotland Yard), a quick check-in on The Testaments, and a Resident Evil collaboration update.<br/><br/>If you enjoy candid tabletop gaming talk with real opinions and a little chaos, subscribe, share this with a friend, and leave a review. What game are you on the fence about right now?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 18 May 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Fence-Sitting And Catching Up" />
  <psc:chapter start="0:59" title="Heck Meck Push-Your-Luck Basics" />
  <psc:chapter start="3:22" title="Deluxe Specialists Add Too Much" />
  <psc:chapter start="5:23" title="Pyramid Falls Flat After One Play" />
  <psc:chapter start="8:57" title="Steam Sale Sparks Digital Gaming" />
  <psc:chapter start="11:30" title="Small World Love And AI Pain" />
  <psc:chapter start="13:45" title="Anniversary Night And Picking A Game" />
  <psc:chapter start="15:01" title="Learning To Love A New Album" />
  <psc:chapter start="20:01" title="Lord Of The Flies Mini-Series" />
  <psc:chapter start="22:00" title="Two-Player Co-Op Trick-Taking Surprise" />
  <psc:chapter start="24:56" title="The Testaments Gets Dark Again" />
  <psc:chapter start="26:20" title="Press Any Button Resident Evil Run" />
  <psc:chapter start="28:18" title="Final Thoughts And Sign-Off" />
</psc:chapters>
    <itunes:duration>1739</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Drop Drive by Phase Shift Games</itunes:title>
    <title>Drop Drive by Phase Shift Games</title>
    <itunes:summary><![CDATA[You ever see a board game and immediately think, “Wait, you do what to start the game?” Drop Drive opens with a literal physics event: you drop asteroids, fuel, space junk, and an alien onto a plastic half-sphere sun, then play the entire session in the galaxy that scatter creates. It’s a bold dexterity board game idea, and it turns setup into a moment people will talk about.   We walk through how the game actually plays once the novelty wears off: your alien auto-collects nearby resourc...]]></itunes:summary>
    <description><![CDATA[<p>You ever see a board game and immediately think, “Wait, you do what to start the game?” Drop Drive opens with a literal physics event: you drop asteroids, fuel, space junk, and an alien onto a plastic half-sphere sun, then play the entire session in the galaxy that scatter creates. It’s a bold dexterity board game idea, and it turns setup into a moment people will talk about. <br/><br/>We walk through how the game actually plays once the novelty wears off: your alien auto-collects nearby resources, you measure movement with a chain-link tool, and you fly a custom ship around grabbing cargo to deliver to planets for space credits. Along the way we unpack the ship upgrades, passengers, and the weirdly charming specimen system that scores through endgame synergies like weight and other traits. If you’re searching for a Drop Drive review or first impressions, we get specific about how the delivery loop feels at the table, what “input randomness” really means here, and why routing can start to feel like “grab the closest thing and cash it in.” <br/><br/>We also dig into combat and interaction. You can attack aliens to steal their hoarded rewards or hit other players to take cargo, but we debate whether it’s necessary when resources don’t always feel scarce and the dice-plus-bonuses system can make fights feel low-risk. We close with who this might be best for (family board game nights, curious gamers who love tactile systems), what expansions might fix, and our thoughts on price and production quality. <br/><br/>If you enjoy thoughtful tabletop game discussion, subscribe, share this with a friend who loves dexterity games, and leave a review with your take: does Drop Drive have lasting depth, or is the drop the whole point?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>You ever see a board game and immediately think, “Wait, you do what to start the game?” Drop Drive opens with a literal physics event: you drop asteroids, fuel, space junk, and an alien onto a plastic half-sphere sun, then play the entire session in the galaxy that scatter creates. It’s a bold dexterity board game idea, and it turns setup into a moment people will talk about. <br/><br/>We walk through how the game actually plays once the novelty wears off: your alien auto-collects nearby resources, you measure movement with a chain-link tool, and you fly a custom ship around grabbing cargo to deliver to planets for space credits. Along the way we unpack the ship upgrades, passengers, and the weirdly charming specimen system that scores through endgame synergies like weight and other traits. If you’re searching for a Drop Drive review or first impressions, we get specific about how the delivery loop feels at the table, what “input randomness” really means here, and why routing can start to feel like “grab the closest thing and cash it in.” <br/><br/>We also dig into combat and interaction. You can attack aliens to steal their hoarded rewards or hit other players to take cargo, but we debate whether it’s necessary when resources don’t always feel scarce and the dice-plus-bonuses system can make fights feel low-risk. We close with who this might be best for (family board game nights, curious gamers who love tactile systems), what expansions might fix, and our thoughts on price and production quality. <br/><br/>If you enjoy thoughtful tabletop game discussion, subscribe, share this with a friend who loves dexterity games, and leave a review with your take: does Drop Drive have lasting depth, or is the drop the whole point?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19158236</guid>
    <pubDate>Wed, 13 May 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Intro And The Drop Mechanic" />
  <psc:chapter start="2:00" title="Setup And Components" />
  <psc:chapter start="3:24" title="Turn Flow And Deliveries" />
  <psc:chapter start="6:20" title="Randomness Versus Strategy" />
  <psc:chapter start="9:58" title="Combat And Player Interaction" />
  <psc:chapter start="11:40" title="Why It Fell Flat" />
  <psc:chapter start="14:48" title="Family Fit And Expansion Hopes" />
  <psc:chapter start="16:05" title="Price, Production, And Final Take" />
</psc:chapters>
    <itunes:duration>1130</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Mother-Approved Board Games</itunes:title>
    <title>Mother-Approved Board Games</title>
    <itunes:summary><![CDATA[Mother’s Day has us asking a question that cuts through all the hot takes and hobby hype: what board games do moms actually want to play? We trade stories about the moms who raised us, the stepmoms who brought the party games, and the spouses who became moms and suddenly have zero interest in a 40-minute rules teach. The result is a surprisingly practical guide to building a better family game night around real life, not fantasy game-night schedules.  We dig into specific “mom-approved board ...]]></itunes:summary>
    <description><![CDATA[<p>Mother’s Day has us asking a question that cuts through all the hot takes and hobby hype: what board games do moms actually want to play? We trade stories about the moms who raised us, the stepmoms who brought the party games, and the spouses who became moms and suddenly have zero interest in a 40-minute rules teach. The result is a surprisingly practical guide to building a better family game night around real life, not fantasy game-night schedules.<br/><br/>We dig into specific “mom-approved board games” and why they work, including Castles of Burgundy as a forever favorite, the sharp two-player tension of Shot and Totten, Lost Cities, and the chaotic fun of Sea Salt and Paper with expansions. We also shout out classics like Hearts and Spades, because legacy matters, and a game that lives inside a family story tends to outlast any new release. Along the way, we hit party and word games like Codenames, Boggle, and For Sale, plus dice-forward comfort picks like Yahtzee, Bunko, and Strike.<br/><br/>We also talk honestly about how parenthood changes gaming: less time, less bandwidth, and a stronger preference for quick turns, low downtime, and games you can explain in under 10 minutes. If you’re trying to get more board gaming at home, this is a blueprint for choosing games that actually reach the table. Subscribe for more board game talk, share this with a mom who deserves a game night, and leave a review with the game your family always comes back to.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Mother’s Day has us asking a question that cuts through all the hot takes and hobby hype: what board games do moms actually want to play? We trade stories about the moms who raised us, the stepmoms who brought the party games, and the spouses who became moms and suddenly have zero interest in a 40-minute rules teach. The result is a surprisingly practical guide to building a better family game night around real life, not fantasy game-night schedules.<br/><br/>We dig into specific “mom-approved board games” and why they work, including Castles of Burgundy as a forever favorite, the sharp two-player tension of Shot and Totten, Lost Cities, and the chaotic fun of Sea Salt and Paper with expansions. We also shout out classics like Hearts and Spades, because legacy matters, and a game that lives inside a family story tends to outlast any new release. Along the way, we hit party and word games like Codenames, Boggle, and For Sale, plus dice-forward comfort picks like Yahtzee, Bunko, and Strike.<br/><br/>We also talk honestly about how parenthood changes gaming: less time, less bandwidth, and a stronger preference for quick turns, low downtime, and games you can explain in under 10 minutes. If you’re trying to get more board gaming at home, this is a blueprint for choosing games that actually reach the table. Subscribe for more board game talk, share this with a mom who deserves a game night, and leave a review with the game your family always comes back to.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19158234-mother-approved-board-games.mp3" length="23306760" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19158234</guid>
    <pubDate>Mon, 11 May 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Mother-Approved Board Games" />
  <psc:chapter start="0:16" title="Mother’s Day Setup And Question" />
  <psc:chapter start="1:15" title="How Two Moms Shaped A Gamer" />
  <psc:chapter start="3:37" title="Mom’s Top Games And Why" />
  <psc:chapter start="9:04" title="Dice Night With Clay’s Mom" />
  <psc:chapter start="12:17" title="Stepmom Deb’s Party Game Picks" />
  <psc:chapter start="17:23" title="Rachel’s Favorites And The Mom Shift" />
  <psc:chapter start="24:24" title="Mary’s List And The Downtime Problem" />
  <psc:chapter start="30:31" title="Gratitude And A Mother’s Day Dare" />
</psc:chapters>
    <itunes:duration>1936</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Board Game Besties And Unexpected Dragon Smut</itunes:title>
    <title>Board Game Besties And Unexpected Dragon Smut</title>
    <itunes:summary><![CDATA[We go over the fence to trade life updates that explain why game nights slow down and why the stories around the hobby still matter. Promotions, move-ins, audiobooks, TV binges, and review drama all collide with one big theme: how we stay part of the board gaming community even when we are not playing much. • Vic’s Games Y Mas crossover and a “board game bestie” dispute • Green Player first impressions format and a Rock Hard 1977 hot take tease • Resident Evil playthrough project and the long...]]></itunes:summary>
    <description><![CDATA[<p>We go over the fence to trade life updates that explain why game nights slow down and why the stories around the hobby still matter. Promotions, move-ins, audiobooks, TV binges, and review drama all collide with one big theme: how we stay part of the board gaming community even when we are not playing much.<br/>• Vic’s Games Y Mas crossover and a “board game bestie” dispute<br/>• Green Player first impressions format and a Rock Hard 1977 hot take tease<br/>• Resident Evil playthrough project and the long road through the series<br/>• Amanda’s promotion to post office supervisor and the reality of long shifts<br/>• Project Hail Mary love and getting pulled deeper into Dungeon Crawler Carl<br/>• Local game store readings and why audiobooks can hook new fans<br/>• Mike’s move into a refurbished trailer and what that does to hobby time<br/>• Fourth Wing audiobook reactions and the awkward side of dramatized scenes<br/>• Instagram long-form reviews as a creative reset<br/>• Designer and publisher backlash and why “not for me” should be allowed<br/>• Prototype content risks and why polished rulebooks matter<br/>• Fate Of The Fellowship as a “deep shallow” strategy game<br/>• PAX talk, May the 4th plans, and Star Wars board game picks<br/><br/></p><p>Games Y Mas Podcast: https://linktr.ee/gamesymas</p><p>TheMeepleThatLoses: https://www.instagram.com/themeeplethatloses/</p><p>EmptyNestBoardMama: instagram.com/emptynestboardmama/<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We go over the fence to trade life updates that explain why game nights slow down and why the stories around the hobby still matter. Promotions, move-ins, audiobooks, TV binges, and review drama all collide with one big theme: how we stay part of the board gaming community even when we are not playing much.<br/>• Vic’s Games Y Mas crossover and a “board game bestie” dispute<br/>• Green Player first impressions format and a Rock Hard 1977 hot take tease<br/>• Resident Evil playthrough project and the long road through the series<br/>• Amanda’s promotion to post office supervisor and the reality of long shifts<br/>• Project Hail Mary love and getting pulled deeper into Dungeon Crawler Carl<br/>• Local game store readings and why audiobooks can hook new fans<br/>• Mike’s move into a refurbished trailer and what that does to hobby time<br/>• Fourth Wing audiobook reactions and the awkward side of dramatized scenes<br/>• Instagram long-form reviews as a creative reset<br/>• Designer and publisher backlash and why “not for me” should be allowed<br/>• Prototype content risks and why polished rulebooks matter<br/>• Fate Of The Fellowship as a “deep shallow” strategy game<br/>• PAX talk, May the 4th plans, and Star Wars board game picks<br/><br/></p><p>Games Y Mas Podcast: https://linktr.ee/gamesymas</p><p>TheMeepleThatLoses: https://www.instagram.com/themeeplethatloses/</p><p>EmptyNestBoardMama: instagram.com/emptynestboardmama/<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19124817-board-game-besties-and-unexpected-dragon-smut.mp3" length="20769942" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19124817</guid>
    <pubDate>Wed, 06 May 2026 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19124817/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Board Game Besties And Unexpected Dragon Smut" />
  <psc:chapter start="0:15" title="Welcome And Bestie Claims" />
  <psc:chapter start="1:47" title="First Impressions And Contest Bragging" />
  <psc:chapter start="3:39" title="Resident Evil Marathon Plans" />
  <psc:chapter start="5:25" title="Amanda’s Promotion And New Routine" />
  <psc:chapter start="6:41" title="Project Hail Mary And Dungeon Crawler Carl" />
  <psc:chapter start="9:02" title="Moving In And Audiobook Culture Shock" />
  <psc:chapter start="13:20" title="When Reviews Trigger Backlash" />
  <psc:chapter start="19:33" title="Deep Or Shallow Game Debate" />
  <psc:chapter start="21:52" title="TV Picks And An Andor Rewatch Pitch" />
  <psc:chapter start="25:32" title="May The 4th Plans And Star Wars Games" />
  <psc:chapter start="27:42" title="Wrap Up And Shout Outs" />
</psc:chapters>
    <itunes:duration>1724</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Board Game 20 Questions!</itunes:title>
    <title>Board Game 20 Questions!</title>
    <itunes:summary><![CDATA[Twenty yes-or-no questions sounds like a lot until you start spending them on the wrong things. We put that to the test with a full round of board game 20 questions, and it turns into a surprisingly intense mix of deduction, board game knowledge, and pure table talk chaos. Clayton’s out on assignment, so Travis is joined by Amanda, Mike, and Vic as our guessing panel.  If you love board game podcasts, board game night banter, and practical strategy for asking better questions in deduction gam...]]></itunes:summary>
    <description><![CDATA[<p>Twenty yes-or-no questions sounds like a lot until you start spending them on the wrong things. We put that to the test with a full round of board game 20 questions, and it turns into a surprisingly intense mix of deduction, board game knowledge, and pure table talk chaos. Clayton’s out on assignment, so Travis is joined by Amanda, Mike, and Vic as our guessing panel.<br/><br/>If you love board game podcasts, board game night banter, and practical strategy for asking better questions in deduction games, you’ll get a lot out of this one. Subscribe for more, share it with your group chat, and leave a review with the best first question you’d ask to crack a mystery game.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Twenty yes-or-no questions sounds like a lot until you start spending them on the wrong things. We put that to the test with a full round of board game 20 questions, and it turns into a surprisingly intense mix of deduction, board game knowledge, and pure table talk chaos. Clayton’s out on assignment, so Travis is joined by Amanda, Mike, and Vic as our guessing panel.<br/><br/>If you love board game podcasts, board game night banter, and practical strategy for asking better questions in deduction games, you’ll get a lot out of this one. Subscribe for more, share it with your group chat, and leave a review with the best first question you’d ask to crack a mystery game.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19124810-board-game-20-questions.mp3" length="28112236" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19124810</guid>
    <pubDate>Mon, 04 May 2026 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/19124810/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And House Introductions" />
  <psc:chapter start="2:26" title="Game 1 Questioning Begins!" />
  <psc:chapter start="15:59" title="Game 1 Reveal!" />
  <psc:chapter start="17:40" title="Game 2 Begins!" />
  <psc:chapter start="30:48" title="Game 2 Reveal!" />
  <psc:chapter start="32:12" title="Game 3 Questions Begin!" />
  <psc:chapter start="36:25" title="Game 3 Reveal!" />
  <psc:chapter start="37:20" title="Final Laughs And Listener Challenge" />
</psc:chapters>
    <itunes:duration>2336</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Take Time Turns Planning Into A Mind-Reading Challenge</itunes:title>
    <title>Take Time Turns Planning Into A Mind-Reading Challenge</title>
    <itunes:summary><![CDATA[Your group makes a solid plan, everyone nods, and then the table goes completely silent. A minute later you flip the cards and realize somebody quietly dropped a “2” where it could never belong. That’s the joy and pain of Take Time, the cooperative board game we can’t stop thinking about, and it might be the co-op reset your game night needs.  Jared is out on assignment, so we hold down the fort and dig into why Take Time works so well as a communication-limited puzzle game. We compare it to ...]]></itunes:summary>
    <description><![CDATA[<p>Your group makes a solid plan, everyone nods, and then the table goes completely silent. A minute later you flip the cards and realize somebody quietly dropped a “2” where it could never belong. That’s the joy and pain of Take Time, the cooperative board game we can’t stop thinking about, and it might be the co-op reset your game night needs.<br/><br/>Jared is out on assignment, so we hold down the fort and dig into why Take Time works so well as a communication-limited puzzle game. We compare it to two modern co-op staples: The Crew, a trick-taking co-op that shines with the right crowd, and The Mind, a universal crowd-pleaser that can run out of steam. Take Time sits right in the middle: easy to teach, fast to set up, and surprisingly deep once the clocks start asking for color restrictions, “play order” constraints, and tight ascending-number logic around the dial.<br/><br/>We break down how a round flows: strategize before you look at your cards, place cards face down into clock segments, and decide when it’s worth using your limited face-up plays to signal the team. Then comes the best part, the reveal, where the puzzle either clicks perfectly or collapses in an instant. We also talk session structure with sleeves of clocks, replaying tough ones via the “sleeve of regrets,” and how repeated plays create a shared group meta.<br/><br/>Along the way we shout out other co-op favorites like Bomb Busters and the classic Hanabi, and we wrap with credits and production notes: Take Time is designed by Alexi Piovison and published by Libellud, and the over-the-top gold foil presentation really makes it feel special on the table. If you like cooperative board games, puzzle games, and silent teamwork mechanics, hit play, then subscribe, share the show, and leave a review with your biggest co-op heartbreak moment.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Your group makes a solid plan, everyone nods, and then the table goes completely silent. A minute later you flip the cards and realize somebody quietly dropped a “2” where it could never belong. That’s the joy and pain of Take Time, the cooperative board game we can’t stop thinking about, and it might be the co-op reset your game night needs.<br/><br/>Jared is out on assignment, so we hold down the fort and dig into why Take Time works so well as a communication-limited puzzle game. We compare it to two modern co-op staples: The Crew, a trick-taking co-op that shines with the right crowd, and The Mind, a universal crowd-pleaser that can run out of steam. Take Time sits right in the middle: easy to teach, fast to set up, and surprisingly deep once the clocks start asking for color restrictions, “play order” constraints, and tight ascending-number logic around the dial.<br/><br/>We break down how a round flows: strategize before you look at your cards, place cards face down into clock segments, and decide when it’s worth using your limited face-up plays to signal the team. Then comes the best part, the reveal, where the puzzle either clicks perfectly or collapses in an instant. We also talk session structure with sleeves of clocks, replaying tough ones via the “sleeve of regrets,” and how repeated plays create a shared group meta.<br/><br/>Along the way we shout out other co-op favorites like Bomb Busters and the classic Hanabi, and we wrap with credits and production notes: Take Time is designed by Alexi Piovison and published by Libellud, and the over-the-top gold foil presentation really makes it feel special on the table. If you like cooperative board games, puzzle games, and silent teamwork mechanics, hit play, then subscribe, share the show, and leave a review with your biggest co-op heartbreak moment.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/19087261-take-time-turns-planning-into-a-mind-reading-challenge.mp3" length="12743978" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-19087261</guid>
    <pubDate>Wed, 29 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Back And Jared Update" />
  <psc:chapter start="1:17" title="Why Take Time Hits The Sweet Spot" />
  <psc:chapter start="4:02" title="How The Clock Puzzles Work" />
  <psc:chapter start="9:44" title="Session Structure And Table Strategy" />
  <psc:chapter start="14:08" title="Other Co-op Favorites And Final Thoughts" />
  <psc:chapter start="16:00" title="Designer Publisher And Production Notes" />
</psc:chapters>
    <itunes:duration>1056</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>The Lord of the Rings: Fate Of The Fellowship by Z-Man Games</itunes:title>
    <title>The Lord of the Rings: Fate Of The Fellowship by Z-Man Games</title>
    <itunes:summary><![CDATA[The fastest way to learn what Fate of the Fellowship is really doing is to watch your Hope evaporate. We sit down with Lord of the Rings: Fate of the Fellowship (Z-Man Games, 2025) and talk through why this Pandemic system co-op feels so different once you swap disease control for marching orc armies, collapsing havens, and Nazgul that will not stop hunting Frodo. The bones are familiar, but the game plays like Middle-earth is actively pushing back every single round.   We break down the...]]></itunes:summary>
    <description><![CDATA[<p>The fastest way to learn what Fate of the Fellowship is really doing is to watch your Hope evaporate. We sit down with Lord of the Rings: Fate of the Fellowship (Z-Man Games, 2025) and talk through why this Pandemic system co-op feels so different once you swap disease control for marching orc armies, collapsing havens, and Nazgul that will not stop hunting Frodo. The bones are familiar, but the game plays like Middle-earth is actively pushing back every single round. <br/><br/>We break down the core structure, including the player deck versus shadow deck, how movement and Fellowship card sharing actually work, and why “preparing” at a haven matters for hand management. Then we zoom in on the big goals: completing three story objectives before the final Mount Doom run, and collecting the ring symbols you need to finish the job. Along the way we talk about the resource suits, stealth cloaks, and the constant question of whether you should spend actions fighting, traveling, or rebuilding hope by reclaiming strongholds. <br/><br/>Then we get honest about the friction. Each player controls two heroes with multiple special abilities, and while that creates cool synergies, it can also create serious mental load and even turns that feel oddly empty when your hand and position do not line up. We also dig into the swingy side of the design: Nazgul search rolls, early shadow pressure, and how a few bad flips can make the game feel brutal in the best or worst way. We end with a weight versus depth debate, plus what kind of group will love this gorgeous, highly thematic cooperative board game. <br/><br/>If you’ve played Fate of the Fellowship, share your favorite hero combinations and whether you think it’s truly deep or just heavy. Subscribe for more board game reviews, leave a rating, and send this to the friend who always says they “want something more thematic.”</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The fastest way to learn what Fate of the Fellowship is really doing is to watch your Hope evaporate. We sit down with Lord of the Rings: Fate of the Fellowship (Z-Man Games, 2025) and talk through why this Pandemic system co-op feels so different once you swap disease control for marching orc armies, collapsing havens, and Nazgul that will not stop hunting Frodo. The bones are familiar, but the game plays like Middle-earth is actively pushing back every single round. <br/><br/>We break down the core structure, including the player deck versus shadow deck, how movement and Fellowship card sharing actually work, and why “preparing” at a haven matters for hand management. Then we zoom in on the big goals: completing three story objectives before the final Mount Doom run, and collecting the ring symbols you need to finish the job. Along the way we talk about the resource suits, stealth cloaks, and the constant question of whether you should spend actions fighting, traveling, or rebuilding hope by reclaiming strongholds. <br/><br/>Then we get honest about the friction. Each player controls two heroes with multiple special abilities, and while that creates cool synergies, it can also create serious mental load and even turns that feel oddly empty when your hand and position do not line up. We also dig into the swingy side of the design: Nazgul search rolls, early shadow pressure, and how a few bad flips can make the game feel brutal in the best or worst way. We end with a weight versus depth debate, plus what kind of group will love this gorgeous, highly thematic cooperative board game. <br/><br/>If you’ve played Fate of the Fellowship, share your favorite hero combinations and whether you think it’s truly deep or just heavy. Subscribe for more board game reviews, leave a rating, and send this to the friend who always says they “want something more thematic.”</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 27 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Cold Open And Tolkien Banter" />
  <psc:chapter start="3:00" title="What Fate Of The Fellowship Is" />
  <psc:chapter start="6:40" title="Pandemic DNA With Shadow Cards" />
  <psc:chapter start="10:55" title="Actions Troops And Hope Economy" />
  <psc:chapter start="14:45" title="Objectives Mount Doom And Card Suits" />
  <psc:chapter start="18:55" title="Two Characters Each And Mental Load" />
  <psc:chapter start="22:35" title="Nazgul Searches Luck And Bad Swings" />
  <psc:chapter start="26:05" title="Production Value Theme And Who It Fits" />
  <psc:chapter start="28:45" title="Weight Versus Depth And Replayability Debate" />
  <psc:chapter start="32:05" title="Listener Takes And Wrap Up" />
</psc:chapters>
    <itunes:duration>1978</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
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    <itunes:title>Frozen Toes And Amish Marathon Runners</itunes:title>
    <title>Frozen Toes And Amish Marathon Runners</title>
    <itunes:summary><![CDATA[A broken AC on the first hot day, a sudden cold snap, and two dads trying to keep up with life’s pace sets the vibe for a wide ranging “over the fence” catch up on Operation Game Night Podcast. We start with the kind of home maintenance surprise nobody budgets for, then jump straight into the real schedule maker: kids flag football. Clayton breaks down why flag football is actually fun to watch at the youth level, how positions and simple plays keep it engaging, and why the sport’s growth (ye...]]></itunes:summary>
    <description><![CDATA[<p>A broken AC on the first hot day, a sudden cold snap, and two dads trying to keep up with life’s pace sets the vibe for a wide ranging “over the fence” catch up on Operation Game Night Podcast. We start with the kind of home maintenance surprise nobody budgets for, then jump straight into the real schedule maker: kids flag football. Clayton breaks down why flag football is actually fun to watch at the youth level, how positions and simple plays keep it engaging, and why the sport’s growth (yes, even the Olympics angle) makes it feel like more than a passing trend. <br/><br/>Then we get honest about fitness motivation and the competitive mindset. Clayton recounts running a half marathon with less training than he wanted, choosing a conversational pace with friends, and still getting humbled by runners he did not expect to see flying past. Travis adds his own running injury story and the truth every athlete knows: even a free community 5K can trigger “I think I can take them” energy. If you’re into running, half marathon training, or just trying to be healthier without making yourself miserable, the takeaways land in a very real way. <br/><br/>We close with entertainment and lifestyle: house hunting in Colorado, a Project Hail Mary movie review, and a theater experience so cold it feels like space. There’s also a laugh out loud breakdown of 4D movies (Godzilla Minus One included), plus quick TV recommendations like Big Mistakes on Netflix and The Pit season 2 with a clear warning about the medical drama intensity. If you like friend to friend talk with practical details and strong opinions, hit play, then subscribe, share with a friend, and leave a review so more people can find the show.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A broken AC on the first hot day, a sudden cold snap, and two dads trying to keep up with life’s pace sets the vibe for a wide ranging “over the fence” catch up on Operation Game Night Podcast. We start with the kind of home maintenance surprise nobody budgets for, then jump straight into the real schedule maker: kids flag football. Clayton breaks down why flag football is actually fun to watch at the youth level, how positions and simple plays keep it engaging, and why the sport’s growth (yes, even the Olympics angle) makes it feel like more than a passing trend. <br/><br/>Then we get honest about fitness motivation and the competitive mindset. Clayton recounts running a half marathon with less training than he wanted, choosing a conversational pace with friends, and still getting humbled by runners he did not expect to see flying past. Travis adds his own running injury story and the truth every athlete knows: even a free community 5K can trigger “I think I can take them” energy. If you’re into running, half marathon training, or just trying to be healthier without making yourself miserable, the takeaways land in a very real way. <br/><br/>We close with entertainment and lifestyle: house hunting in Colorado, a Project Hail Mary movie review, and a theater experience so cold it feels like space. There’s also a laugh out loud breakdown of 4D movies (Godzilla Minus One included), plus quick TV recommendations like Big Mistakes on Netflix and The Pit season 2 with a clear warning about the medical drama intensity. If you like friend to friend talk with practical details and strong opinions, hit play, then subscribe, share with a friend, and leave a review so more people can find the show.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 22 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Over The Fence" />
  <psc:chapter start="0:45" title="AC Trouble And Sudden Cold" />
  <psc:chapter start="1:36" title="Kids Flag Football Takes Over" />
  <psc:chapter start="3:25" title="Half Marathon With Little Training" />
  <psc:chapter start="9:05" title="Hyrox Plans And Staying Motivated" />
  <psc:chapter start="9:55" title="House Hunting Stress In Colorado" />
  <psc:chapter start="10:48" title="Project Hail Mary Theater Experience" />
  <psc:chapter start="14:21" title="The Wild Reality Of 4D Movies" />
  <psc:chapter start="15:50" title="Netflix Big Mistakes Quick Review" />
  <psc:chapter start="19:32" title="The Pit Season Two And TV Pace" />
  <psc:chapter start="22:55" title="Wrap Up And Shout Outs" />
</psc:chapters>
    <itunes:duration>1421</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Coping With Board Game Burnout (or, Board Game Viagra)</itunes:title>
    <title>Coping With Board Game Burnout (or, Board Game Viagra)</title>
    <itunes:summary><![CDATA[Your board game shelf is packed, your wishlist is growing, and somehow you feel less excited to play than ever. We’re right there with you. Clayton and Travis sit down for an honest talk about board game burnout and why tabletop gaming can quietly turn into a second job when you’re the one scheduling game night, learning rules, setting up, and teaching every time.  We dig into what’s really behind the slump: big life changes, limited energy, the “shelf of shame” guilt, and the pressure to int...]]></itunes:summary>
    <description><![CDATA[<p>Your board game shelf is packed, your wishlist is growing, and somehow you feel less excited to play than ever. We’re right there with you. Clayton and Travis sit down for an honest talk about board game burnout and why tabletop gaming can quietly turn into a second job when you’re the one scheduling game night, learning rules, setting up, and teaching every time.<br/><br/>We dig into what’s really behind the slump: big life changes, limited energy, the “shelf of shame” guilt, and the pressure to introduce games perfectly. We also react to a great burnout checklist from the board game community, hitting common triggers like overconsumption of content, perfectionism, poor hobby balance, and constant hype from crowdfunding and social feeds. If you’ve ever packed up a game mid-setup or said no to your usual weekly play, you’ll feel seen.<br/><br/>Then we get practical. We talk about low-friction ways to reset your board gaming hobby without quitting: lurking and enjoying board game media, playing an old favorite with zero teach, putting new purchases on pause, and even culling your collection to make the shelf feel lighter. If you want to love board games again, this is a roadmap for meeting the hobby where you are right now.<br/><br/>Subscribe for more tabletop gaming conversations, share this with a friend who’s burned out, and leave a review so more players can find the show. What’s your number one burnout trigger lately?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Your board game shelf is packed, your wishlist is growing, and somehow you feel less excited to play than ever. We’re right there with you. Clayton and Travis sit down for an honest talk about board game burnout and why tabletop gaming can quietly turn into a second job when you’re the one scheduling game night, learning rules, setting up, and teaching every time.<br/><br/>We dig into what’s really behind the slump: big life changes, limited energy, the “shelf of shame” guilt, and the pressure to introduce games perfectly. We also react to a great burnout checklist from the board game community, hitting common triggers like overconsumption of content, perfectionism, poor hobby balance, and constant hype from crowdfunding and social feeds. If you’ve ever packed up a game mid-setup or said no to your usual weekly play, you’ll feel seen.<br/><br/>Then we get practical. We talk about low-friction ways to reset your board gaming hobby without quitting: lurking and enjoying board game media, playing an old favorite with zero teach, putting new purchases on pause, and even culling your collection to make the shelf feel lighter. If you want to love board games again, this is a roadmap for meeting the hobby where you are right now.<br/><br/>Subscribe for more tabletop gaming conversations, share this with a friend who’s burned out, and leave a review so more players can find the show. What’s your number one burnout trigger lately?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 20 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Naming The Slump" />
  <psc:chapter start="1:10" title="Clayton’s Rut And Why It Hurts" />
  <psc:chapter start="6:05" title="The Hidden Work Behind Game Night" />
  <psc:chapter start="10:55" title="Burnout Causes From Overload" />
  <psc:chapter start="16:10" title="Practical Resets That Actually Help" />
  <psc:chapter start="21:25" title="Next Steps Plus A Quick Housekeeping" />
</psc:chapters>
    <itunes:duration>1457</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>Star Wars: Super Teams - A Racing Game for All Ages</itunes:title>
    <title>Star Wars: Super Teams - A Racing Game for All Ages</title>
    <itunes:summary><![CDATA[A Star Wars board game with a clear plastic window and chibi ships should not be this interesting, and yet here we are. We grabbed Star Wars: Super Teams as an impulse buy expecting a throwaway family game, then ended up genuinely enjoying how much decision making it squeezes out of a super simple ruleset.  We talk through the full flow of this card driven racing game: teams and player counts, how a shared deck means you might move an opponent’s ship on your turn, and why that makes timing th...]]></itunes:summary>
    <description><![CDATA[<p>A Star Wars board game with a clear plastic window and chibi ships should not be this interesting, and yet here we are. We grabbed Star Wars: Super Teams as an impulse buy expecting a throwaway family game, then ended up genuinely enjoying how much decision making it squeezes out of a super simple ruleset.<br/><br/>We talk through the full flow of this card driven racing game: teams and player counts, how a shared deck means you might move an opponent’s ship on your turn, and why that makes timing the real skill. Then we dig into what makes the track matter, including hyperspace doubling, asteroid fields that cap your movement, and the Maw style section that can punish sloppy moves. The bonus cards push it further with rule breakers like ignoring hazards, flipping the Maw into a boost, or using a grappling hook to ride another ship’s big jump.<br/><br/>We also put it in context with other racing board games, touching on the Downforce vibe without the betting and why this one earns a spot as a lightweight tabletop game for kids, newcomers, or a late night filler. If you’ve been looking for an approachable Star Wars game that plays in about 30 minutes and still lets you feel clever, this might be the sleeper pick for your next game night with the family. Subscribe for more board game reviews, share the episode with a Star Wars fan, and leave a review telling us what game surprised you the most.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A Star Wars board game with a clear plastic window and chibi ships should not be this interesting, and yet here we are. We grabbed Star Wars: Super Teams as an impulse buy expecting a throwaway family game, then ended up genuinely enjoying how much decision making it squeezes out of a super simple ruleset.<br/><br/>We talk through the full flow of this card driven racing game: teams and player counts, how a shared deck means you might move an opponent’s ship on your turn, and why that makes timing the real skill. Then we dig into what makes the track matter, including hyperspace doubling, asteroid fields that cap your movement, and the Maw style section that can punish sloppy moves. The bonus cards push it further with rule breakers like ignoring hazards, flipping the Maw into a boost, or using a grappling hook to ride another ship’s big jump.<br/><br/>We also put it in context with other racing board games, touching on the Downforce vibe without the betting and why this one earns a spot as a lightweight tabletop game for kids, newcomers, or a late night filler. If you’ve been looking for an approachable Star Wars game that plays in about 30 minutes and still lets you feel clever, this might be the sleeper pick for your next game night with the family. Subscribe for more board game reviews, share the episode with a Star Wars fan, and leave a review telling us what game surprised you the most.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 15 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And The Surprise Purchase" />
  <psc:chapter start="1:05" title="First Impressions Of The Toy Box" />
  <psc:chapter start="3:10" title="Meet The Teams And Player Counts" />
  <psc:chapter start="5:10" title="Card Play Drives Every Ship" />
  <psc:chapter start="7:30" title="Hyperspace Asteroids And The Maw" />
  <psc:chapter start="9:45" title="Bonus Cards And Branching Spaces" />
  <psc:chapter start="11:50" title="Racing Game Comparisons And Publisher Notes" />
  <psc:chapter start="13:45" title="Star Wars Lore And The Name" />
  <psc:chapter start="16:40" title="Video Game Detour And Closing" />
</psc:chapters>
    <itunes:duration>1091</itunes:duration>
    <itunes:keywords></itunes:keywords>
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    <itunes:title>Crits &amp; Tricks: A Dice-Powered Trick-Taking Game With D&amp;D Classes</itunes:title>
    <title>Crits &amp; Tricks: A Dice-Powered Trick-Taking Game With D&amp;D Classes</title>
    <itunes:summary><![CDATA[A trick-taking game where your card is the suit but your die is the number sounds like a gimmick until you feel the decisions stack up fast. We’re talking Crits And Tricks from Inside Up Games, a tabletop game that pulls Dungeons &amp; Dragons class flavor into every hand: rogues, barbarians, wizards, paladins, druids, and bards that stay trump no matter what. I’m joined by Clayton Gable, who admits he jumped into a Board Game Arena match before fully knowing what he was doing, and that becom...]]></itunes:summary>
    <description><![CDATA[<p>A trick-taking game where your card is the suit but your die is the number sounds like a gimmick until you feel the decisions stack up fast. We’re talking Crits And Tricks from Inside Up Games, a tabletop game that pulls Dungeons &amp; Dragons class flavor into every hand: rogues, barbarians, wizards, paladins, druids, and bards that stay trump no matter what. I’m joined by Clayton Gable, who admits he jumped into a Board Game Arena match before fully knowing what he was doing, and that becomes the perfect doorway into explaining why this design clicks.<br/><br/>We break down the core system in plain language: you play a class card, you choose a die from your d4 to d20 set, and that die becomes the value for the trick. The twist is that each class has its own win condition, so you’re not just chasing the biggest number. On top of that, you get “crits” as special powers that can bend a single trick with effects like swapping dice, forcing rerolls, or tweaking values. It’s interactive, tactical, and full of those table moments where one choice changes everything.<br/><br/>Then we zoom out to the quest structure that drives scoring: personal quests, shared barkeeper challenges, loot, and gold across three rounds. We also talk production, including the premium book-style Kickstarter presentation, as well as a few real-world quirks like shipping mix-ups and a surprisingly strong box smell. If you love trick-taking games, dice decisions, Board Game Arena play, or D&amp;D-inspired board games, this one deserves a spot on your radar.<br/><br/>Subscribe for more deep dives, share this with your favorite trick-taker group, and leave a review so more players can find us. What’s the best trick-taking player count for you: two, three, or four?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A trick-taking game where your card is the suit but your die is the number sounds like a gimmick until you feel the decisions stack up fast. We’re talking Crits And Tricks from Inside Up Games, a tabletop game that pulls Dungeons &amp; Dragons class flavor into every hand: rogues, barbarians, wizards, paladins, druids, and bards that stay trump no matter what. I’m joined by Clayton Gable, who admits he jumped into a Board Game Arena match before fully knowing what he was doing, and that becomes the perfect doorway into explaining why this design clicks.<br/><br/>We break down the core system in plain language: you play a class card, you choose a die from your d4 to d20 set, and that die becomes the value for the trick. The twist is that each class has its own win condition, so you’re not just chasing the biggest number. On top of that, you get “crits” as special powers that can bend a single trick with effects like swapping dice, forcing rerolls, or tweaking values. It’s interactive, tactical, and full of those table moments where one choice changes everything.<br/><br/>Then we zoom out to the quest structure that drives scoring: personal quests, shared barkeeper challenges, loot, and gold across three rounds. We also talk production, including the premium book-style Kickstarter presentation, as well as a few real-world quirks like shipping mix-ups and a surprisingly strong box smell. If you love trick-taking games, dice decisions, Board Game Arena play, or D&amp;D-inspired board games, this one deserves a spot on your radar.<br/><br/>Subscribe for more deep dives, share this with your favorite trick-taker group, and leave a review so more players can find us. What’s the best trick-taking player count for you: two, three, or four?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 13 Apr 2026 22:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="Crits &amp; Tricks: A Dice-Powered Trick-Taking Game With D&amp;D Classes" />
  <psc:chapter start="0:15" title="Masters Sunday Opener" />
  <psc:chapter start="1:40" title="New Supporter And Community Thanks" />
  <psc:chapter start="2:24" title="First Play On Board Game Arena" />
  <psc:chapter start="5:06" title="Cards As Classes And Dice Values" />
  <psc:chapter start="8:06" title="Crit Cards That Break The Rules" />
  <psc:chapter start="9:55" title="Quests Challenges Loot And Gold" />
  <psc:chapter start="11:36" title="Premium Production And Odd Box Smell" />
  <psc:chapter start="14:49" title="Best Player Counts And Solo Mode" />
  <psc:chapter start="16:44" title="Setting Up Games With The Discord" />
</psc:chapters>
    <itunes:duration>1241</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Project Hail Mary And Pokopia</itunes:title>
    <title>Project Hail Mary And Pokopia</title>
    <itunes:summary><![CDATA[A house where “no smells” are allowed sounds like a joke until you’re living it, and that’s exactly where we start. Travis is back with Clayton Gable for a freewheeling catch-up that somehow turns deodorant choices, candle toxins, and the looming reality of teenage-boy funk into a surprisingly relatable opener.  Then we jump to the real headline: Project Hail Mary. Clayton just saw the movie and can’t stop thinking about it, and we dig into why it lands like the kind of sci-fi blockbuster peo...]]></itunes:summary>
    <description><![CDATA[<p>A house where “no smells” are allowed sounds like a joke until you’re living it, and that’s exactly where we start. Travis is back with Clayton Gable for a freewheeling catch-up that somehow turns deodorant choices, candle toxins, and the looming reality of teenage-boy funk into a surprisingly relatable opener.<br/><br/>Then we jump to the real headline: Project Hail Mary. Clayton just saw the movie and can’t stop thinking about it, and we dig into why it lands like the kind of sci-fi blockbuster people used to rally around. We talk Andy Weir, the gap between book vs audiobook vs movie, and the very modern problem of attention span, where a podcast can feel effortless but an audiobook suddenly demands “too much brain.” We also get into what makes Ryan Gosling work so well here, and why the story’s tone feels uplifting in a way that invites repeat viewings.<br/><br/>From there it’s pure Operation Game Night Podcast flavor: a passionate debate about movie theater snacks (including the Bunch O Crunch popcorn hack), a quick check on the Mario movie for the kids, and a deep dive into Pokopia, a Switch 2 cozy game that feels like a Pokemon, Animal Crossing, Stardew Valley, and Minecraft mashup done right. We close with spicy news: Dungeon Crawler Carl is getting a live-action Peacock adaptation, and we’re not sure that’s the best format, but we’re absolutely going to watch. If you like gaming talk, sci-fi hype, and honest friend-to-friend banter, subscribe, share the show with a friend, and leave a review with your hottest take.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A house where “no smells” are allowed sounds like a joke until you’re living it, and that’s exactly where we start. Travis is back with Clayton Gable for a freewheeling catch-up that somehow turns deodorant choices, candle toxins, and the looming reality of teenage-boy funk into a surprisingly relatable opener.<br/><br/>Then we jump to the real headline: Project Hail Mary. Clayton just saw the movie and can’t stop thinking about it, and we dig into why it lands like the kind of sci-fi blockbuster people used to rally around. We talk Andy Weir, the gap between book vs audiobook vs movie, and the very modern problem of attention span, where a podcast can feel effortless but an audiobook suddenly demands “too much brain.” We also get into what makes Ryan Gosling work so well here, and why the story’s tone feels uplifting in a way that invites repeat viewings.<br/><br/>From there it’s pure Operation Game Night Podcast flavor: a passionate debate about movie theater snacks (including the Bunch O Crunch popcorn hack), a quick check on the Mario movie for the kids, and a deep dive into Pokopia, a Switch 2 cozy game that feels like a Pokemon, Animal Crossing, Stardew Valley, and Minecraft mashup done right. We close with spicy news: Dungeon Crawler Carl is getting a live-action Peacock adaptation, and we’re not sure that’s the best format, but we’re absolutely going to watch. If you like gaming talk, sci-fi hype, and honest friend-to-friend banter, subscribe, share the show with a friend, and leave a review with your hottest take.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18971334</guid>
    <pubDate>Wed, 08 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Project Hail Mary And Pokopia" />
  <psc:chapter start="0:15" title="Bad Boy Intro And Smell Rules" />
  <psc:chapter start="2:04" title="Project Hail Mary Movie Glow-Up" />
  <psc:chapter start="5:33" title="The Great Movie Snack Debate" />
  <psc:chapter start="7:48" title="Ryan Gosling Carries The Mission" />
  <psc:chapter start="10:43" title="Kids And The Mario Movie Question" />
  <psc:chapter start="11:40" title="Pokopia Hands-On Cozy Game Breakdown" />
  <psc:chapter start="16:22" title="Dungeon Crawler Carl TV Show News" />
  <psc:chapter start="17:53" title="Wrap-Up Over The Fence" />
</psc:chapters>
    <itunes:duration>1124</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>How to Spend Your Tax Refund...On Board Games!</itunes:title>
    <title>How to Spend Your Tax Refund...On Board Games!</title>
    <itunes:summary><![CDATA[A tax refund hits different when you’ve got a board game wishlist the size of a Kallax. We set a simple (and slightly irresponsible) challenge: spend an average $3,500 refund on the stuff that actually upgrades game night, not just more boxes on the shelf. What starts as a joke turns into a surprisingly practical guide to building a board game room you’ll want to live in.  Clay comes in hot with premium picks: six comfy chairs to survive long sessions, Allplay Jasper shelves that look straigh...]]></itunes:summary>
    <description><![CDATA[<p>A tax refund hits different when you’ve got a board game wishlist the size of a Kallax. We set a simple (and slightly irresponsible) challenge: spend an average $3,500 refund on the stuff that actually upgrades game night, not just more boxes on the shelf. What starts as a joke turns into a surprisingly practical guide to building a board game room you’ll want to live in.<br/><br/>Clay comes in hot with premium picks: six comfy chairs to survive long sessions, Allplay Jasper shelves that look straight out of a showroom, and the kind of crokinole board that doubles as wall art. Then we debate the ultimate hobby trap a 3D printer for inserts, upgraded components, and all the little board game doodads you swear will “save space” once you print them. We also get real about the hidden costs around the hobby: shelving, tables, lighting, and storage can be wildly expensive, so we talk through what feels worth it and what might be pure money-burn.<br/><br/>On the other side, Travis leans into atmosphere and function: DIY built-in shelves, LED accent lighting to make the collection pop, framed board game art, and even a library-style card catalog idea for organizing living card games like Marvel Champions, Arkham Horror LCG, and The Lord of the Rings LCG. We round things out with smaller “treat yourself” buys like a Dune Imperium deluxe upgrade, a premium copy of Lord of the Rings: The Confrontation, and a final local board game store spree to support small business.<br/><br/>We also share a quick heads-up: you may start hearing short ads as we try to cover podcast costs, plus options to support the show directly. If you’ve ever wondered what a “perfect” game night costs, this one will spark a list of your own. Subscribe, share the episode with your game group, leave a review, and tell us: how would you spend a $3,500 tax refund on board games and game night upgrades?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A tax refund hits different when you’ve got a board game wishlist the size of a Kallax. We set a simple (and slightly irresponsible) challenge: spend an average $3,500 refund on the stuff that actually upgrades game night, not just more boxes on the shelf. What starts as a joke turns into a surprisingly practical guide to building a board game room you’ll want to live in.<br/><br/>Clay comes in hot with premium picks: six comfy chairs to survive long sessions, Allplay Jasper shelves that look straight out of a showroom, and the kind of crokinole board that doubles as wall art. Then we debate the ultimate hobby trap a 3D printer for inserts, upgraded components, and all the little board game doodads you swear will “save space” once you print them. We also get real about the hidden costs around the hobby: shelving, tables, lighting, and storage can be wildly expensive, so we talk through what feels worth it and what might be pure money-burn.<br/><br/>On the other side, Travis leans into atmosphere and function: DIY built-in shelves, LED accent lighting to make the collection pop, framed board game art, and even a library-style card catalog idea for organizing living card games like Marvel Champions, Arkham Horror LCG, and The Lord of the Rings LCG. We round things out with smaller “treat yourself” buys like a Dune Imperium deluxe upgrade, a premium copy of Lord of the Rings: The Confrontation, and a final local board game store spree to support small business.<br/><br/>We also share a quick heads-up: you may start hearing short ads as we try to cover podcast costs, plus options to support the show directly. If you’ve ever wondered what a “perfect” game night costs, this one will spark a list of your own. Subscribe, share the episode with your game group, leave a review, and tell us: how would you spend a $3,500 tax refund on board games and game night upgrades?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 06 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="How to Spend Your Tax Refund...On Board Games!" />
  <psc:chapter start="0:15" title="Tax Refund Challenge Explained" />
  <psc:chapter start="2:29" title="Ads, Support Options, And Costs" />
  <psc:chapter start="5:03" title="Setting Rules For The $3,500 Spree" />
  <psc:chapter start="9:19" title="Chairs And Comfort For Long Games" />
  <psc:chapter start="10:45" title="Shelving Plans And Storage Problems" />
  <psc:chapter start="13:40" title="Crokinole Dreams And Room Aesthetic" />
  <psc:chapter start="19:34" title="3D Printer Debate And Hobby Risk" />
  <psc:chapter start="24:15" title="Dedicated Play Space And Final Buys" />
  <psc:chapter start="28:52" title="Neon Sign Fantasy And Listener Prompts" />
  <psc:chapter start="31:21" title="Thanks, Ratings, And Sign Off" />
</psc:chapters>
    <itunes:duration>1947</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>Have Word Party Games Reached Saturation?</itunes:title>
    <title>Have Word Party Games Reached Saturation?</title>
    <itunes:summary><![CDATA[A good word game doesn’t need a complicated ruleset, it needs that moment where someone explains their clue and the whole table says, “Wait, your brain went THERE?” That’s the energy we chase here, and it’s why we’re talking about AllPlay’s Alibis, a cooperative word association party game built around linking two secret words with a single clue while everyone tries to identify the one “villain” card nobody owns.  We walk through the full gameplay loop: the grid of face-up words, each player ...]]></itunes:summary>
    <description><![CDATA[<p>A good word game doesn’t need a complicated ruleset, it needs that moment where someone explains their clue and the whole table says, “Wait, your brain went THERE?” That’s the energy we chase here, and it’s why we’re talking about AllPlay’s Alibis, a cooperative word association party game built around linking two secret words with a single clue while everyone tries to identify the one “villain” card nobody owns.<br/><br/>We walk through the full gameplay loop: the grid of face-up words, each player getting two assigned cards, simultaneous clue writing, then the deduction phase where you map everyone’s clue back onto the board. We also unpack the heat system, how you remove heat by guessing links exactly, and why the group can still have a strong round even if individual guesses get messy. Theme questions pop up too, because “cops vs criminals” feels a little fuzzy, but the table talk is the real point.<br/><br/>From there we zoom out into the bigger board game conversation: how Alibis stacks up against Codenames, Just One, So Clover, Decrypto, and even hidden-role flavored picks like Chameleon. We debate whether word association games have hit a saturation point, why families latch onto one gateway word game for years, and why small design shifts like simultaneous clue writing can make a huge difference for non-gamers. Then we finish by doing what any word-obsessed hosts would do: a quick round of 20 Questions that somehow feels like a terrible idea and an instant tradition.<br/><br/>If you love party games, cooperative word games, and the psychology of clue giving, hit play, then subscribe, share the show with your game night group, and leave a review. What’s the one word game you never get tired of bringing to the table?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A good word game doesn’t need a complicated ruleset, it needs that moment where someone explains their clue and the whole table says, “Wait, your brain went THERE?” That’s the energy we chase here, and it’s why we’re talking about AllPlay’s Alibis, a cooperative word association party game built around linking two secret words with a single clue while everyone tries to identify the one “villain” card nobody owns.<br/><br/>We walk through the full gameplay loop: the grid of face-up words, each player getting two assigned cards, simultaneous clue writing, then the deduction phase where you map everyone’s clue back onto the board. We also unpack the heat system, how you remove heat by guessing links exactly, and why the group can still have a strong round even if individual guesses get messy. Theme questions pop up too, because “cops vs criminals” feels a little fuzzy, but the table talk is the real point.<br/><br/>From there we zoom out into the bigger board game conversation: how Alibis stacks up against Codenames, Just One, So Clover, Decrypto, and even hidden-role flavored picks like Chameleon. We debate whether word association games have hit a saturation point, why families latch onto one gateway word game for years, and why small design shifts like simultaneous clue writing can make a huge difference for non-gamers. Then we finish by doing what any word-obsessed hosts would do: a quick round of 20 Questions that somehow feels like a terrible idea and an instant tradition.<br/><br/>If you love party games, cooperative word games, and the psychology of clue giving, hit play, then subscribe, share the show with your game night group, and leave a review. What’s the one word game you never get tired of bringing to the table?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 01 Apr 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Word Of The Day" />
  <psc:chapter start="1:32" title="Alibis Rules And Core Loop" />
  <psc:chapter start="6:30" title="Comparing Alibis To Word Hits" />
  <psc:chapter start="14:24" title="Are We Saturated On Word Games" />
  <psc:chapter start="18:36" title="20 Questions Finale And Goodbye" />
</psc:chapters>
    <itunes:duration>1353</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Batman: The Dark Knight Returns - The Board Game</itunes:title>
    <title>Batman: The Dark Knight Returns - The Board Game</title>
    <itunes:summary><![CDATA[Gotham does not care that you’re Batman. The city keeps boiling over, the press keeps watching, mutants keep swarming, and the clock keeps moving while you try to hold it all together with a bruised body and a shrinking margin for error.  We talk through Batman: The Dark Knight Returns The Board Game with early impressions after Book One, starting with what it is at heart: a solo board game campaign that adapts Frank Miller’s The Dark Knight Returns into a narrative survival experience. We wa...]]></itunes:summary>
    <description><![CDATA[<p>Gotham does not care that you’re Batman. The city keeps boiling over, the press keeps watching, mutants keep swarming, and the clock keeps moving while you try to hold it all together with a bruised body and a shrinking margin for error.<br/><br/>We talk through Batman: The Dark Knight Returns The Board Game with early impressions after Book One, starting with what it is at heart: a solo board game campaign that adapts Frank Miller’s The Dark Knight Returns into a narrative survival experience. We walk the Gotham City map, explain how sectors and locations shape your movement, and dig into how different factions like cops, mutants, and the press create obstacles you can’t ignore. If you love the tension of Pandemic-style threat management, you’ll recognize the “triage” feel immediately, but with Batman flavor layered on top.<br/><br/>From there, we break down the turn flow that makes the game click: event cards that reshape the round, ally activation with Commissioner Gordon, and tactical combat driven by custom dice including those gorgeous batarang dice with comic book “pow” energy. The most intriguing system we unpack is the dual-use card decision where you choose which cards go into your hand and which cards become future events, basically picking the trouble you’ll face later. We also talk production value, the deluxe edition miniatures, and why the art being ripped straight from the comics will be a huge plus for some players and irrelevant for others.<br/><br/>If you’re curious whether this Batman board game is worth your table time, hit play and listen along, then subscribe, share the show, and leave a review. What’s your favorite solo board game when you want a real challenge?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Gotham does not care that you’re Batman. The city keeps boiling over, the press keeps watching, mutants keep swarming, and the clock keeps moving while you try to hold it all together with a bruised body and a shrinking margin for error.<br/><br/>We talk through Batman: The Dark Knight Returns The Board Game with early impressions after Book One, starting with what it is at heart: a solo board game campaign that adapts Frank Miller’s The Dark Knight Returns into a narrative survival experience. We walk the Gotham City map, explain how sectors and locations shape your movement, and dig into how different factions like cops, mutants, and the press create obstacles you can’t ignore. If you love the tension of Pandemic-style threat management, you’ll recognize the “triage” feel immediately, but with Batman flavor layered on top.<br/><br/>From there, we break down the turn flow that makes the game click: event cards that reshape the round, ally activation with Commissioner Gordon, and tactical combat driven by custom dice including those gorgeous batarang dice with comic book “pow” energy. The most intriguing system we unpack is the dual-use card decision where you choose which cards go into your hand and which cards become future events, basically picking the trouble you’ll face later. We also talk production value, the deluxe edition miniatures, and why the art being ripped straight from the comics will be a huge plus for some players and irrelevant for others.<br/><br/>If you’re curious whether this Batman board game is worth your table time, hit play and listen along, then subscribe, share the show, and leave a review. What’s your favorite solo board game when you want a real challenge?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18930175</guid>
    <pubDate>Mon, 30 Mar 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Batman: The Dark Knight Returns - The Board Game" />
  <psc:chapter start="0:15" title="Welcome Back And Game Reveal" />
  <psc:chapter start="1:38" title="How Much Batman Do You Know" />
  <psc:chapter start="2:50" title="Story Setup And Solo Premise" />
  <psc:chapter start="3:51" title="Gotham Map Threats And Objectives" />
  <psc:chapter start="8:04" title="Turn Flow Events And Combat" />
  <psc:chapter start="12:50" title="Real Decisions Dual Use Cards" />
  <psc:chapter start="15:52" title="Deluxe Production Minis And Table Feel" />
  <psc:chapter start="17:26" title="Frank Miller Art And Who It’s For" />
  <psc:chapter start="18:43" title="Batman Reading Picks And Wrap" />
</psc:chapters>
    <itunes:duration>1185</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>How One Piece On Netflix Turns Weird Into Heart</itunes:title>
    <title>How One Piece On Netflix Turns Weird Into Heart</title>
    <itunes:summary><![CDATA[A rubber pirate chasing the “One Piece” sounds like a premise that should collapse under its own weirdness, but we can’t stop smiling while we watch it. We talk through Netflix’s live action One Piece series from the perspective of viewers who didn’t grow up on the anime or manga, and why that outsider angle actually helps. The costumes are bold, the characters are unapologetically odd, and the show asks you to suspend disbelief early so it can hit you later with genuine heart, found-family f...]]></itunes:summary>
    <description><![CDATA[<p>A rubber pirate chasing the “One Piece” sounds like a premise that should collapse under its own weirdness, but we can’t stop smiling while we watch it. We talk through Netflix’s live action One Piece series from the perspective of viewers who didn’t grow up on the anime or manga, and why that outsider angle actually helps. The costumes are bold, the characters are unapologetically odd, and the show asks you to suspend disbelief early so it can hit you later with genuine heart, found-family friendships, and moments that sneak up and punch you right in the feelings.<br/><br/>From there we jump into travel stories, tabletop gaming, and full-on theme park immersion. Florida gives us a quick look at a local game shop, then Disney Hollywood Studios takes over with Star Wars Galaxy’s Edge. If you’ve ever wanted to “be in Star Wars,” we break down what makes the land work: roaming characters, detailed spaces, and that constant sense that you’re inside a living set instead of a themed hallway.<br/><br/>The highlight is Rise of the Resistance, the kind of modern Disney ride that feels like a multi-stage interactive experience, not a two-minute loop. We share what makes it so memorable, plus a practical tip that can save you hours in line: single rider. And because we can’t leave well enough alone, we end up talking about Sabacc, the Star Wars card game, and even float the idea of a board game retreat near Universal and Epic Universe. If you like One Piece, Star Wars, board games, or just hearing friends nerd out with purpose, subscribe, share the show with a friend, and leave a quick review with your favorite comfort watch.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A rubber pirate chasing the “One Piece” sounds like a premise that should collapse under its own weirdness, but we can’t stop smiling while we watch it. We talk through Netflix’s live action One Piece series from the perspective of viewers who didn’t grow up on the anime or manga, and why that outsider angle actually helps. The costumes are bold, the characters are unapologetically odd, and the show asks you to suspend disbelief early so it can hit you later with genuine heart, found-family friendships, and moments that sneak up and punch you right in the feelings.<br/><br/>From there we jump into travel stories, tabletop gaming, and full-on theme park immersion. Florida gives us a quick look at a local game shop, then Disney Hollywood Studios takes over with Star Wars Galaxy’s Edge. If you’ve ever wanted to “be in Star Wars,” we break down what makes the land work: roaming characters, detailed spaces, and that constant sense that you’re inside a living set instead of a themed hallway.<br/><br/>The highlight is Rise of the Resistance, the kind of modern Disney ride that feels like a multi-stage interactive experience, not a two-minute loop. We share what makes it so memorable, plus a practical tip that can save you hours in line: single rider. And because we can’t leave well enough alone, we end up talking about Sabacc, the Star Wars card game, and even float the idea of a board game retreat near Universal and Epic Universe. If you like One Piece, Star Wars, board games, or just hearing friends nerd out with purpose, subscribe, share the show with a friend, and leave a quick review with your favorite comfort watch.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18907835</guid>
    <pubDate>Wed, 25 Mar 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="How One Piece On Netflix Turns Weird Into Heart" />
  <psc:chapter start="0:15" title="Welcome And Going Over The Fence" />
  <psc:chapter start="0:47" title="Getting Hooked On One Piece" />
  <psc:chapter start="2:54" title="Weird Characters With Real Heart" />
  <psc:chapter start="7:47" title="The Grand Line Feels Like Star Trek" />
  <psc:chapter start="9:11" title="Ohio And Florida Travel Updates" />
  <psc:chapter start="10:30" title="Galaxy&#39;s Edge Feels Like Star Wars" />
  <psc:chapter start="11:45" title="Rise Of The Resistance Is Next Level" />
  <psc:chapter start="14:20" title="Queue Tricks And First Time Reactions" />
  <psc:chapter start="16:16" title="Learning Sabacc In The Marketplace" />
  <psc:chapter start="18:46" title="Universal Plans And Closing Sports Notes" />
</psc:chapters>
    <itunes:duration>1267</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Fives, Gachapon Trick, And Rebel Princess For Fans Of Clever Card Play</itunes:title>
    <title>Fives, Gachapon Trick, And Rebel Princess For Fans Of Clever Card Play</title>
    <itunes:summary><![CDATA[A great trick-taking game doesn’t need a thousand rules, it needs one twist that rewires your instincts. Clay and I sit down to debrief three modern trick-taking card games and what they teach us about design, tension, and the weird joy of trying to lose on purpose. If you love classic card games but keep chasing that “one more hand” feeling, this is a tight grab bag of ideas you can steal for your next game night.   We start with Fives, a clever must-follow trick taker from Taiki Shinza...]]></itunes:summary>
    <description><![CDATA[<p>A great trick-taking game doesn’t need a thousand rules, it needs one twist that rewires your instincts. Clay and I sit down to debrief three modern trick-taking card games and what they teach us about design, tension, and the weird joy of trying to lose on purpose. If you love classic card games but keep chasing that “one more hand” feeling, this is a tight grab bag of ideas you can steal for your next game night. <br/><br/>We start with Fives, a clever must-follow trick taker from Taiki Shinzawa and CMYK’s Magenta line, where every card can secretly become a magenta five and scoring is a balancing act to finish as close to 25 as possible without busting. From there we jump to Gachapon Trick, the most off-the-wall of the bunch, blending trick taking with set collection and an actual in-game economy where winning a trick forces you to buy cards and leftover money can swing the score. It’s the kind of board game that makes you rethink what a “good” card even is. <br/><br/>We wrap with Rebel Princess, a Hearts-inspired trick-taking game where princes equal penalties, the frog is a nasty surprise, and each round adds a twist plus princess abilities that can either make the game feel fresh or make you miss the clean elegance of the original. Along the way we talk about what makes modern trick takers work, why some added powers create tracking fatigue, and which of these games we’re most excited to play again. If you enjoy trick-taking games, Hearts, set collection card games, or small-box board games with big decisions, you’ll find a new lead here. <br/><br/>If you like what you hear, subscribe, share the show with a friend, and leave a review so more card game people can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A great trick-taking game doesn’t need a thousand rules, it needs one twist that rewires your instincts. Clay and I sit down to debrief three modern trick-taking card games and what they teach us about design, tension, and the weird joy of trying to lose on purpose. If you love classic card games but keep chasing that “one more hand” feeling, this is a tight grab bag of ideas you can steal for your next game night. <br/><br/>We start with Fives, a clever must-follow trick taker from Taiki Shinzawa and CMYK’s Magenta line, where every card can secretly become a magenta five and scoring is a balancing act to finish as close to 25 as possible without busting. From there we jump to Gachapon Trick, the most off-the-wall of the bunch, blending trick taking with set collection and an actual in-game economy where winning a trick forces you to buy cards and leftover money can swing the score. It’s the kind of board game that makes you rethink what a “good” card even is. <br/><br/>We wrap with Rebel Princess, a Hearts-inspired trick-taking game where princes equal penalties, the frog is a nasty surprise, and each round adds a twist plus princess abilities that can either make the game feel fresh or make you miss the clean elegance of the original. Along the way we talk about what makes modern trick takers work, why some added powers create tracking fatigue, and which of these games we’re most excited to play again. If you enjoy trick-taking games, Hearts, set collection card games, or small-box board games with big decisions, you’ll find a new lead here. <br/><br/>If you like what you hear, subscribe, share the show with a friend, and leave a review so more card game people can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18900040</guid>
    <pubDate>Tue, 24 Mar 2026 08:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Trick-Taker Grab Bag" />
  <psc:chapter start="1:26" title="Fives And The Magenta Back" />
  <psc:chapter start="6:42" title="Gachapon Trick Meets Set Collection" />
  <psc:chapter start="12:12" title="Gimmicks That Make Games Memorable" />
  <psc:chapter start="13:27" title="Rebel Princess And The Hearts Problem" />
  <psc:chapter start="18:58" title="Rankings, Gachapon Culture, And Wrap" />
</psc:chapters>
    <itunes:duration>1324</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Moon Colonization is not for the faint of heart</itunes:title>
    <title>Moon Colonization is not for the faint of heart</title>
    <itunes:summary><![CDATA[A board game where everything you build comes crashing down in front of your eyes is our kind of problem. Jared jumps back on the mic to talk through Moon Colony Bloodbath, the new standalone design from Donald X. Vaccarino, and why our table couldn’t stop laughing even as robots, hunger, and “paperwork” turned the moon into a meat grinder. We also catch up on why Jared’s been away and what it meant to have support during a rough stretch.  We walk through the mechanisms that make this game cl...]]></itunes:summary>
    <description><![CDATA[<p>A board game where everything you build comes crashing down in front of your eyes is our kind of problem. Jared jumps back on the mic to talk through Moon Colony Bloodbath, the new standalone design from Donald X. Vaccarino, and why our table couldn’t stop laughing even as robots, hunger, and “paperwork” turned the moon into a meat grinder. We also catch up on why Jared’s been away and what it meant to have support during a rough stretch.<br/><br/>We walk through the mechanisms that make this game click for engine-building and tableau-building fans: simultaneous turns, a tight menu of actions, and a facility tableau you build up with money, food, restock boxes, and other resources. Then we get into the real star, the shared progress deck. It starts with a few dependable work cards, but every reshuffle drags more event cards into circulation, so the ratio of “good turns” to “bad news” gets funnier and more brutal over time. The most important twist is that your remaining people are basically your survival clock and your victory points, so every decision feels sharp.<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A board game where everything you build comes crashing down in front of your eyes is our kind of problem. Jared jumps back on the mic to talk through Moon Colony Bloodbath, the new standalone design from Donald X. Vaccarino, and why our table couldn’t stop laughing even as robots, hunger, and “paperwork” turned the moon into a meat grinder. We also catch up on why Jared’s been away and what it meant to have support during a rough stretch.<br/><br/>We walk through the mechanisms that make this game click for engine-building and tableau-building fans: simultaneous turns, a tight menu of actions, and a facility tableau you build up with money, food, restock boxes, and other resources. Then we get into the real star, the shared progress deck. It starts with a few dependable work cards, but every reshuffle drags more event cards into circulation, so the ratio of “good turns” to “bad news” gets funnier and more brutal over time. The most important twist is that your remaining people are basically your survival clock and your victory points, so every decision feels sharp.<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18864922</guid>
    <pubDate>Wed, 18 Mar 2026 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome and Roomba Chaos" />
  <psc:chapter start="1:03" title="Jared Returns and Shares Life Update" />
  <psc:chapter start="1:47" title="Why Moon Colony Bloodbath Hits" />
  <psc:chapter start="5:58" title="People as Points and Survival Timer" />
  <psc:chapter start="7:40" title="The Progress Deck That Gets Mean" />
  <psc:chapter start="11:56" title="Perks Engines and Risky Build Effects" />
  <psc:chapter start="15:05" title="Retro Space Art and Table Vibe" />
  <psc:chapter start="16:50" title="Two Player Death Match and Next Games" />
  <psc:chapter start="19:06" title="Closing Thoughts and Staying Connected" />
</psc:chapters>
    <itunes:duration>1298</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>A Quick State Of The Podcast OTF</itunes:title>
    <title>A Quick State Of The Podcast OTF</title>
    <itunes:summary><![CDATA[One host, one hotel room, and zero room for pretending everything is perfectly on schedule. Travis checks in solo to share a quick state of Operation Game Night Podcast, give a real update on where Jared’s been, and say thank you to everyone who’s still listening, commenting, and sending messages even when life slows our posting down. If you’ve wondered why the Instagram reels went quiet or whether the crew is still intact, Travis clears it up and keep it honest.  After that, he pivots into p...]]></itunes:summary>
    <description><![CDATA[<p>One host, one hotel room, and zero room for pretending everything is perfectly on schedule. Travis checks in solo to share a quick state of Operation Game Night Podcast, give a real update on where Jared’s been, and say thank you to everyone who’s still listening, commenting, and sending messages even when life slows our posting down. If you’ve wondered why the Instagram reels went quiet or whether the crew is still intact, Travis clears it up and keep it honest.<br/><br/>After that, he pivots into pure comfort entertainment, starting with a book series that has completely taken over pop culture: Dungeon Crawler Carl by Matt Dinniman. It’s litRPG, it’s chaotic, it’s violent, it’s loaded with jokes, and it’s way more immersive than it has any right to be, especially on the Dungeon Crawler Carl audiobook narrated by Jeff Hays. Travis talks why the voice work and sound design make it feel like a premium production, why book three can feel like a speed bump, and why it’s worth pushing through if you want the bigger story payoffs.<br/><br/>Then Travis talks a surprise hit, back in reality TV after basically two decades, thanks to The Traitors on Peacock. He breaks down the murder mystery setup, Alan Cumming’s larger-than-life hosting, and the real reason it’s so addictive: you know who the traitors are while everyone else melts down, forming alliances and accusing the wrong people. The ending hits in a way not all will love, but the ride is undeniable.<br/><br/>If you’ve got a dumb fun book rec or a reality show Travis should try next, let him know in the comments. Subscribe, leave a review on Spotify or Apple Podcasts, and share the episode with a friend who needs something fun right now.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>One host, one hotel room, and zero room for pretending everything is perfectly on schedule. Travis checks in solo to share a quick state of Operation Game Night Podcast, give a real update on where Jared’s been, and say thank you to everyone who’s still listening, commenting, and sending messages even when life slows our posting down. If you’ve wondered why the Instagram reels went quiet or whether the crew is still intact, Travis clears it up and keep it honest.<br/><br/>After that, he pivots into pure comfort entertainment, starting with a book series that has completely taken over pop culture: Dungeon Crawler Carl by Matt Dinniman. It’s litRPG, it’s chaotic, it’s violent, it’s loaded with jokes, and it’s way more immersive than it has any right to be, especially on the Dungeon Crawler Carl audiobook narrated by Jeff Hays. Travis talks why the voice work and sound design make it feel like a premium production, why book three can feel like a speed bump, and why it’s worth pushing through if you want the bigger story payoffs.<br/><br/>Then Travis talks a surprise hit, back in reality TV after basically two decades, thanks to The Traitors on Peacock. He breaks down the murder mystery setup, Alan Cumming’s larger-than-life hosting, and the real reason it’s so addictive: you know who the traitors are while everyone else melts down, forming alliances and accusing the wrong people. The ending hits in a way not all will love, but the ride is undeniable.<br/><br/>If you’ve got a dumb fun book rec or a reality show Travis should try next, let him know in the comments. Subscribe, leave a review on Spotify or Apple Podcasts, and share the episode with a friend who needs something fun right now.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18832479</guid>
    <pubDate>Wed, 11 Mar 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="A Quick State Of The Podcast OTF" />
  <psc:chapter start="0:17" title="Solo Check In And Thanks" />
  <psc:chapter start="1:16" title="Where Jared Has Been" />
  <psc:chapter start="1:57" title="Social Updates And How To Reach Us" />
  <psc:chapter start="3:11" title="Dungeon Crawler Carl Audiobook Pitch" />
  <psc:chapter start="6:55" title="The Traitors And Reality TV Return" />
  <psc:chapter start="10:57" title="Listener Requests And Sign Off" />
</psc:chapters>
    <itunes:duration>719</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Dungeon Crawler Board Game Draft!</itunes:title>
    <title>Dungeon Crawler Board Game Draft!</title>
    <itunes:summary><![CDATA[We build two complete dungeon crawlers through a 10-round draft, weighing combat feel, map design, AI, loot, campaign arcs, and components. One becomes a two-player ant colony crawl; the other a four-player zombie lab thriller with branching paths and giant bosses.  • combat systems compared and chosen • dungeon layout tradeoffs and pacing • initiative options that shape tempo • enemy AI that stays fast and clear • loot philosophy from random decks to gear slots • campaign arcs with legacy vs...]]></itunes:summary>
    <description><![CDATA[<p>We build two complete dungeon crawlers through a 10-round draft, weighing combat feel, map design, AI, loot, campaign arcs, and components. One becomes a two-player ant colony crawl; the other a four-player zombie lab thriller with branching paths and giant bosses.<br/><br/>• combat systems compared and chosen<br/>• dungeon layout tradeoffs and pacing<br/>• initiative options that shape tempo<br/>• enemy AI that stays fast and clear<br/>• loot philosophy from random decks to gear slots<br/>• campaign arcs with legacy vs persistent worlds<br/>• character growth without bookkeeping drag<br/>• events and story that add flavor not friction<br/>• ideal player counts for speed and table energy<br/>• components that drive immersion and drama<br/><br/>Go check out Vic&apos;s page, Games y Mas podcast. They&apos;re on YouTube, Spotify, TikTok, Instagram, Facebook, and Apple Podcasts. Go give him some love. Go give Clay&apos;s mustache some love, too. If you&apos;re listening to this episode, let us know which of those two games that you would rather play<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We build two complete dungeon crawlers through a 10-round draft, weighing combat feel, map design, AI, loot, campaign arcs, and components. One becomes a two-player ant colony crawl; the other a four-player zombie lab thriller with branching paths and giant bosses.<br/><br/>• combat systems compared and chosen<br/>• dungeon layout tradeoffs and pacing<br/>• initiative options that shape tempo<br/>• enemy AI that stays fast and clear<br/>• loot philosophy from random decks to gear slots<br/>• campaign arcs with legacy vs persistent worlds<br/>• character growth without bookkeeping drag<br/>• events and story that add flavor not friction<br/>• ideal player counts for speed and table energy<br/>• components that drive immersion and drama<br/><br/>Go check out Vic&apos;s page, Games y Mas podcast. They&apos;re on YouTube, Spotify, TikTok, Instagram, Facebook, and Apple Podcasts. Go give him some love. Go give Clay&apos;s mustache some love, too. If you&apos;re listening to this episode, let us know which of those two games that you would rather play<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18819724</guid>
    <pubDate>Mon, 09 Mar 2026 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Guest Banter" />
  <psc:chapter start="2:05" title="Setting Up The Dungeon Crawler Draft" />
  <psc:chapter start="5:12" title="Round 1: Combat Systems" />
  <psc:chapter start="7:56" title="Round 2: Dungeon Layout" />
  <psc:chapter start="10:54" title="Round 3: Initiative Systems" />
  <psc:chapter start="13:25" title="Round 4: Enemy AI Choices" />
  <psc:chapter start="16:04" title="Round 5: Loot And Equipment" />
  <psc:chapter start="18:34" title="Round 6: Campaign Structure" />
  <psc:chapter start="21:02" title="Round 7: Character Progression" />
  <psc:chapter start="23:05" title="Round 8: Events And Story" />
  <psc:chapter start="25:04" title="Round 9: Best Player Count" />
  <psc:chapter start="26:42" title="Round 10: Components And Minis" />
  <psc:chapter start="28:20" title="Pitching Clay’s Ant Colony Crawler" />
  <psc:chapter start="30:02" title="Pitching Vic’s Zombie Lab Crawler" />
  <psc:chapter start="32:30" title="Community Vote And Closing" />
</psc:chapters>
    <itunes:duration>2161</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Playing Games to Strengthen Communities</itunes:title>
    <title>Playing Games to Strengthen Communities</title>
    <itunes:summary><![CDATA[We share how a simple board game day for a good cause sparked joy, trust, and belonging, then map easy paths for giving back without making it a heavy lift. From libraries to café shelves, we outline practical ways to turn your hobby into community impact.  • why showing up in their space matters • quick, social games that work across ages • easing nerves when gaming with strangers • partnering with libraries and local hubs • donation ideas for game backlogs • scaling complexity over repeat v...]]></itunes:summary>
    <description><![CDATA[<p>We share how a simple board game day for a good cause sparked joy, trust, and belonging, then map easy paths for giving back without making it a heavy lift. From libraries to café shelves, we outline practical ways to turn your hobby into community impact.<br/><br/>• why showing up in their space matters<br/>• quick, social games that work across ages<br/>• easing nerves when gaming with strangers<br/>• partnering with libraries and local hubs<br/>• donation ideas for game backlogs<br/>• scaling complexity over repeat visits<br/>• inviting listener ideas and experiences<br/><br/>Write us a comment or a note on Instagram or comment and tell us how you give back through board gaming<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We share how a simple board game day for a good cause sparked joy, trust, and belonging, then map easy paths for giving back without making it a heavy lift. From libraries to café shelves, we outline practical ways to turn your hobby into community impact.<br/><br/>• why showing up in their space matters<br/>• quick, social games that work across ages<br/>• easing nerves when gaming with strangers<br/>• partnering with libraries and local hubs<br/>• donation ideas for game backlogs<br/>• scaling complexity over repeat visits<br/>• inviting listener ideas and experiences<br/><br/>Write us a comment or a note on Instagram or comment and tell us how you give back through board gaming<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18779071-playing-games-to-strengthen-communities.mp3" length="11621917" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 04 Mar 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Playing Games to Strengthen Communities" />
  <psc:chapter start="0:15" title="Why Games As Service" />
  <psc:chapter start="1:31" title="Hosting A Children’s Home Game Day" />
  <psc:chapter start="3:46" title="What Worked For Different Ages" />
  <psc:chapter start="6:30" title="Libraries, VFW, And Easy On-Ramps" />
  <psc:chapter start="9:31" title="Overcoming Nerves And Finding Partners" />
  <psc:chapter start="12:38" title="Low-Complexity Hits And Next Steps" />
  <psc:chapter start="15:05" title="Simple Ways To Donate And Share" />
  <psc:chapter start="15:44" title="Closing Thoughts And Invitation" />
</psc:chapters>
    <itunes:duration>962</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Our First D&amp;D Campaign, Part 2</itunes:title>
    <title>Our First D&amp;D Campaign, Part 2</title>
    <itunes:summary><![CDATA[We finish our first Dungeons and Dragons campaign and unpack how four players grew from hesitant dice rollers into a confident party with distinct voices. Fantasy terms, party synergy, and a villain’s escape shaped how we think about storytelling, systems, and next steps.  • choosing a dragonborn druid and finding agency through description • easing new players with passive perception and theater of the mind • comparing D&amp;D to other TTRPGs for better genre fit • party composition benefits...]]></itunes:summary>
    <description><![CDATA[<p>We finish our first Dungeons and Dragons campaign and unpack how four players grew from hesitant dice rollers into a confident party with distinct voices. Fantasy terms, party synergy, and a villain’s escape shaped how we think about storytelling, systems, and next steps.<br/><br/>• choosing a dragonborn druid and finding agency through description<br/>• easing new players with passive perception and theater of the mind<br/>• comparing D&amp;D to other TTRPGs for better genre fit<br/>• party composition benefits and starting at level three<br/>• fighter and monk arcs across low-level slog to signature moments<br/>• table size, pacing, and spotlight management<br/>• why the villain’s escape can be a satisfying hook<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We finish our first Dungeons and Dragons campaign and unpack how four players grew from hesitant dice rollers into a confident party with distinct voices. Fantasy terms, party synergy, and a villain’s escape shaped how we think about storytelling, systems, and next steps.<br/><br/>• choosing a dragonborn druid and finding agency through description<br/>• easing new players with passive perception and theater of the mind<br/>• comparing D&amp;D to other TTRPGs for better genre fit<br/>• party composition benefits and starting at level three<br/>• fighter and monk arcs across low-level slog to signature moments<br/>• table size, pacing, and spotlight management<br/>• why the villain’s escape can be a satisfying hook<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18779075-our-first-d-d-campaign-part-2.mp3" length="30633706" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18779075</guid>
    <pubDate>Mon, 02 Mar 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Our First D&amp;D Campaign, Part 2" />
  <psc:chapter start="0:15" title="Introductions And Campaign Setup" />
  <psc:chapter start="1:29" title="Meet Lunara The Dragonborn Druid" />
  <psc:chapter start="3:18" title="Learning Curves And Fantasy Fatigue" />
  <psc:chapter start="5:18" title="Alternatives To D&amp;D And System Fit" />
  <psc:chapter start="9:40" title="Community, Systems, And Playstyles" />
  <psc:chapter start="12:45" title="Overcoming Analysis Paralysis" />
  <psc:chapter start="18:31" title="Character Growth And New Abilities" />
  <psc:chapter start="22:24" title="The Fighter’s Highs And Lows" />
  <psc:chapter start="26:07" title="Monk Moments And Unique Moves" />
  <psc:chapter start="28:07" title="Party Composition And Starting Levels" />
  <psc:chapter start="31:12" title="Table Size, Pacing, And Spotlight" />
  <psc:chapter start="33:38" title="Perception, Puzzles, And What We Missed" />
  <psc:chapter start="36:26" title="Reflections On Time And Commitment" />
  <psc:chapter start="38:54" title="The Villain Escapes And Why It Works" />
  <psc:chapter start="41:37" title="Closing Thanks And Cliffhanger" />
</psc:chapters>
    <itunes:duration>2546</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>We Binge So You Don&#39;t Have To!</itunes:title>
    <title>We Binge So You Don&#39;t Have To!</title>
    <itunes:summary><![CDATA[We swap stories from the fence about parenting phases, shrinking free time, and how we still find room for TV, books, and games. From Stranger Things to a warmer Westeros and a clever mystery book, we share what sticks when life won’t slow down.  • juggling kids’ sports with late evenings and less downtime • coping with pre‑toddler meltdowns and shifting expectations • micro‑bingeing Stranger Things and why characters keep us watching • franchise fatigue and losing momentum between long seaso...]]></itunes:summary>
    <description><![CDATA[<p>We swap stories from the fence about parenting phases, shrinking free time, and how we still find room for TV, books, and games. From Stranger Things to a warmer Westeros and a clever mystery book, we share what sticks when life won’t slow down.<br/><br/>• juggling kids’ sports with late evenings and less downtime<br/>• coping with pre‑toddler meltdowns and shifting expectations<br/>• micro‑bingeing Stranger Things and why characters keep us watching<br/>• franchise fatigue and losing momentum between long seasons<br/>• why A Knight of the Seven Kingdoms feels fresh and hopeful<br/>• choosing stories that fit limited time and headspace<br/>• a beach‑friendly choose‑your‑own murder mystery recommendation<br/>• gaming anniversaries, Resident Evil nostalgia, and slow‑burn playthroughs<br/><br/>Jared, we miss you. If you&apos;re listening to this podcast and you&apos;ve made it thus far, like and subscribe, give us some love, comment, you know, go back and listen to some old episodes for us because you know, we appreciate you for tuning in. We appreciate you for supporting this show. We do have a Discord that you can join. Check the link in the show notes and come come talk with us, come play games with us, come interact with us. Let&apos;s do all that. Let&apos;s do all that. Just do it all. Make that a checklist, print it out, hang it up next to your computer every day. Just go down that checklist. One more video to like and subscribe.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We swap stories from the fence about parenting phases, shrinking free time, and how we still find room for TV, books, and games. From Stranger Things to a warmer Westeros and a clever mystery book, we share what sticks when life won’t slow down.<br/><br/>• juggling kids’ sports with late evenings and less downtime<br/>• coping with pre‑toddler meltdowns and shifting expectations<br/>• micro‑bingeing Stranger Things and why characters keep us watching<br/>• franchise fatigue and losing momentum between long seasons<br/>• why A Knight of the Seven Kingdoms feels fresh and hopeful<br/>• choosing stories that fit limited time and headspace<br/>• a beach‑friendly choose‑your‑own murder mystery recommendation<br/>• gaming anniversaries, Resident Evil nostalgia, and slow‑burn playthroughs<br/><br/>Jared, we miss you. If you&apos;re listening to this podcast and you&apos;ve made it thus far, like and subscribe, give us some love, comment, you know, go back and listen to some old episodes for us because you know, we appreciate you for tuning in. We appreciate you for supporting this show. We do have a Discord that you can join. Check the link in the show notes and come come talk with us, come play games with us, come interact with us. Let&apos;s do all that. Let&apos;s do all that. Just do it all. Make that a checklist, print it out, hang it up next to your computer every day. Just go down that checklist. One more video to like and subscribe.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18736624</guid>
    <pubDate>Wed, 25 Feb 2026 22:00:00 -0700</pubDate>
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  <psc:chapter start="0:00" title="We Binge So You Don&#39;t Have To!" />
  <psc:chapter start="0:15" title="Welcome And Over The Fence" />
  <psc:chapter start="1:05" title="Parenting Phases And Time Squeeze" />
  <psc:chapter start="3:31" title="Kids’ Sports And Endless Evenings" />
  <psc:chapter start="4:59" title="Pre‑Toddler Meltdowns And Perspective" />
  <psc:chapter start="6:39" title="Squeezing TV Into Busy Lives" />
  <psc:chapter start="7:46" title="Stranger Things Impressions And Moments" />
  <psc:chapter start="11:42" title="Hype Fatigue And Spin‑Off Burnout" />
  <psc:chapter start="12:23" title="A Knight Of The Seven Kingdoms Shines" />
  <psc:chapter start="16:05" title="Why Dunk And Egg Win Hearts" />
  <psc:chapter start="19:05" title="House Of The Dragon And Hopes" />
</psc:chapters>
    <itunes:duration>1151</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Cozy Stickerville by Unexpected Games</itunes:title>
    <title>Cozy Stickerville by Unexpected Games</title>
    <itunes:summary><![CDATA[What if the most satisfying legacy campaign isn’t about winning at all, but about watching a small town come to life one sticker at a time? We dive into Cozy Stickerville from Unexpected Games and explore why this 10-session, 30-minute-per-year story-builder is winning hearts at family tables and weeknight game nights alike. With designer Corey Konieczka pivoting from space operas to small comforts, the result is a gentle, branching experience where your choices shape a shared map, not your s...]]></itunes:summary>
    <description><![CDATA[<p>What if the most satisfying legacy campaign isn’t about winning at all, but about watching a small town come to life one sticker at a time? We dive into Cozy Stickerville from Unexpected Games and explore why this 10-session, 30-minute-per-year story-builder is winning hearts at family tables and weeknight game nights alike. With designer Corey Konieczka pivoting from space operas to small comforts, the result is a gentle, branching experience where your choices shape a shared map, not your stress levels.<br/><br/>We break down how it plays: draw an event, choose a path, place a sticker, then visit a location with an hourglass icon to unlock a mini story. The milestones you collect echo forward—sometimes as delightful perks, sometimes as red-flag consequences that resurface with a wink—giving real weight to decisions without punishing anyone. There’s no win or loss state here, just a growing scrapbook of moments: adopting a wolf pup, debating a shady election, chasing the fishing milestone, or planting more trees for a nature-first town. Setup is quick, teardown is nothing, and the tuck boxes keep your progress ready for the next cozy session.<br/><br/>We also look at the bigger picture: why cozy board games resonate right now, how this design borrows the best vibes from Animal Crossing and Stardew Valley, and what legacy can feel like when permanence enhances memories instead of anxiety. With two boards for replay and dozens of branching routes, Cozy Stickerville is approachable, cooperative, and surprisingly reflective—perfect for parents seeking meaningful play, partners wanting calm connection, and groups that crave story over spreadsheets.<br/><br/>If you’re searching for family board games, cooperative campaign games, or an easy legacy experience you’ll actually finish, this is the one to check out. Enjoy our take, then tell us how you’d shape your town: nature preserve, bustling market, or legendary bakery? Subscribe, share with a friend who loves cozy games, and leave a review to help others find their next favorite game night.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What if the most satisfying legacy campaign isn’t about winning at all, but about watching a small town come to life one sticker at a time? We dive into Cozy Stickerville from Unexpected Games and explore why this 10-session, 30-minute-per-year story-builder is winning hearts at family tables and weeknight game nights alike. With designer Corey Konieczka pivoting from space operas to small comforts, the result is a gentle, branching experience where your choices shape a shared map, not your stress levels.<br/><br/>We break down how it plays: draw an event, choose a path, place a sticker, then visit a location with an hourglass icon to unlock a mini story. The milestones you collect echo forward—sometimes as delightful perks, sometimes as red-flag consequences that resurface with a wink—giving real weight to decisions without punishing anyone. There’s no win or loss state here, just a growing scrapbook of moments: adopting a wolf pup, debating a shady election, chasing the fishing milestone, or planting more trees for a nature-first town. Setup is quick, teardown is nothing, and the tuck boxes keep your progress ready for the next cozy session.<br/><br/>We also look at the bigger picture: why cozy board games resonate right now, how this design borrows the best vibes from Animal Crossing and Stardew Valley, and what legacy can feel like when permanence enhances memories instead of anxiety. With two boards for replay and dozens of branching routes, Cozy Stickerville is approachable, cooperative, and surprisingly reflective—perfect for parents seeking meaningful play, partners wanting calm connection, and groups that crave story over spreadsheets.<br/><br/>If you’re searching for family board games, cooperative campaign games, or an easy legacy experience you’ll actually finish, this is the one to check out. Enjoy our take, then tell us how you’d shape your town: nature preserve, bustling market, or legendary bakery? Subscribe, share with a friend who loves cozy games, and leave a review to help others find their next favorite game night.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18736623</guid>
    <pubDate>Mon, 23 Feb 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Cozy Stickerville by Unexpected Games" />
  <psc:chapter start="0:15" title="Back On Mic, Rough Voices" />
  <psc:chapter start="0:57" title="Introducing Cozy Stickerville" />
  <psc:chapter start="1:05" title="From Epics To Cozy Design" />
  <psc:chapter start="2:49" title="How The Legacy Campaign Works" />
  <psc:chapter start="5:31" title="Turn Structure And Story Choices" />
  <psc:chapter start="8:24" title="Branching Paths And Milestones" />
  <psc:chapter start="10:16" title="Playing With Kids And Ethics" />
  <psc:chapter start="12:06" title="Cooperative Citybuilding Rhythm" />
  <psc:chapter start="14:22" title="Sticker Volume And Objectives" />
  <psc:chapter start="16:24" title="Why Cozy Games Hit Now" />
  <psc:chapter start="19:02" title="Setup Ease And Replay Hopes" />
</psc:chapters>
    <itunes:duration>1192</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Twilight Imperium by Fantasy Flight Games (ft. Vic from Games Y Más)</itunes:title>
    <title>Twilight Imperium by Fantasy Flight Games (ft. Vic from Games Y Más)</title>
    <itunes:summary><![CDATA[Ten hours. Six players. One planet daring everyone to blink first. We sat down with our friend Vic Diaz from the Games EMoss podcast to unpack why Twilight Imperium turns a day-long session into a story you’ll retell for years—equal parts senate brawl, star-spanning war, and social chess.  We start with the core loop that makes this galaxy tick: strategy cards that set initiative and shape your round, streamlined actions that keep turns moving, and a center gravity well—Mecatol Rex—that rewar...]]></itunes:summary>
    <description><![CDATA[<p>Ten hours. Six players. One planet daring everyone to blink first. We sat down with our friend Vic Diaz from the Games EMoss podcast to unpack why Twilight Imperium turns a day-long session into a story you’ll retell for years—equal parts senate brawl, star-spanning war, and social chess.<br/><br/>We start with the core loop that makes this galaxy tick: strategy cards that set initiative and shape your round, streamlined actions that keep turns moving, and a center gravity well—Mecatol Rex—that rewards boldness with points and influence. Vic breaks down how public objectives push players out of their comfort zones, forcing timing plays and map pressure instead of passive turtling. When fleets collide, combat stays clean and quick: resolve defenses, roll hits, sustain damage on the big ships, and decide whether to retreat. The rules aren’t the real barrier; commitment is.<br/><br/>Then the table tilts. Once Mecatol is taken, the agenda phase unlocks a political game that steals the show. Influence turns into votes, but the true currency is negotiation. We trade goods for promises, bribe rivals to switch sides, and watch a single law swing two victory points and the entire endgame. Vic spotlights favorite factions like the Mentak Coalition—space pirates who skim trade goods from neighbors—and explains how asymmetry fuels different paths to the same scoreboard without muddying clarity.<br/><br/>If you’ve eyed the big box and felt intimidated, we’ve got you. We share first-time lessons, setup traps to avoid, and sanity-saving prep: pre-draft factions and starting spots on Discord, build the map ahead of time, and cap debates with a timer so agendas don’t sprawl. Curious but spread across states? Tabletop Simulator’s mod is excellent for learning, though nothing beats the spectacle of plastic armadas converging at the center. Start with four to five players to learn the rhythm; graduate to six when you’re ready for maximum politics.<br/><br/>Our verdict lands with a clear caveat: top shelf for seasoned gamers who love high-interaction strategy and dramatic payoffs; a hard pass for beginners until they’ve leveled up. If Dune Imperium, War of the Ring, or Nemesis live on your table, Twilight Imperium belongs in your rotation. Hit play, tell us your faction, and share how you’d balance firepower versus influence for the win. If you enjoyed this conversation, subscribe, leave a review, and send the episode to your game group—then start drafting your seats around Mecatol Rex.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Ten hours. Six players. One planet daring everyone to blink first. We sat down with our friend Vic Diaz from the Games EMoss podcast to unpack why Twilight Imperium turns a day-long session into a story you’ll retell for years—equal parts senate brawl, star-spanning war, and social chess.<br/><br/>We start with the core loop that makes this galaxy tick: strategy cards that set initiative and shape your round, streamlined actions that keep turns moving, and a center gravity well—Mecatol Rex—that rewards boldness with points and influence. Vic breaks down how public objectives push players out of their comfort zones, forcing timing plays and map pressure instead of passive turtling. When fleets collide, combat stays clean and quick: resolve defenses, roll hits, sustain damage on the big ships, and decide whether to retreat. The rules aren’t the real barrier; commitment is.<br/><br/>Then the table tilts. Once Mecatol is taken, the agenda phase unlocks a political game that steals the show. Influence turns into votes, but the true currency is negotiation. We trade goods for promises, bribe rivals to switch sides, and watch a single law swing two victory points and the entire endgame. Vic spotlights favorite factions like the Mentak Coalition—space pirates who skim trade goods from neighbors—and explains how asymmetry fuels different paths to the same scoreboard without muddying clarity.<br/><br/>If you’ve eyed the big box and felt intimidated, we’ve got you. We share first-time lessons, setup traps to avoid, and sanity-saving prep: pre-draft factions and starting spots on Discord, build the map ahead of time, and cap debates with a timer so agendas don’t sprawl. Curious but spread across states? Tabletop Simulator’s mod is excellent for learning, though nothing beats the spectacle of plastic armadas converging at the center. Start with four to five players to learn the rhythm; graduate to six when you’re ready for maximum politics.<br/><br/>Our verdict lands with a clear caveat: top shelf for seasoned gamers who love high-interaction strategy and dramatic payoffs; a hard pass for beginners until they’ve leveled up. If Dune Imperium, War of the Ring, or Nemesis live on your table, Twilight Imperium belongs in your rotation. Hit play, tell us your faction, and share how you’d balance firepower versus influence for the win. If you enjoyed this conversation, subscribe, leave a review, and send the episode to your game group—then start drafting your seats around Mecatol Rex.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18666939</guid>
    <pubDate>Wed, 11 Feb 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Twilight Imperium by Fantasy Flight Games (ft. Vic from Games Y Más)" />
  <psc:chapter start="0:15" title="Reunion And Co‑Host Upgrade" />
  <psc:chapter start="1:17" title="Enter Twilight Imperium’s Epic Scope" />
  <psc:chapter start="3:36" title="Why The Center Planet Matters" />
  <psc:chapter start="5:52" title="Playtime, Player Counts, And Expansions" />
  <psc:chapter start="8:42" title="Politics, Agendas, And Bribery" />
  <psc:chapter start="13:39" title="Strategy Tokens And Turn Order" />
  <psc:chapter start="18:38" title="Objectives, Scoring, And Map Pressure" />
  <psc:chapter start="22:45" title="Space Pirates And Faction Flavor" />
  <psc:chapter start="26:05" title="How Combat Really Resolves" />
  <psc:chapter start="30:08" title="First-Time Learning Curve And Setup" />
</psc:chapters>
    <itunes:duration>2004</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  </item>
  <item>
    <itunes:title>3 Witches from Allplay</itunes:title>
    <title>3 Witches from Allplay</title>
    <itunes:summary><![CDATA[A three-player card game that dares to say “only three” and actually earns it. We sat down with Three Witches from Allplay and found a lean, tense trick taker that turns familiar rules into a focused 2v1 puzzle. One player steps into the role of lead witch, laying two cards each trick—one face up to set pressure, one face down to hold power—while the two lesser witches coordinate to beat the total with carefully timed responses. The twist? Matching rank or suit lets you add values for a bigge...]]></itunes:summary>
    <description><![CDATA[<p>A three-player card game that dares to say “only three” and actually earns it. We sat down with Three Witches from Allplay and found a lean, tense trick taker that turns familiar rules into a focused 2v1 puzzle. One player steps into the role of lead witch, laying two cards each trick—one face up to set pressure, one face down to hold power—while the two lesser witches coordinate to beat the total with carefully timed responses. The twist? Matching rank or suit lets you add values for a bigger punch, elixirs double their partner, and a revealed two plunges the table into hidden-information chaos.<br/><br/>We break down why the bidding stakes matter—calling three or four across just five tricks—and how fate tokens reward precision over greed. There’s real rhythm here: quick hands, fast reshuffles, fresh bids, and a sly recursion rule where the winner’s side chooses which of the lead’s two cards returns to hand. That small loop fuels tempo, mind games, and a lot of second-guessing in a tight 20-minute arc. If you’ve dabbled in trick takers like Skull King or crave the tempo planning of small-box hits, this one brings a new edge without burying you in exceptions.<br/><br/>Along the way, we talk teaching curves, why player aids matter, and how to onboard family who love traditional trick-taking but want something sharper. We also widen the lens to ask why strict player counts can make games better, trimming bloat and amplifying the exact moments that spark table talk and laughter. If you’re hunting for a travel-friendly title that shines with exactly three, Three Witches is a clever, low-cost bet that rewards planning, reading the table, and a touch of mischief.<br/><br/>If you enjoyed this deep dive, subscribe, leave a quick review, and share the episode with your favorite coven of three—then tell us your best three-player-only recommendation.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A three-player card game that dares to say “only three” and actually earns it. We sat down with Three Witches from Allplay and found a lean, tense trick taker that turns familiar rules into a focused 2v1 puzzle. One player steps into the role of lead witch, laying two cards each trick—one face up to set pressure, one face down to hold power—while the two lesser witches coordinate to beat the total with carefully timed responses. The twist? Matching rank or suit lets you add values for a bigger punch, elixirs double their partner, and a revealed two plunges the table into hidden-information chaos.<br/><br/>We break down why the bidding stakes matter—calling three or four across just five tricks—and how fate tokens reward precision over greed. There’s real rhythm here: quick hands, fast reshuffles, fresh bids, and a sly recursion rule where the winner’s side chooses which of the lead’s two cards returns to hand. That small loop fuels tempo, mind games, and a lot of second-guessing in a tight 20-minute arc. If you’ve dabbled in trick takers like Skull King or crave the tempo planning of small-box hits, this one brings a new edge without burying you in exceptions.<br/><br/>Along the way, we talk teaching curves, why player aids matter, and how to onboard family who love traditional trick-taking but want something sharper. We also widen the lens to ask why strict player counts can make games better, trimming bloat and amplifying the exact moments that spark table talk and laughter. If you’re hunting for a travel-friendly title that shines with exactly three, Three Witches is a clever, low-cost bet that rewards planning, reading the table, and a touch of mischief.<br/><br/>If you enjoyed this deep dive, subscribe, leave a quick review, and share the episode with your favorite coven of three—then tell us your best three-player-only recommendation.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18649576</guid>
    <pubDate>Mon, 09 Feb 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Setting The Cauldron: Episode Setup" />
  <psc:chapter start="0:22" title="Why A Three-Player-Only Design" />
  <psc:chapter start="1:45" title="Roles, Bidding, And Trick Goals" />
  <psc:chapter start="3:40" title="Dual-Card Play And Scoring Sums" />
  <psc:chapter start="5:30" title="Hidden Info: Twos And Elixirs" />
  <psc:chapter start="6:39" title="Flow, Fate Tokens, And Round Reset" />
  <psc:chapter start="8:10" title="Teaching Curve And Playtime" />
  <psc:chapter start="10:25" title="Gateway Trick Takers And Onboarding" />
  <psc:chapter start="12:12" title="Rare Strict Player Counts" />
  <psc:chapter start="13:55" title="Final Thoughts And Listener Prompt" />
</psc:chapters>
    <itunes:duration>938</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Overplayed and Underplayed Board Game Themes</itunes:title>
    <title>Overplayed and Underplayed Board Game Themes</title>
    <itunes:summary><![CDATA[Tired of yet another cozy mushroom harvest or another horde of shambling minis? We take a scalpel to today’s most overused board game themes—nature deluges, zombie burnout, Cthulhu overload, space saturation, and farm fatigue—and talk about why they once worked, why they’re stale now, and what could replace them without losing the fun. Along the way, we dig into how theme shapes mechanics, who feels welcome at the table, and which stories actually stick after the box closes.  We make the case...]]></itunes:summary>
    <description><![CDATA[<p>Tired of yet another cozy mushroom harvest or another horde of shambling minis? We take a scalpel to today’s most overused board game themes—nature deluges, zombie burnout, Cthulhu overload, space saturation, and farm fatigue—and talk about why they once worked, why they’re stale now, and what could replace them without losing the fun. Along the way, we dig into how theme shapes mechanics, who feels welcome at the table, and which stories actually stick after the box closes.<br/><br/>We make the case for underrepresented directions that deserve more love: sports built around the emotional arc of being an athlete rather than spreadsheets; healthcare games that blend spatial planning, capacity tradeoffs, and ethical choices; and historically grounded designs that respectfully center minority struggles, from Votes for Women to Molly House. If you enjoy modern systems with real stakes, we also highlight the untapped potential of contemporary commerce and logistics—think Smartphone Inc. meets supply chain resilience, carbon costs, and port delays—where every decision reverberates across a living economy.<br/><br/>For IP fans, we go beyond shallow reskins and imagine mechanics that honor the worlds we love. Picture a Pokemon board game focused on exploration, set collection, and campaign growth instead of card duels. Envision Sanderson’s universes as tight, asymmetric strategy with oaths, storms, and faction politics. And don’t miss our sci-fi pitch for Children of Time as a compact 4X where uplifted species evolve unique tech and collide at first contact. Ready to refresh your shelf and spark better table talk? Hit play, then tell us the themes and IPs you want publishers to tackle next. If this conversation got you thinking, tap follow, share with a friend, and leave a quick review—what theme should we explore on a future episode?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Tired of yet another cozy mushroom harvest or another horde of shambling minis? We take a scalpel to today’s most overused board game themes—nature deluges, zombie burnout, Cthulhu overload, space saturation, and farm fatigue—and talk about why they once worked, why they’re stale now, and what could replace them without losing the fun. Along the way, we dig into how theme shapes mechanics, who feels welcome at the table, and which stories actually stick after the box closes.<br/><br/>We make the case for underrepresented directions that deserve more love: sports built around the emotional arc of being an athlete rather than spreadsheets; healthcare games that blend spatial planning, capacity tradeoffs, and ethical choices; and historically grounded designs that respectfully center minority struggles, from Votes for Women to Molly House. If you enjoy modern systems with real stakes, we also highlight the untapped potential of contemporary commerce and logistics—think Smartphone Inc. meets supply chain resilience, carbon costs, and port delays—where every decision reverberates across a living economy.<br/><br/>For IP fans, we go beyond shallow reskins and imagine mechanics that honor the worlds we love. Picture a Pokemon board game focused on exploration, set collection, and campaign growth instead of card duels. Envision Sanderson’s universes as tight, asymmetric strategy with oaths, storms, and faction politics. And don’t miss our sci-fi pitch for Children of Time as a compact 4X where uplifted species evolve unique tech and collide at first contact. Ready to refresh your shelf and spark better table talk? Hit play, then tell us the themes and IPs you want publishers to tackle next. If this conversation got you thinking, tap follow, share with a friend, and leave a quick review—what theme should we explore on a future episode?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18616978</guid>
    <pubDate>Wed, 04 Feb 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Warm Welcome And Setup" />
  <psc:chapter start="0:19" title="Overplayed Themes: Nature Deluge" />
  <psc:chapter start="1:56" title="Zombies And The Search For Replacements" />
  <psc:chapter start="5:33" title="Cthulhu Fatigue And Space Saturation" />
  <psc:chapter start="8:36" title="Farming Burnout And Why It Persists" />
  <psc:chapter start="10:19" title="Sports On The Table, Not The Screen" />
  <psc:chapter start="12:55" title="Designing Sensitive Stories With Care" />
  <psc:chapter start="15:20" title="Hospitals, Research, And Real-World Systems" />
  <psc:chapter start="17:14" title="Modern Commerce And Logistics As Playgrounds" />
  <psc:chapter start="19:05" title="Dream IPs: Pokemon And Sanderson Worlds" />
  <psc:chapter start="21:08" title="Sci-Fi Pitch: Children Of Time As 4X" />
  <psc:chapter start="22:46" title="Listener Challenge And Sign-Off" />
</psc:chapters>
    <itunes:duration>1412</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Hercules The 12 Labors by Envy Born Games</itunes:title>
    <title>Hercules The 12 Labors by Envy Born Games</title>
    <itunes:summary><![CDATA[The moment the Hydra spawns a second die, you realize this isn’t just another solo dice chucker. We dive into Hercules and the 12 Labors, a compact, gold-trimmed card-and-dice battler that turns Greek myth into a tight sequence of allocation puzzles, track pressure, and mood-driven twists. We unpack how the design forces smart choices: spend a die permanently to power a life-saving boon, or keep your pool healthy to meet the labor’s exacting conditions next turn.  Across the journey, we chart...]]></itunes:summary>
    <description><![CDATA[<p>The moment the Hydra spawns a second die, you realize this isn’t just another solo dice chucker. We dive into Hercules and the 12 Labors, a compact, gold-trimmed card-and-dice battler that turns Greek myth into a tight sequence of allocation puzzles, track pressure, and mood-driven twists. We unpack how the design forces smart choices: spend a die permanently to power a life-saving boon, or keep your pool healthy to meet the labor’s exacting conditions next turn.<br/><br/>Across the journey, we chart the rhythm that makes this small-box game feel big. Early labors pop quickly, boosting your confidence before the track begins chewing through your health and options. The Hydra stands out as a mechanical story beat—new dice “heads” respawn as the track advances—capturing the legend without rules bloat. We also talk through the spirit track and how it adds a second victory axis, pushing you to play efficiently rather than just survive. Mood cards further remix each attempt, nudging stats up or down so no labor feels identical twice.<br/><br/>We balance the love with clear-eyed critique. The art and production are stellar, the iconography is clean, and the price is hard to beat. Still, the late-labor loop can run a bit samey, and a few myth beats—like Cerberus—could use more clever mechanical storytelling. If you enjoy solo strategy that lives and dies on resource tension, unpredictable dice, and meaningful trade-offs, this one’s an easy recommendation, especially for fans of Greek mythology or anyone hunting for a travel-friendly challenge that sets up fast.<br/><br/>Give it a listen, then tell us: would you lock a die for a permanent boon or gamble on the next roll? If you enjoy the show, follow, share with a friend who loves myth and solo games, and leave a quick review to help more listeners find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The moment the Hydra spawns a second die, you realize this isn’t just another solo dice chucker. We dive into Hercules and the 12 Labors, a compact, gold-trimmed card-and-dice battler that turns Greek myth into a tight sequence of allocation puzzles, track pressure, and mood-driven twists. We unpack how the design forces smart choices: spend a die permanently to power a life-saving boon, or keep your pool healthy to meet the labor’s exacting conditions next turn.<br/><br/>Across the journey, we chart the rhythm that makes this small-box game feel big. Early labors pop quickly, boosting your confidence before the track begins chewing through your health and options. The Hydra stands out as a mechanical story beat—new dice “heads” respawn as the track advances—capturing the legend without rules bloat. We also talk through the spirit track and how it adds a second victory axis, pushing you to play efficiently rather than just survive. Mood cards further remix each attempt, nudging stats up or down so no labor feels identical twice.<br/><br/>We balance the love with clear-eyed critique. The art and production are stellar, the iconography is clean, and the price is hard to beat. Still, the late-labor loop can run a bit samey, and a few myth beats—like Cerberus—could use more clever mechanical storytelling. If you enjoy solo strategy that lives and dies on resource tension, unpredictable dice, and meaningful trade-offs, this one’s an easy recommendation, especially for fans of Greek mythology or anyone hunting for a travel-friendly challenge that sets up fast.<br/><br/>Give it a listen, then tell us: would you lock a die for a permanent boon or gamble on the next roll? If you enjoy the show, follow, share with a friend who loves myth and solo games, and leave a quick review to help more listeners find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18616954</guid>
    <pubDate>Tue, 03 Feb 2026 04:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Episode Setup" />
  <psc:chapter start="0:28" title="Why Hercules And Why Now" />
  <psc:chapter start="1:28" title="Art, Production, And First Impressions" />
  <psc:chapter start="2:04" title="The Myth: Hera, The King, And The Labors" />
  <psc:chapter start="4:32" title="How The Game Plays With Dice And Cards" />
  <psc:chapter start="7:20" title="Boons, Spirit Track, And Progression" />
  <psc:chapter start="8:59" title="The Hydra Mechanic And Theme Integration" />
  <psc:chapter start="10:52" title="Difficulty, Allocation Tension, And Mood Cards" />
  <psc:chapter start="13:01" title="Variety, Replay, And Design Wishes" />
  <psc:chapter start="15:08" title="Price, Audience Fit, And Final Thoughts" />
  <psc:chapter start="18:44" title="Closing And Sign-Off" />
</psc:chapters>
    <itunes:duration>1158</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>It&#39;s a Quick Games Roundup! (Yeehaw)</itunes:title>
    <title>It&#39;s a Quick Games Roundup! (Yeehaw)</title>
    <itunes:summary><![CDATA[Eight games. One wild ride. We corral a posse of quick, high-impact titles you can teach in minutes and replay all night, from clever card shedders to a pocket-sized area control gem and a fresh twist on roll-and-writes. If your game night needs fast starts, tight decisions, and big table moments, this roundup delivers.  We kick off with Trio, a compact deduction game that turns “show me your lowest or highest” into a satisfying hunt for perfect information. Then we slide into Wolf Days, a tw...]]></itunes:summary>
    <description><![CDATA[<p>Eight games. One wild ride. We corral a posse of quick, high-impact titles you can teach in minutes and replay all night, from clever card shedders to a pocket-sized area control gem and a fresh twist on roll-and-writes. If your game night needs fast starts, tight decisions, and big table moments, this roundup delivers.<br/><br/>We kick off with Trio, a compact deduction game that turns “show me your lowest or highest” into a satisfying hunt for perfect information. Then we slide into Wolf Days, a two-player-only week planner where dogs pile up points with simple rules and snappy turns. Shedding fans get two flavors: Jungo, a Scout-style experience that keeps fixed card order and juicy set-building while streamlining the teach, and The Yellow House, a thematic duel where inspiration, skill, money, and passion climb a shared ladder as you manage tempo and timing.<br/><br/>Craving volatility? Fruit Fight brings push-your-luck fireworks and delayed scoring that changes with player count—thrilling at three, chaotic at six. For strategy in a tiny box, Small Fjords blends tile-laying and area control with Blue Lagoon energy: seed longhouses, flood the map with Vikings, and cut off routes in tense micro-battles. We also try I’m Out, a crisp number-line shedding game that forces higher-or-lower choices and lets you spike difficulty by stacking plays. To close, Take a Seat introduces a “share-and-write” format where you pass ticket stubs, stamp polyomino shapes, trigger one-off powers, and race for goals and local majorities across a crowded auditorium.<br/><br/>Along the way, we compare table feel, teach time, best player counts, and who each game suits—date night duels, family fillers, or tactical sprints for seasoned groups. If you’re building a travel kit or want fast options that still reward smart play, this mix has you covered.<br/><br/>Enjoyed the roundup? Follow and subscribe, share this episode with your game group, and drop a rating or review. Tell us which quick game you’re playing next and why—it helps others find the show and keeps the conversation rolling.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Eight games. One wild ride. We corral a posse of quick, high-impact titles you can teach in minutes and replay all night, from clever card shedders to a pocket-sized area control gem and a fresh twist on roll-and-writes. If your game night needs fast starts, tight decisions, and big table moments, this roundup delivers.<br/><br/>We kick off with Trio, a compact deduction game that turns “show me your lowest or highest” into a satisfying hunt for perfect information. Then we slide into Wolf Days, a two-player-only week planner where dogs pile up points with simple rules and snappy turns. Shedding fans get two flavors: Jungo, a Scout-style experience that keeps fixed card order and juicy set-building while streamlining the teach, and The Yellow House, a thematic duel where inspiration, skill, money, and passion climb a shared ladder as you manage tempo and timing.<br/><br/>Craving volatility? Fruit Fight brings push-your-luck fireworks and delayed scoring that changes with player count—thrilling at three, chaotic at six. For strategy in a tiny box, Small Fjords blends tile-laying and area control with Blue Lagoon energy: seed longhouses, flood the map with Vikings, and cut off routes in tense micro-battles. We also try I’m Out, a crisp number-line shedding game that forces higher-or-lower choices and lets you spike difficulty by stacking plays. To close, Take a Seat introduces a “share-and-write” format where you pass ticket stubs, stamp polyomino shapes, trigger one-off powers, and race for goals and local majorities across a crowded auditorium.<br/><br/>Along the way, we compare table feel, teach time, best player counts, and who each game suits—date night duels, family fillers, or tactical sprints for seasoned groups. If you’re building a travel kit or want fast options that still reward smart play, this mix has you covered.<br/><br/>Enjoyed the roundup? Follow and subscribe, share this episode with your game group, and drop a rating or review. Tell us which quick game you’re playing next and why—it helps others find the show and keeps the conversation rolling.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 29 Jan 2026 04:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Howdy And Setup For Quick Roundup" />
  <psc:chapter start="1:13" title="Trio Explained And Why It Works" />
  <psc:chapter start="5:37" title="Wolf Days Two-Player Dog Week" />
  <psc:chapter start="9:06" title="Jungo: Streamlined Scout-Style Shedding" />
  <psc:chapter start="12:11" title="The Yellow House: Van Gogh Duel Shedder" />
  <psc:chapter start="16:08" title="Fruit Fight: Push-Your-Luck And Player Counts" />
  <psc:chapter start="19:43" title="Small Fjords: Tiny Box, Tight Area Control" />
  <psc:chapter start="23:40" title="I’m Out: Number Line Shedding Tension" />
  <psc:chapter start="26:47" title="Take A Seat: Share-And-Write Polyomino Puzzle" />
  <psc:chapter start="34:05" title="Favorites, Reprints, And Closing CTA" />
</psc:chapters>
    <itunes:duration>2257</itunes:duration>
    <itunes:keywords></itunes:keywords>
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  </item>
  <item>
    <itunes:title>Donuts &amp; Downsizing</itunes:title>
    <title>Donuts &amp; Downsizing</title>
    <itunes:summary><![CDATA[A friendly debate about donut etiquette spirals into a funny, honest look at indulgence, shame, and small comforts. We pivot to downsizing a board game collection, handheld story games, coaching youth wrestling, and the media that keeps our spirits up.  • donut orders and the unspoken dozen rule • cost, value, and the myth of donut shame • using background audio to calm pets • moving logistics and cutting 150 board games • criteria for keep, sell, or gift in collections • Dispatch on Switch a...]]></itunes:summary>
    <description><![CDATA[<p>A friendly debate about donut etiquette spirals into a funny, honest look at indulgence, shame, and small comforts. We pivot to downsizing a board game collection, handheld story games, coaching youth wrestling, and the media that keeps our spirits up.<br/><br/>• donut orders and the unspoken dozen rule<br/>• cost, value, and the myth of donut shame<br/>• using background audio to calm pets<br/>• moving logistics and cutting 150 board games<br/>• criteria for keep, sell, or gift in collections<br/>• Dispatch on Switch as a story-first game<br/>• time-boxed play with kids in the house<br/>• youth wrestling coaching style and mindset<br/>• West Wing optimism vs Veep satire<br/>• Lord of the Rings extended re-release buzz<br/>• Shady Maple Buffet and food pilgrimage ideas<br/><br/>If you are leaving the house at any point in time, go ahead and put the podcast on for your furniture or pets or goldfish<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A friendly debate about donut etiquette spirals into a funny, honest look at indulgence, shame, and small comforts. We pivot to downsizing a board game collection, handheld story games, coaching youth wrestling, and the media that keeps our spirits up.<br/><br/>• donut orders and the unspoken dozen rule<br/>• cost, value, and the myth of donut shame<br/>• using background audio to calm pets<br/>• moving logistics and cutting 150 board games<br/>• criteria for keep, sell, or gift in collections<br/>• Dispatch on Switch as a story-first game<br/>• time-boxed play with kids in the house<br/>• youth wrestling coaching style and mindset<br/>• West Wing optimism vs Veep satire<br/>• Lord of the Rings extended re-release buzz<br/>• Shady Maple Buffet and food pilgrimage ideas<br/><br/>If you are leaving the house at any point in time, go ahead and put the podcast on for your furniture or pets or goldfish<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18547373</guid>
    <pubDate>Mon, 26 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Warm Welcome And Catchphrases" />
  <psc:chapter start="0:54" title="Donut Orders And Sticker Shock" />
  <psc:chapter start="3:34" title="The Ethics Of Buying A Dozen" />
  <psc:chapter start="6:31" title="Donut Shame And Krispy Kreme Confessions" />
  <psc:chapter start="8:56" title="Dogs, Podcasts, And Background Listening" />
  <psc:chapter start="9:56" title="Moving And Downsizing A Game Collection" />
  <psc:chapter start="10:46" title="Dispatch On Switch And Playtime Realities" />
  <psc:chapter start="12:52" title="Youth Wrestling And Coaching Styles" />
  <psc:chapter start="14:57" title="West Wing Hope Vs Veep Satire" />
  <psc:chapter start="17:12" title="Lord Of The Rings Re-Release Talk" />
  <psc:chapter start="18:44" title="Shady Maple Buffet And Travel Food" />
  <psc:chapter start="21:15" title="Wrap-Up And Sign-Off" />
</psc:chapters>
    <itunes:duration>1335</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Gazebo by Reiner Knizia &amp; Bitewing Games</itunes:title>
    <title>Gazebo by Reiner Knizia &amp; Bitewing Games</title>
    <itunes:summary><![CDATA[A calm garden on the table, a knife fight under the hood. We’re diving into Gazebo, the newly tuned abstract from Reiner Knizia and Bitewing Games, to unpack how a simple one-tile turn creates tempo races, bold steals, and those delicious patio flips. We lay out the core loop—build nooks, deploy gazebos, protect with large nooks—and show how merges can rip control away in a single, perfectly timed placement.  We also compare Gazebo to Qin, spotlighting the rebalance that trims luck without lo...]]></itunes:summary>
    <description><![CDATA[<p>A calm garden on the table, a knife fight under the hood. We’re diving into Gazebo, the newly tuned abstract from Reiner Knizia and Bitewing Games, to unpack how a simple one-tile turn creates tempo races, bold steals, and those delicious patio flips. We lay out the core loop—build nooks, deploy gazebos, protect with large nooks—and show how merges can rip control away in a single, perfectly timed placement.<br/><br/>We also compare Gazebo to Qin, spotlighting the rebalance that trims luck without losing spark. Starting with a defined set of double-sided tiles and earning more through board spots opens planning lines and reduces swingy draws. Add in double-sided cloth maps with different starting positions and bonuses—like extra turns from vases—and you get a fresh opening theory each play. The result is a game that teaches in minutes yet keeps you thinking about the next move long after the mat is rolled up.<br/><br/>Production matters here, and we talk about it. Acrylic tiles make clarity and table feel sing, the zipper case boosts portability, and iconography makes refills and bonuses obvious at a glance. We don’t shy away from the heat either: this is a mean, interactive abstract where a single patio majority can flip the score. That’s exactly why matches run 10 to 15 minutes—you’ll want a rematch. If you crave tight spatial play, strong interaction, and travel-ready design, this one earns a spot in the bag. Hit play, then tell us your spiciest Gazebo swing, subscribe for more elegant strategy gems, and drop a review to help others find the show.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A calm garden on the table, a knife fight under the hood. We’re diving into Gazebo, the newly tuned abstract from Reiner Knizia and Bitewing Games, to unpack how a simple one-tile turn creates tempo races, bold steals, and those delicious patio flips. We lay out the core loop—build nooks, deploy gazebos, protect with large nooks—and show how merges can rip control away in a single, perfectly timed placement.<br/><br/>We also compare Gazebo to Qin, spotlighting the rebalance that trims luck without losing spark. Starting with a defined set of double-sided tiles and earning more through board spots opens planning lines and reduces swingy draws. Add in double-sided cloth maps with different starting positions and bonuses—like extra turns from vases—and you get a fresh opening theory each play. The result is a game that teaches in minutes yet keeps you thinking about the next move long after the mat is rolled up.<br/><br/>Production matters here, and we talk about it. Acrylic tiles make clarity and table feel sing, the zipper case boosts portability, and iconography makes refills and bonuses obvious at a glance. We don’t shy away from the heat either: this is a mean, interactive abstract where a single patio majority can flip the score. That’s exactly why matches run 10 to 15 minutes—you’ll want a rematch. If you crave tight spatial play, strong interaction, and travel-ready design, this one earns a spot in the bag. Hit play, then tell us your spiciest Gazebo swing, subscribe for more elegant strategy gems, and drop a review to help others find the show.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18547371</guid>
    <pubDate>Wed, 21 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Gazebo by Reiner Knizia &amp; Bitewing Games" />
  <psc:chapter start="0:15" title="Meet The Hosts And Guest" />
  <psc:chapter start="1:39" title="Gazebo Rules And Core Loop" />
  <psc:chapter start="4:31" title="Clearing Up Key Rule Mistakes" />
  <psc:chapter start="6:17" title="Chin vs Gazebo: What Changed" />
  <psc:chapter start="8:21" title="Production Talk: Tiles And Boards" />
  <psc:chapter start="11:58" title="Map Variants And Turn Tactics" />
  <psc:chapter start="13:38" title="Aggression, Area Control, And Swings" />
  <psc:chapter start="16:44" title="Player Counts And Team Variant" />
  <psc:chapter start="18:21" title="Mean But Quick: Travel Friendly" />
  <psc:chapter start="21:06" title="Final Praise And Kenizia’s Top Ten" />
  <psc:chapter start="21:52" title="Closing Thanks And Sign Off" />
</psc:chapters>
    <itunes:duration>1353</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Star Wars: Battle of Hoth from Days of Wonder</itunes:title>
    <title>Star Wars: Battle of Hoth from Days of Wonder</title>
    <itunes:summary><![CDATA[We put Star Wars: Battle of Hoth on the table, compare it to Memoir ’44, and test how well the Hoth theme holds up under fast, card-driven tactics. Quick scenarios, clean rules, and cinematic moments make this a strong gateway war game with a few thematic misses.  • how command cards drive three-lane tactics • why snowspeeders vs AT-ATs feel iconic • where leader cards underdeliver on theme • scenario length, pace, and teaching new players • campaign structure vs deeper narrative systems • te...]]></itunes:summary>
    <description><![CDATA[<p>We put Star Wars: Battle of Hoth on the table, compare it to Memoir ’44, and test how well the Hoth theme holds up under fast, card-driven tactics. Quick scenarios, clean rules, and cinematic moments make this a strong gateway war game with a few thematic misses.<br/><br/>• how command cards drive three-lane tactics<br/>• why snowspeeders vs AT-ATs feel iconic<br/>• where leader cards underdeliver on theme<br/>• scenario length, pace, and teaching new players<br/>• campaign structure vs deeper narrative systems<br/>• terrain, line of sight, and common rules snags<br/>• balance swings, dice variance, and hand management<br/>• component scale, minis visibility, and table pop<br/><br/>Well, if we said anything wrong, let us know in the comments and let us know if you&apos;ve played Memoir 44 or Star Wars Battle of Hoth<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We put Star Wars: Battle of Hoth on the table, compare it to Memoir ’44, and test how well the Hoth theme holds up under fast, card-driven tactics. Quick scenarios, clean rules, and cinematic moments make this a strong gateway war game with a few thematic misses.<br/><br/>• how command cards drive three-lane tactics<br/>• why snowspeeders vs AT-ATs feel iconic<br/>• where leader cards underdeliver on theme<br/>• scenario length, pace, and teaching new players<br/>• campaign structure vs deeper narrative systems<br/>• terrain, line of sight, and common rules snags<br/>• balance swings, dice variance, and hand management<br/>• component scale, minis visibility, and table pop<br/><br/>Well, if we said anything wrong, let us know in the comments and let us know if you&apos;ve played Memoir 44 or Star Wars Battle of Hoth<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18504386</guid>
    <pubDate>Mon, 19 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Star Wars: Battle of Hoth from Days of Wonder" />
  <psc:chapter start="0:15" title="Welcome And Episode Setup" />
  <psc:chapter start="1:06" title="Why Battle Of Hoth, Not Memoir ’44" />
  <psc:chapter start="3:19" title="How The Hoth Theme Lands" />
  <psc:chapter start="6:40" title="Leaders, Minis, And Missed Thematic Beats" />
  <psc:chapter start="7:25" title="Iconic Moments: Tow Cables And AT-ATs" />
  <psc:chapter start="8:12" title="Core Mechanics Explained Simply" />
  <psc:chapter start="12:07" title="Scenarios, Campaign, And Evolution" />
  <psc:chapter start="13:30" title="Gateway Appeal And Teaching New Players" />
  <psc:chapter start="15:35" title="Components, Scale, And Table Presence" />
  <psc:chapter start="17:14" title="Balance, Luck, And Scenario Difficulty" />
  <psc:chapter start="19:46" title="Final Thoughts And Sign-Off" />
</psc:chapters>
    <itunes:duration>1316</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Regicide Legacy by Badgers From Mars</itunes:title>
    <title>Regicide Legacy by Badgers From Mars</title>
    <itunes:summary><![CDATA[A classic card battler grows fangs when you turn it into a legacy campaign. We unpack how Regicide Legacy transforms a tight solo-friendly system into twelve tough chapters with mercenaries, sleeves, and exact-damage recruits that make every decision feel earned. The best part: you don’t need the original to jump in. The first chapter onboards fast, the mat and iconography remove bookkeeping, and the art swaps plain suits for readable fantasy symbols so tactics come first.  We trade notes on ...]]></itunes:summary>
    <description><![CDATA[<p>A classic card battler grows fangs when you turn it into a legacy campaign. We unpack how Regicide Legacy transforms a tight solo-friendly system into twelve tough chapters with mercenaries, sleeves, and exact-damage recruits that make every decision feel earned. The best part: you don’t need the original to jump in. The first chapter onboards fast, the mat and iconography remove bookkeeping, and the art swaps plain suits for readable fantasy symbols so tactics come first.<br/><br/>We trade notes on why failure fuels progress through gold and unlocks, and how the game stays brisk even as mechanics “get weird” in the best way. Combos take center stage: pair an ace for flexible spikes, stack same-value cards to blend damage, shields, and draw, and time animal companions to tilt the math. When you land perfect damage and pull a fallen boss onto the top of your deck, the payoff feels like a solved puzzle and a power move rolled into one. Production matters here—magnetic box, chapter packs, neoprene mat—so setup is minutes and playtime stays in the 20–60 range, often closer to 20 solo.<br/><br/>We also talk table sizes and modes: snappy solo runs that beg for one-more-try, cooperative play that rewards hand-off planning, and post-campaign options that keep the box alive with remixed challenges and core regicide mode. If you want a fast, tactical legacy game that respects your time, looks great, and actually gets deeper as you fail forward, this one earns the shelf space. Hit play, hear why it clicked for us, and tell us how you’d build your deck for those exact-damage recruits.<br/><br/>Enjoyed the breakdown? Follow the show, share with a friend who loves co‑op card games, and leave a quick review so more players can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A classic card battler grows fangs when you turn it into a legacy campaign. We unpack how Regicide Legacy transforms a tight solo-friendly system into twelve tough chapters with mercenaries, sleeves, and exact-damage recruits that make every decision feel earned. The best part: you don’t need the original to jump in. The first chapter onboards fast, the mat and iconography remove bookkeeping, and the art swaps plain suits for readable fantasy symbols so tactics come first.<br/><br/>We trade notes on why failure fuels progress through gold and unlocks, and how the game stays brisk even as mechanics “get weird” in the best way. Combos take center stage: pair an ace for flexible spikes, stack same-value cards to blend damage, shields, and draw, and time animal companions to tilt the math. When you land perfect damage and pull a fallen boss onto the top of your deck, the payoff feels like a solved puzzle and a power move rolled into one. Production matters here—magnetic box, chapter packs, neoprene mat—so setup is minutes and playtime stays in the 20–60 range, often closer to 20 solo.<br/><br/>We also talk table sizes and modes: snappy solo runs that beg for one-more-try, cooperative play that rewards hand-off planning, and post-campaign options that keep the box alive with remixed challenges and core regicide mode. If you want a fast, tactical legacy game that respects your time, looks great, and actually gets deeper as you fail forward, this one earns the shelf space. Hit play, hear why it clicked for us, and tell us how you’d build your deck for those exact-damage recruits.<br/><br/>Enjoyed the breakdown? Follow the show, share with a friend who loves co‑op card games, and leave a quick review so more players can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 14 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Regicide Legacy by Badgers From Mars" />
  <psc:chapter start="0:16" title="Mustaches, Sparkle And Smash, Monster Jam" />
  <psc:chapter start="1:10" title="What Regicide Is And How It Plays" />
  <psc:chapter start="3:21" title="Enter Regicide Legacy" />
  <psc:chapter start="4:23" title="Production, Components, And Art" />
  <psc:chapter start="6:16" title="Why The Legacy Format Works" />
  <psc:chapter start="8:59" title="Difficulty, Progression, And Mercenaries" />
  <psc:chapter start="12:47" title="Deckbuilding Choices And Combos" />
  <psc:chapter start="16:49" title="Solo, Co‑Op, And Playtime" />
  <psc:chapter start="18:15" title="Kickstarter, Shipping, And Availability" />
  <psc:chapter start="19:06" title="Group Plans, Replay, And Closing" />
</psc:chapters>
    <itunes:duration>1273</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Do Stats Make Games Better?</itunes:title>
    <title>Do Stats Make Games Better?</title>
    <itunes:summary><![CDATA[We break down a year of board gaming through data, stories, and the people who make play matter. From family tables to BGA marathons, we share what 564 plays reveal about habits, favorites, and how tracking changes the way we choose games.  • why logging plays reduces recency bias • BG Stats features, costs and BGA syncing • weekend bursts and Wine Wednesday rhythm • top playing partners led by family • most-played titles and what they teach • co-op trick-taking as a learning tool • digital d...]]></itunes:summary>
    <description><![CDATA[<p>We break down a year of board gaming through data, stories, and the people who make play matter. From family tables to BGA marathons, we share what 564 plays reveal about habits, favorites, and how tracking changes the way we choose games.<br/><br/>• why logging plays reduces recency bias<br/>• BG Stats features, costs and BGA syncing<br/>• weekend bursts and Wine Wednesday rhythm<br/>• top playing partners led by family<br/>• most-played titles and what they teach<br/>• co-op trick-taking as a learning tool<br/>• digital depth vs around-the-table energy<br/>• variety over obsession across 204 unique games<br/>• shoutouts to friends, listeners and new players<br/>• prompt to share tracking habits and stats<br/><br/>Travis, if you could add us at operation game night, please let us know what your stats are looking like. What do you keep your track? How do you keep track of all your games?<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We break down a year of board gaming through data, stories, and the people who make play matter. From family tables to BGA marathons, we share what 564 plays reveal about habits, favorites, and how tracking changes the way we choose games.<br/><br/>• why logging plays reduces recency bias<br/>• BG Stats features, costs and BGA syncing<br/>• weekend bursts and Wine Wednesday rhythm<br/>• top playing partners led by family<br/>• most-played titles and what they teach<br/>• co-op trick-taking as a learning tool<br/>• digital depth vs around-the-table energy<br/>• variety over obsession across 204 unique games<br/>• shoutouts to friends, listeners and new players<br/>• prompt to share tracking habits and stats<br/><br/>Travis, if you could add us at operation game night, please let us know what your stats are looking like. What do you keep your track? How do you keep track of all your games?<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 12 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Loose Host Handoff And Setup" />
  <psc:chapter start="1:50" title="Why Log Plays And How BG Stats Helps" />
  <psc:chapter start="4:30" title="Play Frequency And Weekly Rhythm" />
  <psc:chapter start="6:20" title="App Sync, Costs, And Features" />
  <psc:chapter start="9:10" title="Top Players: Family At The Table" />
  <psc:chapter start="14:10" title="Friends, Moves, And Community Shoutouts" />
  <psc:chapter start="18:00" title="Most-Played Games And What They Teach" />
  <psc:chapter start="24:20" title="Digital vs Table: MLEM, Pixies, Vantage" />
  <psc:chapter start="28:00" title="Variety Over Depth: 204 Unique Titles" />
  <psc:chapter start="30:10" title="BGA Deep Dives: Arnak And Odin" />
</psc:chapters>
    <itunes:duration>1862</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>We Bought Too Many Games &amp; a Pizza Oven...No Regrets</itunes:title>
    <title>We Bought Too Many Games &amp; a Pizza Oven...No Regrets</title>
    <itunes:summary><![CDATA[Holiday chaos meets game night comfort, and it turns out that’s the perfect combo. We swap stories from six Christmases, a last-minute MC gig, and a road trip wedding that turned into a used-game treasure hunt—then zero in on the party games and house rules that kept friends and family engaged without a heavy teach. If your living room is full and attention spans are short, this playbook is for you.  Clay breaks down why Challengers shines with big groups and how a quick demo can transform fi...]]></itunes:summary>
    <description><![CDATA[<p>Holiday chaos meets game night comfort, and it turns out that’s the perfect combo. We swap stories from six Christmases, a last-minute MC gig, and a road trip wedding that turned into a used-game treasure hunt—then zero in on the party games and house rules that kept friends and family engaged without a heavy teach. If your living room is full and attention spans are short, this playbook is for you.<br/><br/>Clay breaks down why Challengers shines with big groups and how a quick demo can transform first-time players into tournament diehards in under an hour. Jared takes us through a host-tested lineup—Llama, For Sale, and Blokus—that warms up a room, balances luck and skill, and leaves space for conversation. Travis brings the chaos with Strike, the springy-dice arena game that thrives on laughter and table banter. We debate house rules—single-die precision versus throw-as-many-as-you-dare—and explain why both deliver a satisfying push-your-luck arc.<br/><br/>Between sessions, we raid McKay’s for used board games and talk smart collecting: small-box fillers that actually hit the table, evergreen party titles, and a few midweight gems you’ll be excited to teach. Then the show veers deliciously into pizza science. A propane pizza oven turns hosting into a rhythm game—preheat patience, the window test for dough, and semolina on the peel for a flawless launch. Pair rapid-fire pies with short games and you’ve got a pop-up pizzeria powered by laughter and easy rules.<br/><br/>We close with new acquisitions (hello, Kenizia), kid reactions to a parade of Santas, and a reminder that the best memories often come from simple tools used well. If you love board games, group hosting, or the pursuit of a perfect thin crust, this one’s packed with practical tips, house-rule debates, and cozy holiday energy. Enjoy the show, share it with a friend who hosts game nights, and don’t forget to subscribe and leave a quick review—what’s your go-to party game right now?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Holiday chaos meets game night comfort, and it turns out that’s the perfect combo. We swap stories from six Christmases, a last-minute MC gig, and a road trip wedding that turned into a used-game treasure hunt—then zero in on the party games and house rules that kept friends and family engaged without a heavy teach. If your living room is full and attention spans are short, this playbook is for you.<br/><br/>Clay breaks down why Challengers shines with big groups and how a quick demo can transform first-time players into tournament diehards in under an hour. Jared takes us through a host-tested lineup—Llama, For Sale, and Blokus—that warms up a room, balances luck and skill, and leaves space for conversation. Travis brings the chaos with Strike, the springy-dice arena game that thrives on laughter and table banter. We debate house rules—single-die precision versus throw-as-many-as-you-dare—and explain why both deliver a satisfying push-your-luck arc.<br/><br/>Between sessions, we raid McKay’s for used board games and talk smart collecting: small-box fillers that actually hit the table, evergreen party titles, and a few midweight gems you’ll be excited to teach. Then the show veers deliciously into pizza science. A propane pizza oven turns hosting into a rhythm game—preheat patience, the window test for dough, and semolina on the peel for a flawless launch. Pair rapid-fire pies with short games and you’ve got a pop-up pizzeria powered by laughter and easy rules.<br/><br/>We close with new acquisitions (hello, Kenizia), kid reactions to a parade of Santas, and a reminder that the best memories often come from simple tools used well. If you love board games, group hosting, or the pursuit of a perfect thin crust, this one’s packed with practical tips, house-rule debates, and cozy holiday energy. Enjoy the show, share it with a friend who hosts game nights, and don’t forget to subscribe and leave a quick review—what’s your go-to party game right now?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 07 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="We Bought Too Many Games &amp; a Pizza Oven...No Regrets" />
  <psc:chapter start="0:14" title="Welcome Back And Format Reset" />
  <psc:chapter start="1:32" title="Break Recaps And Family Marathons" />
  <psc:chapter start="2:40" title="Clay’s Six Christmases And Challengers" />
  <psc:chapter start="3:43" title="Jared’s MC Gig And Near Game Night" />
  <psc:chapter start="7:20" title="Actual Game Night: Llama, For Sale, Blokus" />
  <psc:chapter start="9:02" title="Travis’s Wedding Trip And Strike" />
  <psc:chapter start="12:15" title="House Rules And Dice Mayhem" />
  <psc:chapter start="13:20" title="Used Game Hauls And McKay’s Finds" />
  <psc:chapter start="15:32" title="The Pizza Oven Obsession Begins" />
  <psc:chapter start="18:20" title="Dough Tips, Peel Tricks, Semolina Wins" />
  <psc:chapter start="20:25" title="Santa Sightings And Grinch Fails" />
</psc:chapters>
    <itunes:duration>1347</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Why We Keep Playing Board Games</itunes:title>
    <title>Why We Keep Playing Board Games</title>
    <itunes:summary><![CDATA[Ever wonder why some hobbies fade while others become part of your identity? We open the door to our game closets and our calendars to unpack why board gaming keeps its grip—through job changes, parenting, and a hundred other distractions—when so many pursuits don’t.  We start with the quiet truth: unstructured hangouts can be hard. A board game solves for that by giving the room a shared focus, a fair set of rules, and a rhythm that makes conversation easier. From party nights with sizzling ...]]></itunes:summary>
    <description><![CDATA[<p>Ever wonder why some hobbies fade while others become part of your identity? We open the door to our game closets and our calendars to unpack why board gaming keeps its grip—through job changes, parenting, and a hundred other distractions—when so many pursuits don’t.<br/><br/>We start with the quiet truth: unstructured hangouts can be hard. A board game solves for that by giving the room a shared focus, a fair set of rules, and a rhythm that makes conversation easier. From party nights with sizzling burgers to slow-burn engine builders, we show how the table creates connection without pressure. For the optimization lovers, we get into mastery: reading the puzzle, tuning a turn order, and feeling that satisfying click when an engine fires. It’s the same part of the brain that loves clean systems at work, but with stakes that feel fun, not draining.<br/><br/>Then we take on the sticky topic of collecting. The shelf of shame is real, and so is the temptation to chase every release. We compare acquisition and intention, share how Board Game Arena helps us test before we buy, and explain why curating for people—choosing games with a friend or sibling in mind—turns cardboard into community. The purest high isn’t unsealing shrink wrap; it’s teaching the right game to the right person and watching their face light up as it clicks. We also talk theme and escapism: being a pirate, a vintner, or an explorer for an hour, and how the best mechanisms make those roles feel alive.<br/><br/>Finally, we look at family play. Kids want screens, but they also want time that feels special. Games give us a way to stay present, teach patience, celebrate clever ideas, and build stories together. From First Orchard to The Quest for El Dorado, we see how play scales with age and keeps the bond strong. If you’ve ever asked yourself why you keep coming back to cardboard, this conversation offers honest answers and a few laughs along the way.<br/><br/>If this resonates, follow the show, share it with a friend who loves game night, and leave a review to help more people find us. Your stories keep our table growing.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Ever wonder why some hobbies fade while others become part of your identity? We open the door to our game closets and our calendars to unpack why board gaming keeps its grip—through job changes, parenting, and a hundred other distractions—when so many pursuits don’t.<br/><br/>We start with the quiet truth: unstructured hangouts can be hard. A board game solves for that by giving the room a shared focus, a fair set of rules, and a rhythm that makes conversation easier. From party nights with sizzling burgers to slow-burn engine builders, we show how the table creates connection without pressure. For the optimization lovers, we get into mastery: reading the puzzle, tuning a turn order, and feeling that satisfying click when an engine fires. It’s the same part of the brain that loves clean systems at work, but with stakes that feel fun, not draining.<br/><br/>Then we take on the sticky topic of collecting. The shelf of shame is real, and so is the temptation to chase every release. We compare acquisition and intention, share how Board Game Arena helps us test before we buy, and explain why curating for people—choosing games with a friend or sibling in mind—turns cardboard into community. The purest high isn’t unsealing shrink wrap; it’s teaching the right game to the right person and watching their face light up as it clicks. We also talk theme and escapism: being a pirate, a vintner, or an explorer for an hour, and how the best mechanisms make those roles feel alive.<br/><br/>Finally, we look at family play. Kids want screens, but they also want time that feels special. Games give us a way to stay present, teach patience, celebrate clever ideas, and build stories together. From First Orchard to The Quest for El Dorado, we see how play scales with age and keeps the bond strong. If you’ve ever asked yourself why you keep coming back to cardboard, this conversation offers honest answers and a few laughs along the way.<br/><br/>If this resonates, follow the show, share it with a friend who loves game night, and leave a review to help more people find us. Your stories keep our table growing.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 05 Jan 2026 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Why We Keep Playing Board Games" />
  <psc:chapter start="0:15" title="Welcome And Milestone Shoutouts" />
  <psc:chapter start="1:16" title="Today’s Theme: Why We Keep Gaming" />
  <psc:chapter start="2:56" title="Clay’s Hobby History And Obsession" />
  <psc:chapter start="4:05" title="Social Anxiety And Games As Anchor" />
  <psc:chapter start="7:34" title="People First: Party Nights And Food" />
  <psc:chapter start="10:59" title="Mechanics, Mastery, And Engineer Brain" />
  <psc:chapter start="16:37" title="Collecting Vs Playing: Shelf Of Shame" />
  <psc:chapter start="18:14" title="Teaching As A High And Misses That Sting" />
  <psc:chapter start="20:22" title="Escapism, Theme, And Immersion" />
  <psc:chapter start="23:32" title="Gaming With Kids And Family Bonds" />
  <psc:chapter start="26:02" title="Closing Gratitude And Community Invite" />
</psc:chapters>
    <itunes:duration>1622</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>The Best Reiner Knizia Game for Every Table (Chosen by Knizia)</itunes:title>
    <title>The Best Reiner Knizia Game for Every Table (Chosen by Knizia)</title>
    <itunes:summary><![CDATA[What if you could choose the perfect board game for any table, every time? We sit down with Dr. Reiner Knizia and put his legendary catalog to the test—throwing real game-night scenarios at him and asking for exact recommendations. From quick pre-dinner games like Money, to onboarding video-game players with My City, to big holiday tables where LAMA shines, Knizia explains why simple rules create the best decisions. He shares go-to picks for teens (The Quest for El Dorado), competitive famili...]]></itunes:summary>
    <description><![CDATA[<p>What if you could choose the <em>perfect</em> board game for any table, every time? We sit down with <b>Dr. Reiner Knizia</b> and put his legendary catalog to the test—throwing real game-night scenarios at him and asking for exact recommendations.</p><p>From quick pre-dinner games like <b>Money</b>, to onboarding video-game players with <b>My City</b>, to big holiday tables where <b>LAMA</b> shines, Knizia explains why simple rules create the best decisions. He shares go-to picks for teens (<b>The Quest for El Dorado</b>), competitive families (<b>Schotten Totten / Battle Line</b> and <b>Ra</b>), and date nights (<b>Lost Cities</b>), all while unpacking his design philosophy: minimal rules, maximum interaction, and games that keep the table talking.</p><p>If you want better game nights—games that respect your time, fit your group, and actually get played—this episode is a masterclass. Hit play, steal the recommendations, and tell us what you’d put on the table next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What if you could choose the <em>perfect</em> board game for any table, every time? We sit down with <b>Dr. Reiner Knizia</b> and put his legendary catalog to the test—throwing real game-night scenarios at him and asking for exact recommendations.</p><p>From quick pre-dinner games like <b>Money</b>, to onboarding video-game players with <b>My City</b>, to big holiday tables where <b>LAMA</b> shines, Knizia explains why simple rules create the best decisions. He shares go-to picks for teens (<b>The Quest for El Dorado</b>), competitive families (<b>Schotten Totten / Battle Line</b> and <b>Ra</b>), and date nights (<b>Lost Cities</b>), all while unpacking his design philosophy: minimal rules, maximum interaction, and games that keep the table talking.</p><p>If you want better game nights—games that respect your time, fit your group, and actually get played—this episode is a masterclass. Hit play, steal the recommendations, and tell us what you’d put on the table next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:image href="https://storage.buzzsprout.com/kvtyd5g0vrlubft0j2grmtjatlqv?.jpg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18430849</guid>
    <pubDate>Wed, 31 Dec 2025 22:00:00 -0700</pubDate>
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    <podcast:transcript url="https://www.buzzsprout.com/2396881/18430849/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="The Best Reiner Knizia Game for Every Table (Chosen by Knizia)" />
  <psc:chapter start="0:14" title="Designer In The Hot Seat" />
  <psc:chapter start="1:45" title="The 30‑Minute Dinner Gap" />
  <psc:chapter start="3:37" title="Designing Short Games That Sing" />
  <psc:chapter start="6:40" title="Bridging Video To Board With My City" />
  <psc:chapter start="8:35" title="Why Knizia Rarely Plays Online" />
  <psc:chapter start="10:41" title="Holiday Groups And LAMA" />
  <psc:chapter start="13:50" title="Designing Across Ages And Cultures" />
  <psc:chapter start="15:51" title="Hooking Teens With El Dorado" />
  <psc:chapter start="20:22" title="Competitive Siblings: Battle Line And Ra" />
  <psc:chapter start="26:07" title="Lost Cities And Responsible Design" />
  <psc:chapter start="30:12" title="Cliffhanger: Camels And Few Turns" />
</psc:chapters>
    <itunes:duration>1969</itunes:duration>
    <itunes:keywords>knizia, boardgames, reinerknizia</itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OTF: Holiday Fun with Mike &amp; Tiff</itunes:title>
    <title>OTF: Holiday Fun with Mike &amp; Tiff</title>
    <itunes:summary><![CDATA[The plan was simple: hop the fence and talk about life beyond the table. What followed was a tour of real projects, real rest, and the stories that keep us curious. Mike is in the final stretch of transforming a 1950s metal trailer into a cozy home, complete with a shipping container for laundry now and a dream board game room later. That sparks a candid moment about trimming a 375-game collection to something that fits the life we want, not the shelves we have.  Holidays feel different this ...]]></itunes:summary>
    <description><![CDATA[<p>The plan was simple: hop the fence and talk about life beyond the table. What followed was a tour of real projects, real rest, and the stories that keep us curious. Mike is in the final stretch of transforming a 1950s metal trailer into a cozy home, complete with a shipping container for laundry now and a dream board game room later. That sparks a candid moment about trimming a 375-game collection to something that fits the life we want, not the shelves we have.<br/><br/>Holidays feel different this year. We trade travel stress for staying put with a sick kid, lean into small rituals like lefsa at cookie parties, and give ourselves permission to skip plans. On screen, we sift through Stranger Things fatigue, embrace the joy of finishing a saga, and remember why comfort rewatches like Pitch Perfect hit so hard. The real surprise is Dispatch, a story-first superhero game voiced by Aaron Paul and loaded with Critical Role talent. It plays like an interactive series, makes fast decisions matter, and is friendly to anyone who doesn’t “do” video games.<br/><br/>We also tackle creativity fear in tabletop roleplaying. Not everyone wants to improv a backstory on day one, and that’s okay. With a supportive DM, a clear map, and a guided campaign, even the “uncreative” can learn to explore, ask better questions, and find character along the way. We look ahead to a Walking Dead–style TTRPG run by our friend Izzy, then pivot to two sci-fi stops: Pluribus on Apple TV, a hive mind thriller with sharp ideas about identity, and Avatar: Fire and Ash, a long, glossy continuation best watched after the first two films.<br/><br/>Come for the tiny home grit, stay for the media gems, and leave with practical courage to downsize, start small, and try a new story format. If you enjoyed this one, follow the show, share it with a friend, and drop us a note with your comfort rewatch or a beginner-friendly TTRPG we should try next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The plan was simple: hop the fence and talk about life beyond the table. What followed was a tour of real projects, real rest, and the stories that keep us curious. Mike is in the final stretch of transforming a 1950s metal trailer into a cozy home, complete with a shipping container for laundry now and a dream board game room later. That sparks a candid moment about trimming a 375-game collection to something that fits the life we want, not the shelves we have.<br/><br/>Holidays feel different this year. We trade travel stress for staying put with a sick kid, lean into small rituals like lefsa at cookie parties, and give ourselves permission to skip plans. On screen, we sift through Stranger Things fatigue, embrace the joy of finishing a saga, and remember why comfort rewatches like Pitch Perfect hit so hard. The real surprise is Dispatch, a story-first superhero game voiced by Aaron Paul and loaded with Critical Role talent. It plays like an interactive series, makes fast decisions matter, and is friendly to anyone who doesn’t “do” video games.<br/><br/>We also tackle creativity fear in tabletop roleplaying. Not everyone wants to improv a backstory on day one, and that’s okay. With a supportive DM, a clear map, and a guided campaign, even the “uncreative” can learn to explore, ask better questions, and find character along the way. We look ahead to a Walking Dead–style TTRPG run by our friend Izzy, then pivot to two sci-fi stops: Pluribus on Apple TV, a hive mind thriller with sharp ideas about identity, and Avatar: Fire and Ash, a long, glossy continuation best watched after the first two films.<br/><br/>Come for the tiny home grit, stay for the media gems, and leave with practical courage to downsize, start small, and try a new story format. If you enjoyed this one, follow the show, share it with a friend, and drop us a note with your comfort rewatch or a beginner-friendly TTRPG we should try next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18403556-otf-holiday-fun-with-mike-tiff.mp3" length="19488057" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 29 Dec 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Holiday Fun with Mike &amp; Tiff" />
  <psc:chapter start="0:15" title="Welcome And “Over The Fence” Setup" />
  <psc:chapter start="0:41" title="Mike’s 1950s Trailer Home Build" />
  <psc:chapter start="3:35" title="Downsizing A 375 Game Collection" />
  <psc:chapter start="6:22" title="Lefsa, Cookie Parties, And Traditions" />
  <psc:chapter start="6:49" title="Low-Key Holidays And Sick Kid Reality" />
  <psc:chapter start="10:42" title="Stranger Things And Dungeons &amp; Dragons" />
  <psc:chapter start="13:57" title="Learning To Roleplay Without The Pressure" />
  <psc:chapter start="15:09" title="New TTRPG Plans With Izzy" />
  <psc:chapter start="16:40" title="A Five-Year-Old Reviews The Podcast" />
  <psc:chapter start="16:59" title="Clay’s Pitch Perfect Rewatch" />
  <psc:chapter start="18:49" title="Board Game Cafe Shoutout: House Rules" />
  <psc:chapter start="19:38" title="Dispatch: A Story-First Superhero Game" />
  <psc:chapter start="21:45" title="Why Dispatch Works For Non-Gamers" />
  <psc:chapter start="24:17" title="Pluribus On Apple TV: Hive Mind Sci-Fi" />
  <psc:chapter start="26:27" title="Avatar Fire And Ash: Long, Glossy, Divisive" />
</psc:chapters>
    <itunes:duration>1618</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: Holiday Grab Bag of Games!</itunes:title>
    <title>Special Ops: Holiday Grab Bag of Games!</title>
    <itunes:summary><![CDATA[Looking for fresh games that actually hit the table? We dig into a stack of recent plays that span fast fillers, tight two-player duels, a chewy co-op, a welcoming auction classic, and even a solo RPG you can toss in your bag. The throughline is simple: clear rules, meaningful choices, and sessions short enough to replay right away.  We start with Bohemians, a sleeper deckbuilder that remixes After Us’ symbol-chaining puzzle with a bohemian artist theme that finally makes the mechanisms sing....]]></itunes:summary>
    <description><![CDATA[<p>Looking for fresh games that actually hit the table? We dig into a stack of recent plays that span fast fillers, tight two-player duels, a chewy co-op, a welcoming auction classic, and even a solo RPG you can toss in your bag. The throughline is simple: clear rules, meaningful choices, and sessions short enough to replay right away.<br/><br/>We start with Bohemians, a sleeper deckbuilder that remixes After Us’ symbol-chaining puzzle with a bohemian artist theme that finally makes the mechanisms sing. From there, Flamecraft Duels trims the cozy original into an elegant contract-filling duel-in-a-briefcase, and Penguin Party reminds us how a single adjacency rule can fuel ruthless, five-minute mind games. Co-op fans get a spicy recommendation in Flock Together, where punny chickens face predators that level up and weather that wrecks plans, demanding smart coordination and tempo control.<br/><br/>Seasonal spirit shows up in Santa’s Workshop, a bright worker placement refresh with family and advanced modes that both feel satisfying. For auction lovers, Medici earns a place on the shelf as a gateway-friendly once-around classic that balances total value with color-track jockeying. Solo time? The Tainted Grail solo RPG delivers a portable, Arthurian narrative crawl powered by tarot-style exploration, evolving maps, and character arcs that persist across runs, making it perfect for commutes and quiet evenings.<br/><br/>We also gush over White Castle Duel’s razor-tight twelve-turn lantern puzzle, Come Sail Away’s Sashi-designed guest-placement flow that hides depth behind minimal rules, and Agent Avenue’s I-split-you-choose mind games that turn two cards into a bluffing clinic. If you want games that teach fast, play clean, and leave you wanting one more round, this lineup is your new shortlist.<br/><br/>Enjoyed the recommendations? Follow the show, share this episode with your game group, and leave a quick review to help more players find us. What should we play next—got a hidden gem we should try?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Looking for fresh games that actually hit the table? We dig into a stack of recent plays that span fast fillers, tight two-player duels, a chewy co-op, a welcoming auction classic, and even a solo RPG you can toss in your bag. The throughline is simple: clear rules, meaningful choices, and sessions short enough to replay right away.<br/><br/>We start with Bohemians, a sleeper deckbuilder that remixes After Us’ symbol-chaining puzzle with a bohemian artist theme that finally makes the mechanisms sing. From there, Flamecraft Duels trims the cozy original into an elegant contract-filling duel-in-a-briefcase, and Penguin Party reminds us how a single adjacency rule can fuel ruthless, five-minute mind games. Co-op fans get a spicy recommendation in Flock Together, where punny chickens face predators that level up and weather that wrecks plans, demanding smart coordination and tempo control.<br/><br/>Seasonal spirit shows up in Santa’s Workshop, a bright worker placement refresh with family and advanced modes that both feel satisfying. For auction lovers, Medici earns a place on the shelf as a gateway-friendly once-around classic that balances total value with color-track jockeying. Solo time? The Tainted Grail solo RPG delivers a portable, Arthurian narrative crawl powered by tarot-style exploration, evolving maps, and character arcs that persist across runs, making it perfect for commutes and quiet evenings.<br/><br/>We also gush over White Castle Duel’s razor-tight twelve-turn lantern puzzle, Come Sail Away’s Sashi-designed guest-placement flow that hides depth behind minimal rules, and Agent Avenue’s I-split-you-choose mind games that turn two cards into a bluffing clinic. If you want games that teach fast, play clean, and leave you wanting one more round, this lineup is your new shortlist.<br/><br/>Enjoyed the recommendations? Follow the show, share this episode with your game group, and leave a quick review to help more players find us. What should we play next—got a hidden gem we should try?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18403552-special-ops-holiday-grab-bag-of-games.mp3" length="35285531" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18403552</guid>
    <pubDate>Wed, 24 Dec 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Drinks, Hellos, And Tonight’s Plan" />
  <psc:chapter start="2:23" title="Bohemians Vs After Us" />
  <psc:chapter start="6:50" title="Hardships, Syphilis, And Strategy" />
  <psc:chapter start="9:54" title="Flamecraft Duels First Impressions" />
  <psc:chapter start="14:45" title="Where To Buy And Holiday Pickups" />
  <psc:chapter start="16:37" title="Penguin Party As A Quick Hit" />
  <psc:chapter start="21:05" title="Tough Co‑Op: Flock Together" />
  <psc:chapter start="25:30" title="Christmas Gaming: Santa’s Workshop" />
  <psc:chapter start="30:35" title="Auction Classic Spotlight: Medici" />
  <psc:chapter start="36:16" title="Solo Spotlight: Tainted Grail RPG" />
  <psc:chapter start="43:19" title="White Castle Duel’s Tight Puzzle" />
  <psc:chapter start="48:20" title="Come Sail Away And Mancala Magic" />
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    <itunes:duration>2934</itunes:duration>
    <itunes:keywords></itunes:keywords>
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  <item>
    <itunes:title>Debrief: Tag Team from Scorpion Masqué</itunes:title>
    <title>Debrief: Tag Team from Scorpion Masqué</title>
    <itunes:summary><![CDATA[A duel that teaches itself, bites fast, and still makes you sweat—Tag Team brings auto-battler energy to the tabletop without the bloat. We break down how two fighters per side, a locked deck order, and a single placement choice each round can produce real drama in under fifteen minutes. With 12 asymmetric fighters—tanks that soak, glass cannons that spike, and a rage-fueled shapeshifter chasing a late-game flip—the game rewards timing, foresight, and a little nerve.  We walk through the core...]]></itunes:summary>
    <description><![CDATA[<p>A duel that teaches itself, bites fast, and still makes you sweat—Tag Team brings auto-battler energy to the tabletop without the bloat. We break down how two fighters per side, a locked deck order, and a single placement choice each round can produce real drama in under fifteen minutes. With 12 asymmetric fighters—tanks that soak, glass cannons that spike, and a rage-fueled shapeshifter chasing a late-game flip—the game rewards timing, foresight, and a little nerve.<br/><br/>We walk through the core loop step by step, then dig into the mind games: when to slot a clutch block on top, when to hide a heal mid-sequence, and how overcommitting to one star creates both control and a target on their back. Clear iconography and plain-text effects keep new players comfortable, while the partial-information dance keeps veterans guessing. We also explore the broader rise of auto battlers from apps like Super Auto Pets to tabletop hits like Challengers, and why Tag Team hits a sweet spot of simplicity and agency where many designs stumble.<br/><br/>If you’re balancing family schedules, late nights, or tight game windows, this one punches above its weight: quick to teach, quick to finish, and easy to replay with new pairings. We share where it shines, where it might feel too brisk, and a few light tweaks you can try if you want longer arcs. Ready to find out if “almost plays itself” can still feel strategic? Press play, then tell us your favorite fighter combo and whether you’re Team Speed or Team Depth. If you enjoyed the breakdown, follow the show, leave a rating, and share this with a friend who loves tight two-player games.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A duel that teaches itself, bites fast, and still makes you sweat—Tag Team brings auto-battler energy to the tabletop without the bloat. We break down how two fighters per side, a locked deck order, and a single placement choice each round can produce real drama in under fifteen minutes. With 12 asymmetric fighters—tanks that soak, glass cannons that spike, and a rage-fueled shapeshifter chasing a late-game flip—the game rewards timing, foresight, and a little nerve.<br/><br/>We walk through the core loop step by step, then dig into the mind games: when to slot a clutch block on top, when to hide a heal mid-sequence, and how overcommitting to one star creates both control and a target on their back. Clear iconography and plain-text effects keep new players comfortable, while the partial-information dance keeps veterans guessing. We also explore the broader rise of auto battlers from apps like Super Auto Pets to tabletop hits like Challengers, and why Tag Team hits a sweet spot of simplicity and agency where many designs stumble.<br/><br/>If you’re balancing family schedules, late nights, or tight game windows, this one punches above its weight: quick to teach, quick to finish, and easy to replay with new pairings. We share where it shines, where it might feel too brisk, and a few light tweaks you can try if you want longer arcs. Ready to find out if “almost plays itself” can still feel strategic? Press play, then tell us your favorite fighter combo and whether you’re Team Speed or Team Depth. If you enjoyed the breakdown, follow the show, leave a rating, and share this with a friend who loves tight two-player games.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18403531-debrief-tag-team-from-scorpion-masque.mp3" length="12223185" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18403531</guid>
    <pubDate>Mon, 22 Dec 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Tag Team from Scorpion Masqué" />
  <psc:chapter start="0:15" title="Setting The Stage: Tag Team" />
  <psc:chapter start="0:46" title="Auto Battlers In Board Games" />
  <psc:chapter start="1:08" title="Publisher And Two-Player Context" />
  <psc:chapter start="1:48" title="How The Core Loop Works" />
  <psc:chapter start="2:34" title="Asymmetric Fighters And Roles" />
  <psc:chapter start="3:16" title="Deck Building By Placement" />
  <psc:chapter start="4:15" title="Teaching, Pace, And Accessibility" />
  <psc:chapter start="5:30" title="Power Cubes And Damage Flow" />
  <psc:chapter start="6:13" title="Strategy And Partner Synergy" />
  <psc:chapter start="7:28" title="Decision Space And Critique" />
  <psc:chapter start="8:39" title="The Bear Transform Dilemma" />
  <psc:chapter start="10:07" title="Targeting Pressure And Risk" />
  <psc:chapter start="10:51" title="Order Control And Hidden Info" />
  <psc:chapter start="11:04" title="Flash Duel Comparison" />
  <psc:chapter start="12:08" title="Why Quick Games Fit Our Lives" />
  <psc:chapter start="12:45" title="Auto Battlers’ Rise From Apps" />
  <psc:chapter start="14:08" title="BGA Play And Real-Time Fit" />
  <psc:chapter start="16:10" title="Closing Thoughts And Sign-Off" />
</psc:chapters>
    <itunes:duration>1012</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: Publishers On A Hot Streak</itunes:title>
    <title>Special Ops: Publishers On A Hot Streak</title>
    <itunes:summary><![CDATA[What makes a board game leap off the shelf and onto the table, again and again? We dig into the publishers whose choices—production quality, component feel, rule clarity, art direction, and smart release strategies—turned solid designs into go-to weeknight plays and all-day favorites. From lavish dice trays and neoprene to tight, small-box curation, this conversation unpacks how labels build trust, reduce friction, and create onramps that welcome newcomers without alienating veterans.  We sta...]]></itunes:summary>
    <description><![CDATA[<p>What makes a board game leap off the shelf and onto the table, again and again? We dig into the publishers whose choices—production quality, component feel, rule clarity, art direction, and smart release strategies—turned solid designs into go-to weeknight plays and all-day favorites. From lavish dice trays and neoprene to tight, small-box curation, this conversation unpacks how labels build trust, reduce friction, and create onramps that welcome newcomers without alienating veterans.<br/><br/>We start by reframing the “game of the year” idea through the lens of time, cost, and table realities, then spotlight the companies that delivered. Stonemaier’s big swing with a long-brewing passion project shows how consistent craft keeps players curious. Chip Theory doubles down on tactile joy and character growth that feels amazing in hand. Fantasy Flight steadies its flagship living card games with smart pauses, refreshed entry points, and a revived release cadence that rebuilt excitement for Marvel Champions and Arkham Horror. Alongside them, Restoration Games evolves Unmatched with a stellar TMNT co-op set that still meshes with competitive boxes.<br/><br/>We also celebrate boutique brilliance. Bytewing pairs Kenizia’s razor designs with modern art and clean rules that pop at any player count. Gamehead launches a cohesive lineup of small-box titles under Paul Solomon’s creative direction, balancing casual, thinky, and party experiences that teach fast and shine on repeat plays. Allplay’s consistent form factor and price make quality an easy impulse buy, while CMYK’s magenta line and inventive rulebooks prove that bold presentation can be both friendly and fresh. And 25th Century keeps important designs alive with thoughtful reprints and accessible imports, helping more players find evergreen classics.<br/><br/>If you care about how games teach, store, and feel—and why that matters for your group—this is your roadmap to the publishers delivering the goods right now. Subscribe, share with your game night crew, and drop a review with your top publisher picks so we can highlight them in a future episode.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What makes a board game leap off the shelf and onto the table, again and again? We dig into the publishers whose choices—production quality, component feel, rule clarity, art direction, and smart release strategies—turned solid designs into go-to weeknight plays and all-day favorites. From lavish dice trays and neoprene to tight, small-box curation, this conversation unpacks how labels build trust, reduce friction, and create onramps that welcome newcomers without alienating veterans.<br/><br/>We start by reframing the “game of the year” idea through the lens of time, cost, and table realities, then spotlight the companies that delivered. Stonemaier’s big swing with a long-brewing passion project shows how consistent craft keeps players curious. Chip Theory doubles down on tactile joy and character growth that feels amazing in hand. Fantasy Flight steadies its flagship living card games with smart pauses, refreshed entry points, and a revived release cadence that rebuilt excitement for Marvel Champions and Arkham Horror. Alongside them, Restoration Games evolves Unmatched with a stellar TMNT co-op set that still meshes with competitive boxes.<br/><br/>We also celebrate boutique brilliance. Bytewing pairs Kenizia’s razor designs with modern art and clean rules that pop at any player count. Gamehead launches a cohesive lineup of small-box titles under Paul Solomon’s creative direction, balancing casual, thinky, and party experiences that teach fast and shine on repeat plays. Allplay’s consistent form factor and price make quality an easy impulse buy, while CMYK’s magenta line and inventive rulebooks prove that bold presentation can be both friendly and fresh. And 25th Century keeps important designs alive with thoughtful reprints and accessible imports, helping more players find evergreen classics.<br/><br/>If you care about how games teach, store, and feel—and why that matters for your group—this is your roadmap to the publishers delivering the goods right now. Subscribe, share with your game night crew, and drop a review with your top publisher picks so we can highlight them in a future episode.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18357767-special-ops-publishers-on-a-hot-streak.mp3" length="19496354" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 17 Dec 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Publishers On A Hot Streak" />
  <psc:chapter start="0:15" title="Setting The Stage And Recent Guests" />
  <psc:chapter start="0:53" title="Board Games Vs Video Games Culture" />
  <psc:chapter start="3:06" title="Why Publisher Matters More Than You Think" />
  <psc:chapter start="4:39" title="The Big-Publisher Visibility Problem" />
  <psc:chapter start="6:20" title="Stonemaier’s Big Year And Vantage" />
  <psc:chapter start="8:17" title="Chip Theory’s Dice-Driven Highlights" />
  <psc:chapter start="10:56" title="Bytewing’s Kenizia Renaissance" />
  <psc:chapter start="13:38" title="Fantasy Flight’s Rebound And LCGs" />
  <psc:chapter start="18:12" title="Gamehead’s Wave One Arrives" />
  <psc:chapter start="21:28" title="Restoration Games And Unmatched Turtles" />
  <psc:chapter start="24:50" title="Allplay’s Consistent Small-Box Hits" />
</psc:chapters>
    <itunes:duration>1618</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: 2025&#39;s Noteworthy &quot;New-to-Us&quot; Games (ft. Tiff from @Tiffs.Board.Games)</itunes:title>
    <title>Special Ops: 2025&#39;s Noteworthy &quot;New-to-Us&quot; Games (ft. Tiff from @Tiffs.Board.Games)</title>
    <itunes:summary><![CDATA[We swap stories with Tiffany from Tiffs Board Games and share the best “new to us” plays that defined our year, from gentle family co-ops to solo epics and evergreen euros. The thread that ties them together is clean design, strong arc, and table moments that stick.  • Victorian engine-building and gossip in Obsession  • Family laughs and tension in First Orchard  • Trinket Trove’s turn-order bidding and quick teach  • Rebirth as a clean, scalable Knizia tile-layer  • Cast...]]></itunes:summary>
    <description><![CDATA[<p>We swap stories with Tiffany from Tiffs Board Games and share the best “new to us” plays that defined our year, from gentle family co-ops to solo epics and evergreen euros. The thread that ties them together is clean design, strong arc, and table moments that stick.<br/><br/>• Victorian engine-building and gossip in Obsession <br/>• Family laughs and tension in First Orchard <br/>• Trinket Trove’s turn-order bidding and quick teach <br/>• Rebirth as a clean, scalable Knizia tile-layer <br/>• Castles of Burgundy’s timeless flow and upgrades <br/>• Card crafting and player counts in Ruins <br/>• El Grande’s live-table edge over async <br/>• Solo depth in Hoplomachus: Victorum <br/>• Sandbox chaos and expansions in Western Legends <br/>• Acquire’s stock-and-merge elegance across editions <br/>• Fromaggio’s wedges and scoring nuance <br/>• Blue Lagoon’s interactive routing best at four <br/>• Critter Kitchen’s market mind games and roles <br/>• The Hobbit roll-and-write’s chapter variety <br/>• Old King’s Crown’s auctions and bluffing automa <br/>• Yokohama’s point salad without the bloat <br/>• Dominion’s base-box replay and on-ramp <br/>• Sanctuary as a streamlined Ark Nova sibling<br/><br/>Go check her Instagram out @Tiffs.Board.Games. All of her posts are amazing.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We swap stories with Tiffany from Tiffs Board Games and share the best “new to us” plays that defined our year, from gentle family co-ops to solo epics and evergreen euros. The thread that ties them together is clean design, strong arc, and table moments that stick.<br/><br/>• Victorian engine-building and gossip in Obsession <br/>• Family laughs and tension in First Orchard <br/>• Trinket Trove’s turn-order bidding and quick teach <br/>• Rebirth as a clean, scalable Knizia tile-layer <br/>• Castles of Burgundy’s timeless flow and upgrades <br/>• Card crafting and player counts in Ruins <br/>• El Grande’s live-table edge over async <br/>• Solo depth in Hoplomachus: Victorum <br/>• Sandbox chaos and expansions in Western Legends <br/>• Acquire’s stock-and-merge elegance across editions <br/>• Fromaggio’s wedges and scoring nuance <br/>• Blue Lagoon’s interactive routing best at four <br/>• Critter Kitchen’s market mind games and roles <br/>• The Hobbit roll-and-write’s chapter variety <br/>• Old King’s Crown’s auctions and bluffing automa <br/>• Yokohama’s point salad without the bloat <br/>• Dominion’s base-box replay and on-ramp <br/>• Sanctuary as a streamlined Ark Nova sibling<br/><br/>Go check her Instagram out @Tiffs.Board.Games. All of her posts are amazing.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18353094-special-ops-2025-s-noteworthy-new-to-us-games-ft-tiff-from-tiffs-board-games.mp3" length="38923862" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18353094</guid>
    <pubDate>Mon, 15 Dec 2025 22:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18353094/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: 2025&#39;s Noteworthy &quot;New-to-Us&quot; Games (ft. Tiff from @Tiffs.Board.Games)" />
  <psc:chapter start="0:15" title="Welcome And Guest Intro" />
  <psc:chapter start="1:46" title="Theme: Games New To Us" />
  <psc:chapter start="6:46" title="Obsession: Downton Energy, Gossip, Rules" />
  <psc:chapter start="11:59" title="First Orchard And The Raven Saga" />
  <psc:chapter start="17:43" title="Trinket Trove’s Simple Bidding Hook" />
  <psc:chapter start="22:35" title="Rebirth: Clean Knizia Tile Scoring" />
  <psc:chapter start="28:46" title="Castles Of Burgundy: Why It Endures" />
  <psc:chapter start="34:55" title="Card Crafting Ruins And Party Counts" />
  <psc:chapter start="41:59" title="El Grande And Why Table Beats Async" />
  <psc:chapter start="49:12" title="Hoplomachus Victorum: Solo Depth" />
</psc:chapters>
    <itunes:duration>3237</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: The Knizia Mount Rushmore (ft. Nick Murray from Bitewing Games)</itunes:title>
    <title>Special Ops: The Knizia Mount Rushmore (ft. Nick Murray from Bitewing Games)</title>
    <itunes:summary><![CDATA[What if you had to carve Reiner Knizia’s legacy into stone—just four games to represent a career that spans genres, decades, and thousands of tables? We are pumped to be joined by Bitewing Games’ Nick Murray to help us do exactly that, starting wide with party‑ready card games, heavyweight strategy, and auction masterclasses, then narrowing to a final four that balance impact, accessibility, and pure design brilliance.  We revisit Essen stories and the reality of publishing while putting big ...]]></itunes:summary>
    <description><![CDATA[<p>What if you had to carve Reiner Knizia’s legacy into stone—just four games to represent a career that spans genres, decades, and thousands of tables? We are pumped to be joined by Bitewing Games’ Nick Murray to help us do exactly that, starting wide with party‑ready card games, heavyweight strategy, and auction masterclasses, then narrowing to a final four that balance impact, accessibility, and pure design brilliance.<br/><br/>We revisit Essen stories and the reality of publishing while putting big ideas under the microscope: why The Quest for El Dorado makes deckbuilding intuitive by tying every card to the map; how Ra fuses auctions with push‑your‑luck and tempo in a way that still feels unmatched; why Tigris &amp; Euphrates delivers multi‑layered conflict and genius “weakest‑color” scoring that drives desperate, thrilling plays; and how MLEM: Space Agency shows Knizia’s lighter side can still create unforgettable tension and table talk through shared risk. Along the way, we weigh Modern Art’s glorious chaos against Ra’s razor‑clean structure, pit Blue Lagoon against Through the Desert for route‑building purity, and spotlight the negotiation fireworks of Zoo Vadis and the point‑salad teeth of Mille Fiori. Lost Cities gets its due as the 20‑minute two‑player gut‑twister couples keep coming back to, and we make space for why small boxes and family‑weight designs matter in a legacy conversation.<br/><br/>By the end, we land on a Mount Rushmore that feels both timeless and alive: The Quest for El Dorado, Ra, Tigris &amp; Euphrates, and MLEM. It’s a mix of deep strategy, elegant auctions, intuitive racing, and joyous dice drama—a snapshot of why Knizia still hooks new players and keeps veterans obsessed. Listen, argue with our picks, and tell us what you’d chisel into the rock.<br/><br/>If you enjoyed this, follow and share the show, and drop a review so more gamers can find it. What would make your Knizia Mount Rushmore?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What if you had to carve Reiner Knizia’s legacy into stone—just four games to represent a career that spans genres, decades, and thousands of tables? We are pumped to be joined by Bitewing Games’ Nick Murray to help us do exactly that, starting wide with party‑ready card games, heavyweight strategy, and auction masterclasses, then narrowing to a final four that balance impact, accessibility, and pure design brilliance.<br/><br/>We revisit Essen stories and the reality of publishing while putting big ideas under the microscope: why The Quest for El Dorado makes deckbuilding intuitive by tying every card to the map; how Ra fuses auctions with push‑your‑luck and tempo in a way that still feels unmatched; why Tigris &amp; Euphrates delivers multi‑layered conflict and genius “weakest‑color” scoring that drives desperate, thrilling plays; and how MLEM: Space Agency shows Knizia’s lighter side can still create unforgettable tension and table talk through shared risk. Along the way, we weigh Modern Art’s glorious chaos against Ra’s razor‑clean structure, pit Blue Lagoon against Through the Desert for route‑building purity, and spotlight the negotiation fireworks of Zoo Vadis and the point‑salad teeth of Mille Fiori. Lost Cities gets its due as the 20‑minute two‑player gut‑twister couples keep coming back to, and we make space for why small boxes and family‑weight designs matter in a legacy conversation.<br/><br/>By the end, we land on a Mount Rushmore that feels both timeless and alive: The Quest for El Dorado, Ra, Tigris &amp; Euphrates, and MLEM. It’s a mix of deep strategy, elegant auctions, intuitive racing, and joyous dice drama—a snapshot of why Knizia still hooks new players and keeps veterans obsessed. Listen, argue with our picks, and tell us what you’d chisel into the rock.<br/><br/>If you enjoyed this, follow and share the show, and drop a review so more gamers can find it. What would make your Knizia Mount Rushmore?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Tue, 09 Dec 2025 22:00:00 -0700</pubDate>
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  <psc:chapter start="0:00" title="Special Ops: The Knizia Mount Rushmore (ft. Nick Murray from Bitewing Games)" />
  <psc:chapter start="0:15" title="Welcoming Nick Murray Of Bytewing" />
  <psc:chapter start="5:17" title="Essen Stories And Convention Insights" />
  <psc:chapter start="7:47" title="How We’ll Build The Knizia Mount Rushmore" />
  <psc:chapter start="7:55" title="Nomination 1: Tigris &amp; Euphrates" />
  <psc:chapter start="9:41" title="Party Picks And The Llama Suite" />
  <psc:chapter start="10:55" title="Lost Cities And Two-Player Tension" />
  <psc:chapter start="12:39" title="Siege Of Rundar And Co‑op Outliers" />
  <psc:chapter start="15:06" title="Quest For El Dorado And Deckbuilding Reinvented" />
  <psc:chapter start="18:24" title="Ra, Modern Art, And Auction Brilliance" />
  <psc:chapter start="22:01" title="Route Building: Blue Lagoon Vs Through The Desert" />
  <psc:chapter start="26:05" title="Zuvadis And The Art Of Negotiation" />
  <psc:chapter start="28:11" title="Mlem And Dice‑Driven Mayhem" />
  <psc:chapter start="32:22" title="Beowulf/Ego And Epic Push‑Your‑Luck Journeys" />
  <psc:chapter start="35:00" title="Mille Fiori And Point‑Salad Combos" />
  <psc:chapter start="37:49" title="Cutting To A Top Eight" />
  <psc:chapter start="41:16" title="Ra Vs Modern Art: Which Endures?" />
  <psc:chapter start="45:40" title="The Case For Tigris &amp; Euphrates" />
  <psc:chapter start="51:10" title="Sealing The Final Four" />
  <psc:chapter start="54:00" title="Bytewing Teasers And Sign‑Off" />
</psc:chapters>
    <itunes:duration>4767</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>Special Ops: A Rookie’s Ride Through PAX Unplugged</itunes:title>
    <title>Special Ops: A Rookie’s Ride Through PAX Unplugged</title>
    <itunes:summary><![CDATA[A first-timer’s crash course at PAX Unplugged turns from chaos to clarity after a late badge pickup, an impulse buying spree, and an anchor meetup with designer Paul Solomon at the Game Head booth. We share hard-won tips on planning, scheduling, demoing smart, and making the most of crowded play spaces and overwhelming choices.  • arriving late on Friday and missing badge pickup  • early Saturday push, exploring vendors outside the expo hall  • expo hall overload, impulse spending, ...]]></itunes:summary>
    <description><![CDATA[<p>A first-timer’s crash course at PAX Unplugged turns from chaos to clarity after a late badge pickup, an impulse buying spree, and an anchor meetup with designer Paul Solomon at the Game Head booth. We share hard-won tips on planning, scheduling, demoing smart, and making the most of crowded play spaces and overwhelming choices.<br/><br/>• arriving late on Friday and missing badge pickup <br/>• early Saturday push, exploring vendors outside the expo hall <br/>• expo hall overload, impulse spending, and budget lessons <br/>• focused demos with Paul Solomon and Game Head highlights <br/>• scanning the event schedule too late and missing panels <br/>• crowded open gaming library and timing strategies <br/>• honest haul breakdown with hits and misses <br/>• city logistics, off-peak meals, and saving on lodging <br/>• planning a smarter, anchored return next year<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A first-timer’s crash course at PAX Unplugged turns from chaos to clarity after a late badge pickup, an impulse buying spree, and an anchor meetup with designer Paul Solomon at the Game Head booth. We share hard-won tips on planning, scheduling, demoing smart, and making the most of crowded play spaces and overwhelming choices.<br/><br/>• arriving late on Friday and missing badge pickup <br/>• early Saturday push, exploring vendors outside the expo hall <br/>• expo hall overload, impulse spending, and budget lessons <br/>• focused demos with Paul Solomon and Game Head highlights <br/>• scanning the event schedule too late and missing panels <br/>• crowded open gaming library and timing strategies <br/>• honest haul breakdown with hits and misses <br/>• city logistics, off-peak meals, and saving on lodging <br/>• planning a smarter, anchored return next year<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 03 Dec 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: A Rookie’s Ride Through PAX Unplugged" />
  <psc:chapter start="0:15" title="Kicking Off The PAX Debrief" />
  <psc:chapter start="1:31" title="Friday Fumbles And Lost Badge Day" />
  <psc:chapter start="2:04" title="Early Start And Expo Hall Shock" />
  <psc:chapter start="4:17" title="Buying Spree And Budget Gone" />
  <psc:chapter start="5:13" title="Meeting Paul Solomon At Game Head" />
  <psc:chapter start="7:18" title="Lunch Detour And Second Wind" />
  <psc:chapter start="9:12" title="Discovering The Event Schedule Too Late" />
  <psc:chapter start="11:18" title="Crowded Play Areas And Philly Vibes" />
  <psc:chapter start="13:10" title="Comparing Big Conventions And FOMO" />
  <psc:chapter start="15:18" title="The Haul: Hits And Misses" />
  <psc:chapter start="18:15" title="Plans For Next Year And Wrap" />
</psc:chapters>
    <itunes:duration>1335</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OTF: Talkin&#39; Turkey and Texts to the Void</itunes:title>
    <title>OTF: Talkin&#39; Turkey and Texts to the Void</title>
    <itunes:summary><![CDATA[We roast the perfect smoked turkey, rescue a podcast from broken texts, and marathon board games until the table begs for mercy. Retro hardware meets Switch advice, while a koi dilemma becomes a quiet lesson in stewardship and starting fresh.  • Brining, drying, buttering and aromatics for smoked turkey • MLEM highlights and Pinatas’ second-to-last trick strategy • Magical Athlete chaos and playful stakes with a pickle bet • Flip Seven’s quick teach and score-tracking tips • Analog Pocket nos...]]></itunes:summary>
    <description><![CDATA[<p>We roast the perfect smoked turkey, rescue a podcast from broken texts, and marathon board games until the table begs for mercy. Retro hardware meets Switch advice, while a koi dilemma becomes a quiet lesson in stewardship and starting fresh.<br/><br/>• Brining, drying, buttering and aromatics for smoked turkey<br/>• MLEM highlights and Pinatas’ second-to-last trick strategy<br/>• Magical Athlete chaos and playful stakes with a pickle bet<br/>• Flip Seven’s quick teach and score-tracking tips<br/>• Analog Pocket nostalgia and an Elden Ring demake<br/>• Switch Online value, family plans and must-play titles<br/>• Fixing cross-platform messaging and planning episode 100<br/>• Rehoming koi and choosing sustainable responsibilities<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We roast the perfect smoked turkey, rescue a podcast from broken texts, and marathon board games until the table begs for mercy. Retro hardware meets Switch advice, while a koi dilemma becomes a quiet lesson in stewardship and starting fresh.<br/><br/>• Brining, drying, buttering and aromatics for smoked turkey<br/>• MLEM highlights and Pinatas’ second-to-last trick strategy<br/>• Magical Athlete chaos and playful stakes with a pickle bet<br/>• Flip Seven’s quick teach and score-tracking tips<br/>• Analog Pocket nostalgia and an Elden Ring demake<br/>• Switch Online value, family plans and must-play titles<br/>• Fixing cross-platform messaging and planning episode 100<br/>• Rehoming koi and choosing sustainable responsibilities<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18283090-otf-talkin-turkey-and-texts-to-the-void.mp3" length="22022919" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18283090</guid>
    <pubDate>Mon, 01 Dec 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Sick Tea And Lost Texts" />
  <psc:chapter start="1:10" title="Apple vs Samsung Derails Recording" />
  <psc:chapter start="2:25" title="Thanksgiving Turkey Smoke Debrief" />
  <psc:chapter start="4:45" title="Pro Tips: Butter, Herbs, And Aromatics" />
  <psc:chapter start="6:30" title="Board Games With Clayton’s Drop-In" />
  <psc:chapter start="8:00" title="Pinatas And Trick-Taking Strategy" />
  <psc:chapter start="10:40" title="Magical Athlete Marathon And Stakes" />
  <psc:chapter start="13:10" title="Flip Seven’s Simple, Sticky Design" />
  <psc:chapter start="15:20" title="Retro Gaming: Analog Pocket And 3D" />
  <psc:chapter start="18:00" title="Nintendo Switch 101 And Must-Plays" />
  <psc:chapter start="21:20" title="Family Plan, eShop Deals, And Co-Op" />
  <psc:chapter start="24:00" title="Group Chat Fix And Episode 100 Tease" />
  <psc:chapter start="26:20" title="The Koi Dilemma And Letting Go" />
  <psc:chapter start="29:00" title="Sign-Off And New Year Energy" />
</psc:chapters>
    <itunes:duration>1829</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Joint Ops: OGN Takes Over Games Y Mas for Thanksgiving</itunes:title>
    <title>Joint Ops: OGN Takes Over Games Y Mas for Thanksgiving</title>
    <itunes:summary><![CDATA[A podcast takeover with heart, dice, and a little chaos: we hijacked Games Y Mas to say thanks and to build your holiday game bag with confidence. We start by unpacking the three mechanics that made our year brighter—deck building for agency and momentum, push your luck for laughs and energy, and RPG-style progression for that sweet feeling of earned growth—then connect them to real games that work at actual tables with actual families.  Jared makes a spirited case for deck building, from Arn...]]></itunes:summary>
    <description><![CDATA[<p>A podcast takeover with heart, dice, and a little chaos: we hijacked Games Y Mas to say thanks and to build your holiday game bag with confidence. We start by unpacking the three mechanics that made our year brighter—deck building for agency and momentum, push your luck for laughs and energy, and RPG-style progression for that sweet feeling of earned growth—then connect them to real games that work at actual tables with actual families.<br/><br/>Jared makes a spirited case for deck building, from Arnak fandom to a Vegas detour that reminded us why fine-tuning a deck feels like gambling with better odds. Clayton champions push-your-luck designs such as MLEM and Incan Gold, pointing to the big reveals and instant stories that keep everyone engaged after the turkey coma. Travis shares his dive into RPG and legacy mechanics through Hoplomachus: Victorum and solo frameworks, highlighting how leveling up powers re-frames each challenge and rewards persistence.<br/><br/>We each bring two titles we’re grateful for, and the range is intentional: Acquire proves a 1960s classic still hits with stock merges and clean tension, while Star Wars: The Deckbuilding Game blends fast turns with theme you can teach to cousins on the fly. Hot Streak and Magical Athlete deliver glorious table chaos; Harvest offers cozy farm-building that scratches a Stardew-like itch without the rules weight. Then we assemble a Thanksgiving-ready shortlist you can actually run with: Wavelength for social calibration and big laughs, Flip 7 for instant push-your-luck tension, and Ready Set Bet for living-room horse races that turn spectators into shouty bettors in minutes. Round it out with travel-friendly sleepers like Strike, Don’t L.L.A.M.A., Spots, and Jurassic Parts when suitcase space is tight.<br/><br/>If you’re staring at shelves wondering what works for grandparents, teens, and board game skeptics, we’ve got you. Hit play, steal our picks, and make the kind of holiday memories people ask to repeat. If you had to pack just one game for family night, what’s your go-to? Subscribe, share with a friend who hosts game night, and leave a review to help more people find the fun.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A podcast takeover with heart, dice, and a little chaos: we hijacked Games Y Mas to say thanks and to build your holiday game bag with confidence. We start by unpacking the three mechanics that made our year brighter—deck building for agency and momentum, push your luck for laughs and energy, and RPG-style progression for that sweet feeling of earned growth—then connect them to real games that work at actual tables with actual families.<br/><br/>Jared makes a spirited case for deck building, from Arnak fandom to a Vegas detour that reminded us why fine-tuning a deck feels like gambling with better odds. Clayton champions push-your-luck designs such as MLEM and Incan Gold, pointing to the big reveals and instant stories that keep everyone engaged after the turkey coma. Travis shares his dive into RPG and legacy mechanics through Hoplomachus: Victorum and solo frameworks, highlighting how leveling up powers re-frames each challenge and rewards persistence.<br/><br/>We each bring two titles we’re grateful for, and the range is intentional: Acquire proves a 1960s classic still hits with stock merges and clean tension, while Star Wars: The Deckbuilding Game blends fast turns with theme you can teach to cousins on the fly. Hot Streak and Magical Athlete deliver glorious table chaos; Harvest offers cozy farm-building that scratches a Stardew-like itch without the rules weight. Then we assemble a Thanksgiving-ready shortlist you can actually run with: Wavelength for social calibration and big laughs, Flip 7 for instant push-your-luck tension, and Ready Set Bet for living-room horse races that turn spectators into shouty bettors in minutes. Round it out with travel-friendly sleepers like Strike, Don’t L.L.A.M.A., Spots, and Jurassic Parts when suitcase space is tight.<br/><br/>If you’re staring at shelves wondering what works for grandparents, teens, and board game skeptics, we’ve got you. Hit play, steal our picks, and make the kind of holiday memories people ask to repeat. If you had to pack just one game for family night, what’s your go-to? Subscribe, share with a friend who hosts game night, and leave a review to help more people find the fun.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 26 Nov 2025 23:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Takeover And Thanksgiving Theme" />
  <psc:chapter start="0:57" title="Meet The Operation Game Night Trio" />
  <psc:chapter start="2:22" title="Mechanics We’re Thankful For" />
  <psc:chapter start="8:57" title="Deck Building And Vegas Stories" />
  <psc:chapter start="11:22" title="Push Your Luck And Table Moments" />
  <psc:chapter start="13:45" title="RPG And Legacy Progression Love" />
  <psc:chapter start="17:55" title="Two Games We’re Thankful For" />
  <psc:chapter start="26:31" title="Family-Friendly Picks For Thanksgiving" />
  <psc:chapter start="33:26" title="Travel-Friendly Games To Pack" />
</psc:chapters>
    <itunes:duration>2130</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: We Played Dungeons and Dragons!</itunes:title>
    <title>Debrief: We Played Dungeons and Dragons!</title>
    <itunes:summary><![CDATA[The road was quiet, the horses were not, and our dice had other plans. We jumped into Dungeons &amp; Dragons 5e with a veteran DM guiding us through a one-shot that quickly became a masterclass in what makes tabletop role-playing so compelling: real choices, shared imagination, and the wild variance of a d20. From a dwarf fighter built to tank to a half-orc monk chasing precision, our party learned how character ideas collide with probability—and why that tension is half the fun.  We break do...]]></itunes:summary>
    <description><![CDATA[<p>The road was quiet, the horses were not, and our dice had other plans. We jumped into Dungeons &amp; Dragons 5e with a veteran DM guiding us through a one-shot that quickly became a masterclass in what makes tabletop role-playing so compelling: real choices, shared imagination, and the wild variance of a d20. From a dwarf fighter built to tank to a half-orc monk chasing precision, our party learned how character ideas collide with probability—and why that tension is half the fun.<br/><br/>We break down how a simple prompt—a pair of dead horses blocking the path—opened the door to true player agency. Instead of chasing quest markers, we learned to ask better questions, read the scene, and work as a team. Combat felt brutal and swingy at level one, but a clear initiative order and tight action economy gave the chaos shape. A few critical misses later, we had a deeper respect for positioning, cover, and the value of a well-timed assist. Leveling up teased new tools like Second Wind and ki features, turning frustration into momentum for the next chapter.<br/><br/>Foundry Virtual Tabletop deserves its own spotlight. Dynamic lighting, per-player vision, measured movement, ambient audio, and click-to-roll mechanics transformed the session from a rules tangle into a living map. The forest rustled, the cave echoed, and our different darkvision profiles changed how we explored. That sensory design didn’t just look cool—it nudged smarter teamwork and made consequences feel earned. Along the way we also talk about the D&amp;D multiverse, the Neverwinter and Phandelver beats, and why a patient DM can compress months of learning into a single night.<br/><br/>If you’re curious about starting D&amp;D, this is a ground-level tour with honest wins and losses, plus tips on easing the barrier to entry with a good guide and the right tools. Subscribe for more tabletop adventures, share this with your party chat, and drop a comment with your first-session triumphs and disasters. And if you’ve got solo RPG recs or VTT favorites, we want to hear them.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The road was quiet, the horses were not, and our dice had other plans. We jumped into Dungeons &amp; Dragons 5e with a veteran DM guiding us through a one-shot that quickly became a masterclass in what makes tabletop role-playing so compelling: real choices, shared imagination, and the wild variance of a d20. From a dwarf fighter built to tank to a half-orc monk chasing precision, our party learned how character ideas collide with probability—and why that tension is half the fun.<br/><br/>We break down how a simple prompt—a pair of dead horses blocking the path—opened the door to true player agency. Instead of chasing quest markers, we learned to ask better questions, read the scene, and work as a team. Combat felt brutal and swingy at level one, but a clear initiative order and tight action economy gave the chaos shape. A few critical misses later, we had a deeper respect for positioning, cover, and the value of a well-timed assist. Leveling up teased new tools like Second Wind and ki features, turning frustration into momentum for the next chapter.<br/><br/>Foundry Virtual Tabletop deserves its own spotlight. Dynamic lighting, per-player vision, measured movement, ambient audio, and click-to-roll mechanics transformed the session from a rules tangle into a living map. The forest rustled, the cave echoed, and our different darkvision profiles changed how we explored. That sensory design didn’t just look cool—it nudged smarter teamwork and made consequences feel earned. Along the way we also talk about the D&amp;D multiverse, the Neverwinter and Phandelver beats, and why a patient DM can compress months of learning into a single night.<br/><br/>If you’re curious about starting D&amp;D, this is a ground-level tour with honest wins and losses, plus tips on easing the barrier to entry with a good guide and the right tools. Subscribe for more tabletop adventures, share this with your party chat, and drop a comment with your first-session triumphs and disasters. And if you’ve got solo RPG recs or VTT favorites, we want to hear them.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18240843</guid>
    <pubDate>Mon, 24 Nov 2025 23:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18240843/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: We Played Dungeons and Dragons!" />
  <psc:chapter start="0:15" title="Welcome And Guest Introductions" />
  <psc:chapter start="0:44" title="Why D&amp;D And Our Past RPGs" />
  <psc:chapter start="4:40" title="The Setting, Editions, And Party Lineup" />
  <psc:chapter start="6:41" title="Building Characters And Roles" />
  <psc:chapter start="9:31" title="First Combat Reality Check" />
  <psc:chapter start="12:16" title="Story Beats And Player Decision-Making" />
  <psc:chapter start="17:35" title="Foundry VTT And Immersion" />
  <psc:chapter start="21:00" title="Cave Encounter, Darkness, And Team Synergy" />
  <psc:chapter start="24:10" title="Leveling Up And What’s Next" />
  <psc:chapter start="24:59" title="Wrap-Up And Community Invite" />
</psc:chapters>
    <itunes:duration>1530</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: Jerry’s Board Game Comeback</itunes:title>
    <title>Special Ops: Jerry’s Board Game Comeback</title>
    <itunes:summary><![CDATA[Jerry returns with stories of a surprise Azul date night, a rediscovered $100 Vegas mini-game, and fresh takes on gateway games that can coax non-gamers into regular play. We swap strategies for The Quest for El Dorado, pitch Redwood for photographers, and plot the path to Arnak.  • Azul wins as a fast, colorful date night gateway • Travel-sized components and the power of quick replays • Ruins and trick-taking nostalgia with upgrades • The $100 World Series mini-game and what to do with it •...]]></itunes:summary>
    <description><![CDATA[<p>Jerry returns with stories of a surprise Azul date night, a rediscovered $100 Vegas mini-game, and fresh takes on gateway games that can coax non-gamers into regular play. We swap strategies for The Quest for El Dorado, pitch Redwood for photographers, and plot the path to Arnak.<br/><br/>• Azul wins as a fast, colorful date night gateway<br/>• Travel-sized components and the power of quick replays<br/>• Ruins and trick-taking nostalgia with upgrades<br/>• The $100 World Series mini-game and what to do with it<br/>• Pax Unplugged plans and birthday bankroll jokes<br/>• Redwood as a photography-themed next step<br/>• El Dorado hot takes on tempo, terrain, and interaction<br/>• How to ladder from Azul to light deck-builders to Arnak<br/>• Magical Athlete’s chaos as a mood reset<br/>• New neighbor game night and keeping momentum<br/><br/>If you are listening or watching this episode, go ahead, like, subscribe, share the podcast, and give Jared some love<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Jerry returns with stories of a surprise Azul date night, a rediscovered $100 Vegas mini-game, and fresh takes on gateway games that can coax non-gamers into regular play. We swap strategies for The Quest for El Dorado, pitch Redwood for photographers, and plot the path to Arnak.<br/><br/>• Azul wins as a fast, colorful date night gateway<br/>• Travel-sized components and the power of quick replays<br/>• Ruins and trick-taking nostalgia with upgrades<br/>• The $100 World Series mini-game and what to do with it<br/>• Pax Unplugged plans and birthday bankroll jokes<br/>• Redwood as a photography-themed next step<br/>• El Dorado hot takes on tempo, terrain, and interaction<br/>• How to ladder from Azul to light deck-builders to Arnak<br/>• Magical Athlete’s chaos as a mood reset<br/>• New neighbor game night and keeping momentum<br/><br/>If you are listening or watching this episode, go ahead, like, subscribe, share the podcast, and give Jared some love<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18208146</guid>
    <pubDate>Wed, 19 Nov 2025 22:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18208146/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18208146/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Jerry’s Board Game Comeback" />
  <psc:chapter start="0:15" title="Full House And Jerry Focus" />
  <psc:chapter start="3:01" title="Closet Studio And Production Chaos" />
  <psc:chapter start="5:20" title="The Azul Date Night Breakthrough" />
  <psc:chapter start="10:24" title="Ruins, Trick-Taking, And Vegas Mini-Game" />
  <psc:chapter start="15:30" title="Travel Plans, Pax Unplugged, And $100 Debate" />
  <psc:chapter start="18:23" title="Photography Game Pitch And Next Steps" />
  <psc:chapter start="21:50" title="Charcuterie At Two And Halloween Surprise" />
</psc:chapters>
    <itunes:duration>1346</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: Civilization Board Game Draft...Ants Are Cool!</itunes:title>
    <title>Special Ops: Civilization Board Game Draft...Ants Are Cool!</title>
    <itunes:summary><![CDATA[We draft two original civilization board games with only $30 and 10 rounds, forcing bold choices on theme, mechanics, designer, art, publisher, box size, player count, and length. One becomes an insect super-civ of tech and diplomacy, the other a two-player city builder about climate resilience.  • rules of the $30, 10-round Civ game draft • insect colony vs environmental adaptation sub-themes • tech trees and diplomacy vs resource management and city building • designer picks and why reputat...]]></itunes:summary>
    <description><![CDATA[<p>We draft two original civilization board games with only $30 and 10 rounds, forcing bold choices on theme, mechanics, designer, art, publisher, box size, player count, and length. One becomes an insect super-civ of tech and diplomacy, the other a two-player city builder about climate resilience.<br/><br/>• rules of the $30, 10-round Civ game draft<br/>• insect colony vs environmental adaptation sub-themes<br/>• tech trees and diplomacy vs resource management and city building<br/>• designer picks and why reputation matters<br/>• art direction choices that support readability and mood<br/>• publisher fits and expectations for production and support<br/>• box size, player count, and runtime trade-offs<br/>• final builds, table presence, and playstyle visions<br/>• listener poll to pick the winning design</p><p><br/></p><p>Let us know which game you would want to play!<br/><br/>If you have an idea of a type of game that you would like us to draft, go ahead and hit us up on Operation Game Night on Instagram. Hit us up on the comments on the YouTube. <br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We draft two original civilization board games with only $30 and 10 rounds, forcing bold choices on theme, mechanics, designer, art, publisher, box size, player count, and length. One becomes an insect super-civ of tech and diplomacy, the other a two-player city builder about climate resilience.<br/><br/>• rules of the $30, 10-round Civ game draft<br/>• insect colony vs environmental adaptation sub-themes<br/>• tech trees and diplomacy vs resource management and city building<br/>• designer picks and why reputation matters<br/>• art direction choices that support readability and mood<br/>• publisher fits and expectations for production and support<br/>• box size, player count, and runtime trade-offs<br/>• final builds, table presence, and playstyle visions<br/>• listener poll to pick the winning design</p><p><br/></p><p>Let us know which game you would want to play!<br/><br/>If you have an idea of a type of game that you would like us to draft, go ahead and hit us up on Operation Game Night on Instagram. Hit us up on the comments on the YouTube. <br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18203890-special-ops-civilization-board-game-draft-ants-are-cool.mp3" length="22152001" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18203890</guid>
    <pubDate>Mon, 17 Nov 2025 22:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18203890/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Draft Rules" />
  <psc:chapter start="2:45" title="Theme Picks: Insects Vs Environment" />
  <psc:chapter start="5:30" title="Core Mechanics Lock-In" />
  <psc:chapter start="9:00" title="Designer Showdown And Strategy" />
  <psc:chapter start="12:00" title="Art And Publisher Power Plays" />
  <psc:chapter start="15:30" title="Box Size, Player Count, And Length" />
  <psc:chapter start="18:00" title="Final Builds, Visions, And Listener Vote" />
  <psc:chapter start="29:00" title="Shoutouts, Poll, And Closing" />
</psc:chapters>
    <itunes:duration>1840</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OTF: Game Night Off The Rails</itunes:title>
    <title>OTF: Game Night Off The Rails</title>
    <itunes:summary><![CDATA[We pivot from a planned board game origin to a candid catch-up on leadership growth, masculine archetypes, stadium joy, and sobering screen stories. Between a Steelers defensive explosion and a YMCA Wi-Fi meltdown, we land on what helps friendships and teams thrive.  • origin story mix-up and light chaos • leader development course insights and self-awareness • archetypes of mature masculinity and practical feedback • Steelers defensive resurgence and stadium renaming • Halloween hot dogs, fa...]]></itunes:summary>
    <description><![CDATA[<p>We pivot from a planned board game origin to a candid catch-up on leadership growth, masculine archetypes, stadium joy, and sobering screen stories. Between a Steelers defensive explosion and a YMCA Wi-Fi meltdown, we land on what helps friendships and teams thrive.<br/><br/>• origin story mix-up and light chaos<br/>• leader development course insights and self-awareness<br/>• archetypes of mature masculinity and practical feedback<br/>• Steelers defensive resurgence and stadium renaming<br/>• Halloween hot dogs, family time and movie recommendations<br/>• House of Dynamite structure and realism<br/>• Weapons controversy and mood, art vs restraint<br/>• The Perfect Neighbor and escalation, bias and systems<br/>• open question for listeners on Jared’s mystery topic<br/><br/>Like and subscribe. Comment what you think Jared was so excited to talk about<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We pivot from a planned board game origin to a candid catch-up on leadership growth, masculine archetypes, stadium joy, and sobering screen stories. Between a Steelers defensive explosion and a YMCA Wi-Fi meltdown, we land on what helps friendships and teams thrive.<br/><br/>• origin story mix-up and light chaos<br/>• leader development course insights and self-awareness<br/>• archetypes of mature masculinity and practical feedback<br/>• Steelers defensive resurgence and stadium renaming<br/>• Halloween hot dogs, family time and movie recommendations<br/>• House of Dynamite structure and realism<br/>• Weapons controversy and mood, art vs restraint<br/>• The Perfect Neighbor and escalation, bias and systems<br/>• open question for listeners on Jared’s mystery topic<br/><br/>Like and subscribe. Comment what you think Jared was so excited to talk about<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18168216-otf-game-night-off-the-rails.mp3" length="14193598" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18168216</guid>
    <pubDate>Thu, 13 Nov 2025 02:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18168216/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18168216/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Cold Open And Catch-Up" />
  <psc:chapter start="0:55" title="Origin Story Mix-Up" />
  <psc:chapter start="4:05" title="Leadership Course And Self-Discovery" />
  <psc:chapter start="6:45" title="Archetypes And The Book Recommendation" />
  <psc:chapter start="9:35" title="Steelers Game Highs And Stadium Talk" />
  <psc:chapter start="12:05" title="Halloween Hot Dogs And Movie Recs" />
  <psc:chapter start="15:00" title="Netflix Docs And Neighborhood Tragedy" />
  <psc:chapter start="17:20" title="YMCA Wi-Fi Chaos And Closing" />
</psc:chapters>
    <itunes:duration>1176</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: The Hobbit: There And Back Again, A Roll-And-Write By Reiner Knizia</itunes:title>
    <title>Debrief: The Hobbit: There And Back Again, A Roll-And-Write By Reiner Knizia</title>
    <itunes:summary><![CDATA[We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension.  • components, setup, and how drafting works • chapter variety and how goals change • path drawing, bread, swords, and first‑to bonuses • gollum puzzle chapter and ring scoring • storm pass risk and ...]]></itunes:summary>
    <description><![CDATA[<p>We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension.<br/><br/>• components, setup, and how drafting works<br/>• chapter variety and how goals change<br/>• path drawing, bread, swords, and first‑to bonuses<br/>• gollum puzzle chapter and ring scoring<br/>• storm pass risk and pushing the endgame<br/>• solo mode structure and why it feels off<br/>• table interaction, sprint vs optimize styles<br/>• rules clarity notes and hard mode options<br/>• art by Lorenzo Colangeli and IP care<br/>• follow‑up plan after all eight chapters<br/><br/>Go grab yourself a second breakfast and watch the Lord of the Rings and play The Hobbit: There and Back Again by Office Dog Games<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We share first impressions of The Hobbit: There and Back Again, a roll-and-write that blends dice drafting with a story you can feel across eight evolving chapters. From dwarf paths to riddles in the dark, we highlight why the theme lands, where solo stumbles, and how table tempo creates tension.<br/><br/>• components, setup, and how drafting works<br/>• chapter variety and how goals change<br/>• path drawing, bread, swords, and first‑to bonuses<br/>• gollum puzzle chapter and ring scoring<br/>• storm pass risk and pushing the endgame<br/>• solo mode structure and why it feels off<br/>• table interaction, sprint vs optimize styles<br/>• rules clarity notes and hard mode options<br/>• art by Lorenzo Colangeli and IP care<br/>• follow‑up plan after all eight chapters<br/><br/>Go grab yourself a second breakfast and watch the Lord of the Rings and play The Hobbit: There and Back Again by Office Dog Games<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18165271-debrief-the-hobbit-there-and-back-again-a-roll-and-write-by-reiner-knizia.mp3" length="17748028" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18165271</guid>
    <pubDate>Mon, 10 Nov 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Cozy Intro And Game Overview" />
  <psc:chapter start="0:55" title="Components And How It Plays" />
  <psc:chapter start="2:27" title="Early Chapters And Theme Impressions" />
  <psc:chapter start="3:48" title="Gollum Chapter And Big Shakeups" />
  <psc:chapter start="6:31" title="Drafting, Racing, And Interaction" />
  <psc:chapter start="8:19" title="Chapter One Mechanics Deep Dive" />
  <psc:chapter start="11:06" title="Storms, Risk, And Scoring Pressure" />
  <psc:chapter start="13:26" title="Solo Mode Pros And Cons" />
  <psc:chapter start="15:22" title="Campaign Feel, Rules Clarity, And Art" />
  <psc:chapter start="18:17" title="Final Thoughts And Follow‑Up Plan" />
</psc:chapters>
    <itunes:duration>1473</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Falcons- the US Air Force Academy Board Game</itunes:title>
    <title>Debrief: Falcons- the US Air Force Academy Board Game</title>
    <itunes:summary><![CDATA[We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter.  • time-track movement around the Terrazzo • academics, training, action cards and how they interact • competitions with simultaneous reveals and odd second-place wins • character tokens as hidden points and tie-breaks • milestone challenges of Rec...]]></itunes:summary>
    <description><![CDATA[<p>We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter.<br/><br/>• time-track movement around the Terrazzo<br/>• academics, training, action cards and how they interact<br/>• competitions with simultaneous reveals and odd second-place wins<br/>• character tokens as hidden points and tie-breaks<br/>• milestone challenges of Recognition, Commitment, Ring Dance, Graduation<br/>• events that reshape later years<br/>• best at three or four players, weaker at two<br/>• art, flavor text and nostalgia as primary draw<br/>• price, Kickstarter path and niche audience<br/>• gift potential for grads and Air Force community<br/><br/>Operation game night. We’re on Instagram. You just let us know<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We debrief Falcons, the U.S. Air Force Academy board game, walking through how it plays, where it shines, and who will love it most. Theme and art carry a brisk time-track system, with competitions and events adding light strategy and table banter.<br/><br/>• time-track movement around the Terrazzo<br/>• academics, training, action cards and how they interact<br/>• competitions with simultaneous reveals and odd second-place wins<br/>• character tokens as hidden points and tie-breaks<br/>• milestone challenges of Recognition, Commitment, Ring Dance, Graduation<br/>• events that reshape later years<br/>• best at three or four players, weaker at two<br/>• art, flavor text and nostalgia as primary draw<br/>• price, Kickstarter path and niche audience<br/>• gift potential for grads and Air Force community<br/><br/>Operation game night. We’re on Instagram. You just let us know<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18132641</guid>
    <pubDate>Wed, 05 Nov 2025 22:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18132641/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Setup And Disclaimers" />
  <psc:chapter start="1:40" title="Who Made Falcons And Why It Matters" />
  <psc:chapter start="2:50" title="Board Layout And Theme Tour" />
  <psc:chapter start="4:00" title="How Movement And Turns Work" />
  <psc:chapter start="6:10" title="Entering Competitions And Scoring" />
  <psc:chapter start="8:20" title="Events, Character Tokens, And Final Milestones" />
  <psc:chapter start="10:20" title="Table Impressions And Player Count" />
  <psc:chapter start="12:00" title="Price, Kickstarter, And Niche Appeal" />
  <psc:chapter start="14:30" title="Alumni Nostalgia And Expansion Jokes" />
  <psc:chapter start="21:20" title="Final Thoughts And Sign Off" />
</psc:chapters>
    <itunes:duration>1330</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Origin Story by Stonemaier Games</itunes:title>
    <title>Debrief: Origin Story by Stonemaier Games</title>
    <itunes:summary><![CDATA[We unpack how Origin Story fuses classic trick-taking with character-building powers, letting you charge abilities with stamina and choose between hero or villain scoring for sharp, thematic pivots. We weigh the balance of chaos and control across player counts, praise the production, and flag who will love this design.  • core must-follow trick-taking with love as trump • story cards that grant powers and reshape hands • stamina as a pre-round budget to charge abilities • hero or villain ide...]]></itunes:summary>
    <description><![CDATA[<p>We unpack how Origin Story fuses classic trick-taking with character-building powers, letting you charge abilities with stamina and choose between hero or villain scoring for sharp, thematic pivots. We weigh the balance of chaos and control across player counts, praise the production, and flag who will love this design.<br/><br/>• core must-follow trick-taking with love as trump<br/>• story cards that grant powers and reshape hands<br/>• stamina as a pre-round budget to charge abilities<br/>• hero or villain identity dial that changes scoring<br/>• round three event and round five final form<br/>• table feel at 3 vs 4–5 players and pacing<br/>• two-player sidekicks variant that adds depth<br/>• production quality, theme integration, and value<br/>• who this fits best and when it shines<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We unpack how Origin Story fuses classic trick-taking with character-building powers, letting you charge abilities with stamina and choose between hero or villain scoring for sharp, thematic pivots. We weigh the balance of chaos and control across player counts, praise the production, and flag who will love this design.<br/><br/>• core must-follow trick-taking with love as trump<br/>• story cards that grant powers and reshape hands<br/>• stamina as a pre-round budget to charge abilities<br/>• hero or villain identity dial that changes scoring<br/>• round three event and round five final form<br/>• table feel at 3 vs 4–5 players and pacing<br/>• two-player sidekicks variant that adds depth<br/>• production quality, theme integration, and value<br/>• who this fits best and when it shines<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/18127969-debrief-origin-story-by-stonemaier-games.mp3" length="15121344" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18127969</guid>
    <pubDate>Mon, 03 Nov 2025 22:00:00 -0700</pubDate>
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    <podcast:transcript url="https://www.buzzsprout.com/2396881/18127969/transcript.json" type="application/json" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18127969/transcript.srt" type="application/x-subrip" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome And Superpowered Intros" />
  <psc:chapter start="1:12" title="What Origin Story Is" />
  <psc:chapter start="2:00" title="Trick-Taking Core Explained" />
  <psc:chapter start="2:35" title="Story Cards And Stamina System" />
  <psc:chapter start="4:20" title="Hero Or Villain Scoring Choice" />
  <psc:chapter start="5:33" title="Midgame Event And Final Forms" />
  <psc:chapter start="7:25" title="How Story Powers Change Play" />
  <psc:chapter start="9:15" title="Complexity, Player Counts, And Flow" />
  <psc:chapter start="11:32" title="Production, Theme, And Table Presence" />
  <psc:chapter start="12:24" title="Two-Player Sidekicks Variant" />
  <psc:chapter start="13:45" title="Who This Game Is For" />
  <psc:chapter start="15:05" title="Value, Replayability, And Verdict" />
  <psc:chapter start="18:10" title="Wrap-Up And Sign-Off" />
</psc:chapters>
    <itunes:duration>1254</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: We Pitch Netflix&#39;s Catan Adaptations (ft. Vic from Games Y Más)</itunes:title>
    <title>Special Ops: We Pitch Netflix&#39;s Catan Adaptations (ft. Vic from Games Y Más)</title>
    <itunes:summary><![CDATA[A streaming giant just picked up one of the most beloved board games on Earth, and our imaginations ran wild. We set out to answer a big question: how do you turn Catan’s trade, tension, and that pesky robber into stories worth binging? With friend of the show Vic from Games Y Más, we pitch three directions that could each anchor a different corner of Netflix’s slate.  First up, an animated family adventure in the spirit of Toy Story and Wreck-It Ralph, where forgotten classics like Chess, Mo...]]></itunes:summary>
    <description><![CDATA[<p>A streaming giant just picked up one of the most beloved board games on Earth, and our imaginations ran wild. We set out to answer a big question: how do you turn Catan’s trade, tension, and that pesky robber into stories worth binging? With friend of the show Vic from Games Y Más, we pitch three directions that could each anchor a different corner of Netflix’s slate.<br/><br/>First up, an animated family adventure in the spirit of Toy Story and Wreck-It Ralph, where forgotten classics like Chess, Monopoly, and Risk band together to invent a game that brings people back to the table. It’s playful, castable, and built for heart. Then we scale up to a prestige fantasy series: city-states, fragile alliances, and a shadowy robber stoking conflict by shifting resources at the worst possible time. Knights ride, roads sprawl, and the seventh always hits hard. Finally, we swap armor for aviators with an 80s buddy-cop caper. Two mismatched sheriffs chase a legendary thief across ports and wheat fields, only to uncover a conspiracy that flips who’s the real villain on the island of Catan.<br/><br/>We don’t stop at scripted. We map out reality TV that uses the game’s DNA: survivor-style zones with public dice rolls, barter-driven challenges, and audience-powered robber events. We talk smart casting, variant spin-offs like Seafarers and Cities &amp; Knights, and what it takes to keep the soul of Catan intact—negotiation, timing, and the thrill of a clutch trade. This is a love letter to board games, storytelling, and the weird joy of turning sheep and ore into plot.<br/><br/>We want your pitch. Hit play, then tell us: animated family film, political fantasy saga, buddy-cop comedy, or reality showdown? Drop your logline, tag us on Instagram or YouTube, and help decide which Catan story should get the green light. If you enjoy the show, follow, share with a friend, and leave a review so more board game fans can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A streaming giant just picked up one of the most beloved board games on Earth, and our imaginations ran wild. We set out to answer a big question: how do you turn Catan’s trade, tension, and that pesky robber into stories worth binging? With friend of the show Vic from Games Y Más, we pitch three directions that could each anchor a different corner of Netflix’s slate.<br/><br/>First up, an animated family adventure in the spirit of Toy Story and Wreck-It Ralph, where forgotten classics like Chess, Monopoly, and Risk band together to invent a game that brings people back to the table. It’s playful, castable, and built for heart. Then we scale up to a prestige fantasy series: city-states, fragile alliances, and a shadowy robber stoking conflict by shifting resources at the worst possible time. Knights ride, roads sprawl, and the seventh always hits hard. Finally, we swap armor for aviators with an 80s buddy-cop caper. Two mismatched sheriffs chase a legendary thief across ports and wheat fields, only to uncover a conspiracy that flips who’s the real villain on the island of Catan.<br/><br/>We don’t stop at scripted. We map out reality TV that uses the game’s DNA: survivor-style zones with public dice rolls, barter-driven challenges, and audience-powered robber events. We talk smart casting, variant spin-offs like Seafarers and Cities &amp; Knights, and what it takes to keep the soul of Catan intact—negotiation, timing, and the thrill of a clutch trade. This is a love letter to board games, storytelling, and the weird joy of turning sheep and ore into plot.<br/><br/>We want your pitch. Hit play, then tell us: animated family film, political fantasy saga, buddy-cop comedy, or reality showdown? Drop your logline, tag us on Instagram or YouTube, and help decide which Catan story should get the green light. If you enjoy the show, follow, share with a friend, and leave a review so more board game fans can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18097322</guid>
    <pubDate>Wed, 29 Oct 2025 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/18097322/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: We Pitch Netflix&#39;s Catan Adaptations (ft. Vic from Games Y Más)" />
  <psc:chapter start="0:16" title="Halloween Banter And Guest Intro" />
  <psc:chapter start="1:30" title="The Missed Vegas Meetup Story" />
  <psc:chapter start="3:38" title="Netflix Nabs Catan Rights" />
  <psc:chapter start="5:16" title="Clay’s Animated Toy-Story-Style Pitch" />
  <psc:chapter start="8:01" title="Casting The Board Game Universe" />
  <psc:chapter start="9:27" title="Vic’s Game-Of-Thrones Catan Series" />
  <psc:chapter start="12:45" title="Magic, Robbers, And World-Building" />
  <psc:chapter start="14:53" title="Travis’s 80s Buddy-Cop Catan" />
  <psc:chapter start="18:05" title="The Likely Isekai Route" />
  <psc:chapter start="19:11" title="Unscripted And Reality Show Concepts" />
</psc:chapters>
    <itunes:duration>1280</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OTF: Jared Returns From The Crypt!</itunes:title>
    <title>OTF: Jared Returns From The Crypt!</title>
    <itunes:summary><![CDATA[A foggy graveyard, rattling dice, and a familiar voice rising from the crypt—Jared’s back, and we’re cracking open a night of stories that blend family life, hobby joy, and the kind of plans that keep a gaming calendar buzzing. We kick off with life updates, a very sweaty “fall” in Alabama, and a detour into adaptive spooky video games that learn your habits and dial up the tension. From there, we trade kitchen war stories about a pizza stone gone rogue and the humble fixes that turn hosting ...]]></itunes:summary>
    <description><![CDATA[<p>A foggy graveyard, rattling dice, and a familiar voice rising from the crypt—Jared’s back, and we’re cracking open a night of stories that blend family life, hobby joy, and the kind of plans that keep a gaming calendar buzzing. We kick off with life updates, a very sweaty “fall” in Alabama, and a detour into adaptive spooky video games that learn your habits and dial up the tension. From there, we trade kitchen war stories about a pizza stone gone rogue and the humble fixes that turn hosting fails into crowd-pleasing rituals—because great game nights are built on good vibes, not perfect pies.<br/><br/>Energy spikes with a trip to the academy football showdown, reunions with old friends, and the charge of meeting people who use their platforms to give back. That momentum carries into a Pennsylvania board game sprint where trick-taking marathons share the table with the riotous charm of Magical Athlete. It’s chaos, asymmetry, and laugh-out-loud moments, the kind that make “run it back” an easy call. We also unpack Vegas memories and a video craps rollercoaster that mirrors the arc of a long game session: variance, patience, and the thrill of closing strong.<br/><br/>The heart of the episode looks forward. We break down World Series of Board Gaming for competitive focus and Dice Tower West for non-stop open gaming and vendor buzz, offering a clear guide for choosing your next convention. With family-friendly travel in mind and a direct flight on the horizon, we sketch a plan that balances rings, reunions, and ridiculous party games. And we want your input: help Jared spend his gift certificate wisely. What single game should anchor his next round of plays—travel-friendly party chaos, a clever trick-taker, or a midweight classic that sings at four? Subscribe, drop your recommendation, and share this with a friend who needs a reason to get a game to the table tonight.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A foggy graveyard, rattling dice, and a familiar voice rising from the crypt—Jared’s back, and we’re cracking open a night of stories that blend family life, hobby joy, and the kind of plans that keep a gaming calendar buzzing. We kick off with life updates, a very sweaty “fall” in Alabama, and a detour into adaptive spooky video games that learn your habits and dial up the tension. From there, we trade kitchen war stories about a pizza stone gone rogue and the humble fixes that turn hosting fails into crowd-pleasing rituals—because great game nights are built on good vibes, not perfect pies.<br/><br/>Energy spikes with a trip to the academy football showdown, reunions with old friends, and the charge of meeting people who use their platforms to give back. That momentum carries into a Pennsylvania board game sprint where trick-taking marathons share the table with the riotous charm of Magical Athlete. It’s chaos, asymmetry, and laugh-out-loud moments, the kind that make “run it back” an easy call. We also unpack Vegas memories and a video craps rollercoaster that mirrors the arc of a long game session: variance, patience, and the thrill of closing strong.<br/><br/>The heart of the episode looks forward. We break down World Series of Board Gaming for competitive focus and Dice Tower West for non-stop open gaming and vendor buzz, offering a clear guide for choosing your next convention. With family-friendly travel in mind and a direct flight on the horizon, we sketch a plan that balances rings, reunions, and ridiculous party games. And we want your input: help Jared spend his gift certificate wisely. What single game should anchor his next round of plays—travel-friendly party chaos, a clever trick-taker, or a midweight classic that sings at four? Subscribe, drop your recommendation, and share this with a friend who needs a reason to get a game to the table tonight.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18085142</guid>
    <pubDate>Mon, 27 Oct 2025 22:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="OTF: Jared Returns From The Crypt!" />
  <psc:chapter start="0:15" title="Spooky Reunion Cold Open" />
  <psc:chapter start="0:39" title="Jared’s Return And Life Updates" />
  <psc:chapter start="2:19" title="Fall In Alabama And AI-Spooky Games" />
  <psc:chapter start="3:03" title="Pizza Night Fails And Parenting Wins" />
  <psc:chapter start="5:13" title="Work, Service Life, And Academy Football" />
  <psc:chapter start="7:40" title="Board Game Weekend In Pennsylvania" />
  <psc:chapter start="10:55" title="Vegas Memories And Video Craps Swing" />
  <psc:chapter start="14:23" title="Dice Tower West vs WSBG Plans" />
  <psc:chapter start="17:30" title="Gratitude For Listeners And Show Growth" />
  <psc:chapter start="19:09" title="Gift Certificate Dilemma And Party Game Picks" />
  <psc:chapter start="21:20" title="Closing And Audience Prompts" />
</psc:chapters>
    <itunes:duration>1360</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  </item>
  <item>
    <itunes:title>Debrief: EGO by Reiner Knizia and Bitewing Games</itunes:title>
    <title>Debrief: EGO by Reiner Knizia and Bitewing Games</title>
    <itunes:summary><![CDATA[Bidding in space shouldn’t feel this tense, but Ego makes every card you play—or don’t—matter. We explore why this Bitewing Games re-imagining of Reiner Knizia’s Beowulf clicks: a modular journey across alien worlds, a smooth checklist of actions, and auctions that crescendo at just the right moments. The premise is charmingly sharp: act as ambassadors, manage offense tokens, and convert small advantages into a final scoring burst without tipping into disaster.  We unpack the core escalating ...]]></itunes:summary>
    <description><![CDATA[<p>Bidding in space shouldn’t feel this tense, but Ego makes every card you play—or don’t—matter. We explore why this Bitewing Games re-imagining of Reiner Knizia’s Beowulf clicks: a modular journey across alien worlds, a smooth checklist of actions, and auctions that crescendo at just the right moments. The premise is charmingly sharp: act as ambassadors, manage offense tokens, and convert small advantages into a final scoring burst without tipping into disaster.<br/><br/>We unpack the core escalating auction where you can only match or slightly exceed the prior play, turning restraint into a weapon and timing into points. Then there’s the push-your-luck layer: pre-auction risk events that can flood your hand or sting you with offense, plus mid-auction micro risks that tempt you to draw just two more cards. The offense scale is cleverly tuned—light infractions can help, but cross the threshold and the endgame penalties hurt—so you’re constantly calibrating nerve and prudence.<br/><br/>The modular planet boards are the secret sauce. Instead of a single story track, you stitch together different planets with unique beats, from straightforward bidding stretches to the Sinister System where even wins come with a cost. Planning ahead matters: spot upcoming color demands, bank wilds, line up resupplies, then cash in late-game conversions for a satisfying payoff. We also compare player counts, explain why three to four hits the sweet spot, and talk production—deluxe chips elevate the feel even if the layouts get busy.<br/><br/>If you love auctions, push-your-luck, and elegant systems that teach fast but reward foresight, Ego delivers a fresh, replayable experience with real bite(wing). Give it a listen, share it with your game group, and tell us your favorite auction mechanic. If this breakdown helped, follow the show, leave a quick review, and send the episode to a friend who always bids one card too many.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Bidding in space shouldn’t feel this tense, but Ego makes every card you play—or don’t—matter. We explore why this Bitewing Games re-imagining of Reiner Knizia’s Beowulf clicks: a modular journey across alien worlds, a smooth checklist of actions, and auctions that crescendo at just the right moments. The premise is charmingly sharp: act as ambassadors, manage offense tokens, and convert small advantages into a final scoring burst without tipping into disaster.<br/><br/>We unpack the core escalating auction where you can only match or slightly exceed the prior play, turning restraint into a weapon and timing into points. Then there’s the push-your-luck layer: pre-auction risk events that can flood your hand or sting you with offense, plus mid-auction micro risks that tempt you to draw just two more cards. The offense scale is cleverly tuned—light infractions can help, but cross the threshold and the endgame penalties hurt—so you’re constantly calibrating nerve and prudence.<br/><br/>The modular planet boards are the secret sauce. Instead of a single story track, you stitch together different planets with unique beats, from straightforward bidding stretches to the Sinister System where even wins come with a cost. Planning ahead matters: spot upcoming color demands, bank wilds, line up resupplies, then cash in late-game conversions for a satisfying payoff. We also compare player counts, explain why three to four hits the sweet spot, and talk production—deluxe chips elevate the feel even if the layouts get busy.<br/><br/>If you love auctions, push-your-luck, and elegant systems that teach fast but reward foresight, Ego delivers a fresh, replayable experience with real bite(wing). Give it a listen, share it with your game group, and tell us your favorite auction mechanic. If this breakdown helped, follow the show, leave a quick review, and send the episode to a friend who always bids one card too many.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 27 Oct 2025 18:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: EGO by Reiner Knizia and Bitewing Games" />
  <psc:chapter start="0:15" title="Opening Banter And Setup" />
  <psc:chapter start="0:35" title="Introducing Ego And Its Theme" />
  <psc:chapter start="1:29" title="From Beowulf To Ego" />
  <psc:chapter start="2:21" title="How The Planet Boards Flow" />
  <psc:chapter start="3:23" title="The Core Escalating Auction" />
  <psc:chapter start="5:13" title="Rewards, Wilds, And Scoring" />
  <psc:chapter start="6:33" title="Risk Events And Push Your Luck" />
  <psc:chapter start="8:20" title="Offense Tokens And Scoring Curve" />
  <psc:chapter start="10:31" title="Modular Planets And Planning Ahead" />
  <psc:chapter start="11:42" title="Blind Auctions And Micro Decisions" />
  <psc:chapter start="13:16" title="Pacing, Delight, And Table Feel" />
  <psc:chapter start="14:10" title="Player Counts And Game Length" />
  <psc:chapter start="15:25" title="Ending Board, Money, And Conversions" />
  <psc:chapter start="17:03" title="Production, Graphics, And Deluxe Bits" />
  <psc:chapter start="18:30" title="Closing Thoughts And Sign Off" />
</psc:chapters>
    <itunes:duration>1257</itunes:duration>
    <itunes:keywords></itunes:keywords>
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    <itunes:title>Debrief: Money! by Reiner Knizia</itunes:title>
    <title>Debrief: Money! by Reiner Knizia</title>
    <itunes:summary><![CDATA[We break down Money! by Reiner Knizia, a quick blind-bidding card game where scoring thresholds and trio bonuses create sharp, swingy decisions. We compare it to High Society and other Knizia auctions, talk player counts, and share who should consider adding it to a shelf.  • core rules overview and scoring thresholds • trio bonuses and their swing potential • blind bidding and market swap decisions • reading opponents and timing value shifts • three player flow versus larger groups • compari...]]></itunes:summary>
    <description><![CDATA[<p>We break down Money! by Reiner Knizia, a quick blind-bidding card game where scoring thresholds and trio bonuses create sharp, swingy decisions. We compare it to High Society and other Knizia auctions, talk player counts, and share who should consider adding it to a shelf.<br/><br/>• core rules overview and scoring thresholds<br/>• trio bonuses and their swing potential<br/>• blind bidding and market swap decisions<br/>• reading opponents and timing value shifts<br/>• three player flow versus larger groups<br/>• comparisons to High Society and Cat Blues<br/>• who should buy now versus wait and try<br/>• final thoughts on fun versus standout status<br/><br/>If you are watching on YouTube, give us a thumbs up, write in the comments, tell us what we can do better, give us some real feedback. Subscribe to the channel. Share the show with friends, family, game groups, and your friendly local game store.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We break down Money! by Reiner Knizia, a quick blind-bidding card game where scoring thresholds and trio bonuses create sharp, swingy decisions. We compare it to High Society and other Knizia auctions, talk player counts, and share who should consider adding it to a shelf.<br/><br/>• core rules overview and scoring thresholds<br/>• trio bonuses and their swing potential<br/>• blind bidding and market swap decisions<br/>• reading opponents and timing value shifts<br/>• three player flow versus larger groups<br/>• comparisons to High Society and Cat Blues<br/>• who should buy now versus wait and try<br/>• final thoughts on fun versus standout status<br/><br/>If you are watching on YouTube, give us a thumbs up, write in the comments, tell us what we can do better, give us some real feedback. Subscribe to the channel. Share the show with friends, family, game groups, and your friendly local game store.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-18053728</guid>
    <pubDate>Wed, 22 Oct 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Setting The Table For Money" />
  <psc:chapter start="1:16" title="How Scoring Actually Works" />
  <psc:chapter start="3:58" title="Blind Bidding And Market Swaps" />
  <psc:chapter start="6:10" title="Strategy: Value Shifts And Timing" />
  <psc:chapter start="8:26" title="Player Count And Flow Differences" />
  <psc:chapter start="9:40" title="Comparing Knizia’s Auction Lineage" />
  <psc:chapter start="12:13" title="Is Money Worth Owning" />
  <psc:chapter start="13:21" title="Listener Support And Feedback" />
  <psc:chapter start="15:10" title="Local Game Store Anecdote And Wrap" />
</psc:chapters>
    <itunes:duration>992</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Madcala- A Wonderland&#39;s War Game by Druid City Games</itunes:title>
    <title>Debrief: Madcala- A Wonderland&#39;s War Game by Druid City Games</title>
    <itunes:summary><![CDATA[A duel at a Wonderland tea table shouldn’t feel this sharp—but Madcala turns classic Mancala into a fast, tactical fight that rewards nerve and clean planning. We sit down with this two-player brawler from Druid City Games and unpack why the lighter weight, tight turns, and gorgeous production make it so easy to teach yet surprisingly tense to master. From stitched neoprene to plastic shards and a chunky doubler, the table presence invites you in; the shard economy and plate effects keep you ...]]></itunes:summary>
    <description><![CDATA[<p>A duel at a Wonderland tea table shouldn’t feel this sharp—but Madcala turns classic Mancala into a fast, tactical fight that rewards nerve and clean planning. We sit down with this two-player brawler from Druid City Games and unpack why the lighter weight, tight turns, and gorgeous production make it so easy to teach yet surprisingly tense to master. From stitched neoprene to plastic shards and a chunky doubler, the table presence invites you in; the shard economy and plate effects keep you counting backward from game-winning landings.<br/><br/>We break down how the guests—Alice, the Red Queen, the Hatter, the Jabberwock, and more—change the flow with flavorful plus-one abilities, and how commoner cards layer in burst turns, extra moves, and clever denial. If you love the vibe and art of Wonderland’s War but want a head-to-head that runs 15–30 minutes, this is your lane. The rhythm feels like Dice Throne in spirit—public info, character kits, incremental damage—but here your “dice” are routes, counts, and the perfect moment to drop your doubler for a swing that flips the scoreboard. We also share why aggression beats drift, how to keep shard access on your side, and what makes the Red Queen’s theft and the Hatter’s reset so satisfying.<br/><br/>There’s real replay packed into a small footprint, and the organizer practically winks at future expansions—Caterpillar’s cocoon-and-flip already hints at playful twists to come. If you’ve slept on Mancala as a modern mechanism, this might be the nudge that changes your mind. Hit play for strategy tips, character highlights, and honest thoughts on who will love Mad Cala and who should pass. If you enjoy what you hear, follow the show, share it with a friend who needs a new two-player go-to, and drop a review so more gamers can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A duel at a Wonderland tea table shouldn’t feel this sharp—but Madcala turns classic Mancala into a fast, tactical fight that rewards nerve and clean planning. We sit down with this two-player brawler from Druid City Games and unpack why the lighter weight, tight turns, and gorgeous production make it so easy to teach yet surprisingly tense to master. From stitched neoprene to plastic shards and a chunky doubler, the table presence invites you in; the shard economy and plate effects keep you counting backward from game-winning landings.<br/><br/>We break down how the guests—Alice, the Red Queen, the Hatter, the Jabberwock, and more—change the flow with flavorful plus-one abilities, and how commoner cards layer in burst turns, extra moves, and clever denial. If you love the vibe and art of Wonderland’s War but want a head-to-head that runs 15–30 minutes, this is your lane. The rhythm feels like Dice Throne in spirit—public info, character kits, incremental damage—but here your “dice” are routes, counts, and the perfect moment to drop your doubler for a swing that flips the scoreboard. We also share why aggression beats drift, how to keep shard access on your side, and what makes the Red Queen’s theft and the Hatter’s reset so satisfying.<br/><br/>There’s real replay packed into a small footprint, and the organizer practically winks at future expansions—Caterpillar’s cocoon-and-flip already hints at playful twists to come. If you’ve slept on Mancala as a modern mechanism, this might be the nudge that changes your mind. Hit play for strategy tips, character highlights, and honest thoughts on who will love Mad Cala and who should pass. If you enjoy what you hear, follow the show, share it with a friend who needs a new two-player go-to, and drop a review so more gamers can find us.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 15 Oct 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Warm-Up &amp; Health Check" />
  <psc:chapter start="0:20" title="Introducing Mad Cala" />
  <psc:chapter start="1:35" title="Production, Price, and Components" />
  <psc:chapter start="3:08" title="Core Loop: Mancala Combat" />
  <psc:chapter start="6:12" title="Setup, Guests, and Plus Ones" />
  <psc:chapter start="8:21" title="Pace, Aggression, and Combos" />
  <psc:chapter start="11:26" title="Who It’s For (and Not)" />
  <psc:chapter start="13:20" title="Character Spotlights &amp; Synergies" />
  <psc:chapter start="16:26" title="Shard Economy Explained" />
</psc:chapters>
    <itunes:duration>1142</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: The Old King&#39;s Crown by Eerie Idol Games</itunes:title>
    <title>Debrief: The Old King&#39;s Crown by Eerie Idol Games</title>
    <itunes:summary><![CDATA[A fading crown. A table full of secrets. We’re diving into The Old King’s Crown—a heavy, heady blend of bluffing, bidding, and brutal clashes—where every season reshapes the map and every decision echoes across years. We unpack how the game’s sketchbook-fantasy art direction and sharper final production help a complex ruleset breathe, why the seasonal flow is the quiet teacher that keeps turns focused, and how a single overbid in spring can save (or sink) your endgame in year five.  We map th...]]></itunes:summary>
    <description><![CDATA[<p>A fading crown. A table full of secrets. We’re diving into The Old King’s Crown—a heavy, heady blend of bluffing, bidding, and brutal clashes—where every season reshapes the map and every decision echoes across years. We unpack how the game’s sketchbook-fantasy art direction and sharper final production help a complex ruleset breathe, why the seasonal flow is the quiet teacher that keeps turns focused, and how a single overbid in spring can save (or sink) your endgame in year five.<br/><br/>We map the core loop: spring’s covert bids for locations and bold heralds that call your shot; summer’s simultaneous reveals and clash resolution where the trailing player chooses the order, turning tempo into a weapon; autumn’s governance where gavels and scrolls translate into votes and lore, letting you buy faction-specific upgrades that redefine your hand; and winter’s cleanup where even draw rules carry teeth as hand size shrinks with careless churn. Along the way, we compare the table feel to Root’s trust-based tension: you can’t track everything, so you learn to read signals, spot feints, and time your power spikes. Factions like the Gathering, Uprising, Clans, and Nobility share a common spine but express sharp identities through asymmetric powers and one-shot banners that demand well-timed plays.<br/><br/>Then there’s the solo mode: a modular Simulacrum AI that sometimes lies on purpose. Personalities swap in, difficulty scales cleanly, and the “liar card” twist creates real uncertainty without heavy upkeep. It’s a surprisingly elegant way to learn timing windows and iconography while still offering a worthy opponent. If you crave a strategy game where art, theme, and mechanisms interlock—and where stolen locations and dwindling hand size become stories you retell—this one belongs on your radar.<br/><br/>If this breakdown helps, follow the show, share with a friend, and leave a quick review. Tell us your take: which faction are you drafting first and why?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A fading crown. A table full of secrets. We’re diving into The Old King’s Crown—a heavy, heady blend of bluffing, bidding, and brutal clashes—where every season reshapes the map and every decision echoes across years. We unpack how the game’s sketchbook-fantasy art direction and sharper final production help a complex ruleset breathe, why the seasonal flow is the quiet teacher that keeps turns focused, and how a single overbid in spring can save (or sink) your endgame in year five.<br/><br/>We map the core loop: spring’s covert bids for locations and bold heralds that call your shot; summer’s simultaneous reveals and clash resolution where the trailing player chooses the order, turning tempo into a weapon; autumn’s governance where gavels and scrolls translate into votes and lore, letting you buy faction-specific upgrades that redefine your hand; and winter’s cleanup where even draw rules carry teeth as hand size shrinks with careless churn. Along the way, we compare the table feel to Root’s trust-based tension: you can’t track everything, so you learn to read signals, spot feints, and time your power spikes. Factions like the Gathering, Uprising, Clans, and Nobility share a common spine but express sharp identities through asymmetric powers and one-shot banners that demand well-timed plays.<br/><br/>Then there’s the solo mode: a modular Simulacrum AI that sometimes lies on purpose. Personalities swap in, difficulty scales cleanly, and the “liar card” twist creates real uncertainty without heavy upkeep. It’s a surprisingly elegant way to learn timing windows and iconography while still offering a worthy opponent. If you crave a strategy game where art, theme, and mechanisms interlock—and where stolen locations and dwindling hand size become stories you retell—this one belongs on your radar.<br/><br/>If this breakdown helps, follow the show, share with a friend, and leave a quick review. Tell us your take: which faction are you drafting first and why?</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author></itunes:author>
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    <pubDate>Mon, 13 Oct 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Setting the Stage: Why This Game" />
  <psc:chapter start="1:05" title="Art, Production, and Iterations" />
  <psc:chapter start="3:28" title="Core Pitch: Theme and Weight" />
  <psc:chapter start="5:00" title="Yearly Flow: Seasons Overview" />
  <psc:chapter start="7:30" title="Spring Bidding and Heralds" />
  <psc:chapter start="10:48" title="Summer Clashes and Resolution Order" />
  <psc:chapter start="13:10" title="Autumn Governance and Lore Economy" />
  <psc:chapter start="16:05" title="Factions, Powers, and Root Vibes" />
  <psc:chapter start="20:40" title="Decks, Hand Management, and Teachability" />
  <psc:chapter start="24:05" title="Solo Mode: Simulacrum AI and Mind Games" />
  <psc:chapter start="28:30" title="Strategy Depth, Staying Power, and Who It’s For" />
</psc:chapters>
    <itunes:duration>1740</itunes:duration>
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  <item>
    <itunes:title>Debrief: Solo TTRPGs for the RPG-Curious</itunes:title>
    <title>Debrief: Solo TTRPGs for the RPG-Curious</title>
    <itunes:summary><![CDATA[Ever wished you could role‑play on your own terms—no scheduling headaches, no thick rulebooks, just a notebook, a deck of cards, and your imagination? We dive into the art of solo tabletop RPGs and how a few elegant systems can turn small moments into big stories. From late‑night radio confessionals to crumbling castles and whispered hallways, we share the titles that pulled us in and the tricks that kept us playing.  We start with Void 1680 AM, a music lover’s dream that turns card draws int...]]></itunes:summary>
    <description><![CDATA[<p>Ever wished you could role‑play on your own terms—no scheduling headaches, no thick rulebooks, just a notebook, a deck of cards, and your imagination? We dive into the art of solo tabletop RPGs and how a few elegant systems can turn small moments into big stories. From late‑night radio confessionals to crumbling castles and whispered hallways, we share the titles that pulled us in and the tricks that kept us playing.<br/><br/>We start with Void 1680 AM, a music lover’s dream that turns card draws into setlists, caller requests, and memory‑soaked journaling. Then we head to Lighthouse at the End of the World, where a Jenga tower stands in for your sanity as you help lost spirits find rest. Builders will love In Ruins, a map‑first experience that has you sketching castles before time skips forward and factions fight over what’s left. For those craving quiet dread, Whisper in the Walls offers a slow, unsettling tour through an abandoned home told entirely through your notes and reactions. We also spotlight Cairn—a concise fantasy system with a solo option—and What Lies Beneath, a roll‑and‑learn dungeon crawler that throws you into Encounter 1 on page one.<br/><br/>Along the way, we talk practicals: how one‑shots lower the barrier to entry, why prompt tables beat blank pages, and where to find these gems (Tabletop Bookshelf, Bannerless Games, Fervent Workshop). We shout out the creative solo community—especially Soloist Venture—for inspiring spreads, sketches, and playthroughs, and we float a remote‑friendly curiosity: Alice Is Missing, a text‑message mystery that’s perfect for long‑distance friends.<br/><br/>If you’re RPG‑curious, love journaling, or just want a thoughtful way to unwind, this tour gives you approachable starting points, mood‑rich systems, and replayable paths. Press play, pick a book, and let a single prompt open the door. If you enjoyed this guide, follow the show, share it with a friend, and leave a quick review—then tell us which solo world you’re stepping into next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Ever wished you could role‑play on your own terms—no scheduling headaches, no thick rulebooks, just a notebook, a deck of cards, and your imagination? We dive into the art of solo tabletop RPGs and how a few elegant systems can turn small moments into big stories. From late‑night radio confessionals to crumbling castles and whispered hallways, we share the titles that pulled us in and the tricks that kept us playing.<br/><br/>We start with Void 1680 AM, a music lover’s dream that turns card draws into setlists, caller requests, and memory‑soaked journaling. Then we head to Lighthouse at the End of the World, where a Jenga tower stands in for your sanity as you help lost spirits find rest. Builders will love In Ruins, a map‑first experience that has you sketching castles before time skips forward and factions fight over what’s left. For those craving quiet dread, Whisper in the Walls offers a slow, unsettling tour through an abandoned home told entirely through your notes and reactions. We also spotlight Cairn—a concise fantasy system with a solo option—and What Lies Beneath, a roll‑and‑learn dungeon crawler that throws you into Encounter 1 on page one.<br/><br/>Along the way, we talk practicals: how one‑shots lower the barrier to entry, why prompt tables beat blank pages, and where to find these gems (Tabletop Bookshelf, Bannerless Games, Fervent Workshop). We shout out the creative solo community—especially Soloist Venture—for inspiring spreads, sketches, and playthroughs, and we float a remote‑friendly curiosity: Alice Is Missing, a text‑message mystery that’s perfect for long‑distance friends.<br/><br/>If you’re RPG‑curious, love journaling, or just want a thoughtful way to unwind, this tour gives you approachable starting points, mood‑rich systems, and replayable paths. Press play, pick a book, and let a single prompt open the door. If you enjoyed this guide, follow the show, share it with a friend, and leave a quick review—then tell us which solo world you’re stepping into next.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17967708-debrief-solo-ttrpgs-for-the-rpg-curious.mp3" length="15223504" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17967708</guid>
    <pubDate>Wed, 08 Oct 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Cold Open, Sick Mics, Baby Drama" />
  <psc:chapter start="1:04" title="Why Solo Tabletop RPGs" />
  <psc:chapter start="1:54" title="Void 1680 AM: Radio As Journal" />
  <psc:chapter start="4:03" title="Haunted Lighthouse With A Jenga Mind" />
  <psc:chapter start="5:37" title="In Ruins: Draw The Castle" />
  <psc:chapter start="9:33" title="One‑Shots, Prompts, Easy On‑ramps" />
  <psc:chapter start="10:23" title="Whisper In The Walls: Quiet Horror" />
  <psc:chapter start="12:14" title="Cairn And Lightweight Systems" />
  <psc:chapter start="13:28" title="What Lies Beneath: Roll And Learn" />
  <psc:chapter start="16:21" title="Why Solo Works: Reflection And Flow" />
  <psc:chapter start="18:09" title="Publishers, Where To Buy, Community" />
  <psc:chapter start="20:47" title="Alice Is Missing And Play Remotely" />
</psc:chapters>
    <itunes:duration>1262</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Magical Athlete by CMYK Games</itunes:title>
    <title>Debrief: Magical Athlete by CMYK Games</title>
    <itunes:summary><![CDATA[A single die, 30 weird racers, and more table noise than most epic euros—that’s the promise we chased and found in Magical Athlete. We open the box to screen-printed meeples that feel like pocket totems, talk through why the reprint’s art taps straight into Saturday-morning nostalgia, and explain how a clean draft plus four escalating races turns simple rules into shareable stories. If you’ve ever wanted a game that your non-gamer friends, your kids, and your strategy group can all love for d...]]></itunes:summary>
    <description><![CDATA[<p>A single die, 30 weird racers, and more table noise than most epic euros—that’s the promise we chased and found in Magical Athlete. We open the box to screen-printed meeples that feel like pocket totems, talk through why the reprint’s art taps straight into Saturday-morning nostalgia, and explain how a clean draft plus four escalating races turns simple rules into shareable stories. If you’ve ever wanted a game that your non-gamer friends, your kids, and your strategy group can all love for different reasons, this one earns the spot.<br/><br/>We walk through the flow: snake-draft four characters, secretly choose one for each heat, and ride the chaos as abilities collide. Legs trades dice for distance, Flip-Flop scrambles the leaderboard, Huge Baby gatekeeps spaces, and Party Animal turns every turn into an event. The track alternates between the Mild Mile’s calm and the Wild Wilds’ bumpers-and-boosts mayhem, so pacing swings from photo finishes to slingshot blowouts. Along the way, we share real-table moments—warps that yank the leader back, a blimp that rockets ahead before cooling off, and the quick rulings that keep things fun when powers overlap.<br/><br/>Beyond tactics, we dig into why the experience sings. The weight sits comfortably light, teaching takes minutes, and the laughter starts almost immediately, making it a perfect family pick and a brilliant closer for game night. CMYK’s broader catalog—Wavelength, Spots, Quacks—signals a commitment to accessible, high-charm design, and Magical Athlete feels like its purest expression: tactile, colorful, and endlessly rerunnable. If your shelf needs a guaranteed crowd-pleaser that sparks cheers, groans, and instant rematches, you’ll find it here. If you enjoyed this conversation, follow the show, leave a quick review, and share it with a friend who needs a new go-to party race.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A single die, 30 weird racers, and more table noise than most epic euros—that’s the promise we chased and found in Magical Athlete. We open the box to screen-printed meeples that feel like pocket totems, talk through why the reprint’s art taps straight into Saturday-morning nostalgia, and explain how a clean draft plus four escalating races turns simple rules into shareable stories. If you’ve ever wanted a game that your non-gamer friends, your kids, and your strategy group can all love for different reasons, this one earns the spot.<br/><br/>We walk through the flow: snake-draft four characters, secretly choose one for each heat, and ride the chaos as abilities collide. Legs trades dice for distance, Flip-Flop scrambles the leaderboard, Huge Baby gatekeeps spaces, and Party Animal turns every turn into an event. The track alternates between the Mild Mile’s calm and the Wild Wilds’ bumpers-and-boosts mayhem, so pacing swings from photo finishes to slingshot blowouts. Along the way, we share real-table moments—warps that yank the leader back, a blimp that rockets ahead before cooling off, and the quick rulings that keep things fun when powers overlap.<br/><br/>Beyond tactics, we dig into why the experience sings. The weight sits comfortably light, teaching takes minutes, and the laughter starts almost immediately, making it a perfect family pick and a brilliant closer for game night. CMYK’s broader catalog—Wavelength, Spots, Quacks—signals a commitment to accessible, high-charm design, and Magical Athlete feels like its purest expression: tactile, colorful, and endlessly rerunnable. If your shelf needs a guaranteed crowd-pleaser that sparks cheers, groans, and instant rematches, you’ll find it here. If you enjoyed this conversation, follow the show, leave a quick review, and share it with a friend who needs a new go-to party race.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17967707-debrief-magical-athlete-by-cmyk-games.mp3" length="13438119" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17967707</guid>
    <pubDate>Mon, 06 Oct 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Magical Athlete by CMYK Games" />
  <psc:chapter start="0:16" title="Cold Open &amp; Today’s Game" />
  <psc:chapter start="0:34" title="Hot Streak vs Magical Athlete" />
  <psc:chapter start="1:30" title="Reprint, Art, and Components Praise" />
  <psc:chapter start="3:16" title="Drafting Teams and Race Structure" />
  <psc:chapter start="4:28" title="Wild Abilities: Huge Baby, Legs, Flip-Flop" />
  <psc:chapter start="6:23" title="Mild Mile vs Wild Wilds Tracks" />
  <psc:chapter start="7:41" title="Party Animal Moments and Table Energy" />
  <psc:chapter start="8:21" title="Rules Clarity, Fiddly Interactions" />
  <psc:chapter start="9:14" title="Family Plays, Pacing, and Standout Racers" />
  <psc:chapter start="11:10" title="Strategy Timing and Saving Your Best" />
  <psc:chapter start="12:32" title="Pure Fun, Weight, and Nostalgia" />
  <psc:chapter start="14:10" title="CMYK Lineup and Availability" />
  <psc:chapter start="16:09" title="Where to Buy and Closing" />
</psc:chapters>
    <itunes:duration>1113</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Special Ops: From Heat to Acquire - Our WSBG Power Rankings and Why They Surprised Us</itunes:title>
    <title>Special Ops: From Heat to Acquire - Our WSBG Power Rankings and Why They Surprised Us</title>
    <itunes:summary><![CDATA[We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/   Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support ]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17935295-special-ops-from-heat-to-acquire-our-wsbg-power-rankings-and-why-they-surprised-us.mp3" length="16145937" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17935295</guid>
    <pubDate>Wed, 01 Oct 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: From Heat to Acquire - Our WSBG Power Rankings and Why They Surprised Us" />
  <psc:chapter start="0:15" title="Back from WSBG, Hearts Full" />
  <psc:chapter start="1:04" title="Ranking Plan and Recent Episodes" />
  <psc:chapter start="1:44" title="#10–#9: Slambo and Late-Night Tapestry" />
  <psc:chapter start="3:03" title="#8–#7: Heat Impressions and Tapestry Drag" />
  <psc:chapter start="4:13" title="Castles of Burgundy Lux: Reconsidered" />
  <psc:chapter start="6:12" title="#6–#5: Heat Win and Vantage Hooks" />
  <psc:chapter start="8:30" title="Ruins Rises: Sleeving Satisfaction" />
  <psc:chapter start="9:52" title="No Loose Ends: Trick-Taking with Teeth" />
  <psc:chapter start="12:21" title="Acquire Awakening: Stocks and Mergers" />
  <psc:chapter start="14:45" title="Blue Lagoon Duel: Clean, Cutthroat Placement" />
  <psc:chapter start="17:21" title="Top Spot Split: Acquire vs Star Wars Deckbuilder" />
  <psc:chapter start="20:36" title="Final Thoughts and Sign-Off" />
</psc:chapters>
    <itunes:duration>1339</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Ruins by John D. Clair</itunes:title>
    <title>Debrief: Ruins by John D. Clair</title>
    <itunes:summary><![CDATA[We break down Ruins by John D. Clair—how card crafting, day/night flips, and a live upgrade market twist a classic shedding game into a tempo puzzle with real stakes. We share what worked, what dragged, and why the match-to-skip rule has us debating house tweaks.  • first impressions from World Series of Board Gaming pickup • core shedding structure and exact-size matching • mid-hand upgrades using torches and transparent sleeves • day versus night flips and torch relights • claiming tricked-...]]></itunes:summary>
    <description><![CDATA[<p>We break down Ruins by John D. Clair—how card crafting, day/night flips, and a live upgrade market twist a classic shedding game into a tempo puzzle with real stakes. We share what worked, what dragged, and why the match-to-skip rule has us debating house tweaks.<br/><br/>• first impressions from World Series of Board Gaming pickup<br/>• core shedding structure and exact-size matching<br/>• mid-hand upgrades using torches and transparent sleeves<br/>• day versus night flips and torch relights<br/>• claiming tricked-out cards for future rounds<br/>• timing, tempo, and saving a single as a closer<br/>• cognitive load of late hands and sorting by effective value<br/>• strategy heuristics for anchors, markets, and triples<br/>• debate on the match-to-skip rule and table feel<br/>• final verdict and why the game sticks with us<br/><br/>Please reach out to us on Instagram. Tell us you love the game, tell us you love the show, leave us a review on YouTube or Spotify or Apple Podcasts. Share the show with others, give us a like and subscribe. However you want to support, please, please support the show.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We break down Ruins by John D. Clair—how card crafting, day/night flips, and a live upgrade market twist a classic shedding game into a tempo puzzle with real stakes. We share what worked, what dragged, and why the match-to-skip rule has us debating house tweaks.<br/><br/>• first impressions from World Series of Board Gaming pickup<br/>• core shedding structure and exact-size matching<br/>• mid-hand upgrades using torches and transparent sleeves<br/>• day versus night flips and torch relights<br/>• claiming tricked-out cards for future rounds<br/>• timing, tempo, and saving a single as a closer<br/>• cognitive load of late hands and sorting by effective value<br/>• strategy heuristics for anchors, markets, and triples<br/>• debate on the match-to-skip rule and table feel<br/>• final verdict and why the game sticks with us<br/><br/>Please reach out to us on Instagram. Tell us you love the game, tell us you love the show, leave us a review on YouTube or Spotify or Apple Podcasts. Share the show with others, give us a like and subscribe. However you want to support, please, please support the show.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17928276-debrief-ruins-by-john-d-clair.mp3" length="12753676" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17928276</guid>
    <pubDate>Tue, 30 Sep 2025 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17928276/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17928276/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Ruins by John D. Clair" />
  <psc:chapter start="0:15" title="Kickoff &amp; Hot Takes" />
  <psc:chapter start="0:49" title="First Impressions at WSBG" />
  <psc:chapter start="2:35" title="Shedding Basics Reframed" />
  <psc:chapter start="4:18" title="Card Crafting Market Explained" />
  <psc:chapter start="6:03" title="Claiming Cards and Long Game" />
  <psc:chapter start="8:05" title="Day vs Night Sides &amp; Torches" />
  <psc:chapter start="10:36" title="Strategy Tension: Sets vs Singles" />
  <psc:chapter start="12:35" title="Timing Upgrades and Open Information" />
  <psc:chapter start="14:03" title="The Match-To-Skip Rule Debate" />
  <psc:chapter start="16:10" title="Verdict &amp; Listener Support" />
</psc:chapters>
    <itunes:duration>1056</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Sid Sackson&#39;s Acquire </itunes:title>
    <title>Debrief: Sid Sackson&#39;s Acquire </title>
    <itunes:summary><![CDATA[Sid Sackson's 1963 classic board game Acquire completely surprised us as our favorite game from the World Series of Board Gaming, offering deep economic strategy that outshines Monopoly through elegant stock market manipulation and hotel chain development.  • Simple yet strategic tile placement game about building and merging hotel chains • Developed in 1963 but still feels modern and engaging in its latest 2023 edition • Players place tiles representing city blocks to create and expand hotel...]]></itunes:summary>
    <description><![CDATA[<p>Sid Sackson&apos;s 1963 classic board game Acquire completely surprised us as our favorite game from the World Series of Board Gaming, offering deep economic strategy that outshines Monopoly through elegant stock market manipulation and hotel chain development.<br/><br/>• Simple yet strategic tile placement game about building and merging hotel chains<br/>• Developed in 1963 but still feels modern and engaging in its latest 2023 edition<br/>• Players place tiles representing city blocks to create and expand hotel chains<br/>• When chains merge, majority shareholders receive substantial bonuses<br/>• Each turn involves placing one tile and buying up to three stocks<br/>• Hotel stocks increase in value as chains grow larger<br/>• Game ends when a chain reaches 41 tiles or when mergers are no longer possible<br/>• Perfect game for people who enjoy economic games but want more strategic depth<br/>• Can be played open-handed (showing stocks) or closed-handed for different experiences<br/>• Surprisingly accessible despite its economic depth - can be taught in minutes<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Sid Sackson&apos;s 1963 classic board game Acquire completely surprised us as our favorite game from the World Series of Board Gaming, offering deep economic strategy that outshines Monopoly through elegant stock market manipulation and hotel chain development.<br/><br/>• Simple yet strategic tile placement game about building and merging hotel chains<br/>• Developed in 1963 but still feels modern and engaging in its latest 2023 edition<br/>• Players place tiles representing city blocks to create and expand hotel chains<br/>• When chains merge, majority shareholders receive substantial bonuses<br/>• Each turn involves placing one tile and buying up to three stocks<br/>• Hotel stocks increase in value as chains grow larger<br/>• Game ends when a chain reaches 41 tiles or when mergers are no longer possible<br/>• Perfect game for people who enjoy economic games but want more strategic depth<br/>• Can be played open-handed (showing stocks) or closed-handed for different experiences<br/>• Surprisingly accessible despite its economic depth - can be taught in minutes<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17919547</guid>
    <pubDate>Mon, 29 Sep 2025 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17919547/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17919547/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome Back from World Series" />
  <psc:chapter start="1:21" title="Introducing Acquire (1963)" />
  <psc:chapter start="2:41" title="How Acquire Works" />
  <psc:chapter start="6:26" title="Clayton&#39;s Perspective on Gameplay" />
  <psc:chapter start="9:05" title="Strategy and Player Dynamics" />
  <psc:chapter start="15:24" title="Final Thoughts on Acquire" />
</psc:chapters>
    <itunes:duration>1107</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: Live from the World Series of Board Gaming!</itunes:title>
    <title>Special Ops: Live from the World Series of Board Gaming!</title>
    <itunes:summary><![CDATA[The Operation Game Night crew reunites in person for the first time at the World Series of Board Gaming in Las Vegas, diving into an epic weekend of non-stop gaming and competition. From late-night Tapestry sessions to birthday celebrations with magic shows, the hosts share their experiences playing 14 different games while making connections with fellow gamers and industry figures.  • Friday night featured Vantage and Heat: Pedal to the Metal • Saturday included Acquire, Blue Lagoon, No Loos...]]></itunes:summary>
    <description><![CDATA[<p>The Operation Game Night crew reunites in person for the first time at the World Series of Board Gaming in Las Vegas, diving into an epic weekend of non-stop gaming and competition. From late-night Tapestry sessions to birthday celebrations with magic shows, the hosts share their experiences playing 14 different games while making connections with fellow gamers and industry figures.<br/><br/>• Friday night featured Vantage and Heat: Pedal to the Metal<br/>• Saturday included Acquire, Blue Lagoon, No Loose Ends, and discovering Ruins at a local game store<br/>• The crew met Mike from BearwynPlaysBoardGames in person after his popular podcast appearance<br/>• Jared prepares to compete in Lost Ruins of Arnak competition with his pre-game rituals<br/>• The World Series of Board Gaming offers both high-stakes competitions and accessible $25 Phoenix tournaments<br/>• Conventions provide opportunities to meet fellow gamers, learn new games, and connect with the broader gaming community<br/><br/>If you&apos;re interested in board game competitions or conventions, check out the World Series of Board Gaming events happening across the country throughout the year!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The Operation Game Night crew reunites in person for the first time at the World Series of Board Gaming in Las Vegas, diving into an epic weekend of non-stop gaming and competition. From late-night Tapestry sessions to birthday celebrations with magic shows, the hosts share their experiences playing 14 different games while making connections with fellow gamers and industry figures.<br/><br/>• Friday night featured Vantage and Heat: Pedal to the Metal<br/>• Saturday included Acquire, Blue Lagoon, No Loose Ends, and discovering Ruins at a local game store<br/>• The crew met Mike from BearwynPlaysBoardGames in person after his popular podcast appearance<br/>• Jared prepares to compete in Lost Ruins of Arnak competition with his pre-game rituals<br/>• The World Series of Board Gaming offers both high-stakes competitions and accessible $25 Phoenix tournaments<br/>• Conventions provide opportunities to meet fellow gamers, learn new games, and connect with the broader gaming community<br/><br/>If you&apos;re interested in board game competitions or conventions, check out the World Series of Board Gaming events happening across the country throughout the year!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17888798</guid>
    <pubDate>Mon, 22 Sep 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Live from the World Series of Board Gaming!" />
  <psc:chapter start="0:15" title="Reunited at World Series of Board Gaming" />
  <psc:chapter start="1:04" title="Friday Night Gaming Session" />
  <psc:chapter start="2:17" title="Saturday&#39;s Epic Gaming Marathon" />
  <psc:chapter start="8:34" title="Mike from Bear Wind Joins In" />
  <psc:chapter start="10:52" title="Convention Experience and Meeting People" />
  <psc:chapter start="15:42" title="Jared&#39;s Competition Preparation" />
</psc:chapters>
    <itunes:duration>1411</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Plunder - A Pirate&#39;s Life...Ship Happens</itunes:title>
    <title>Debrief: Plunder - A Pirate&#39;s Life...Ship Happens</title>
    <itunes:summary><![CDATA[We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/   Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support ]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17856713-debrief-plunder-a-pirate-s-life-ship-happens.mp3" length="15100516" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17856713</guid>
    <pubDate>Wed, 17 Sep 2025 22:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17856713/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Introduction to Plunder Board Game" />
  <psc:chapter start="3:24" title="Game Mechanics and Setup Explained" />
  <psc:chapter start="8:22" title="Ship Upgrades and Combat System" />
  <psc:chapter start="12:12" title="Board Layout and Storm Mechanics" />
  <psc:chapter start="15:12" title="Game Length Issues and Final Thoughts" />
</psc:chapters>
    <itunes:duration>1252</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Star Wars Deckbuilding Game: Clone Wars Edition</itunes:title>
    <title>Debrief: Star Wars Deckbuilding Game: Clone Wars Edition</title>
    <itunes:summary><![CDATA[The Operation Game Night crew finally reunites to dive into the latest Star Wars tabletop offering that's taking the deck-building world by storm. Fantasy Flight Games has delivered a knockout with Star Wars: The Deck Building Game - Clone Wars Edition, a standalone expansion that might just outshine the original.  What makes this game special? It perfectly captures the essence of the conflict between the Republic and Separatist forces through brilliantly designed faction mechanics. The Repub...]]></itunes:summary>
    <description><![CDATA[<p>The Operation Game Night crew finally reunites to dive into the latest Star Wars tabletop offering that&apos;s taking the deck-building world by storm. Fantasy Flight Games has delivered a knockout with Star Wars: The Deck Building Game - Clone Wars Edition, a standalone expansion that might just outshine the original.<br/><br/>What makes this game special? It perfectly captures the essence of the conflict between the Republic and Separatist forces through brilliantly designed faction mechanics. The Republic harnesses the Force and deploys specialized clone troopers alongside powerful Jedi like Mace Windu and Obi-Wan Kenobi. Meanwhile, the Separatists overwhelm opponents with waves of battle droids that can be continually recycled from discard piles - creating that authentic &quot;they just keep coming&quot; feeling from the films and animated series.<br/><br/>The game&apos;s brilliant Galaxy Row mechanic sets it apart from other deck-builders. These dual-purpose cards create constant tension - do you purchase a powerful character for your own deck, or prevent your opponent from acquiring it by destroying it first? This push-and-pull dynamic, combined with the Force tracker that slides back and forth providing bonuses, creates deeply strategic gameplay that remains accessible for newcomers. Even the implementation of Jar Jar Binks as a zero-cost card that players pass back and forth to clog each other&apos;s decks shows the designers&apos; thoughtful attention to thematic details.<br/><br/>Whether you&apos;re a Star Wars enthusiast or simply love well-crafted card games, this Clone Wars Edition delivers exceptional value with its perfect balance, thematic immersion, and surprisingly reasonable price point. Grab a friend, choose your faction, and may the Force be with you as you battle for control of the galaxy!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The Operation Game Night crew finally reunites to dive into the latest Star Wars tabletop offering that&apos;s taking the deck-building world by storm. Fantasy Flight Games has delivered a knockout with Star Wars: The Deck Building Game - Clone Wars Edition, a standalone expansion that might just outshine the original.<br/><br/>What makes this game special? It perfectly captures the essence of the conflict between the Republic and Separatist forces through brilliantly designed faction mechanics. The Republic harnesses the Force and deploys specialized clone troopers alongside powerful Jedi like Mace Windu and Obi-Wan Kenobi. Meanwhile, the Separatists overwhelm opponents with waves of battle droids that can be continually recycled from discard piles - creating that authentic &quot;they just keep coming&quot; feeling from the films and animated series.<br/><br/>The game&apos;s brilliant Galaxy Row mechanic sets it apart from other deck-builders. These dual-purpose cards create constant tension - do you purchase a powerful character for your own deck, or prevent your opponent from acquiring it by destroying it first? This push-and-pull dynamic, combined with the Force tracker that slides back and forth providing bonuses, creates deeply strategic gameplay that remains accessible for newcomers. Even the implementation of Jar Jar Binks as a zero-cost card that players pass back and forth to clog each other&apos;s decks shows the designers&apos; thoughtful attention to thematic details.<br/><br/>Whether you&apos;re a Star Wars enthusiast or simply love well-crafted card games, this Clone Wars Edition delivers exceptional value with its perfect balance, thematic immersion, and surprisingly reasonable price point. Grab a friend, choose your faction, and may the Force be with you as you battle for control of the galaxy!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17848807</guid>
    <pubDate>Mon, 15 Sep 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Star Wars Deckbuilding Game: Clone Wars Edition" />
  <psc:chapter start="0:15" title="Welcome to Operation Game Night" />
  <psc:chapter start="1:03" title="Star Wars Deck-Building Game Overview" />
  <psc:chapter start="3:35" title="The Galaxy Row Mechanic" />
  <psc:chapter start="6:01" title="Tracking the Force" />
  <psc:chapter start="8:38" title="Droid Armies and Republic Strategy" />
  <psc:chapter start="12:34" title="Game Duration and Accessibility" />
  <psc:chapter start="16:43" title="Closing Thoughts and World Series" />
</psc:chapters>
    <itunes:duration>1346</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Imhotep - Strategic Boats and Blocks in Ancient Egypt</itunes:title>
    <title>Debrief: Imhotep - Strategic Boats and Blocks in Ancient Egypt</title>
    <itunes:summary><![CDATA[A deceptively simple game of ancient Egyptian construction becomes a masterclass in tactical timing and player interaction. Travis introduces Clay to Imhotep, the 2016 Phil Walker-Harding design that's earned a permanent place in board game collections worldwide.  What makes this unassuming box with chunky wooden blocks so engaging? The gameplay revolves around a brilliant central mechanism: loading your stones onto ships and sailing them to different monument sites to score points. The catch...]]></itunes:summary>
    <description><![CDATA[<p>A deceptively simple game of ancient Egyptian construction becomes a masterclass in tactical timing and player interaction. Travis introduces Clay to Imhotep, the 2016 Phil Walker-Harding design that&apos;s earned a permanent place in board game collections worldwide.<br/><br/>What makes this unassuming box with chunky wooden blocks so engaging? The gameplay revolves around a brilliant central mechanism: loading your stones onto ships and sailing them to different monument sites to score points. The catch? Anyone can sail a ship to any destination, even if they don&apos;t have stones on board. This creates a constant tension as you watch your carefully constructed plans potentially hijacked by opponents.<br/><br/>Travis walks us through the five distinct monument sites - the Pyramid for immediate points, the Temple for end-of-round scoring, the Burial Chamber for connected area points, the towering Obelisk for height competition, and the Market for special ability cards. Each offers unique strategic opportunities within a game that takes just 30-45 minutes to play.<br/><br/>The hosts discuss what elevates Imhotep above other gateway games: its perfect balance of accessibility and depth. With just three possible actions each turn (collect stones, place a stone, or sail a ship), new players can jump right in while experienced gamers still find meaningful decisions. The satisfying tactile experience of manipulating those oversized wooden blocks adds to the appeal, making this a standout in Phil Walker-Harding&apos;s impressive design catalog.<br/><br/>Have you discovered Imhotep yet? Share your experiences with us and let us know which monument strategy worked best for you! Subscribe to Operation Game Night for more board game recommendations that hit that sweet spot between simplicity and strategic depth.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A deceptively simple game of ancient Egyptian construction becomes a masterclass in tactical timing and player interaction. Travis introduces Clay to Imhotep, the 2016 Phil Walker-Harding design that&apos;s earned a permanent place in board game collections worldwide.<br/><br/>What makes this unassuming box with chunky wooden blocks so engaging? The gameplay revolves around a brilliant central mechanism: loading your stones onto ships and sailing them to different monument sites to score points. The catch? Anyone can sail a ship to any destination, even if they don&apos;t have stones on board. This creates a constant tension as you watch your carefully constructed plans potentially hijacked by opponents.<br/><br/>Travis walks us through the five distinct monument sites - the Pyramid for immediate points, the Temple for end-of-round scoring, the Burial Chamber for connected area points, the towering Obelisk for height competition, and the Market for special ability cards. Each offers unique strategic opportunities within a game that takes just 30-45 minutes to play.<br/><br/>The hosts discuss what elevates Imhotep above other gateway games: its perfect balance of accessibility and depth. With just three possible actions each turn (collect stones, place a stone, or sail a ship), new players can jump right in while experienced gamers still find meaningful decisions. The satisfying tactile experience of manipulating those oversized wooden blocks adds to the appeal, making this a standout in Phil Walker-Harding&apos;s impressive design catalog.<br/><br/>Have you discovered Imhotep yet? Share your experiences with us and let us know which monument strategy worked best for you! Subscribe to Operation Game Night for more board game recommendations that hit that sweet spot between simplicity and strategic depth.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 10 Sep 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Imhotep - Strategic Boats and Blocks in Ancient Egypt" />
  <psc:chapter start="0:15" title="Introduction to Operation Game Night" />
  <psc:chapter start="1:05" title="Imhotep Game Overview" />
  <psc:chapter start="2:42" title="Gameplay Mechanics and Scoring Boards" />
  <psc:chapter start="6:24" title="Ship Timing and Strategic Decisions" />
  <psc:chapter start="12:02" title="Player Interaction and Final Thoughts" />
  <psc:chapter start="18:56" title="Closing and Game Recommendation" />
</psc:chapters>
    <itunes:duration>1172</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Ace of Spades by Devir - Shuffling through Trouble</itunes:title>
    <title>Debrief: Ace of Spades by Devir - Shuffling through Trouble</title>
    <itunes:summary><![CDATA[Operation Game Night discusses Devir Games' controversial release Ace of Spades, examining both its problematic representation issues and its innovative poker-based combat mechanics. Travis and Clayton analyze why the game's depictions of characters are unacceptable while acknowledging the potential of its core gameplay systems.  • Devir Games has halted sales of Ace of Spades due to offensive imagery, particularly cards depicting slavery and racist stereotypes • The publisher issued an apolo...]]></itunes:summary>
    <description><![CDATA[<p>Operation Game Night discusses Devir Games&apos; controversial release Ace of Spades, examining both its problematic representation issues and its innovative poker-based combat mechanics. Travis and Clayton analyze why the game&apos;s depictions of characters are unacceptable while acknowledging the potential of its core gameplay systems.<br/><br/>• Devir Games has halted sales of Ace of Spades due to offensive imagery, particularly cards depicting slavery and racist stereotypes<br/>• The publisher issued an apology stating the art was meant as a reference to Western cinema but acknowledges this was inappropriate<br/>• Despite the controversy, the game features innovative poker-based combat where players use poker hands to battle against enemies<br/>• Players manage their hands, discards, and special abilities gained from defeated enemies in this challenging solo experience<br/>• The hosts compare the mechanics favorably to games like Regicide and the video game Balatro<br/>• Travis suggests those who own the game could remove the offensive cards but understands why many will avoid it entirely<br/>• Both hosts express disappointment that poor representation overshadowed what could have been an exciting entry in the poker game genre<br/><br/>For more board game reviews and discussions, join us each week on Operation Game Night.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Operation Game Night discusses Devir Games&apos; controversial release Ace of Spades, examining both its problematic representation issues and its innovative poker-based combat mechanics. Travis and Clayton analyze why the game&apos;s depictions of characters are unacceptable while acknowledging the potential of its core gameplay systems.<br/><br/>• Devir Games has halted sales of Ace of Spades due to offensive imagery, particularly cards depicting slavery and racist stereotypes<br/>• The publisher issued an apology stating the art was meant as a reference to Western cinema but acknowledges this was inappropriate<br/>• Despite the controversy, the game features innovative poker-based combat where players use poker hands to battle against enemies<br/>• Players manage their hands, discards, and special abilities gained from defeated enemies in this challenging solo experience<br/>• The hosts compare the mechanics favorably to games like Regicide and the video game Balatro<br/>• Travis suggests those who own the game could remove the offensive cards but understands why many will avoid it entirely<br/>• Both hosts express disappointment that poor representation overshadowed what could have been an exciting entry in the poker game genre<br/><br/>For more board game reviews and discussions, join us each week on Operation Game Night.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 08 Sep 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Ace of Spades by Devir - Shuffling through Trouble" />
  <psc:chapter start="0:16" title="Introduction to Ace of Spades Controversy" />
  <psc:chapter start="3:14" title="Problematic Art and Representation Issues" />
  <psc:chapter start="8:59" title="Gameplay Mechanics and Poker Combat" />
  <psc:chapter start="14:48" title="Devere&#39;s Apology and Response" />
  <psc:chapter start="19:50" title="Final Thoughts on Game&#39;s Future" />
  <psc:chapter start="22:27" title="Closing Remarks" />
</psc:chapters>
    <itunes:duration>1411</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OTF: Fishing Rods, Glass Doors, and K-Pop Demon Hunters</itunes:title>
    <title>OTF: Fishing Rods, Glass Doors, and K-Pop Demon Hunters</title>
    <itunes:summary><![CDATA[Let's go Over the Fence! Discussions range from wrestling history and work relationships to fishing adventures with children and critical movie reviews.  • Clayton gives a heartfelt shoutout to his former high school wrestling teammate turned coworker. • Jared shares his day trip to Pennsylvania with his daughter Gemma, who caught her first fish and celebrated with a "Hulkamania" style victory cry • Jared found a free $200 charcoal grill/smoker combo through a local "Buy Nothing" Facebook gro...]]></itunes:summary>
    <description><![CDATA[<p>Let&apos;s go Over the Fence! Discussions range from wrestling history and work relationships to fishing adventures with children and critical movie reviews.<br/><br/>• Clayton gives a heartfelt shoutout to his former high school wrestling teammate turned coworker.<br/>• Jared shares his day trip to Pennsylvania with his daughter Gemma, who caught her first fish and celebrated with a &quot;Hulkamania&quot; style victory cry<br/>• Jared found a free $200 charcoal grill/smoker combo through a local &quot;Buy Nothing&quot; Facebook group<br/>• Travis recommends Marvel&apos;s &quot;Thunderbolts&quot; movie for its standalone story about trauma and healing<br/>• Travis warns against rewatching &quot;Bring It On&quot; (2000), as it hasn&apos;t aged well with its dated language and shallow characters<br/>• We discuss K-Pop Demon Hunters on Netflix<br/>• The group discusses plans to potentially livestream their board game sessions in the future<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Let&apos;s go Over the Fence! Discussions range from wrestling history and work relationships to fishing adventures with children and critical movie reviews.<br/><br/>• Clayton gives a heartfelt shoutout to his former high school wrestling teammate turned coworker.<br/>• Jared shares his day trip to Pennsylvania with his daughter Gemma, who caught her first fish and celebrated with a &quot;Hulkamania&quot; style victory cry<br/>• Jared found a free $200 charcoal grill/smoker combo through a local &quot;Buy Nothing&quot; Facebook group<br/>• Travis recommends Marvel&apos;s &quot;Thunderbolts&quot; movie for its standalone story about trauma and healing<br/>• Travis warns against rewatching &quot;Bring It On&quot; (2000), as it hasn&apos;t aged well with its dated language and shallow characters<br/>• We discuss K-Pop Demon Hunters on Netflix<br/>• The group discusses plans to potentially livestream their board game sessions in the future<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 03 Sep 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Fishing Rods, Glass Doors, and K-Pop Demon Hunters" />
  <psc:chapter start="0:15" title="Welcome to Operation Game Night" />
  <psc:chapter start="0:47" title="Clayton&#39;s Shoutout to Justin" />
  <psc:chapter start="5:19" title="Jared&#39;s Fishing Adventure with Gemma" />
  <psc:chapter start="13:42" title="Travis Talks Thunderbolts and Bad Movies" />
  <psc:chapter start="19:57" title="K-Pop Demon Hunters and Korean Service" />
  <psc:chapter start="24:42" title="Wrapping Up and Future Plans" />
</psc:chapters>
    <itunes:duration>1520</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>Special Ops: Drafting the Ultimate Farming Board Game</itunes:title>
    <title>Special Ops: Drafting the Ultimate Farming Board Game</title>
    <itunes:summary><![CDATA[Clay, and Jared compete in a board game draft challenge to create the ultimate farming game, each with only $30 to spend across 10 rounds of selections ranging from mechanics to designers to components.  Let us know in the comments which game you would rather play!   We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a revi...]]></itunes:summary>
    <description><![CDATA[<p>Clay, and Jared compete in a board game draft challenge to create the ultimate farming game, each with only $30 to spend across 10 rounds of selections ranging from mechanics to designers to components.<br/><br/>Let us know in the comments which game you would rather play!<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Clay, and Jared compete in a board game draft challenge to create the ultimate farming game, each with only $30 to spend across 10 rounds of selections ranging from mechanics to designers to components.<br/><br/>Let us know in the comments which game you would rather play!<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17768250</guid>
    <pubDate>Mon, 01 Sep 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Drafting the Ultimate Farming Board Game" />
  <psc:chapter start="0:16" title="Episode Introduction" />
  <psc:chapter start="0:57" title="The Board Game Draft Challenge" />
  <psc:chapter start="2:36" title="First Picks: Sub-Themes &amp; Mechanics" />
  <psc:chapter start="6:12" title="Designers, Artists &amp; Publishers" />
  <psc:chapter start="13:43" title="Box Size, Player Count &amp; Game Length" />
  <psc:chapter start="18:37" title="Final Designs &amp; Game Descriptions" />
  <psc:chapter start="28:36" title="Travis Picks His Favorite Game" />
</psc:chapters>
    <itunes:duration>1789</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OTF: Madden, Chiropractors, and D&amp;D</itunes:title>
    <title>OTF: Madden, Chiropractors, and D&amp;D</title>
    <itunes:summary><![CDATA[Gaming nostalgia takes center stage as we rediscover PS5 Madden after 15 years away, marvel at Spider-Man's detailed New York City playground, and share heartwarming stories of family D&amp;D adventures that captivated both kids and adults alike.  • Getting gifted a PS5 and rediscovering Madden NFL after nearly two decades • Spider-Man PS5 games recommendation - incredible graphics and fun even in short play sessions • The therapeutic revelation of a proper hour-long chiropractic session vers...]]></itunes:summary>
    <description><![CDATA[<p>Gaming nostalgia takes center stage as we rediscover PS5 Madden after 15 years away, marvel at Spider-Man&apos;s detailed New York City playground, and share heartwarming stories of family D&amp;D adventures that captivated both kids and adults alike.<br/><br/>• Getting gifted a PS5 and rediscovering Madden NFL after nearly two decades<br/>• Spider-Man PS5 games recommendation - incredible graphics and fun even in short play sessions<br/>• The therapeutic revelation of a proper hour-long chiropractic session versus rushed government healthcare<br/>• Quest RPG family adventure with kids who were completely engaged for two hours of creative play<br/>• Making new neighborhood friends through park connections and pizza nights<br/>• The benefits of having skilled friends who can help with home projects<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Gaming nostalgia takes center stage as we rediscover PS5 Madden after 15 years away, marvel at Spider-Man&apos;s detailed New York City playground, and share heartwarming stories of family D&amp;D adventures that captivated both kids and adults alike.<br/><br/>• Getting gifted a PS5 and rediscovering Madden NFL after nearly two decades<br/>• Spider-Man PS5 games recommendation - incredible graphics and fun even in short play sessions<br/>• The therapeutic revelation of a proper hour-long chiropractic session versus rushed government healthcare<br/>• Quest RPG family adventure with kids who were completely engaged for two hours of creative play<br/>• Making new neighborhood friends through park connections and pizza nights<br/>• The benefits of having skilled friends who can help with home projects<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17731654</guid>
    <pubDate>Wed, 27 Aug 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Madden, Chiropractors, and D&amp;D" />
  <psc:chapter start="0:16" title="Over the Fence Episode Introduction" />
  <psc:chapter start="1:01" title="PS5 and Video Game Recommendations" />
  <psc:chapter start="6:38" title="Chiropractor Health Update" />
  <psc:chapter start="10:14" title="Family D&amp;D Adventures" />
  <psc:chapter start="15:39" title="New Neighborhood Friends" />
  <psc:chapter start="20:40" title="Josh and Dallas Town Perks" />
</psc:chapters>
    <itunes:duration>1515</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Special Ops: 1-Year Anniversary Honorable Mentions and Memories</itunes:title>
    <title>Special Ops: 1-Year Anniversary Honorable Mentions and Memories</title>
    <itunes:summary><![CDATA[The one-year anniversary episode of Operation Game Night serves up a delightful mix of reflection, gaming enthusiasm, and genuine appreciation as Travis, Clay, and Jared look back on their podcasting journey. The trio dives into the games that almost made their coveted top 10 lists but fell just short—revealing as much about their gaming habits as their preferences.  Clay opens with a candid reflection about Root, once his favorite game that slipped from his top 10 not because it lost quality...]]></itunes:summary>
    <description><![CDATA[<p>The one-year anniversary episode of Operation Game Night serves up a delightful mix of reflection, gaming enthusiasm, and genuine appreciation as Travis, Clay, and Jared look back on their podcasting journey. The trio dives into the games that almost made their coveted top 10 lists but fell just short—revealing as much about their gaming habits as their preferences.<br/><br/>Clay opens with a candid reflection about Root, once his favorite game that slipped from his top 10 not because it lost quality, but because life changed. &quot;If it was that good, I&apos;d be finding time to play it,&quot; he admits, highlighting how our gaming collections evolve with our circumstances. His near-miss Arcs scratches the same political intrigue itch while being more approachable for newcomers. Meanwhile, Jared&apos;s honorable mentions include Wingspan, Ahoy, and Gizmos—the latter earning special praise for its tactile marble dispenser that digital play can&apos;t replicate.<br/><br/>Perhaps most telling is Travis&apos;s emphasis on small box games that dominated his year. With a young child and frequent travel, games like Scout, Sea Salt and Paper, Cat in the Box, and Splendor became his go-to choices. This practical approach to gaming resonates with anyone who&apos;s had to adapt their hobby to life&apos;s changing demands.<br/><br/>Beyond the games themselves, the hosts share their favorite memories from their first year of podcasting. Having game designer Paul Solomon as a guest topped multiple lists, while Clay particularly enjoyed their bracket-style episodes. All three expressed appreciation for how guests expanded their gaming horizons by introducing them to unfamiliar titles and mechanics.<br/><br/>The episode concludes with heartfelt thanks to those who made their podcast journey possible—from supportive community members like Amanda from EmptyNestBoardMama to their patient spouses who accommodate the weekly recording schedule. It&apos;s a reminder that while games may come and go from our tables, the connections they help us build are what truly matter.<br/><br/>Listen in to discover which games nearly made the cut, and perhaps find your next favorite just outside the spotlight of their official top 10s.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The one-year anniversary episode of Operation Game Night serves up a delightful mix of reflection, gaming enthusiasm, and genuine appreciation as Travis, Clay, and Jared look back on their podcasting journey. The trio dives into the games that almost made their coveted top 10 lists but fell just short—revealing as much about their gaming habits as their preferences.<br/><br/>Clay opens with a candid reflection about Root, once his favorite game that slipped from his top 10 not because it lost quality, but because life changed. &quot;If it was that good, I&apos;d be finding time to play it,&quot; he admits, highlighting how our gaming collections evolve with our circumstances. His near-miss Arcs scratches the same political intrigue itch while being more approachable for newcomers. Meanwhile, Jared&apos;s honorable mentions include Wingspan, Ahoy, and Gizmos—the latter earning special praise for its tactile marble dispenser that digital play can&apos;t replicate.<br/><br/>Perhaps most telling is Travis&apos;s emphasis on small box games that dominated his year. With a young child and frequent travel, games like Scout, Sea Salt and Paper, Cat in the Box, and Splendor became his go-to choices. This practical approach to gaming resonates with anyone who&apos;s had to adapt their hobby to life&apos;s changing demands.<br/><br/>Beyond the games themselves, the hosts share their favorite memories from their first year of podcasting. Having game designer Paul Solomon as a guest topped multiple lists, while Clay particularly enjoyed their bracket-style episodes. All three expressed appreciation for how guests expanded their gaming horizons by introducing them to unfamiliar titles and mechanics.<br/><br/>The episode concludes with heartfelt thanks to those who made their podcast journey possible—from supportive community members like Amanda from EmptyNestBoardMama to their patient spouses who accommodate the weekly recording schedule. It&apos;s a reminder that while games may come and go from our tables, the connections they help us build are what truly matter.<br/><br/>Listen in to discover which games nearly made the cut, and perhaps find your next favorite just outside the spotlight of their official top 10s.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17731564</guid>
    <pubDate>Mon, 25 Aug 2025 22:00:00 -0600</pubDate>
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    <podcast:transcript url="https://www.buzzsprout.com/2396881/17731564/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome and Top 10 Reflections" />
  <psc:chapter start="1:39" title="Honorable Mention Games Begin" />
  <psc:chapter start="7:40" title="Small Box Games and Expansions" />
  <psc:chapter start="13:48" title="More Gaming Honorable Mentions" />
  <psc:chapter start="19:28" title="Favorite OGN Memories" />
  <psc:chapter start="23:54" title="Shoutouts and Appreciation" />
</psc:chapters>
    <itunes:duration>1811</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>1 Year of OGN: Our Top 10 Game (Part 2)</itunes:title>
    <title>1 Year of OGN: Our Top 10 Game (Part 2)</title>
    <itunes:summary><![CDATA[We reveal our top 5 board games of all time as part of our one-year anniversary celebration. This countdown showcases the games that captivate us through their unique mechanics, replayability, and pure fun factor.  • Root secures a spot for its asymmetrical woodland warfare and the sneaky Vagabond faction • Western Legends offers a sandbox frontier experience with poker-based combat • Incan Gold delivers perfect push-your-luck tension in a small package • Camel Up brings energetic racing exci...]]></itunes:summary>
    <description><![CDATA[<p>We reveal our top 5 board games of all time as part of our one-year anniversary celebration. This countdown showcases the games that captivate us through their unique mechanics, replayability, and pure fun factor.<br/><br/>• Root secures a spot for its asymmetrical woodland warfare and the sneaky Vagabond faction<br/>• Western Legends offers a sandbox frontier experience with poker-based combat<br/>• Incan Gold delivers perfect push-your-luck tension in a small package<br/>• Camel Up brings energetic racing excitement enhanced by enthusiastic players<br/>• Marvel Champions and Marvel United offer two different approaches to superhero gaming<br/>• Distilled creates immediate tension through spirit crafting and economic competition<br/>• Feast for Odin combines worker placement with polyomino puzzles<br/>• Dune Imperium blends deck-building, worker placement and thrilling conflict<br/>• Lost Ruins of Arnak earns Jared&apos;s top spot after hundreds of plays<br/>• Wonderland&apos;s War claims Travis&apos;s #1 position by combining bag-building, area control, and press-your-luck elements<br/><br/>Check out our previous episode for games 10-6, and join us for our next episode where we&apos;ll share special thanks to everyone who&apos;s supported us through our first year.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We reveal our top 5 board games of all time as part of our one-year anniversary celebration. This countdown showcases the games that captivate us through their unique mechanics, replayability, and pure fun factor.<br/><br/>• Root secures a spot for its asymmetrical woodland warfare and the sneaky Vagabond faction<br/>• Western Legends offers a sandbox frontier experience with poker-based combat<br/>• Incan Gold delivers perfect push-your-luck tension in a small package<br/>• Camel Up brings energetic racing excitement enhanced by enthusiastic players<br/>• Marvel Champions and Marvel United offer two different approaches to superhero gaming<br/>• Distilled creates immediate tension through spirit crafting and economic competition<br/>• Feast for Odin combines worker placement with polyomino puzzles<br/>• Dune Imperium blends deck-building, worker placement and thrilling conflict<br/>• Lost Ruins of Arnak earns Jared&apos;s top spot after hundreds of plays<br/>• Wonderland&apos;s War claims Travis&apos;s #1 position by combining bag-building, area control, and press-your-luck elements<br/><br/>Check out our previous episode for games 10-6, and join us for our next episode where we&apos;ll share special thanks to everyone who&apos;s supported us through our first year.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17703901</guid>
    <pubDate>Wed, 20 Aug 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="1 Year of OGN: Our Top 10 Game (Part 2)" />
  <psc:chapter start="0:15" title="Episode Introduction and Recap" />
  <psc:chapter start="1:46" title="Number 5: Root, Woodland&#39;s War" />
  <psc:chapter start="4:50" title="Western Legends and Incan Gold" />
  <psc:chapter start="9:22" title="Number 4: Camel Up and Distilled" />
  <psc:chapter start="17:16" title="Number 3: Feast for Odin and Marvel Games" />
  <psc:chapter start="30:40" title="Number 2: Dune Imperium and Root" />
  <psc:chapter start="36:36" title="The Final Countdown: Number 1 Picks" />
  <psc:chapter start="47:30" title="Wrapping Up The Anniversary Episode" />
</psc:chapters>
    <itunes:duration>3178</itunes:duration>
    <itunes:keywords></itunes:keywords>
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  <item>
    <itunes:title>1 Year of OGN: Our Top 10 Games (Part 1)</itunes:title>
    <title>1 Year of OGN: Our Top 10 Games (Part 1)</title>
    <itunes:summary><![CDATA[Our first anniversary episode celebrates a major milestone as we revisit and revise our top ten favorite board games, starting with positions 10 through 6.  • Only 20% of podcasts make it to the one-year mark, and we're excited to have reached this milestone • Each host explains their methodology for selecting their updated top ten games • We introduce each game with a creative "operation name" that captures its essence • We compare how our preferences have changed since our initial top five ...]]></itunes:summary>
    <description><![CDATA[<p>Our first anniversary episode celebrates a major milestone as we revisit and revise our top ten favorite board games, starting with positions 10 through 6.<br/><br/>• Only 20% of podcasts make it to the one-year mark, and we&apos;re excited to have reached this milestone<br/>• Each host explains their methodology for selecting their updated top ten games<br/>• We introduce each game with a creative &quot;operation name&quot; that captures its essence<br/>• We compare how our preferences have changed since our initial top five list in episode two<br/>• Digital implementations of games have significantly influenced our rankings and play experiences<br/>• The tension between convenience of digital play versus the tactile joy of physical components<br/>• Our next episode will cover our top five games and include reflections on our podcast journey<br/><br/>Join us next episode as we reveal our top five favorite games and celebrate our favorite moments from our first year of podcasting!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Our first anniversary episode celebrates a major milestone as we revisit and revise our top ten favorite board games, starting with positions 10 through 6.<br/><br/>• Only 20% of podcasts make it to the one-year mark, and we&apos;re excited to have reached this milestone<br/>• Each host explains their methodology for selecting their updated top ten games<br/>• We introduce each game with a creative &quot;operation name&quot; that captures its essence<br/>• We compare how our preferences have changed since our initial top five list in episode two<br/>• Digital implementations of games have significantly influenced our rankings and play experiences<br/>• The tension between convenience of digital play versus the tactile joy of physical components<br/>• Our next episode will cover our top five games and include reflections on our podcast journey<br/><br/>Join us next episode as we reveal our top five favorite games and celebrate our favorite moments from our first year of podcasting!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17683218-1-year-of-ogn-our-top-10-games-part-1.mp3" length="35637098" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17683218</guid>
    <pubDate>Mon, 18 Aug 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="1 Year of OGN: Our Top 10 Games (Part 1)" />
  <psc:chapter start="0:16" title="One Year Anniversary Celebration" />
  <psc:chapter start="3:30" title="Methodology Behind Our Top 10 Lists" />
  <psc:chapter start="8:56" title="Games #10: Tapestry &amp; Castles of Burgundy" />
  <psc:chapter start="15:04" title="Games #9: For Sale &amp; Quacks of Quedlinburg" />
  <psc:chapter start="21:41" title="Games #8: Star Wars &amp; Terraforming Mars" />
  <psc:chapter start="29:01" title="Games #7: Raw &amp; Lord of the Rings Duel" />
  <psc:chapter start="41:43" title="Games #6: Dead Reckoning &amp; Betrayal" />
</psc:chapters>
    <itunes:duration>2963</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Silos...Cows, Aliens, and Mind Control</itunes:title>
    <title>Debrief: Silos...Cows, Aliens, and Mind Control</title>
    <itunes:summary><![CDATA[Aliens have landed, and they're hunting the most intelligent species on Earth—cows! Welcome to the wonderfully weird world of Silos, where Bitewing Games has transformed Reiner Knizia's overlooked Municipium into a delightfully quirky strategic experience.  Clay and Travis pull back the curtain on this alien invasion adventure, exploring how players navigate human society in disguise while collecting specimens for experimentation. The game's brilliant twist? Your alien scientists have determi...]]></itunes:summary>
    <description><![CDATA[<p>Aliens have landed, and they&apos;re hunting the most intelligent species on Earth—cows! Welcome to the wonderfully weird world of Silos, where Bitewing Games has transformed Reiner Knizia&apos;s overlooked Municipium into a delightfully quirky strategic experience.<br/><br/>Clay and Travis pull back the curtain on this alien invasion adventure, exploring how players navigate human society in disguise while collecting specimens for experimentation. The game&apos;s brilliant twist? Your alien scientists have determined that bovines, not humans, are actually Earth&apos;s intellectual superiors, making them valuable wild cards in your collection efforts.<br/><br/>We break down the elegantly simple yet deeply strategic gameplay, where positioning your aliens for influence across town locations becomes crucial for triggering mind control events and UFO abductions. The shared action deck creates a fascinating mini-game of timing and anticipation, as players carefully track played cards to maximize their opportunities. With dual-sided alien meeples showing both their true forms and human disguises, plus charming details like cowboy hats and diplomas that boost your influence, the production brings this zany premise brilliantly to life.<br/><br/>Bitewing deserves special recognition for their approach to reimagining classics. Rather than simply refreshing already-popular titles, they&apos;ve rescued games that perhaps missed their moment, giving them the thematic and production treatment they deserve. Clay confidently declares Silos his favorite Bitewing production yet—high praise considering their growing catalog of Knizia revivals.<br/><br/>Looking for something that blends area control and set collection with a healthy dose of humor and strategic depth? Grab your cowboy hat, polish your spaceship, and join us as we explore why Silos might be the perfect addition to your next game night.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Aliens have landed, and they&apos;re hunting the most intelligent species on Earth—cows! Welcome to the wonderfully weird world of Silos, where Bitewing Games has transformed Reiner Knizia&apos;s overlooked Municipium into a delightfully quirky strategic experience.<br/><br/>Clay and Travis pull back the curtain on this alien invasion adventure, exploring how players navigate human society in disguise while collecting specimens for experimentation. The game&apos;s brilliant twist? Your alien scientists have determined that bovines, not humans, are actually Earth&apos;s intellectual superiors, making them valuable wild cards in your collection efforts.<br/><br/>We break down the elegantly simple yet deeply strategic gameplay, where positioning your aliens for influence across town locations becomes crucial for triggering mind control events and UFO abductions. The shared action deck creates a fascinating mini-game of timing and anticipation, as players carefully track played cards to maximize their opportunities. With dual-sided alien meeples showing both their true forms and human disguises, plus charming details like cowboy hats and diplomas that boost your influence, the production brings this zany premise brilliantly to life.<br/><br/>Bitewing deserves special recognition for their approach to reimagining classics. Rather than simply refreshing already-popular titles, they&apos;ve rescued games that perhaps missed their moment, giving them the thematic and production treatment they deserve. Clay confidently declares Silos his favorite Bitewing production yet—high praise considering their growing catalog of Knizia revivals.<br/><br/>Looking for something that blends area control and set collection with a healthy dose of humor and strategic depth? Grab your cowboy hat, polish your spaceship, and join us as we explore why Silos might be the perfect addition to your next game night.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17659671</guid>
    <pubDate>Wed, 13 Aug 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Introduction to Silos" />
  <psc:chapter start="4:52" title="Game Rules and Objectives" />
  <psc:chapter start="8:36" title="Locations and Game Mechanics" />
  <psc:chapter start="12:21" title="Card Timing and Strategic Decisions" />
  <psc:chapter start="17:41" title="Final Impressions and ByteWing&#39;s Approach" />
  <psc:chapter start="23:29" title="Conclusion and Sign-off" />
</psc:chapters>
    <itunes:duration>1446</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OTF: Night Routines, Glass Jobs, and Our New WWE Obsession</itunes:title>
    <title>OTF: Night Routines, Glass Jobs, and Our New WWE Obsession</title>
    <itunes:summary><![CDATA[The dynamic duo of Operation Game Night is back as Travis welcomes Clayton for a catch-up session that ventures far beyond their typical board gaming territory. What starts as a humorous defense of Clayton's "Scrooge-like" bedtime routine—a carefully orchestrated wind-down process designed to combat insomnia—quickly evolves into an entertaining discussion about sleep habits, with both hosts confessing to temperature-related bed conflicts with their partners.  Clayton takes us behind the scene...]]></itunes:summary>
    <description><![CDATA[<p>The dynamic duo of Operation Game Night is back as Travis welcomes Clayton for a catch-up session that ventures far beyond their typical board gaming territory. What starts as a humorous defense of Clayton&apos;s &quot;Scrooge-like&quot; bedtime routine—a carefully orchestrated wind-down process designed to combat insomnia—quickly evolves into an entertaining discussion about sleep habits, with both hosts confessing to temperature-related bed conflicts with their partners.<br/><br/>Clayton takes us behind the scenes of his recent adventure in commercial glass installation, where he traded his office chair for power tools and concrete drilling. His genuine amazement at the intricate coordination required for large construction projects offers a refreshing perspective on an industry many of us take for granted. The conversation then shifts to entertainment, featuring a passionate review of the new Fantastic Four film. Clayton&apos;s enthusiasm for Pedro Pascal&apos;s performance and the movie&apos;s optimistic storyline contrasts sharply with his disappointment in revisiting older adaptations, providing valuable insights for superhero movie fans.<br/><br/>Perhaps most surprising is both hosts&apos; unexpected journey into WWE fandom after watching Netflix&apos;s behind-the-scenes documentary. Their defense of professional wrestling as a legitimate art form comparable to soap operas and theater shows how appreciation can develop when understanding the craft behind the spectacle. The episode concludes with exciting news about Clayton&apos;s classmates sharing his board gaming passion, leading to plans for elaborate game nights potentially involving bourbon and barbecue. Whether you&apos;re interested in sleep science, construction insights, movie reviews, or the theatrical world of professional wrestling, this wide-ranging conversation delivers entertainment and unexpected connections throughout.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The dynamic duo of Operation Game Night is back as Travis welcomes Clayton for a catch-up session that ventures far beyond their typical board gaming territory. What starts as a humorous defense of Clayton&apos;s &quot;Scrooge-like&quot; bedtime routine—a carefully orchestrated wind-down process designed to combat insomnia—quickly evolves into an entertaining discussion about sleep habits, with both hosts confessing to temperature-related bed conflicts with their partners.<br/><br/>Clayton takes us behind the scenes of his recent adventure in commercial glass installation, where he traded his office chair for power tools and concrete drilling. His genuine amazement at the intricate coordination required for large construction projects offers a refreshing perspective on an industry many of us take for granted. The conversation then shifts to entertainment, featuring a passionate review of the new Fantastic Four film. Clayton&apos;s enthusiasm for Pedro Pascal&apos;s performance and the movie&apos;s optimistic storyline contrasts sharply with his disappointment in revisiting older adaptations, providing valuable insights for superhero movie fans.<br/><br/>Perhaps most surprising is both hosts&apos; unexpected journey into WWE fandom after watching Netflix&apos;s behind-the-scenes documentary. Their defense of professional wrestling as a legitimate art form comparable to soap operas and theater shows how appreciation can develop when understanding the craft behind the spectacle. The episode concludes with exciting news about Clayton&apos;s classmates sharing his board gaming passion, leading to plans for elaborate game nights potentially involving bourbon and barbecue. Whether you&apos;re interested in sleep science, construction insights, movie reviews, or the theatrical world of professional wrestling, this wide-ranging conversation delivers entertainment and unexpected connections throughout.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17648640</guid>
    <pubDate>Mon, 11 Aug 2025 23:00:00 -0600</pubDate>
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    <podcast:transcript url="https://www.buzzsprout.com/2396881/17648640/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Night Routines, Glass Jobs, and Our New WWE Obsession" />
  <psc:chapter start="0:16" title="Welcome Back with Clayton" />
  <psc:chapter start="1:30" title="Nighttime Routines and Sleep Habits" />
  <psc:chapter start="3:31" title="Clayton&#39;s Commercial Glass Job Adventure" />
  <psc:chapter start="5:52" title="Fantastic Four vs Jurassic World" />
  <psc:chapter start="11:04" title="WWE Obsession and Summer Slam" />
  <psc:chapter start="16:45" title="School Life and Future Game Nights" />
</psc:chapters>
    <itunes:duration>1198</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Debrief: Party Panda Pirates has Mini Games Galore!</itunes:title>
    <title>Debrief: Party Panda Pirates has Mini Games Galore!</title>
    <itunes:summary><![CDATA[Party Panda Pirates tries to bring Mario Party to the tabletop with mixed success, featuring 24 mini-games and adorable panda characters in a pirate-themed package.  • Game includes four phases: dropping pandas to select islands, predicting winners/losers, playing mini-games, and moving on a treasure map • Mini-games are the highlight - quick, accessible challenges like Buccaneer Bingo, dice stacking, and racing games • Treasure map phase drastically slows down gameplay, especially with highe...]]></itunes:summary>
    <description><![CDATA[<p>Party Panda Pirates tries to bring Mario Party to the tabletop with mixed success, featuring 24 mini-games and adorable panda characters in a pirate-themed package.<br/><br/>• Game includes four phases: dropping pandas to select islands, predicting winners/losers, playing mini-games, and moving on a treasure map<br/>• Mini-games are the highlight - quick, accessible challenges like Buccaneer Bingo, dice stacking, and racing games<br/>• Treasure map phase drastically slows down gameplay, especially with higher player counts<br/>• House-ruling to focus only on the mini-games creates a much better experience<br/>• Great for casual gamers and families who enjoy quick, lighthearted competition<br/>• Retails for around $35-40 with potential for future mini-game expansions<br/>• Testable Games specializes in lightweight, accessible games with cartoon aesthetics<br/><br/>If you enjoy our podcast, please consider subscribing and sharing with your game night friends!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Party Panda Pirates tries to bring Mario Party to the tabletop with mixed success, featuring 24 mini-games and adorable panda characters in a pirate-themed package.<br/><br/>• Game includes four phases: dropping pandas to select islands, predicting winners/losers, playing mini-games, and moving on a treasure map<br/>• Mini-games are the highlight - quick, accessible challenges like Buccaneer Bingo, dice stacking, and racing games<br/>• Treasure map phase drastically slows down gameplay, especially with higher player counts<br/>• House-ruling to focus only on the mini-games creates a much better experience<br/>• Great for casual gamers and families who enjoy quick, lighthearted competition<br/>• Retails for around $35-40 with potential for future mini-game expansions<br/>• Testable Games specializes in lightweight, accessible games with cartoon aesthetics<br/><br/>If you enjoy our podcast, please consider subscribing and sharing with your game night friends!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17615436-debrief-party-panda-pirates-has-mini-games-galore.mp3" length="13277004" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17615436</guid>
    <pubDate>Wed, 06 Aug 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Introducing Party Panda Pirates" />
  <psc:chapter start="5:10" title="How The Game Works" />
  <psc:chapter start="10:45" title="The Mini-Games Experience" />
  <psc:chapter start="11:32" title="Simplifying For More Fun" />
  <psc:chapter start="14:40" title="What Doesn&#39;t Work: Treasure Hunt Phase" />
</psc:chapters>
    <itunes:duration>1100</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OTF: Moving, Metro Riding, and the Magic of Free Board Games</itunes:title>
    <title>OTF: Moving, Metro Riding, and the Magic of Free Board Games</title>
    <itunes:summary><![CDATA[We reunite with co-host Jared Erickson as he settles into life after his PCS move to the DC area, discussing the challenges of unpacking and establishing a new home while exploring local attractions.  • Living in "Box City" during the transition period of a military move • Navigating DC traffic and becoming a regular metro rider • Finding community through local events like Montgomery Biscuits baseball games • Discovering free board games through "Buy Nothing" Facebook groups • The unexpected...]]></itunes:summary>
    <description><![CDATA[<p>We reunite with co-host Jared Erickson as he settles into life after his PCS move to the DC area, discussing the challenges of unpacking and establishing a new home while exploring local attractions.<br/><br/>• Living in &quot;Box City&quot; during the transition period of a military move<br/>• Navigating DC traffic and becoming a regular metro rider<br/>• Finding community through local events like Montgomery Biscuits baseball games<br/>• Discovering free board games through &quot;Buy Nothing&quot; Facebook groups<br/>• The unexpected application of professional military education in everyday conversations<br/>• Getting back to Brazilian Jiu-Jitsu training at a new gym<br/>• Maintaining connections with military friends despite geographic separation<br/>• Planning future game nights and dealing with potential scheduling conflicts<br/><br/>If you&apos;ve enjoyed this episode, look out for more Operation Game Night content coming soon, now with official Public Affairs approval!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We reunite with co-host Jared Erickson as he settles into life after his PCS move to the DC area, discussing the challenges of unpacking and establishing a new home while exploring local attractions.<br/><br/>• Living in &quot;Box City&quot; during the transition period of a military move<br/>• Navigating DC traffic and becoming a regular metro rider<br/>• Finding community through local events like Montgomery Biscuits baseball games<br/>• Discovering free board games through &quot;Buy Nothing&quot; Facebook groups<br/>• The unexpected application of professional military education in everyday conversations<br/>• Getting back to Brazilian Jiu-Jitsu training at a new gym<br/>• Maintaining connections with military friends despite geographic separation<br/>• Planning future game nights and dealing with potential scheduling conflicts<br/><br/>If you&apos;ve enjoyed this episode, look out for more Operation Game Night content coming soon, now with official Public Affairs approval!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 04 Aug 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Moving, Metro Riding, and the Magic of Free Board Games" />
  <psc:chapter start="0:15" title="Welcome Back to OGN" />
  <psc:chapter start="1:40" title="Life in Box City" />
  <psc:chapter start="4:22" title="DC Metro Adventures" />
  <psc:chapter start="6:46" title="Getting Back on the Mats" />
  <psc:chapter start="8:20" title="Biscuits Baseball Game Experience" />
  <psc:chapter start="11:33" title="Free Board Game Jackpot" />
  <psc:chapter start="17:24" title="Looking Forward to Reunions" />
</psc:chapters>
    <itunes:duration>1227</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>Special Ops: Gen Con 25 Preview</itunes:title>
    <title>Special Ops: Gen Con 25 Preview</title>
    <itunes:summary><![CDATA[We excitedly explore Gen Con 2025's most anticipated tabletop releases despite not attending the convention in Indianapolis this year. Our distance from the board gaming event of the year doesn't diminish our enthusiasm for the impressive lineup of new titles making their debut on the convention floor.  • Lightning Train by Direwolf combines train game mechanics with bag building for a unique delivery-focused experience • Habeas Papam offers hidden role gameplay where players are cardinals tr...]]></itunes:summary>
    <description><![CDATA[<p>We excitedly explore Gen Con 2025&apos;s most anticipated tabletop releases despite not attending the convention in Indianapolis this year. Our distance from the board gaming event of the year doesn&apos;t diminish our enthusiasm for the impressive lineup of new titles making their debut on the convention floor.<br/><br/>• Lightning Train by Direwolf combines train game mechanics with bag building for a unique delivery-focused experience<br/>• Habeas Papam offers hidden role gameplay where players are cardinals trying to elect a pope with specific traits<br/>• Ace of Spades delivers a dungeon crawler with poker hand mechanics fighting zombie demons<br/>• Wroth by Chip Theory Games features vibrant area control and dice-based combat with their signature premium components<br/>• Distilled&apos;s new Cocktails expansion brings mixed drinks to the popular spirits-making game<br/>• Big Sur from 25th Century Games showcases the natural beauty of California&apos;s coastline<br/>• Sanibel by Wingspan designer Elizabeth Hargrave lets players collect shells along a beach<br/>• Slam Throne revives 90s pog nostalgia with a modern Dice Throne twist<br/><br/>Share the show with friends and family! If you attend Gen Con and play these games, let us know if they&apos;re as awesome as they sound.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We excitedly explore Gen Con 2025&apos;s most anticipated tabletop releases despite not attending the convention in Indianapolis this year. Our distance from the board gaming event of the year doesn&apos;t diminish our enthusiasm for the impressive lineup of new titles making their debut on the convention floor.<br/><br/>• Lightning Train by Direwolf combines train game mechanics with bag building for a unique delivery-focused experience<br/>• Habeas Papam offers hidden role gameplay where players are cardinals trying to elect a pope with specific traits<br/>• Ace of Spades delivers a dungeon crawler with poker hand mechanics fighting zombie demons<br/>• Wroth by Chip Theory Games features vibrant area control and dice-based combat with their signature premium components<br/>• Distilled&apos;s new Cocktails expansion brings mixed drinks to the popular spirits-making game<br/>• Big Sur from 25th Century Games showcases the natural beauty of California&apos;s coastline<br/>• Sanibel by Wingspan designer Elizabeth Hargrave lets players collect shells along a beach<br/>• Slam Throne revives 90s pog nostalgia with a modern Dice Throne twist<br/><br/>Share the show with friends and family! If you attend Gen Con and play these games, let us know if they&apos;re as awesome as they sound.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 30 Jul 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Gen Con 25 Preview" />
  <psc:chapter start="0:15" title="Welcome and Introductions" />
  <psc:chapter start="2:06" title="Explaining Gen Con&#39;s Significance" />
  <psc:chapter start="5:37" title="Lightning Train by Direwolf" />
  <psc:chapter start="10:57" title="Habeas Papam Card Game" />
  <psc:chapter start="13:29" title="Ace of Spades Dungeon Crawler" />
  <psc:chapter start="16:22" title="Roth by Chip Theory Games" />
  <psc:chapter start="19:00" title="Distilled Cocktails Expansion" />
  <psc:chapter start="20:54" title="Big Sur and Sanibel" />
  <psc:chapter start="24:47" title="Slam Throne: Pogs Reimagined" />
  <psc:chapter start="28:19" title="Closing Thoughts and Farewell" />
</psc:chapters>
    <itunes:duration>1808</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Vantage (ft Mike from @BearwynPlaysGames)</itunes:title>
    <title>Debrief: Vantage (ft Mike from @BearwynPlaysGames)</title>
    <itunes:summary><![CDATA[The Operation Game Night podcast welcomes Mike from @BearwynPlaysGames to discuss Stonemaier Games' ambitious new release Vantage, a solo/co-op adventure game eight years in the making.  • Vantage's premise: You crash-land on a mysterious planet separated from your crew and must complete missions with your companion • Players manage health, morale, and time resources while exploring through location cards and dice challenges • The game contains nearly 1,800 unique cards offering unprecedented...]]></itunes:summary>
    <description><![CDATA[<p>The Operation Game Night podcast welcomes Mike from @BearwynPlaysGames to discuss Stonemaier Games&apos; ambitious new release Vantage, a solo/co-op adventure game eight years in the making.<br/><br/>• Vantage&apos;s premise: You crash-land on a mysterious planet separated from your crew and must complete missions with your companion<br/>• Players manage health, morale, and time resources while exploring through location cards and dice challenges<br/>• The game contains nearly 1,800 unique cards offering unprecedented replayability<br/>• Even after 12 playthroughs, Mike estimates he&apos;s only seen about 5% of the game content<br/>• Play sessions can range from 12 minutes to 2+ hours depending on dice luck and choices<br/>• The game always moves you forward - you&apos;ll succeed at challenges but face resource penalties<br/>• It plays 1-6 players, with each player describing their location cards to others<br/>• No app required - everything is contained within the physical components<br/>• Players are creating journals and detailed narratives of their adventures<br/>• Web tools now exist to speed up rulebook lookups for those who dislike page flipping<br/><br/>Follow Mike on Instagram @bearwinplaysgames to see his July Shelf of Shame cleanout featuring games like Root, Button Shy games, Marvel Champions, and Wonderlands War.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The Operation Game Night podcast welcomes Mike from @BearwynPlaysGames to discuss Stonemaier Games&apos; ambitious new release Vantage, a solo/co-op adventure game eight years in the making.<br/><br/>• Vantage&apos;s premise: You crash-land on a mysterious planet separated from your crew and must complete missions with your companion<br/>• Players manage health, morale, and time resources while exploring through location cards and dice challenges<br/>• The game contains nearly 1,800 unique cards offering unprecedented replayability<br/>• Even after 12 playthroughs, Mike estimates he&apos;s only seen about 5% of the game content<br/>• Play sessions can range from 12 minutes to 2+ hours depending on dice luck and choices<br/>• The game always moves you forward - you&apos;ll succeed at challenges but face resource penalties<br/>• It plays 1-6 players, with each player describing their location cards to others<br/>• No app required - everything is contained within the physical components<br/>• Players are creating journals and detailed narratives of their adventures<br/>• Web tools now exist to speed up rulebook lookups for those who dislike page flipping<br/><br/>Follow Mike on Instagram @bearwinplaysgames to see his July Shelf of Shame cleanout featuring games like Root, Button Shy games, Marvel Champions, and Wonderlands War.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 28 Jul 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Introduction to Vantage" />
  <psc:chapter start="4:02" title="Gameplay Mechanics Explained" />
  <psc:chapter start="8:30" title="Card Systems and Dice Challenges" />
  <psc:chapter start="14:24" title="Game Duration and Flexibility" />
  <psc:chapter start="22:13" title="Replayability and Content Volume" />
  <psc:chapter start="28:16" title="Final Impressions and Takeaways" />
</psc:chapters>
    <itunes:duration>1937</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Pure, Simple, &amp; Mean- El Grande Stands the Test of Time</itunes:title>
    <title>Debrief: Pure, Simple, &amp; Mean- El Grande Stands the Test of Time</title>
    <itunes:summary><![CDATA[Dive into the enduring brilliance of El Grande, the 1995 area control masterpiece that revolutionized board gaming and continues to captivate players nearly three decades later. Despite its unassuming appearance, this Spiel des Jahres winner delivers some of the purest strategic gameplay you'll ever experience.  What makes El Grande special isn't flashy components or complex rules—it's the elegant tension woven throughout every decision. The dual-layered card system forces constant trade-offs...]]></itunes:summary>
    <description><![CDATA[<p>Dive into the enduring brilliance of El Grande, the 1995 area control masterpiece that revolutionized board gaming and continues to captivate players nearly three decades later. Despite its unassuming appearance, this Spiel des Jahres winner delivers some of the purest strategic gameplay you&apos;ll ever experience.<br/><br/>What makes El Grande special isn&apos;t flashy components or complex rules—it&apos;s the elegant tension woven throughout every decision. The dual-layered card system forces constant trade-offs: play high-numbered power cards to choose actions first but receive fewer caballeros, or go low to amass forces but potentially miss out on key opportunities. Every action reshapes the board in profound ways, creating a gloriously interactive experience where no plan survives contact with your opponents.<br/><br/>The game&apos;s crowning achievement might be the Castillo—a separate tower where players secretly stash caballeros before using a hidden dial to deploy them during scoring rounds. This brilliant mechanism introduces just enough uncertainty and game theory to prevent the experience from becoming purely calculable. Who will outthink whom when those forces are finally revealed?<br/><br/>While modern games often rely on elaborate components or convoluted rule systems to create depth, El Grande achieves greatness through pristine simplicity. Nothing feels extraneous, and every mechanism serves the core experience. For players weary of solitary tableau-building games with minimal interaction, El Grande offers a refreshing alternative where you&apos;re constantly engaged with your opponents.<br/><br/>Looking to experience this classic yourself? El Grande plays beautifully at four players in about 45-60 minutes and is available on Board Game Arena for those wanting to try before they buy. Listen as we explain why this unassuming game deserves its place in the Board Game Geek Hall of Fame and why, after all these years, it still delivers one of the most satisfying gaming experiences available.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Dive into the enduring brilliance of El Grande, the 1995 area control masterpiece that revolutionized board gaming and continues to captivate players nearly three decades later. Despite its unassuming appearance, this Spiel des Jahres winner delivers some of the purest strategic gameplay you&apos;ll ever experience.<br/><br/>What makes El Grande special isn&apos;t flashy components or complex rules—it&apos;s the elegant tension woven throughout every decision. The dual-layered card system forces constant trade-offs: play high-numbered power cards to choose actions first but receive fewer caballeros, or go low to amass forces but potentially miss out on key opportunities. Every action reshapes the board in profound ways, creating a gloriously interactive experience where no plan survives contact with your opponents.<br/><br/>The game&apos;s crowning achievement might be the Castillo—a separate tower where players secretly stash caballeros before using a hidden dial to deploy them during scoring rounds. This brilliant mechanism introduces just enough uncertainty and game theory to prevent the experience from becoming purely calculable. Who will outthink whom when those forces are finally revealed?<br/><br/>While modern games often rely on elaborate components or convoluted rule systems to create depth, El Grande achieves greatness through pristine simplicity. Nothing feels extraneous, and every mechanism serves the core experience. For players weary of solitary tableau-building games with minimal interaction, El Grande offers a refreshing alternative where you&apos;re constantly engaged with your opponents.<br/><br/>Looking to experience this classic yourself? El Grande plays beautifully at four players in about 45-60 minutes and is available on Board Game Arena for those wanting to try before they buy. Listen as we explain why this unassuming game deserves its place in the Board Game Geek Hall of Fame and why, after all these years, it still delivers one of the most satisfying gaming experiences available.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 23 Jul 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Pure, Simple, &amp; Mean- El Grande Stands the Test of Time" />
  <psc:chapter start="0:17" title="Podcast Schedule Changes" />
  <psc:chapter start="2:30" title="El Grande: The Classic Explained" />
  <psc:chapter start="6:10" title="Game Mechanics and Strategic Depth" />
  <psc:chapter start="10:42" title="Castillo and Game Theory" />
  <psc:chapter start="15:14" title="Why El Grande Still Matters" />
  <psc:chapter start="21:29" title="Marvel Champions Expansion Shoutout" />
</psc:chapters>
    <itunes:duration>1755</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Gladiator Glory in Hoplomachus: Victorum</itunes:title>
    <title>Debrief: Gladiator Glory in Hoplomachus: Victorum</title>
    <itunes:summary><![CDATA[Travis, Clayton, and Jared explore Hoplomachus: Victorum, a solo gladiatorial combat game from Chip Theory Games with exceptional production quality and an immersive campaign system.  • Players choose from multiple champions with unique abilities and stats • Gameplay follows an 8-week campaign structure culminating in boss battles against mythological Scions • Five different encounter types: skirmishes, battles, champion fights, trials, and narrative events • Combat uses dice rolling mechanic...]]></itunes:summary>
    <description><![CDATA[<p>Travis, Clayton, and Jared explore Hoplomachus: Victorum, a solo gladiatorial combat game from Chip Theory Games with exceptional production quality and an immersive campaign system.<br/><br/>• Players choose from multiple champions with unique abilities and stats<br/>• Gameplay follows an 8-week campaign structure culminating in boss battles against mythological Scions<br/>• Five different encounter types: skirmishes, battles, champion fights, trials, and narrative events<br/>• Combat uses dice rolling mechanics with upgradeable abilities and tactical positioning<br/>• Premium components include neoprene mats, heavy plastic chips, and organized storage solutions<br/>• Game weight of 3.53/5 on BGG with approximately 90-minute playtime<br/>• Can be broken into multiple sessions with an included tracking system<br/>• Strong narrative elements with epilogues that advance the story<br/>• Part of the larger Hoplamachus game system that includes multiplayer options<br/><br/>If you enjoy solo gaming experiences with depth and replayability, this gladiatorial adventure offers tremendous value despite the learning curve and premium price point.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Travis, Clayton, and Jared explore Hoplomachus: Victorum, a solo gladiatorial combat game from Chip Theory Games with exceptional production quality and an immersive campaign system.<br/><br/>• Players choose from multiple champions with unique abilities and stats<br/>• Gameplay follows an 8-week campaign structure culminating in boss battles against mythological Scions<br/>• Five different encounter types: skirmishes, battles, champion fights, trials, and narrative events<br/>• Combat uses dice rolling mechanics with upgradeable abilities and tactical positioning<br/>• Premium components include neoprene mats, heavy plastic chips, and organized storage solutions<br/>• Game weight of 3.53/5 on BGG with approximately 90-minute playtime<br/>• Can be broken into multiple sessions with an included tracking system<br/>• Strong narrative elements with epilogues that advance the story<br/>• Part of the larger Hoplamachus game system that includes multiplayer options<br/><br/>If you enjoy solo gaming experiences with depth and replayability, this gladiatorial adventure offers tremendous value despite the learning curve and premium price point.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17530673</guid>
    <pubDate>Mon, 21 Jul 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Gladiator Glory in Hoplomachus: Victorum" />
  <psc:chapter start="0:16" title="Introduction to Hoplamachus Victorum" />
  <psc:chapter start="2:09" title="Beautiful Game Production Details" />
  <psc:chapter start="4:48" title="Campaign Structure Explained" />
  <psc:chapter start="9:03" title="Combat Mechanics and Gameplay" />
  <psc:chapter start="13:52" title="Solo Gaming Challenges and Rewards" />
  <psc:chapter start="21:42" title="Chip Theory&#39;s Lasting Game Value" />
</psc:chapters>
    <itunes:duration>1538</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OTF: Clay&#39;s in his Icarus Era (Ft. Vic from Games Y Más)</itunes:title>
    <title>OTF: Clay&#39;s in his Icarus Era (Ft. Vic from Games Y Más)</title>
    <itunes:summary><![CDATA[The hosts of Operation Game Night welcome Vic from Games Y Más podcast to discuss their non-gaming interests, adventures, and misadventures in a special "Over the Fence" episode.  • Vic shares his love for Universal Studios and why their Platinum Pass offers better value than Disney with no blackout dates, free parking, and special perks • Everyone agrees the new Jurassic World Rebirth film disappoints true fans of the original trilogy with its monster-like dinosaurs • Clay and Jared recount ...]]></itunes:summary>
    <description><![CDATA[<p>The hosts of Operation Game Night welcome Vic from Games Y Más podcast to discuss their non-gaming interests, adventures, and misadventures in a special &quot;Over the Fence&quot; episode.<br/><br/>• Vic shares his love for Universal Studios and why their Platinum Pass offers better value than Disney with no blackout dates, free parking, and special perks<br/>• Everyone agrees the new Jurassic World Rebirth film disappoints true fans of the original trilogy with its monster-like dinosaurs<br/>• Clay and Jared recount their Pennsylvania weekend trip, including Clay&apos;s 15-foot fall from a tree while attempting to inspect his roof<br/>• Clay proudly displays his massive new commercial Pepsi refrigerator that barely fit into his basement game room<br/>• Travis reconnects with his academy roommate after several years and shares news about a potential move back to Colorado<br/>• Vic promotes his podcast Games Y Más and teases an upcoming series reviewing the entire Jurassic franchise across movies, video games, and board games<br/><br/>Follow Games He Moss on social media @GamesYMasPod for board games, video games, and pop culture content!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The hosts of Operation Game Night welcome Vic from Games Y Más podcast to discuss their non-gaming interests, adventures, and misadventures in a special &quot;Over the Fence&quot; episode.<br/><br/>• Vic shares his love for Universal Studios and why their Platinum Pass offers better value than Disney with no blackout dates, free parking, and special perks<br/>• Everyone agrees the new Jurassic World Rebirth film disappoints true fans of the original trilogy with its monster-like dinosaurs<br/>• Clay and Jared recount their Pennsylvania weekend trip, including Clay&apos;s 15-foot fall from a tree while attempting to inspect his roof<br/>• Clay proudly displays his massive new commercial Pepsi refrigerator that barely fit into his basement game room<br/>• Travis reconnects with his academy roommate after several years and shares news about a potential move back to Colorado<br/>• Vic promotes his podcast Games Y Más and teases an upcoming series reviewing the entire Jurassic franchise across movies, video games, and board games<br/><br/>Follow Games He Moss on social media @GamesYMasPod for board games, video games, and pop culture content!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17518441</guid>
    <pubDate>Thu, 17 Jul 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome to Over the Fence" />
  <psc:chapter start="2:15" title="Vic&#39;s Universal Studios Adventures" />
  <psc:chapter start="8:54" title="Jurassic World Rebirth Review" />
  <psc:chapter start="17:07" title="Clay and Jared&#39;s Pennsylvania Trip" />
  <psc:chapter start="21:46" title="The Roof Jumping Incident" />
  <psc:chapter start="25:20" title="Travis&#39;s Updates from Alabama" />
  <psc:chapter start="31:39" title="Where to Find Games He Moss Podcast" />
</psc:chapters>
    <itunes:duration>2297</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Special Ops: Our Favorite Production Choices (ft. Vic from Games y Más)</itunes:title>
    <title>Special Ops: Our Favorite Production Choices (ft. Vic from Games y Más)</title>
    <itunes:summary><![CDATA[We explore how production quality can elevate board games from good to unforgettable, joined by special guest Vic from Games Y Más Podcast.  • Game organizers that make setup and storage a delight, from Betrayal Legacy's intuitive system to Dead Reckoning's thematic compartments • The unanimous defense of big boxes when they serve a purpose and enhance the experience • Metal coins and premium components that create tactile satisfaction and immersion • Player aids that eliminate confusion and ...]]></itunes:summary>
    <description><![CDATA[<p>We explore how production quality can elevate board games from good to unforgettable, joined by special guest Vic from Games Y Más Podcast.<br/><br/>• Game organizers that make setup and storage a delight, from Betrayal Legacy&apos;s intuitive system to Dead Reckoning&apos;s thematic compartments<br/>• The unanimous defense of big boxes when they serve a purpose and enhance the experience<br/>• Metal coins and premium components that create tactile satisfaction and immersion<br/>• Player aids that eliminate confusion and streamline gameplay<br/>• Production fails that remind us why organization matters<br/>• Publishers consistently delivering exceptional production value<br/>• The joy of little touches like the rotating board in Planet Unknown<br/><br/>Follow Vic at @GamesYMasPod on all social platforms for more board game insights, particularly if you&apos;re new to the hobby!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We explore how production quality can elevate board games from good to unforgettable, joined by special guest Vic from Games Y Más Podcast.<br/><br/>• Game organizers that make setup and storage a delight, from Betrayal Legacy&apos;s intuitive system to Dead Reckoning&apos;s thematic compartments<br/>• The unanimous defense of big boxes when they serve a purpose and enhance the experience<br/>• Metal coins and premium components that create tactile satisfaction and immersion<br/>• Player aids that eliminate confusion and streamline gameplay<br/>• Production fails that remind us why organization matters<br/>• Publishers consistently delivering exceptional production value<br/>• The joy of little touches like the rotating board in Planet Unknown<br/><br/>Follow Vic at @GamesYMasPod on all social platforms for more board game insights, particularly if you&apos;re new to the hobby!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17505494-special-ops-our-favorite-production-choices-ft-vic-from-games-y-mas.mp3" length="32677938" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17505494</guid>
    <pubDate>Tue, 15 Jul 2025 23:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17505494/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17505494/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Our Favorite Production Choices (ft. Vic from Games y Más)" />
  <psc:chapter start="0:15" title="Meet Vick from Games Podcast" />
  <psc:chapter start="3:17" title="Favorite Game Organizers &amp; Trays" />
  <psc:chapter start="13:15" title="The Big Box Debate" />
  <psc:chapter start="15:02" title="Standout Game Components" />
  <psc:chapter start="27:21" title="Player Aids That Enhance Gameplay" />
  <psc:chapter start="32:17" title="Production Flops &amp; Frustrations" />
  <psc:chapter start="35:54" title="Publisher Shoutouts &amp; Final Thoughts" />
</psc:chapters>
    <itunes:duration>2717</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Racing, Betting, &amp; Mascot Mayhem in Hot Streak!</itunes:title>
    <title>Debrief: Racing, Betting, &amp; Mascot Mayhem in Hot Streak!</title>
    <itunes:summary><![CDATA[Board gaming meets mascot racing mayhem in Hot Streak, the latest sensation from CMYK Games that's turning heads and sparking laughter at game tables everywhere. Designer John Perry has crafted what might just be the perfect betting game—one that combines the tactile joy of moving beautiful miniatures with the strategic satisfaction of wagering on uncertain outcomes.  Picture this: four vividly painted mascot figurines—Gobbler the Bear, Hurley the Hot Dog, Dangle, and Mum—racing chaotically a...]]></itunes:summary>
    <description><![CDATA[<p>Board gaming meets mascot racing mayhem in Hot Streak, the latest sensation from CMYK Games that&apos;s turning heads and sparking laughter at game tables everywhere. Designer John Perry has crafted what might just be the perfect betting game—one that combines the tactile joy of moving beautiful miniatures with the strategic satisfaction of wagering on uncertain outcomes.<br/><br/>Picture this: four vividly painted mascot figurines—Gobbler the Bear, Hurley the Hot Dog, Dangle, and Mum—racing chaotically around a track while players watch their betting fortunes rise and fall with each unexpected twist. What makes Hot Streak truly special is how it captures the unpredictable nature of mascot races, where costumed characters stumble, swerve, fall down, and occasionally turn around and run in the wrong direction. The game brilliantly justifies these random elements through its theme—after all, what would you expect from people racing in bulky costumes with limited visibility?<br/><br/>The genius of Hot Streak lies in its accessibility combined with just enough strategy to keep everyone engaged. Before each race, players examine partially revealed cards from the race deck, place their bets through a snake draft, and secretly add one card to influence the race outcome. Do you play it safe with balanced payouts across first, second, and third place, or flip your betting tile to the risky side for a massive payout if your mascot crosses the finish line first? These decisions create genuine anticipation as the race unfolds automatically, card by card, with no player intervention needed once the starting whistle blows.<br/><br/>With stunning production quality including a race track that ingeniously unfolds from the box itself, Hot Streak delivers a premium gaming experience that&apos;s as visually appealing as it is fun to play. It accommodates 3-9 players in roughly 20 minutes, making it perfect for family gatherings, parties, or as a palate cleanser between heavier games. Whether you&apos;re a seasoned gamer or someone who rarely plays board games, the straightforward rules and inherent humor of mascots careening around a track creates a universally enjoyable experience that will have you reaching for it again and again.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Board gaming meets mascot racing mayhem in Hot Streak, the latest sensation from CMYK Games that&apos;s turning heads and sparking laughter at game tables everywhere. Designer John Perry has crafted what might just be the perfect betting game—one that combines the tactile joy of moving beautiful miniatures with the strategic satisfaction of wagering on uncertain outcomes.<br/><br/>Picture this: four vividly painted mascot figurines—Gobbler the Bear, Hurley the Hot Dog, Dangle, and Mum—racing chaotically around a track while players watch their betting fortunes rise and fall with each unexpected twist. What makes Hot Streak truly special is how it captures the unpredictable nature of mascot races, where costumed characters stumble, swerve, fall down, and occasionally turn around and run in the wrong direction. The game brilliantly justifies these random elements through its theme—after all, what would you expect from people racing in bulky costumes with limited visibility?<br/><br/>The genius of Hot Streak lies in its accessibility combined with just enough strategy to keep everyone engaged. Before each race, players examine partially revealed cards from the race deck, place their bets through a snake draft, and secretly add one card to influence the race outcome. Do you play it safe with balanced payouts across first, second, and third place, or flip your betting tile to the risky side for a massive payout if your mascot crosses the finish line first? These decisions create genuine anticipation as the race unfolds automatically, card by card, with no player intervention needed once the starting whistle blows.<br/><br/>With stunning production quality including a race track that ingeniously unfolds from the box itself, Hot Streak delivers a premium gaming experience that&apos;s as visually appealing as it is fun to play. It accommodates 3-9 players in roughly 20 minutes, making it perfect for family gatherings, parties, or as a palate cleanser between heavier games. Whether you&apos;re a seasoned gamer or someone who rarely plays board games, the straightforward rules and inherent humor of mascots careening around a track creates a universally enjoyable experience that will have you reaching for it again and again.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-17496285</guid>
    <pubDate>Sun, 13 Jul 2025 23:00:00 -0600</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/17496285/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Racing, Betting, &amp; Mascot Mayhem in Hot Streak!" />
  <psc:chapter start="0:16" title="Introduction to Hot Streak" />
  <psc:chapter start="1:30" title="How Hot Streak Works" />
  <psc:chapter start="3:40" title="Gameplay Mechanics and Mascot Chaos" />
  <psc:chapter start="5:00" title="Components and Production Value" />
  <psc:chapter start="10:40" title="Hot Streak vs. Other Betting Games" />
  <psc:chapter start="19:30" title="Final Thoughts and Wrap-up" />
</psc:chapters>
    <itunes:duration>1263</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
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  <item>
    <itunes:title>OTF: Whoopie Pies and Civil War Lessons</itunes:title>
    <title>OTF: Whoopie Pies and Civil War Lessons</title>
    <itunes:summary><![CDATA[The OGN crew catches up on a Friday night, sharing stories about family visits, temporary housing situations, movie disappointments, and finding unexpected wisdom in history books.  • Clay recounts his weekend at Grandma Fleagle's, featuring boating, tubing, and famous whoopie pies • The hosts debate which "Bad Boy" cologne flavor suits each of them best  • Travis discusses his temporary military housing and negotiating time off for a gaming event • Scathing review of the latest Jurassic...]]></itunes:summary>
    <description><![CDATA[<p>The OGN crew catches up on a Friday night, sharing stories about family visits, temporary housing situations, movie disappointments, and finding unexpected wisdom in history books.<br/><br/>• Clay recounts his weekend at Grandma Fleagle&apos;s, featuring boating, tubing, and famous whoopie pies<br/>• The hosts debate which &quot;Bad Boy&quot; cologne flavor suits each of them best <br/>• Travis discusses his temporary military housing and negotiating time off for a gaming event<br/>• Scathing review of the latest Jurassic Park movie and thoughts on the upcoming Superman reboot<br/>• Travis recommends &quot;Boys State&quot; documentary on Apple TV about teenage politics<br/>• Jared shares his visit to Gettysburg and how reading &quot;Killer Angels&quot; helped him process his hip replacement<br/>• Travis recommends &quot;Demon of Unrest&quot; by Erik Larson about the siege of Fort Sumte  during the Civil War<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The OGN crew catches up on a Friday night, sharing stories about family visits, temporary housing situations, movie disappointments, and finding unexpected wisdom in history books.<br/><br/>• Clay recounts his weekend at Grandma Fleagle&apos;s, featuring boating, tubing, and famous whoopie pies<br/>• The hosts debate which &quot;Bad Boy&quot; cologne flavor suits each of them best <br/>• Travis discusses his temporary military housing and negotiating time off for a gaming event<br/>• Scathing review of the latest Jurassic Park movie and thoughts on the upcoming Superman reboot<br/>• Travis recommends &quot;Boys State&quot; documentary on Apple TV about teenage politics<br/>• Jared shares his visit to Gettysburg and how reading &quot;Killer Angels&quot; helped him process his hip replacement<br/>• Travis recommends &quot;Demon of Unrest&quot; by Erik Larson about the siege of Fort Sumte  during the Civil War<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Fri, 11 Jul 2025 07:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Whoopie Pies and Civil War Lessons" />
  <psc:chapter start="0:16" title="Friday Night Introductions" />
  <psc:chapter start="3:25" title="Grandma Fleagle&#39;s Cooking Weekend" />
  <psc:chapter start="5:14" title="Bad Boy Cologne Flavors" />
  <psc:chapter start="10:15" title="Travis&#39;s Temporary Housing Situation" />
  <psc:chapter start="14:45" title="Movie Reviews: Jurassic Park Letdown" />
  <psc:chapter start="19:55" title="Boys State Documentary Recommendation" />
  <psc:chapter start="24:45" title="Gettysburg Reflections and Killer Angels" />
</psc:chapters>
    <itunes:duration>1575</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Special Ops: Three Friends Hunt for Players in New Cities</itunes:title>
    <title>Special Ops: Three Friends Hunt for Players in New Cities</title>
    <itunes:summary><![CDATA[Relocating to a new city comes with many challenges, but for passionate board gamers, one of the most significant hurdles is rebuilding a gaming community from scratch. In this heartfelt and humor-filled episode, we explore the emotional journey of seeking new gaming companions when your established gaming circle suddenly disappears.  Clay shares his unexpected struggle with loneliness despite returning to his Pennsylvania hometown surrounded by family and old friends. His candid admission th...]]></itunes:summary>
    <description><![CDATA[<p>Relocating to a new city comes with many challenges, but for passionate board gamers, one of the most significant hurdles is rebuilding a gaming community from scratch. In this heartfelt and humor-filled episode, we explore the emotional journey of seeking new gaming companions when your established gaming circle suddenly disappears.<br/><br/>Clay shares his unexpected struggle with loneliness despite returning to his Pennsylvania hometown surrounded by family and old friends. His candid admission that he &quot;used to look forward to Fridays&quot; with regular gaming sessions resonates with anyone who&apos;s experienced the void left when reliable game nights vanish. We discuss his cautious approach to cultivating gaming interest among family members without overwhelming them with complex titles right away.<br/><br/>The conversation takes a deep dive into the psychological barriers that keep us from attending store gaming events. That universal fear of rejection, wasted evenings, and loss of control over the gaming experience can paralyze even the most enthusiastic gamers. We offer practical strategies for easing into these communities, from simply observing before participating to using subtle conversation starters like stickers or casual mentions of gaming during introductions.<br/><br/>Jared shares his promising leads in Virginia, including a local bookstore hosting regular game nights and nearby friends with gaming experience. Travis contemplates how to navigate the professional military environment to identify potential gaming partners without coming on too strong. Throughout the discussion, we balance practical advice with the emotional reality of putting yourself out there in pursuit of meaningful gaming connections.<br/><br/>Whether you&apos;re currently facing the challenge of building a new gaming group or simply want to expand your existing circle, this episode provides both encouragement and actionable approaches to finding your gaming tribe. After all, our beloved board games aren&apos;t meant to collect dust – they need people to bring them to life.</p><p><br/></p><p>Looking for fellow gamers? Join our Discord!</p><p>https://discord.gg/E2Zd4pZZ</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Relocating to a new city comes with many challenges, but for passionate board gamers, one of the most significant hurdles is rebuilding a gaming community from scratch. In this heartfelt and humor-filled episode, we explore the emotional journey of seeking new gaming companions when your established gaming circle suddenly disappears.<br/><br/>Clay shares his unexpected struggle with loneliness despite returning to his Pennsylvania hometown surrounded by family and old friends. His candid admission that he &quot;used to look forward to Fridays&quot; with regular gaming sessions resonates with anyone who&apos;s experienced the void left when reliable game nights vanish. We discuss his cautious approach to cultivating gaming interest among family members without overwhelming them with complex titles right away.<br/><br/>The conversation takes a deep dive into the psychological barriers that keep us from attending store gaming events. That universal fear of rejection, wasted evenings, and loss of control over the gaming experience can paralyze even the most enthusiastic gamers. We offer practical strategies for easing into these communities, from simply observing before participating to using subtle conversation starters like stickers or casual mentions of gaming during introductions.<br/><br/>Jared shares his promising leads in Virginia, including a local bookstore hosting regular game nights and nearby friends with gaming experience. Travis contemplates how to navigate the professional military environment to identify potential gaming partners without coming on too strong. Throughout the discussion, we balance practical advice with the emotional reality of putting yourself out there in pursuit of meaningful gaming connections.<br/><br/>Whether you&apos;re currently facing the challenge of building a new gaming group or simply want to expand your existing circle, this episode provides both encouragement and actionable approaches to finding your gaming tribe. After all, our beloved board games aren&apos;t meant to collect dust – they need people to bring them to life.</p><p><br/></p><p>Looking for fellow gamers? Join our Discord!</p><p>https://discord.gg/E2Zd4pZZ</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Tue, 08 Jul 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Three Friends Hunt for Players in New Cities" />
  <psc:chapter start="0:15" title="Welcome and Lonely Gamers Introduction" />
  <psc:chapter start="1:44" title="Clay&#39;s Gaming Group Challenges" />
  <psc:chapter start="5:22" title="Game Store Meetups: Fears and Possibilities" />
  <psc:chapter start="9:40" title="Jared&#39;s Gaming Prospects in Virginia" />
  <psc:chapter start="16:19" title="Travis&#39;s Squadron Gaming Opportunities" />
  <psc:chapter start="21:35" title="Game Store Experiences and Final Thoughts" />
</psc:chapters>
    <itunes:duration>1719</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>49</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Debrief: Trash Pandas &amp; Top Hats- Raccoon Tycoon</itunes:title>
    <title>Debrief: Trash Pandas &amp; Top Hats- Raccoon Tycoon</title>
    <itunes:summary><![CDATA[Dive into the charming yet strategically rich world of Raccoon Tycoon, a market manipulation and auction game that offers surprising depth beneath its Victorian-era animal artwork. The OGN crew explores this hidden gem from Forbidden Games that masterfully blends economic mechanics with approachable gameplay.  Ever wonder what happens when you combine adorable anthropomorphic animals with cutthroat economic strategy? Raccoon Tycoon answers this question with its elegant price and production c...]]></itunes:summary>
    <description><![CDATA[<p>Dive into the charming yet strategically rich world of Raccoon Tycoon, a market manipulation and auction game that offers surprising depth beneath its Victorian-era animal artwork. The OGN crew explores this hidden gem from Forbidden Games that masterfully blends economic mechanics with approachable gameplay.<br/><br/>Ever wonder what happens when you combine adorable anthropomorphic animals with cutthroat economic strategy? Raccoon Tycoon answers this question with its elegant price and production card system that creates genuine moments of excitement as markets rise and fall. The hosts break down how players must carefully time their resource sales, weighing immediate profits against long-term strategy while constantly monitoring what opponents might be planning.<br/><br/>What makes this game truly special is its accessibility. Despite featuring market manipulation, auctions, and engine building, Raccoon Tycoon remains remarkably approachable - the hosts successfully taught and played two complete games with non-gamers in under two hours. The railroad auction system creates natural player interaction as bidders drive up prices, while building purchases provide permanent bonuses that shape your economic strategy. With multiple paths to victory through town cards or railroad sets, every decision feels meaningful without overwhelming players with complexity.<br/><br/>Whether you&apos;re a seasoned economic game enthusiast or someone looking to introduce friends to market manipulation mechanics, Raccoon Tycoon delivers a deeply satisfying experience that plays in under an hour. Check it out if you enjoy games with simple rules but meaningful decisions - you might be surprised how quickly you become invested in cornering the luxury goods market as a top-hatted raccoon!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Dive into the charming yet strategically rich world of Raccoon Tycoon, a market manipulation and auction game that offers surprising depth beneath its Victorian-era animal artwork. The OGN crew explores this hidden gem from Forbidden Games that masterfully blends economic mechanics with approachable gameplay.<br/><br/>Ever wonder what happens when you combine adorable anthropomorphic animals with cutthroat economic strategy? Raccoon Tycoon answers this question with its elegant price and production card system that creates genuine moments of excitement as markets rise and fall. The hosts break down how players must carefully time their resource sales, weighing immediate profits against long-term strategy while constantly monitoring what opponents might be planning.<br/><br/>What makes this game truly special is its accessibility. Despite featuring market manipulation, auctions, and engine building, Raccoon Tycoon remains remarkably approachable - the hosts successfully taught and played two complete games with non-gamers in under two hours. The railroad auction system creates natural player interaction as bidders drive up prices, while building purchases provide permanent bonuses that shape your economic strategy. With multiple paths to victory through town cards or railroad sets, every decision feels meaningful without overwhelming players with complexity.<br/><br/>Whether you&apos;re a seasoned economic game enthusiast or someone looking to introduce friends to market manipulation mechanics, Raccoon Tycoon delivers a deeply satisfying experience that plays in under an hour. Check it out if you enjoy games with simple rules but meaningful decisions - you might be surprised how quickly you become invested in cornering the luxury goods market as a top-hatted raccoon!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 07 Jul 2025 04:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Debrief: Trash Pandas &amp; Top Hats- Raccoon Tycoon" />
  <psc:chapter start="0:16" title="Welcome to Raccoon Tycoon" />
  <psc:chapter start="2:58" title="Gameplay Mechanics and Setup" />
  <psc:chapter start="5:16" title="Price and Production Cards Explained" />
  <psc:chapter start="7:55" title="Buildings and Their Benefits" />
  <psc:chapter start="10:55" title="Railroad Auctions and Strategy" />
  <psc:chapter start="14:16" title="Theme vs Mechanics Discussion" />
  <psc:chapter start="17:40" title="Final Thoughts and Recommendations" />
</psc:chapters>
    <itunes:duration>1245</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>48</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OTF: Reunited and it Feels SO Good!</itunes:title>
    <title>OTF: Reunited and it Feels SO Good!</title>
    <itunes:summary><![CDATA[After taking a much-needed June hiatus, Travis, Jared, and Clay reunite for an episode that feels like catching up with old friends over the fence. Their natural chemistry immediately reignites as they share significant life changes and personal milestones with the authentic, unfiltered conversation that defines Operation Game Night.  Clay's transition to civilian life takes center stage as he details his family's move into a new home, proudly showing off his prized 100-inch TV installation. ...]]></itunes:summary>
    <description><![CDATA[<p>After taking a much-needed June hiatus, Travis, Jared, and Clay reunite for an episode that feels like catching up with old friends over the fence. Their natural chemistry immediately reignites as they share significant life changes and personal milestones with the authentic, unfiltered conversation that defines Operation Game Night.<br/><br/>Clay&apos;s transition to civilian life takes center stage as he details his family&apos;s move into a new home, proudly showing off his prized 100-inch TV installation. His candid reflections on starting his first post-military job in construction reveal both the challenges and excitement of this major life change. When he describes lobbying his new colleagues to let him experience hands-on fieldwork, listeners get a glimpse of his determination to succeed in this new chapter.<br/><br/>Jared brings his trademark humor to updates about his vasectomy recovery, declaring himself &quot;Wolverine&quot; after learning his previous procedure hadn&apos;t worked because his body healed too well. His story about welcoming a King Charles Cavalier puppy named Juno showcases the podcast&apos;s blend of vulnerability and comedy, while his reflection on a Flag Day social media post reveals a thoughtful perspective on patriotism beyond political divisions.<br/><br/>Travis shares his experience moving overseas and the surprising ease of purchasing a Nintendo Switch 2 on launch day in Germany without facing the long lines typical in America. His book recommendation, &quot;Between Two Fires,&quot; sparks an engaging discussion about media, leading to Clay&apos;s heartfelt praise of &quot;Love on the Spectrum&quot; and a recommendation of the documentary &quot;Surviving Ohio State.&quot;<br/><br/>Throughout the episode, the trio weaves in nostalgic stories of their military academy days, hilarious anecdotes about belly button lint collections, and plans for their upcoming reunion in Las Vegas. Their conversation demonstrates why Operation Game Night resonates so deeply with listeners—it&apos;s authentic friendship captured in audio form, where gaming culture intertwines with the universal experiences of life transitions, family changes, and maintaining connections despite distance.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>After taking a much-needed June hiatus, Travis, Jared, and Clay reunite for an episode that feels like catching up with old friends over the fence. Their natural chemistry immediately reignites as they share significant life changes and personal milestones with the authentic, unfiltered conversation that defines Operation Game Night.<br/><br/>Clay&apos;s transition to civilian life takes center stage as he details his family&apos;s move into a new home, proudly showing off his prized 100-inch TV installation. His candid reflections on starting his first post-military job in construction reveal both the challenges and excitement of this major life change. When he describes lobbying his new colleagues to let him experience hands-on fieldwork, listeners get a glimpse of his determination to succeed in this new chapter.<br/><br/>Jared brings his trademark humor to updates about his vasectomy recovery, declaring himself &quot;Wolverine&quot; after learning his previous procedure hadn&apos;t worked because his body healed too well. His story about welcoming a King Charles Cavalier puppy named Juno showcases the podcast&apos;s blend of vulnerability and comedy, while his reflection on a Flag Day social media post reveals a thoughtful perspective on patriotism beyond political divisions.<br/><br/>Travis shares his experience moving overseas and the surprising ease of purchasing a Nintendo Switch 2 on launch day in Germany without facing the long lines typical in America. His book recommendation, &quot;Between Two Fires,&quot; sparks an engaging discussion about media, leading to Clay&apos;s heartfelt praise of &quot;Love on the Spectrum&quot; and a recommendation of the documentary &quot;Surviving Ohio State.&quot;<br/><br/>Throughout the episode, the trio weaves in nostalgic stories of their military academy days, hilarious anecdotes about belly button lint collections, and plans for their upcoming reunion in Las Vegas. Their conversation demonstrates why Operation Game Night resonates so deeply with listeners—it&apos;s authentic friendship captured in audio form, where gaming culture intertwines with the universal experiences of life transitions, family changes, and maintaining connections despite distance.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Fri, 04 Jul 2025 06:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OTF: Reunited and it Feels SO Good!" />
  <psc:chapter start="0:17" title="Welcome and Reintroductions" />
  <psc:chapter start="3:35" title="Military Academy Interview Stories" />
  <psc:chapter start="7:48" title="Jared&#39;s Vasectomy Update" />
  <psc:chapter start="10:02" title="Clay&#39;s New House and Job" />
  <psc:chapter start="15:36" title="Life Updates and Family News" />
  <psc:chapter start="20:56" title="Media Recommendations" />
  <psc:chapter start="27:45" title="Final Thoughts and Vegas Plans" />
</psc:chapters>
    <itunes:duration>1751</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>47</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Special Ops: Inside the World Series of Board Gaming</itunes:title>
    <title>Special Ops: Inside the World Series of Board Gaming</title>
    <itunes:summary><![CDATA[Operation Game Night returns with a deep dive into the World Series of Board Gaming as co-host Jared prepares to compete in the Las Vegas tournament this September.  • The tournament structure allows competitors to select specific games rather than requiring mastery of all sixteen featured titles • Each of the four tournament days features different games with champions advancing to higher rounds • Winners receive championship rings and compete for a prize pool reportedly worth up to $40,000 ...]]></itunes:summary>
    <description><![CDATA[<p>Operation Game Night returns with a deep dive into the World Series of Board Gaming as co-host Jared prepares to compete in the Las Vegas tournament this September.<br/><br/>• The tournament structure allows competitors to select specific games rather than requiring mastery of all sixteen featured titles<br/>• Each of the four tournament days features different games with champions advancing to higher rounds<br/>• Winners receive championship rings and compete for a prize pool reportedly worth up to $40,000<br/>• Beyond the main &quot;Ring Events,&quot; smaller &quot;Phoenix Games&quot; tournaments offer prizes up to $250<br/>• The event features a massive library of 2,500+ games from Dice Tower available for open gaming<br/>• Players can choose to participate in just one game or commit to the full four-day experience<br/>• Jared plans to focus his training exclusively on Lost Ruins of Arnak in preparation for the tournament<br/><br/>If you&apos;re interested in joining us at the World Series of Board Gaming in Las Vegas this September, check out their website for registration details. We might just see you there!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Operation Game Night returns with a deep dive into the World Series of Board Gaming as co-host Jared prepares to compete in the Las Vegas tournament this September.<br/><br/>• The tournament structure allows competitors to select specific games rather than requiring mastery of all sixteen featured titles<br/>• Each of the four tournament days features different games with champions advancing to higher rounds<br/>• Winners receive championship rings and compete for a prize pool reportedly worth up to $40,000<br/>• Beyond the main &quot;Ring Events,&quot; smaller &quot;Phoenix Games&quot; tournaments offer prizes up to $250<br/>• The event features a massive library of 2,500+ games from Dice Tower available for open gaming<br/>• Players can choose to participate in just one game or commit to the full four-day experience<br/>• Jared plans to focus his training exclusively on Lost Ruins of Arnak in preparation for the tournament<br/><br/>If you&apos;re interested in joining us at the World Series of Board Gaming in Las Vegas this September, check out their website for registration details. We might just see you there!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 02 Jul 2025 04:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Special Ops: Inside the World Series of Board Gaming" />
  <psc:chapter start="0:15" title="Welcome Back to Operation Game Night" />
  <psc:chapter start="1:52" title="World Series of Board Gaming Explained" />
  <psc:chapter start="4:23" title="Tournament Structure and Game Selection" />
  <psc:chapter start="10:35" title="Phoenix Games and Side Events" />
  <psc:chapter start="17:23" title="Training for Lost Ruins of Arnak" />
  <psc:chapter start="21:43" title="The Future of Competitive Board Gaming" />
</psc:chapters>
    <itunes:duration>1571</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>46</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Joint Ops June: Have A Seat With Amanda Lee (ft. Clay from OGN)</itunes:title>
    <title>Joint Ops June: Have A Seat With Amanda Lee (ft. Clay from OGN)</title>
    <itunes:summary><![CDATA[Our final episode of Joint Ops June comes from our good friend Amanda Lee and her Have A Seat With Amanda Lee Podcast!  Clay Gable joins Amanda to discuss his journey from jock to board game podcaster and content creator, sharing insights about his gaming preferences and podcast production experiences.  • Started gaming through family card games and party games while primarily focusing on sports in his youth • Studied TV production in high school, developing editing skills that would lat...]]></itunes:summary>
    <description><![CDATA[<p>Our final episode of Joint Ops June comes from our good friend Amanda Lee and her Have A Seat With Amanda Lee Podcast! </p><p>Clay Gable joins Amanda to discuss his journey from jock to board game podcaster and content creator, sharing insights about his gaming preferences and podcast production experiences.<br/><br/>• Started gaming through family card games and party games while primarily focusing on sports in his youth<br/>• Studied TV production in high school, developing editing skills that would later benefit his content creation<br/>• Created Instagram account &quot;Cardboard and Clay&quot; to connect with other board game enthusiasts<br/>• Initially reluctant to podcast but joined Operation Game Night despite significant anxiety about speaking<br/>• Values knowing rules thoroughly but isn&apos;t strict about correcting minor mistakes during gameplay<br/>• Takes a detail-oriented approach to hosting game nights to ensure maximum fun for everyone<br/>• Currently enjoying River Valley Glassworks with his wife for its quick gameplay and strategic depth<br/>• Recently purchased Critter Kitchen after discussing it with designer Cam on a previous podcast<br/>• Has a strong preference for auction mechanisms in games<br/>• Currently balancing podcast production with family responsibilities and upcoming relocation<br/>• Operation Game Night plans to release &quot;Join Ops June&quot; episodes featuring their appearances on other podcasts<br/>• The podcast will shift to more frequent but shorter episodes in July<br/><br/>Amanda has been a huge supporter and contributor to OGN since the beginning! Go support her and her content on Instagram @EmptyNestBoardMama!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Our final episode of Joint Ops June comes from our good friend Amanda Lee and her Have A Seat With Amanda Lee Podcast! </p><p>Clay Gable joins Amanda to discuss his journey from jock to board game podcaster and content creator, sharing insights about his gaming preferences and podcast production experiences.<br/><br/>• Started gaming through family card games and party games while primarily focusing on sports in his youth<br/>• Studied TV production in high school, developing editing skills that would later benefit his content creation<br/>• Created Instagram account &quot;Cardboard and Clay&quot; to connect with other board game enthusiasts<br/>• Initially reluctant to podcast but joined Operation Game Night despite significant anxiety about speaking<br/>• Values knowing rules thoroughly but isn&apos;t strict about correcting minor mistakes during gameplay<br/>• Takes a detail-oriented approach to hosting game nights to ensure maximum fun for everyone<br/>• Currently enjoying River Valley Glassworks with his wife for its quick gameplay and strategic depth<br/>• Recently purchased Critter Kitchen after discussing it with designer Cam on a previous podcast<br/>• Has a strong preference for auction mechanisms in games<br/>• Currently balancing podcast production with family responsibilities and upcoming relocation<br/>• Operation Game Night plans to release &quot;Join Ops June&quot; episodes featuring their appearances on other podcasts<br/>• The podcast will shift to more frequent but shorter episodes in July<br/><br/>Amanda has been a huge supporter and contributor to OGN since the beginning! Go support her and her content on Instagram @EmptyNestBoardMama!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 26 Jun 2025 03:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Meet Clay Gable from Operation Game Night" />
  <psc:chapter start="5:07" title="From Jock to Gaming Enthusiast" />
  <psc:chapter start="9:03" title="Becoming a Reluctant Podcaster" />
  <psc:chapter start="15:48" title="Current Gaming Favorites: River Valley Glassworks" />
  <psc:chapter start="21:21" title="Critter Kitchen and Auction Mechanisms" />
  <psc:chapter start="26:56" title="Amanda&#39;s Recent Plays and Night Shifts" />
  <psc:chapter start="35:26" title="Closing Thoughts and Future Plans" />
</psc:chapters>
    <itunes:duration>2346</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>45</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Joint Ops June: Games Y Más - Board Games This-or-That w/OGN</itunes:title>
    <title>Joint Ops June: Games Y Más - Board Games This-or-That w/OGN</title>
    <itunes:summary><![CDATA[This edition of Joint Ops June comes from the Games Y Mas Podcast with our good friend Vic!  Through a series of "This or That" questions, we explore the fundamental divides in gaming preferences that shape how we play.  • Dice vs. Cards - The tactile satisfaction of rolling dice versus the strategic planning of card play • Area Control vs. Engine Building - Whether controlling territory or optimizing systems creates more satisfying gameplay • Tile Placement vs. Static Boards - The joy o...]]></itunes:summary>
    <description><![CDATA[<p>This edition of Joint Ops June comes from the Games Y Mas Podcast with our good friend Vic! </p><p>Through a series of &quot;This or That&quot; questions, we explore the fundamental divides in gaming preferences that shape how we play.<br/><br/>• Dice vs. Cards - The tactile satisfaction of rolling dice versus the strategic planning of card play<br/>• Area Control vs. Engine Building - Whether controlling territory or optimizing systems creates more satisfying gameplay<br/>• Tile Placement vs. Static Boards - The joy of discovering and building the game map versus traditional fixed boards<br/>• Cooperative vs. Competitive Games - The thrill of working together against the game versus facing off against your friends<br/>• Euro vs. Ameritrash - The fundamental divide between resource management efficiency and thematic immersion<br/>• Board game pet peeves, including analysis paralysis and slow play<br/><br/>Join us for lively debates and stay tuned for future collaborations with Games Y Mas, including potential live streams where we&apos;ll play games together. Give Vic some love on Instagram @gamesymaspod and make sure to subscribe to his podcast for discussions on video games, board games, theme park popcorn, and more!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>This edition of Joint Ops June comes from the Games Y Mas Podcast with our good friend Vic! </p><p>Through a series of &quot;This or That&quot; questions, we explore the fundamental divides in gaming preferences that shape how we play.<br/><br/>• Dice vs. Cards - The tactile satisfaction of rolling dice versus the strategic planning of card play<br/>• Area Control vs. Engine Building - Whether controlling territory or optimizing systems creates more satisfying gameplay<br/>• Tile Placement vs. Static Boards - The joy of discovering and building the game map versus traditional fixed boards<br/>• Cooperative vs. Competitive Games - The thrill of working together against the game versus facing off against your friends<br/>• Euro vs. Ameritrash - The fundamental divide between resource management efficiency and thematic immersion<br/>• Board game pet peeves, including analysis paralysis and slow play<br/><br/>Join us for lively debates and stay tuned for future collaborations with Games Y Mas, including potential live streams where we&apos;ll play games together. Give Vic some love on Instagram @gamesymaspod and make sure to subscribe to his podcast for discussions on video games, board games, theme park popcorn, and more!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 19 Jun 2025 09:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcoming Operation Game Night Crew" />
  <psc:chapter start="3:57" title="Recent Board Game Discoveries" />
  <psc:chapter start="16:18" title="This or That: Dice vs. Card Mechanics" />
  <psc:chapter start="31:46" title="Area Control vs. Engine Building Games" />
  <psc:chapter start="45:21" title="Tile Placement vs. Static Boards" />
  <psc:chapter start="53:24" title="Cooperative vs. Competitive Gaming" />
  <psc:chapter start="1:07:48" title="Euro Games vs. Ameritrash Debate" />
</psc:chapters>
    <itunes:duration>4755</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>44</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>Joint Ops June: Games Y Más - Castles of Burgundy...Top Shelf or Yard Sale?</itunes:title>
    <title>Joint Ops June: Games Y Más - Castles of Burgundy...Top Shelf or Yard Sale?</title>
    <itunes:summary><![CDATA[This edition of Joint Ops June comes from the Games Y Mas Podcast with our good friend Vic (@gamesymaspod)! Dice, duchies, and heated debate! In this episode, we try to determine whether Castles of Burgundy deserves a coveted spot on your gaming shelf or if it's destined for the neighborhood yard sale.  The question seems straightforward enough, but this beloved Stefan Feld classic sparks passionate discussion as we break down what makes a board game truly essential. Our guests, all active du...]]></itunes:summary>
    <description><![CDATA[<p>This edition of Joint Ops June comes from the Games Y Mas Podcast with our good friend Vic (@gamesymaspod)! Dice, duchies, and heated debate! In this episode, we try to determine whether Castles of Burgundy deserves a coveted spot on your gaming shelf or if it&apos;s destined for the neighborhood yard sale.<br/><br/>The question seems straightforward enough, but this beloved Stefan Feld classic sparks passionate discussion as we break down what makes a board game truly essential. Our guests, all active duty Air and Space Force officers united by their love of tabletop gaming, bring hundreds of combined plays to the conversation, offering invaluable insight into this dice-driven tile placement game.<br/><br/>We systematically evaluate Castles of Burgundy across eight critical criteria: learning curve, component quality, visual design, replayability, setup time, price point, thematic immersion, and turn pacing. The contrast between the original Ravensburger edition and the luxurious $180 Awakened Realms version becomes a central point of contention—does premium production justify the steep investment, or does the accessible gameplay stand on its own merits?<br/><br/>Throughout our conversation, we discover why this seemingly simple euro game continues to captivate players after countless plays. From its surprising strategic depth to its satisfying tableau-building mechanics, Castles of Burgundy offers something special that transcends its modest appearance. Whether you&apos;re new to the hobby or a seasoned gamer, you&apos;ll walk away understanding why this game generates such loyalty despite its shortcomings.<br/><br/>Ready to roll some dice and build your medieval duchy? Before investing in a physical copy, follow our guests&apos; advice and try it free on Board Game Arena—then decide for yourself if Castles of Burgundy belongs on your top shelf. Subscribe, leave a review, and let us know your verdict on this contested classic!</p><p>Make sure to give Vic and the Games Y Mas Podcast some love on Instagram @gamesymas</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>This edition of Joint Ops June comes from the Games Y Mas Podcast with our good friend Vic (@gamesymaspod)! Dice, duchies, and heated debate! In this episode, we try to determine whether Castles of Burgundy deserves a coveted spot on your gaming shelf or if it&apos;s destined for the neighborhood yard sale.<br/><br/>The question seems straightforward enough, but this beloved Stefan Feld classic sparks passionate discussion as we break down what makes a board game truly essential. Our guests, all active duty Air and Space Force officers united by their love of tabletop gaming, bring hundreds of combined plays to the conversation, offering invaluable insight into this dice-driven tile placement game.<br/><br/>We systematically evaluate Castles of Burgundy across eight critical criteria: learning curve, component quality, visual design, replayability, setup time, price point, thematic immersion, and turn pacing. The contrast between the original Ravensburger edition and the luxurious $180 Awakened Realms version becomes a central point of contention—does premium production justify the steep investment, or does the accessible gameplay stand on its own merits?<br/><br/>Throughout our conversation, we discover why this seemingly simple euro game continues to captivate players after countless plays. From its surprising strategic depth to its satisfying tableau-building mechanics, Castles of Burgundy offers something special that transcends its modest appearance. Whether you&apos;re new to the hobby or a seasoned gamer, you&apos;ll walk away understanding why this game generates such loyalty despite its shortcomings.<br/><br/>Ready to roll some dice and build your medieval duchy? Before investing in a physical copy, follow our guests&apos; advice and try it free on Board Game Arena—then decide for yourself if Castles of Burgundy belongs on your top shelf. Subscribe, leave a review, and let us know your verdict on this contested classic!</p><p>Make sure to give Vic and the Games Y Mas Podcast some love on Instagram @gamesymas</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 12 Jun 2025 00:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Meet Operation Game Night Team" />
  <psc:chapter start="8:01" title="Icebreaker: Favorite Board &amp; Video Games" />
  <psc:chapter start="21:40" title="Operation Game Night Origin Story" />
  <psc:chapter start="26:35" title="Castles of Burgundy Gameplay Overview" />
  <psc:chapter start="32:24" title="Easy to Learn &amp; Understand?" />
  <psc:chapter start="38:09" title="Component Quality &amp; Design Evaluation" />
  <psc:chapter start="45:25" title="Replayability &amp; Setup Time Discussion" />
  <psc:chapter start="53:17" title="Price Point Analysis &amp; Game Immersion" />
  <psc:chapter start="1:05:36" title="Turn Pace &amp; Final Verdict" />
</psc:chapters>
    <itunes:duration>4591</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>43</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>Joint Ops June: Have A Seat With Amanda Lee (ft. Travis from OGN)!</itunes:title>
    <title>Joint Ops June: Have A Seat With Amanda Lee (ft. Travis from OGN)!</title>
    <itunes:summary><![CDATA[Welcome to our first episode of Joint Ops June! Travis Smith from Operation Game Night podcast joins Have A Seat With Amanda Lee to share how three Air Force officers created a board game podcast to stay connected when stationed across the globe, combining military precision with gaming enthusiasm.  • One-third of Operation Game Night podcast alongside Clay Gable and Jared Erickson • Air Force officer for 12 years who met his co-hosts while teaching at the Air Force Academy • Each host brings...]]></itunes:summary>
    <description><![CDATA[<p>Welcome to our first episode of Joint Ops June!</p><p>Travis Smith from Operation Game Night podcast joins Have A Seat With Amanda Lee to share how three Air Force officers created a board game podcast to stay connected when stationed across the globe, combining military precision with gaming enthusiasm.<br/><br/>• One-third of Operation Game Night podcast alongside Clay Gable and Jared Erickson<br/>• Air Force officer for 12 years who met his co-hosts while teaching at the Air Force Academy<br/>• Each host brings different gaming preferences – Jared (party games), Clay (technical games), Travis (thematic games)<br/>• Describes their podcast approach as &quot;just a couple of dudes hanging out talking about board games&quot;<br/>• Shared memorable themed nights including their Western Legends night with cowboy attire and whiskey<br/>• Currently enjoying Stone Spine Architects, BGA online games, and button shy games while preparing to move<br/>• Interested in trying one-shot RPGs like Root RPG and other storytelling games<br/>• Plans to restructure OGN podcast into shorter segments and launch &quot;Joint Ops June&quot; featuring other content creators<br/><br/>Huge thanks to Amanda for inviting us to be a part of her amazing podcast! If you want to check out the rest of Amanda&apos;s content, you can find her on Instagram @EmptyNestBoardMama, and on Spotify at https://open.spotify.com/show/5IGBbdghTqguP9jNP4cRTR?si=GQ4sv2j5SHCfB5cKzgKAag<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Welcome to our first episode of Joint Ops June!</p><p>Travis Smith from Operation Game Night podcast joins Have A Seat With Amanda Lee to share how three Air Force officers created a board game podcast to stay connected when stationed across the globe, combining military precision with gaming enthusiasm.<br/><br/>• One-third of Operation Game Night podcast alongside Clay Gable and Jared Erickson<br/>• Air Force officer for 12 years who met his co-hosts while teaching at the Air Force Academy<br/>• Each host brings different gaming preferences – Jared (party games), Clay (technical games), Travis (thematic games)<br/>• Describes their podcast approach as &quot;just a couple of dudes hanging out talking about board games&quot;<br/>• Shared memorable themed nights including their Western Legends night with cowboy attire and whiskey<br/>• Currently enjoying Stone Spine Architects, BGA online games, and button shy games while preparing to move<br/>• Interested in trying one-shot RPGs like Root RPG and other storytelling games<br/>• Plans to restructure OGN podcast into shorter segments and launch &quot;Joint Ops June&quot; featuring other content creators<br/><br/>Huge thanks to Amanda for inviting us to be a part of her amazing podcast! If you want to check out the rest of Amanda&apos;s content, you can find her on Instagram @EmptyNestBoardMama, and on Spotify at https://open.spotify.com/show/5IGBbdghTqguP9jNP4cRTR?si=GQ4sv2j5SHCfB5cKzgKAag<br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 04 Jun 2025 09:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Intro and Welcome" />
  <psc:chapter start="1:53" title="Travis&#39;s Background and OGN Origins" />
  <psc:chapter start="7:46" title="Epic Game Nights and Memories" />
  <psc:chapter start="14:35" title="Recent Board Game Plays" />
  <psc:chapter start="22:09" title="RPGs and Storytelling Interests" />
  <psc:chapter start="30:47" title="Future Plans for OGN Podcast" />
  <psc:chapter start="38:04" title="Closing Thoughts" />
</psc:chapters>
    <itunes:duration>2336</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>42</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 41: Changing the Playbook - The Future of Operation Game Night</itunes:title>
    <title>OGN Ep 41: Changing the Playbook - The Future of Operation Game Night</title>
    <itunes:summary><![CDATA[We're transforming Operation Game Night to better serve our listeners, with exciting changes to our format and schedule coming after a month-long hiatus featuring collaborations with other podcasts.  • Jared reviews Terraforming Mars: The Dice Game, praising its simplified mechanics while maintaining the feel of the original • Clayton explores the historically-rich Molly House, a game about creating joy in 18th century London among non-gender conforming communities • Clayton shares his experi...]]></itunes:summary>
    <description><![CDATA[<p>We&apos;re transforming Operation Game Night to better serve our listeners, with exciting changes to our format and schedule coming after a month-long hiatus featuring collaborations with other podcasts.<br/><br/>• Jared reviews Terraforming Mars: The Dice Game, praising its simplified mechanics while maintaining the feel of the original<br/>• Clayton explores the historically-rich Molly House, a game about creating joy in 18th century London among non-gender conforming communities<br/>• Clayton shares his experience with Iliad, a tight two-player abstract battle game designed by Reiner Knizia<br/>• Travis introduces The White Castle, a resource exchange game with unique 3D bridges and challenging decisions<br/>• Special announcement: We&apos;re taking a hiatus for &quot;Joint Ops June&quot; to feature collaborations with other podcasts<br/>• Starting in July, we&apos;ll restructure our podcast into three separate weekly segments for more consumable content<br/>• Personal updates include Jared&apos;s graduation, Clayton&apos;s imminent move, and Travis dealing with home construction chaos<br/><br/>Join our Discord community by clicking the link in the description! Follow us on Instagram @OperationGameNightPodcast for updates on our new schedule and format.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We&apos;re transforming Operation Game Night to better serve our listeners, with exciting changes to our format and schedule coming after a month-long hiatus featuring collaborations with other podcasts.<br/><br/>• Jared reviews Terraforming Mars: The Dice Game, praising its simplified mechanics while maintaining the feel of the original<br/>• Clayton explores the historically-rich Molly House, a game about creating joy in 18th century London among non-gender conforming communities<br/>• Clayton shares his experience with Iliad, a tight two-player abstract battle game designed by Reiner Knizia<br/>• Travis introduces The White Castle, a resource exchange game with unique 3D bridges and challenging decisions<br/>• Special announcement: We&apos;re taking a hiatus for &quot;Joint Ops June&quot; to feature collaborations with other podcasts<br/>• Starting in July, we&apos;ll restructure our podcast into three separate weekly segments for more consumable content<br/>• Personal updates include Jared&apos;s graduation, Clayton&apos;s imminent move, and Travis dealing with home construction chaos<br/><br/>Join our Discord community by clicking the link in the description! Follow us on Instagram @OperationGameNightPodcast for updates on our new schedule and format.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Tue, 27 May 2025 13:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome and Introductions" />
  <psc:chapter start="3:28" title="Social Media and Discord Announcements" />
  <psc:chapter start="6:04" title="Jared&#39;s Terraforming Mars Dice Game" />
  <psc:chapter start="17:55" title="Clayton&#39;s Molly House Experience" />
  <psc:chapter start="29:39" title="Clayton Reviews Iliad Two-Player Game" />
  <psc:chapter start="39:04" title="Travis Explores The White Castle" />
  <psc:chapter start="47:51" title="Special Announcement: Podcast Restructuring" />
  <psc:chapter start="57:17" title="Over the Fence: Life Updates" />
</psc:chapters>
    <itunes:duration>4055</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>41</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 40: The Game&#39;s Called Risk, Not Safe...Press Your Luck Games!</itunes:title>
    <title>OGN Ep 40: The Game&#39;s Called Risk, Not Safe...Press Your Luck Games!</title>
    <itunes:summary><![CDATA[We delve into the fascinating world of push your luck games, examining the psychology behind why these gambling mechanics create some of gaming's most memorable moments.  • How push your luck games level the playing field between experienced and new players • The distinction between taking a risk and the push your luck mechanic • Exploring the emotional response when we watch others push their luck • Games that blend push your luck with other mechanisms like bag building and area control • Fa...]]></itunes:summary>
    <description><![CDATA[<p>We delve into the fascinating world of push your luck games, examining the psychology behind why these gambling mechanics create some of gaming&apos;s most memorable moments.<br/><br/>• How push your luck games level the playing field between experienced and new players<br/>• The distinction between taking a risk and the push your luck mechanic<br/>• Exploring the emotional response when we watch others push their luck<br/>• Games that blend push your luck with other mechanisms like bag building and area control<br/>• Favorite push your luck games including Wonderland&apos;s War, Quacks of Quedlinburg, Spots, Ink &amp; Gold, and Captain Flip<br/>• Discussion of classic push your luck games like Can&apos;t Stop, Yahtzee, and Blackjack<br/>• How the push your luck mechanism creates memorable gaming moments<br/>• Exploring potential future combinations like push your luck with dexterity games<br/><br/>Next week we&apos;ll be sharing a special announcement that will change how Operation Game Night delivers content, so be sure to tune in for episode 41.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We delve into the fascinating world of push your luck games, examining the psychology behind why these gambling mechanics create some of gaming&apos;s most memorable moments.<br/><br/>• How push your luck games level the playing field between experienced and new players<br/>• The distinction between taking a risk and the push your luck mechanic<br/>• Exploring the emotional response when we watch others push their luck<br/>• Games that blend push your luck with other mechanisms like bag building and area control<br/>• Favorite push your luck games including Wonderland&apos;s War, Quacks of Quedlinburg, Spots, Ink &amp; Gold, and Captain Flip<br/>• Discussion of classic push your luck games like Can&apos;t Stop, Yahtzee, and Blackjack<br/>• How the push your luck mechanism creates memorable gaming moments<br/>• Exploring potential future combinations like push your luck with dexterity games<br/><br/>Next week we&apos;ll be sharing a special announcement that will change how Operation Game Night delivers content, so be sure to tune in for episode 41.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Mon, 19 May 2025 10:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome to Episode 40" />
  <psc:chapter start="4:27" title="Operation Game Night Reunion" />
  <psc:chapter start="17:50" title="Weekly Gaming Debriefs" />
  <psc:chapter start="43:00" title="Push Your Luck: Core Mechanic Discussion" />
  <psc:chapter start="59:03" title="Push Your Luck Game Favorites" />
  <psc:chapter start="1:05:16" title="Over the Fence: Life Updates" />
  <psc:chapter start="1:14:10" title="Norwegian Fjords and Special Announcement" />
</psc:chapters>
    <itunes:duration>4629</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>40</itunes:episode>
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    <itunes:title>OGN Ep 39: Unpacking the Golden Geek Awards, Cities, and Rebirth</itunes:title>
    <title>OGN Ep 39: Unpacking the Golden Geek Awards, Cities, and Rebirth</title>
    <itunes:summary><![CDATA[This week Clay and Jared lament the fact that OGN wasn't nominated for a golden geek award. However they put their hurt feelings aside to provide some color commentary the winners and runners up from the 2024 Golden Geek awards. Clay also talks about Cities, a new game by PWH and Steven Finn and Jared talks about one of the pods favorite new games Rebirth.   00:00 Intro 04:00 Clay Debrief (Cities) 11:55 Jared Debrief (Rebirth) 26:10 Mission Objective (Golden Geek Winners and Runners Up) ...]]></itunes:summary>
    <description><![CDATA[<p>This week Clay and Jared lament the fact that OGN wasn&apos;t nominated for a golden geek award. However they put their hurt feelings aside to provide some color commentary the winners and runners up from the 2024 Golden Geek awards. Clay also talks about Cities, a new game by PWH and Steven Finn and Jared talks about one of the pods favorite new games Rebirth. <br/><br/>00:00 Intro<br/>04:00 Clay Debrief (Cities)<br/>11:55 Jared Debrief (Rebirth)<br/>26:10 Mission Objective (Golden Geek Winners and Runners Up)<br/>01:06:30 Over the Fence</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>This week Clay and Jared lament the fact that OGN wasn&apos;t nominated for a golden geek award. However they put their hurt feelings aside to provide some color commentary the winners and runners up from the 2024 Golden Geek awards. Clay also talks about Cities, a new game by PWH and Steven Finn and Jared talks about one of the pods favorite new games Rebirth. <br/><br/>00:00 Intro<br/>04:00 Clay Debrief (Cities)<br/>11:55 Jared Debrief (Rebirth)<br/>26:10 Mission Objective (Golden Geek Winners and Runners Up)<br/>01:06:30 Over the Fence</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/17162377-ogn-ep-39-unpacking-the-golden-geek-awards-cities-and-rebirth.mp3" length="52747022" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 14 May 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Travis-less Intro and Goals" />
  <psc:chapter start="3:41" title="Weekly Game Debrief: Cities" />
  <psc:chapter start="11:57" title="Rebirth: Castle Rules and Gameplay" />
  <psc:chapter start="25:49" title="Golden Geek Award Categories Begin" />
  <psc:chapter start="30:28" title="Lord of the Rings Games Dominate" />
  <psc:chapter start="38:33" title="Arcs: Multi-Award Winner Analysis" />
  <psc:chapter start="54:26" title="Party Games and Print-and-Play Winners" />
  <psc:chapter start="1:06:32" title="Reflecting on Biking Misadventures" />
</psc:chapters>
    <itunes:duration>4389</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>39</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 38: Lost Ruins of Arnak Strategy, Foundations of Rome and Skull King</itunes:title>
    <title>OGN Ep 38: Lost Ruins of Arnak Strategy, Foundations of Rome and Skull King</title>
    <itunes:summary><![CDATA[This week we diving into the mind of a Lost Ruins of Arnak addict and picking Jared's brain about all the hot tips for breaking 100 points in the game. We also do a Kickstarter Preview for Fight for Inheritance, talk about one of our favorite trick takers, and revel over the amazing production and streamlined gameplay of Foundations of Rome.   00:00 Intro 04:18 Jared Debrief (Fight for Inheritance) 12:07 Jared Debrief (Skull King) 21:15 Clay Debrief (Foundations of Rome/Metropolis) 31:30...]]></itunes:summary>
    <description><![CDATA[<p>This week we diving into the mind of a Lost Ruins of Arnak addict and picking Jared&apos;s brain about all the hot tips for breaking 100 points in the game. We also do a Kickstarter Preview for Fight for Inheritance, talk about one of our favorite trick takers, and revel over the amazing production and streamlined gameplay of Foundations of Rome. <br/><br/>00:00 Intro<br/>04:18 Jared Debrief (Fight for Inheritance)<br/>12:07 Jared Debrief (Skull King)<br/>21:15 Clay Debrief (Foundations of Rome/Metropolis)<br/>31:30 Jared Debrief (Blokus)<br/>35:45 Mission Objective (Lost Ruins of Arnak Strategy)<br/>01:10 Over the Fence</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>This week we diving into the mind of a Lost Ruins of Arnak addict and picking Jared&apos;s brain about all the hot tips for breaking 100 points in the game. We also do a Kickstarter Preview for Fight for Inheritance, talk about one of our favorite trick takers, and revel over the amazing production and streamlined gameplay of Foundations of Rome. <br/><br/>00:00 Intro<br/>04:18 Jared Debrief (Fight for Inheritance)<br/>12:07 Jared Debrief (Skull King)<br/>21:15 Clay Debrief (Foundations of Rome/Metropolis)<br/>31:30 Jared Debrief (Blokus)<br/>35:45 Mission Objective (Lost Ruins of Arnak Strategy)<br/>01:10 Over the Fence</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 07 May 2025 23:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="Welcome to Operation Game Night" />
  <psc:chapter start="4:19" title="Fight for Inheritance Kickstarter Preview" />
  <psc:chapter start="11:55" title="Skull King: The Perfect Trick-Taking Game" />
  <psc:chapter start="20:24" title="Foundations of Rome: A Lightweight Spectacle" />
  <psc:chapter start="35:57" title="Lost Ruins of Arnak Strategy Deep Dive" />
  <psc:chapter start="1:10:49" title="Life Updates and Pop Culture Gems" />
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    <itunes:duration>4768</itunes:duration>
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    <itunes:episode>38</itunes:episode>
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    <itunes:title>OGN Ep 37:  Inside Scoop on Friendly Local Game Stores (ft. Cam from Petrie&#39;s Family Games)</itunes:title>
    <title>OGN Ep 37:  Inside Scoop on Friendly Local Game Stores (ft. Cam from Petrie&#39;s Family Games)</title>
    <itunes:summary><![CDATA[Step behind the counter of a thriving local game store as we sit down with Cam, the heart and soul behind Petrie's Family Games in Colorado Springs. In this candid conversation, Cam reveals how a childhood obsession with Talisman evolved into a beloved community hub that's been bringing gamers together since 2009.  Far from the stereotypical dark, unwelcoming game stores of yesteryear, Cam shares how Petrie's deliberately focused on creating a bright, accessible space where relationships matt...]]></itunes:summary>
    <description><![CDATA[<p>Step behind the counter of a thriving local game store as we sit down with Cam, the heart and soul behind Petrie&apos;s Family Games in Colorado Springs. In this candid conversation, Cam reveals how a childhood obsession with Talisman evolved into a beloved community hub that&apos;s been bringing gamers together since 2009.<br/><br/>Far from the stereotypical dark, unwelcoming game stores of yesteryear, Cam shares how Petrie&apos;s deliberately focused on creating a bright, accessible space where relationships matter more than transactions. &quot;We&apos;re not just selling games,&quot; he explains, &quot;we&apos;re becoming part of people&apos;s weekly routines, their culture.&quot; This philosophy becomes evident as Cam recalls recognizing customers by name from their first visit—a seemingly small gesture that creates lasting loyalty.<br/><br/>The podcast offers rare insights into the genuine challenges of running a game store in today&apos;s market. With thousands of new games releasing monthly, Cam describes the impossible task of curating inventory when &quot;if you stocked everything available, it would be a warehouse and even then you wouldn&apos;t be able to find anything.&quot; We learn how Petrie&apos;s balances the revenue-driving demands of trading card tournaments with their passion for family-centered events like their annual Couples&apos; Dessert Night featuring cheesecake, themed decorations, and two-player games.<br/><br/>Perhaps most eye-opening is Cam&apos;s thoughtful explanation of why game stores aren&apos;t an easy path to profit. &quot;Don&apos;t get into this to get rich,&quot; he advises potential store owners, challenging the fantasy that owning a game store means getting paid to play games. Instead, success comes from &quot;loving spreadsheets, projections, marketing... and even mopping floors.&quot;<br/><br/>Whether you&apos;re a curious gamer, an aspiring entrepreneur, or simply fascinated by the intersection of passion and business, this episode offers a heartfelt look at what it truly takes to create a space where every player feels welcome. Subscribe now and join us at the gaming table!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Step behind the counter of a thriving local game store as we sit down with Cam, the heart and soul behind Petrie&apos;s Family Games in Colorado Springs. In this candid conversation, Cam reveals how a childhood obsession with Talisman evolved into a beloved community hub that&apos;s been bringing gamers together since 2009.<br/><br/>Far from the stereotypical dark, unwelcoming game stores of yesteryear, Cam shares how Petrie&apos;s deliberately focused on creating a bright, accessible space where relationships matter more than transactions. &quot;We&apos;re not just selling games,&quot; he explains, &quot;we&apos;re becoming part of people&apos;s weekly routines, their culture.&quot; This philosophy becomes evident as Cam recalls recognizing customers by name from their first visit—a seemingly small gesture that creates lasting loyalty.<br/><br/>The podcast offers rare insights into the genuine challenges of running a game store in today&apos;s market. With thousands of new games releasing monthly, Cam describes the impossible task of curating inventory when &quot;if you stocked everything available, it would be a warehouse and even then you wouldn&apos;t be able to find anything.&quot; We learn how Petrie&apos;s balances the revenue-driving demands of trading card tournaments with their passion for family-centered events like their annual Couples&apos; Dessert Night featuring cheesecake, themed decorations, and two-player games.<br/><br/>Perhaps most eye-opening is Cam&apos;s thoughtful explanation of why game stores aren&apos;t an easy path to profit. &quot;Don&apos;t get into this to get rich,&quot; he advises potential store owners, challenging the fantasy that owning a game store means getting paid to play games. Instead, success comes from &quot;loving spreadsheets, projections, marketing... and even mopping floors.&quot;<br/><br/>Whether you&apos;re a curious gamer, an aspiring entrepreneur, or simply fascinated by the intersection of passion and business, this episode offers a heartfelt look at what it truly takes to create a space where every player feels welcome. Subscribe now and join us at the gaming table!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 30 Apr 2025 12:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="OGN Ep 37:  Inside Scoop on Friendly Local Game Stores (ft. Cam from Petrie&#39;s Family Games)" />
  <psc:chapter start="0:19" title="Welcome to Petri&#39;s Family Games" />
  <psc:chapter start="9:01" title="Cam&#39;s Gaming Journey and Talisman Origins" />
  <psc:chapter start="19:06" title="Beyond Horizon and Super Moody Games" />
  <psc:chapter start="33:15" title="Critter Kitchen and Leadership Games" />
  <psc:chapter start="54:17" title="Building a Game Store Business Philosophy" />
  <psc:chapter start="1:09:55" title="Community Events and the TCG Challenge" />
  <psc:chapter start="1:28:06" title="The Future of Petri&#39;s Family Games" />
</psc:chapters>
    <itunes:duration>5736</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>37</itunes:episode>
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    <itunes:title>OGN Ep 36: Game Recommendations by Player Count</itunes:title>
    <title>OGN Ep 36: Game Recommendations by Player Count</title>
    <itunes:summary><![CDATA[How do you choose the perfect board game for your group size? While many games claim to support various player counts, most have a specific sweet spot where they truly shine. In this intimate, co-host episode, Clay and Travis break down their favorite games for every player count from one to eight players.  For solo gaming, Under Falling Skies and Warps Edge offer engaging, thematic experiences that keep you coming back for more. The duo discusses how two-player gaming has exploded recently w...]]></itunes:summary>
    <description><![CDATA[<p>How do you choose the perfect board game for your group size? While many games claim to support various player counts, most have a specific sweet spot where they truly shine. In this intimate, co-host episode, Clay and Travis break down their favorite games for every player count from one to eight players.<br/><br/>For solo gaming, Under Falling Skies and Warps Edge offer engaging, thematic experiences that keep you coming back for more. The duo discusses how two-player gaming has exploded recently with titles like Ironwood, Kelp Shark vs Octopus, and the classics like Schotten Totten creating perfect head-to-head experiences.<br/><br/>The conversation reveals some surprising picks for those tricky middle counts - Small World becomes a strategic masterpiece at three players, while trick-taking games like The Crew find their perfect form with exactly four players around the table. As the player counts increase, Clay and Travis highlight games with simultaneous actions and high player engagement like Modern Art (five players), Battlestar Galactica (six players), and Seven Wonders (appropriately best at seven).<br/><br/>Beyond game recommendations, the hosts discuss a troubling industry development as Final Frontier Games announces they can&apos;t fulfill their Kickstarter for Merchants Cove Mastercraft despite the games being manufactured. This leads to a broader conversation about how tariffs and logistics challenges might permanently reshape the board game industry and the types of games being produced.<br/><br/>Whether you&apos;re planning a solo gaming session or hosting a large game night, this episode provides the perfect guide to selecting games that will maximize enjoyment at every player count. The next time someone asks &quot;What plays well with exactly five players?&quot; - you&apos;ll have the answer ready!<br/><br/>Have a specific game night you need help planning? Reach out to Operation Game Night, and Clay and Travis will curate the perfect selection for your next tabletop gathering!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>How do you choose the perfect board game for your group size? While many games claim to support various player counts, most have a specific sweet spot where they truly shine. In this intimate, co-host episode, Clay and Travis break down their favorite games for every player count from one to eight players.<br/><br/>For solo gaming, Under Falling Skies and Warps Edge offer engaging, thematic experiences that keep you coming back for more. The duo discusses how two-player gaming has exploded recently with titles like Ironwood, Kelp Shark vs Octopus, and the classics like Schotten Totten creating perfect head-to-head experiences.<br/><br/>The conversation reveals some surprising picks for those tricky middle counts - Small World becomes a strategic masterpiece at three players, while trick-taking games like The Crew find their perfect form with exactly four players around the table. As the player counts increase, Clay and Travis highlight games with simultaneous actions and high player engagement like Modern Art (five players), Battlestar Galactica (six players), and Seven Wonders (appropriately best at seven).<br/><br/>Beyond game recommendations, the hosts discuss a troubling industry development as Final Frontier Games announces they can&apos;t fulfill their Kickstarter for Merchants Cove Mastercraft despite the games being manufactured. This leads to a broader conversation about how tariffs and logistics challenges might permanently reshape the board game industry and the types of games being produced.<br/><br/>Whether you&apos;re planning a solo gaming session or hosting a large game night, this episode provides the perfect guide to selecting games that will maximize enjoyment at every player count. The next time someone asks &quot;What plays well with exactly five players?&quot; - you&apos;ll have the answer ready!<br/><br/>Have a specific game night you need help planning? Reach out to Operation Game Night, and Clay and Travis will curate the perfect selection for your next tabletop gathering!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 23 Apr 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Episode Introduction" />
  <psc:chapter start="1:15" title="Game Night Curation and Debrief" />
  <psc:chapter start="5:36" title="Industry Crisis: Kickstarter Shutdowns" />
  <psc:chapter start="11:13" title="Godfather Corleone&#39;s Empire Review" />
  <psc:chapter start="19:39" title="Recent Digital Gaming Experiences" />
  <psc:chapter start="30:47" title="Best Games for 1-3 Players" />
  <psc:chapter start="38:10" title="Best Games for 4-5 Players" />
  <psc:chapter start="50:18" title="Best Games for 6-8 Players" />
  <psc:chapter start="58:00" title="Over the Fence: Life Updates" />
</psc:chapters>
    <itunes:duration>3647</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>36</itunes:episode>
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    <itunes:title>OGN Ep 35: Creature Caravan, Stonespine Architects, &amp; Games on the Go</itunes:title>
    <title>OGN Ep 35: Creature Caravan, Stonespine Architects, &amp; Games on the Go</title>
    <itunes:summary><![CDATA[The crew takes their podcast on the road to discuss the best games to bring when traveling. Three board game enthusiasts with different travel constraints share their approaches to portable gaming while preparing for upcoming moves.  • Jared recounts his triumph in Dune Imperium, using intrigue cards to steal victory from inexperienced opponents • Clay highlights Creature Caravan, a simultaneous-play dice placement game with beautiful art from Red Raven Games • Travis introduces Stonespine Ar...]]></itunes:summary>
    <description><![CDATA[<p>The crew takes their podcast on the road to discuss the best games to bring when traveling. Three board game enthusiasts with different travel constraints share their approaches to portable gaming while preparing for upcoming moves.<br/><br/>• Jared recounts his triumph in Dune Imperium, using intrigue cards to steal victory from inexperienced opponents<br/>• Clay highlights Creature Caravan, a simultaneous-play dice placement game with beautiful art from Red Raven Games<br/>• Travis introduces Stonespine Architects, a blueprint-fulfilling game where players build mazes for heroes to get trapped in<br/>• ButtonShy wallet games earn unanimous praise for their ultra-portable design<br/>• The hosts debate the merits of various small-box publishers including Oink, AllPlay, and Bitewing<br/>• Clay recommends &quot;Things and Rings&quot; as an accessible party game perfect for non-gamers<br/>• Roll and write games emerge as strong options for airplane tray tables<br/>• Clay sparks debate about whether to bring games with significant strategic depth or focus on accessibility<br/>• The group plans to document their final travel game selections on social media<br/><br/>If you have suggestions for great travel games, hit us up on Instagram or leave a comment!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>The crew takes their podcast on the road to discuss the best games to bring when traveling. Three board game enthusiasts with different travel constraints share their approaches to portable gaming while preparing for upcoming moves.<br/><br/>• Jared recounts his triumph in Dune Imperium, using intrigue cards to steal victory from inexperienced opponents<br/>• Clay highlights Creature Caravan, a simultaneous-play dice placement game with beautiful art from Red Raven Games<br/>• Travis introduces Stonespine Architects, a blueprint-fulfilling game where players build mazes for heroes to get trapped in<br/>• ButtonShy wallet games earn unanimous praise for their ultra-portable design<br/>• The hosts debate the merits of various small-box publishers including Oink, AllPlay, and Bitewing<br/>• Clay recommends &quot;Things and Rings&quot; as an accessible party game perfect for non-gamers<br/>• Roll and write games emerge as strong options for airplane tray tables<br/>• Clay sparks debate about whether to bring games with significant strategic depth or focus on accessibility<br/>• The group plans to document their final travel game selections on social media<br/><br/>If you have suggestions for great travel games, hit us up on Instagram or leave a comment!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 16 Apr 2025 23:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="OGN Ep 35: Creature Caravan, Stonespine Architects, &amp; Games on the Go" />
  <psc:chapter start="0:19" title="Welcome and Introductions" />
  <psc:chapter start="1:34" title="Jared&#39;s Week: Dune Imperium Showdown" />
  <psc:chapter start="15:22" title="Clayton&#39;s Week: Creature Caravan Adventure" />
  <psc:chapter start="25:45" title="Travis&#39;s Travel-Sized Gaming Discoveries" />
  <psc:chapter start="38:11" title="Mission Objective: Travel Games Discussion" />
  <psc:chapter start="58:50" title="Over the Fence: Life Updates" />
  <psc:chapter start="1:04:14" title="Travis&#39;s Blue Prince Game Recommendation" />
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    <itunes:duration>4113</itunes:duration>
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    <itunes:season>1</itunes:season>
    <itunes:episode>35</itunes:episode>
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    <itunes:title>OGN Ep 34:  Azul, Expeditions, Armello, and Beginner&#39;s Guide to the BGG Hotness</itunes:title>
    <title>OGN Ep 34:  Azul, Expeditions, Armello, and Beginner&#39;s Guide to the BGG Hotness</title>
    <itunes:summary><![CDATA[We dive into the BoardGameGeek Hotness list to explore what games are capturing the attention of the board game community, while sharing our gaming experiences and insights.  • Jared prepares for the World Series of Board Gaming by planning to relearn Azul • Clay reviews Expeditions, appreciating its unique action selection system and card-tucking mechanics • Travis explores digital gaming with Armello, an app that gives Mage Knight vibes with a physical board game version coming in 2025 • We...]]></itunes:summary>
    <description><![CDATA[<p>We dive into the BoardGameGeek Hotness list to explore what games are capturing the attention of the board game community, while sharing our gaming experiences and insights.<br/><br/>• Jared prepares for the World Series of Board Gaming by planning to relearn Azul<br/>• Clay reviews Expeditions, appreciating its unique action selection system and card-tucking mechanics<br/>• Travis explores digital gaming with Armello, an app that gives Mage Knight vibes with a physical board game version coming in 2025<br/>• We analyze the BoardGameGeek Top 50 Hotness list, from Orleans at #50 to Sanctuary at #1<br/>• Despite our best efforts, we&apos;re completely stumped by Sanctuary, the current #1 hottest game<br/>• Personal updates include Jared revisiting early podcast episodes, Clay finishing The Sopranos, and Travis following Nintendo Switch 2 news<br/><br/>Join us next week for another episode where we continue to explore the world of board games with our signature blend of enthusiasm and friendly banter.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We dive into the BoardGameGeek Hotness list to explore what games are capturing the attention of the board game community, while sharing our gaming experiences and insights.<br/><br/>• Jared prepares for the World Series of Board Gaming by planning to relearn Azul<br/>• Clay reviews Expeditions, appreciating its unique action selection system and card-tucking mechanics<br/>• Travis explores digital gaming with Armello, an app that gives Mage Knight vibes with a physical board game version coming in 2025<br/>• We analyze the BoardGameGeek Top 50 Hotness list, from Orleans at #50 to Sanctuary at #1<br/>• Despite our best efforts, we&apos;re completely stumped by Sanctuary, the current #1 hottest game<br/>• Personal updates include Jared revisiting early podcast episodes, Clay finishing The Sopranos, and Travis following Nintendo Switch 2 news<br/><br/>Join us next week for another episode where we continue to explore the world of board games with our signature blend of enthusiasm and friendly banter.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 09 Apr 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Episode Introduction &amp; Catching Up" />
  <psc:chapter start="2:54" title="Jared&#39;s Azul Debrief" />
  <psc:chapter start="14:08" title="Clay&#39;s Expeditions Gameplay Experience" />
  <psc:chapter start="27:09" title="Travis&#39;s Digital Gaming Adventures" />
  <psc:chapter start="40:02" title="Reviewing BGG Top 50 Hotness" />
  <psc:chapter start="1:15:48" title="Over the Fence: Personal Updates" />
</psc:chapters>
    <itunes:duration>5324</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>34</itunes:episode>
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    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OGN Ep 33: Engineer Thoughts on Engine Building Games</itunes:title>
    <title>OGN Ep 33: Engineer Thoughts on Engine Building Games</title>
    <itunes:summary><![CDATA[Engine building games create deeply satisfying gameplay experiences that mimic real-life decision-making through resource management and strategic planning. We explore what makes these games so compelling and highlight some of our all-time favorites.  • Engine builders are games where you exchange resources to become more efficient at gathering resources • Games typically start slow with limited actions, then accelerate as your engine develops • Splendor represents one of the purest examples ...]]></itunes:summary>
    <description><![CDATA[<p>Engine building games create deeply satisfying gameplay experiences that mimic real-life decision-making through resource management and strategic planning. We explore what makes these games so compelling and highlight some of our all-time favorites.<br/><br/>• Engine builders are games where you exchange resources to become more efficient at gathering resources<br/>• Games typically start slow with limited actions, then accelerate as your engine develops<br/>• Splendor represents one of the purest examples of engine building with its gem-collecting mechanics<br/>• Terraforming Mars offers a rich thematic setting where blue cards create powerful ongoing effects<br/>• Gizmos functions like &quot;Splendor on steroids&quot; with satisfying chain reactions and marble-drawing mechanics<br/>• Seven Wonders combines drafting with engine building across three distinct ages<br/>• Engine building games reflect real-life decision-making about investments and trade-offs<br/>• Underwater Cities is touted as the &quot;Terraforming Mars killer&quot; with similar resource management concepts<br/>• Engine building often combines with other mechanisms like deck building and tableau building<br/><br/>Tune in next month for our special Big Boy Game Night when Jerry visits Alabama for an epic gaming session!<br/><br/>See Wyatt Hendrickson&apos;s winning match here: https://youtu.be/IwfUPELy6HA?si=xM46-foPCMZHYjw8</p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Engine building games create deeply satisfying gameplay experiences that mimic real-life decision-making through resource management and strategic planning. We explore what makes these games so compelling and highlight some of our all-time favorites.<br/><br/>• Engine builders are games where you exchange resources to become more efficient at gathering resources<br/>• Games typically start slow with limited actions, then accelerate as your engine develops<br/>• Splendor represents one of the purest examples of engine building with its gem-collecting mechanics<br/>• Terraforming Mars offers a rich thematic setting where blue cards create powerful ongoing effects<br/>• Gizmos functions like &quot;Splendor on steroids&quot; with satisfying chain reactions and marble-drawing mechanics<br/>• Seven Wonders combines drafting with engine building across three distinct ages<br/>• Engine building games reflect real-life decision-making about investments and trade-offs<br/>• Underwater Cities is touted as the &quot;Terraforming Mars killer&quot; with similar resource management concepts<br/>• Engine building often combines with other mechanisms like deck building and tableau building<br/><br/>Tune in next month for our special Big Boy Game Night when Jerry visits Alabama for an epic gaming session!<br/><br/>See Wyatt Hendrickson&apos;s winning match here: https://youtu.be/IwfUPELy6HA?si=xM46-foPCMZHYjw8</p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 02 Apr 2025 22:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome and Episode Introduction" />
  <psc:chapter start="1:57" title="Wyatt Hendrickson&#39;s Wrestling Victory" />
  <psc:chapter start="5:29" title="Game Debrief: Seven Wonders" />
  <psc:chapter start="14:49" title="Oni Tama Gameplay Walkthrough" />
  <psc:chapter start="24:01" title="Engine Builder Games Explained" />
  <psc:chapter start="35:43" title="Favorite Engine Builders Discussion" />
  <psc:chapter start="44:22" title="Over the Fence: Jared&#39;s Medical Surprise" />
</psc:chapters>
    <itunes:duration>3074</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>33</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OGN Ep 32: Weeknight Games are the New Dinner Party</itunes:title>
    <title>OGN Ep 32: Weeknight Games are the New Dinner Party</title>
    <itunes:summary><![CDATA[We explore the world of weeknight gaming, discussing how board games can transform mundane weekdays into memorable social experiences while balancing time constraints and life responsibilities.  • The group debates what makes a game suitable for weeknight play, considering time, complexity, and energy levels • Clayton and Jared recount their recent epic game night featuring Incan Gold, Camel Up, 7 Wonders and Zoo Vadis • Travis contemplates what games to bring to an upcoming session with game...]]></itunes:summary>
    <description><![CDATA[<p>We explore the world of weeknight gaming, discussing how board games can transform mundane weekdays into memorable social experiences while balancing time constraints and life responsibilities.<br/><br/>• The group debates what makes a game suitable for weeknight play, considering time, complexity, and energy levels<br/>• Clayton and Jared recount their recent epic game night featuring Incan Gold, Camel Up, 7 Wonders and Zoo Vadis<br/>• Travis contemplates what games to bring to an upcoming session with gamers he doesn&apos;t know well<br/>• The hosts reflect on how scheduled weeknight game sessions provided stress relief and community when they worked together<br/>• Travis draws parallels between modern game nights and the lost tradition of weekday dinner parties<br/>• Jared and Clayton discuss the dynamics of playing games with spouses versus gaming groups<br/>• The group recommends Decision Space podcast for listeners interested in deeper game analysis<br/><br/>Join us next time as we continue exploring the tabletop gaming world with our unique blend of friendship, strategy, and occasional table-banging!<br/><br/>Also one of our favorite podcasts...AoM!</p><p>https://www.artofmanliness.com/living/food-drink/what-is-a-dinner-party/</p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>We explore the world of weeknight gaming, discussing how board games can transform mundane weekdays into memorable social experiences while balancing time constraints and life responsibilities.<br/><br/>• The group debates what makes a game suitable for weeknight play, considering time, complexity, and energy levels<br/>• Clayton and Jared recount their recent epic game night featuring Incan Gold, Camel Up, 7 Wonders and Zoo Vadis<br/>• Travis contemplates what games to bring to an upcoming session with gamers he doesn&apos;t know well<br/>• The hosts reflect on how scheduled weeknight game sessions provided stress relief and community when they worked together<br/>• Travis draws parallels between modern game nights and the lost tradition of weekday dinner parties<br/>• Jared and Clayton discuss the dynamics of playing games with spouses versus gaming groups<br/>• The group recommends Decision Space podcast for listeners interested in deeper game analysis<br/><br/>Join us next time as we continue exploring the tabletop gaming world with our unique blend of friendship, strategy, and occasional table-banging!<br/><br/>Also one of our favorite podcasts...AoM!</p><p>https://www.artofmanliness.com/living/food-drink/what-is-a-dinner-party/</p><p><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 26 Mar 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome and Reunion Plans" />
  <psc:chapter start="1:54" title="Weeknight Games Introduction" />
  <psc:chapter start="2:40" title="Cubitos Debrief: Dice Pool Building" />
  <psc:chapter start="9:57" title="Epic Game Night Breakdown" />
  <psc:chapter start="16:33" title="Game Night Selection for New Friends" />
  <psc:chapter start="21:39" title="Weeknight Gaming Discussion" />
  <psc:chapter start="35:46" title="German Armed Forces Efficiency Match" />
  <psc:chapter start="42:11" title="Podcast Recommendations and Wrap-Up" />
</psc:chapters>
    <itunes:duration>4220</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>32</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OGN Ep 31: Agricola&#39;s Comeback Tour &amp; Board Game Mail Bag!</itunes:title>
    <title>OGN Ep 31: Agricola&#39;s Comeback Tour &amp; Board Game Mail Bag!</title>
    <itunes:summary><![CDATA[Tackling listener questions, we dive into board game characters we'd embody, house rules we implement, and how we respond when people dismiss board games as "just for kids."  • Clay defends his monthly board game budget overages as necessary therapeutic purchases • When it's appropriate to change game rules (party games) versus when to follow them strictly (strategic games) • Our approach to people who say board games are childish: embrace your inner child • The dream of opening a board game ...]]></itunes:summary>
    <description><![CDATA[<p>Tackling listener questions, we dive into board game characters we&apos;d embody, house rules we implement, and how we respond when people dismiss board games as &quot;just for kids.&quot;<br/><br/>• Clay defends his monthly board game budget overages as necessary therapeutic purchases<br/>• When it&apos;s appropriate to change game rules (party games) versus when to follow them strictly (strategic games)<br/>• Our approach to people who say board games are childish: embrace your inner child<br/>• The dream of opening a board game bar with themed food and a self-serve tap wall<br/>• Why Castles of Burgundy desperately needs a theme change despite its mechanical brilliance<br/><br/>Share the podcast with three friends to move up in the Operation Game Night Corporation ranks! The more people that listen on your behalf, the higher you climb in our totally-not-an-MLM scheme.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Tackling listener questions, we dive into board game characters we&apos;d embody, house rules we implement, and how we respond when people dismiss board games as &quot;just for kids.&quot;<br/><br/>• Clay defends his monthly board game budget overages as necessary therapeutic purchases<br/>• When it&apos;s appropriate to change game rules (party games) versus when to follow them strictly (strategic games)<br/>• Our approach to people who say board games are childish: embrace your inner child<br/>• The dream of opening a board game bar with themed food and a self-serve tap wall<br/>• Why Castles of Burgundy desperately needs a theme change despite its mechanical brilliance<br/><br/>Share the podcast with three friends to move up in the Operation Game Night Corporation ranks! The more people that listen on your behalf, the higher you climb in our totally-not-an-MLM scheme.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16827275-ogn-ep-31-agricola-s-comeback-tour-board-game-mail-bag.mp3" length="48326784" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 19 Mar 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome to Operation Game Night" />
  <psc:chapter start="3:19" title="Multi-Level Marketing Scheme and Show Introduction" />
  <psc:chapter start="5:05" title="Clay&#39;s Week in Gaming: Agricola and Awakened Realms" />
  <psc:chapter start="20:06" title="Jared&#39;s Gaming Updates: Terraforming Mars and Rebirth" />
  <psc:chapter start="28:12" title="Travis&#39;s Gaming Week: Five Tribes and BGA Gaming" />
  <psc:chapter start="31:59" title="Ask Me Anything: Listener Questions Begin" />
  <psc:chapter start="46:28" title="Dream Jobs and Changing Game Themes" />
  <psc:chapter start="55:07" title="Dream Podcast Guests and Spouses&#39; Favorite Games" />
  <psc:chapter start="58:41" title="Over the Fence: Non-Gaming Activities" />
</psc:chapters>
    <itunes:duration>4021</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>31</itunes:episode>
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    <itunes:title>OGN Ep 30: Board Game Content Creation: The Inside Scoop</itunes:title>
    <title>OGN Ep 30: Board Game Content Creation: The Inside Scoop</title>
    <itunes:summary><![CDATA[Taye from Instagram account Taye and Company (Instagram @Tae_Eat_Tea) joins us to share an insider's look at board game content creation, from getting review copies to maintaining publisher relationships while staying authentic.  • Tae started his account three years ago solely to get free games and now manages a thriving Instagram presence • Creating high-quality content with minimal equipment - just an iPhone 13 mini and natural lighting • How language barriers shape Tae's game collection -...]]></itunes:summary>
    <description><![CDATA[<p>Taye from Instagram account Taye and Company (Instagram @Tae_Eat_Tea) joins us to share an insider&apos;s look at board game content creation, from getting review copies to maintaining publisher relationships while staying authentic.<br/><br/>• Tae started his account three years ago solely to get free games and now manages a thriving Instagram presence<br/>• Creating high-quality content with minimal equipment - just an iPhone 13 mini and natural lighting<br/>• How language barriers shape Tae&apos;s game collection - preferring icon-based games over text-heavy ones<br/>• The truth about publisher relationships - being &quot;blacklisted&quot; by publishers for honest reviews<br/>• FTC disclosure guidelines all content creators should follow but many ignore<br/>• The unexpected challenges of content creation - customs fees, prototype storage problems, and constantly changing marketing contacts<br/>• Why Tay deliberately keeps himself out of his Instagram photos to focus on the games themselves<br/>• The board games everyone&apos;s been playing this week - Black Forest, Betrayal at House on the Hill 3rd Edition, Daybreak, and Terraforming Mars<br/><br/>Visit Tae on Instagram @tae_eat_tea (<a href='https://www.instagram.com/tae_eat_tea?igsh=MXVyaGxmNHQxbnptNg=='>https://www.instagram.com/tae_eat_tea?igsh=MXVyaGxmNHQxbnptNg==</a>) to see his beautiful board game photography and honest takes on the latest games.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Taye from Instagram account Taye and Company (Instagram @Tae_Eat_Tea) joins us to share an insider&apos;s look at board game content creation, from getting review copies to maintaining publisher relationships while staying authentic.<br/><br/>• Tae started his account three years ago solely to get free games and now manages a thriving Instagram presence<br/>• Creating high-quality content with minimal equipment - just an iPhone 13 mini and natural lighting<br/>• How language barriers shape Tae&apos;s game collection - preferring icon-based games over text-heavy ones<br/>• The truth about publisher relationships - being &quot;blacklisted&quot; by publishers for honest reviews<br/>• FTC disclosure guidelines all content creators should follow but many ignore<br/>• The unexpected challenges of content creation - customs fees, prototype storage problems, and constantly changing marketing contacts<br/>• Why Tay deliberately keeps himself out of his Instagram photos to focus on the games themselves<br/>• The board games everyone&apos;s been playing this week - Black Forest, Betrayal at House on the Hill 3rd Edition, Daybreak, and Terraforming Mars<br/><br/>Visit Tae on Instagram @tae_eat_tea (<a href='https://www.instagram.com/tae_eat_tea?igsh=MXVyaGxmNHQxbnptNg=='>https://www.instagram.com/tae_eat_tea?igsh=MXVyaGxmNHQxbnptNg==</a>) to see his beautiful board game photography and honest takes on the latest games.<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16783966-ogn-ep-30-board-game-content-creation-the-inside-scoop.mp3" length="57695331" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16783966</guid>
    <pubDate>Wed, 12 Mar 2025 23:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Show Introduction and Guest Welcome" />
  <psc:chapter start="7:27" title="Recent Gaming Experiences" />
  <psc:chapter start="22:06" title="Daybreak: A Climate Simulator" />
  <psc:chapter start="38:21" title="Betrayal at House on the Hill 3rd Edition" />
  <psc:chapter start="44:12" title="Content Creation Behind the Scenes" />
  <psc:chapter start="59:43" title="Challenges of Board Game Creators" />
  <psc:chapter start="1:12:34" title="Personal Updates and Show Closing" />
</psc:chapters>
    <itunes:duration>4802</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>30</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 29: Rummathon Royale, Five Tribes, &amp; Card Games Built to Last</itunes:title>
    <title>OGN Ep 29: Rummathon Royale, Five Tribes, &amp; Card Games Built to Last</title>
    <itunes:summary><![CDATA[A fresh perspective on classic card games emerges as we discuss timeless favorites like Rummy and their modern adaptations. We dive into the creative process behind Rumathon Royale, exploring how nostalgia meets innovation.  • Reflection on classic card games’ enduring appeal  • Introduction and insights from game designer Bryce  • Overview of Rumathon Royale and its unique features  • Discussing the elements that make card games last  • Personal anecdotes and reflections ...]]></itunes:summary>
    <description><![CDATA[<p>A fresh perspective on classic card games emerges as we discuss timeless favorites like Rummy and their modern adaptations. We dive into the creative process behind Rumathon Royale, exploring how nostalgia meets innovation.<br/><br/>• Reflection on classic card games’ enduring appeal <br/>• Introduction and insights from game designer Bryce <br/>• Overview of Rumathon Royale and its unique features <br/>• Discussing the elements that make card games last <br/>• Personal anecdotes and reflections on playing classic games <br/>• Expectations for the game’s Kickstarter launch <br/>• Emphasis on the social connection built through card games <br/><br/>Find out more about Rumathon Royale and stay tuned for its Kickstarter launch this summer!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>A fresh perspective on classic card games emerges as we discuss timeless favorites like Rummy and their modern adaptations. We dive into the creative process behind Rumathon Royale, exploring how nostalgia meets innovation.<br/><br/>• Reflection on classic card games’ enduring appeal <br/>• Introduction and insights from game designer Bryce <br/>• Overview of Rumathon Royale and its unique features <br/>• Discussing the elements that make card games last <br/>• Personal anecdotes and reflections on playing classic games <br/>• Expectations for the game’s Kickstarter launch <br/>• Emphasis on the social connection built through card games <br/><br/>Find out more about Rumathon Royale and stay tuned for its Kickstarter launch this summer!<br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16743947-ogn-ep-29-rummathon-royale-five-tribes-card-games-built-to-last.mp3" length="52810572" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16743947</guid>
    <pubDate>Thu, 06 Mar 2025 00:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16743947/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Welcome to Operation Game Night Podcast" />
  <psc:chapter start="5:05" title="Hilarity Strikes: Travis Takes the Mic" />
  <psc:chapter start="30:01" title="Introducing Special Guest Bryce from Rumathon Royale" />
  <psc:chapter start="45:00" title="Discussing Modern Twists on Classic Card Games" />
  <psc:chapter start="1:05:00" title="Deep Dive: What Makes a Great Card Game?" />
  <psc:chapter start="1:15:30" title="Game Reviews and Personal Updates" />
  <psc:chapter start="1:40:00" title="Future Plans for Rumathon Royale" />
  <psc:chapter start="1:55:00" title="Over the Fence: Fun Personal Stories" />
  <psc:chapter start="2:10:00" title="Closing Thoughts and Farewell" />
</psc:chapters>
    <itunes:duration>4394</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>29</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 28: Batman, Passion Projects, and AI Board Game Pitches</itunes:title>
    <title>OGN Ep 28: Batman, Passion Projects, and AI Board Game Pitches</title>
    <itunes:summary><![CDATA[Clay is in the Hall of Fame! Jared and Travis do our best without him by  exploring of how AI can innovate board game design. We dive into the interplay of personal stories and gaming mechanics that make for a captivating episode.  • Celebrating Clay’s accomplishments and our pride in him  • Sharing highlights from our recent gaming sessions  • Discussing how AI could lead to exciting board game expansions  • Pitching two AI-generated expansions for Western Legends  •...]]></itunes:summary>
    <description><![CDATA[<p>Clay is in the Hall of Fame! Jared and Travis do our best without him by  exploring of how AI can innovate board game design. We dive into the interplay of personal stories and gaming mechanics that make for a captivating episode.<br/><br/>• Celebrating Clay’s accomplishments and our pride in him <br/>• Sharing highlights from our recent gaming sessions <br/>• Discussing how AI could lead to exciting board game expansions <br/>• Pitching two AI-generated expansions for Western Legends <br/>• Encouraging reflection on the role of AI in creative endeavors <br/><br/>Thank you for tuning in! Don’t forget to send Clay your congratulations on his well-earned award! <br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Clay is in the Hall of Fame! Jared and Travis do our best without him by  exploring of how AI can innovate board game design. We dive into the interplay of personal stories and gaming mechanics that make for a captivating episode.<br/><br/>• Celebrating Clay’s accomplishments and our pride in him <br/>• Sharing highlights from our recent gaming sessions <br/>• Discussing how AI could lead to exciting board game expansions <br/>• Pitching two AI-generated expansions for Western Legends <br/>• Encouraging reflection on the role of AI in creative endeavors <br/><br/>Thank you for tuning in! Don’t forget to send Clay your congratulations on his well-earned award! <br/><br/><br/></p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16699253-ogn-ep-28-batman-passion-projects-and-ai-board-game-pitches.mp3" length="48310248" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16699253</guid>
    <pubDate>Wed, 26 Feb 2025 21:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16699253/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16699253/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Introduction and Celebrating Clay" />
  <psc:chapter start="10:00" title="A Week in Review: Food and Fun" />
  <psc:chapter start="20:00" title="Diving into AI Game Design" />
  <psc:chapter start="30:00" title="Pitching Board Game Expansions" />
  <psc:chapter start="50:00" title="Over the Fence: Personal Shares" />
  <psc:chapter start="1:10:00" title="Closing Thoughts and Acknowledgments" />
</psc:chapters>
    <itunes:duration>4019</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>28</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 27: SETI, Gizmos, Too Many Bones, &amp; A Big Small Box Showdown!</itunes:title>
    <title>OGN Ep 27: SETI, Gizmos, Too Many Bones, &amp; A Big Small Box Showdown!</title>
    <itunes:summary><![CDATA[It's the ultimate showdown in small box games, as we pit favorites against each other to crown a champion!   • Clayton shares his thoughts on SETI and how theme impacts gameplay experience • Jared discusses his strategy and experience with Gizmos  • The competition begins with matchups revealing personal favorites and mechanics  • We explore auction strategies in games like For Sale and Castle Combo    Which games will fall short? Which ones will go the distance? Listen to...]]></itunes:summary>
    <description><![CDATA[<p>It&apos;s the ultimate showdown in small box games, as we pit favorites against each other to crown a champion! <br/><br/>• Clayton shares his thoughts on SETI and how theme impacts gameplay experience<br/>• Jared discusses his strategy and experience with Gizmos <br/>• The competition begins with matchups revealing personal favorites and mechanics <br/>• We explore auction strategies in games like For Sale and Castle Combo <br/><br/></p><p>Which games will fall short? Which ones will go the distance? Listen to find out now!</p><p><br/></p><p>Have some thoughts/opinions on the bracket? Hit us up On Instagram and let us know what we missed! @Operation_Game_Night_Podcast</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>It&apos;s the ultimate showdown in small box games, as we pit favorites against each other to crown a champion! <br/><br/>• Clayton shares his thoughts on SETI and how theme impacts gameplay experience<br/>• Jared discusses his strategy and experience with Gizmos <br/>• The competition begins with matchups revealing personal favorites and mechanics <br/>• We explore auction strategies in games like For Sale and Castle Combo <br/><br/></p><p>Which games will fall short? Which ones will go the distance? Listen to find out now!</p><p><br/></p><p>Have some thoughts/opinions on the bracket? Hit us up On Instagram and let us know what we missed! @Operation_Game_Night_Podcast</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16661175-ogn-ep-27-seti-gizmos-too-many-bones-a-big-small-box-showdown.mp3" length="64508457" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16661175</guid>
    <pubDate>Wed, 19 Feb 2025 22:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16661175/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 27: SETI, Gizmos, Too Many Bones, &amp; A Big Small Box Showdown!" />
  <psc:chapter start="0:19" title="Small Box Game Showdown Discussion" />
  <psc:chapter start="12:44" title="Acquisition and Game Discussion Foreshadowing" />
  <psc:chapter start="16:29" title="Chip Theory Games Strategy Game Overview" />
  <psc:chapter start="23:11" title="Small Box Game Showdown" />
  <psc:chapter start="36:20" title="Small Box Game Faceoff" />
  <psc:chapter start="44:17" title="Small Box Game Showdown Semifinals" />
  <psc:chapter start="54:41" title="Board Game Comparisons and Decisions" />
  <psc:chapter start="1:09:39" title="Card Game Comparison and Decision" />
  <psc:chapter start="1:17:09" title="Small Box Game Showdown Winner Selection" />
  <psc:chapter start="1:24:15" title="Purging and Book Recommendations" />
  <psc:chapter start="1:28:28" title="Book Discussion and Game Bracket" />
</psc:chapters>
    <itunes:duration>5369</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>27</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 26: Finspan, Mint Tin Games, The Astral Freight Company, &amp; Keeping Up With Board Games (ft. Sam from MesmeRealms Games)</itunes:title>
    <title>OGN Ep 26: Finspan, Mint Tin Games, The Astral Freight Company, &amp; Keeping Up With Board Games (ft. Sam from MesmeRealms Games)</title>
    <itunes:summary><![CDATA[Our conversation with Sam touched on important aspects of the board gaming community, especially in how to engage with it without succumbing to the pressures of FOMO. We discussed how listeners can keep their gaming experiences fresh by revisiting older classics, attending local meetups, and taking advantage of second-hand options. Sam’s journey in game design reveals the layers of creativity within the hobby and emphasizes the significance of community in enriching our gaming experiences. We...]]></itunes:summary>
    <description><![CDATA[<p>Our conversation with Sam touched on important aspects of the board gaming community, especially in how to engage with it without succumbing to the pressures of FOMO. We discussed how listeners can keep their gaming experiences fresh by revisiting older classics, attending local meetups, and taking advantage of second-hand options. Sam’s journey in game design reveals the layers of creativity within the hobby and emphasizes the significance of community in enriching our gaming experiences. We encourage everyone to reflect on their own gaming habits and how they can find joy in connection rather than consumption. <br/><br/>• Discussion on the perils of FOMO in board gaming <br/>• The importance of revisiting older classic games <br/>• Tips for keeping gaming experiences fresh without overspending <br/>• The role of community in board gaming and access to diverse titles <br/>• Insights into game design and creativity within the board game space <br/>• Sam&apos;s venture into designing board games and his experiences in the industry</p><p><br/></p><p>Check out MesmeRealm Games on Instagram: https://www.instagram.com/mesmerealm_games?igsh=ZXd5bXE4Y2U5MzF3</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Our conversation with Sam touched on important aspects of the board gaming community, especially in how to engage with it without succumbing to the pressures of FOMO. We discussed how listeners can keep their gaming experiences fresh by revisiting older classics, attending local meetups, and taking advantage of second-hand options. Sam’s journey in game design reveals the layers of creativity within the hobby and emphasizes the significance of community in enriching our gaming experiences. We encourage everyone to reflect on their own gaming habits and how they can find joy in connection rather than consumption. <br/><br/>• Discussion on the perils of FOMO in board gaming <br/>• The importance of revisiting older classic games <br/>• Tips for keeping gaming experiences fresh without overspending <br/>• The role of community in board gaming and access to diverse titles <br/>• Insights into game design and creativity within the board game space <br/>• Sam&apos;s venture into designing board games and his experiences in the industry</p><p><br/></p><p>Check out MesmeRealm Games on Instagram: https://www.instagram.com/mesmerealm_games?igsh=ZXd5bXE4Y2U5MzF3</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16614308-ogn-ep-26-finspan-mint-tin-games-the-astral-freight-company-keeping-up-with-board-games-ft-sam-from-mesmerealms-games.mp3" length="57575233" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 12 Feb 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 26: Finspan, Mint Tin Games, The Astral Freight Company, &amp; Keeping Up With Board Games (ft. Sam from MesmeRealms Games)" />
  <psc:chapter start="0:19" title="Game Night Podcast With Special Guest" />
  <psc:chapter start="13:45" title="Comparing New Spinoff Games" />
  <psc:chapter start="18:40" title="Board Games &amp; Compact Indie Games" />
  <psc:chapter start="28:09" title="RPG and Resource Management in Tins" />
  <psc:chapter start="35:40" title="Mint Tin RPG Adventures" />
  <psc:chapter start="41:13" title="Navigating Influencer Reviews in Board Games" />
  <psc:chapter start="50:46" title="Navigating Board Game FOMO and Kickstarter" />
  <psc:chapter start="1:05:06" title="Creative Board Games and TV Shows" />
</psc:chapters>
    <itunes:duration>4792</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>26</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 25: GameHead Games and Future Releases with Paul Salomon</itunes:title>
    <title>OGN Ep 25: GameHead Games and Future Releases with Paul Salomon</title>
    <itunes:summary><![CDATA[Join us for a deep dive into the world of game design with Paul Salomon, the creative director at GameHead Games. Paul shares insights on mechanics, themes, and the exciting upcoming titles from GameHead, while also providing tips for aspiring game designers on how to break into the industry.   • Discussion on the importance of gameplay mechanics over world-building  • Insights into hit games like "Honey Buzz" and "Scythe"  • Tips for aspiring designers on feedback and prototyp...]]></itunes:summary>
    <description><![CDATA[<p>Join us for a deep dive into the world of game design with Paul Salomon, the creative director at GameHead Games. Paul shares insights on mechanics, themes, and the exciting upcoming titles from GameHead, while also providing tips for aspiring game designers on how to break into the industry. <br/><br/>• Discussion on the importance of gameplay mechanics over world-building <br/>• Insights into hit games like &quot;Honey Buzz&quot; and &quot;Scythe&quot; <br/>• Tips for aspiring designers on feedback and prototyping <br/>• Overview of GameHead&apos;s future projects and design philosophy <br/>• Encouragement for audience interaction on game ideas and experiences</p><p>https://gamermats.com/pages/about-gamehead</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Join us for a deep dive into the world of game design with Paul Salomon, the creative director at GameHead Games. Paul shares insights on mechanics, themes, and the exciting upcoming titles from GameHead, while also providing tips for aspiring game designers on how to break into the industry. <br/><br/>• Discussion on the importance of gameplay mechanics over world-building <br/>• Insights into hit games like &quot;Honey Buzz&quot; and &quot;Scythe&quot; <br/>• Tips for aspiring designers on feedback and prototyping <br/>• Overview of GameHead&apos;s future projects and design philosophy <br/>• Encouragement for audience interaction on game ideas and experiences</p><p>https://gamermats.com/pages/about-gamehead</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16570090-ogn-ep-25-gamehead-games-and-future-releases-with-paul-salomon.mp3" length="52571841" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 05 Feb 2025 20:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 25: GameHead Games and Future Releases with Paul Salomon" />
  <psc:chapter start="0:19" title="Game Night Podcast Interviews Paul Solomon" />
  <psc:chapter start="9:12" title="Scythe" />
  <psc:chapter start="17:11" title="Game Night Conversations" />
  <psc:chapter start="24:24" title="Rougelike Board Game Comparisons" />
  <psc:chapter start="33:15" title="Gamehead Games Product Line Overview" />
  <psc:chapter start="41:50" title="New Games Line Overview" />
  <psc:chapter start="52:43" title="Mathematical Game Design" />
  <psc:chapter start="1:00:22" title="Favorite Games and Game Design Process" />
  <psc:chapter start="1:11:14" title="Designer Board Game Recommendations" />
</psc:chapters>
    <itunes:duration>4375</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>25</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 24: Harvest, A Feast for Odin, &amp; Solo Games Galore (feat. Bo from PunchableGames)</itunes:title>
    <title>OGN Ep 24: Harvest, A Feast for Odin, &amp; Solo Games Galore (feat. Bo from PunchableGames)</title>
    <itunes:summary><![CDATA[This episode highlights the growing appeal and enjoyment of solo board gaming, featuring a discussion with guest Bo from PunchableGames (https://www.instagram.com/punchablegames?igsh=MWlkMzJ1N2Nrb2xiYw) who shares insights on solo game mechanics, recommendations, and barriers to solo play. The hosts also reflect on their recent gaming experiences, emphasizing the strategies that make solo gaming rewarding.  • The appeal of solo gaming during the pandemic  • Highlighting games like 'Wings...]]></itunes:summary>
    <description><![CDATA[<p>This episode highlights the growing appeal and enjoyment of solo board gaming, featuring a discussion with guest Bo from PunchableGames (https://www.instagram.com/punchablegames?igsh=MWlkMzJ1N2Nrb2xiYw) who shares insights on solo game mechanics, recommendations, and barriers to solo play. The hosts also reflect on their recent gaming experiences, emphasizing the strategies that make solo gaming rewarding.<br/><br/>• The appeal of solo gaming during the pandemic <br/>• Highlighting games like &apos;Wingspan,&apos; &apos;A Feast for Odin,&apos; and &apos;Long shot&apos; <br/>• Understanding the difference between input and output randomness <br/>• Recommended solo games that are easy to set up and play <br/>• Discussing barriers people face with solo modes and games</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>This episode highlights the growing appeal and enjoyment of solo board gaming, featuring a discussion with guest Bo from PunchableGames (https://www.instagram.com/punchablegames?igsh=MWlkMzJ1N2Nrb2xiYw) who shares insights on solo game mechanics, recommendations, and barriers to solo play. The hosts also reflect on their recent gaming experiences, emphasizing the strategies that make solo gaming rewarding.<br/><br/>• The appeal of solo gaming during the pandemic <br/>• Highlighting games like &apos;Wingspan,&apos; &apos;A Feast for Odin,&apos; and &apos;Long shot&apos; <br/>• Understanding the difference between input and output randomness <br/>• Recommended solo games that are easy to set up and play <br/>• Discussing barriers people face with solo modes and games</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16530808-ogn-ep-24-harvest-a-feast-for-odin-solo-games-galore-feat-bo-from-punchablegames.mp3" length="46277570" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 29 Jan 2025 21:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16530808/transcript" type="text/html" />
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16530808/transcript.json" type="application/json" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 24: Harvest, A Feast for Odin, &amp; Solo Games Galore (feat. Bo from PunchableGames)" />
  <psc:chapter start="0:19" title="Board Game Podcast Banter" />
  <psc:chapter start="11:07" title="Feast for Odin Game Discussion" />
  <psc:chapter start="19:30" title="Cozy Farm Game Discussion" />
  <psc:chapter start="27:28" title="Obsession Game Discussion" />
  <psc:chapter start="35:27" title="Solo Board Game Mechanics and Preferences" />
  <psc:chapter start="44:54" title="Exploring Solo Board Game Preferences" />
  <psc:chapter start="54:28" title="Parental Leave and Video Game Discovery" />
</psc:chapters>
    <itunes:duration>3850</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>24</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 23: Western Legends, Tiny Epic Game of Thrones, Crokinole &amp; Controversies</itunes:title>
    <title>OGN Ep 23: Western Legends, Tiny Epic Game of Thrones, Crokinole &amp; Controversies</title>
    <itunes:summary><![CDATA[Finspan's launch has ignited discussions around creativity in board games, with players questioning whether it's a genuine evolution of Wingspan or simply a cash grab. The episode delves into these concerns while examining existing trends in re-skins, the financial realities behind board game companies, and the responsibility of designers to give credit where it's due.  • Finspan ignites controversy in the gaming community  • The impact of Wingspan’s success on the board game market&nbsp...]]></itunes:summary>
    <description><![CDATA[<p>Finspan&apos;s launch has ignited discussions around creativity in board games, with players questioning whether it&apos;s a genuine evolution of Wingspan or simply a cash grab. The episode delves into these concerns while examining existing trends in re-skins, the financial realities behind board game companies, and the responsibility of designers to give credit where it&apos;s due.<br/><br/>• Finspan ignites controversy in the gaming community <br/>• The impact of Wingspan’s success on the board game market <br/>• Debating the necessity of re-skinning in board game design <br/>• The importance of financial viability for small publishers <br/>• Striking a balance between originality and proven mechanics <br/>• Encouraging a supportive gaming community over negativity</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Finspan&apos;s launch has ignited discussions around creativity in board games, with players questioning whether it&apos;s a genuine evolution of Wingspan or simply a cash grab. The episode delves into these concerns while examining existing trends in re-skins, the financial realities behind board game companies, and the responsibility of designers to give credit where it&apos;s due.<br/><br/>• Finspan ignites controversy in the gaming community <br/>• The impact of Wingspan’s success on the board game market <br/>• Debating the necessity of re-skinning in board game design <br/>• The importance of financial viability for small publishers <br/>• Striking a balance between originality and proven mechanics <br/>• Encouraging a supportive gaming community over negativity</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16488300-ogn-ep-23-western-legends-tiny-epic-game-of-thrones-crokinole-controversies.mp3" length="52535810" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
    <guid isPermaLink="false">Buzzsprout-16488300</guid>
    <pubDate>Wed, 22 Jan 2025 22:00:00 -0700</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2396881/16488300/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 23: Western Legends, Tiny Epic Game of Thrones, Crokinole &amp; Controversies" />
  <psc:chapter start="0:18" title="Board Game Variety and Controversy" />
  <psc:chapter start="10:49" title="Western Legends" />
  <psc:chapter start="17:41" title="Seven Wonders" />
  <psc:chapter start="23:50" title="Japan Week Board Game Strategy" />
  <psc:chapter start="37:15" title="Epic Game of Thrones and Finspan" />
  <psc:chapter start="44:18" title="Resentment Towards Finspan" />
  <psc:chapter start="54:58" title="Board Game Evolution and Controversies" />
  <psc:chapter start="1:02:34" title="Board Game Mechanics and TV Favorites" />
  <psc:chapter start="1:12:02" title="Amsterdam Travel Experience" />
</psc:chapters>
    <itunes:duration>4372</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>23</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 22: Rebirth, Undaunted 2200: Callisto, Beetown Beatdown, &amp; Organizing Game Collections</itunes:title>
    <title>OGN Ep 22: Rebirth, Undaunted 2200: Callisto, Beetown Beatdown, &amp; Organizing Game Collections</title>
    <itunes:summary><![CDATA[Ever wonder what goes on behind the scenes when organizing a board game collection? You're in for a treat as we reveal our quirky stories and strategies, from thematic displays to makeshift shelving solutions, all aimed at keeping those treasured game boxes in perfect order. Whether it's daydreaming about custom-made shelves or battling our hoarding tendencies, this episode captures the art of balancing aesthetics and practicality. With a nod to our listeners, we also tackle a recent one-star...]]></itunes:summary>
    <description><![CDATA[<p>Ever wonder what goes on behind the scenes when organizing a board game collection? You&apos;re in for a treat as we reveal our quirky stories and strategies, from thematic displays to makeshift shelving solutions, all aimed at keeping those treasured game boxes in perfect order. Whether it&apos;s daydreaming about custom-made shelves or battling our hoarding tendencies, this episode captures the art of balancing aesthetics and practicality. With a nod to our listeners, we also tackle a recent one-star review with humor and gratitude, urging everyone to keep the feedback coming.<br/><br/>Join us as we unravel the strategic allure of Stamp Swap, a board game that&apos;s taking fictional conventions by storm. Our field reporter Clayton Gable shares his enthusiasm for the game while teasing a potential appearance by its designer, Paul Solomon. The excitement doesn’t stop there—get a sneak peek into Beetown Beatdown, a promising prototype with bee troop battles set to launch on Kickstarter in 2025. Plus, we dissect the complexity and dynamics of the Undaunted series, perfect for those who crave layered, strategic gameplay.<br/><br/>Laugh along as Jared Erickson humorously details his unconventional recording setup while we pivot to lighter topics like our current TV obsessions. From the intense drama of &quot;The Morning Show&quot; to the comedic genius of &quot;Cunk on Earth,&quot; there&apos;s something for everyone. And for those who enjoy a bit of culinary adventure, we share the joys of cooking on a newly seasoned Blackstone grill, hinting at dreams of an outdoor entertainment venture. Packed with wit and insights, this episode is a must-listen for gaming geeks and curious minds alike.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Ever wonder what goes on behind the scenes when organizing a board game collection? You&apos;re in for a treat as we reveal our quirky stories and strategies, from thematic displays to makeshift shelving solutions, all aimed at keeping those treasured game boxes in perfect order. Whether it&apos;s daydreaming about custom-made shelves or battling our hoarding tendencies, this episode captures the art of balancing aesthetics and practicality. With a nod to our listeners, we also tackle a recent one-star review with humor and gratitude, urging everyone to keep the feedback coming.<br/><br/>Join us as we unravel the strategic allure of Stamp Swap, a board game that&apos;s taking fictional conventions by storm. Our field reporter Clayton Gable shares his enthusiasm for the game while teasing a potential appearance by its designer, Paul Solomon. The excitement doesn’t stop there—get a sneak peek into Beetown Beatdown, a promising prototype with bee troop battles set to launch on Kickstarter in 2025. Plus, we dissect the complexity and dynamics of the Undaunted series, perfect for those who crave layered, strategic gameplay.<br/><br/>Laugh along as Jared Erickson humorously details his unconventional recording setup while we pivot to lighter topics like our current TV obsessions. From the intense drama of &quot;The Morning Show&quot; to the comedic genius of &quot;Cunk on Earth,&quot; there&apos;s something for everyone. And for those who enjoy a bit of culinary adventure, we share the joys of cooking on a newly seasoned Blackstone grill, hinting at dreams of an outdoor entertainment venture. Packed with wit and insights, this episode is a must-listen for gaming geeks and curious minds alike.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16444062-ogn-ep-22-rebirth-undaunted-2200-callisto-beetown-beatdown-organizing-game-collections.mp3" length="54842157" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Wed, 15 Jan 2025 22:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Organizing Collections and Podcast Improvement" />
  <psc:chapter start="5:23" title="Strategic Board Game Reviews" />
  <psc:chapter start="17:11" title="Board Game Battles on Moon" />
  <psc:chapter start="30:17" title="Undaunted Series and Calista Review" />
  <psc:chapter start="39:13" title="Solo Dungeon Crawling Game Reviews" />
  <psc:chapter start="51:28" title="Organizing Board Game Collections" />
  <psc:chapter start="57:17" title="Organizing Board Game Collections and Themes" />
  <psc:chapter start="1:09:02" title="TV Show Reviews and Outdoor Cooking" />
  <psc:chapter start="1:14:54" title="Podcast Banter and Recommendations" />
</psc:chapters>
    <itunes:duration>4564</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>22</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>OGN Ep 21: Tiny Epic Cthulhu, River of Gold, and a Board Game Head-to-Head!</itunes:title>
    <title>OGN Ep 21: Tiny Epic Cthulhu, River of Gold, and a Board Game Head-to-Head!</title>
    <itunes:summary><![CDATA[Clay breaks down the new hotness, River of Gold. Travis lays out the newest in the Tiny Epic series, Tiny Epic Cthulhu. Jared has a tough choice on his hands in the latest Board Game Head-to-Head.   Planning a game night with six players can be both exciting and challenging. We explore the dynamics of engaging larger gatherings, highlighting the best games like Dune for deeper strategy and Zoo Vadis for interactive fun. Join us to discover your next favorite game night adventure!  • Expl...]]></itunes:summary>
    <description><![CDATA[<p>Clay breaks down the new hotness, River of Gold. Travis lays out the newest in the Tiny Epic series, Tiny Epic Cthulhu. Jared has a tough choice on his hands in the latest Board Game Head-to-Head. <br/><br/>Planning a game night with six players can be both exciting and challenging. We explore the dynamics of engaging larger gatherings, highlighting the best games like Dune for deeper strategy and Zoo Vadis for interactive fun. Join us to discover your next favorite game night adventure!<br/><br/>• Exploring six-player game dynamics <br/>• Recommendations for engaging and strategic games <br/>• Breakdown of Dune&apos;s thematic gameplay <br/>• Analysis of Zoo Vadis&apos; interactive mechanics <br/>• Tips for hosting a memorable game night with larger groups</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Clay breaks down the new hotness, River of Gold. Travis lays out the newest in the Tiny Epic series, Tiny Epic Cthulhu. Jared has a tough choice on his hands in the latest Board Game Head-to-Head. <br/><br/>Planning a game night with six players can be both exciting and challenging. We explore the dynamics of engaging larger gatherings, highlighting the best games like Dune for deeper strategy and Zoo Vadis for interactive fun. Join us to discover your next favorite game night adventure!<br/><br/>• Exploring six-player game dynamics <br/>• Recommendations for engaging and strategic games <br/>• Breakdown of Dune&apos;s thematic gameplay <br/>• Analysis of Zoo Vadis&apos; interactive mechanics <br/>• Tips for hosting a memorable game night with larger groups</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16403138-ogn-ep-21-tiny-epic-cthulhu-river-of-gold-and-a-board-game-head-to-head.mp3" length="53686074" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/35fpiqi05ptwldc5tmfvajxjrg2k?.jpg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 09 Jan 2025 00:00:00 -0700</pubDate>
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  <psc:chapter start="0:00" title="OGN Ep 21: Tiny Epic Cthulhu, River of Gold, and a Board Game Head-to-Head!" />
  <psc:chapter start="0:15" title="Operation Game Night Podcast Episode 21" />
  <psc:chapter start="10:06" title="Game Night Recap" />
  <psc:chapter start="17:11" title="Board Game Reviews and Discussions" />
  <psc:chapter start="29:17" title="Tiny Epic Cthulhu and For Northwood!" />
  <psc:chapter start="40:46" title="Dune Board Game Faction Dynamics" />
  <psc:chapter start="52:18" title="Zuvadas Zoo Animal Board Game" />
  <psc:chapter start="1:02:00" title="Curating Game Nights and Only Murders" />
  <psc:chapter start="1:08:04" title="Pokemon Battles and Game Crafter Sale" />
  <psc:chapter start="1:13:03" title="Root Marauder Expansion and Retro Gaming" />
</psc:chapters>
    <itunes:duration>4469</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>21</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OGN Ep 20: Our Top 5 Game Mechanics (feat. Tara from Tara&#39;s Bad Luck Club)</itunes:title>
    <title>OGN Ep 20: Our Top 5 Game Mechanics (feat. Tara from Tara&#39;s Bad Luck Club)</title>
    <itunes:summary><![CDATA[Kicking off the New Year with a bang, we dive into a world of camaraderie, shared experiences, and our latest hobby escapades. Picture this: we're in Alabama, and the weather has gone rogue! Meanwhile, our theater misadventures in London's West End leave us in stitches over an untimely half-time departure from "Wicked." And just when you think the holiday stories can't get any crazier, I confess my newfound obsession with Warhammer, prompting disbelief and laughter from Clay and Jared as we n...]]></itunes:summary>
    <description><![CDATA[<p>Kicking off the New Year with a bang, we dive into a world of camaraderie, shared experiences, and our latest hobby escapades. Picture this: we&apos;re in Alabama, and the weather has gone rogue! Meanwhile, our theater misadventures in London&apos;s West End leave us in stitches over an untimely half-time departure from &quot;Wicked.&quot; And just when you think the holiday stories can&apos;t get any crazier, I confess my newfound obsession with Warhammer, prompting disbelief and laughter from Clay and Jared as we nerd out over Space Marines and lizard-like Tyranids.<br/><br/>Joining us this episode is the energetic Tara from Tara&apos;s Bad Luck Club, who shares her passion for board games and the spirited community that surrounds them. We explore everything from the latest LEGO sets to Tara&apos;s board game convention adventures at PAX and Dice Tower West. Her love for Dice Throne and stock-based games like City of the Big Shoulders adds a fresh perspective to our chat, offering insights into the world of strategic and engaging gameplay. Tara&apos;s stories of connecting with fellow enthusiasts and the joy of gaming-focused events are sure to resonate with listeners.<br/><br/>In our gaming journey, strategy and excitement reign supreme. From revisiting Spirit Island with new pals in Austin to the intricate strategies of stock-based titles, the episode is rich with engaging tales. I reminisce about the thrills and challenges of the Exit Advent Calendar and express my mixed feelings over the Invincible: The Hero Building Game&apos;s gory themes. The episode rounds off with humorous reflections on gaming mechanics, personal grooming, and even a sneak peek into Tara&apos;s upcoming YouTube channel. Whether you&apos;re a seasoned board gamer or just curious about the hobby, there&apos;s plenty to keep you entertained and inspired.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Kicking off the New Year with a bang, we dive into a world of camaraderie, shared experiences, and our latest hobby escapades. Picture this: we&apos;re in Alabama, and the weather has gone rogue! Meanwhile, our theater misadventures in London&apos;s West End leave us in stitches over an untimely half-time departure from &quot;Wicked.&quot; And just when you think the holiday stories can&apos;t get any crazier, I confess my newfound obsession with Warhammer, prompting disbelief and laughter from Clay and Jared as we nerd out over Space Marines and lizard-like Tyranids.<br/><br/>Joining us this episode is the energetic Tara from Tara&apos;s Bad Luck Club, who shares her passion for board games and the spirited community that surrounds them. We explore everything from the latest LEGO sets to Tara&apos;s board game convention adventures at PAX and Dice Tower West. Her love for Dice Throne and stock-based games like City of the Big Shoulders adds a fresh perspective to our chat, offering insights into the world of strategic and engaging gameplay. Tara&apos;s stories of connecting with fellow enthusiasts and the joy of gaming-focused events are sure to resonate with listeners.<br/><br/>In our gaming journey, strategy and excitement reign supreme. From revisiting Spirit Island with new pals in Austin to the intricate strategies of stock-based titles, the episode is rich with engaging tales. I reminisce about the thrills and challenges of the Exit Advent Calendar and express my mixed feelings over the Invincible: The Hero Building Game&apos;s gory themes. The episode rounds off with humorous reflections on gaming mechanics, personal grooming, and even a sneak peek into Tara&apos;s upcoming YouTube channel. Whether you&apos;re a seasoned board gamer or just curious about the hobby, there&apos;s plenty to keep you entertained and inspired.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16366588-ogn-ep-20-our-top-5-game-mechanics-feat-tara-from-tara-s-bad-luck-club.mp3" length="57034819" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 02 Jan 2025 01:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 20: Our Top 5 Game Mechanics (feat. Tara from Tara&#39;s Bad Luck Club)" />
  <psc:chapter start="0:19" title="Exploring Warhammer and Magic" />
  <psc:chapter start="13:04" title="Board Gaming Enthusiasts Chat With Tara" />
  <psc:chapter start="20:07" title="Gaming Adventures and Hero Building" />
  <psc:chapter start="30:43" title="Board Game Mechanism Discussions" />
  <psc:chapter start="43:00" title="Stocks and Hidden Goals in Games" />
  <psc:chapter start="46:42" title="Gaming Mechanisms and Strategies Chats" />
  <psc:chapter start="56:17" title="Game Mechanics and Preferences Discussion" />
  <psc:chapter start="1:04:05" title="Mechanics and Gaming Fandom Chats" />
  <psc:chapter start="1:14:43" title="Tara&#39;s Bad Luck Club Launch" />
</psc:chapters>
    <itunes:duration>4746</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>20</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 19: Celebrating Our Favorite 2024 Gaming Moments  </itunes:title>
    <title>OGN Ep 19: Celebrating Our Favorite 2024 Gaming Moments  </title>
    <itunes:summary><![CDATA[We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi! Support the show As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts! https://www.instagram.com/operation_game_night_podcast/   Show your support for the OGN Crew by contributing to the OGN War Chest: https://www.buzzsprout.com/2396881/support ]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2396881/episodes/16341531-ogn-ep-19-celebrating-our-favorite-2024-gaming-moments.mp3" length="53263219" type="audio/mpeg" />
    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 26 Dec 2024 10:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 19: Celebrating Our Favorite 2024 Gaming Moments  " />
  <psc:chapter start="0:07" title="Operation Game Night Podcast Episode 19" />
  <psc:chapter start="9:49" title="Board Game Expansion Discussion" />
  <psc:chapter start="17:44" title="Board Game Enthusiasts Discuss Recent Acquisitions" />
  <psc:chapter start="26:12" title="Charcuterie Board Game and Wingspan Flock" />
  <psc:chapter start="38:24" title="Highlights and Stats From the Year" />
  <psc:chapter start="48:19" title="Top 10 New Games" />
  <psc:chapter start="1:02:23" title="Looking Forward to Gaming and Life" />
</psc:chapters>
    <itunes:duration>4432</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>19</itunes:episode>
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    <itunes:title>OGN Ep 18: PAX Unplugged Review (ft. Amanda from EmptyNestBoardMama)</itunes:title>
    <title>OGN Ep 18: PAX Unplugged Review (ft. Amanda from EmptyNestBoardMama)</title>
    <itunes:summary><![CDATA[Get ready to board a thrilling journey with us at the Operation Game Night Podcast as we explore the electrifying world of board games alongside Amanda from EmptyNestBoardMama. Amanda serves as our boots-on-the-ground correspondent, bringing a vibrant PAX Unplugged review to life, while Clayton kicks off the episode with his take on the captivating mechanics of Architects of the West Kingdom. Our discussions embody the camaraderie that board gaming fosters, offering a window into the joy and ...]]></itunes:summary>
    <description><![CDATA[<p>Get ready to board a thrilling journey with us at the Operation Game Night Podcast as we explore the electrifying world of board games alongside Amanda from EmptyNestBoardMama. Amanda serves as our boots-on-the-ground correspondent, bringing a vibrant PAX Unplugged review to life, while Clayton kicks off the episode with his take on the captivating mechanics of Architects of the West Kingdom. Our discussions embody the camaraderie that board gaming fosters, offering a window into the joy and community these games inspire.<br/><br/>Fly high with us as we dive into the immersive experience of Sky Team, a top pick from the 2024 OGN holiday gift guide. Tanner’s real-world aviation experience enriches our conversation on the game’s thematic airfields and dice-rolling challenges. We take a playful detour, imagining a helicopter expansion inspired by the Vietnam era, and cherish the memories captured in our signed flight logs. It’s an exploration of how gaming bridges fantasy and reality, with a shared passion that brings us even closer together.<br/><br/>The episode wraps up with a vibrant gaming night recap, spotlighting the enchanting world of Wondrous Creatures and celebrating the lively atmosphere of board game conventions like PAX Unplugged. We share our experiences with indie game developers, from Hootenanny Games&apos; &quot;Disco Island Escape&quot; to the intriguing &quot;Paleo Vet.&quot; Life outside of board gaming also gets a nod, with tales of theater outings and solo helicopter flights adding flavor to our conversation. Join us as we blend insightful discussions with a dash of humor, promising to return with even more engaging content in future episodes.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Get ready to board a thrilling journey with us at the Operation Game Night Podcast as we explore the electrifying world of board games alongside Amanda from EmptyNestBoardMama. Amanda serves as our boots-on-the-ground correspondent, bringing a vibrant PAX Unplugged review to life, while Clayton kicks off the episode with his take on the captivating mechanics of Architects of the West Kingdom. Our discussions embody the camaraderie that board gaming fosters, offering a window into the joy and community these games inspire.<br/><br/>Fly high with us as we dive into the immersive experience of Sky Team, a top pick from the 2024 OGN holiday gift guide. Tanner’s real-world aviation experience enriches our conversation on the game’s thematic airfields and dice-rolling challenges. We take a playful detour, imagining a helicopter expansion inspired by the Vietnam era, and cherish the memories captured in our signed flight logs. It’s an exploration of how gaming bridges fantasy and reality, with a shared passion that brings us even closer together.<br/><br/>The episode wraps up with a vibrant gaming night recap, spotlighting the enchanting world of Wondrous Creatures and celebrating the lively atmosphere of board game conventions like PAX Unplugged. We share our experiences with indie game developers, from Hootenanny Games&apos; &quot;Disco Island Escape&quot; to the intriguing &quot;Paleo Vet.&quot; Life outside of board gaming also gets a nod, with tales of theater outings and solo helicopter flights adding flavor to our conversation. Join us as we blend insightful discussions with a dash of humor, promising to return with even more engaging content in future episodes.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 19 Dec 2024 05:00:00 -0700</pubDate>
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  <psc:chapter start="0:00" title="OGN Ep 18: PAX Unplugged Review (ft. Amanda from EmptyNestBoardMama)" />
  <psc:chapter start="0:06" title="Operation Game Night Podcast PAXU Review" />
  <psc:chapter start="9:20" title="Flying High With Sky Team" />
  <psc:chapter start="17:33" title="Gaming Night Recap and Review" />
  <psc:chapter start="29:20" title="Board Game Convention Highlights" />
  <psc:chapter start="41:01" title="Board Game Convention Highlights and Reviews" />
  <psc:chapter start="52:37" title="Life Outside of Board Gaming" />
  <psc:chapter start="1:04:24" title="Operation Game Night Podcast Farewell Episode" />
</psc:chapters>
    <itunes:duration>3899</itunes:duration>
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    <itunes:episode>18</itunes:episode>
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    <itunes:title>OGN Ep 17: Fromage, Flip 7, &amp; OGN&#39;s Holiday Gift Guide!</itunes:title>
    <title>OGN Ep 17: Fromage, Flip 7, &amp; OGN&#39;s Holiday Gift Guide!</title>
    <itunes:summary><![CDATA[Back on home turf, we welcome Clayton Gable back from his break and dive into our holiday gift guide, brimming with must-have games and accessories to make any gamer's season truly festive. Clayton shares his newfound love for Fromage, a cheese-making board game that has us all craving more rounds of its delightful worker placement mechanics.  Our gaming adventures continued with a slew of new experiences and mixed feelings. We couldn't resist the allure of deluxe board game components and th...]]></itunes:summary>
    <description><![CDATA[<p>Back on home turf, we welcome Clayton Gable back from his break and dive into our holiday gift guide, brimming with must-have games and accessories to make any gamer&apos;s season truly festive. Clayton shares his newfound love for Fromage, a cheese-making board game that has us all craving more rounds of its delightful worker placement mechanics.<br/><br/>Our gaming adventures continued with a slew of new experiences and mixed feelings. We couldn&apos;t resist the allure of deluxe board game components and the fast-paced fun of games like &quot;Super Mega Lucky Box&quot; and &quot;That&apos;s Not a Hat&quot; during our family gatherings. The &quot;Star Wars Deck Building Game&quot; expanded our universe, though &quot;Star Wars Villainous&quot; left us pondering its place on our shelves. &quot;Rolling Heights&quot;, with its innovative city planning and meeple-chucking mechanics, sparked spirited discussions and contrasting opinions, proving that even beloved games can have divisive elements.<br/><br/>Clay and Travis give some gifting ides for all audiences in OGN&apos;s first-ever holiday gift guide! Stocking stuffers, family games, 2-player games, and crunchy strategic games for the Gamers (with a capital &quot;G&quot;) in your life!<br/><br/>Beyond the game table, life has been equally thrilling. From theater escapades and life as a &quot;theater dad&quot; to career transitions from the Space Force to software development, our personal stories add a rich layer to this episode. Our European adventures, including the charm of German Christmas markets and culinary tales from Italy, blend with humorous Epcot comparisons, offering a touch of festive cheer. We invite you to join us on this journey filled with gaming insights and personal tales, celebrating both the love for games and life&apos;s ever-changing adventures.<br/><br/>OGN&apos;s Holiday Gift Guide:<br/>Stocking Stuffer Games:<br/>- Sea Salt &amp; Paper by Bombyx<br/>- Knarr by Bombyx<br/>- Coloretto by ABACUSSPIELE<br/>- The Gang by KOSMOS<br/>- Scout by Oink Games<br/>- Bohnanza by AMIGO<br/><br/>Family Games:<br/>- River Valley Glassworks by Allplay<br/>- Dice Miner by Atlas Games<br/>- Robot Quest Arena by Perfect Day Games<br/>- Splendor by Space Cowboys<br/>- Planet Unknown by Adam&apos;s Apple Games<br/>- Thunder Road: Vendetta by Restoration Games<br/><br/>2-Player Games:<br/>- Caper: Europe by Keymaster Games<br/>- Sky Team by Scorpion Masque<br/>- Tokaido Duo by Funforge<br/>- Wild Duo by Treecer Games<br/><br/>Strategy Games:<br/>- Trolls &amp; Princesses by Game Brewer<br/>- Arcs by Leder Games<br/>- Revive by Aporta Games<br/>- Sol: Last Days of a Star by Elephant Laboratories<br/>- Wonderlands War by Druid City Games<br/>- Barcelona by Board &amp; Dice</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Back on home turf, we welcome Clayton Gable back from his break and dive into our holiday gift guide, brimming with must-have games and accessories to make any gamer&apos;s season truly festive. Clayton shares his newfound love for Fromage, a cheese-making board game that has us all craving more rounds of its delightful worker placement mechanics.<br/><br/>Our gaming adventures continued with a slew of new experiences and mixed feelings. We couldn&apos;t resist the allure of deluxe board game components and the fast-paced fun of games like &quot;Super Mega Lucky Box&quot; and &quot;That&apos;s Not a Hat&quot; during our family gatherings. The &quot;Star Wars Deck Building Game&quot; expanded our universe, though &quot;Star Wars Villainous&quot; left us pondering its place on our shelves. &quot;Rolling Heights&quot;, with its innovative city planning and meeple-chucking mechanics, sparked spirited discussions and contrasting opinions, proving that even beloved games can have divisive elements.<br/><br/>Clay and Travis give some gifting ides for all audiences in OGN&apos;s first-ever holiday gift guide! Stocking stuffers, family games, 2-player games, and crunchy strategic games for the Gamers (with a capital &quot;G&quot;) in your life!<br/><br/>Beyond the game table, life has been equally thrilling. From theater escapades and life as a &quot;theater dad&quot; to career transitions from the Space Force to software development, our personal stories add a rich layer to this episode. Our European adventures, including the charm of German Christmas markets and culinary tales from Italy, blend with humorous Epcot comparisons, offering a touch of festive cheer. We invite you to join us on this journey filled with gaming insights and personal tales, celebrating both the love for games and life&apos;s ever-changing adventures.<br/><br/>OGN&apos;s Holiday Gift Guide:<br/>Stocking Stuffer Games:<br/>- Sea Salt &amp; Paper by Bombyx<br/>- Knarr by Bombyx<br/>- Coloretto by ABACUSSPIELE<br/>- The Gang by KOSMOS<br/>- Scout by Oink Games<br/>- Bohnanza by AMIGO<br/><br/>Family Games:<br/>- River Valley Glassworks by Allplay<br/>- Dice Miner by Atlas Games<br/>- Robot Quest Arena by Perfect Day Games<br/>- Splendor by Space Cowboys<br/>- Planet Unknown by Adam&apos;s Apple Games<br/>- Thunder Road: Vendetta by Restoration Games<br/><br/>2-Player Games:<br/>- Caper: Europe by Keymaster Games<br/>- Sky Team by Scorpion Masque<br/>- Tokaido Duo by Funforge<br/>- Wild Duo by Treecer Games<br/><br/>Strategy Games:<br/>- Trolls &amp; Princesses by Game Brewer<br/>- Arcs by Leder Games<br/>- Revive by Aporta Games<br/>- Sol: Last Days of a Star by Elephant Laboratories<br/>- Wonderlands War by Druid City Games<br/>- Barcelona by Board &amp; Dice</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 12 Dec 2024 08:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Podcast" />
  <psc:chapter start="3:03" title="Fromage" />
  <psc:chapter start="18:52" title="Rolling Heights" />
  <psc:chapter start="28:14" title="Flip 7" />
  <psc:chapter start="32:12" title="OGN&#39;s Holiday Gift Guide" />
  <psc:chapter start="33:56" title="Stocking Stuffer Games" />
  <psc:chapter start="42:50" title="Family Games" />
  <psc:chapter start="49:22" title="2-Player Games" />
  <psc:chapter start="55:17" title="Strategy Games" />
  <psc:chapter start="1:02:55" title="Over the Fence: Wicked, Disney World, Pokemon TCG" />
</psc:chapters>
    <itunes:duration>4513</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>17</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 16: Riding Solo - Solo Game Spectacular!</itunes:title>
    <title>OGN Ep 16: Riding Solo - Solo Game Spectacular!</title>
    <itunes:summary><![CDATA[While Clay and Jared grab some well-deserved R&amp;R, Travis recounts some solo games he wants to get played! It's a shorter episode this week, but we hit the highlights with games such as For Northwood!, Coffee Roaster, Regicide Legacy, Dead Cells: The Rogue-Like Board Game, Lord of the Rings: Journeys in Middle Earth, Tainted Grail: Tides of Ruin, Batman: Gotham City Chronicles, Underwater Cities, and Zoo Tycoon: The Board Game!  From solo only to solo mode adaptations, this game has someth...]]></itunes:summary>
    <description><![CDATA[<p>While Clay and Jared grab some well-deserved R&amp;R, Travis recounts some solo games he wants to get played! It&apos;s a shorter episode this week, but we hit the highlights with games such as For Northwood!, Coffee Roaster, Regicide Legacy, Dead Cells: The Rogue-Like Board Game, Lord of the Rings: Journeys in Middle Earth, Tainted Grail: Tides of Ruin, Batman: Gotham City Chronicles, Underwater Cities, and Zoo Tycoon: The Board Game!<br/><br/>From solo only to solo mode adaptations, this game has something for everyone that has ever found themselves riding solo!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>While Clay and Jared grab some well-deserved R&amp;R, Travis recounts some solo games he wants to get played! It&apos;s a shorter episode this week, but we hit the highlights with games such as For Northwood!, Coffee Roaster, Regicide Legacy, Dead Cells: The Rogue-Like Board Game, Lord of the Rings: Journeys in Middle Earth, Tainted Grail: Tides of Ruin, Batman: Gotham City Chronicles, Underwater Cities, and Zoo Tycoon: The Board Game!<br/><br/>From solo only to solo mode adaptations, this game has something for everyone that has ever found themselves riding solo!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 05 Dec 2024 05:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Episode 16" />
  <psc:chapter start="0:58" title="Solo Games for All!" />
  <psc:chapter start="0:58" title="For Northwood! A Solo Trick-Taking Game" />
  <psc:chapter start="1:55" title="Coffee Roaster" />
  <psc:chapter start="2:56" title="Regicide Legacy" />
  <psc:chapter start="4:12" title="Dead Cells: The Rogue-Lite Board Game" />
  <psc:chapter start="5:19" title="Lord of the Rings: Journeys in Middle Earth" />
  <psc:chapter start="6:15" title="Tainted Grail: Kings of Ruin" />
  <psc:chapter start="7:34" title="Batman: Gotham City Chronicles" />
  <psc:chapter start="9:11" title="Underwater Cities" />
  <psc:chapter start="10:10" title="Zoo Tycoon: The Board Game" />
  <psc:chapter start="11:59" title="Over The Fence: Netflix&#39;s Arcane" />
  <psc:chapter start="13:13" title="Word of Appreciation" />
</psc:chapters>
    <itunes:duration>914</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>16</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 15: Conservas, Whale Riders, &amp; Giving Thanks</itunes:title>
    <title>OGN Ep 15: Conservas, Whale Riders, &amp; Giving Thanks</title>
    <itunes:summary><![CDATA[Travis, Clayton, and Jared convene for a Thanksgiving special, where share our gratitude for our favorite hobby...board gaming! From Clayton's excitement over acquiring the rare Whale Riders by Reiner Knizia to planning innovative game nights with creative charcuterie boards, we celebrate the joy and camaraderie that board games bring into our lives.  Experience the thrill of uncovering strategic gems like Conservas, a solo game by Scott Almes, and the bustling fun of Circus Flohcati by Reine...]]></itunes:summary>
    <description><![CDATA[<p>Travis, Clayton, and Jared convene for a Thanksgiving special, where share our gratitude for our favorite hobby...board gaming! From Clayton&apos;s excitement over acquiring the rare Whale Riders by Reiner Knizia to planning innovative game nights with creative charcuterie boards, we celebrate the joy and camaraderie that board games bring into our lives.<br/><br/>Experience the thrill of uncovering strategic gems like Conservas, a solo game by Scott Almes, and the bustling fun of Circus Flohcati by Reiner Knizia. Our adventures don&apos;t stop at the gaming table; we also share insights on sustainability in board game production, offering fresh perspectives on mindful consumerism and eco-friendly practices. Plus, get a sneak peek into our off-table lives, including Clayton&apos;s upcoming travel plans and a nostalgic rewatch of Star Wars episodes.<br/><br/>Join us as we express our gratitude for the board gaming community, highlighting its role as a social connector and a wellspring of joy, especially for introverts finding their place in a bustling world. With stories about themed game sessions, shared laughter, and the ever-growing &quot;shelf of opportunity,&quot; this episode is a heartfelt tribute to the enduring influence of board games and the vibrant community they foster.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Travis, Clayton, and Jared convene for a Thanksgiving special, where share our gratitude for our favorite hobby...board gaming! From Clayton&apos;s excitement over acquiring the rare Whale Riders by Reiner Knizia to planning innovative game nights with creative charcuterie boards, we celebrate the joy and camaraderie that board games bring into our lives.<br/><br/>Experience the thrill of uncovering strategic gems like Conservas, a solo game by Scott Almes, and the bustling fun of Circus Flohcati by Reiner Knizia. Our adventures don&apos;t stop at the gaming table; we also share insights on sustainability in board game production, offering fresh perspectives on mindful consumerism and eco-friendly practices. Plus, get a sneak peek into our off-table lives, including Clayton&apos;s upcoming travel plans and a nostalgic rewatch of Star Wars episodes.<br/><br/>Join us as we express our gratitude for the board gaming community, highlighting its role as a social connector and a wellspring of joy, especially for introverts finding their place in a bustling world. With stories about themed game sessions, shared laughter, and the ever-growing &quot;shelf of opportunity,&quot; this episode is a heartfelt tribute to the enduring influence of board games and the vibrant community they foster.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 28 Nov 2024 06:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Thanksgiving Special" />
  <psc:chapter start="3:24" title="Whale Riders" />
  <psc:chapter start="14:42" title="Boards &amp; Boards Game Night" />
  <psc:chapter start="17:55" title="Conservas" />
  <psc:chapter start="17:58" title="Solo Bag-Building Game Review" />
  <psc:chapter start="25:49" title="Board Game Bag and Card Preview" />
  <psc:chapter start="27:07" title="Circus Flohcati" />
  <psc:chapter start="32:04" title="War of the Ring: The Card Game - Fire &amp; Swords Expansion" />
  <psc:chapter start="33:31" title="Dead Reckoning TTS" />
  <psc:chapter start="40:20" title="Giving Thanks for Board Gaming!" />
  <psc:chapter start="1:01:45" title="Over the Fence: Hamilton, Star Wars, Buy Now Documentary" />
</psc:chapters>
    <itunes:duration>4323</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>15</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 14: Tapestry/Head-to-Head Showdown - Terracotta Army vs Endless Winter</itunes:title>
    <title>OGN Ep 14: Tapestry/Head-to-Head Showdown - Terracotta Army vs Endless Winter</title>
    <itunes:summary><![CDATA[Get ready to explore the captivating universe of board games as we share our strategies for mastering "Tapestry" by Stonemaier Games. We highlight the excitement of efficiency puzzles, especially with the game's digital version on Board Game Arena. Our gaming tales span from "Super Mega Lucky Box" to "Dice Miner," perfect for adding a competitive edge to any gathering. Plus, we dive into the realm of digital board gaming, praising the online adaptations of beloved titles like "Wingspan," "Dun...]]></itunes:summary>
    <description><![CDATA[<p>Get ready to explore the captivating universe of board games as we share our strategies for mastering &quot;Tapestry&quot; by Stonemaier Games. We highlight the excitement of efficiency puzzles, especially with the game&apos;s digital version on Board Game Arena. Our gaming tales span from &quot;Super Mega Lucky Box&quot; to &quot;Dice Miner,&quot; perfect for adding a competitive edge to any gathering. Plus, we dive into the realm of digital board gaming, praising the online adaptations of beloved titles like &quot;Wingspan,&quot; &quot;Dune Imperium,&quot; and &quot;Root.&quot; Memorable in-person family gaming sessions also take the spotlight, featuring surprises and triumphs with games like &quot;Wild Duo&quot;, &quot;Chicken&quot;, &quot;River Valley Glassworks&quot;, &quot;revive&quot;, and &quot;Parade&quot;.<br/><br/>The laughter continues with a spirited board game showdown where we pitch &quot;Terracotta Army&quot; against &quot;Endless Winter&quot; for a board game sales pitch for Jared! We discuss the spinning rondel of &quot;Terracotta Army&quot; and its strategic elements, while Clay highlights the deck-building intrigue of &quot;Endless Winter.&quot; Our friendly debate is a rollercoaster of humor and passion, as we consider the merits of both games and how they appeal to fans of crunchy gameplay. As we wrap up, we entertain plans for a Euro trip to London and the balancing act of family life, promising more gaming adventures and personal stories in future episodes.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Get ready to explore the captivating universe of board games as we share our strategies for mastering &quot;Tapestry&quot; by Stonemaier Games. We highlight the excitement of efficiency puzzles, especially with the game&apos;s digital version on Board Game Arena. Our gaming tales span from &quot;Super Mega Lucky Box&quot; to &quot;Dice Miner,&quot; perfect for adding a competitive edge to any gathering. Plus, we dive into the realm of digital board gaming, praising the online adaptations of beloved titles like &quot;Wingspan,&quot; &quot;Dune Imperium,&quot; and &quot;Root.&quot; Memorable in-person family gaming sessions also take the spotlight, featuring surprises and triumphs with games like &quot;Wild Duo&quot;, &quot;Chicken&quot;, &quot;River Valley Glassworks&quot;, &quot;revive&quot;, and &quot;Parade&quot;.<br/><br/>The laughter continues with a spirited board game showdown where we pitch &quot;Terracotta Army&quot; against &quot;Endless Winter&quot; for a board game sales pitch for Jared! We discuss the spinning rondel of &quot;Terracotta Army&quot; and its strategic elements, while Clay highlights the deck-building intrigue of &quot;Endless Winter.&quot; Our friendly debate is a rollercoaster of humor and passion, as we consider the merits of both games and how they appeal to fans of crunchy gameplay. As we wrap up, we entertain plans for a Euro trip to London and the balancing act of family life, promising more gaming adventures and personal stories in future episodes.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 21 Nov 2024 07:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Podcast Episode 14" />
  <psc:chapter start="6:39" title="Tapestry" />
  <psc:chapter start="21:51" title="Board Game Showdown" />
  <psc:chapter start="22:47" title="Terracotta Army" />
  <psc:chapter start="30:18" title="Endless Winter: Paleoameicans" />
  <psc:chapter start="42:37" title="Game Night Discussions and Life Updates" />
</psc:chapters>
    <itunes:duration>3009</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>14</itunes:episode>
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    <itunes:title>OGN Ep 13: Freshwater Fly, Gorilla Marketing, &amp;  Digital Board Games!</itunes:title>
    <title>OGN Ep 13: Freshwater Fly, Gorilla Marketing, &amp;  Digital Board Games!</title>
    <itunes:summary><![CDATA[Happy Veteran's Day and Marine Corps Birthday! We venture into the dynamic world of board games, spotlighting "Super Mega Lucky Box," a digital game that adds a strategic twist to the classic bingo, and recounting our hilarious mishaps with "That's Not a Hat," a game that guarantees laughs even when we fumble the rules.  We then shift gears to a pair of party games that promise to spark creativity and camaraderie. In "Gorilla Marketing," players unleash their inner ad execs, dreaming up quirk...]]></itunes:summary>
    <description><![CDATA[<p>Happy Veteran&apos;s Day and Marine Corps Birthday! We venture into the dynamic world of board games, spotlighting &quot;Super Mega Lucky Box,&quot; a digital game that adds a strategic twist to the classic bingo, and recounting our hilarious mishaps with &quot;That&apos;s Not a Hat,&quot; a game that guarantees laughs even when we fumble the rules.<br/><br/>We then shift gears to a pair of party games that promise to spark creativity and camaraderie. In &quot;Gorilla Marketing,&quot; players unleash their inner ad execs, dreaming up quirky product names and catchy slogans, while &quot;Green Team Wins&quot; challenges everyone to predict the group&apos;s consensus in a lively guessing game. Both games prove perfect for an evening filled with humor and creativity, reminding us of the sheer joy that comes from connecting with friends over a shared gaming experience.<br/><br/>Our conversation also delves into the realm of digital board game adaptations. We weigh the pros and cons of online gaming platforms, exploring how they offer a convenient alternative for complex titles like &quot;Gloomhaven&quot; and &quot;Root.&quot; As Thanksgiving approaches, we share personal plans and aspirations, including a dream of opening a board game store, and reflect on the amusing antics of the Kelsey brothers during a football-packed weekend. Join us for an episode brimming with appreciation, laughter, and a genuine love for the gaming community.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Happy Veteran&apos;s Day and Marine Corps Birthday! We venture into the dynamic world of board games, spotlighting &quot;Super Mega Lucky Box,&quot; a digital game that adds a strategic twist to the classic bingo, and recounting our hilarious mishaps with &quot;That&apos;s Not a Hat,&quot; a game that guarantees laughs even when we fumble the rules.<br/><br/>We then shift gears to a pair of party games that promise to spark creativity and camaraderie. In &quot;Gorilla Marketing,&quot; players unleash their inner ad execs, dreaming up quirky product names and catchy slogans, while &quot;Green Team Wins&quot; challenges everyone to predict the group&apos;s consensus in a lively guessing game. Both games prove perfect for an evening filled with humor and creativity, reminding us of the sheer joy that comes from connecting with friends over a shared gaming experience.<br/><br/>Our conversation also delves into the realm of digital board game adaptations. We weigh the pros and cons of online gaming platforms, exploring how they offer a convenient alternative for complex titles like &quot;Gloomhaven&quot; and &quot;Root.&quot; As Thanksgiving approaches, we share personal plans and aspirations, including a dream of opening a board game store, and reflect on the amusing antics of the Kelsey brothers during a football-packed weekend. Join us for an episode brimming with appreciation, laughter, and a genuine love for the gaming community.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 14 Nov 2024 08:00:00 -0700</pubDate>
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    <podcast:soundbite startTime="1916.033" duration="50.0" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Celebrating Veterans Day!" />
  <psc:chapter start="2:03" title="Super Mega Lucky Box" />
  <psc:chapter start="3:54" title="That&#39;s Not A Hat" />
  <psc:chapter start="5:57" title="Gorilla Marketing" />
  <psc:chapter start="12:00" title="Green Team Wins" />
  <psc:chapter start="15:07" title="Freshwater Fly" />
  <psc:chapter start="27:05" title="Mission Objective: Digital Board Game Adaptations" />
  <psc:chapter start="48:13" title="Digital Game Streams and Thanksgiving Plans" />
</psc:chapters>
    <itunes:duration>3314</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>13</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>OGN Ep 12: Kelp, The Gang &amp; Budget Gaming Blitz: 30 Board Games Under $30</itunes:title>
    <title>OGN Ep 12: Kelp, The Gang &amp; Budget Gaming Blitz: 30 Board Games Under $30</title>
    <itunes:summary><![CDATA[Discover 30 intriguing board games under $30 in just 30 seconds each, and uncover the secrets to thrifty gaming greatness! Our latest podcast episode marks a special milestone as we celebrate our 12th installment with a whirlwind budget-friendly game segment that promises to enrich your collection without breaking the bank. Join us for a deep dive into our recent gaming adventures, where we share insights into "Distilled," a captivating game that challenges players to craft the finest spirits...]]></itunes:summary>
    <description><![CDATA[<p>Discover 30 intriguing board games under $30 in just 30 seconds each, and uncover the secrets to thrifty gaming greatness! Our latest podcast episode marks a special milestone as we celebrate our 12th installment with a whirlwind budget-friendly game segment that promises to enrich your collection without breaking the bank. Join us for a deep dive into our recent gaming adventures, where we share insights into &quot;Distilled,&quot; a captivating game that challenges players to craft the finest spirits. With a new cocktail expansion in the works, the comparison between &quot;Distilled&quot; and &quot;Viticulture&quot; offers a glimpse into the streamlined complexities of ingredient management and market phases.<br/><br/>We shine the spotlight on &quot;The Gang,&quot; a thrilling card game that ingeniously combines elements of Texas Hold&apos;em poker with the strategic silence of The Mind. As you strategize to pull off a bank heist, the excitement builds, and even poker novices will find themselves hooked. Alongside, we touch on the beauty and strategy behind &quot;Kelp: Shark vs Octopus,&quot; with its compelling hidden movement mechanic, exciting expansions to keep the game fresh, and stunning artwork that makes the game pop.<br/><br/>Finally, we handpick some of the finest budget-friendly board games, offering both a diverse range of experiences and exceptional value. From the charming &quot;Tussie Mussie Complete Collection&quot; to the excitement of &quot;Marvel United,&quot; our recommendations cater to every taste and occasion. We also emphasize the importance of supporting local game stores, share tips on scoring great deals, and suggest checking out online platforms for unbeatable prices. Our episode wraps with personal stories, from supporting our children in a local theater production to a light-hearted chat about health, adding a personal touch that resonates with our gaming community.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Discover 30 intriguing board games under $30 in just 30 seconds each, and uncover the secrets to thrifty gaming greatness! Our latest podcast episode marks a special milestone as we celebrate our 12th installment with a whirlwind budget-friendly game segment that promises to enrich your collection without breaking the bank. Join us for a deep dive into our recent gaming adventures, where we share insights into &quot;Distilled,&quot; a captivating game that challenges players to craft the finest spirits. With a new cocktail expansion in the works, the comparison between &quot;Distilled&quot; and &quot;Viticulture&quot; offers a glimpse into the streamlined complexities of ingredient management and market phases.<br/><br/>We shine the spotlight on &quot;The Gang,&quot; a thrilling card game that ingeniously combines elements of Texas Hold&apos;em poker with the strategic silence of The Mind. As you strategize to pull off a bank heist, the excitement builds, and even poker novices will find themselves hooked. Alongside, we touch on the beauty and strategy behind &quot;Kelp: Shark vs Octopus,&quot; with its compelling hidden movement mechanic, exciting expansions to keep the game fresh, and stunning artwork that makes the game pop.<br/><br/>Finally, we handpick some of the finest budget-friendly board games, offering both a diverse range of experiences and exceptional value. From the charming &quot;Tussie Mussie Complete Collection&quot; to the excitement of &quot;Marvel United,&quot; our recommendations cater to every taste and occasion. We also emphasize the importance of supporting local game stores, share tips on scoring great deals, and suggest checking out online platforms for unbeatable prices. Our episode wraps with personal stories, from supporting our children in a local theater production to a light-hearted chat about health, adding a personal touch that resonates with our gaming community.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 07 Nov 2024 06:00:00 -0700</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="OGN Ep 12: Kelp, The Gang &amp; Budget Gaming Blitz: 30 Board Games Under $30" />
  <psc:chapter start="0:02" title="Game Night Podcast" />
  <psc:chapter start="3:01" title="Distilled (BGA Edition)" />
  <psc:chapter start="10:58" title="The Gang" />
  <psc:chapter start="16:27" title="Kelp: Shark vs Octopus" />
  <psc:chapter start="27:15" title="Apiary" />
  <psc:chapter start="36:12" title="OGN&#39;s 30 Games Under $30" />
  <psc:chapter start="58:37" title="Board Game Deals and Personal Updates" />
  <psc:chapter start="1:03:00" title="Over the Fence: Munchkin Land, Procedures, &amp; Yellowjackets" />
</psc:chapters>
    <itunes:duration>4466</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>12</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>OGN Ep 11: Airing Our Gaming Grievances</itunes:title>
    <title>OGN Ep 11: Airing Our Gaming Grievances</title>
    <itunes:summary><![CDATA[Join us for a Festivus celebration as we air our gaming grievances. From the overwhelming complexity of "Unconscious Mind" to the simpler joys of "Lord of the Rings: Duel for Middle Earth," our chat navigates the evolution of personal gaming tastes and the importance of finding what truly brings joy to the table. With a humorous Seinfeld twist, we explore how the right group can turn even the most daunting games into a delightful experience.  Switching gears, we venture into the wild with nat...]]></itunes:summary>
    <description><![CDATA[<p>Join us for a Festivus celebration as we air our gaming grievances. From the overwhelming complexity of &quot;Unconscious Mind&quot; to the simpler joys of &quot;Lord of the Rings: Duel for Middle Earth,&quot; our chat navigates the evolution of personal gaming tastes and the importance of finding what truly brings joy to the table. With a humorous Seinfeld twist, we explore how the right group can turn even the most daunting games into a delightful experience.<br/><br/>Switching gears, we venture into the wild with nature-themed games and the quick escape of puzzle-solving adventures. Discover the strategic charm and educational twist of Wild Duo, a duel of wits inspired by real animal behaviors, where maneuvering whales and sea lions becomes a thrilling challenge. We also dive into the enigmatic world of &quot;Short Adventures: Doo-aren Dungeon&quot; from the Unlock series, perfect for those craving a compact escape room experience right at home. These games not only act as engaging fillers but also enrich our understanding of the natural world and the art of puzzle-solving.<br/><br/>Finally, we tackle the nitty-gritty of board game organization and industry gripes, from oversized boxes to Kickstarter frustrations. Celebrate board game heroes like Devir and Oink, who pack a punch in small packages, while we lament the outdated math trade system on Board Game Geek. Our conversation highlights the need for diversity in the industry, making room for more inclusive voices. Wrapping up, we share thoughts on the latest Dungeons and Dragons film and reminisce about the classic thrills of Jumanji, proving that whether on the board or the screen, the adventures are endless and the laughs just keep coming!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Join us for a Festivus celebration as we air our gaming grievances. From the overwhelming complexity of &quot;Unconscious Mind&quot; to the simpler joys of &quot;Lord of the Rings: Duel for Middle Earth,&quot; our chat navigates the evolution of personal gaming tastes and the importance of finding what truly brings joy to the table. With a humorous Seinfeld twist, we explore how the right group can turn even the most daunting games into a delightful experience.<br/><br/>Switching gears, we venture into the wild with nature-themed games and the quick escape of puzzle-solving adventures. Discover the strategic charm and educational twist of Wild Duo, a duel of wits inspired by real animal behaviors, where maneuvering whales and sea lions becomes a thrilling challenge. We also dive into the enigmatic world of &quot;Short Adventures: Doo-aren Dungeon&quot; from the Unlock series, perfect for those craving a compact escape room experience right at home. These games not only act as engaging fillers but also enrich our understanding of the natural world and the art of puzzle-solving.<br/><br/>Finally, we tackle the nitty-gritty of board game organization and industry gripes, from oversized boxes to Kickstarter frustrations. Celebrate board game heroes like Devir and Oink, who pack a punch in small packages, while we lament the outdated math trade system on Board Game Geek. Our conversation highlights the need for diversity in the industry, making room for more inclusive voices. Wrapping up, we share thoughts on the latest Dungeons and Dragons film and reminisce about the classic thrills of Jumanji, proving that whether on the board or the screen, the adventures are endless and the laughs just keep coming!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 31 Oct 2024 03:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Episode 11" />
  <psc:chapter start="2:24" title="Unconscious Mind " />
  <psc:chapter start="9:35" title="Wild Duo" />
  <psc:chapter start="17:09" title="Unlock!: Escape Adventures- Doo-Arann Dungeon" />
  <psc:chapter start="23:07" title="Neil Patrick Harris&#39;s Box One" />
  <psc:chapter start="24:56" title="Root: The Homeland Expansion" />
  <psc:chapter start="25:09" title="Madcala" />
  <psc:chapter start="27:25" title="Mission Objective: Airing our Gaming Grievances " />
  <psc:chapter start="52:48" title="Madcala...Again" />
  <psc:chapter start="54:31" title="Over the Fence: Arts &amp; Crafts &amp; Board Game/TTRPG Movies!" />
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    <itunes:duration>3832</itunes:duration>
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    <itunes:season>1</itunes:season>
    <itunes:episode>11</itunes:episode>
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    <itunes:title>OGN Ep 10: Ankh, Horrified &amp; Desert Island Games</itunes:title>
    <title>OGN Ep 10: Ankh, Horrified &amp; Desert Island Games</title>
    <itunes:summary><![CDATA[Have you ever wondered what board games could keep you entertained on a deserted island? Discover our top picks for the rest of our lives as we celebrate nearing 1,000 Instagram followers and give special shoutouts. With Jared away, we still manage to hold down the fort, sharing our latest gaming experiences and exciting plans for a new logo that might just turn into fan merchandise.  Get ready to be transported to ancient Egypt with Ankh: Gods of Egypt, where we explore its intricate two-pla...]]></itunes:summary>
    <description><![CDATA[<p>Have you ever wondered what board games could keep you entertained on a deserted island? Discover our top picks for the rest of our lives as we celebrate nearing 1,000 Instagram followers and give special shoutouts. With Jared away, we still manage to hold down the fort, sharing our latest gaming experiences and exciting plans for a new logo that might just turn into fan merchandise.<br/><br/>Get ready to be transported to ancient Egypt with Ankh: Gods of Egypt, where we explore its intricate two-player strategies and unique action/event system. Ankh shines with its card-based conflict system and stunning miniatures. We also take a close look at the different Horrified editions, with a special nod to the Greek Monsters set, comparing its cooperative gameplay to Marvel United and discussing the replayability and thematic appeal of these games.<br/><br/>Debate with us as we try to choose the ideal collection of board games for a desert island scenario. From deduction games like Blood on the Clocktower to strategic card games like Lost Cities, we aim to cover every gaming itch. There&apos;s also a spotlight on under-the-radar gems like Spirits of the Wild and euro games like Merchants Cove. Whether you&apos;re a board game enthusiast or just enjoy a casual game night, this episode promises engaging insights, spirited discussions, and plenty of laughs.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Have you ever wondered what board games could keep you entertained on a deserted island? Discover our top picks for the rest of our lives as we celebrate nearing 1,000 Instagram followers and give special shoutouts. With Jared away, we still manage to hold down the fort, sharing our latest gaming experiences and exciting plans for a new logo that might just turn into fan merchandise.<br/><br/>Get ready to be transported to ancient Egypt with Ankh: Gods of Egypt, where we explore its intricate two-player strategies and unique action/event system. Ankh shines with its card-based conflict system and stunning miniatures. We also take a close look at the different Horrified editions, with a special nod to the Greek Monsters set, comparing its cooperative gameplay to Marvel United and discussing the replayability and thematic appeal of these games.<br/><br/>Debate with us as we try to choose the ideal collection of board games for a desert island scenario. From deduction games like Blood on the Clocktower to strategic card games like Lost Cities, we aim to cover every gaming itch. There&apos;s also a spotlight on under-the-radar gems like Spirits of the Wild and euro games like Merchants Cove. Whether you&apos;re a board game enthusiast or just enjoy a casual game night, this episode promises engaging insights, spirited discussions, and plenty of laughs.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 24 Oct 2024 11:00:00 -0600</pubDate>
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    <podcast:soundbite startTime="1755.0" duration="45.5" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Top 10 Desert Island Games" />
  <psc:chapter start="1:49" title="Shoutouts!" />
  <psc:chapter start="4:31" title="Ankh: Gods of Egypt" />
  <psc:chapter start="14:57" title="Horrified: Greek Monsters" />
  <psc:chapter start="24:05" title="Epic Sci-Fi Trilogy by Reiner Knizia" />
  <psc:chapter start="29:05" title="Desert Island Game Picks" />
  <psc:chapter start="31:04" title="Trailblazers" />
  <psc:chapter start="32:37" title="Marvel Champions" />
  <psc:chapter start="33:26" title="Root" />
  <psc:chapter start="35:52" title="Frosthaven" />
  <psc:chapter start="37:12" title="Wavelength" />
  <psc:chapter start="38:45" title="Blood on the Clocktower" />
  <psc:chapter start="40:08" title="Lost Cities" />
  <psc:chapter start="42:36" title="Spirits of the Wild" />
  <psc:chapter start="45:07" title="Merchant&#39;s Cove" />
  <psc:chapter start="47:59" title="Castles of Burgundy" />
  <psc:chapter start="49:02" title="For Sale" />
  <psc:chapter start="50:09" title="Mountain Goats" />
  <psc:chapter start="51:09" title="Thunder Road: Vendetta" />
  <psc:chapter start="52:37" title="Dungeon Kart" />
  <psc:chapter start="54:38" title="MLEM: Space Agency" />
  <psc:chapter start="55:36" title="Quacks of Quedlinburg" />
  <psc:chapter start="56:36" title="Marvel United" />
  <psc:chapter start="57:56" title="Zombicide (Marvel Zombies)" />
  <psc:chapter start="59:01" title="Oath" />
  <psc:chapter start="59:51" title="Lord of the Rings: War of the Ring" />
  <psc:chapter start="1:01:48" title="Over the Fence: Wild Robot &amp; Board Gaming Tables" />
</psc:chapters>
    <itunes:duration>4107</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>10</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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    <itunes:title>OGN Ep 9: Lord of the Rings: Duel for Middle Earth, Weirdwood Manor, &amp; a Head-to-Head Board Game Pitch</itunes:title>
    <title>OGN Ep 9: Lord of the Rings: Duel for Middle Earth, Weirdwood Manor, &amp; a Head-to-Head Board Game Pitch</title>
    <itunes:summary><![CDATA[This week's episode of the Operation Game Night Podcast invites you to explore the fascinating intersections of tactical gameplay and historical strategies. Join us on a sun-soaked journey from Florida, where reconnecting with an old friend led to an epic battle of wits over the strategic board game Santorini. Not only did the game revive fond memories, but it also sparked a lively discussion on god-themed player abilities that left even seasoned gamers like Clay eager to revisit this classic...]]></itunes:summary>
    <description><![CDATA[<p>This week&apos;s episode of the Operation Game Night Podcast invites you to explore the fascinating intersections of tactical gameplay and historical strategies. Join us on a sun-soaked journey from Florida, where reconnecting with an old friend led to an epic battle of wits over the strategic board game Santorini. Not only did the game revive fond memories, but it also sparked a lively discussion on god-themed player abilities that left even seasoned gamers like Clay eager to revisit this classic. <br/><br/>Prepare for a thrilling exploration of Weirdwood Manor, an upcoming board game with a tantalizing time and day system that promises to keep players on their toes. Navigate rotating boards and outsmart fae monsters like Chaos Ogres, all while racing against time to save the manor. The episode doesn&apos;t stop there; it takes a detour into Middle Earth with a fresh take on 7 Wonders Duel. Get ready to vie for control in the Lord of the Rings: The Duel for Middle Earth, where strategic twists and a thematic map of Middle Earth await eager adventurers.<br/><br/>The excitement continues as we tackle the iconic Battlestar Galactica board game, immersing ourselves in its riveting hidden traitor mechanics and compelling narrative. From humorous personal anecdotes of mistaken Cylon identities, there&apos;s something for every board game enthusiast. As we wrap up with a playful board game pitch-off between two route building tropical-themed games, we also take a  nostalgic look at WWE&apos;s wild history, listeners are invited to share their thoughts and join us for more exciting board game adventures in future episodes.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>This week&apos;s episode of the Operation Game Night Podcast invites you to explore the fascinating intersections of tactical gameplay and historical strategies. Join us on a sun-soaked journey from Florida, where reconnecting with an old friend led to an epic battle of wits over the strategic board game Santorini. Not only did the game revive fond memories, but it also sparked a lively discussion on god-themed player abilities that left even seasoned gamers like Clay eager to revisit this classic. <br/><br/>Prepare for a thrilling exploration of Weirdwood Manor, an upcoming board game with a tantalizing time and day system that promises to keep players on their toes. Navigate rotating boards and outsmart fae monsters like Chaos Ogres, all while racing against time to save the manor. The episode doesn&apos;t stop there; it takes a detour into Middle Earth with a fresh take on 7 Wonders Duel. Get ready to vie for control in the Lord of the Rings: The Duel for Middle Earth, where strategic twists and a thematic map of Middle Earth await eager adventurers.<br/><br/>The excitement continues as we tackle the iconic Battlestar Galactica board game, immersing ourselves in its riveting hidden traitor mechanics and compelling narrative. From humorous personal anecdotes of mistaken Cylon identities, there&apos;s something for every board game enthusiast. As we wrap up with a playful board game pitch-off between two route building tropical-themed games, we also take a  nostalgic look at WWE&apos;s wild history, listeners are invited to share their thoughts and join us for more exciting board game adventures in future episodes.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Fri, 18 Oct 2024 01:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Podcast" />
  <psc:chapter start="3:38" title="Santorini" />
  <psc:chapter start="8:50" title="Weirdwood Manor" />
  <psc:chapter start="10:53" title="Mansion Adventure Board Game Mechanics" />
  <psc:chapter start="18:34" title="LOTR Board Game Review" />
  <psc:chapter start="18:59" title="The Lord of the Rings: Duel for Middle Earth" />
  <psc:chapter start="27:23" title="Battlestar Galactica Board Game Review" />
  <psc:chapter start="36:20" title="Head-to-Head Board Game Showdown" />
  <psc:chapter start="39:47" title="Blue Lagoon" />
  <psc:chapter start="43:43" title="Polynesia" />
  <psc:chapter start="53:24" title="Outside the Wire: WWE, Military Retirements, Forza Horizon 5" />
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    <itunes:duration>3969</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>9</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
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    <itunes:title>OGN Ep 8: Ironwood, Dinner Party, &amp; Fall Game Cornucopia</itunes:title>
    <title>OGN Ep 8: Ironwood, Dinner Party, &amp; Fall Game Cornucopia</title>
    <itunes:summary><![CDATA[As Travis makes his return to the Operation Game Night Podcast alongside co-host Clay Gable, the duo dives into playful conversations about board game hipster tendencies and the potential for a spinoff podcast. Clay takes us through his latest gaming escapades, particularly his thrilling yet humbling experiences with the game Ironwood. His infectious enthusiasm for the game's unique mechanics is something you won't want to miss.  Join us as we introduce "Dinner Party", a card game where histo...]]></itunes:summary>
    <description><![CDATA[<p>As Travis makes his return to the Operation Game Night Podcast alongside co-host Clay Gable, the duo dives into playful conversations about board game hipster tendencies and the potential for a spinoff podcast. Clay takes us through his latest gaming escapades, particularly his thrilling yet humbling experiences with the game Ironwood. His infectious enthusiasm for the game&apos;s unique mechanics is something you won&apos;t want to miss.<br/><br/>Join us as we introduce &quot;Dinner Party&quot;, a card game where history meets strategy, challenging you to recruit historical figures while mastering party arrangements. The game&apos;s web comic-style art and card flavor text add a vibrant touch, though the quirky scoring system may have you questioning your high-value character choices. Our personal gameplay anecdotes offer insights into the game&apos;s captivating thematic elements and strategic nuances, revealing why sometimes, less is more.<br/><br/>Fall brings a cornucopia of games to suit every mood, from Lovecraftian horrors to cozy autumn adventures. Whether it&apos;s the tension of hidden roles in &quot;Unfathomable&quot; or the charming simplicity of &quot;Camp Pinetop,&quot; there&apos;s a game for everyone. We even pit Dracula against Van Helsing in a strategic showdown and explore classics like &quot;Betrayal at House on the Hill.&quot; Our recommendations promise a blend of thrill, strategy, and cozy vibes to keep your game nights exciting throughout the season.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>As Travis makes his return to the Operation Game Night Podcast alongside co-host Clay Gable, the duo dives into playful conversations about board game hipster tendencies and the potential for a spinoff podcast. Clay takes us through his latest gaming escapades, particularly his thrilling yet humbling experiences with the game Ironwood. His infectious enthusiasm for the game&apos;s unique mechanics is something you won&apos;t want to miss.<br/><br/>Join us as we introduce &quot;Dinner Party&quot;, a card game where history meets strategy, challenging you to recruit historical figures while mastering party arrangements. The game&apos;s web comic-style art and card flavor text add a vibrant touch, though the quirky scoring system may have you questioning your high-value character choices. Our personal gameplay anecdotes offer insights into the game&apos;s captivating thematic elements and strategic nuances, revealing why sometimes, less is more.<br/><br/>Fall brings a cornucopia of games to suit every mood, from Lovecraftian horrors to cozy autumn adventures. Whether it&apos;s the tension of hidden roles in &quot;Unfathomable&quot; or the charming simplicity of &quot;Camp Pinetop,&quot; there&apos;s a game for everyone. We even pit Dracula against Van Helsing in a strategic showdown and explore classics like &quot;Betrayal at House on the Hill.&quot; Our recommendations promise a blend of thrill, strategy, and cozy vibes to keep your game nights exciting throughout the season.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 10 Oct 2024 13:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="OGN Ep 8: Ironwood, Dinner Party, &amp; Fall Game Cornucopia" />
  <psc:chapter start="0:05" title="Operation Game Night Podcast" />
  <psc:chapter start="2:25" title="Ironwood" />
  <psc:chapter start="10:35" title="Dinner Party" />
  <psc:chapter start="21:51" title="MLEM: Space Agency" />
  <psc:chapter start="31:58" title="Cascadito" />
  <psc:chapter start="38:55" title="Courtisans" />
  <psc:chapter start="43:55" title="Games For Fall!" />
  <psc:chapter start="44:32" title="Cthulhu: Death May Die" />
  <psc:chapter start="45:32" title="Unfathomable" />
  <psc:chapter start="48:06" title="Campy Creatures" />
  <psc:chapter start="49:19" title="Camp Pinetop" />
  <psc:chapter start="50:23" title="Everdell" />
  <psc:chapter start="51:25" title="Witchcraft!" />
  <psc:chapter start="52:07" title="Castle Party" />
  <psc:chapter start="53:05" title="Final Girl" />
  <psc:chapter start="55:31" title="Witchstone" />
  <psc:chapter start="57:08" title="Horrified: Greek Monsters" />
  <psc:chapter start="58:57" title="Dracula vs Van Helsing" />
  <psc:chapter start="1:01:17" title="Betrayal at House on the Hill" />
  <psc:chapter start="1:06:01" title="Harvest" />
  <psc:chapter start="1:06:12" title="Beer &amp; Bread" />
  <psc:chapter start="1:07:51" title="Scattershot: The Americans &amp; Yellowjackets" />
</psc:chapters>
    <itunes:duration>4375</itunes:duration>
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    <itunes:episode>8</itunes:episode>
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    <itunes:title>OGN Ep 7: Andromeda&#39;s Edge and Gaming with Kids</itunes:title>
    <title>OGN Ep 7: Andromeda&#39;s Edge and Gaming with Kids</title>
    <itunes:summary><![CDATA[Join us on the latest episode of the Operation Game Night Podcast as we compare "Dwellings of Eldervale" with its refined successor, "Andromeda’s Edge." You’ll hear all about the upgraded mechanics, enhanced worker placements, and the dazzling production quality that elevate the experience. Plus, hear about Jareds recent eBay score with "Quacks of Quedlinburg" and how "That’s So Clover" became the life of the party.  Ever wondered what board games captivate the imaginations of kids today? Spe...]]></itunes:summary>
    <description><![CDATA[<p>Join us on the latest episode of the Operation Game Night Podcast as we compare &quot;Dwellings of Eldervale&quot; with its refined successor, &quot;Andromeda’s Edge.&quot; You’ll hear all about the upgraded mechanics, enhanced worker placements, and the dazzling production quality that elevate the experience. Plus, hear about Jareds recent eBay score with &quot;Quacks of Quedlinburg&quot; and how &quot;That’s So Clover&quot; became the life of the party.<br/><br/>Ever wondered what board games captivate the imaginations of kids today? Special guests Mason and Isaac, aged nearly 8 and 6, share their top picks, from &quot;Marvel United&quot; to &quot;Ticket to Ride Jr.&quot; These young gamers offer fresh perspectives on the cooperative and action-packed elements that make these games their favorites. We also discuss the challenges and joys of gaming with children, highlighting the incredible life lessons that come from these shared experiences.<br/><br/>To wrap things up, we explore perfect board games for young kids, from HABA’s &quot;My First Orchard&quot; to &quot;Magic Mountain.&quot; Whether you’re looking to introduce toddlers to the world of board gaming or seeking more complex games for older children, we’ve got you covered. And if you&apos;re in the mood for a gripping TV series, don’t miss our recommendation of &quot;The Perfect Couple&quot; on Netflix. Tune in for a lively episode packed with family-friendly tips, game reviews, and a dash of TV magic!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Join us on the latest episode of the Operation Game Night Podcast as we compare &quot;Dwellings of Eldervale&quot; with its refined successor, &quot;Andromeda’s Edge.&quot; You’ll hear all about the upgraded mechanics, enhanced worker placements, and the dazzling production quality that elevate the experience. Plus, hear about Jareds recent eBay score with &quot;Quacks of Quedlinburg&quot; and how &quot;That’s So Clover&quot; became the life of the party.<br/><br/>Ever wondered what board games captivate the imaginations of kids today? Special guests Mason and Isaac, aged nearly 8 and 6, share their top picks, from &quot;Marvel United&quot; to &quot;Ticket to Ride Jr.&quot; These young gamers offer fresh perspectives on the cooperative and action-packed elements that make these games their favorites. We also discuss the challenges and joys of gaming with children, highlighting the incredible life lessons that come from these shared experiences.<br/><br/>To wrap things up, we explore perfect board games for young kids, from HABA’s &quot;My First Orchard&quot; to &quot;Magic Mountain.&quot; Whether you’re looking to introduce toddlers to the world of board gaming or seeking more complex games for older children, we’ve got you covered. And if you&apos;re in the mood for a gripping TV series, don’t miss our recommendation of &quot;The Perfect Couple&quot; on Netflix. Tune in for a lively episode packed with family-friendly tips, game reviews, and a dash of TV magic!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <pubDate>Wed, 02 Oct 2024 18:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="OGN Ep 7: Andromeda&#39;s Edge and Gaming with Kids" />
  <psc:chapter start="0:01" title="Operation Game Night Podcast" />
  <psc:chapter start="5:07" title="Thats So Clover" />
  <psc:chapter start="10:25" title="Comparing Andromeda&#39;s Edge to Dwellings" />
  <psc:chapter start="20:40" title="Special Guest Top 3 games" />
  <psc:chapter start="27:45" title="Gaming With Kids" />
  <psc:chapter start="41:07" title="Game Recs for the Ages" />
  <psc:chapter start="49:45" title="Quick Hits" />
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    <itunes:duration>3185</itunes:duration>
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    <itunes:season>1</itunes:season>
    <itunes:episode>7</itunes:episode>
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    <itunes:title>OGN Ep 6: Defenders of the Wild &amp; Mastering Game Night</itunes:title>
    <title>OGN Ep 6: Defenders of the Wild &amp; Mastering Game Night</title>
    <itunes:summary><![CDATA[Ever wondered how you could turn a simple night with friends into an unforgettable game night extravaganza? Join us for a lively episode of Operation Game Night Podcast, where we kick off with an energetic celebration of Clay's birthday and his unmatched game night expertise. We sprinkle in humor by debating the size of chains, and introduce you to "Gateway Island," a fascinating game designed to teach various board game mechanisms through 21 mini-games, and thank our listeners for their inva...]]></itunes:summary>
    <description><![CDATA[<p>Ever wondered how you could turn a simple night with friends into an unforgettable game night extravaganza? Join us for a lively episode of Operation Game Night Podcast, where we kick off with an energetic celebration of Clay&apos;s birthday and his unmatched game night expertise. We sprinkle in humor by debating the size of chains, and introduce you to &quot;Gateway Island,&quot; a fascinating game designed to teach various board game mechanisms through 21 mini-games, and thank our listeners for their invaluable feedback.<br/><br/>Dive into the woodland critter insurgency with Defenders of the Wild, where tactical area control meets cooperative machine-busting adventure. We&apos;ll guide you through the mechanics of the game, detailing the unique abilities of the four factions: the Order, the Council, the Coven, and the Sect. Whether you&apos;re battling machines or navigating the game&apos;s cooperative aspects, we&apos;ll share personal experiences, including the challenges of solo variants and the complexities that can lead to quick losses. This chapter is packed with insights that will help you master the game and enjoy every moment, despite its steep learning curve.<br/><br/>Finally, you&apos;ll hear practical tips for hosting successful game nights, whether it&apos;s choosing the right games for diverse audiences or creating theme nights to keep everyone entertained. Plus, we recount a memorable three-day game extravaganza at Clay&apos;s house, offering a blueprint for organizing your own epic game night weekend filled with board games, food, and football. This episode is your one-stop guide to making game nights legendary!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Ever wondered how you could turn a simple night with friends into an unforgettable game night extravaganza? Join us for a lively episode of Operation Game Night Podcast, where we kick off with an energetic celebration of Clay&apos;s birthday and his unmatched game night expertise. We sprinkle in humor by debating the size of chains, and introduce you to &quot;Gateway Island,&quot; a fascinating game designed to teach various board game mechanisms through 21 mini-games, and thank our listeners for their invaluable feedback.<br/><br/>Dive into the woodland critter insurgency with Defenders of the Wild, where tactical area control meets cooperative machine-busting adventure. We&apos;ll guide you through the mechanics of the game, detailing the unique abilities of the four factions: the Order, the Council, the Coven, and the Sect. Whether you&apos;re battling machines or navigating the game&apos;s cooperative aspects, we&apos;ll share personal experiences, including the challenges of solo variants and the complexities that can lead to quick losses. This chapter is packed with insights that will help you master the game and enjoy every moment, despite its steep learning curve.<br/><br/>Finally, you&apos;ll hear practical tips for hosting successful game nights, whether it&apos;s choosing the right games for diverse audiences or creating theme nights to keep everyone entertained. Plus, we recount a memorable three-day game extravaganza at Clay&apos;s house, offering a blueprint for organizing your own epic game night weekend filled with board games, food, and football. This episode is your one-stop guide to making game nights legendary!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 26 Sep 2024 08:00:00 -0600</pubDate>
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    <psc:chapters>
  <psc:chapter start="0:00" title="Operation Game Night Podcast" />
  <psc:chapter start="2:40" title="Shoutouts!" />
  <psc:chapter start="4:52" title="Gateway Island" />
  <psc:chapter start="5:59" title="Plays &amp; Procurements" />
  <psc:chapter start="6:45" title="No Thanks!" />
  <psc:chapter start="9:40" title="Wandering Towers" />
  <psc:chapter start="14:33" title="Defenders of the Wild Review" />
  <psc:chapter start="26:09" title="Tips &amp; Tracks for Hosting Game Nights" />
  <psc:chapter start="45:36" title="Quick Hits" />
</psc:chapters>
    <itunes:duration>3212</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>6</itunes:episode>
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    <itunes:title>OGN Ep 5: Gateway Games for your Gang!</itunes:title>
    <title>OGN Ep 5: Gateway Games for your Gang!</title>
    <itunes:summary><![CDATA[Need some board game suggestions to onboard your friends and family to the gaming hobby? Want to show them just how deep the rabbit hole can go? Join Jared, Clayton, and Travis in our latest episode as they share their top 3 gateway games. This episode is so hot we may have to pop our top off for this one!  Ever scored a board game gem for just $10? Clayton reveals his incredible finds at a sidewalk sale and swap night, including Summoner Wars, Rising Sun, and Smartphone Mobile Markets. We di...]]></itunes:summary>
    <description><![CDATA[<p>Need some board game suggestions to onboard your friends and family to the gaming hobby? Want to show them just how deep the rabbit hole can go? Join Jared, Clayton, and Travis in our latest episode as they share their top 3 gateway games. This episode is so hot we may have to pop our top off for this one!<br/><br/>Ever scored a board game gem for just $10? Clayton reveals his incredible finds at a sidewalk sale and swap night, including Summoner Wars, Rising Sun, and Smartphone Mobile Markets. We dive deep into the complexities of board game economics and trading strategies, including the fascinating world of math trades on Board Game Geek. Plus, get ready for a nostalgic trip back to the year 2000 with a playthrough of Reiner Knizia&apos;s Lord of the Rings, a game that was ahead of its time in the cooperative genre.<br/><br/>Curious about which games make the best gateway into the hobby? We&apos;ve got you covered! From Catan&apos;s monumental impact to the engaging mechanics of Sushi Go and Quest for El Dorado, we explore the perfect entry points for new players. We also discuss the cooperative magic of Matt Leacock&apos;s Forbidden series and the serene yet strategic gameplay of Cascadia. To wrap things up, we share some quick hits on cultural references, personal anecdotes. Tune in for a jam-packed episode full of laughter, strategy, and gaming insights!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Need some board game suggestions to onboard your friends and family to the gaming hobby? Want to show them just how deep the rabbit hole can go? Join Jared, Clayton, and Travis in our latest episode as they share their top 3 gateway games. This episode is so hot we may have to pop our top off for this one!<br/><br/>Ever scored a board game gem for just $10? Clayton reveals his incredible finds at a sidewalk sale and swap night, including Summoner Wars, Rising Sun, and Smartphone Mobile Markets. We dive deep into the complexities of board game economics and trading strategies, including the fascinating world of math trades on Board Game Geek. Plus, get ready for a nostalgic trip back to the year 2000 with a playthrough of Reiner Knizia&apos;s Lord of the Rings, a game that was ahead of its time in the cooperative genre.<br/><br/>Curious about which games make the best gateway into the hobby? We&apos;ve got you covered! From Catan&apos;s monumental impact to the engaging mechanics of Sushi Go and Quest for El Dorado, we explore the perfect entry points for new players. We also discuss the cooperative magic of Matt Leacock&apos;s Forbidden series and the serene yet strategic gameplay of Cascadia. To wrap things up, we share some quick hits on cultural references, personal anecdotes. Tune in for a jam-packed episode full of laughter, strategy, and gaming insights!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Thu, 19 Sep 2024 12:00:00 -0600</pubDate>
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  <psc:chapter start="0:00" title="Operation Game Night Podcast Episode" />
  <psc:chapter start="5:02" title="Board Game Swap and Math Trades" />
  <psc:chapter start="9:50" title="Lord of the Rings" />
  <psc:chapter start="15:50" title="Pick-Omino" />
  <psc:chapter start="18:36" title="Verdant" />
  <psc:chapter start="20:45" title="Wind Jammern/Seas of Strife" />
  <psc:chapter start="22:45" title="Klask" />
  <psc:chapter start="25:40" title="Mino Dice" />
  <psc:chapter start="26:27" title="Gateway Board Games" />
  <psc:chapter start="31:45" title="Sushi Go!" />
  <psc:chapter start="33:39" title="The Quacks of Quedlinburg" />
  <psc:chapter start="36:55" title="Splendor" />
  <psc:chapter start="40:16" title="Dice Miner" />
  <psc:chapter start="43:22" title="The Quest for El Dorado" />
  <psc:chapter start="43:40" title="Introduction to Gateway Board Games" />
  <psc:chapter start="46:15" title="Forbidden Desert" />
  <psc:chapter start="51:28" title="Ahoy" />
  <psc:chapter start="55:22" title="Cascadia" />
  <psc:chapter start="59:32" title="Everdell" />
  <psc:chapter start="1:01:31" title="Honorable Mentions" />
  <psc:chapter start="1:02:49" title="Cultural References and Quick Hits" />
  <psc:chapter start="1:02:49" title="Quick Hits" />
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    <itunes:duration>4316</itunes:duration>
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    <itunes:episode>5</itunes:episode>
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    <itunes:title>OGN Ep 4: Building Your Board Game Posse</itunes:title>
    <title>OGN Ep 4: Building Your Board Game Posse</title>
    <itunes:summary><![CDATA[What happens when you combine a confidence-boosting chain, a backwards cap, and a pair of lederhosen? You get our latest episode of Operation Game Night! Jared Erickson returns from Utah retreat with tales of "Spots," a dice-rolling game that captivated everyone from groomsmen to kids. Meanwhile, Clay introduces Knarr an engine-building game he stumbled upon, which he believes could give Splendor a run for its money. .  Curious about the latest board game sensations? We've got you covered. Fi...]]></itunes:summary>
    <description><![CDATA[<p>What happens when you combine a confidence-boosting chain, a backwards cap, and a pair of lederhosen? You get our latest episode of Operation Game Night! Jared Erickson returns from Utah retreat with tales of &quot;Spots,&quot; a dice-rolling game that captivated everyone from groomsmen to kids. Meanwhile, Clay introduces Knarr an engine-building game he stumbled upon, which he believes could give Splendor a run for its money. .<br/><br/>Curious about the latest board game sensations? We&apos;ve got you covered. First up, we discuss Alien: Fate of the Nostromo, perfect for those who find the Nemesis a little daunting and tough to get to the table. We then shift our gears to &quot;Fit to Print,&quot; a frantic, time-pressured puzzle game where you construct newspapers for the woodland creatures. Originally a Kickstarter project, this game is now available in local stores and online. We dig into its mechanics and share why it&apos;s a must-have for puzzle enthusiasts and competitive players alike.<br/><br/>Building a strong gaming group can sometimes feel like solving a puzzle itself. We dive into the nuances of maintaining a reliable game circle, emphasizing consistency and shared responsibilities. From memorable pizza cook-off competition game nights to including partners in the fun, this episode is packed with tips and personal anecdotes. Whether you’re meeting new people at local game stores or enhancing your gatherings with creative community engagement, we provide practical advice for expanding your gaming network. Tune in, share some laughs, and get inspired to elevate your next game night!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What happens when you combine a confidence-boosting chain, a backwards cap, and a pair of lederhosen? You get our latest episode of Operation Game Night! Jared Erickson returns from Utah retreat with tales of &quot;Spots,&quot; a dice-rolling game that captivated everyone from groomsmen to kids. Meanwhile, Clay introduces Knarr an engine-building game he stumbled upon, which he believes could give Splendor a run for its money. .<br/><br/>Curious about the latest board game sensations? We&apos;ve got you covered. First up, we discuss Alien: Fate of the Nostromo, perfect for those who find the Nemesis a little daunting and tough to get to the table. We then shift our gears to &quot;Fit to Print,&quot; a frantic, time-pressured puzzle game where you construct newspapers for the woodland creatures. Originally a Kickstarter project, this game is now available in local stores and online. We dig into its mechanics and share why it&apos;s a must-have for puzzle enthusiasts and competitive players alike.<br/><br/>Building a strong gaming group can sometimes feel like solving a puzzle itself. We dive into the nuances of maintaining a reliable game circle, emphasizing consistency and shared responsibilities. From memorable pizza cook-off competition game nights to including partners in the fun, this episode is packed with tips and personal anecdotes. Whether you’re meeting new people at local game stores or enhancing your gatherings with creative community engagement, we provide practical advice for expanding your gaming network. Tune in, share some laughs, and get inspired to elevate your next game night!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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  <psc:chapter start="3:15" title="Plays and Procurements" />
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  <psc:chapter start="5:50" title="Knarr" />
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  <psc:chapter start="49:08" title="Quick Hits: Steelers, Kaos, It Takes Two, Drinking Maple Syrup" />
  <psc:chapter start="56:30" title="Farewell From Operation Game Night" />
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    <itunes:duration>3429</itunes:duration>
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    <itunes:title>OGN Ep 3: Collecting &amp; Culling</itunes:title>
    <title>OGN Ep 3: Collecting &amp; Culling</title>
    <itunes:summary><![CDATA[Got the urge to collect board games at every turn? Feel a completionist mentality when faced with an onslaught of expansions for your favorite games? Ever feel the unique pressure of managing a physical board game collection? Get ready to uncover the joys and challenges on this episode of Operation Game Night. We kick things off by exploring the tangible presence and financial investment of owning board games, and how these factors shape our gaming experiences compared to digital collections....]]></itunes:summary>
    <description><![CDATA[<p>Got the urge to collect board games at every turn? Feel a completionist mentality when faced with an onslaught of expansions for your favorite games? Ever feel the unique pressure of managing a physical board game collection? Get ready to uncover the joys and challenges on this episode of Operation Game Night. We kick things off by exploring the tangible presence and financial investment of owning board games, and how these factors shape our gaming experiences compared to digital collections. Plus, we reflect on the growth of our podcast, our vibrant community, and push through without our co-host Jared, ensuring our mission to deliver valuable insights remains strong.<br/><br/>We wrap up with an introspective chat about curating board game collections, from budgeting and thematic immersion to the emotional journey of acquiring and offloading games. We even stumbled upon some antique treasures that sparked a deeper conversation on the magnetic allure of publishers like Leder Games and Salt and Pepper Games, and the complexities of maintaining a collection amidst life changes. Plus, we recommend some enthralling audiobooks and a gripping documentary that explores the themes of connection and loneliness in gaming, leaving you with plenty to ponder until our next episode. Join us for a packed session full of personal stories, practical advice, and plenty of gaming passion!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>Got the urge to collect board games at every turn? Feel a completionist mentality when faced with an onslaught of expansions for your favorite games? Ever feel the unique pressure of managing a physical board game collection? Get ready to uncover the joys and challenges on this episode of Operation Game Night. We kick things off by exploring the tangible presence and financial investment of owning board games, and how these factors shape our gaming experiences compared to digital collections. Plus, we reflect on the growth of our podcast, our vibrant community, and push through without our co-host Jared, ensuring our mission to deliver valuable insights remains strong.<br/><br/>We wrap up with an introspective chat about curating board game collections, from budgeting and thematic immersion to the emotional journey of acquiring and offloading games. We even stumbled upon some antique treasures that sparked a deeper conversation on the magnetic allure of publishers like Leder Games and Salt and Pepper Games, and the complexities of maintaining a collection amidst life changes. Plus, we recommend some enthralling audiobooks and a gripping documentary that explores the themes of connection and loneliness in gaming, leaving you with plenty to ponder until our next episode. Join us for a packed session full of personal stories, practical advice, and plenty of gaming passion!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <pubDate>Tue, 03 Sep 2024 13:00:00 -0600</pubDate>
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  <psc:chapter start="3:45" title="Planet Unknown" />
  <psc:chapter start="8:45" title="Button Shy Games Galore!" />
  <psc:chapter start="13:00" title="In Vino Morte" />
  <psc:chapter start="15:10" title="Beacon Patrol" />
  <psc:chapter start="18:13" title="Main Topic: Collecting &amp; Culling" />
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  <psc:chapter start="41:41" title="Clay Quick Hit: Elantris by Brandon Sanderson" />
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    <itunes:title>OGN Ep 2: Our Top 5 Games!</itunes:title>
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    <itunes:summary><![CDATA[What happens when you combine zany humor, international shoutouts, and a deep dive into the world of board games? You get another thrilling episode of the Operation Game Night Podcast! This week, we give a special nod to our listeners from Washington D.C. and Lucknow, India...should we consider a podcast pivot to Indian culture?!  Join us as we discuss the intricate world of board games, starting with the innovative Skyrise. Picture players building structures on floating islands and engaging...]]></itunes:summary>
    <description><![CDATA[<p>What happens when you combine zany humor, international shoutouts, and a deep dive into the world of board games? You get another thrilling episode of the Operation Game Night Podcast! This week, we give a special nod to our listeners from Washington D.C. and Lucknow, India...should we consider a podcast pivot to Indian culture?!<br/><br/>Join us as we discuss the intricate world of board games, starting with the innovative Skyrise. Picture players building structures on floating islands and engaging in strategic bidding wars. We compare Skyrise to other classics like Ra and Foundations of Rome, emphasizing its accessible yet tactical gameplay. Moreover, we dive into our &quot;shelf of shame&quot;—that daunting backlog of unplayed games—and share our personal experiences with titles like Lost Ruins of Arnak and Distilled. This conversation is a celebration of our gaming journeys and the sheer joy of uncovering new favorites.<br/><br/>Get ready for a wide variety of recommendations as we reveal our top board game picks and the special moments they create. From the collectible charm of Disney Lorcana to the strategic brilliance of Dune Imperium and the evolving legacy of My City, we&apos;ve got a thrilling lineup. We also talk about the bird-themed wonder of Wingspan and the immersive experience of Western Legends. By the end of this episode, you&apos;ll have a fresh appreciation for the tactile pleasure of game pieces, the excitement of strategic gameplay, and the unforgettable memories made around the gaming table. Whether you&apos;re a seasoned board game enthusiast or just starting your collection, this episode is packed with insights and enthusiasm you won&apos;t want to miss.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What happens when you combine zany humor, international shoutouts, and a deep dive into the world of board games? You get another thrilling episode of the Operation Game Night Podcast! This week, we give a special nod to our listeners from Washington D.C. and Lucknow, India...should we consider a podcast pivot to Indian culture?!<br/><br/>Join us as we discuss the intricate world of board games, starting with the innovative Skyrise. Picture players building structures on floating islands and engaging in strategic bidding wars. We compare Skyrise to other classics like Ra and Foundations of Rome, emphasizing its accessible yet tactical gameplay. Moreover, we dive into our &quot;shelf of shame&quot;—that daunting backlog of unplayed games—and share our personal experiences with titles like Lost Ruins of Arnak and Distilled. This conversation is a celebration of our gaming journeys and the sheer joy of uncovering new favorites.<br/><br/>Get ready for a wide variety of recommendations as we reveal our top board game picks and the special moments they create. From the collectible charm of Disney Lorcana to the strategic brilliance of Dune Imperium and the evolving legacy of My City, we&apos;ve got a thrilling lineup. We also talk about the bird-themed wonder of Wingspan and the immersive experience of Western Legends. By the end of this episode, you&apos;ll have a fresh appreciation for the tactile pleasure of game pieces, the excitement of strategic gameplay, and the unforgettable memories made around the gaming table. Whether you&apos;re a seasoned board game enthusiast or just starting your collection, this episode is packed with insights and enthusiasm you won&apos;t want to miss.</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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    <itunes:author>Travis, Clay, &amp; Jared</itunes:author>
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    <pubDate>Fri, 30 Aug 2024 02:00:00 -0600</pubDate>
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  <psc:chapter start="5:57" title="Awkward Audio Pause?" />
  <psc:chapter start="6:21" title="Clay&#39;s Plays" />
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  <psc:chapter start="13:55" title="Travis&#39;s Plays" />
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    <itunes:title>Pilot: From Monopoly to Mage Knight: Our Gaming Evolution (Plus Podcast Planning Behind the Scenes)</itunes:title>
    <title>Pilot: From Monopoly to Mage Knight: Our Gaming Evolution (Plus Podcast Planning Behind the Scenes)</title>
    <itunes:summary><![CDATA[What happens when three board game enthusiasts decide to launch their very own podcast? Join us as we navigate the exhilarating chaos of starting the Operation Game Night podcast! From setting up recording equipment to brainstorming names like "Cardboard 720," this episode is filled with the excitement, technical hiccups, and hilarious parenting anecdotes that shape our adventure. We share our motivations and the camaraderie that fuels our passion for connecting with fellow board game lovers....]]></itunes:summary>
    <description><![CDATA[<p>What happens when three board game enthusiasts decide to launch their very own podcast? Join us as we navigate the exhilarating chaos of starting the Operation Game Night podcast! From setting up recording equipment to brainstorming names like &quot;Cardboard 720,&quot; this episode is filled with the excitement, technical hiccups, and hilarious parenting anecdotes that shape our adventure. We share our motivations and the camaraderie that fuels our passion for connecting with fellow board game lovers. <br/><br/>Ever struggled to get your friends hooked on board games? Fear not! We dive into the secrets of teaching newcomers, sharing our top game recommendations like Spot It, Dice Miner, and Beer and Bread. Whether you&apos;re looking for fast-paced fun or strategic gameplay, we&apos;ve got you covered. We also tackle the delicate balance between luck and strategy in games like Distilled and discuss the importance of reliable facilitators for a smooth game night.<br/><br/>Take a nostalgic trip down memory lane with us as we recount our personal journeys from childhood favorites like Monopoly and Yahtzee to more complex games like Settlers of Catan and Mage Knight. Learn how our upbringing influenced our love for games and hear stories of epic game nights, both successful and not-so-much. Finally, Jared and I share insights into the art of podcasting, including tips on crafting a compelling outro and managing the editing process while keeping the conversation natural and engaging. Tune in for a blend of humor, heart, and a shared passion for the world of board games!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></description>
    <content:encoded><![CDATA[<p>What happens when three board game enthusiasts decide to launch their very own podcast? Join us as we navigate the exhilarating chaos of starting the Operation Game Night podcast! From setting up recording equipment to brainstorming names like &quot;Cardboard 720,&quot; this episode is filled with the excitement, technical hiccups, and hilarious parenting anecdotes that shape our adventure. We share our motivations and the camaraderie that fuels our passion for connecting with fellow board game lovers. <br/><br/>Ever struggled to get your friends hooked on board games? Fear not! We dive into the secrets of teaching newcomers, sharing our top game recommendations like Spot It, Dice Miner, and Beer and Bread. Whether you&apos;re looking for fast-paced fun or strategic gameplay, we&apos;ve got you covered. We also tackle the delicate balance between luck and strategy in games like Distilled and discuss the importance of reliable facilitators for a smooth game night.<br/><br/>Take a nostalgic trip down memory lane with us as we recount our personal journeys from childhood favorites like Monopoly and Yahtzee to more complex games like Settlers of Catan and Mage Knight. Learn how our upbringing influenced our love for games and hear stories of epic game nights, both successful and not-so-much. Finally, Jared and I share insights into the art of podcasting, including tips on crafting a compelling outro and managing the editing process while keeping the conversation natural and engaging. Tune in for a blend of humor, heart, and a shared passion for the world of board games!</p><p><a target="_blank" href="https://www.buzzsprout.com/2396881/fan_mail/new">We want to hear from our listeners! Send us a text with recommendations, weigh in on discussions, or just say hi!</a></p><p><a rel="payment" href="https://www.buzzsprout.com/2396881/support">Support the show</a></p><p>As always, come interact with us online, let us know if you have any feedback, and leave us a review/comment anywhere you get your favorite podcasts!</p><p>https://www.instagram.com/operation_game_night_podcast/</p><p><br/></p><p>Show your support for the OGN Crew by contributing to the OGN War Chest:</p><p>https://www.buzzsprout.com/2396881/support</p>]]></content:encoded>
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