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  <title>Anarchy UX</title>

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  <copyright>© 2026 Anarchy UX</copyright>
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  <podcast:txt purpose="verify">selina.mcginnis@gmail.com</podcast:txt>
  <itunes:author>Selina</itunes:author>
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  <description><![CDATA[<p>A Product Designer who works in the education sector, inquires about everyday and extraordinary experiences, projects, and products to gain insight into people and design.</p>]]></description>
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  <itunes:keywords>ux, user experience, education, instructional design, product design, cx, video game, bccampus</itunes:keywords>
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    <itunes:name>Selina</itunes:name>
    <itunes:email>selina.mcginnis@gmail.com</itunes:email>
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  <podcast:person role="host">Lindsay Ward</podcast:person>
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    <itunes:title>Act 3: Take My Money, Evil Game</itunes:title>
    <title>Act 3: Take My Money, Evil Game</title>
    <itunes:summary><![CDATA[Remember the first time you felt the thrill of victory playing Mario Kart or the frustration of losing at Duck Hunt? Join us for a heartfelt and exuberant chat with Lindsay and Erin as we reminisce about our childhood gaming experiences. We share our favourite moments playing classic board games like 31 and Kerplunk, and discuss how those early interactions shaped our gaming preferences and social dynamics. Lindsay and Erin open up about the joys and challenges of the games they loved, from f...]]></itunes:summary>
    <description><![CDATA[<p>Remember the first time you felt the thrill of victory playing Mario Kart or the frustration of losing at Duck Hunt? Join us for a heartfelt and exuberant chat with Lindsay and Erin as we reminisce about our childhood gaming experiences. We share our favourite moments playing classic board games like 31 and Kerplunk, and discuss how those early interactions shaped our gaming preferences and social dynamics. Lindsay and Erin open up about the joys and challenges of the games they loved, from friendly competitions to the frustrations of having to start over after every loss.<br/><br/>Step into the stunning world of Genshin Impact with us, where breathtaking art meets endless exploration. Discover how this game became a sanctuary during the pandemic, offering a plethora of activities from scaling mountains to collecting apples. Lindsay recounts her journey from hesitant combatant to strategic mastermind, while Aaron talks about overcoming initial nervousness to fully embrace the game&apos;s challenges. Whether you&apos;re teaming up with friends or enjoying solo quests, Genshin Impact has something for everyone, and we dive deep into what keeps us coming back for more.<br/><br/>Lastly, we tackle the more delicate aspects of gaming with Genshin Impact, discussing the fine line between enjoyment and anxiety. We examine how daily tasks can sometimes turn gaming into a chore and share personal tips for maintaining a healthy balance. The episode wraps up with an honest conversation about the potential pitfalls of in-game purchases and the importance of responsible gaming. Through it all, we reflect on how our gaming experiences, old and new, shape our emotional responses and contribute to our mental wellness. Don&apos;t miss this insightful episode as we explore how different games impact our lives.</p>]]></description>
    <content:encoded><![CDATA[<p>Remember the first time you felt the thrill of victory playing Mario Kart or the frustration of losing at Duck Hunt? Join us for a heartfelt and exuberant chat with Lindsay and Erin as we reminisce about our childhood gaming experiences. We share our favourite moments playing classic board games like 31 and Kerplunk, and discuss how those early interactions shaped our gaming preferences and social dynamics. Lindsay and Erin open up about the joys and challenges of the games they loved, from friendly competitions to the frustrations of having to start over after every loss.<br/><br/>Step into the stunning world of Genshin Impact with us, where breathtaking art meets endless exploration. Discover how this game became a sanctuary during the pandemic, offering a plethora of activities from scaling mountains to collecting apples. Lindsay recounts her journey from hesitant combatant to strategic mastermind, while Aaron talks about overcoming initial nervousness to fully embrace the game&apos;s challenges. Whether you&apos;re teaming up with friends or enjoying solo quests, Genshin Impact has something for everyone, and we dive deep into what keeps us coming back for more.<br/><br/>Lastly, we tackle the more delicate aspects of gaming with Genshin Impact, discussing the fine line between enjoyment and anxiety. We examine how daily tasks can sometimes turn gaming into a chore and share personal tips for maintaining a healthy balance. The episode wraps up with an honest conversation about the potential pitfalls of in-game purchases and the importance of responsible gaming. Through it all, we reflect on how our gaming experiences, old and new, shape our emotional responses and contribute to our mental wellness. Don&apos;t miss this insightful episode as we explore how different games impact our lives.</p>]]></content:encoded>
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    <itunes:author>Selina/Lindsay/Erin</itunes:author>
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    <pubDate>Thu, 25 Apr 2024 17:00:00 -0400</pubDate>
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  <psc:chapter start="1:45" title="Guest Introductions" />
  <psc:chapter start="3:05" title="Failure: Mindsets and emotions" />
  <psc:chapter start="9:16" title="Genshin: The Good" />
  <psc:chapter start="23:05" title="Genshin: The Evil" />
  <psc:chapter start="31:28" title="Conclusion" />
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    <itunes:duration>2025</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>3</itunes:episode>
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    <podcast:person role="guest">Erin McGinnis</podcast:person>
    <podcast:person role="guest">Lindsay Ward</podcast:person>
    <podcast:person role="host">Lindsay Ward</podcast:person>
    <podcast:person role="host" img="https://storage.buzzsprout.com/s9wb00g3ehpzerqgn04mq4cinj9e">Selina McGinnis</podcast:person>
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    <itunes:title>Act 2: Be funny, beautiful, and convenient</itunes:title>
    <title>Act 2: Be funny, beautiful, and convenient</title>
    <itunes:summary><![CDATA[Tracy Roberts is the Manager of Learning and Teaching at BCcampus. Little did Selina know, she has always had a game going in her back pocket. Tracy talks about why she chooses the games she does. Reasons range from the game's immersion to what platform it is readily available on.  Can we learn to meet learners where they are at? ]]></itunes:summary>
    <description><![CDATA[<p>Tracy Roberts is the Manager of Learning and Teaching at BCcampus. Little did Selina know, she has always had a game going in her back pocket. Tracy talks about why she chooses the games she does. Reasons range from the game&apos;s immersion to what platform it is readily available on.<br/><br/>Can we learn to meet learners where they are at?</p>]]></description>
    <content:encoded><![CDATA[<p>Tracy Roberts is the Manager of Learning and Teaching at BCcampus. Little did Selina know, she has always had a game going in her back pocket. Tracy talks about why she chooses the games she does. Reasons range from the game&apos;s immersion to what platform it is readily available on.<br/><br/>Can we learn to meet learners where they are at?</p>]]></content:encoded>
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    <itunes:author>Selina/Tracy Roberts</itunes:author>
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    <pubDate>Mon, 06 Mar 2023 09:00:00 -0500</pubDate>
    <itunes:duration>1846</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>2</itunes:episode>
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    <itunes:title>Act 1: The Life-Long Gamer</itunes:title>
    <title>Act 1: The Life-Long Gamer</title>
    <itunes:summary><![CDATA[Clint Lalonde is a self-proclaimed life-long gamer who works for BCcampus as the Manager of Open Education. He has a history as an Educational Technologist and being on the bleeding edge of gaming consoles.  Find out what Clint has to say about how games have evolved and what parts can be applied to education. ]]></itunes:summary>
    <description><![CDATA[<p>Clint Lalonde is a self-proclaimed life-long gamer who works for BCcampus as the Manager of Open Education. He has a history as an Educational Technologist and being on the bleeding edge of gaming consoles.<br/><br/>Find out what Clint has to say about how games have evolved and what parts can be applied to education.</p>]]></description>
    <content:encoded><![CDATA[<p>Clint Lalonde is a self-proclaimed life-long gamer who works for BCcampus as the Manager of Open Education. He has a history as an Educational Technologist and being on the bleeding edge of gaming consoles.<br/><br/>Find out what Clint has to say about how games have evolved and what parts can be applied to education.</p>]]></content:encoded>
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    <itunes:author>Selina/Clint Lalonde</itunes:author>
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    <pubDate>Wed, 14 Sep 2022 09:00:00 -0400</pubDate>
    <itunes:duration>1756</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>2</itunes:season>
    <itunes:episode>1</itunes:episode>
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    <itunes:title>Preface: Video Games and Design</itunes:title>
    <title>Preface: Video Games and Design</title>
    <itunes:summary><![CDATA[Dive into the world of video game design and specifically how they make people feel. This season we look at different types of gamers and what factors influence their  enjoyment of the experience. From this, what can we apply to the things we design so we learn from the best parts (and the worst parts) of gaming. ]]></itunes:summary>
    <description><![CDATA[<p>Dive into the world of video game design and specifically how they make people feel. This season we look at different types of gamers and what factors influence their  enjoyment of the experience. From this, what can we apply to the things we design so we learn from the best parts (and the worst parts) of gaming.</p>]]></description>
    <content:encoded><![CDATA[<p>Dive into the world of video game design and specifically how they make people feel. This season we look at different types of gamers and what factors influence their  enjoyment of the experience. From this, what can we apply to the things we design so we learn from the best parts (and the worst parts) of gaming.</p>]]></content:encoded>
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    <itunes:author>Selina</itunes:author>
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    <pubDate>Wed, 14 Sep 2022 09:00:00 -0400</pubDate>
    <itunes:duration>185</itunes:duration>
    <itunes:keywords></itunes:keywords>
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