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  <title>Product Fundamentals</title>

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  <copyright>© 2026 Product Fundamentals</copyright>
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  <itunes:author>Jordan Phillips</itunes:author>
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  <description><![CDATA[<p>The Product Fundamentals podcast is dedicated to giving software professionals of all levels the core knowledge they need to thrive in their jobs. Join us for season 1, in which we unpack the deeper history of why we build software in the way we do, from the Industrial Revolution through the Space Race and on to today. Whether your role is in product management, design, engineering, or another nearby field, there should be something interesting to learn about how we work in every episode.</p>]]></description>
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    <itunes:title>1.11: So what?</itunes:title>
    <title>1.11: So what?</title>
    <itunes:summary><![CDATA[Send us Fan Mail Sixty thousand words and six hours of audio later, we've made it to the end of season 1 of Product Fundamentals!  This episode, we'll revisit the question that we started with: why do we make software in the way that we do? I'll draw some principles from the story we've covered, and suggest what that history indicates about what could come next.  I hope you'll stay subscribed to this feed -- while the first season is over, there are a few bonus bits that should follow, plus (...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><div>Sixty thousand words and six hours of audio later, we&apos;ve made it to the end of season 1 of Product Fundamentals!<br/><br/>This episode, we&apos;ll revisit the question that we started with: why do we make software in the way that we do? I&apos;ll draw some principles from the story we&apos;ve covered, and suggest what that history indicates about what could come next.<br/><br/>I hope you&apos;ll stay subscribed to this feed -- while the first season is over, there are a few bonus bits that should follow, plus (hopefully!) a second season to follow.<br/><br/>Thanks for listening! <br/><br/></div><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><div>Sixty thousand words and six hours of audio later, we&apos;ve made it to the end of season 1 of Product Fundamentals!<br/><br/>This episode, we&apos;ll revisit the question that we started with: why do we make software in the way that we do? I&apos;ll draw some principles from the story we&apos;ve covered, and suggest what that history indicates about what could come next.<br/><br/>I hope you&apos;ll stay subscribed to this feed -- while the first season is over, there are a few bonus bits that should follow, plus (hopefully!) a second season to follow.<br/><br/>Thanks for listening! <br/><br/></div><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
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    <pubDate>Mon, 28 Aug 2023 05:00:00 -0400</pubDate>
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    <itunes:duration>1488</itunes:duration>
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    <itunes:title>1.10: Where We Work</itunes:title>
    <title>1.10: Where We Work</title>
    <itunes:summary><![CDATA[Send us Fan Mail In the penultimate episode of season 1, we're finally addressing the silent partner in all our work: the place we do it.  We'll track how we got from the first large office buildings in early modern London, through the rigorously optimized work spaces  of the early 20th century, on to the cubicle, the open-plan office, and finally, the the modern tech campus.  We'll also cover the history of modern work-from-home, which has a lot more to it than the recent pandemic. Supp...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>In the penultimate episode of season 1, we&apos;re finally addressing the silent partner in all our work: the place we do it.<br/><br/>We&apos;ll track how we got from the first large office buildings in early modern London, through the rigorously optimized work spaces  of the early 20th century, on to the cubicle, the open-plan office, and finally, the the modern tech campus.<br/><br/>We&apos;ll also cover the history of modern work-from-home, which has a lot more to it than the recent pandemic.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>In the penultimate episode of season 1, we&apos;re finally addressing the silent partner in all our work: the place we do it.<br/><br/>We&apos;ll track how we got from the first large office buildings in early modern London, through the rigorously optimized work spaces  of the early 20th century, on to the cubicle, the open-plan office, and finally, the the modern tech campus.<br/><br/>We&apos;ll also cover the history of modern work-from-home, which has a lot more to it than the recent pandemic.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
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    <pubDate>Thu, 17 Aug 2023 12:00:00 -0400</pubDate>
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    <itunes:duration>1905</itunes:duration>
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    <itunes:season>1</itunes:season>
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    <itunes:title>1.9: Agile at Scale</itunes:title>
    <title>1.9: Agile at Scale</title>
    <itunes:summary><![CDATA[Send us Fan Mail As the Internet grew in the 2000s, it drove the creation of far more large and complicated software organizations than the industry had ever seen before. This posed hard new questions, leading to both a crisis of confidence -- "Agile is Dead!" --  as well as to some fresh green shoots in the form of DevOps. Support the show For full show transcripts, links to sources, and ways to contact me, please  see the show site at https://www.prodfund.com.  Intro and outro mus...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>As the Internet grew in the 2000s, it drove the creation of far more large and complicated software organizations than the industry had ever seen before. This posed hard new questions, leading to both a crisis of confidence -- &quot;Agile is Dead!&quot; --  as well as to some fresh green shoots in the form of DevOps.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>As the Internet grew in the 2000s, it drove the creation of far more large and complicated software organizations than the industry had ever seen before. This posed hard new questions, leading to both a crisis of confidence -- &quot;Agile is Dead!&quot; --  as well as to some fresh green shoots in the form of DevOps.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
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    <pubDate>Wed, 26 Jul 2023 01:00:00 -0400</pubDate>
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  <psc:chapter start="1:08" title="The challenge" />
  <psc:chapter start="2:05" title="Scrum of Scrums" />
  <psc:chapter start="3:59" title="IBM &amp; Microsoft" />
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  <psc:chapter start="16:27" title="&quot;No true Agile&quot;" />
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    <itunes:duration>2067</itunes:duration>
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    <itunes:season>1</itunes:season>
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    <itunes:title>1.8: Quantified Leap</itunes:title>
    <title>1.8: Quantified Leap</title>
    <itunes:summary><![CDATA[Send us Fan Mail The 2010s were characterized by a huge shift toward rigorous experimentation and quantification in many aspects of software development. Big data and data science, A/B testing, data science, quantified OKRs -- it was the decade that we all needed to brush up on our statistics.  This episode, we cover the history behind this shift and the technologies that made it possible. Plus, we take a little detour into the contentious issue of how to make a proper cup of English tea. Sup...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>The 2010s were characterized by a huge shift toward rigorous experimentation and quantification in many aspects of software development. Big data and data science, A/B testing, data science, quantified OKRs -- it was the decade that we all needed to brush up on our statistics.<br/><br/>This episode, we cover the history behind this shift and the technologies that made it possible. Plus, we take a little detour into the contentious issue of how to make a proper cup of English tea.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>The 2010s were characterized by a huge shift toward rigorous experimentation and quantification in many aspects of software development. Big data and data science, A/B testing, data science, quantified OKRs -- it was the decade that we all needed to brush up on our statistics.<br/><br/>This episode, we cover the history behind this shift and the technologies that made it possible. Plus, we take a little detour into the contentious issue of how to make a proper cup of English tea.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
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    <pubDate>Wed, 12 Jul 2023 15:00:00 -0400</pubDate>
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  <psc:chapter start="0:00" title="Intro" />
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  <psc:chapter start="16:54" title="Precursors to A/B testing" />
  <psc:chapter start="25:49" title="The A/B test in software" />
  <psc:chapter start="30:23" title="John Doerr and OKRs" />
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  <psc:chapter start="42:08" title="Wrapping up" />
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    <itunes:duration>2597</itunes:duration>
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    <itunes:season>1</itunes:season>
    <itunes:episode>8</itunes:episode>
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    <itunes:title>1.7: The Startup Wave</itunes:title>
    <title>1.7: The Startup Wave</title>
    <itunes:summary><![CDATA[Send us Fan Mail The dot-com crash absolutely crushed the consumer Internet economy in 2000, launching a fit of soul-searching and rethinking foundational ideas about the relationships among customers, products, and companies. At the same time, new technologies like smartphones and cloud infrastructure were creating new markets and lowering starting costs. Layer in the "free money" of persistent low interest rates, and the stage was set for a generation-defining wave of startups. Support the ...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>The dot-com crash absolutely crushed the consumer Internet economy in 2000, launching a fit of soul-searching and rethinking foundational ideas about the relationships among customers, products, and companies. At the same time, new technologies like smartphones and cloud infrastructure were creating new markets and lowering starting costs. Layer in the &quot;free money&quot; of persistent low interest rates, and the stage was set for a generation-defining wave of startups.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>The dot-com crash absolutely crushed the consumer Internet economy in 2000, launching a fit of soul-searching and rethinking foundational ideas about the relationships among customers, products, and companies. At the same time, new technologies like smartphones and cloud infrastructure were creating new markets and lowering starting costs. Layer in the &quot;free money&quot; of persistent low interest rates, and the stage was set for a generation-defining wave of startups.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
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    <pubDate>Mon, 03 Jul 2023 14:00:00 -0400</pubDate>
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  <psc:chapter start="1:27" title="The scars of the dot-com bubble" />
  <psc:chapter start="6:08" title="Robinson&#39;s MVP" />
  <psc:chapter start="8:58" title="Blank’s Customer Development" />
  <psc:chapter start="14:24" title="Product/market fit" />
  <psc:chapter start="17:33" title="The Lean Startup" />
  <psc:chapter start="21:45" title="APIs" />
  <psc:chapter start="25:28" title="Smartphones" />
  <psc:chapter start="27:35" title="Cloud infrastructure" />
  <psc:chapter start="29:38" title="Interest rates" />
  <psc:chapter start="34:07" title="Startup takeoff" />
  <psc:chapter start="36:01" title="So what?" />
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    <itunes:duration>2484</itunes:duration>
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    <itunes:title>1.6: Agile &amp; Lean</itunes:title>
    <title>1.6: Agile &amp; Lean</title>
    <itunes:summary><![CDATA[Send us Fan Mail As the dot-com bubble came crashing down, a group of "organizational anarchists" got together at a ski resort and created the Agile Manifesto, finally providing a common banner for incremental software people. One of the most successful offshoots of Agile would be Lean Software, which took its foundations from Toyota's lean manufacturing system and brought it to software, setting the stage for the startup wave that was to soon follow. Support the show For full show transcript...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>As the dot-com bubble came crashing down, a group of &quot;organizational anarchists&quot; got together at a ski resort and created the Agile Manifesto, finally providing a common banner for incremental software people. One of the most successful offshoots of Agile would be Lean Software, which took its foundations from Toyota&apos;s lean manufacturing system and brought it to software, setting the stage for the startup wave that was to soon follow.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>As the dot-com bubble came crashing down, a group of &quot;organizational anarchists&quot; got together at a ski resort and created the Agile Manifesto, finally providing a common banner for incremental software people. One of the most successful offshoots of Agile would be Lean Software, which took its foundations from Toyota&apos;s lean manufacturing system and brought it to software, setting the stage for the startup wave that was to soon follow.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/13103756-1-6-agile-lean.mp3" length="27430460" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/zrwrz2a2sjifzg7mebkabqfaxfwg?.jpg" />
    <itunes:author>Jordan Phillips</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13103756</guid>
    <pubDate>Sun, 25 Jun 2023 15:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/13103756/transcript" type="text/html" />
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    <psc:chapters>
  <psc:chapter start="0:00" title="Intro" />
  <psc:chapter start="1:25" title="Dot-com bubble" />
  <psc:chapter start="3:01" title="Snowbird &amp; the Agile Manifesto" />
  <psc:chapter start="7:16" title="Agile as cultural moment" />
  <psc:chapter start="8:42" title="Economic climate" />
  <psc:chapter start="10:42" title="Post-war Japan" />
  <psc:chapter start="15:02" title="Toyota Production System" />
  <psc:chapter start="20:54" title="Lean Software Development" />
  <psc:chapter start="30:31" title="Lean software and Agile" />
  <psc:chapter start="31:56" title="Lean software and lean manufacturing" />
  <psc:chapter start="36:06" title="Wrapping up" />
</psc:chapters>
    <itunes:duration>2282</itunes:duration>
    <itunes:keywords>agile, lean, lean software development, lean manufacturing, agile manifesto</itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>6</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>1.5: The Agile Precursors</itunes:title>
    <title>1.5: The Agile Precursors</title>
    <itunes:summary><![CDATA[Send us Fan Mail In the 1990s, the advent of consumer software, the rise of the Internet, and mounting evidence of the failures of Waterfall to deliver results created space for new ideas and new ways of working. Put another way: A righteous solution was failing to handle a wicked problem. Amid all these challenges, the work of two Japanese academics researching successful hardware products planted seeds that would eventually bear fruit in the Scrum and Extreme Programming approaches. Support...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>In the 1990s, the advent of consumer software, the rise of the Internet, and mounting evidence of the failures of Waterfall to deliver results created space for new ideas and new ways of working. Put another way: A righteous solution was failing to handle a wicked problem. Amid all these challenges, the work of two Japanese academics researching successful hardware products planted seeds that would eventually bear fruit in the Scrum and Extreme Programming approaches.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>In the 1990s, the advent of consumer software, the rise of the Internet, and mounting evidence of the failures of Waterfall to deliver results created space for new ideas and new ways of working. Put another way: A righteous solution was failing to handle a wicked problem. Amid all these challenges, the work of two Japanese academics researching successful hardware products planted seeds that would eventually bear fruit in the Scrum and Extreme Programming approaches.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/13046086-1-5-the-agile-precursors.mp3" length="22974042" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/3uxb9imifiebw4tadc8mxawqkah3?.jpg" />
    <itunes:author>Jordan Phillips</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13046086</guid>
    <pubDate>Thu, 15 Jun 2023 12:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/13046086/transcript" type="text/html" />
    <podcast:chapters url="https://www.buzzsprout.com/2191797/13046086/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="Intro" />
  <psc:chapter start="2:25" title="The New New Product Development Game" />
  <psc:chapter start="9:12" title="DeGrace" />
  <psc:chapter start="12:57" title="Scrum" />
  <psc:chapter start="18:53" title="Extreme Programming" />
  <psc:chapter start="24:24" title="Object-Oriented Programming" />
  <psc:chapter start="28:21" title="Consumer Software &amp; The Internet" />
  <psc:chapter start="30:45" title="Wrapping Up" />
</psc:chapters>
    <itunes:duration>1908</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>5</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>1.4: Waterfall Ascendant</itunes:title>
    <title>1.4: Waterfall Ascendant</title>
    <itunes:summary><![CDATA[Send us Fan Mail This episode, we cover the rise of Waterfall to its dominant position over the software industry, find out what it was like in day-to-day practice, learn how it became the official way to make software on both sides of the Atlantic, and discover that old-timers have been complaining that kids these days don't how how to code since at least the 1970s. Support the show For full show transcripts, links to sources, and ways to contact me, please  see the show site at https:/...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>This episode, we cover the rise of Waterfall to its dominant position over the software industry, find out what it was like in day-to-day practice, learn how it became the official way to make software on both sides of the Atlantic, and discover that old-timers have been complaining that kids these days don&apos;t how how to code since at least the 1970s.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>This episode, we cover the rise of Waterfall to its dominant position over the software industry, find out what it was like in day-to-day practice, learn how it became the official way to make software on both sides of the Atlantic, and discover that old-timers have been complaining that kids these days don&apos;t how how to code since at least the 1970s.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/13004130-1-4-waterfall-ascendant.mp3" length="26678813" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/41cmn813n3mbza85t7g12oe7sqce?.jpg" />
    <itunes:author>Jordan Phillips</itunes:author>
    <guid isPermaLink="false">Buzzsprout-13004130</guid>
    <pubDate>Thu, 08 Jun 2023 14:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/13004130/transcript" type="text/html" />
    <podcast:chapters url="https://www.buzzsprout.com/2191797/13004130/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="Intro" />
  <psc:chapter start="2:01" title="The Software Factory" />
  <psc:chapter start="5:08" title="The Mythical Man-Month" />
  <psc:chapter start="16:56" title="Testing is the problem" />
  <psc:chapter start="21:02" title="Why stick to Waterfall?" />
  <psc:chapter start="29:27" title="SSADM &amp; DOD-STD-2167" />
  <psc:chapter start="34:38" title="Wrapping up" />
</psc:chapters>
    <itunes:duration>2216</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>4</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>1.3: Management and Measurement</itunes:title>
    <title>1.3: Management and Measurement</title>
    <itunes:summary><![CDATA[Send us Fan Mail This episode, we take a pause from the Waterfall vs. IID rivalry to catch up on the management and measurement parts of software development.  We'll track how statistics got its start in the early modern era, through the quotas of the American Industrial Revolution and the analytical surge during the Second World War, and finally on to the rise of Management by Objective at HP and Intel. Support the show For full show transcripts, links to sources, and ways to contact me, ple...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>This episode, we take a pause from the Waterfall vs. IID rivalry to catch up on the management and measurement parts of software development.<br/><br/>We&apos;ll track how statistics got its start in the early modern era, through the quotas of the American Industrial Revolution and the analytical surge during the Second World War, and finally on to the rise of Management by Objective at HP and Intel.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>This episode, we take a pause from the Waterfall vs. IID rivalry to catch up on the management and measurement parts of software development.<br/><br/>We&apos;ll track how statistics got its start in the early modern era, through the quotas of the American Industrial Revolution and the analytical surge during the Second World War, and finally on to the rise of Management by Objective at HP and Intel.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/12959192-1-3-management-and-measurement.mp3" length="20857994" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/c2n5vsrl9trfgsxz9xjk8sn4k1u7?.jpg" />
    <itunes:author>Jordan Phillips</itunes:author>
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    <pubDate>Thu, 01 Jun 2023 05:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/12959192/transcript" type="text/html" />
    <podcast:chapters url="https://www.buzzsprout.com/2191797/12959192/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="Intro" />
  <psc:chapter start="1:15" title="The Early Days" />
  <psc:chapter start="3:52" title="Taylorism" />
  <psc:chapter start="6:08" title="World War II" />
  <psc:chapter start="8:35" title="Peter Drucker&#39;s MBO" />
  <psc:chapter start="13:55" title="The HP Way" />
  <psc:chapter start="16:48" title="Andy Grove &amp; Intel" />
  <psc:chapter start="21:57" title="MBO and Methodology" />
  <psc:chapter start="28:09" title="Wrapping up" />
</psc:chapters>
    <itunes:duration>1733</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>3</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>1.2: Intro to Iteration</itunes:title>
    <title>1.2: Intro to Iteration</title>
    <itunes:summary><![CDATA[Send us Fan Mail While we may think of the Waterfall as the original way to make software, the philosophy of moving fast and making small changes -- called iterative and incremental development -- dates back just as far. Today we're tracking how IID got its start in classic early 20th century manufacturing and evolved through pioneering NASA projects into an important precursor of how we work today. Plus, we'll cover the first rise and fall of the "cross-functional team" at the US Navy and at...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>While we may think of the Waterfall as the original way to make software, the philosophy of moving fast and making small changes -- called iterative and incremental development -- dates back just as far. Today we&apos;re tracking how IID got its start in classic early 20th century manufacturing and evolved through pioneering NASA projects into an important precursor of how we work today. Plus, we&apos;ll cover the first rise and fall of the &quot;cross-functional team&quot; at the US Navy and at a long-gone giant of the early computer industry.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>While we may think of the Waterfall as the original way to make software, the philosophy of moving fast and making small changes -- called iterative and incremental development -- dates back just as far. Today we&apos;re tracking how IID got its start in classic early 20th century manufacturing and evolved through pioneering NASA projects into an important precursor of how we work today. Plus, we&apos;ll cover the first rise and fall of the &quot;cross-functional team&quot; at the US Navy and at a long-gone giant of the early computer industry.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/12933336-1-2-intro-to-iteration.mp3" length="17563478" type="audio/mpeg" />
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    <itunes:author>Jordan Phillips</itunes:author>
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    <pubDate>Thu, 25 May 2023 09:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/12933336/transcript" type="text/html" />
    <podcast:chapters url="https://www.buzzsprout.com/2191797/12933336/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="Intro" />
  <psc:chapter start="1:09" title="Quality control: Shewhart &amp; Deming" />
  <psc:chapter start="5:45" title="IID at NASA" />
  <psc:chapter start="9:30" title="Organizational structure and Polaris" />
  <psc:chapter start="14:20" title="Matrix and DEC" />
  <psc:chapter start="18:10" title="IBM and IID" />
  <psc:chapter start="19:34" title="IID &amp; modern development" />
  <psc:chapter start="21:03" title="IID vs Waterfall" />
</psc:chapters>
    <itunes:duration>1456</itunes:duration>
    <itunes:keywords></itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>2</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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  <item>
    <itunes:title>1.1: Chasing Waterfalls</itunes:title>
    <title>1.1: Chasing Waterfalls</title>
    <itunes:summary><![CDATA[Send us Fan Mail To understand why we make software the way that we do, we start from the beginning, with the earliest programmable computers, exponential growth, NATO's first "software engineers," and Winston Royce's articulation of the Waterfall. Support the show For full show transcripts, links to sources, and ways to contact me, please  see the show site at https://www.prodfund.com.  Intro and outro music by Jesse Spillane.  ]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>To understand why we make software the way that we do, we start from the beginning, with the earliest programmable computers, exponential growth, NATO&apos;s first &quot;software engineers,&quot; and Winston Royce&apos;s articulation of the Waterfall.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>To understand why we make software the way that we do, we start from the beginning, with the earliest programmable computers, exponential growth, NATO&apos;s first &quot;software engineers,&quot; and Winston Royce&apos;s articulation of the Waterfall.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/12911406-1-1-chasing-waterfalls.mp3" length="23820353" type="audio/mpeg" />
    <itunes:image href="https://storage.buzzsprout.com/l3pyobkluno1miwr0t1q7u8zdqgd?.jpg" />
    <itunes:author>Jordan Phillips</itunes:author>
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    <pubDate>Wed, 24 May 2023 12:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/12911406/transcript" type="text/html" />
    <podcast:chapters url="https://www.buzzsprout.com/2191797/12911406/chapters.json" type="application/json" />
    <psc:chapters>
  <psc:chapter start="0:00" title="Introduction" />
  <psc:chapter start="1:25" title="The first computers" />
  <psc:chapter start="5:35" title="1968 NATO conference" />
  <psc:chapter start="11:41" title="Moore&#39;s Law and complexity" />
  <psc:chapter start="17:10" title="Winston Royce &amp; the Waterfall" />
  <psc:chapter start="27:09" title="Reflecting on Royce" />
  <psc:chapter start="31:58" title="Wrapping up" />
</psc:chapters>
    <itunes:duration>1980</itunes:duration>
    <itunes:keywords>product development, product management, product, design, engineering</itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>1</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
  </item>
  <item>
    <itunes:title>1.0: Preamble</itunes:title>
    <title>1.0: Preamble</title>
    <itunes:summary><![CDATA[Send us Fan Mail The way we make software is weird, especially compared to how the rest of the economy works. In the first season of Product Fundamentals, we'll unpack that history, and figure out how forces dating from the Industrial Revolution through the Space Race and on to the present collided to form the way we make software today.  For a show transcript, check out the podcast website at https://www.prodfund.com. Support the show For full show transcripts, links to sources, and ways to ...]]></itunes:summary>
    <description><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>The way we make software is weird, especially compared to how the rest of the economy works. In the first season of Product Fundamentals, we&apos;ll unpack that history, and figure out how forces dating from the Industrial Revolution through the Space Race and on to the present collided to form the way we make software today.<br/><br/>For a show transcript, check out the podcast website at https://www.prodfund.com.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></description>
    <content:encoded><![CDATA[<p><a target="_blank" href="https://www.buzzsprout.com/2191797/fan_mail/new">Send us Fan Mail</a></p><p>The way we make software is weird, especially compared to how the rest of the economy works. In the first season of Product Fundamentals, we&apos;ll unpack that history, and figure out how forces dating from the Industrial Revolution through the Space Race and on to the present collided to form the way we make software today.<br/><br/>For a show transcript, check out the podcast website at https://www.prodfund.com.</p><p><a rel="payment" href="https://www.paypal.me/jordanp">Support the show</a></p><p>For full show transcripts, links to sources, and ways to contact me, please  see the show site at <a href='https://www.prodfund.com'>https://www.prodfund.com</a>.<br/><br/>Intro and outro music by <a href='https://freemusicarchive.org/music/Jesse_Spillane/the-big-idea-machine/asymptomatic-vibes/'>Jesse Spillane</a>. </p>]]></content:encoded>
    <enclosure url="https://www.buzzsprout.com/2191797/episodes/12908597-1-0-preamble.mp3" length="4227303" type="audio/mpeg" />
    <itunes:author>Jordan Phillips</itunes:author>
    <guid isPermaLink="false">Buzzsprout-12908597</guid>
    <pubDate>Wed, 24 May 2023 02:00:00 -0400</pubDate>
    <podcast:transcript url="https://www.buzzsprout.com/2191797/12908597/transcript" type="text/html" />
    <itunes:duration>347</itunes:duration>
    <itunes:keywords>product management, product, work, software, design</itunes:keywords>
    <itunes:season>1</itunes:season>
    <itunes:episode>0</itunes:episode>
    <itunes:episodeType>full</itunes:episodeType>
    <itunes:explicit>false</itunes:explicit>
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